[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kjobscnalX/springsettings.1195377.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffa5001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7145 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1195377/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f41460] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f41460] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 570ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1195377/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1195377/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515b60a0,0x5bcc2750}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3ee23d61e0d19ac0873e01ec5fc8eb57 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Kurikaktus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kurikaktus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f2720210,00000000fb05f200}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[Game::Load][lua{Rules,Gaia}={0000000119dc4210,000000014a665270}]" [f=-000001] Allies: I choose: Defense Builder! [f=-000001] gl hf [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [468,188.679199,4691]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4660,188.674072,454]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2718, userid: 529075 [f=0000000] [0] Kurikaktus, team: 0, elo:1814, userid: 452567 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [4552,188.671875,552]: 1 finished unit Gunship Plant [f=0000011] [11] Event [424,188.671875,4560]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000271] [271] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000361] [361] Event [4552,209.671875,552]: 1 finished unit Blastwing [f=0000480] [480] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000496] [496] Event [4552,209.671875,552]: 1 finished unit Blastwing [f=0000511] [511] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000511] [511] Event [424.01474,188.671875,4550.3999]: 0 finished unit Conjurer [f=0000582] [582] Event [328,188.671875,4808]: 0 finished unit Wind/Tidal Generator [f=0000613] [613] Event [4776,188.671875,264]: 1 finished unit Wind/Tidal Generator [f=0000695] [695] Event [376,188.671875,4760]: 0 finished unit Wind/Tidal Generator [f=0000702] [702] Event [4824,188.671875,360]: 1 finished unit Wind/Tidal Generator [f=0000792] [792] Event [4856,188.671875,440]: 1 finished unit Wind/Tidal Generator [f=0000959] [959] Event [4712,188.671875,312]: 1 finished unit Wind/Tidal Generator [f=0000964] [964] Event [424.01474,188.671875,4550.3999]: 0 finished unit Conjurer [f=0001071] [1071] Event [4632,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0001188] [1188] Event [4616,188.671875,200]: 1 finished unit Wind/Tidal Generator [f=0001455] [1455] Event [1582.1897,128.01355,4920.76563]: 1 lost unit Blastwing [f=0001528] [1528] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001822] [1822] Event [872,188.671875,4328]: 0 finished unit Wind/Tidal Generator [f=0001824] [1824] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001868] [1868] Event [424.01474,188.671875,4550.3999]: 0 finished unit Reaver [f=0001932] [1932] Event [312,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0001983] [1983] Event [4552,209.671875,552]: 1 finished unit Harpy [f=0002146] [2146] Event [4160,183.561707,448]: 1 finished unit Lotus [f=0002275] [2275] Event [4552,209.671875,552]: 1 finished unit Blastwing [f=0002856] [2856] Event [1064,185.024719,4504]: 0 finished unit Razor [f=0002967] [2967] Event [4568,188.671875,264]: 1 finished unit Wind/Tidal Generator [f=0003006] [3006] Event [248,188.682404,4712]: 0 finished unit Wind/Tidal Generator [f=0003057] [3057] Event [4584,188.671875,344]: 