[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.n6eze4M7EL/springsettings.1195601.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f80f001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7167 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1195601/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4526d110] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4526d110] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 575ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 646ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 124ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1195601/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11953,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1195601/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ad7fe0,0x5c01ff30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a2183e61dd926f9a1ba59dda4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001053fefc0,00000000d61f2040}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000e46c55d0,0000000107af4030}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [1084,188.146057,402]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4695,192.857666,4027]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:3009, userid: 518109 [f=0000000] [0] ATOSTIC, team: 1, elo:2903, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1232,188.012543,416]: 0 finished unit Rover Assembly [f=0000009] [9] Event [4736,185.265961,3840]: 1 finished unit Rover Assembly [f=0000240] [240] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000425] [425] Event [1249.99231,189.093277,415.970367]: 0 finished unit Mason [f=0000467] [467] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0000480] [480] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000588] [588] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Dart [f=0000720] [720] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000785] [785] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000822] [822] Event [1048,192.655029,264]: 0 finished unit Wind/Tidal Generator [f=0000912] [912] Event [984,192.929688,280]: 0 finished unit Wind/Tidal Generator [f=0000912] [912] Event [4472,238.362732,4040]: 1 finished unit Wind/Tidal Generator [f=0001034] [1034] Event [4456,250.050964,4136]: 1 finished unit Wind/Tidal Generator [f=0001213] [1213] Event [4456,245.793762,4232]: 1 finished unit Wind/Tidal Generator [f=0001334] [1334] Event [1256,193.044128,664]: 0 finished unit Solar Collector [f=0001381] [1381] Event [4504,204.259338,3944]: 1 finished unit Wind/Tidal Generator [f=0001414] [1414] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0001470] [1470] Event [1016,268.590393,696]: 0 finished unit Wind/Tidal Generator [f=0001576] [1576] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Mason [f=0001602] [1602] Event [936,261.090698,696]: 0 finished unit Wind/Tidal Generator [f=0001771] [Game::ClientReadNet] added new player KingLunchBox with number 2 to team 0 [f=0001771] > SPRINGIE:User KingLunchBox|turretemp|7_5|donator_0|False|||GB [f=0001785] Connection attempt from KingLunchBox [f=0001785] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001785] -> Connection established (given id 2) [f=0001800] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0001800] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001965] [1965] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0002040] [2040] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002067] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0002067] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0002067] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={000000006dc5f960,00000000d1791060}]" [f=0002124] [2124] Event [4584,191.487732,3944]: 1 finished unit Wind/Tidal Generator [f=0002278] [2278] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0002299] [2299] Event [746.296448,191.22998,170.311722]: 1 lost unit Dart [f=0002341] [2341] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0002360] [2360] Event [4680,192.731323,3976]: 1 finished unit Wind/Tidal Generator [f=0002373] [2373] Event [2560,55.6845093,1616]: 0 finished unit Radar Tower [f=0002586] [2586] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002600] [2600] Event [4776,192.929688,4008]: 1 finished unit Wind/Tidal Generator [f=0002625] [2625] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0002739] [2739] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0002746] [2746] Event [245.745499,152.211426,166.382401]: 0 lost unit Scorcher [f=0002840] [2840] Event [4840,192.937317,4072]: 1 finished unit Wind/Tidal Generator [f=0002860] [2860] Event [456,192.937317,936]: 0 finished unit Solar Collector [f=0003008] [3008] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Mason [f=0003130] [3130] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0003140] [3140] Event [4872,192.937317,4152]: 1 finished unit Wind/Tidal Generator [f=0003451] [3451] Event [2752,55.5471802,1632]: 0 finished