[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.m78jLeId6s/springsettings.1195736.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4b4801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7169 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1195736/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 269ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464c5ec0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464c5ec0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 538ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 607ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 20ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1195736/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (229ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11951,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1195736/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x538c82c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c0433e6125126ab30273d31e4596f592 [f=-000001] Connection attempt from MustyManureMan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MustyManureMan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Knour [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Knour changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Knour" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Knour" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Knour" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Knour" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Knour" string="[Game::Load][lua{Rules,Gaia}={00000000e579ff80,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[Game::Load][lua{Rules,Gaia}={000000006d728510,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] howdy [f=-000001] Allies: I choose: Anphetamine! [f=-000001] hi,again fight:) [f=-000001] [0] Event [1103,-12.221035,731]: 0 finished unit Recon Commander [f=-000001] [0] Event [4839,-19.496765,4374]: 1 finished unit Engineer Commander [f=0000000] [0] MustyManureMan, team: 0, elo:1424, userid: 411316 [f=0000000] [0] Knour, team: 1, elo:1406, userid: 519385 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [1152,0,848]: 0 finished unit Shipyard [f=0000031] [31] Event [4904,-16.407341,4600]: 1 finished unit Amphbot Factory [f=0000389] [389] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000397] [397] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0000616] [616] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000653] [653] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0000762] [762] Event [968,13.5520325,488]: 0 finished unit Solar Collector [f=0000765] [765] Event [1152,0,840.000061]: 0 finished unit Mariner [f=0000903] [903] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0000976] [976] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001118] [1118] Event [888,19.1816101,504]: 0 finished unit Solar Collector [f=0001304] [1304] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0001493] [1493] Event [1816,146.854187,600]: 0 finished unit Wind/Tidal Generator [f=0001691] [1691] Event [5176,19.8059998,4584]: 1 finished unit Solar Collector [f=0001725] [1725] Event [5160,15.1885376,4440]: 1 finished unit Solar Collector [f=0001905] [1905] Event [904,24.1867981,600]: 0 finished unit Solar Collector [f=0001932] [1932] Event [1896,146.778656,632]: 0 finished unit Wind/Tidal Generator [f=0001984] [1984] Event [5096,9.63952637,4520]: 1 finished unit Solar Collector [f=0002040] [2040] Event [1152,0,840.000061]: 0 finished unit Mariner [f=0002248] [2248] Event [1976,146.00824,664]: 0 finished unit Wind/Tidal Generator [f=0002276] [2276] Event [5256,26.0700378,4520]: 1 finished unit Solar Collector [f=0002657] [2657] Event [2024,134.406677,696]: 0 finished unit Wind/Tidal Generator [f=0002829] [2829] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0002837] [2837] Event [1152,0,840.000061]: 0 finished unit Hunter [f=0002991] [2991] Event [4968,-13.800262,4440]: 1 finished unit Energy