[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6b2K2zUM2A/springsettings.1195779.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2de801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7171 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1195779/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b1e250] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b1e250] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 570ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ktdm was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1195779/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11952,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1195779/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dde800,0x52815a40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4f513e6141af5406f18bd3a31a42524b [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000feab76d0,00000000f479ac50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001053fe930,00000000a0de8f90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000aa577890,00000000c9f6be40}]" [f=-000001] Player Masper left the game: normal quit [f=-000001] [0] Event [undefined]: Masper quit [f=-000001] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=-000001] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001053fa100,00000001052e2fa0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] failed dodge [f=-000001] =< [f=-000001] I feel [f=-000001] like I should win something against you [f=-000001] or else I will stop winning ever? [f=-000001] Allies: I choose: WFH! [f=-000001] mental games [f=-000001] > Game will be force started in 60 seconds [f=-000001] i can't decide what to plop [f=-000001] fs [f=-000001] gs [f=-000001] > Game will be force started in 40 seconds [f=-000001] or terraform boats [f=-000001] [0] Event [678,190.932129,3744]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5417,193.530029,2480]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3372, userid: 85949 [f=0000000] [0] Masper, team: 0, elo:3026, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5624,192.387695,2520]: 1 finished unit Shieldbot Factory [f=0000007] [7] Event [816,189.159668,3728]: 0 finished unit Tank Foundry [f=0000241] [241] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000286] [286] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000417] [417] Event [5612,191.719528,2520]: 1 finished unit Convict [f=0000481] [481] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000525] [525] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000578] [578] Event [844,188.428986,3728]: 0 finished unit Kodachi [f=0000715] [715] Event [616,191.227539,3624]: 0 finished unit Solar Collector [f=0000876] [876] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000970] [970] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0001057] [1057] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001241] [1241] Event [5784,313.205078,2856]: 1 finished unit Wind/Tidal Generator [f=0001264] [1264] Event [712,188.466797,3480]: 0 finished unit Solar Collector [f=0001352] [1352] Event [5280,191.18457,2368]: 1 finished unit Picket [f=0001534] [1534] Event [5848,328.974609,2872]: 1 finished unit Wind/Tidal Generator [f=0001629] [1629] Event [936,185.050781,3400]: 0 finished unit Solar Collector [f=0001744] [1744] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0001772] [1772] Event [5896,343.240234,2872]: 1 finished unit Wind/Tidal Generator [f=0001988] [1988] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0001999] [1999] Event [704,251.227539,3712]: 0 finished unit Lotus [f=0002057] [2057] Event [5944,359.632813,2888]: 1 finished unit Wind/Tidal Generator [f=0002122] [2122] Event [844,188.428986,3728]: 0 finished unit Kodachi [f=0002265] [2265] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002321] [2321] Event [5992,382.395508,2888]: 1 finished unit Wind/Tidal Generator [f=0002598] [2598] Event [6040,412.291016,2904]: 1 finished unit Wind/Tidal Generator [f=0002632] [2632] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0002842] [2842] Event [844,188.428986,3728]: 0 finished unit Welder [f=0002844] [2844] Event [4280,101.487305,1528]: 1 finished unit Solar Collector [f=0002887] [2887] Event [6088,420.089844,2904]: 1 finished unit Wind/Tidal Generator [f=0002895] [2895] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003017] [3017] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0003030] [Game::ClientReadNet] added new player Danielsonx with number 3 to team 0 [f=0003031] > SPRINGIE:User