[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LWxucOVMEp/springsettings.1195217.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdfb001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7141 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1195217/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450a8800] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450a8800] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 618ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 769ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dark_gf was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1195217/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1195217/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51509300,0x5a559bd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3c813d61762c254a7b9e4b384596f592 [f=-000001] Connection attempt from No_U [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: No_U changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="No_U" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="No_U" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from strikeshadow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: strikeshadow changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="No_U" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="No_U" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="No_U" string="[Game::Load][lua{Rules,Gaia}={00000000b7b48070,00000000d1eafb90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[Game::Load][lua{Rules,Gaia}={00000000956b8000,00000000b0729c50}]" [f=-000001] Allies: I choose: sniper! [f=-000001] Allies: I choose: guardian rush! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4913,46.3445435,3253]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1332,46.3485107,708]: 1 finished unit Recon Commander [f=0000000] [0] strikeshadow, team: 1, elo:1973, userid: 492179 [f=0000000] [0] No_U, team: 0, elo:1717, userid: 458251 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [4888,49.4515762,3096]: 0 finished unit Shieldbot Factory [f=0000151] [151] Event [1600,46.425415,880]: 1 finished unit Rover Assembly [f=0000329] [329] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000369] [369] Event [4888.01855,56.6379852,3084]: 0 finished unit Bandit [f=0000593] [593] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000595] [595] Event [1617.99231,48.357132,879.970337]: 1 finished unit Scorcher [f=0000622] [622] Event [4888.01855,56.6379852,3084]: 0 finished unit Convict [f=0000689] [689] Event [4781.22998,123.377563,3148.94873]: 0 finished unit Firefly [f=0000981] [981] Event [1617.99231,48.357132,879.970337]: 1 finished unit Scorcher [f=0001028] [1028] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0001523] [1523] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001552] [1552] Event [1617.99231,48.357132,879.970337]: 1 finished unit Mason [f=0001613] [1613] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001876] [1876] Event [3590.90991,160.442429,3028.22974]: 0 lost unit Firefly [f=0001905] [1905] Event [1144,47.1112976,600]: 1 finished unit Solar Collector [f=0001997] [1997] Event [3949.61401,75.5021057,3005.93335]: 0 finished unit Guardian Commander [f=0001997] game_message: Morph complete: guardian rush lvl 1 -> guardian rush lvl 2 [f=0001997] [1997] Received game_message: Morph complete: guardian rush lvl 1 -> guardian rush lvl 2 [f=0002189] [2189] Event [4113.88281,151.286438,3231.20581]: 0 finished unit Firefly [f=0002268] [2268] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0002312] [2312] Event [1288,46.3733826,632]: 1 finished unit Solar