Pylon [f=0003076] [3076] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0003128] [3128] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0003188] [3188] Event [2104,123.510071,776]: 0 finished unit Wind/Tidal Generator [f=0003270] [3270] Event [5256,22.1172485,4600]: 1 finished unit Solar Collector [f=0003331] [3331] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0003492] [3492] Event [5176,12.1824036,4664]: 1 finished unit Solar Collector [f=0003579] [3579] Event [2872,41.9214783,88]: 0 finished unit Solar Collector [f=0003586] [3586] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0003625] [3625] Event [2184,152.685181,856]: 0 finished unit Wind/Tidal Generator [f=0003733] [3733] Event [1152,0,840.000061]: 0 finished unit Hunter [f=0003809] [3809] Event [5256,12.3787842,4680]: 1 finished unit Solar Collector [f=0003841] [3841] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0004031] [4031] Event [2136,115.896545,840]: 0 finished unit Wind/Tidal Generator [f=0004085] [4085] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0004172] [4172] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0004339] [4339] Event [2904,45.9598694,168]: 0 finished unit Solar Collector [f=0004345] [4345] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0004362] [4362] Event [5336,25.4104004,4552]: 1 finished unit Solar Collector [f=0004362] [4362] Event [2056,82.9348145,776]: 0 finished unit Wind/Tidal Generator [f=0004453] [4453] Event [1152,0,840.000061]: 0 finished unit Hunter [f=0004566] [4566] Event [5336,16.1805115,4632]: 1 finished unit Solar Collector [f=0004601] [4601] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0004619] [4619] Event [1976,83.1513367,712]: 0 finished unit Wind/Tidal Generator [f=0004845] [4845] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0004877] [4877] Event [2952,52.9691467,248]: 0 finished unit Solar Collector [f=0004897] [4897] Event [1912,73.8862,680]: 0 finished unit Wind/Tidal Generator [f=0004978] [4978] Event [1152,0,840.000061]: 0 finished unit Hunter [f=0005079] [5079] Event [1832,90.1404724,648]: 0 finished unit Wind/Tidal Generator [f=0005148] [5148] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0005371] [5371] Event [5416,7.534729,4616]: 1 finished unit Energy Pylon [f=0005484] [5484] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0005524] [5524] Event [1152,0,840.000061]: 0 finished unit Hunter [f=0005718] [5718] Event [2984,54.6660767,328]: 0 finished unit Solar Collector [f=0005742] [5742] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0005814] [5814] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0005967] [5967] Event [4424,145.283142,4552]: 1 finished unit Wind/Tidal Generator [f=0005985] [5985] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0006113] [6113] Event [4456,53.2914124,4488]: 1 finished unit Wind/Tidal Generator [f=0006240] [6240] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0006282] [6282] Event [4376,167.096497,4568]: 1 finished unit Wind/Tidal Generator [f=0006338] [6338] Event [3016,55.4667053,408]: 0 finished unit Solar Collector [f=0006495] [6495] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0006612] [6612] Event [4280,141.390778,4520]: 1 finished unit Wind/Tidal Generator [f=0006671] [6671] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0006750] [6750] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0006838] [6838] Event [1152,-4,840.000061]: 0 finished unit Mistral [f=0006921] [6921] Event [3048,47.9538879,568]: 0 finished unit Solar Collector [f=0007005] [7005] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0007066] [7066] Event [2552,0,1448]: 0 finished unit Wind/Tidal Generator [f=0007105] [7105] Event [952,0,1064]: 0 finished unit Stardust [f=0007115] [7115] Event [4488,-1,4264]: 1 finished unit Urchin [f=0007260] [7260] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0007287] [7287] Event [2504,0,1240]: 0 finished unit Wind/Tidal Generator [f=0007417] [7417] Event [3128,56.695343,632]: 