[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.McoTwOI34m/springsettings.1196082.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f315401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7042 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1196082/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458b0040] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458b0040] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 619ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 824ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] RiposteR, spectator, false, allyTeamID, 0, customKeys.elo, , 3080, nil [f=-000001] UltraGodzilla, spectator, false, allyTeamID, 1, customKeys.elo,
, 2571, nil [f=-000001] Team 0, 1, 3080 [f=-000001] Team 1, 1, 2571 [f=-000001] firstAllyTeamMean, 3080 [f=-000001] secondAllyTeamMean, 2571 [f=-000001] lowerWinChance, 0.05068842 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] iwantusername was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1196082/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (210ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1196082/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e983e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e3c83e61661b9271529e391abf54ffe2 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000ec3a6400,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={00000000eed6a4f0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4547,172.185547,4589]: 0 finished unit Engineer Commander [f=-000001] [0] Event [577,174.478027,456]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] RiposteR, team: 0, elo:3080, userid: 535154 [f=0000000] [0] UltraGodzilla, team: 1, elo:2571, userid: 436458 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] [3] Event [4608,172.166931,4496]: 0 finished unit Tank Foundry [f=0000004] [4] Event [480,178.520782,560]: 1 finished unit Rover Assembly [f=0000004] Playback continued [f=0000211] [211] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000240] [Game::ClientReadNet] added new player Mc_Giggle with number 2 to team 0 [f=0000240] > SPRINGIE:User Mc_Giggle|turretlaser|5_5||False|||AU [f=0000250] > SPRINGIE:User Mc_Giggle|turretlaser|5_5||False|||AU [f=0000261] Connection attempt from Mc_Giggle [f=0000261] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000261] -> Connection established (given id 2) [f=0000302] [302] Event [488,175.819244,328]: 1 finished unit Wind/Tidal Generator [f=0000309] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0000309] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000392] [392] Event [552,175.819244,328]: 1 finished unit Wind/Tidal Generator [f=0000406] [406] Event [480.029633,178.340347,577.99231]: 1 finished unit Scorcher [f=0000525] [525] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000597] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0000603] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0000603] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[Game::Load][lua{Rules,Gaia}={00000000f9cc9d70,0000000000000000}]" [f=0000631] Spectator Mc_Giggle left the game: normal quit [f=0000631] [631] Event [undefined]: Mc_Giggle quit [f=0000637] Connection attempt from Mc_Giggle [f=0000637] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000637] -> Connection established (given id 2) [f=0000648] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0000648] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000680] [680] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000716] [716] Event [4664,170.540314,4712]: 0 finished unit Solar Collector [f=0000850] [850] Event [760,173.995728,536]: 1 finished unit Wind/Tidal Generator [f=0000896] [896] Event [4392,179.274658,4440]: 0 finished unit Solar Collector [f=0000935] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0000943] [943] Event [480.029633,178.340347,577.99231]: 