Danielsonx|chicken_digger|5_4||False||Empire|US [f=0003044] Connection attempt from Danielsonx [f=0003044] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003044] -> Connection established (given id 3) [f=0003052] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0003052] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003228] [3228] Event [4272,155.552734,1408]: 1 finished unit Lotus [f=0003263] [3263] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0003315] [3315] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003422] [3422] Event [6032,418.521484,3024]: 1 finished unit Radar Tower [f=0003492] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0003506] [3506] Event [1896,184.932617,3176]: 0 finished unit Solar Collector [f=0003512] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0003512] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={000000006f4c3020,000000007b544d90}]" [f=0003584] [3584] Event [888,182.966797,3528]: 0 finished unit Solar Collector [f=0003599] [3599] Event [844,188.428986,3728]: 0 finished unit Kodachi [f=0003642] [3642] Event [5612,191.719528,2520]: 1 finished unit Convict [f=0003715] [3715] Event [4240,100.896484,1632]: 1 finished unit Lotus [f=0003761] [3761] Event [2088,188.552734,3208]: 0 finished unit Solar Collector [f=0003870] [3870] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0003991] [3991] Event [2000,188.466797,3200]: 0 finished unit Lotus [f=0004094] [4094] Event [4409.77979,129.032135,1682.83289]: 0 lost unit Kodachi [f=0004110] [4110] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0004323] [4323] Event [2288,249.267578,3328]: 0 finished unit Radar Tower [f=0004325] [4325] Event [5864,198.865234,2632]: 1 finished unit Caretaker [f=0004340] [4340] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0004425] [4425] Event [616,185.727539,3880]: 0 finished unit Solar Collector [f=0004436] [4436] Event [844,188.428986,3728]: 0 finished unit Kodachi [f=0004481] [4481] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0004505] [4505] Event [4550.31299,222.55899,3463.12134]: 1 lost unit Bandit [f=0004588] [4588] Event [4257.48877,194.919739,3568.94238]: 1 lost unit Bandit [f=0004603] [4603] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0004665] [4665] Event [5800,325.999023,2920]: 1 finished unit Wind/Tidal Generator [f=0004722] [4722] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0004771] [4771] Event [520,185.738281,3768]: 0 finished unit Solar Collector [f=0004842] [4842] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0004905] [4905] Event [5848,334.753906,2936]: 1 finished unit Wind/Tidal Generator [f=0004982] [4982] Event [844,188.428986,3728]: 0 finished unit Kodachi [f=0005009] [5009] Event [2640,56.0048828,2864]: 0 finished unit Lotus [f=0005010] [5010] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0005069] [5069] Event [5896,345.420898,2936]: 1 finished unit Wind/Tidal Generator [f=0005386] [5386] Event [4032,374.693359,1216]: 1 finished unit Radar Tower [f=0005390] [5390] Event [3068.8501,52.889492,4326.77051]: 1 lost unit Bandit [f=0005463] [5463] Event [5612,191.719528,2520]: 1 finished unit Convict [f=0005607] [5607] Event [844,188.428986,3728]: 0 finished unit Kodachi [f=0005773] [5773] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0005779] [5779] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0005838] [5838] Event [2978.91406,128.619431,4680.66748]: 0 lost unit Kodachi [f=0005861] [5861] Event [5944,360.008789,2936]: 1 finished unit Wind/Tidal Generator [f=0005915] [5915] Event [4320,183.117188,3216]: 1 finished unit Radar Tower [f=0005968] [5968] Event [5784,195.664063,2600]: 1 finished unit Solar Collector [f=0006107] [6107] Event [1064,206.99707,5000]: 0 finished unit Solar Collector [f=0006134] [6134] Event [844,188.428986,3728]: 0 finished unit Kodachi [f=0006182] [6182] Event [6008,396.070313,2952]: 1 finished unit Wind/Tidal Generator [f=0006335] [6335] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0006372] [6372] Event [5612,191.719528,2520]: 1 finished unit Convict [f=0006469] [6469] Event [960,195.707031,4960]: 0 finished unit Lotus [f=0006621] [6621] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0006733] [6733] Event [1184.01355,215.02179,4976.79248]: 1 lost unit Bandit [f=0006742] [6742] Event [844,188.428986,3728]: 0 finished unit Welder [f=0006776] [6776] Event [1024.73206,199.195053,4860.96191]: 1 lost unit Bandit [f=0006785] [6785] Event [3648,224.732422,784]: 1 finished unit Lotus [f=0006790] [6790] Event [960,195.707031,4960]: 0 lost unit Lotus [f=0006805] [6805] Event [1896,186.458008,1336]: 0 finished unit Solar Collector [f=0006872] [6872] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0007014] [7014] Event [1258.29565,206.451096,4828.51172]: 1 lost unit Bandit [f=0007035] [7035] Event [2032,189.369141,1360]: 0 finished unit Lotus [f=0007061] [7061] Event [1481.80469,178.489548,4712.81738]: 0 lost unit Welder [f=0007062] [7062] Event [1277.45679,202.265884,4795.37744]: 1 lost unit Bandit [f=0007068] [7068] Event [1375.75293,215.399246,4869.42041]: 1 lost unit Bandit [f=0007072] [7072] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0007157] [7157] Event [5704,200.079102,2632]: 1 finished unit Caretaker [f=0007189] [7189] Event [3296,219.737305,880]: 1 finished unit Radar Tower [f=0007244] [7244] Event [5612,191.719528,2520]: 1 finished unit Bandit [f=0007255] [7255] Event [2088,191.474609,1352]: 0 finished unit Solar Collector [f=0007334] [7334] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0007469] [7469] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0007589] [7589] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0007715] [7715] Event [844,188.428986,3728]: 0 finished unit Ogre [f=0007920] [7920] Event [2448,188.28418,976]: 0 finished unit Lotus [f=0008167] [8167] Event [2616,107.126953,568]: 1 lost unit Metal Extractor [f=0008217] [8217] Event [2896,139.213867,656]: 1 finished unit Lotus [f=0008262] [8262] Event [2416,187.521484,896]: 0 finished unit Lotus [f=0008283] [8283] Event [4064,179.207031,3184]: 1 finished unit Lotus [f=0008314] [8314] Event [5288,188.509766,1304]: 1 finished unit Solar Collector [f=0008470] [8470] Event [2816,114.227539,544]: 1 finished unit Picket [f=0008514] [8514] Event [5612,191.719528,2520]: 1 finished unit Felon [f=0008580] [8580] Event [2384,185.834961,880]: 0 finished unit Lotus [f=0008619] [8619] Event [792,186.962891,3880]: 0 finished unit Caretaker [f=0008741] [8741] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0008798] [8798] Event [6040,187.714844,3496]: 1 lost unit Metal Extractor [f=0008802] [8802] Event [2864,127.300781,592]: 1 finished unit Picket [f=0008889] [8889] Event [5320,190.722656,1432]: 1 finished unit Solar Collector [f=0008936] [8936] Event [844,188.428986,3728]: 0 finished unit Ogre [f=0008938] [8938] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0008955] [8955] Event [2400,129.771484,672]: 0 finished unit Lotus [f=0009089] [9089] Event [2816,114.227539,544]: 1 lost unit Picket [f=0009119] [9119] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0009251] [9251] Event [844,188.428986,3728]: 0 finished unit Welder [f=0009313] [9313] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0009421] [9421] Event [5352,191.001953,1560]: 1 finished unit Solar Collector [f=0009442] [9442] Event [2352,167.261719,784]: 0 finished unit Picket [f=0009473] [9473] Event [4858.58936,227.335556,3603.78784]: 0 lost unit Kodachi [f=0009498] [9498] Event [4555.90332,227.675674,3661.24829]: 0 lost unit Kodachi [f=0009508] [9508] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0009535] [9535] Event [4660.93359,226.763,3682.03906]: 0 lost unit Kodachi [f=0009547] [9547] Event [2864,127.300781,592]: 1 lost unit Picket [f=0009561] [9561] Event [4639.63086,224.257095,3754.51416]: 0 lost unit Kodachi [f=0009606] [9606] Event [4432,299.154297,4080]: 1 finished unit Radar Tower [f=0009677] [9677] Event [4064,179.207031,3184]: 1 lost unit Lotus [f=0009754] [9754] Event [696,189.057617,3800]: 0 finished unit Caretaker [f=0009882] [9882] Event [2896,139.213867,656]: 1 lost unit Lotus [f=0009933] [9933] Event [4152,184.095032,3032]: 1 lost unit Metal Extractor [f=0009943] [9943] Event [5384,188.466797,1688]: 1 finished unit Solar Collector [f=0009956] [9956] Event [2768,112.820313,576]: 0 finished unit Lotus [f=0010014] [10014] Event [3440,229.405273,672]: 1 finished unit Picket [f=0010269] [10269] Event [3440,225.280273,576]: 1 finished unit Picket [f=0010272] [10272] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0010310] [10310] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0010318] [10318] Event [2752,129.599609,720]: 0 finished unit Picket [f=0010322] [10322] Event [5612,191.719528,2520]: 1 finished unit Convict [f=0010336] [10336] Event [4257.20947,187.971252,2720.81592]: 1 lost unit Thug [f=0010470] [10470] Event [5416,190.969727,1816]: 1 finished unit Solar Collector [f=0010524] [10524] Event [3440,222.852539,512]: 1 finished unit Picket [f=0010569] [10569] Event [2736,138.418945,832]: 0 finished