0 finished unit Solar Collector [f=0007477] [7477] Event [2568,0,1336]: 0 finished unit Wind/Tidal Generator [f=0007515] [7515] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0007680] [7680] Event [4776,-1,4376]: 1 finished unit Urchin [f=0007783] [7783] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0007791] [7791] Event [2440,0,1144]: 0 finished unit Wind/Tidal Generator [f=0007867] [7867] Event [1152,-4,840.000061]: 0 finished unit Mistral [f=0007922] [7922] Event [3208,62.1386108,696]: 0 finished unit Solar Collector [f=0007975] [7975] Event [1553.13574,-4,1707.99243]: 0 lost unit Mistral [f=0007980] [7980] Event [1482.06433,-73.499313,2008.04749]: 1 lost unit Duck [f=0008039] [8039] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0008047] [8047] Event [2376,0,1064]: 0 finished unit Wind/Tidal Generator [f=0008058] [8058] Event [1474.03601,-73.637375,1986.04541]: 1 lost unit Duck [f=0008234] [8234] Event [1528,0,1080]: 0 lost unit Stardust [f=0008269] [8269] Event [1378.13049,0,1971.02747]: 0 lost unit Hunter [f=0008274] [8274] Event [2296,0,1000]: 0 finished unit Wind/Tidal Generator [f=0008281] [8281] Event [1432.5061,0,988.438599]: 0 lost unit Hunter [f=0008307] [8307] Event [4824,0,4584]: 1 finished unit Caretaker [f=0008316] [8316] Event [1272,-1,1080]: 0 lost unit Urchin [f=0008337] [8337] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0008430] [8430] Event [1154.96509,-4,1215.93665]: 0 lost unit Mistral [f=0008468] [8468] Event [1409.73206,0,850.042847]: 0 lost unit Mariner [f=0008479] [8479] Event [2248,46.8158875,936]: 0 finished unit Wind/Tidal Generator [f=0008481] [8481] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0008539] [8539] Event [1720,-1,888]: 0 lost unit Urchin [f=0008643] [8643] Event [1152,-4,840.000061]: 0 finished unit Mistral [f=0008692] [8692] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0008716] [8716] Event [1536.19861,-31.798258,819.178284]: 1 lost unit Duck [f=0008728] [8728] Event [1519.58069,-26.018112,791.920471]: 1 lost unit Duck [f=0008749] [8749] Event [1360.14539,-4,831.673645]: 0 lost unit Mistral [f=0008755] [8755] Event [1544,-1,664]: 0 lost unit Metal Extractor [f=0008890] [8890] Event [4728,-1,4120]: 1 finished unit Urchin [f=0008902] [8902] Event [1152,-4,840.000061]: 0 lost unit Mistral [f=0008923] [8923] Event [1152,0,848]: 0 lost unit Shipyard [f=0008933] [8933] Event [1448,-1,552]: 0 lost unit Metal Extractor [f=0008972] [8972] Event [1315.37561,-25.924696,828.29126]: 1 lost unit Duck [f=0009041] yikes [f=0009174] [9174] Event [4904.05518,-15.981598,4564]: 1 finished unit Conch [f=0009248] [9248] Event [1506.6554,-82.397064,1076.4873]: 0 lost unit Recon Commander [f=0009269] [9269] Event [1411.88525,-73.449226,1004.79132]: 1 lost unit Duck [f=0009272] [9272] Event [1507.14905,-68.067459,963.13446]: 1 lost unit Duck [f=0009273] [9273] Event [1367.84351,-79.46418,1048.72095]: 1 lost unit Duck [f=0009275] [9275] Event [1389.19861,-70.173866,994.60144]: 1 lost unit Duck [f=0009276] [9276] Event [1362.40845,-73.423981,1013.6275]: 1 lost unit Duck [f=0009453] [9453] Event [4904.05518,-15.981598,4564]: 1 finished unit Conch [f=0009505] I need to git gud again lmao [f=0009855] [9855] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0010137] I stopped playing for the longest time cause I could never find anyone on at the same time as me [f=0010301] [10301] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0010418] [10418] Event [undefined]: MustyManureMan resigned [f=0010418] game_message: MustyManureMan has been destroyed! [f=0010418] game_message: Knour wins! [f=0010418] Submitting stats [f=0010418] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010418] Part| Total Time|Time of the last 0.5s [f=0010418] Draw 11059.17ms 28.30% [f=0010418] Lua::Callins::Synced 4045.93ms 10.20% [f=0010418] Lua::Callins::Unsynced 14880.16ms 37.50% [f=0010418] Lua::CollectGarbage::Synced 234.67ms 0.50% [f=0010418] Lua::CollectGarbage::Unsynced 486.82ms 