unit Lotus [f=0003495] [3495] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003495] [3495] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0003521] [3521] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0003775] [3775] Event [648,192.937317,1496]: 0 finished unit Solar Collector [f=0003855] [3855] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0003876] [3876] Event [2254.03857,57.3852539,571.770325]: 0 lost unit Scorcher [f=0003895] [3895] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Ripper [f=0003912] [3912] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0003954] [3954] Event [2159.45801,82.5985641,286.299652]: 1 lost unit Scorcher [f=0003957] [3957] Event [2872,192.929688,4696]: 1 finished unit Wind/Tidal Generator [f=0004047] [4047] Event [2920,188.756409,4792]: 1 finished unit Wind/Tidal Generator [f=0004104] [4104] Event [704,192.830505,1584]: 0 finished unit Lotus [f=0004118] [4118] Event [4880,188.99292,2368]: 1 finished unit Radar Tower [f=0004137] [4137] Event [2952,187.306824,4888]: 1 finished unit Wind/Tidal Generator [f=0004140] [4140] Event [4504,204.259338,3944]: 1 lost unit Wind/Tidal Generator [f=0004225] [4225] Event [4680,192.731323,3976]: 1 lost unit Wind/Tidal Generator [f=0004251] [4251] Event [4760,191.159668,4152]: 1 finished unit Caretaker [f=0004272] [4272] Event [3000,192.807617,4984]: 1 finished unit Wind/Tidal Generator [f=0004285] [4285] Event [1249.99231,189.093277,415.970367]: 0 finished unit Mason [f=0004294] [4294] Event [4760,191.159668,4152]: 1 lost unit Caretaker [f=0004319] [4319] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0004415] [4415] Event [4840,192.931824,4200]: 1 lost unit Metal Extractor [f=0004446] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=0004447] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_1,player_elo|False|PRO||GB [f=0004451] [4451] Event [4872,192.627563,4152]: 1 lost unit Wind/Tidal Generator [f=0004461] Connection attempt from PRO_rANDY [f=0004461] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004461] -> Connection established (given id 3) [f=0004467] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0004467] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004583] [4583] Event [4916.94727,188.227905,4508.58105]: 0 lost unit Scorcher [f=0004676] [4676] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0004686] [4686] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0004699] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0004713] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0004713] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f47998a0,00000000feab4250}]" [f=0004739] [4739] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0004857] [4857] Event [4552,191.998901,3880]: 1 lost unit Metal Extractor [f=0004863] [4863] Event [4688,191.594086,4176]: 1 finished unit Lotus [f=0004879] [4879] Event [3200,189.107361,4496]: 1 finished unit Lotus [f=0004902] [4902] Event [4584,191.435089,3944]: 1 lost unit Wind/Tidal Generator [f=0004953] [4953] Event [4587.27637,192.2827,3865.70825]: 0 lost unit Scorcher [f=0005066] [5066] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0005159] [5159] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0005445] [5445] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0005558] [Game::ClientReadNet] added new player Dave[tB] with number 4 to team 0 [f=0005558] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0005570] [5570] Event [1249.99231,189.093277,415.970367]: 0 finished unit Mason [f=0005576] Connection attempt from Dave[tB] [f=0005576] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005576] -> Connection established (given id 4) [f=0005579] [5579] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0005583] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0005583] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005708] [5708] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0005805] [5805] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0005915] [5915] Event [280.567078,192.52951,2094.66968]: 0 finished unit Engineer Commander [f=0005915] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005915] [5915] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005933] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0005949] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0005949] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000f1e04070,000000006dee69b0}]" [f=0005999] [5999] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0006162] [6162] Event [104,187.901917,2200]: 0 finished unit Solar Collector [f=0006198] [6198] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0006228] [6228] Event [4696,192.939941,4072]: 1 finished unit Caretaker [f=0006402] [6402] Event [200,192.738953,2232]: 0 finished unit Solar Collector [f=0006450] [6450] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0006472] [6472] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0006541] [6541] Event [4456,221.021118,4328]: 1 finished unit Wind/Tidal Generator [f=0006635] [6635] Event [296,192.937317,2264]: 0 finished unit Solar Collector [f=0006661] [6661] Event [3460.46875,74.5295639,1669.86914]: 0 lost unit Scorcher [f=0006702] [6702] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0006702] [6702] Event [3492.77148,77.0047913,1827.88623]: 1 lost unit Fencer [f=0006817] [6817] Event [3498.39014,76.9669189,1808.01294]: 0 lost unit Scorcher [f=0006817] [6817] Event [3471.55054,75.8168106,1850.93323]: 1 lost unit Fencer [f=0006826] [6826] Event [2224,73.9492798,2112]: 0 finished unit Lotus [f=0006841] [6841] Event [4840,191.493835,4200]: 1 finished unit Metal Extractor [f=0006842] [6842] Event [392,192.563477,2280]: 0 finished unit Solar Collector [f=0006856] [6856] Event [3552.26172,66.1050949,1957.22815]: 0 lost unit Scorcher [f=0006856] [6856] Event [3581.29492,61.0857735,1980.99817]: 0 lost unit Scorcher [f=0006866] [6866] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0006964] [6964] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0007044] [7044] Event [488,189.076843,2312]: 0 finished unit Solar Collector [f=0007160] [7160] Event [3301.83813,77.1947098,1874.5282]: 1 lost unit Fencer [f=0007170] [7170] Event [4552,190.857239,3880]: 1 finished unit Metal Extractor [f=0007236] [7236] Event [3332.84497,77.0127487,1941.25659]: 0 lost unit Scorcher [f=0007251] [7251] Event [584,184.354248,2344]: 0 finished unit Solar Collector [f=0007268] [7268] Event [1096,187.329712,360]: 0 finished unit Caretaker [f=0007270] [7270] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0007272] [7272] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0007320] [7320] Event [4552,196.647949,4008]: 1 finished unit Wind/Tidal Generator [f=0007444] [7444] Event [320,188.168945,2160]: 0 finished unit Lotus [f=0007489] [7489] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0007540] [7540] Event [4648,190.461731,3992]: 1 finished unit Wind/Tidal Generator [f=0007573] [7573] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0007634] [7634] Event [2288,76.9628906,1920]: 0 finished unit Lotus [f=0007639] [7639] Event [840,191.12915,312]: 0 finished unit Wind/Tidal Generator [f=0007668] [7668] Event [400,192.372742,2192]: 0 finished unit Lotus [f=0007712] [7712] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Mason [f=0007765] [7765] Event [4712,191.168823,3960]: 1 finished unit Wind/Tidal Generator [f=0007820] [7820] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0007842] [7842] Event [744,190.022888,392]: 0 finished unit Wind/Tidal Generator [f=0007851] [7851] Event [3249.9751,75.6049194,1973.45581]: 1 lost unit Fencer [f=0007910] [7910] Event [3236.31543,73.7465973,2058.354]: 1 lost unit Fencer [f=0007966] [7966] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0007985] [7985] Event [4600,190.454254,3928]: 1 finished unit Wind/Tidal Generator [f=0008057] [8057] Event [1249.99231,189.093277,415.970367]: 0 finished unit Fencer [f=0008087] [8087] Event [648,188.11554,472]: 0 finished unit Wind/Tidal Generator [f=0008259] [8259] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0008315] [8315] Event [4888,191.623535,4168]: 1 finished unit Wind/Tidal Generator [f=0008361] [8361] Event [552,191.434326,568]: 0 finished unit Wind/Tidal Generator [f=0008500] [8500] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0008529] [8529] Event [1312,55.6845093,2384]: 0 finished unit Radar Tower [f=0008584] [8584] Event [1249.99231,189.093277,415.970367]: 0 finished unit Ripper [f=0008660] [8660] Event [456,188.130798,648]: 0 finished unit Wind/Tidal Generator [f=0008691] [8691] Event [3393.33789,127.00782,4234.52246]: 0 lost unit Scorcher [f=0008717] [8717] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0008734] [8734] Event [4456,195.737305,4392]: 1 finished unit Wind/Tidal Generator [f=0008782] [8782] Event [1312,55.0436401,2560]: 0 finished unit Lotus [f=0008800] [8800] Event [3248.02026,184.309174,4446.11621]: 0 lost unit Scorcher [f=0008854] [8854] Event [1824,55.6845093,2160]: 0 finished unit Lotus [f=0008942] [8942] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0008960] [8960] Event [360,191.541138,728]: 0 finished unit Wind/Tidal Generator [f=0008971] [8971] Event [1249.99231,189.093277,415.970367]: 0 finished unit Ripper [f=0009016] [9016] Event [4392,190.869751,4488]: 1 finished unit Wind/Tidal Generator [f=0009167] [9167] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0009226] [9226] Event [2008,192.593994,4568]: 1 lost unit Metal Extractor [f=0009301] [9301] Event [4328,190.366211,4584]: 1 finished unit Wind/Tidal Generator [f=0009308] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=0009320] [9320] Event [376,190.205994,632]: 0 finished unit Wind/Tidal Generator [f=0009361] [9361] Event [1249.99231,189.093277,415.970367]: 0 finished unit Ripper [f=0009399] [9399] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0009452] [9452] Event [2920,188.756409,4792]: 1 lost