unit Picket [f=0010637] [10637] Event [3296,219.737305,880]: 1 lost unit Radar Tower [f=0010701] [10701] Event [844,188.428986,3728]: 0 finished unit Ogre [f=0010800] [10800] Event [2616,103.339111,568]: 0 finished unit Metal Extractor [f=0010833] [10833] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0010919] [10919] Event [3951.92993,185.821594,3499.60229]: 0 lost unit Ogre [f=0011031] [11031] Event [4376,179.573578,3000]: 1 lost unit Metal Extractor [f=0011143] [11143] Event [2512,185.652344,1040]: 0 finished unit Picket [f=0011177] [11177] Event [5612,191.719528,2520]: 1 finished unit Felon [f=0011198] [11198] Event [4422.46924,187.662048,2959.74585]: 0 lost unit Ogre [f=0011210] [11210] Event [4096,188.62793,4880]: 1 finished unit Radar Tower [f=0011233] [11233] Event [5432,190.271484,1944]: 1 finished unit Solar Collector [f=0011334] [11334] Event [5608,190.776367,2648]: 1 finished unit Caretaker [f=0011410] [11410] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0011509] [11509] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0011511] [11511] Event [844,188.428986,3728]: 0 finished unit Ogre [f=0011732] [11732] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0011827] [11827] Event [3120,196.512695,640]: 0 finished unit Lotus [f=0011906] [11906] Event [1816,109.049805,4584]: 0 finished unit Solar Collector [f=0011956] [11956] Event [3440,222.852539,512]: 1 lost unit Picket [f=0011997] [11997] Event [2104,224.367188,5272]: 0 lost unit Metal Extractor [f=0012005] [12005] Event [3408,222.103455,912]: 1 finished unit Lotus [f=0012089] [12089] Event [3440,225.280273,576]: 1 lost unit Picket [f=0012093] [12093] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0012136] [12136] Event [2218.25317,230.107269,5186.21533]: 0 lost unit Welder [f=0012159] [12159] Event [5464,183.192383,2072]: 1 finished unit Solar Collector [f=0012224] [12224] Event [3440,229.405273,672]: 1 lost unit Picket [f=0012292] [12292] Event [5720,190.572266,2424]: 1 finished unit Solar Collector [f=0012340] [12340] Event [3360,217.014374,976]: 1 finished unit Lotus [f=0012349] [12349] Event [1944,96.8896484,4520]: 0 finished unit Solar Collector [f=0012354] [12354] Event [3120,196.512695,640]: 0 lost unit Lotus [f=0012373] [12373] Event [3557.60352,82.2204971,3723.67407]: 0 lost unit Ogre [f=0012394] [12394] Event [844,188.428986,3728]: 0 finished unit Ogre [f=0012493] [12493] Event [3136,195.814453,592]: 0 lost unit Lotus [f=0012499] [12499] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0012550] [12550] Event [1752,120.586914,4552]: 0 lost unit Metal Extractor [f=0012594] [12594] Event [3488,222.669922,896]: 1 finished unit Picket [f=0012629] [12629] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [f=0012641] [12641] Event [2976,142.114258,528]: 0 finished unit Picket [f=0012651] [12651] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0012756] [12756] Event [5592,190.389648,2344]: 1 finished unit Solar Collector [f=0013038] [13038] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0013118] [13118] Event [5192,195.707031,1208]: 1 finished unit Wind/Tidal Generator [f=0013186] [13186] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0013222] [13222] Event [5560,186.307617,2200]: 1 finished unit Solar Collector [f=0013248] [13248] Event [3424,224.861328,816]: 1 finished unit Picket [f=0013305] [13305] Event [6040,183.653412,3496]: 1 finished unit Metal Extractor [f=0013317] [13317] Event [5612,191.719528,2520]: 1 finished unit Convict [f=0013358] [13358] Event [2976,142.114258,528]: 0 lost unit Picket [f=0013368] [13368] Event [2504,129.416992,696]: 0 finished unit Caretaker [f=0013373] [13373] Event [2156.31763,75.3482666,4491.12744]: 0 lost unit Ogre [f=0013381] [13381] Event [844,188.428986,3728]: 0 finished unit Ogre [f=0013490] [13490] Event [2032,105.655273,4400]: 0 lost unit Lotus [f=0013524] [13524] Event [1752,116.525482,4552]: 0 finished unit Metal Extractor [f=0013590] [13590] Event [3424,228.341797,736]: 1 finished unit Picket [f=0013704] [13704] Event [1752,116.525482,4552]: 0 lost unit Metal Extractor [f=0013842] [13842] Event [1392.27136,209.679291,4838.43701]: 1 lost unit Bandit [f=0013845] [13845] Event [1944,96.8896484,4520]: 0 lost unit Solar Collector [f=0013905] [13905] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0013977] [13977] Event [1218.94556,189.900711,4713.85742]: 1 lost unit Bandit [f=0013996] [13996] Event [1929.18152,94.5791092,4494.31152]: 1 lost unit Thug [f=0014046] [14046] Event [5612,191.719528,2520]: 1 finished unit Felon [f=0014048] [14048] Event [1235.59607,181.452957,4432.9292]: 0 lost unit Welder [f=0014056] [14056] Event [5976,374.768555,3000]: 1 finished unit Wind/Tidal Generator [f=0014076] [14076] Event [1162.25024,182.546402,4639.86133]: 1 lost unit Bandit [f=0014163] [14163] Event [1057.34229,191.780884,4703.61084]: 1 lost unit Bandit [f=0014192] [14192] Event [986.899963,191.442017,4640.79736]: 1 lost unit Bandit [f=0014204] [14204] Event [904,191.206055,4984]: 0 lost unit Metal Extractor [f=0014252] [14252] Event [2736,138.418945,832]: 0 lost unit Picket [f=0014257] [14257] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0014284] [14284] Event [5928,352.263672,2984]: 1 finished unit Wind/Tidal Generator [f=0014307] [14307] Event [4272,180.087891,3248]: 1 lost unit Radar Tower [f=0014320] [14320] Event [4320,183.549072,3216]: 1 lost unit Radar Tower [f=0014367] [14367] Event [3648,154.124023,5360]: 1 finished unit Lotus [f=0014372] [14372] Event [2752,129.599609,720]: 0 lost unit Picket [f=0014387] [14387] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0014469] [14469] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0014489] [14489] Event [2768,112.820313,576]: 0 lost unit Lotus [f=0014521] [14521] Event [844,188.428986,3728]: 0 finished unit Minotaur [f=0014574] [14574] Event [5880,338.395508,2984]: 1 finished unit Wind/Tidal Generator [f=0014631] [14631] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0014675] [14675] Event [5784,322.00293,2968]: 1 finished unit Wind/Tidal Generator [f=0014710] [14710] Event [3552,125.635742,5440]: 1 finished unit Lotus [f=0014740] [14740] Event [4712.02441,212.376999,3240.30908]: 0 lost unit Ogre [f=0014775] [14775] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0014813] [14813] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0014826] [14826] Event [844,188.428986,3728]: 0 finished unit Welder [f=0014880] [14880] Event [5784,257.582031,2744]: 1 finished unit Wind/Tidal Generator [f=0014910] [14910] Event [120.579185,189.433884,3806.41113]: 1 lost unit Bandit [f=0014967] [14967] Event [1944,65.3828125,440]: 0 finished unit Solar Collector [f=0014971] [14971] Event [149.173996,186.813339,3839.16675]: 1 lost unit Bandit [f=0014993] [14993] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0015021] [15021] Event [5688,229.695313,2712]: 1 finished unit Wind/Tidal Generator [f=0015066] [15066] Event [3792,97.5664063,5536]: 1 finished unit Picket [f=0015104] [15104] Event [844,188.428986,3728]: 0 finished unit Welder [f=0015123] [15123] Event [5612,191.719528,2520]: 1 finished unit Convict [f=0015156] [15156] Event [5592,203.473633,2712]: 1 finished unit Wind/Tidal Generator [f=0015300] [15300] Event [1816,109.049805,4584]: 0 lost unit Solar Collector [f=0015394] [15394] Event [2512,185.652344,1040]: 0 lost unit Picket [f=0015420] [15420] Event [1752,113.869308,4552]: 0 lost unit Metal Extractor [f=0015449] [15449] Event [2448,188.28418,976]: 0 lost unit Lotus [f=0015487] [15487] Event [2416,187.942169,896]: 0 lost unit Lotus [f=0015529] [15529] Event [2504,129.416992,696]: 0 lost unit Caretaker [f=0015544] [15544] Event [2384,183.392639,880]: 0 lost unit Lotus [f=0015590] [15590] Event [2352,167.847961,784]: 0 lost unit Picket [f=0015605] [15605] Event [3888,99.15625,5520]: 1 finished unit Picket [f=0015610] [15610] Event [5496,193.386719,2728]: 1 finished unit Wind/Tidal Generator [f=0015645] [15645] Event [2352,100.982422,592]: 0 finished unit Lotus [f=0015646] [15646] Event [2800,137.226563,784]: 1 finished unit Lotus [f=0015666] [15666] Event [2400,129.771484,672]: 0 lost unit Lotus [f=0015724] [15724] Event [2352,101.568741,592]: 0 lost unit Lotus [f=0015729] [15729] Event [2616,103.339111,568]: 0 lost unit Metal Extractor [f=0015766] [15766] Event [1470.63965,160.957153,4427.12061]: 0 lost unit Ogre [f=0015850] [15850] Event [1229.61707,179.899445,4464.72607]: 0 lost unit Welder [f=0015874] [15874] Event [844,188.428986,3728]: 0 finished unit Ogre [f=0015927] [15927] Event [2088,55.8974609,296]: 0 lost unit Metal Extractor [f=0015932] [15932] Event [5612,191.719528,2520]: 1 finished unit Felon [f=0015936] [15936] Event [4384,197.193787,3248]: 1 finished unit Radar Tower [f=0015940] [15940] Event [5400,186.898438,2728]: 1 finished unit Wind/Tidal Generator [f=0016062] [16062] Event [1848,65.2109375,376]: 0 lost unit Metal Extractor [f=0016094] [16094] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0016152] [16152] Event [1944,65.5658417,440]: 0 lost unit Solar Collector [f=0016159] [16159] Event [904,187.144623,4984]: 