0.20% [f=0010418] Misc::Profiler::AddTime 41.39ms 0.10% [f=0010418] Sim 22854.57ms 37.30% [f=0010418] [10418] Received game_message: MustyManureMan has been destroyed! [f=0010418] [10418] Received game_message: Knour wins! [f=0010419] [10419] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 18,5295,4955,5295,4955,339.285492,256.659882,339.285492,256.659882,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,220,120,220,28.0691833,34.6691742,28.0691833,34.6691742,1275,1275,1275,1275,15.0050106,18.2397842,15.0050106,18.2397842,1760,720,1760,720,0,0,0,0,2140,2740,2140,2740,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0010419] [10419] Game End Stats Values: 19,5415,4995,5415,4995,384.667511,297.023468,384.667511,297.023468,0,0,0,0,0,0,0,0,0,0,0,0,292.227783,233.82988,292.227783,233.82988,240,220,240,220,31.2987843,47.2939339,31.2987843,47.2939339,1275,1275,1275,1275,15.0254688,18.690918,15.0254688,18.690918,1760,620,1760,620,220,160,220,160,2140,2880,2140,2880,160,320,160,320,0,0.001,0,0.001,233.82988,320,233.82988,320 [f=0010419] [10419] Game End Stats Values: 20,5675,4445,5675,4445,438.664154,344.712708,438.664154,344.712708,0,0,0,0,0,0,0,0,0,0,0,0,1183.02271,397.914063,1183.02271,397.914063,240,220,240,220,34.5283813,60.0520134,34.5283813,60.0520134,1275,1275,1275,1275,15.5997744,19.1792927,15.5997744,19.1792927,1840,200,1840,200,1019.74988,160,1019.74988,160,2320,2750,2320,2750,240,1119.74988,240,1119.74988,0,0.001,0,0.001,450.112152,1210.79504,450.112152,1210.79504 [f=0010419] [10419] Game End Stats Values: 21,5395,3565,5395,3565,492.84082,419.781677,492.84082,419.781677,0,0,0,0,0,0,0,0,0,0,0,0,2423.39551,609.858459,2423.39551,609.858459,360,220,360,220,33.2125206,58.7065239,33.2125206,58.7065239,1275,1275,1275,1275,16.9228897,19.9379253,16.9228897,19.9379253,1440,200,1440,200,2198.08301,400,2198.08301,400,2320,1870,2320,1870,739.666687,2302.74976,739.666687,2302.74976,0,0.001,0,0.001,1253.24023,2451.16748,1253.24023,2451.16748 [f=0010419] [10419] Game End Stats Values: 22,4825,2290,4825,2290,539.460938,487.654297,539.460938,487.654297,0,0,0,0,0,0,0,0,0,420.40683,0,420.40683,3589.16602,864.036926,3589.16602,864.036926,360,220,360,220,30.9396687,49.7811317,30.9396687,49.7811317,1275,0,1275,0,15.1080151,15.1914949,15.1080151,15.1914949,720,200,720,200,3473.08301,800,3473.08301,800,2470,1870,2470,1870,1459.66675,3577.74976,1459.66675,3577.74976,0,0.001,0,0.001,1701.54028,3616.93799,1701.54028,3616.93799 [f=0010419] [10419] Game End Stats Values: 23,5065,2290,5065,2290,598.27063,557.195068,598.27063,557.195068,0,0,0,0,0,0,0,0,0,609.947632,0,609.947632,3589.16602,864.036926,3589.16602,864.036926,360,220,360,220,31.4404984,47.3071518,31.4404984,47.3071518,1275,0,1275,0,15.9206419,12.6360502,15.9206419,12.6360502,720,200,720,200,3473.08301,800,3473.08301,800,2710,1870,2710,1870,1459.66675,3577.74976,1459.66675,3577.74976,0,0.001,0,0.001,1701.54028,3616.93799,1701.54028,3616.93799 [f=0010419] [10419] Game End Stats Values: 24,5145,2290,5145,2290,640.655762,631.788086,640.655762,631.788086,0,0,0,0,0,0,0,0,0,804.540649,0,804.540649,3589.16602,864.036926,3589.16602,864.036926,360,220,360,220,33.0125465,52.0971794,33.0125465,52.0971794,1275,0,1275,0,16.8256798,12.9728718,16.8256798,12.9728718,800,200,800,200,3473.08301,800,3473.08301,800,2710,1870,2710,1870,1459.66675,3577.74976,1459.66675,3577.74976,0,0.001,0,0.001,1701.54028,3616.93799,1701.54028,3616.93799 [f=0010419] [10419] Game End Stats Values: 25,5145,2290,5145,2290,643.726013,646.71521,643.726013,646.71521,0,0,0,0,0,0,0,0,0,843.467773,0,843.467773,3589.16602,864.036926,3589.16602,864.036926,360,220,360,220,33.0264511,52.1395607,33.0264511,52.1395607,1275,0,1275,0,15.0234175,12.9757156,15.0234175,12.9757156,800,200,800,200,3473.08301,800,3473.08301,800,2710,1870,2710,1870,1459.66675,3577.74976,1459.66675,3577.74976,0,0.001,0,0.001,1701.54028,3616.93799,1701.54028,3616.93799 [f=0010510] [10510] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0010608] [10608] Event [4904.05518,-15.981598,4564]: 1 finished unit Duck [f=0010617] Spectator MustyManureMan left the game: normal quit [f=0010617] [10617] Event [undefined]: MustyManureMan quit [f=0010623] Player Knour left the game: normal quit [f=0010623] [10623] Event [undefined]: Knour quit [f=0010629] No clients connected, shutting down server [f=0010629] Server shutdown [f=0010629] [10629] all players disconnected [f=0010629] Playback paused [f=0010629] Autoquit sending quit command. [f=0010629] [QuitAction] user exited to system [f=0010629] [SpringApp::Kill][1] fromRun=1 [f=0010629] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010629] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010629] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010629] [ThreadPool::SetThreadCount][2] workers=0 [f=0010629] [SpringApp::Kill][2] [f=0010629] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010629] [Game::KillLua][3] dtor=0 luaUI=0x542290d0 [f=0010629] Start widgetHandler:Shutdown [f=0010629] Shutdown - SaveOrderList Complete [f=0010629] Writing last game win data [f=0010629] Shutdown - SaveConfigData Complete [f=0010629] Shutdown Widget - Save/Load API [f=0010629] Shutdown Widget - Chili Highlight [f=0010629] Shutdown Widget - Draw After Chili [f=0010629] Shutdown Widget - EPIC Menu [f=0010629] Shutdown Widget - Chili Widget Selector [f=0010629] Shutdown Widget - Chili Minimap [f=0010629] Shutdown Widget - Local Team Colors [f=0010629] Shutdown Widget - Display Keys 2 [f=0010629] Shutdown Widget - Save Game Menu [f=0010629] Shutdown Widget - Unit Icons [f=0010629] Shutdown Widget - Noises [f=0010629] Shutdown Widget - HealthBars [f=0010629] Shutdown Widget - Win Counter [f=0010629] Shutdown Widget - BuildETA [f=0010629] Shutdown Widget - SpringRTS Replay Stats [f=0010629] Shutdown Widget - Modular Comm Info [f=0010629] Shutdown Widget - Stereo3D [f=0010629] Shutdown Widget - Showeco and Grid Drawer [f=0010629] Shutdown Widget - Point Tracker [f=0010629] Shutdown Widget - Missile Silo Range [f=0010629] Shutdown Widget - MetalFeatures (new) [f=0010629] Shutdown Widget - MinimapEvents [f=0010629] Shutdown Widget - Local Widgets Config [f=0010629] Shutdown Widget - Highlight Geos [f=0010629] Shutdown Widget - Grab Input [f=0010629] Input grabbing is disabled! [f=0010629] Shutdown Widget - Defense Range Zero-K [f=0010629] Shutdown Widget - Darkening [f=0010629] Shutdown Widget - Context Menu [f=0010629] Shutdown Widget - Chili Spectator Panels [f=0010629] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010629] Shutdown Widget - Chili Nuke Warning [f=0010629] Shutdown Widget - Chili EndGame Window [f=0010629] Shutdown Widget - Chili Economy Panel Default [f=0010629] Shutdown Widget - CameraShake [f=0010629] Shutdown Widget - State Reverse and Latency [f=0010629] Shutdown Widget - Music Player v2 [f=0010629] Shutdown Widget - Attack AoE [f=0010629] Shutdown Widget - UnitShapes [f=0010629] Shutdown Widget - Map Edge Extension [f=0010629] Shutdown Widget - Selection Send [f=0010629] Shutdown Widget - LupsManager [f=0010629] Shutdown Widget - Newton Firezone [f=0010629] Shutdown Widget - Chili Pro Console [f=0010629] Shutdown Widget - Persistent Build Height [f=0010629] Shutdown Widget - Lasso Terraform GUI [f=0010629] Shutdown Widget - Lups [f=0010629] Shutdown Widget - Chili Framework [f=0010629] Shutdown Widget - Mex Placement Handler [f=0010629] Shutdown Widget - Chili Core Selector [f=0010629] Shutdown Widget - Custom Markers [f=0010629] Shutdown Widget - Select Keys [f=0010629] Shutdown Widget - Pause Screen [f=0010629] Shutdown Widget - Text To Speech Control [f=0010629] Shutdown Widget - Layout Handler [f=0010629] End widgetHandler:Shutdown [f=0010629] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={611591,80127268} {int,ext,rec}Allocs={11261030,0,0} {chunk,block}Bytes={80127268,0} [f=0010629] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010629] [Game::KillLua][2] dtor=0 luaRules=0x538c82c0 [f=0010629] Start