unit Wind/Tidal Generator [f=0009459] [9459] Event [2872,192.954712,4696]: 1 lost unit Wind/Tidal Generator [f=0009475] [9475] Event [2952,187.472076,4888]: 1 lost unit Wind/Tidal Generator [f=0009494] [9494] Event [2864,50.0387573,1168]: 0 finished unit Lotus [f=0009504] [9504] Event [3000,192.932739,4984]: 1 lost unit Wind/Tidal Generator [f=0009560] [9560] Event [440,189.557495,568]: 0 finished unit Wind/Tidal Generator [f=0009595] [9595] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0009596] [9596] Event [3048,192.693634,4952]: 1 lost unit Metal Extractor [f=0009601] [9601] Event [4264,192.937317,4680]: 1 finished unit Wind/Tidal Generator [f=0009639] [9639] Event [2920,192.929688,4616]: 1 lost unit Metal Extractor [f=0009642] Spectator KingLunchBox left the game: normal quit [f=0009642] [9642] Event [undefined]: KingLunchBox quit [f=0009753] [9753] Event [1249.99231,189.093277,415.970367]: 0 finished unit Ripper [f=0009790] [9790] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0009863] Player ATOSTIC left the game: timeout [f=0009863] [9863] Event [undefined]: ATOSTIC timed out [f=0009871] [9871] Event [4168,192.937317,4680]: 1 finished unit Wind/Tidal Generator [f=0009875] [9875] Event [3200,189.107361,4496]: 1 lost unit Lotus [f=0009969] [9969] Event [1632,53.3880615,2816]: 0 finished unit Lotus [f=0009985] [9985] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Scorcher [f=0010037] [10037] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0010095] [10095] Event [4072,192.937317,4632]: 1 lost unit Wind/Tidal Generator [f=0010130] [10130] Event [1584,55.3182983,3040]: 0 finished unit Lotus [f=0010131] [10131] Event [4168,192.937317,4680]: 1 lost unit Wind/Tidal Generator [f=0010141] [10141] Event [1249.99231,189.093277,415.970367]: 0 finished unit Ripper [f=0010172] [10172] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Mason [f=0010207] [10207] Event [4126.50342,192.837601,4624.68359]: 1 lost unit Mason [f=0010248] [10248] Event [4264,193.110199,4680]: 1 lost unit Wind/Tidal Generator [f=0010292] [10292] Event [4296,192.732086,4744]: 1 lost unit Metal Extractor [f=0010316] [10316] Event [4328,190.366211,4584]: 1 lost unit Wind/Tidal Generator [f=0010343] [10343] Event [4392,190.935822,4488]: 1 lost unit Wind/Tidal Generator [f=0010373] [10373] Event [4347.44531,197.765274,4460.72949]: 0 lost unit Scorcher [f=0010376] [10376] Event [4456,195.803375,4392]: 1 lost unit Wind/Tidal Generator [f=0010393] [10393] Event [4430.47754,200.16803,4390.93896]: 0 lost unit Scorcher [f=0010414] [10414] Event [1080,192.76947,504]: 0 finished unit Caretaker [f=0010418] [10418] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0010442] [10442] Event [2096,55.6845093,2336]: 0 finished unit Lotus [f=0010549] [10549] Event [792,188.069763,296]: 0 finished unit Wind/Tidal Generator [f=0010579] [10579] Event [1708.5957,52.000843,3109.8335]: 1 lost unit Engineer Commander [f=0010624] [10624] Event [728,190.75531,344]: 0 finished unit Wind/Tidal Generator [f=0010652] [10652] Event [4735.99805,190.126297,3822.00757]: 1 finished unit Fencer [f=0010703] [10703] Event [3132.40405,70.0011978,2053.99658]: 1 lost unit Ripper [f=0010736] [10736] Event [664,189.343872,376]: 0 finished unit Wind/Tidal Generator [f=0010862] Masper has forced a win due to dropped opposition. [f=0010862] game_message: ATOSTIC has been destroyed! [f=0010862] [10862] Event [undefined]: ATOSTIC resigned [f=0010862] game_message: Masper wins! [f=0010862] Submitting stats [f=0010862] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010862] Part| Total Time|Time of the last 0.5s [f=0010862] Draw 23179.08ms 31.30% [f=0010862] Lua::Callins::Synced 5991.38ms 11.10% [f=0010862] Lua::Callins::Unsynced 26878.58ms 34.00% [f=0010862] Lua::CollectGarbage::Synced 304.81ms 0.00% [f=0010862] Lua::CollectGarbage::Unsynced 905.70ms 1.10% [f=0010862] Misc::Profiler::AddTime 75.53ms 0.00% [f=0010862] Sim 31137.75ms 49.90% [f=0010862] [10862] Received game_message: ATOSTIC has been destroyed! [f=0010862] [10862] Received game_message: Masper wins! [f=0010863] [10863] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010863] [10863] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010863] [10863] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 3,2410,2400,2410,2400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.0422945,8,8.0422945,1275,1275,1275,1275,9.86666679,11.5222187,9.86666679,11.5222187,165,0,165,0,0,0,0,0,970,1125,970,1125,0,0,0,0,0,30.333353,0,30.333353,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 4,2515,2505,2515,2505,0,0.16553025,0,0.16553025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.87864017,9.79936028,9.87864017,9.79936028,1275,1275,1275,1275,12,15.8888035,12,15.8888035,165,0,165,0,0,0,0,0,1075,1230,1075,1230,0,0,0,0,0,95.3995743,0,95.3995743,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 