1 finished unit Scorcher [f=0000950] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0000950] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[Game::Load][lua{Rules,Gaia}={00000000f9cce5a0,0000000000000000}]" [f=0001125] [1125] Event [4688,170.221008,4448]: 0 finished unit Lotus [f=0001196] [1196] Event [4608.04297,173.492249,4468]: 0 finished unit Kodachi [f=0001291] [1291] Event [480.029633,178.340347,577.99231]: 1 finished unit Scorcher [f=0001552] [1552] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0001740] [1740] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0001848] [1848] Event [1352,175.819244,328]: 1 finished unit Solar Collector [f=0001858] [1858] Event [480.029633,178.340347,577.99231]: 1 finished unit Mason [f=0001936] [1936] Event [3912,184.936768,4696]: 0 finished unit Solar Collector [f=0001972] [1972] Event [480.029633,178.340347,577.99231]: 1 finished unit Dart [f=0002132] [2132] Event [4608.04297,173.492249,4468]: 0 finished unit Kodachi [f=0002327] [2327] Event [480.029633,178.340347,577.99231]: 1 finished unit Scorcher [f=0002655] [2655] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0002673] [2673] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0002680] [2680] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0002746] [2746] Event [1848,179.52301,776]: 1 lost unit Solar Collector [f=0002760] [2760] Event [1844.49194,173.567459,966.652405]: 1 lost unit Dart [f=0002848] [2848] Event [3320,170.348755,4680]: 0 finished unit Solar Collector [f=0002866] [2866] Event [480.029633,178.340347,577.99231]: 1 finished unit Scorcher [f=0002902] [2902] Event [4608.04297,173.492249,4468]: 0 finished unit Welder [f=0002965] [2965] Event [1792,178.435059,800]: 1 finished unit Lotus [f=0003230] [3230] Event [480.029633,178.340347,577.99231]: 1 finished unit Scorcher [f=0003430] [3430] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0003545] [3545] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003551] [3551] Event [2896,172.172241,4352]: 0 finished unit Lotus [f=0003622] [3622] Event [1856,171.987762,1152]: 1 finished unit Lotus [f=0003646] [3646] Event [480.029633,178.340347,577.99231]: 1 finished unit Scorcher [f=0003653] [3653] Event [4608.04297,173.492249,4468]: 0 finished unit Kodachi [f=0004110] [4110] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0004112] [4112] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0004178] [4178] Event [4672,175.563812,3600]: 0 finished unit Lotus [f=0004181] [4181] Event [544,181.268463,1648]: 1 finished unit Lotus [f=0004330] [4330] Event [2840,176.003723,3832]: 0 finished unit Solar Collector [f=0004480] [4480] Event [2216,173.995728,1272]: 1 finished unit Solar Collector [f=0004481] [4481] Event [4608.04297,173.492249,4468]: 0 finished unit Kodachi [f=0004508] [4508] Event [1024,177.649841,2016]: 1 lost unit Lotus [f=0004573] [4573] Event [1112,182.921692,1928]: 1 lost unit Metal Extractor [f=0004577] [4577] Event [2896,178.269516,3824]: 0 finished unit Lotus [f=0004654] [4654] Event [4560,168.766479,3680]: 0 finished unit Radar Tower [f=0004690] [4690] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0004704] [4704] Event [1185.8999,175.119781,2082.80713]: 1 lost unit Scorcher [f=0004752] [4752] Event [2328,173.811279,1288]: 1 finished unit Solar Collector [f=0004922] [4922] Event [1498.07031,173.995728,1891.3728]: 1 lost unit Scorcher [f=0004938] [4938] Event [4840,172.15094,3832]: 0 finished unit Solar Collector [f=0005044] [5044] Event [2264,175.627686,1416]: 1 finished unit Solar Collector [f=0005056] [5056] Event [1554.7196,178.474304,2088.8042]: 1 lost unit Scorcher [f=0005057] [5057] Event [1657.96045,184.370087,2101.37305]: 0 lost unit Kodachi [f=0005088] [5088] Event [4608.04297,173.492249,4468]: 0 finished unit Kodachi [f=0005103] [5103] Event [1815.61133,179.31871,2168.86377]: 1 lost unit Scorcher [f=0005113] [5113] Event [1814.38391,175.819244,2228.47729]: 0 lost unit Kodachi [f=0005144] [5144] Event [1762.63806,177.398804,2268.94971]: 1 lost unit Scorcher [f=0005144] [5144] Event [1739.07788,176.602219,2276.45679]: 1 lost unit Scorcher [f=0005194] [5194] Event [1903.72729,177.63356,2399.94507]: 1 lost unit Scorcher [f=0005371] [5371] Event [2256,179.480438,1536]: 1 finished unit Lotus [f=0005392] [5392] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0005432] [5432] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0005482] [5482] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0005483] [5483] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0005668] [5668] Event [2632,182.985535,3064]: 0 finished unit Solar Collector [f=0005705] [5705] Event [4504,174.116364,3464]: 0 finished unit Solar Collector [f=0005813] [5813] Event [2048,173.924805,1568]: 1 finished unit Lotus [f=0005835] [5835] Event [4608.04297,173.492249,4468]: 0 finished unit Kodachi [f=0005838] [5838] Event [480.029633,178.340347,577.99231]: 1 finished unit Scorcher [f=0005895] [5895] Event [2656,186.696411,3136]: 0 finished unit Lotus [f=0005992] [5992] Event [1024,177.465363,1984]: 1 finished unit Lotus [f=0006047] [6047] Event [2784,179.466248,3216]: 0 finished unit Radar Tower [f=0006210] [6210] Event [480.029633,178.340347,577.99231]: 1 finished unit Mason [f=0006300] [6300] Event [2688,176.86937,3024]: 0 finished unit Lotus [f=0006355] [6355] Event [2080,173.988647,1760]: 1 finished unit Lotus [f=0006379] [6379] Event [4608.04297,173.492249,4468]: 0 finished unit Kodachi [f=0006449] [6449] Event [480.029633,178.340347,577.99231]: 1 finished unit Mason [f=0006480] [6480] Event [1298.14209,175.821609,1688.05737]: 1 lost unit Scorcher [f=0006514] [6514] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0006607] [6607] Event [752,174.073792,1984]: 1 finished unit Lotus [f=0006817] [6817] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0006825] [6825] Event [3688,172.172241,3160]: 0 finished unit Solar Collector [f=0006934] [6934] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0006956] [6956] Event [4608.04297,173.492249,4468]: 0 finished unit Welder [f=0007005] [7005] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0007066] [7066] Event [760,173.995728,536]: 1 lost unit Wind/Tidal Generator [f=0007120] [7120] Event [384,177.642761,544]: 1 finished unit Lotus [f=0007189] [7189] Event [3744,172.363831,3216]: 0 finished unit Lotus [f=0007225] [7225] Event [3160,175.691528,2536]: 0 finished unit Solar Collector [f=0007231] [7231] Event [2241.66821,172.173615,1631.1698]: 1 finished unit Engineer Commander [f=0007273] [7273] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0007294] [7294] Event [896.446655,175.857208,597.25116]: 0 lost unit Kodachi [f=0007310] [7310] Event [888.640991,175.899384,629.477966]: 0 lost unit Kodachi [f=0007631] [7631] Event [3200,174.560989,2592]: 0 finished unit Lotus [f=0007679] [7679] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0007725] [7725] Event [2344,174.009949,1528]: 1 finished unit Wind/Tidal Generator [f=0007776] [7776] Event [880,175.819244,2496]: 1 finished unit Lotus [f=0007788] [7788] Event [2360,177.62854,1624]: 1 finished unit Wind/Tidal Generator [f=0007846] [7846] Event [2424,175.812134,1592]: 1 finished unit Wind/Tidal Generator [f=0007878] [7878] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0008173] [8173] Event [2184,184.801941,1560]: 1 finished unit Wind/Tidal Generator [f=0008203] [8203] Event [4248,179.707489,2568]: 0 finished unit Solar Collector [f=0008262] [8262] Event [2432,177.515015,1680]: 1 finished unit Lotus [f=0008269] [8269] Event [360,175.819244,616]: 1 finished unit Caretaker [f=0008398] [8398] Event [800,177.635651,2640]: 1 finished unit Lotus [f=0008471] [8471] Event [4608.04297,173.492249,4468]: 0 finished unit Ogre [f=0008627] [8627] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0008714] [8714] Event [2072,181.098175,2872]: 0 finished unit Caretaker [f=0008723] [8723] Event [4504,173.981567,4520]: 0 finished unit Caretaker [f=0008795] [8795] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0008795] [8795] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0008824] [8824] Event [344,175.812134,664]: 1 finished unit Caretaker [f=0008891] [8891] Event [4608.04297,173.492249,4468]: 0 finished unit Welder [f=0008952] [8952] Event [4072,175.812134,2408]: 0 finished unit Solar Collector [f=0008968] [8968] Event [2016,179.466248,2736]: 0 finished unit Lotus [f=0009015] [9015] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0009044] [9044] Event [2656,181.169128,2128]: 1 finished unit Lotus [f=0009332] [9332] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0009361] [9361] Event [344,175.819244,712]: 1 finished unit Caretaker [f=0009460] [9460] Event [4520,172.172241,4456]: 0 finished unit Caretaker [f=0009529] [9529] Event [896,173.995728,2704]: 1 finished unit Lotus [f=0009623] [9623] Event [2188.95801,166.033203,2506.94165]: 1 lost unit Ripper [f=0009761] [9761] Event [1944,179.459167,2840]: 0 finished unit Stinger [f=0009919] [9919] Event [4712,166.694641,4616]: 0 finished unit Solar Collector [f=0009961] [9961] Event [3920,166.694641,2400]: 0 finished unit Lotus [f=0010023] [10023] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0010167] [10167] Event [344,175.826355,760]: 1 finished unit Caretaker [f=0010267] [10267] Event [2616,177.749176,2504]: 1 finished unit Stinger [f=0010314] [10314] Event [4584,170.540314,4616]: 0 finished unit Solar Collector [f=0010365] [10365] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0010440] [10440] Event [3200,174.560989,2592]: 0 lost unit Lotus [f=0010479] [10479] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0010575] [10575] Event [2688,176.86937,3024]: 0 lost unit Lotus [f=0010704] [10704] Event [3144,173.995728,2600]: 0 lost unit Metal Extractor [f=0010744] [10744] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0010780] [10780] Event [4456,173.995728,4616]: 0 finished unit Solar Collector [f=0010781] [10781] Event [4608.04297,173.492249,4468]: 0 finished unit Emissary [f=0010804] [10804] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0010835] [10835] Event [2632,182.907562,3064]: 0 lost unit Solar Collector [f=0010961] [10961] Event [3160,175.691528,2536]: 0 lost unit Solar Collector [f=0011012] [11012] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0011022] [11022] Event [664,174.068817,584]: 1 finished unit Wind/Tidal Generator [f=0011137] [11137] Event [680,174.029755,536]: 1 finished unit Wind/Tidal Generator [f=0011170] [11170] Event [4328,175.94696,4600]: 0 finished unit Solar Collector [f=0011224] [11224] Event [4224,177.649841,2336]: 0 finished unit Lotus [f=0011230] [11230] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0011287] [11287] Event [712,175.742706,488]: 1 finished unit Wind/Tidal Generator [f=0011289] [11289] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0011400] [11400] Event [1344,177.578888,2832]: 0 finished unit Lotus [f=0011437] [11437] Event [680,175.825348,440]: 1 finished unit Wind/Tidal Generator [f=0011468] [11468] Event [3920,166.694641,2400]: 0 lost unit Lotus [f=0011526] [11526] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0011549] [11549] Event [632,175.819244,392]: 1 finished unit Wind/Tidal Generator [f=0011560] [11560] Event [4200,177.472473,4600]: 0 finished unit Solar Collector [f=0011577] [11577] Event [4056,175.819244,2472]: 0 lost unit Metal Extractor [f=0011614] [11614] Event [1248,177.62854,2896]: 0 lost unit Lotus [f=0011629] [11629] Event [4112,176.003723,2528]: 0 lost unit Lotus [f=0011677] [11677] Event [600,177.451172,344]: 1 finished unit Wind/Tidal Generator [f=0011717] [11717] Event [4224,177.649841,2336]: 0 lost