gadgetHandler:Shutdown [f=0010629] Shutdown - StartSetup [f=0010629] Shutdown - UnitMorph [f=0010629] Shutdown - Carrier Drones [f=0010629] Shutdown - LupsNanoSpray [f=0010629] Shutdown - Missile Silo Controller [f=0010629] Shutdown - Modular Comm Info [f=0010629] Shutdown - Terrain Texture Handler [f=0010629] Shutdown - UnitCloakShield [f=0010629] Shutdown - Starlight Handler [f=0010629] End gadgetHandler:Shutdown [f=0010629] Start gadgetHandler:Shutdown [f=0010629] Shutdown - Save/Load [f=0010629] Shutdown - Teleport Throw [f=0010629] Shutdown - UnitMorph [f=0010629] Shutdown - Modular Comm Info [f=0010629] Shutdown - Retreat Command [f=0010629] Shutdown - Shockwaves [f=0010629] Shutdown - UnitCloakShield [f=0010629] Shutdown - Lups Cloak FX [f=0010629] Shutdown - Lups [f=0010629] Shutdown - Lups Shield [f=0010629] End gadgetHandler:Shutdown [f=0010629] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11261061,0,0} {chunk,block}Bytes={0,0} [f=0010629] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11261061,0,0} {chunk,block}Bytes={0,0} [f=0010629] [Game::KillLua][4] dtor=0 [f=0010629] [Game::~CGame][1] [f=0010629] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010629] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010629] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010629] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010629] [Game::KillLua][4] dtor=1 [f=0010629] [Game::KillMisc][1] [f=0010629] [Game::KillMisc][2] [f=0010629] [Game::KillMisc][3] [f=0010629] [Game::KillRendering][1] [f=0010629] [3DOParser::Kill] allocated 1 pieces [f=0010629] [S3OParser::Kill] allocated 260 pieces [f=0010629] [AssParser::Kill] allocated 13 pieces [f=0010629] [Game::KillInterface][1] [f=0010629] [Game::KillInterface][2] [f=0010629] [Game::KillSimulation][1] [f=0010629] [Game::KillSimulation][2] [f=0010629] [CCollisionHandler] dis-/continuous tests: 0/1735997 [f=0010629] [Game::KillSimulation][3] [f=0010629] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010629] [~CPathCache(24x20)] cacheHits=21 hitPercentage=40% numHashColls=0 maxCacheSize=4 [f=0010629] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010629] [~CPathCache(48x40)] cacheHits=115 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010629] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010629] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010629] [LosHandler::Kill] raycast instance cache-{hits,misses}={7788,3673}; shared=15%; cached=53% [f=0010629] [Game::KillSimulation][4] [f=0010629] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010629] [Game::~CGame][2] [f=0010629] [Game::~CGame][3] [f=0010629] [SpringApp::Kill][3] [f=0010629] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 113170 bytes sent 80070 bytes recv'd [f=0010629] [SpringApp::Kill][4] font=0x463ffaa0 [f=0010629] [SpringApp::Kill][5] [f=0010629] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4646d740) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2045ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=17ms file="bitmaps/pd/null.tga" indx=562 inflSize=0kb readTime=15ms file="scripts/energyfusion.lua" indx=5743 inflSize=0kb readTime=14ms file="bitmaps/loadpictures/linemove.png" indx=517 inflSize=3005kb readTime=13ms file="luarules/configs/award_names.lua" indx=1237 inflSize=0kb readTime=12ms file="bitmaps/smoke/new_dirta.png" indx=586 inflSize=19kb readTime=12ms file="luaui/widgets/unit_blobshadow.lua" indx=4798 inflSize=6kb readTime=11ms file="objects3d/amphraider3_dead.s3o" indx=4911 inflSize=61kb readTime=11ms file="luarules/gadgets/ceasefire2.lua" indx=1678 inflSize=10kb readTime=9ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29597401 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x4659ba60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465b57b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46481100) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4b4801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]