5,2670,2700,2670,2700,5.83075476,4.21304035,5.83075476,4.21304035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.3432302,13.8992338,13.3432302,13.8992338,1275,1275,1275,1275,12.3887177,15.6031523,12.3887177,15.6031523,165,125,165,125,0,0,0,0,1230,1300,1230,1300,0,0,0,0,0,165.399734,0,165.399734,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 6,2795,2825,2795,2825,10.7144518,15.8839836,10.7144518,15.8839836,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1041269,16.7704563,15.1041269,16.7704563,1275,1275,1275,1275,13.1255789,12.7780628,13.1255789,12.7780628,165,250,165,250,0,0,0,0,1355,1300,1355,1300,0,0,0,0,0,165.399734,0,165.399734,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 7,3040,3095,3040,3095,23.3334427,23.9801331,23.3334427,23.9801331,0,0,0,0,0,0,0,0,0,0,0,0,83.1612854,120.981735,83.1612854,120.981735,0,0,0,0,21.5700684,19.5809898,21.5700684,19.5809898,1275,1330,1275,1330,14.9745989,15.6175117,14.9745989,15.6175117,250,375,250,375,0,40,0,40,1515,1390,1515,1390,40,0,40,0,0,235.899734,0,235.899734,120.981735,83.1612854,120.981735,83.1612854 [f=0010863] [10863] Game End Stats Values: 8,3105,3290,3105,3290,50.728653,37.3574677,50.728653,37.3574677,0,0,0,0,0,0,0,0,0,0,0,0,147.674194,160.13414,147.674194,160.13414,0,0,0,0,26.0470448,20.6546535,26.0470448,20.6546535,1275,1330,1275,1330,17.8263493,16.5029259,17.8263493,16.5029259,125,500,125,500,125,40,125,40,1705,1460,1705,1460,165,125,165,125,0,248.815903,0,248.815903,165,150.534393,165,150.534393 [f=0010863] [10863] Game End Stats Values: 9,3195,3595,3195,3595,81.1945496,49.8050385,81.1945496,49.8050385,0,0,0,0,0,0,0,0,0,0,0,0,147.674194,160.13414,147.674194,160.13414,0,90,0,90,29.3036671,21.6177368,29.3036671,21.6177368,1275,1330,1275,1330,18.2977257,15.8965006,18.2977257,15.8965006,125,625,125,625,125,40,125,40,1795,1550,1795,1550,165,125,165,125,0,257.232269,0,257.232269,165,150.534393,165,150.534393 [f=0010863] [10863] Game End Stats Values: 10,3470,3665,3470,3665,96.6852493,64.8118134,96.6852493,64.8118134,0,0,0,0,0,0,0,0,0,0,0,0,346.141541,289.066742,346.141541,289.066742,0,90,0,90,29.0092163,22.3590279,29.0092163,22.3590279,1275,1330,1275,1330,19.699379,20.9893265,19.699379,20.9893265,240,625,240,625,250,165,250,165,1955,1620,1955,1620,290,250,290,250,0,308.897339,0,308.897339,303.400879,359.606476,303.400879,359.606476 [f=0010863] [10863] Game End Stats Values: 11,3540,3875,3540,3875,109.593987,89.9933853,109.593987,89.9933853,0,0,0,0,0,0,0,0,0,0,0,0,407.404266,736.560181,407.404266,736.560181,0,180,0,180,25.2868538,20.5746555,25.2868538,20.5746555,1330,1330,1330,1330,20.7272472,20.567646,20.7272472,20.567646,380,625,380,625,250,540,250,540,1830,1740,1830,1740,665,250,665,250,0,352.394684,0,352.394684,841.557251,469.930969,841.557251,469.930969 [f=0010863] [10863] Game End Stats Values: 12,3825,3875,3825,3875,120.211418,127.322769,120.211418,127.322769,0,0,0,0,0,0,0,0,0,0,0,0,627.428467,850.275024,627.428467,850.275024,180,180,180,180,23.4013252,20.2503471,23.4013252,20.2503471,1330,1330,1330,1330,19.3744946,21.3886108,19.3744946,21.3886108,520,625,520,625,375,665,375,665,1795,1740,1795,1740,790,375,790,375,0,391.225647,0,391.225647,964.124329,697.278076,964.124329,697.278076 [f=0010863] [10863] Game End Stats Values: 13,3965,3875,3965,3875,134.788651,148.788681,134.788651,148.788681,0,0,0,0,0,0,0,0,0,101.18692,0,101.18692,637.4151,858.550842,637.4151,858.550842,180,180,180,180,16.8429317,18.0590572,16.8429317,18.0590572,1330,1330,1330,1330,18.9718151,17.4310589,18.9718151,17.4310589,660,625,660,625,500,665,500,665,1795,1740,1795,1740,790,500,790,500,0,391.225647,0,391.225647,981.217834,707.264709,981.217834,707.264709 [f=0010863] [10863] Game End Stats Values: 14,4105,4265,4105,4265,139.152435,148.788681,139.152435,148.788681,0,0,0,0,0,0,0,0,0,101.18692,0,101.18692,637.4151,858.550842,637.4151,858.550842,180,180,180,180,15.9816761,17.6844063,15.9816761,17.6844063,1330,1330,1330,1330,18.2909203,17.7999992,18.2909203,17.7999992,800,625,800,625,500,665,500,665,1795,2130,1795,2130,790,500,790,500,0,391.225647,0,391.225647,981.217834,707.264709,981.217834,707.264709 [f=0010863] [10863] Game End Stats Values: 15,4425,4690,4425,4690,148.381882,148.838058,148.381882,148.838058,0,0,0,0,0,0,0,0,0,101.18692,0,101.18692,637.4151,858.550842,637.4151,858.550842,180,180,180,180,15.8438597,18.0244503,15.8438597,18.0244503,1330,1560,1330,1560,18.6152973,21.0032921,18.6152973,21.0032921,940,750,940,750,500,665,500,665,1975,2200,1975,2200,790,500,790,500,0,391.225647,0,391.225647,981.217834,707.264709,981.217834,707.264709 [f=0010863] [10863] Game End Stats Values: 16,4660,4705,4660,4705,149.108841,148.905167,149.108841,148.905167,0,0,0,0,0,0,0,0,0,101.18692,0,101.18692,834.742737,1033.56689,834.742737,1033.56689,180,180,180,180,16.0986042,21.2053509,16.0986042,21.2053509,1330,1560,1330,1560,21.648468,22.7600307,21.648468,22.7600307,1050,625,1050,625,625,805,625,805,2100,2340,2100,2340,930,625,930,625,36.1666489,425.024261,36.1666489,425.024261,1167.89722,904.592346,1167.89722,904.592346 [f=0010863] [10863] Game End Stats