unit Lotus [f=0011726] [11726] Event [4214.89014,179.601395,2437.86133]: 0 lost unit Kodachi [f=0011736] [11736] Event [1136,175.634766,2864]: 0 lost unit Lotus [f=0011745] [11745] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0011745] [11745] Event [4117.75537,177.761932,2578.03882]: 0 lost unit Kodachi [f=0011765] [11765] Event [648,175.819244,328]: 1 finished unit Wind/Tidal Generator [f=0011841] [11841] Event [1056,174.023499,2912]: 0 lost unit Lotus [f=0011878] [11878] Event [1056,174.043335,2864]: 0 lost unit Lotus [f=0011885] [11885] Event [4248,179.56015,2568]: 0 lost unit Solar Collector [f=0011886] [11886] Event [696,174.180237,376]: 1 finished unit Wind/Tidal Generator [f=0011917] [11917] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0011939] [11939] Event [4232,177.560272,2632]: 0 lost unit Metal Extractor [f=0011951] [11951] Event [4072,171.931,4600]: 0 finished unit Solar Collector [f=0012004] [12004] Event [4072,175.671387,2408]: 0 lost unit Solar Collector [f=0012090] [12090] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0012096] [12096] Event [728,174.035492,424]: 1 finished unit Wind/Tidal Generator [f=0012107] [12107] Event [4256,175.889435,2256]: 1 finished unit Lotus [f=0012161] [12161] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0012195] [12195] Event [4608.04297,173.492249,4468]: 0 finished unit Emissary [f=0012203] [12203] Event [1264,177.642761,2944]: 0 finished unit Lotus [f=0012346] [12346] Event [3944,166.957153,4600]: 0 finished unit Solar Collector [f=0012347] [12347] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0012355] [12355] Event [776,173.969421,472]: 1 finished unit Wind/Tidal Generator [f=0012418] [12418] Event [4608.04297,173.492249,4468]: 0 finished unit Kodachi [f=0012523] [12523] Event [896,173.995728,2704]: 1 lost unit Lotus [f=0012538] [12538] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0012540] [12540] Event [696,175.634766,296]: 1 finished unit Wind/Tidal Generator [f=0012633] [12633] Event [744,175.812134,344]: 1 finished unit Wind/Tidal Generator [f=0012651] [12651] Event [4654.56006,172.520264,3432.7356]: 0 lost unit Welder [f=0012704] [12704] Event [4056,175.088501,2472]: 1 finished unit Metal Extractor [f=0012730] [12730] Event [3816,172.172241,4600]: 0 finished unit Solar Collector [f=0012750] [12750] Event [4504,173.997498,3464]: 0 lost unit Solar Collector [f=0012768] [12768] Event [1280,179.225006,2848]: 0 lost unit Picket [f=0012838] [12838] Event [1219.02271,176.616531,2750.44067]: 1 lost unit Ripper [f=0012850] [12850] Event [4488,168.217163,3528]: 0 lost unit Metal Extractor [f=0012852] [12852] Event [4608.04297,173.492249,4468]: 0 finished unit Blitz [f=0012866] [12866] Event [4425.52197,172.094696,3533.06128]: 1 lost unit Ripper [f=0012896] [12896] Event [4232,176.324188,2632]: 1 finished unit Metal Extractor [f=0012909] [12909] Event [1216,175.853821,2928]: 0 lost unit Picket [f=0012912] [12912] Event [4592,170.171356,3584]: 0 lost unit Lotus [f=0012917] [12917] Event [1402.25488,181.279572,3060.68994]: 1 lost unit Ravager [f=0012920] [12920] Event [4672,175.563812,3600]: 0 lost unit Lotus [f=0012941] [12941] Event [4560,168.766479,3680]: 0 lost unit Radar Tower [f=0012955] [12955] Event [1264,177.642761,2944]: 0 lost unit Lotus [f=0012958] [12958] Event [840,172.363831,360]: 1 finished unit Solar Collector [f=0012975] [12975] Event [4056,174.748474,2472]: 1 lost unit Metal Extractor [f=0013039] [13039] Event [4112,176.093201,2544]: 1 finished unit Lotus [f=0013047] [13047] Event [4522.23877,177.563217,3844.85449]: 1 lost unit Ripper [f=0013094] [13094] Event [1344,177.578888,2832]: 0 lost unit Lotus [f=0013107] [13107] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0013119] [13119] Event [3688,170.46936,4584]: 0 finished unit Solar Collector [f=0013144] [13144] Event [4608.04297,173.492249,4468]: 0 finished unit