1 finished unit Wind/Tidal Generator [f=0003059] [3059] Event [888,188.671875,4376]: 0 finished unit Wind/Tidal Generator [f=0003177] [3177] Event [4664,188.671875,360]: 1 finished unit Wind/Tidal Generator [f=0003181] [3181] Event [4552,209.671875,552]: 1 finished unit Harpy [f=0003197] [3197] Event [1056,188.651123,4352]: 0 finished unit Radar Tower [f=0003200] [3200] Event [153.477432,219.525925,4340.61182]: 1 lost unit Blastwing [f=0003327] [3327] Event [4728,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0003329] [3329] Event [4552,209.671875,552]: 1 finished unit Blastwing [f=0003479] [3479] Event [4808,188.671875,424]: 1 finished unit Wind/Tidal Generator [f=0003517] [3517] Event [200,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0003657] [3657] Event [4888,188.671875,488]: 1 finished unit Wind/Tidal Generator [f=0003659] [3659] Event [424.01474,188.671875,4550.3999]: 0 finished unit Reaver [f=0003968] [3968] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0004136] [4136] Event [424.01474,188.671875,4550.3999]: 0 finished unit Gremlin [f=0004184] [4184] Event [1432.43115,169.386978,4008.10278]: 1 lost unit Blastwing [f=0004369] [4369] Event [4552,209.671875,552]: 1 finished unit Wasp [f=0004385] [4385] Event [152,188.671875,4712]: 0 finished unit Wind/Tidal Generator [f=0004514] [4514] Event [4552,209.671875,552]: 1 finished unit Blastwing [f=0004610] [4610] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0004612] [4612] Event [152,188.671875,4664]: 0 finished unit Wind/Tidal Generator [f=0004814] [4814] Event [424.01474,188.671875,4550.3999]: 0 finished unit Gremlin [f=0004840] [4840] Event [2072.14307,77.104187,4687.5791]: 0 lost unit Conjurer [f=0004897] [4897] Event [200,188.671875,4664]: 0 finished unit Wind/Tidal Generator [f=0005185] [5185] Event [248,188.671875,4664]: 0 finished unit Wind/Tidal Generator [f=0005274] [5274] Event [424.01474,188.671875,4550.3999]: 0 finished unit Gremlin [f=0005415] [5415] Event [4552,209.671875,552]: 1 finished unit Wasp [f=0005469] [5469] Event [248,188.671875,4616]: 0 finished unit Wind/Tidal Generator [f=0005537] [5537] Event [4824,188.671875,536]: 1 finished unit Wind/Tidal Generator [f=0005637] [5637] Event [4888,188.671875,568]: 1 finished unit Wind/Tidal Generator [f=0005651] [5651] Event [424.01474,188.671875,4550.3999]: 0 finished unit Conjurer [f=0005742] [5742] Event [4936,188.671875,536]: 1 finished unit Wind/Tidal Generator [f=0005911] [5911] Event [200,188.671875,4616]: 0 finished unit Wind/Tidal Generator [f=0006027] [6027] Event [424.01474,188.671875,4550.3999]: 0 finished unit Conjurer [f=0006218] [6218] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0006221] [6221] Event [4648,188.671875,504]: 1 finished unit Caretaker [f=0006492] [6492] Event [424.01474,188.671875,4550.3999]: 0 finished unit Gremlin [f=0006529] [6529] Event [4552,209.671875,552]: 1 finished unit Charon [f=0006615] [6615] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0006659] [6659] Event [4648,188.671875,584]: 1 finished unit Caretaker [f=0006668] [6668] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0006855] [6855] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0007013] [7013] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0007060] [7060] Event [152,188.671875,4568]: 0 finished unit Wind/Tidal Generator [f=0007069] [7069] Event [424.01474,188.671875,4550.3999]: 0 finished unit Gremlin [f=0007074] [7074] Event [2096,21.322937,432]: 1 finished unit Lotus [f=0007152] [7152] Event [3090.57617,22.651062,4648.36182]: 0 finished unit Engineer Commander [f=0007152] [7152] Event [3090.57617,22.651062,4648.36182]: 0 lost unit Engineer Commander [f=0007152] game_message: Morph complete: Defense Builder lvl 1 -> Defense Builder lvl 2 [f=0007152] [7152] Received game_message: Morph complete: Defense Builder lvl 1 -> Defense Builder lvl 2 [f=0007274] [7274] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0007333] [7333] Event [200,188.671875,4568]: 0 finished unit Wind/Tidal Generator [f=0007448] [7448] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0007482] [7482] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0007614] [7614] Event [248,188.671875,4568]: 0 finished unit Wind/Tidal Generator [f=0007643] [7643] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0007693] [7693] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0007898] [7898] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0007899] [7899] Event [248,188.671875,4520]: 0 finished unit Wind/Tidal Generator [f=0007943] [7943] Event [3456,65.2600098,3952]: 0 finished unit Radar Tower [f=0008122] [8122] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0008150] [8150] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0008156] [8156] Event [424.01474,188.671875,4550.3999]: 0 finished unit Gremlin [f=0008172] [8172] Event [200,188.671875,4520]: 0 finished unit Wind/Tidal Generator [f=0008223] [8223] Event [4728,188.671875,680]: 1 finished unit Jumpbot Factory [f=0008432] [8432] Event [4464,159.266357,4608]: 1 finished unit Picket [f=0008501] [8501] Event [152,188.671875,4520]: 0 finished unit Wind/Tidal Generator [f=0008617] [8617] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0008621] [8621] Event [424.01474,188.671875,4550.3999]: 0 finished unit Gremlin [f=0008721] [8721] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0008807] [8807] Event [4496,159.058838,4576]: 1 finished unit Lotus [f=0008997] [8997] Event [424.01474,188.671875,4550.3999]: 0 finished unit Conjurer [f=0009005] [9005] Event [368,24.3890381,416]: 1 finished unit Lotus [f=0009012] [9012] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0009112] [9112] Event [4528,168.526917,4560]: 1 finished unit Radar Tower [f=0009115] [9115] Event [568.375122,26.8668346,324.988495]: 0 lost unit Glaive [f=0009330] [9330] Event [152,188.765411,4472]: 0 finished unit Wind/Tidal Generator [f=0009346] [9346] Event [4416,77.4517822,1936]: 1 finished unit Lotus [f=0009380] [9380] Event [432,22.8793335,400]: 1 finished unit Lotus [f=0009452] [9452] Event [4688,26.7184448,4592]: 1 finished unit Lotus [f=0009462] [9462] Event [424.01474,188.671875,4550.3999]: 0 finished unit Gremlin [f=0009619] [9619] Event [4336,79.765625,1872]: 1 finished unit Lotus [f=0009626] [9626] Event [200,188.722382,4472]: 0 finished unit Wind/Tidal Generator [f=0009727] [9727] Event [600,77.104187,3160]: 0 finished unit Razor [f=0009734] [9734] Event [4267.29639,101.555573,3444.13281]: 1 lost unit Blastwing [f=0009760] [9760] Event [496,28.8143921,352]: 1 finished unit Lotus [f=0009932] [9932] Event [4728,188.671875,704]: 1 finished unit Jack [f=0009945] [9945] Event [4200,66.4013672,3848]: 0 finished unit Razor [f=0009950] [9950] Event [248,188.671875,4472]: 0 finished unit Wind/Tidal Generator [f=0009978] [9978] Event [424.01474,188.671875,4550.3999]: 0 finished unit Gremlin [f=0010085] [10085] Event [4161.25439,66.479187,3896.83789]: 0 finished unit Engineer Commander [f=0010085] [10085] Event [4161.25439,66.479187,3896.83789]: 0 lost unit Engineer Commander [f=0010085] game_message: Morph complete: Defense Builder lvl 2 -> Defense Builder lvl 3 [f=0010085] [10085] Received game_message: Morph complete: Defense Builder lvl 2 -> Defense Builder lvl 3 [f=0010193] [10193] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0010330] [10330] Event [4624,24.7366333,4864]: 1 finished unit Lotus [f=0010440] [10440] Event [424.01474,188.671875,4550.3999]: 