Values: 17,4685,4685,4685,4685,151.07312,152.837967,151.07312,152.837967,0,0,0,0,0,0,0,0,0,101.18692,0,101.18692,1073.69995,1221.12366,1073.69995,1221.12366,180,270,180,270,19.5274143,26.5825691,19.5274143,26.5825691,1330,1560,1330,1560,21.9309521,26.0954971,21.9309521,26.0954971,895,375,895,375,1000,1085,1000,1085,2280,2480,2280,2480,1210,1000,1210,1000,43.4999542,511.790466,43.4999542,511.790466,1366.28052,1158.44678,1366.28052,1158.44678 [f=0010863] [10863] Game End Stats Values: 18,5005,5275,5005,5275,155.601868,152.924759,155.601868,152.924759,0,0,0,0,0,0,0,0,0,101.18692,0,101.18692,1157.02283,1248.20349,1157.02283,1248.20349,180,450,180,450,22.1163406,30.9588528,22.1163406,30.9588528,1330,1560,1330,1560,33.0885811,25.739109,33.0885811,25.739109,1145,500,1145,500,1125,1085,1125,1085,2350,2765,2350,2765,1210,1125,1210,1125,187.09938,561.867798,187.09938,561.867798,1399.65002,1241.76965,1399.65002,1241.76965 [f=0010863] [10863] Game End Stats Values: 19,5055,5700,5055,5700,164.830734,169.073761,164.830734,169.073761,0,0,0,0,0,0,0,0,124.628021,101.18692,124.628021,101.18692,1298.07715,1494.83411,1298.07715,1494.83411,180,540,180,540,25.0901737,33.2464561,25.0901737,33.2464561,1330,1560,1330,1560,34.2819328,29.4321289,34.2819328,29.4321289,1005,765,1005,765,1125,1365,1125,1365,2540,2835,2540,2835,1490,1125,1490,1125,310.898682,673.206177,310.898682,673.206177,1646.28064,1382.82397,1646.28064,1382.82397 [f=0010863] [10863] Game End Stats Values: 20,5370,5790,5370,5790,189.381104,203.285767,189.381104,203.285767,0,0,0,0,0,0,0,0,320.12915,148.630585,320.12915,148.630585,1301.98315,1494.83411,1301.98315,1494.83411,180,540,180,540,27.7058926,35.8132401,27.7058926,35.8132401,1330,1615,1330,1615,32.8766899,40.9474678,32.8766899,40.9474678,1285,765,1285,765,1125,1365,1125,1365,2575,2870,2575,2870,1490,1200.33362,1490,1200.33362,418.099182,853.286377,418.099182,853.286377,1646.28064,1386.72998,1646.28064,1386.72998 [f=0010863] [10863] Game End Stats Values: 21,5685,6270,5685,6270,216.693222,223.569489,216.693222,223.569489,0,0,0,0,0,0,0,0,426.051483,148.630585,426.051483,148.630585,1438.26746,1537.08606,1438.26746,1537.08606,180,720,180,720,29.6647892,38.0795097,29.6647892,38.0795097,1330,1615,1330,1615,29.371912,26.3500175,29.371912,26.3500175,1565,995,1565,995,1375,1365,1375,1365,2610,2940,2610,2940,1490,1450.33362,1490,1450.33362,457.632782,934.111877,457.632782,934.111877,1688.53259,1523.01428,1688.53259,1523.01428 [f=0010863] [10863] Game End Stats Values: 22,5915,6545,5915,6545,261.523682,274.96051,261.523682,274.96051,0,0,0,0,0,0,0,0,599.723755,148.630585,599.723755,148.630585,1438.26746,1678.16565,1438.26746,1678.16565,180,720,180,720,32.728344,40.6560555,32.728344,40.6560555,1330,1615,1330,1615,31.9442539,32.0171661,31.9442539,32.0171661,1815,1235,1815,1235,1375,1455,1375,1455,2590,2975,2590,2975,1580,1450.33362,1580,1450.33362,560.166931,1026.526,560.166931,1026.526,1829.61218,1534.58374,1829.61218,1534.58374 [f=0010863] [10863] Game End Stats Values: 23,5825,6910,5825,6910,279.017426,335.598846,279.017426,335.598846,0,0,0,0,0,0,0,0,634.619385,202.235352,634.619385,202.235352,1638.77576,1985.81934,1638.77576,1985.81934,90,810,90,810,26.3461609,39.8887672,26.3461609,39.8887672,1330,1615,1330,1615,25.9929237,30.2203159,25.9929237,30.2203159,2065,1475,2065,1475,1375,1830,1375,1830,2340,3010,2340,3010,1990,1450.33362,1990,1450.33362,660.569763,1138.86316,660.569763,1138.86316,2146.28101,1773.81006,2146.28101,1773.81006 [f=0010863] [10863] Game End Stats Values: 24,5630,7205,5630,7205,280.90033,349.605957,280.90033,349.605957,0,0,0,0,0,0,0,0,667.000854,202.235352,667.000854,202.235352,1752.82544,2900.25073,1752.82544,2900.25073,90,990,90,990,14.7031336,31.1380787,14.7031336,31.1380787,1330,1615,1330,1615,22.3255272,23.2449093,22.3255272,23.2449093,2190,1590,2190,1590,1375,2295,1375,2295,2020,3010,2020,3010,2455,1575.33362,2455,1575.33362,763.502625,1161.36316,763.502625,1161.36316,3072.67651,1939.26404,3072.67651,1939.26404 [f=0010863] [10863] Game End Stats Values: 25,4360,7330,4360,7330,287.229462,412.232452,287.229462,412.232452,0,0,0,0,0,0,0,0,1164.23889,202.235352,1164.23889,202.235352,2379.21411,4019.07788,2379.21411,4019.07788,90,1080,90,1080,13.3046303,34.8489647,13.3046303,34.8489647,55,1615,55,1615,15.8752756,25.1750984,15.8752756,25.1750984,2230,1340,2230,1340,1625,3810,1625,3810,1985,3295,1985,3295,4005,1825.33362,4005,1825.33362,801.904968,1161.36316,801.904968,1161.36316,4201.01172,2668.34424,4201.01172,2668.34424 [f=0010863] [10863] Game End Stats Values: 26,4360,7330,4360,7330,295.193146,424.546295,295.193146,424.546295,0,0,0,0,0,0,0,0,1164.23889,202.235352,1164.23889,202.235352,2379.21411,4019.07788,2379.21411,4019.07788,90,1080,90,1080,22.6993771,54.1090736,22.6993771,54.1090736,55,1615,55,1615,12.6545649,25.1046143,12.6545649,25.1046143,2230,1340,2230,1340,1625,3810,1625,3810,1985,3295,1985,3295,4005,1825.33362,4005,1825.33362,801.904968,1161.36316,801.904968,1161.36316,4201.01172,2668.34424,4201.01172,2668.34424 [f=0010964] [10964] Event [968,192.922058,440]: 0 finished unit Caretaker [f=0011020] [11020] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0011075] Player Masper left the game: normal quit [f=0011075] [11075] Event [undefined]: Masper quit [f=0011081] Spectator Dave[tB] left the game: normal quit [f=0011081] [11081] Event [undefined]: Dave[tB] quit [f=0011083] [11083] Event [504,191.869202,520]: 0 finished unit Wind/Tidal Generator [f=0011084] [11084] Event [1496,53.2878876,2904]: 0 finished unit Caretaker [f=0011121] No clients connected, shutting down server [f=0011121] Server shutdown [f=0011121] [11121] all players disconnected [f=0011140] [11140] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0011260] [11260] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0011376] [11376] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0011404] [11404] Event [2832,43.0426025,1296]: 0 finished unit Lotus [f=0011515] [11515] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0011656] [11656] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0011797] [11797] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0011941] [11941] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0012082] [12082] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0012200] [12200] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0012313] [12313] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0012405] [12405] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0012527] [12527] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0012644] [12644] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0012756] [12756] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0012868] [12868] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0012958] [12958] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0013048] [13048] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0013148] [13148] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0013258] [13258] Event [1249.99231,189.093277,415.970367]: 0 finished unit Scorcher [f=0013349] Autoquit sending quit command. [f=0013349] [QuitAction] user exited to system [f=0013349] [SpringApp::Kill][1] fromRun=1 [f=0013349] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013349] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013349] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013349] [ThreadPool::SetThreadCount][2] workers=0 [f=0013349] [SpringApp::Kill][2] [f=0013349] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013349] [Game::KillLua][3] dtor=0 luaUI=0x516fbda0 [f=0013349] Start widgetHandler:Shutdown [f=0013349] Shutdown - SaveOrderList Complete [f=0013349] Writing last game win data [f=0013349] Shutdown - SaveConfigData Complete [f=0013349] Shutdown Widget - Save/Load API [f=0013349] Shutdown Widget - Chili Highlight [f=0013349] Shutdown Widget - Draw After Chili [f=0013349] Shutdown Widget - EPIC Menu [f=0013349] Shutdown Widget - Chili Widget Selector [f=0013349] Shutdown Widget - Chili Minimap [f=0013349] Shutdown Widget - Local Team Colors [f=0013349] Shutdown Widget - Display Keys 2 [f=0013349] Shutdown Widget - Save Game Menu [f=0013349] Shutdown Widget - Unit Icons [f=0013349] Shutdown Widget - Noises [f=0013349] Shutdown Widget - HealthBars [f=0013349] Shutdown Widget - Win Counter [f=0013349] Shutdown Widget - BuildETA [f=0013349] Shutdown Widget - SpringRTS Replay Stats [f=0013349] Shutdown Widget - Modular Comm Info [f=0013349] Shutdown Widget - Stereo3D [f=0013349] Shutdown Widget - Showeco and Grid Drawer [f=0013349] Shutdown Widget - Point Tracker [f=0013349] Shutdown Widget - Missile Silo Range [f=0013349] Shutdown Widget - MetalFeatures (new) [f=0013349] Shutdown Widget - MinimapEvents [f=0013349] Shutdown Widget - Local Widgets Config [f=0013349] Shutdown Widget - Highlight Geos [f=0013349] Shutdown Widget - Grab Input [f=0013349] Input grabbing is disabled! [f=0013349] Shutdown Widget - Defense Range Zero-K [f=0013349] Shutdown Widget - Darkening [f=0013349] Shutdown Widget - Context Menu [f=0013349] Shutdown Widget - Chili Spectator Panels [f=0013349] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013349] Shutdown Widget - Chili Nuke Warning [f=0013349] Shutdown Widget - Chili EndGame Window [f=0013349] Shutdown Widget - Chili Economy Panel Default [f=0013349] Shutdown Widget - CameraShake [f=0013349] Shutdown Widget - State Reverse and Latency [f=0013349] Shutdown Widget - Music Player v2 [f=0013349] Shutdown Widget - Attack AoE [f=0013349] Shutdown Widget - UnitShapes [f=0013349] Shutdown Widget - Map Edge Extension [f=0013349] Shutdown Widget - Selection Send [f=0013349] Shutdown Widget - LupsManager [f=0013349] Shutdown Widget - Newton Firezone [f=0013349] Shutdown Widget - Chili Pro Console [f=0013349] Shutdown Widget - Persistent Build Height [f=0013349] Shutdown Widget - Lasso Terraform GUI [f=0013349] Shutdown Widget - Lups [f=0013349] Shutdown Widget - Chili Framework [f=0013349] Shutdown Widget - Mex Placement Handler [f=0013349] Shutdown Widget - Chili Core Selector [f=0013349] Shutdown Widget - Custom Markers [f=0013349] Shutdown Widget - Select Keys [f=0013349] Shutdown Widget - Pause Screen [f=0013349] Shutdown Widget - Text To Speech Control [f=0013349] Shutdown Widget - Layout Handler [f=0013349] End widgetHandler:Shutdown [f=0013349] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={919075,93201148} {int,ext,rec}Allocs={14680197,0,0} {chunk,block}Bytes={93201148,0} [f=0013349] [Game::KillLua][1] dtor=0 luaGaia=0x5c01ff30 [f=0013349] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={728248,81285563} {int,ext,rec}Allocs={14680198,0,0} {chunk,block}Bytes={81285563,0} [f=0013349] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={728248,81285563} {int,ext,rec}Allocs={14680198,0,0} {chunk,block}Bytes={81285563,0} [f=0013349] [Game::KillLua][2] dtor=0 luaRules=0x51ad7fe0 [f=0013349] Start gadgetHandler:Shutdown [f=0013349] Shutdown - StartSetup [f=0013349] Shutdown - UnitMorph [f=0013349] Shutdown - Carrier Drones [f=0013349] Shutdown - LupsNanoSpray [f=0013349] Shutdown - Missile Silo Controller [f=0013349] Shutdown - Modular Comm Info [f=0013349] Shutdown - Terrain Texture Handler [f=0013349] Shutdown - UnitCloakShield [f=0013349] Shutdown - Starlight Handler [f=0013349] End gadgetHandler:Shutdown [f=0013349] Start gadgetHandler:Shutdown [f=0013349] Shutdown - Save/Load [f=0013349] Shutdown - Teleport Throw [f=0013349] Shutdown - UnitMorph [f=0013349] Shutdown - Modular Comm Info [f=0013349] Shutdown - Retreat Command [f=0013349] Shutdown - Shockwaves [f=0013349] Shutdown - UnitCloakShield [f=0013349] Shutdown - Lups Cloak FX [f=0013349] Shutdown - Lups [f=0013349] Shutdown - Lups Shield [f=0013349] End gadgetHandler:Shutdown [f=0013349] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14680230,0,0} {chunk,block}Bytes={0,0} [f=0013349] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14680230,0,0} {chunk,block}Bytes={0,0} [f=0013349] [Game::KillLua][4] dtor=0 [f=0013349] [Game::~CGame][1] [f=0013349] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013349] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013349] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013349] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013349] [Game::KillLua][4] dtor=1 [f=0013349] [Game::KillMisc][1] [f=0013349] [Game::KillMisc][2] [f=0013349] [Game::KillMisc][3] [f=0013349] [Game::KillRendering][1] [f=0013349] [3DOParser::Kill] allocated 1 pieces [f=0013349] [S3OParser::Kill] allocated 265 pieces [f=0013349] [AssParser::Kill] allocated 31 pieces [f=0013349] [Game::KillInterface][1] [f=0013349] [Game::KillInterface][2] [f=0013349] [Game::KillSimulation][1] [f=0013349] [Game::KillSimulation][2] [f=0013349] [CCollisionHandler] dis-/continuous tests: 0/3603004 [f=0013349] [Game::KillSimulation][3] [f=0013349] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013349] [~CPathCache(20x20)] cacheHits=30 hitPercentage=24% numHashColls=0 maxCacheSize=11 [f=0013349] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013349] [~CPathCache(40x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013349] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013349] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013349] [LosHandler::Kill] raycast instance cache-{hits,misses}={3855,7361}; shared=1%; cached=34% [f=0013349] [Game::KillSimulation][4] [f=0013349] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013349] [Game::~CGame][2] [f=0013349] [Game::~CGame][3] [f=0013349] [SpringApp::Kill][3] [f=0013349] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141048 bytes sent 176094 bytes recv'd [f=0013349] [SpringApp::Kill][4] font=0x451f6aa0 [f=0013349] [SpringApp::Kill][5] [f=0013349] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45273680) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2149ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=50ms file="bitmaps/pd/splashside.tga" indx=580 inflSize=64kb readTime=22ms file="luaui/widgets/unit_terraform_draw.lua" indx=4832 inflSize=6kb readTime=22ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4825 inflSize=10kb readTime=19ms file="bitmaps/gpl/wakelarge.png" indx=493 inflSize=124kb readTime=19ms file="unitpics/amphtele.png" indx=6374 inflSize=9kb readTime=14ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=13ms file="bitmaps/loadpictures/buildpower.png" indx=504 inflSize=2718kb readTime=13ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4831 inflSize=28kb readTime=12ms file="luaui/widgets/unit_transport_ai.lua" indx=4833 inflSize=32kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31452219 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4535f740) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45366910) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452732a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f80f001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]