Kodachi [f=0013147] [13147] Event [4586.1875,172.172241,4418.64111]: 1 lost unit Ravager [f=0013164] [13164] Event [1184,175.805054,3024]: 0 finished unit Picket [f=0013173] [13173] Event [920,173.995728,360]: 1 finished unit Solar Collector [f=0013179] [13179] Event [1509.54102,175.819244,2665.80688]: 1 lost unit Ripper [f=0013199] [13199] Event [1334.58789,180.665665,2919.21924]: 0 lost unit Engineer Commander [f=0013206] [13206] Event [1398.52197,178.210983,2910.6709]: 1 lost unit Ravager [f=0013235] [13235] Event [1184,175.648651,3024]: 0 lost unit Picket [f=0013268] GG [f=0013329] [13329] Event [1376.14539,179.183197,2980.00586]: 1 lost unit Ravager [f=0013347] [13347] Event [undefined]: RiposteR resigned [f=0013347] game_message: RiposteR has been destroyed! [f=0013347] game_message: UltraGodzilla wins! [f=0013347] Submitting stats [f=0013347] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013347] Part| Total Time|Time of the last 0.5s [f=0013347] Draw 22700.49ms 20.20% [f=0013347] Lua::Callins::Synced 9116.03ms 26.40% [f=0013347] Lua::Callins::Unsynced 31958.10ms 26.30% [f=0013347] Lua::CollectGarbage::Synced 424.69ms 0.40% [f=0013347] Lua::CollectGarbage::Unsynced 1004.19ms 0.60% [f=0013347] Misc::Profiler::AddTime 90.73ms 0.00% [f=0013347] Sim 38947.10ms 65.80% [f=0013347] [13347] Received game_message: RiposteR has been destroyed! [f=0013347] [13347] Received game_message: UltraGodzilla wins! [f=0013348] [13348] Game End Stats Header: 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31,9095,7405,9095,7405,205.119522,213.633865,205.119522,213.633865,0,0,0,0,0,0,0,0,0,539.800659,0,539.800659,5140.69238,4641.74902,5140.69238,4641.74902,1800,990,1800,990,44.3742599,36.7999992,44.3742599,36.7999992,1505,55,1505,55,36.1990356,30.2654762,36.1990356,30.2654762,1970,2550,1970,2550,3843.40015,3186.32495,3843.40015,3186.32495,3820,3810,3820,3810,3803.20825,4468.40039,3803.20825,4468.40039,407.596954,146.666763,407.596954,146.666763,5315.89258,5456.74365,5315.89258,5456.74365 [f=0013356] [13356] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0013371] [13371] Event [4888,165.069824,3928]: 0 lost unit Metal Extractor [f=0013380] [13380] Event [4608,172.172241,4496]: 0 lost unit Tank Foundry [f=0013383] [13383] Event [4112,176.093201,2544]: 1 lost unit Lotus [f=0013385] [13385] Event [2616,189.982422,3128]: 0 lost unit Metal Extractor [f=0013387] [13387] Event [4728,170.020721,4696]: 0 lost unit Metal Extractor [f=0013391] [13391] Event [4688,170.040802,4448]: 0 lost unit Lotus [f=0013429] [13429] Event [1000,176.003723,344]: 1 finished unit Solar Collector [f=0013484] Spectator RiposteR left the game: normal quit [f=0013484] [13484] Event [undefined]: RiposteR quit [f=0013502] [13502] Event [4056,174.248505,2472]: 1 finished unit Metal Extractor [f=0013628] Spectator Mc_Giggle left the game: normal quit [f=0013628] [13628] Event [undefined]: Mc_Giggle quit [f=0013634] No clients connected, shutting down server [f=0013634] Server shutdown [f=0013634] [13634] all players disconnected [f=0013675] [13675] Event [1080,175.819244,344]: 1 finished unit Solar Collector [f=0013718] [13718] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0013921] [13921] Event [1160,175.820618,328]: 1 finished unit Solar Collector [f=0013983] [13983] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0014168] [14168] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0014349] [14349] Event [1272,176.781372,264]: 1 finished unit Metal Extractor [f=0014391] [14391] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0014551] [14551] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0014720] [14720] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0014877] [14877] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0015050] [15050] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0015226] [15226] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0015384] [15384] Event [480.029633,178.340347,577.99231]: 1 finished unit Ripper [f=0015554] [15554] Event [480.029633,178.340347,577.99231]: 1 finished unit Ravager [f=0015605] Autoquit sending quit command. [f=0015605] [QuitAction] user exited to system [f=0015605] [SpringApp::Kill][1] fromRun=1 [f=0015605] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015605] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015605] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015605] [ThreadPool::SetThreadCount][2] workers=0 [f=0015605] [SpringApp::Kill][2] [f=0015605] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015605] [Game::KillLua][3] dtor=0 luaUI=0x51ab8b50 [f=0015605] Start widgetHandler:Shutdown [f=0015605] Shutdown - SaveOrderList Complete [f=0015605] Writing last game win data [f=0015605] Shutdown - SaveConfigData Complete [f=0015605] Shutdown Widget - Chili Highlight [f=0015605] Shutdown Widget - Save/Load API [f=0015605] Shutdown Widget - Draw After Chili [f=0015605] Shutdown Widget - EPIC Menu [f=0015605] Shutdown Widget - Chili Minimap [f=0015605] Shutdown Widget - Chili Widget Selector [f=0015605] Shutdown Widget - Local Team Colors [f=0015605] Shutdown Widget - Display Keys 2 [f=0015605] Shutdown Widget - Save Game Menu [f=0015605] Shutdown Widget - HealthBars [f=0015605] Shutdown Widget - Noises [f=0015605] Shutdown Widget - Unit Icons [f=0015605] Shutdown Widget - Win Counter [f=0015605] Shutdown Widget - SpringRTS Replay Stats [f=0015605] Shutdown Widget - BuildETA [f=0015605] Shutdown Widget - Modular Comm Info [f=0015605] Shutdown Widget - Music Player v2 [f=0015605] Shutdown Widget - State Reverse and Latency [f=0015605] Shutdown Widget - CameraShake [f=0015605] Shutdown Widget - Chili Economy Panel Default [f=0015605] Shutdown Widget - Chili EndGame Window [f=0015605] Shutdown Widget - Chili Nuke Warning [f=0015605] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015605] Shutdown Widget - Chili Spectator Panels [f=0015605] Shutdown Widget - Context Menu [f=0015605] Shutdown Widget - Darkening [f=0015605] Shutdown Widget - Defense Range Zero-K [f=0015605] Shutdown Widget - Grab Input [f=0015605] Input grabbing is disabled! [f=0015605] Shutdown Widget - Highlight Geos [f=0015605] Shutdown Widget - Local Widgets Config [f=0015605] Shutdown Widget - MinimapEvents [f=0015605] Shutdown Widget - MetalFeatures (new) [f=0015605] Shutdown Widget - Missile Silo Range [f=0015605] Shutdown Widget - Point Tracker [f=0015605] Shutdown Widget - Showeco and Grid Drawer [f=0015605] Shutdown Widget - Stereo3D [f=0015605] Shutdown Widget - Attack AoE [f=0015605] Shutdown Widget - UnitShapes [f=0015605] Shutdown Widget - Map Edge Extension [f=0015605] Shutdown Widget - Selection Send [f=0015605] Shutdown Widget - LupsManager [f=0015605] Shutdown Widget - Newton Firezone [f=0015605] Shutdown Widget - Chili Pro Console [f=0015605] Shutdown Widget - Persistent Build Height [f=0015605] Shutdown Widget - Lasso Terraform GUI [f=0015605] Shutdown Widget - Chili Framework [f=0015605] Shutdown Widget - Lups [f=0015605] Shutdown Widget - Custom Markers [f=0015605] Shutdown Widget - Chili Core Selector [f=0015605] Shutdown Widget - Mex Placement Handler [f=0015605] Shutdown Widget - Select Keys [f=0015605] Shutdown Widget - Pause Screen [f=0015605] Shutdown Widget - Layout Handler [f=0015605] Shutdown Widget - Text To Speech Control [f=0015605] End widgetHandler:Shutdown [f=0015605] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1314974,121400273} {int,ext,rec}Allocs={15660186,0,0} {chunk,block}Bytes={121400273,0} [f=0015605] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015605] [Game::KillLua][2] dtor=0 luaRules=0x51e983e0 [f=0015605] Start gadgetHandler:Shutdown [f=0015605] Shutdown - StartSetup [f=0015605] Shutdown - UnitMorph [f=0015605] Shutdown - Carrier Drones [f=0015605] Shutdown - LupsNanoSpray [f=0015605] Shutdown - Missile Silo Controller [f=0015605] Shutdown - Modular Comm Info [f=0015605] Shutdown - Terrain Texture Handler [f=0015605] Shutdown - UnitCloakShield [f=0015605] Shutdown - Starlight Handler [f=0015605] End gadgetHandler:Shutdown [f=0015605] Start gadgetHandler:Shutdown [f=0015605] Shutdown - Save/Load [f=0015605] Shutdown - Teleport Throw [f=0015605] Shutdown - UnitMorph [f=0015605] Shutdown - Modular Comm Info [f=0015605] Shutdown - Retreat Command [f=0015605] Shutdown - Shockwaves [f=0015605] Shutdown - UnitCloakShield [f=0015605] Shutdown - Lups Cloak FX [f=0015605] Shutdown - Lups [f=0015605] Shutdown - Lups Shield [f=0015605] End gadgetHandler:Shutdown [f=0015605] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15660218,0,0} {chunk,block}Bytes={0,0} [f=0015605] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15660218,0,0} {chunk,block}Bytes={0,0} [f=0015605] [Game::KillLua][4] dtor=0 [f=0015605] [Game::~CGame][1] [f=0015605] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015605] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015605] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015605] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015605] [Game::KillLua][4] dtor=1 [f=0015605] [Game::KillMisc][1] [f=0015605] [Game::KillMisc][2] [f=0015605] [Game::KillMisc][3] [f=0015605] [Game::KillRendering][1] [f=0015605] [3DOParser::Kill] allocated 1 pieces [f=0015605] [S3OParser::Kill] allocated 377 pieces [f=0015605] [AssParser::Kill] allocated 23 pieces [f=0015605] [Game::KillInterface][1] [f=0015605] [Game::KillInterface][2] [f=0015605] [Game::KillSimulation][1] [f=0015605] [Game::KillSimulation][2] [f=0015605] [CCollisionHandler] dis-/continuous tests: 0/361970 [f=0015605] [Game::KillSimulation][3] [f=0015605] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015605] [~CPathCache(20x20)] cacheHits=152 hitPercentage=46% numHashColls=0 maxCacheSize=15 [f=0015605] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015605] [~CPathCache(40x40)] cacheHits=84 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015605] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015605] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015605] [LosHandler::Kill] raycast instance cache-{hits,misses}={3915,8677}; shared=1%; cached=30% [f=0015605] [Game::KillSimulation][4] [f=0015605] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015605] [Game::~CGame][2] [f=0015605] [Game::~CGame][3] [f=0015605] [SpringApp::Kill][3] [f=0015605] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166582 bytes sent 245808 bytes recv'd [f=0015605] [SpringApp::Kill][4] font=0x457e4aa0 [f=0015605] [SpringApp::Kill][5] [f=0015605] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x458a5100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2672ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=54ms file="bitmaps/loadpictures/commandqueueing.png" indx=507 inflSize=3444kb readTime=48ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=40ms file="luarules/configs/customcmds.h.lua" indx=1255 inflSize=0kb readTime=30ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=26ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=26ms file="luarules/gadgets/unit_windmill_control.lua" indx=1857 inflSize=9kb readTime=22ms file="scripts/dynassault.lua" indx=5738 inflSize=10kb readTime=21ms file="luarules/gadgets/unit_removal_from_rezzed_structure.lua" indx=1821 inflSize=12kb readTime=18ms file="scripts/chicken_blimpy.lua" indx=5665 inflSize=1kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 41508788 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4593b420) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ad0200) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45858b60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f315401cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]