0 finished unit Gremlin [f=0010486] [10486] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0010563] [10563] Event [1784,40.6326294,3704]: 0 finished unit Razor [f=0010681] [10681] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0010731] [10731] Event [4736,26.2307739,4864]: 1 finished unit Lotus [f=0010755] [10755] Event [424.01474,188.671875,4550.3999]: 0 finished unit Sling [f=0010787] [10787] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0010936] [10936] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0011083] [11083] Event [424.01474,188.671875,4550.3999]: 0 finished unit Sling [f=0011114] [11114] Event [4816,27.2735596,4800]: 1 finished unit Lotus [f=0011124] [11124] Event [4048,29.1516113,2592]: 1 finished unit Picket [f=0011224] [11224] Event [1634.36157,182.066483,3426.96338]: 1 lost unit Charon [f=0011288] [11288] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0011413] [11413] Event [424.01474,188.671875,4550.3999]: 0 finished unit Sling [f=0011445] [11445] Event [3936,21.8417358,2672]: 1 finished unit Picket [f=0011534] [11534] Event [4896,23.6523438,4720]: 1 finished unit Lotus [f=0011549] [11549] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0011562] [11562] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0011575] [11575] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0011674] [11674] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0011762] [11762] Event [3888,14.7341919,2720]: 1 finished unit Picket [f=0011786] [11786] Event [654.252441,188.089111,4223.2583]: 0 lost unit Reaver [f=0011852] [11852] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0011892] [11892] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0011907] [11907] Event [671.155151,188.671875,4437.85303]: 0 lost unit Gremlin [f=0011935] [11935] Event [642.623901,188.671875,4342.00781]: 0 lost unit Glaive [f=0011978] [11978] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0011982] [11982] Event [634.628723,188.671875,4373.58838]: 0 lost unit Glaive [f=0011986] [11986] Event [4200,27.963562,3176]: 0 lost unit Metal Extractor [f=0012071] [12071] Event [551.27655,188.671875,4650.97314]: 0 lost unit Conjurer [f=0012084] [12084] Event [4443.5293,66.479187,3898.2583]: 0 lost unit Gremlin [f=0012094] [12094] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0012102] [12102] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0012128] [12128] Event [504,188.671875,4616]: 0 lost unit Caretaker [f=0012136] [12136] Event [2096,66.479187,2032]: 0 finished unit Radar Tower [f=0012218] [12218] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0012288] [12288] Event [366.412018,188.821457,4656.55078]: 1 lost unit Jack [f=0012312] [12312] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0012327] [12327] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0012522] [12522] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0012567] [12567] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0012732] [12732] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0012768] [12768] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0012807] [12807] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0012942] [12942] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0013048] [13048] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0013153] [13153] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0013230] [13230] Event [4040,23.7422371,3064]: 1 finished unit Metal Extractor [f=0013254] [13254] Event [3320.95508,66.4777756,3568.14526]: 0 lost unit Gremlin [f=0013317] [13317] Event [3139.60156,64.2665863,3520.02075]: 0 lost unit Gremlin [f=0013363] [13363] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0013368] [13368] Event [3456,65.2600098,3952]: 0 lost unit Radar Tower [f=0013464] [13464] Event [2825.64868,37.5481796,3704.98755]: 1 lost unit Pyro [f=0013541] [13541] Event [2760.3208,37.2481079,3649.16406]: 0 lost unit Engineer Commander [f=0013545] [13545] Event [2775.22607,34.2388039,3693.9375]: 1 lost unit Pyro [f=0013565] [13565] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0013667] [13667] Event [4728,188.671875,704]: 1 finished unit Jack [f=0013725] [13725] Event [4200,26.8031502,3176]: 1 finished unit Metal Extractor [f=0013769] [13769] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0013827] [13827] Event [1997.90466,35.9295921,3831.95557]: 0 lost unit Glaive [f=0013827] [13827] Event [4200,66.4013672,3848]: 0 lost unit Razor [f=0013876] [13876] Event [1948.17834,30.2998848,3670.14966]: 1 lost unit Pyro [f=0013876] [13876] Event [2030.09558,30.668972,3762.38721]: 1 lost unit Pyro [f=0013917] [13917] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0013978] [13978] Event [424.01474,188.671875,4550.3999]: 0 finished unit Glaive [f=0014076] [14076] Event [2504.82471,31.870636,3559.04053]: 0 lost unit Glaive [f=0014158] [14158] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0014166] [14166] Event [2346.23926,23.5505466,3959.3418]: 0 lost unit Glaive [f=0014202] [14202] Event [2428.36694,21.9660358,3986.21875]: 0 lost unit Glaive [f=0014244] [14244] Event [2227.88525,24.1852112,3498.08081]: 0 lost unit Glaive [f=0014272] [14272] Event [2378.78882,48.3297997,3546.47266]: 1 lost unit Harpy [f=0014336] [14336] Event [2029.80273,21.3718147,3382.56567]: 0 lost unit Glaive [f=0014354] [14354] Event [424.01474,188.671875,4550.3999]: 0 finished unit Conjurer [f=0014368] [14368] Event [2077.36719,22.554678,3527.54419]: 0 lost unit Glaive [f=0014397] [14397] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0014523] [14523] Event [undefined]: Kurikaktus resigned [f=0014523] game_message: Kurikaktus has been destroyed! [f=0014523] game_message: PRO_Clopse wins! [f=0014523] Submitting stats [f=0014523] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014523] Part| Total Time|Time of the last 0.5s [f=0014523] Draw 17294.29ms 32.91% [f=0014523] Lua::Callins::Synced 6914.92ms 10.38% [f=0014523] Lua::Callins::Unsynced 23207.62ms 39.43% [f=0014523] Lua::CollectGarbage::Synced 294.91ms 0.79% [f=0014523] Lua::CollectGarbage::Unsynced 754.86ms 0.49% [f=0014523] Misc::Profiler::AddTime 67.89ms 0.10% [f=0014523] Sim 41852.64ms 48.42% [f=0014523] [14523] Received game_message: Kurikaktus has been destroyed! [f=0014523] [14523] Received game_message: PRO_Clopse wins! [f=0014524] [14524] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014524] [14524] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014524] [14524] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 2,2065,2110,2110,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.13333321,6.13333321,6.4000001,0,45,45,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 3,2345,2350,2350,2345,0.62408769,0.86150372,0.86150372,0.62408769,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.42451382,9.52626324,9.52626324,9.42451382,1275,1275,1275,1275,9.77493858,9.5241003,9.5241003,9.77493858,0,90,90,0,0,0,0,0,1070,985,985,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 4,2465,2455,2455,2465,1.90456665,8.4195118,8.4195118,1.90456665,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4904222,15.874299,15.874299,11.4904222,1275,1275,1275,1275,10.0853662,10.5038671,10.5038671,10.0853662,0,90,90,0,0,0,0,0,1190,1090,1090,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 