0 lost unit Metal Extractor [f=0016229] [16229] Event [2601.10254,127.655731,704.317749]: 1 finished unit Engineer Commander [f=0016249] [16249] Event [1744,310.089844,880]: 0 finished unit Lotus [f=0016259] [16259] Event [1064,206.99707,5000]: 0 lost unit Solar Collector [f=0016271] [16271] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0016361] [16361] Event [1049.64636,194.400269,4749.79248]: 1 lost unit Thug [f=0016384] [16384] Event [3624,90.1435547,5624]: 1 finished unit Solar Collector [f=0016402] [16402] Event [4376,175.057648,3000]: 1 finished unit Metal Extractor [f=0016407] [16407] Event [1086.3811,194.806732,4747.3623]: 1 lost unit Thug [f=0016432] [16432] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0016481] [16481] Event [1220.60364,186.441055,4675.34277]: 0 lost unit Ogre [f=0016485] [16485] Event [3856,159.785156,3680]: 1 finished unit Radar Tower [f=0016509] [16509] Event [5320,183.246094,2840]: 1 finished unit Solar Collector [f=0016562] [16562] Event [2070.21655,111.382355,686.101929]: 1 lost unit Thug [f=0016588] [16588] Event [1851.08264,96.0605927,693.98822]: 0 lost unit Engineer Commander [f=0016605] [16605] Event [3752,77.3388672,5656]: 1 finished unit Solar Collector [f=0016619] [16619] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0016655] !resign [f=0016677] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0016677] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0016677] > Poll: Resign team 2? [END:SUCCESS] [f=0016677] [16677] Event [undefined]: Masper resigned [f=0016677] game_message: Masper has been destroyed! [f=0016677] game_message: PRO_rANDY wins! [f=0016677] Submitting stats [f=0016677] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016677] Part| Total Time|Time of the last 0.5s [f=0016677] Draw 35375.39ms 18.54% [f=0016677] Lua::Callins::Synced 10881.90ms 26.92% [f=0016677] Lua::Callins::Unsynced 42799.11ms 23.33% [f=0016677] Lua::CollectGarbage::Synced 610.50ms 0.00% [f=0016677] Lua::CollectGarbage::Unsynced 1637.17ms 0.90% [f=0016677] Misc::Profiler::AddTime 115.22ms 0.00% [f=0016677] Sim 58495.98ms 68.99% [f=0016677] [16677] Received game_message: Masper has been destroyed! [f=0016677] [16677] Received game_message: PRO_rANDY wins! [f=0016677] > Team 2 resigned [f=0016678] [16678] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[16678] Game End Stats Values: 34,6675,11290,11290,6675,651.368042,456.013397,456.013397,651.368042,0,0,0,0,0,0,0,0,0,0,0,0,3438.61914,7003.89941,7003.89941,3438.61914,920,1030,1030,920,32,56.6501427,56.6501427,32,1330,1495,1495,1330,26.668478,42.8444633,42.8444633,26.668478,1350,4110,4110,1350,2307.66675,5213.84961,5213.84961,2307.66675,3075,4655,4655,3075,5404.84961,2525.33325,2525.33325,5404.84961,228.248779,489.495209,489.495209,228.248779,7127.85107,3797.5415,3797.5415,7127.85107 [f=0016678] [16678] Game End Stats Values: 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38,3840,13330,13330,3840,714.202271,664.967773,664.967773,714.202271,0,0,0,0,0,0,0,0,0,0,0,0,3944.90137,10686.1084,10686.1084,3944.90137,450,1320,1320,450,27.7333336,64.5846939,64.5846939,27.7333336,55,1830,1830,55,21.7194786,55.5708618,55.5708618,21.7194786,850,4930,4930,850,2982.66675,7750.59961,7750.59961,2982.66675,2485,5250,5250,2485,9216.59961,3200.33325,3200.33325,9216.59961,359.748779,990.05719,990.05719,359.748779,10857.417,4482.95166,4482.95166,10857.417 [f=0016678] [16678] Game End Stats Values: 39,3840,13330,13330,3840,717.168762,671.836182,671.836182,717.168762,0,0,0,0,0,0,0,0,1.68935061,0,0,1.68935061,4068.94019,10699.8711,10699.8711,4068.94019,450,1320,1320,450,22,92.145195,92.145195,22,55,1830,1830,55,16.9664803,70.8683929,70.8683929,16.9664803,850,4930,4930,850,2982.66675,7750.59961,7750.59961,2982.66675,2485,5250,5250,2485,9216.59961,3200.33325,3200.33325,9216.59961,359.748779,1016.19098,1016.19098,359.748779,10871.1797,4606.99023,4606.99023,10871.1797 [f=0016685] [16685] Event [1177.3252,185.642624,4408.0874]: 0 lost unit Welder [f=0016714] [16714] Event [2094.63477,116.970909,691.361328]: 0 lost unit Minotaur [f=0016755] [16755] Event [5192,186.167969,2872]: 1 finished unit Solar Collector [f=0016770] Spectator nr1_rANDY_FAN left the game: normal quit [f=0016770] [16770] Event [undefined]: nr1_rANDY_FAN quit [f=0016799] [16799] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0016889] [16889] Event [3880,63.2128906,5688]: 1 finished unit Solar Collector [f=0016900] Spectator Danielsonx left the game: normal quit [f=0016900] [16900] Event [undefined]: Danielsonx quit [f=0016906] Player PRO_rANDY left the game: normal quit [f=0016906] [16906] Event [undefined]: PRO_rANDY quit [f=0016914] No clients connected, shutting down server [f=0016914] Server shutdown [f=0016914] [16914] all players disconnected [f=0016922] [16922] Event [5612,191.719528,2520]: 1 finished unit Convict [f=0017091] [17091] Event [4152,174.818604,3032]: 1 finished unit Metal Extractor [f=0017171] [17171] Event [4008,53.8886719,5720]: 1 finished unit Solar Collector [f=0017251] [17251] Event [5064,190.34668,2888]: 1 finished unit Solar Collector [f=0017402] [17402] Event [5612,191.719528,2520]: 1 finished unit Felon [f=0017463] [17463] Event [4136,58.1640625,5768]: 1 finished unit Solar Collector [f=0017563] [17563] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0017713] [17713] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0017761] [17761] Event [4936,192.709961,2920]: 1 finished unit Solar Collector [f=0017800] [17800] Event [4280,59.8076172,5880]: 1 finished unit Solar Collector [f=0017863] [17863] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0018013] [18013] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0018048] [18048] Event [4408,58.3789063,5816]: 1 finished unit Solar Collector [f=0018163] [18163] Event [5612,191.719528,2520]: 1 finished unit Thug [f=0018168] Autoquit sending quit command. [f=0018168] [QuitAction] user exited to system [f=0018168] [SpringApp::Kill][1] fromRun=1 [f=0018168] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018168] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018168] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018168] [ThreadPool::SetThreadCount][2] workers=0 [f=0018168] [SpringApp::Kill][2] [f=0018168] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018168] [Game::KillLua][3] dtor=0 luaUI=0x529fe060 [f=0018168] Start widgetHandler:Shutdown [f=0018168] Shutdown - SaveOrderList Complete [f=0018168] Writing last game win data [f=0018168] Shutdown - SaveConfigData Complete [f=0018168] Shutdown Widget - Save/Load API [f=0018168] Shutdown Widget - Chili Highlight [f=0018168] Shutdown Widget - Draw After Chili [f=0018168] Shutdown Widget - EPIC Menu [f=0018168] Shutdown Widget - Chili Widget Selector [f=0018168] Shutdown Widget - Chili Minimap [f=0018168] Shutdown Widget - Local Team Colors [f=0018168] Shutdown Widget - Display Keys 2 [f=0018168] Shutdown Widget - Save Game Menu [f=0018168] Shutdown Widget - Unit Icons [f=0018168] Shutdown Widget - Noises [f=0018168] Shutdown Widget - HealthBars [f=0018168] Shutdown Widget - Win Counter [f=0018168] Shutdown Widget - BuildETA [f=0018168] Shutdown Widget - SpringRTS Replay Stats [f=0018168] Shutdown Widget - Modular Comm Info [f=0018168] Shutdown Widget - Stereo3D [f=0018168] Shutdown Widget - Showeco and Grid Drawer [f=0018168] Shutdown Widget - Point Tracker [f=0018168] Shutdown Widget - Missile Silo Range [f=0018168] Shutdown Widget - MetalFeatures (new) [f=0018168] Shutdown Widget - MinimapEvents [f=0018168] Shutdown Widget - Local Widgets Config [f=0018168] Shutdown Widget - Highlight Geos [f=0018168] Shutdown Widget - Grab Input [f=0018168] Input grabbing is disabled! [f=0018168] Shutdown Widget - Defense Range Zero-K [f=0018168] Shutdown Widget - Darkening [f=0018168] Shutdown Widget - Context Menu [f=0018168] Shutdown Widget - Chili Spectator Panels [f=0018168] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018168] Shutdown Widget - Chili Nuke Warning [f=0018168] Shutdown Widget - Chili EndGame Window [f=0018168] Shutdown Widget - Chili Economy Panel Default [f=0018168] Shutdown Widget - CameraShake [f=0018168] Shutdown Widget - State Reverse and Latency [f=0018168] Shutdown Widget - Music Player v2 [f=0018168] Shutdown Widget - Attack AoE [f=0018168] Shutdown Widget - Map Edge Extension [f=0018168] Shutdown Widget - Selection Send [f=0018168] Shutdown Widget - LupsManager [f=0018168] Shutdown Widget - Newton Firezone [f=0018168] Shutdown Widget - Chili Pro Console [f=0018168] Shutdown Widget - Persistent Build Height [f=0018168] Shutdown Widget - Lasso Terraform GUI [f=0018168] Shutdown Widget - Lups [f=0018168] Shutdown Widget - Chili Framework [f=0018168] Shutdown Widget - Mex Placement Handler [f=0018168] Shutdown Widget - Chili Core Selector [f=0018168] Shutdown Widget - Custom Markers [f=0018168] Shutdown Widget - Select Keys [f=0018168] Shutdown Widget - Pause Screen [f=0018168] Shutdown Widget - Text To Speech Control [f=0018168] Shutdown Widget - Layout Handler [f=0018168] End widgetHandler:Shutdown [f=0018168] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1875874,165806506} {int,ext,rec}Allocs={21841504,0,0} {chunk,block}Bytes={165806506,0} [f=0018168] [Game::KillLua][1] dtor=0 luaGaia=0x52815a40 [f=0018168] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1642288,151797951} {int,ext,rec}Allocs={21841505,0,0} {chunk,block}Bytes={151797951,0} [f=0018168] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1642288,151797951} {int,ext,rec}Allocs={21841505,0,0} {chunk,block}Bytes={151797951,0} [f=0018168] [Game::KillLua][2] dtor=0 luaRules=0x52dde800 [f=0018168] Start gadgetHandler:Shutdown [f=0018168] Shutdown - StartSetup [f=0018168] Shutdown - UnitMorph [f=0018168] Shutdown - Carrier Drones [f=0018168] Shutdown - LupsNanoSpray [f=0018168] Shutdown - Missile Silo Controller [f=0018168] Shutdown - Modular Comm Info [f=0018168] Shutdown - Terrain Texture Handler [f=0018168] Shutdown - UnitCloakShield [f=0018168] Shutdown - Starlight Handler [f=0018168] End gadgetHandler:Shutdown [f=0018168] Start gadgetHandler:Shutdown [f=0018168] Shutdown - Save/Load [f=0018168] Shutdown - Teleport Throw [f=0018168] Shutdown - UnitMorph [f=0018168] Shutdown - Modular Comm Info [f=0018168] Shutdown - Retreat Command [f=0018168] Shutdown - Shockwaves [f=0018168] Shutdown - UnitCloakShield [f=0018168] Shutdown - Lups Cloak FX [f=0018168] Shutdown - Lups [f=0018168] Shutdown - Lups Shield [f=0018168] End gadgetHandler:Shutdown [f=0018168] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21841537,0,0} {chunk,block}Bytes={0,0} [f=0018168] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21841537,0,0} {chunk,block}Bytes={0,0} [f=0018168] [Game::KillLua][4] dtor=0 [f=0018168] [Game::~CGame][1] [f=0018168] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018168] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018168] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018168] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018168] [Game::KillLua][4] dtor=1 [f=0018168] [Game::KillMisc][1] [f=0018168] [Game::KillMisc][2] [f=0018168] [Game::KillMisc][3] [f=0018168] [Game::KillRendering][1] [f=0018168] [3DOParser::Kill] allocated 1 pieces [f=0018168] [S3OParser::Kill] allocated 314 pieces [f=0018168] [AssParser::Kill] allocated 6 pieces [f=0018168] [Game::KillInterface][1] [f=0018168] [Game::KillInterface][2] [f=0018168] [Game::KillSimulation][1] [f=0018168] [Game::KillSimulation][2] [f=0018168] [CCollisionHandler] dis-/continuous tests: 0/1481573 [f=0018168] [Game::KillSimulation][3] [f=0018168] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018168] [~CPathCache(24x24)] cacheHits=70 hitPercentage=26% numHashColls=0 maxCacheSize=14 [f=0018168] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018168] [~CPathCache(48x48)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018168] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018168] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018168] [LosHandler::Kill] raycast instance cache-{hits,misses}={6170,15805}; shared=3%; cached=25% [f=0018168] [Game::KillSimulation][4] [f=0018168] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018168] [Game::~CGame][2] [f=0018168] [Game::~CGame][3] [f=0018168] [SpringApp::Kill][3] [f=0018168] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193522 bytes sent 300987 bytes recv'd [f=0018168] [SpringApp::Kill][4] font=0x44a56aa0 [f=0018168] [SpringApp::Kill][5] [f=0018168] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44ac4cf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2187ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=51ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="luaui/images/lobbyranks/7_7.png" indx=3704 inflSize=45kb readTime=24ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=16ms file="bitmaps/loadpictures/markers.png" indx=519 inflSize=2489kb readTime=16ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=15ms file="luarules/gadgets/game_map_border.lua" indx=1710 inflSize=6kb readTime=13ms file="luarules/utilities/clampposition.lua" indx=1933 inflSize=2kb readTime=13ms file="luaui/widgets/api_win_counter.lua" indx=3879 inflSize=10kb readTime=10ms file="objects3d/corbanish_dead.s3o" indx=5081 inflSize=74kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 38073463 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44bb63a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44bb55e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b27db0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2de801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]