5,2485,2365,2365,2485,4.80197716,23.9021912,23.9021912,4.80197716,0,0,0,0,0,0,0,0,0,0,0,0,45,34.3475266,34.3475266,45,0,0,0,0,11.792181,20.1891594,20.1891594,11.792181,1275,1275,1275,1275,11.2598267,11.0321779,11.0321779,11.2598267,0,0,0,0,45,0,0,45,1210,1090,1090,1210,70,90,90,70,0,0,0,0,121.413948,45,45,121.413948 [f=0014524] [14524] Game End Stats Values: 6,2765,2845,2845,2765,5.49219513,43.0639915,43.0639915,5.49219513,0,0,0,0,0,0,0,0,0,0,0,0,45,34.3475266,34.3475266,45,0,90,90,0,10.9362745,20.4655724,20.4655724,10.9362745,1275,1275,1275,1275,12.0460157,13.010787,13.010787,12.0460157,210,300,300,210,45,0,0,45,1280,1180,1180,1280,70,90,90,70,0,0,0,0,161.909393,45,45,161.909393 [f=0014524] [14524] Game End Stats Values: 7,2765,2890,2890,2765,6.21432543,70.2589722,70.2589722,6.21432543,0,0,0,0,0,0,0,0,0,0,0,0,45,34.3475266,34.3475266,45,0,90,90,0,12.3701782,21.1105347,21.1105347,12.3701782,1275,1275,1275,1275,12.0481415,13.8129988,13.8129988,12.0481415,210,345,345,210,45,0,0,45,1280,1180,1180,1280,70,90,90,70,0,0,0,0,161.909393,45,45,161.909393 [f=0014524] [14524] Game End Stats Values: 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33,5515,10105,10105,5515,710.529053,744.38446,744.38446,710.529053,0,0,0,0,0,0,0,0,2251.03247,0,0,2251.03247,2677.87964,5077.59424,5077.59424,2677.87964,840,1570,1570,840,49.2587318,43.4440308,43.4440308,49.2587318,110,1330,1330,110,29.6599598,40.6076927,40.6076927,29.6599598,1605,2880,2880,1605,1760,4254.33203,4254.33203,1760,2960,4325,4325,2960,4454.33203,2202.6665,2202.6665,4454.33203,0.00200336,98.2562637,98.2562637,0.00200336,5677.74268,2896.08252,2896.08252,5677.74268 [f=0014524] [14524] Game End Stats Values: 34,5515,10105,10105,5515,728.74231,757.832764,757.832764,728.74231,0,0,0,0,0,0,0,0,2324.24585,56.0965271,56.0965271,2324.24585,2768.5835,5122.44629,5122.44629,2768.5835,840,1570,1570,840,48.7340088,43.0504761,43.0504761,48.7340088,110,1330,1330,110,29.642664,40.6896591,40.6896591,29.642664,1605,2880,2880,1605,1760,4254.33203,4254.33203,1760,2960,4325,4325,2960,4454.33203,2202.6665,2202.6665,4454.33203,0.00200336,98.2562637,98.2562637,0.00200336,5722.59473,2986.78638,2986.78638,5722.59473 [f=0014525] [14525] Event [2120,77.104187,4584]: 0 lost unit Metal Extractor [f=0014536] [14536] Event [1784,40.6326294,3704]: 0 lost unit Razor [f=0014564] [14564] Event [1704,51.0542297,3784]: 0 lost unit Metal Extractor [f=0014637] [14637] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0014662] [14662] Event [4008,23.9265823,3128]: 1 finished unit Solar Collector [f=0014797] [14797] Event [4728,188.671875,704]: 1 finished unit Constable [f=0014806] Spectator Kurikaktus left the game: normal quit [f=0014806] [14806] Event [undefined]: Kurikaktus quit [f=0014812] No clients connected, shutting down server [f=0014812] Server shutdown [f=0014812] [14812] all players disconnected [f=0014845] [14845] Event [4120,28.1647301,3096]: 1 finished unit Solar Collector [f=0014962] [14962] Event [4728,188.671875,704]: 1 finished unit Constable [f=0015025] [15025] Event [4200,29.5319939,3080]: 1 finished unit Solar Collector [f=0015207] [15207] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0015280] [15280] Event [4184,27.8090858,3240]: 1 finished unit Solar Collector [f=0015446] [15446] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0015686] [15686] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0015926] [15926] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0016166] [16166] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0016407] [16407] Event [4728,188.671875,704]: 1 finished unit Pyro [f=0016412] Autoquit sending quit command. [f=0016412] [QuitAction] user exited to system [f=0016412] [SpringApp::Kill][1] fromRun=1 [f=0016412] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016412] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016412] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016412] [ThreadPool::SetThreadCount][2] workers=0 [f=0016412] [SpringApp::Kill][2] [f=0016412] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016412] [Game::KillLua][3] dtor=0 luaUI=0x513ce1e0 [f=0016412] Start widgetHandler:Shutdown [f=0016412] Shutdown - SaveOrderList Complete [f=0016412] Writing last game win data [f=0016412] Shutdown - SaveConfigData Complete [f=0016412] Shutdown Widget - Chili Highlight [f=0016412] Shutdown Widget - Save/Load API [f=0016412] Shutdown Widget - Draw After Chili [f=0016412] Shutdown Widget - EPIC Menu [f=0016412] Shutdown Widget - Chili Minimap [f=0016412] Shutdown Widget - Chili Widget Selector [f=0016412] Shutdown Widget - Local Team Colors [f=0016412] Shutdown Widget - Display Keys 2 [f=0016412] Shutdown Widget - Save Game Menu [f=0016412] Shutdown Widget - HealthBars [f=0016412] Shutdown Widget - Noises [f=0016412] Shutdown Widget - Unit Icons [f=0016412] Shutdown Widget - Win Counter [f=0016412] Shutdown Widget - SpringRTS Replay Stats [f=0016412] Shutdown Widget - BuildETA [f=0016412] Shutdown Widget - Modular Comm Info [f=0016412] Shutdown Widget - Music Player v2 [f=0016412] Shutdown Widget - State Reverse and Latency [f=0016412] Shutdown Widget - CameraShake [f=0016412] Shutdown Widget - Chili Economy Panel Default [f=0016412] Shutdown Widget - Chili EndGame Window [f=0016412] Shutdown Widget - Chili Nuke Warning [f=0016412] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016412] Shutdown Widget - Chili Spectator Panels [f=0016412] Shutdown Widget - Context Menu [f=0016412] Shutdown Widget - Darkening [f=0016412] Shutdown Widget - Defense Range Zero-K [f=0016412] Shutdown Widget - Grab Input [f=0016412] Input grabbing is disabled! [f=0016412] Shutdown Widget - Highlight Geos [f=0016412] Shutdown Widget - Local Widgets Config [f=0016412] Shutdown Widget - MinimapEvents [f=0016412] Shutdown Widget - MetalFeatures (new) [f=0016412] Shutdown Widget - Missile Silo Range [f=0016412] Shutdown Widget - Point Tracker [f=0016412] Shutdown Widget - Showeco and Grid Drawer [f=0016412] Shutdown Widget - Stereo3D [f=0016412] Shutdown Widget - Attack AoE [f=0016412] Shutdown Widget - Map Edge Extension [f=0016412] Shutdown Widget - Selection Send [f=0016412] Shutdown Widget - LupsManager [f=0016412] Shutdown Widget - Newton Firezone [f=0016412] Shutdown Widget - Chili Pro Console [f=0016412] Shutdown Widget - Persistent Build Height [f=0016412] Shutdown Widget - Lasso Terraform GUI [f=0016412] Shutdown Widget - Chili Framework [f=0016412] Shutdown Widget - Lups [f=0016412] Shutdown Widget - Custom Markers [f=0016412] Shutdown Widget - Chili Core Selector [f=0016412] Shutdown Widget - Mex Placement Handler [f=0016412] Shutdown Widget - Select Keys [f=0016412] Shutdown Widget - Pause Screen [f=0016412] Shutdown Widget - Layout Handler [f=0016412] Shutdown Widget - Text To Speech Control [f=0016412] End widgetHandler:Shutdown [f=0016412] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524756,63884262} {int,ext,rec}Allocs={14568562,0,0} {chunk,block}Bytes={63884262,0} [f=0016412] [Game::KillLua][1] dtor=0 luaGaia=0x5bcc2750 [f=0016412] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307172,50677969} {int,ext,rec}Allocs={14568563,0,0} {chunk,block}Bytes={50677969,0} [f=0016412] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307172,50677969} {int,ext,rec}Allocs={14568563,0,0} {chunk,block}Bytes={50677969,0} [f=0016412] [Game::KillLua][2] dtor=0 luaRules=0x515b60a0 [f=0016412] Start gadgetHandler:Shutdown [f=0016412] Shutdown - StartSetup [f=0016412] Shutdown - UnitMorph [f=0016412] Shutdown - Carrier Drones [f=0016412] Shutdown - LupsNanoSpray [f=0016412] Shutdown - Missile Silo Controller [f=0016412] Shutdown - Modular Comm Info [f=0016412] Shutdown - Terrain Texture Handler [f=0016412] Shutdown - UnitCloakShield [f=0016412] Shutdown - Starlight Handler [f=0016412] End gadgetHandler:Shutdown [f=0016412] Start gadgetHandler:Shutdown [f=0016412] Shutdown - Save/Load [f=0016412] Shutdown - Teleport Throw [f=0016412] Shutdown - UnitMorph [f=0016412] Shutdown - Modular Comm Info [f=0016412] Shutdown - Retreat Command [f=0016412] Shutdown - Shockwaves [f=0016412] Shutdown - UnitCloakShield [f=0016412] Shutdown - Lups Cloak FX [f=0016412] Shutdown - Lups [f=0016412] Shutdown - Lups Shield [f=0016412] End gadgetHandler:Shutdown [f=0016412] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14568595,0,0} {chunk,block}Bytes={0,0} [f=0016412] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14568595,0,0} {chunk,block}Bytes={0,0} [f=0016412] [Game::KillLua][4] dtor=0 [f=0016412] [Game::~CGame][1] [f=0016412] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016412] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016412] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016412] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016412] [Game::KillLua][4] dtor=1 [f=0016412] [Game::KillMisc][1] [f=0016412] [Game::KillMisc][2] [f=0016412] [Game::KillMisc][3] [f=0016412] [Game::KillRendering][1] [f=0016412] [3DOParser::Kill] allocated 1 pieces [f=0016412] [S3OParser::Kill] allocated 444 pieces [f=0016412] [AssParser::Kill] allocated 40 pieces [f=0016412] [Game::KillInterface][1] [f=0016412] [Game::KillInterface][2] [f=0016412] [Game::KillSimulation][1] [f=0016412] [Game::KillSimulation][2] [f=0016412] [CCollisionHandler] dis-/continuous tests: 0/34014 [f=0016412] [Game::KillSimulation][3] [f=0016412] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016412] [~CPathCache(20x20)] cacheHits=60 hitPercentage=27% numHashColls=0 maxCacheSize=19 [f=0016412] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016412] [~CPathCache(40x40)] cacheHits=63 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016412] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016412] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016412] [LosHandler::Kill] raycast instance cache-{hits,misses}={5103,10544}; shared=2%; cached=31% [f=0016412] [Game::KillSimulation][4] [f=0016412] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016412] [Game::~CGame][2] [f=0016412] [Game::~CGame][3] [f=0016412] [SpringApp::Kill][3] [f=0016412] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174484 bytes sent 161054 bytes recv'd [f=0016412] [SpringApp::Kill][4] font=0x44ecaaa0 [f=0016412] [SpringApp::Kill][5] [f=0016412] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44f49990) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2120ms file="bitmaps/loadpictures/fire.png" indx=512 inflSize=3301kb readTime=48ms file="bitmaps/other/foam.tga" indx=536 inflSize=12kb readTime=27ms file="bitmaps/smoke/smoke06.tga" indx=593 inflSize=16kb readTime=21ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=18ms file="objects3d/factorygunship.s3o" indx=5199 inflSize=92kb readTime=16ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=14ms file="luaui/camain.lua" indx=1965 inflSize=3kb readTime=13ms file="anims/cursorjump_4.png" indx=53 inflSize=1kb readTime=12ms file="luaui/utilities/engine_range_circles.lua" indx=3854 inflSize=3kb readTime=11ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32906246 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45029630) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4501d230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f475f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ffa5001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]