Collector [f=0002360] [2360] Event [4432.17773,142.624466,3950.25269]: 0 lost unit Firefly [f=0002426] [2426] Event [1617.99231,48.357132,879.970337]: 1 finished unit Scorcher [f=0002619] [2619] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0002669] [2669] Event [4687.17334,123.362114,3537.15771]: 0 finished unit Firefly [f=0002767] [2767] Event [1520,46.3450012,928]: 1 finished unit Lotus [f=0002802] [2802] Event [5028.14844,132.80365,3287.62842]: 0 lost unit Firefly [f=0002984] [2984] Event [1617.99231,48.357132,879.970337]: 1 finished unit Scorcher [f=0003119] [3119] Event [4859.39502,123.32608,3193.75269]: 0 finished unit Firefly [f=0003158] [3158] Event [4840,46.3544617,3432]: 0 finished unit Solar Collector [f=0003191] [3191] Event [5009.14893,71.3525696,2965.45117]: 1 lost unit Scorcher [f=0003254] [3254] Event [4888,56.6379852,3096]: 0 lost unit Shieldbot Factory [f=0003292] [3292] Event [4925.54004,48.5847015,3285.63086]: 1 lost unit Scorcher [f=0003384] [3384] Event [1617.99231,48.357132,879.970337]: 1 finished unit Scorcher [f=0003774] [3774] Event [1617.99231,48.357132,879.970337]: 1 finished unit Scorcher [f=0004173] [4173] Event [4968.56494,47.4414177,3231.78003]: 0 finished unit Guardian Commander [f=0004173] game_message: Morph complete: guardian rush lvl 2 -> guardian rush lvl 3 [f=0004173] [4173] Received game_message: Morph complete: guardian rush lvl 2 -> guardian rush lvl 3 [f=0004298] [4298] Event [5016,47.5464783,3432]: 0 finished unit Solar Collector [f=0004499] [4499] Event [5069.4668,127.333321,3369.20288]: 0 finished unit Firefly [f=0004509] [4509] Event [1617.99231,48.357132,879.970337]: 1 finished unit Ripper [f=0004725] [4725] Event [4473.34277,158.577652,3816.27466]: 0 lost unit Firefly [f=0004727] [4727] Event [4984,46.6506729,3560]: 0 finished unit Solar Collector [f=0004748] [4748] Event [1512,65.0246582,1096]: 1 finished unit Caretaker [f=0004767] [4767] Event [4639.56787,135.680679,3934.5271]: 0 lost unit Firefly [f=0004940] [4940] Event [2437.82056,25.0717373,1392.58228]: 1 lost unit Mason [f=0005039] [5039] Event [4822.67725,126.583908,3515.21509]: 0 finished unit Firefly [f=0005158] [5158] Event [4371.45996,154.563324,3935.91406]: 0 lost unit Firefly [f=0005281] [5281] Event [4912,47.226387,3424]: 0 finished unit Lotus [f=0005400] [5400] Event [3352.60864,-7.5434756,1699.05603]: 0 lost unit Bandit [f=0005422] [5422] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0005429] [5429] Event [4577.99023,126.32608,3480.07764]: 0 finished unit Firefly [f=0005470] [5470] Event [1617.99231,48.357132,879.970337]: 1 finished unit Badger [f=0005583] [5583] Event [4107.20508,162.28511,3017.41626]: 0 lost unit Firefly [f=0005772] [5772] Event [1617.99231,48.357132,879.970337]: 1 finished unit Mason [f=0005811] [5811] Event [4672,56.5726624,3040]: 0 finished unit Lotus [f=0005819] [5819] Event [4612.89014,126.94146,3140.23633]: 0 finished unit Firefly [f=0005886] [5886] Event [4863.40381,74.4748154,2841.59961]: 1 lost unit Scorcher [f=0005958] [5958] Event [4954.53223,165.167892,2903.57642]: 0 lost unit Firefly [f=0005960] [5960] Event [4840.20166,48.8449097,3037.42969]: 1 lost unit Scorcher [f=0005966] [5966] Event [4851.76953,49.507534,3025.40601]: 1 lost unit Scorcher [f=0006112] [6112] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0006209] [6209] Event [4612.89014,126.94146,3140.23633]: 0 finished unit Firefly [f=0006439] [6439] Event [4401.57861,162.043228,2585.80029]: 0 lost unit Firefly [f=0006544] [6544] Event [4572.33643,72.2417603,2794.1792]: 1 lost unit Ripper [f=0006599] [6599] Event [4445.79346,156.087234,2817.948]: 0 finished unit Firefly [f=0006652] [6652] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0006864] [6864] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0006989] [6989] Event [4433.30371,156.170166,2800.15503]: 0 finished unit Firefly [f=0007043] [7043] Event [1976,16.9939575,2168]: 1 finished unit Solar Collector [f=0007179] [7179] Event [1617.99231,48.357132,879.970337]: 1 finished unit Badger [f=0007626] [7626] Event [1848,15.9438477,2200]: 1 finished unit Solar Collector [f=0007698] [7698] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0007799] [7799] Event [3713.99951,15.9343872,2304.91162]: 0 finished unit Guardian Commander [f=0007799] game_message: Morph complete: guardian rush lvl 3 -> guardian rush lvl 4 [f=0007799] [7799] Received game_message: Morph complete: guardian rush lvl 3 -> guardian rush lvl 4 [f=0007819] [7819] Event [5096,42.2646103,3576]: 0 finished unit Metal Extractor [f=0008044] [8044] Event [1688,17.9683838,2136]: 1 finished unit Solar Collector [f=0008108] [8108] Event [1754.9198,18.5079956,2088.0166]: 1 finished unit Recon Commander [f=0008380] [8380] Event [1560,70.9516296,1960]: 1 finished unit Solar Collector [f=0008475] [8475] Event [4816,46.4774475,3536]: 0 finished unit Lotus [f=0008634] [8634] Event [3184.4314,15.9343872,2439.50366]: 1 finished unit Claw [f=0008760] [8760] Event [2965.57959,-1,2328.15479]: 1 finished unit Claw [f=0008800] [8800] Event [1496,75.4973755,1832]: 1 finished unit Solar Collector [f=0008803] [8803] Event [2947.95337,9.05725861,2431.16504]: 1 finished unit Claw [f=0008970] [8970] Event [2661.66504,24.6480865,2493.91772]: 1 finished unit Claw [f=0008996] [8996] Event [2661.66504,-4.8796959,2493.91772]: 1 lost unit Claw [f=0008998] [8998] Event [2074.38647,15.9508429,2001.6698]: 1 lost unit Badger [f=0009097] [9097] Event [1919.06384,36.3068695,1803.82532]: 1 lost unit Badger [f=0009129] [9129] Event [1976,75.0480042,1016]: 1 finished unit Caretaker [f=0009182] [9182] Event [1806.56262,143.971634,1789.82324]: 0 lost unit Firefly [f=0009236] [9236] Event [1836.81531,147.876343,1754.6084]: 0 lost unit Firefly [f=0009378] [9378] Event [1637.89307,71.258255,1878.58875]: 1 finished unit Recon Commander [f=0009410] [9410] Event [2056,12.1975479,2088]: 1 lost unit Metal Extractor [f=0009417] [9417] Event [1760,55.2141724,1872]: 1 finished unit Lotus [f=0009460] [9460] Event [1976,16.9703293,2168]: 1 lost unit Solar Collector [f=0009509] [9509] Event [2060.6814,94.6906052,2321.00269]: 0 finished unit Firefly [f=0009631] [9631] Event [1720,16.0100708,2248]: 1 lost unit Metal Extractor [f=0009642] [9642] Event [5120,46.8385849,3472]: 0 finished unit Lotus [f=0009699] [9699] Event [1843.29919,16.4013443,2337.53345]: 0 finished unit Guardian Commander [f=0009699] game_message: Morph complete: guardian rush lvl 4 -> guardian rush lvl 5 [f=0009699] [9699] Received game_message: Morph complete: guardian rush lvl 4 -> guardian rush lvl 5 [f=0009712] [9712] Event [1752.88538,159.415405,2081.8606]: 0 lost unit Firefly [f=0009731] [9731] Event [1848,13.7607384,2200]: 1 lost unit Solar Collector [f=0009899] [9899] Event [1872.80933,101.342552,2088.02148]: 0 finished unit Firefly [f=0009937] [9937] Event [1616,72.2760925,1888]: 1 finished unit Lotus [f=0009956] [9956] Event [1760,55.2141724,1872]: 1 lost unit Lotus [f=0010018] [10018] Event [1717.49133,160.530029,1736.27087]: 0 lost unit Firefly [f=0010052] [10052] Event [1760,67.0728455,1760]: 1 lost unit Lotus [f=0010191] [10191] Event [1616,69.7751007,1888]: 1 lost unit Lotus [f=0010273] [10273] Event [1600,28.5971985,2096]: 1 finished unit Lotus [f=0010289] [10289] Event [1728.61035,121.72419,1991.80701]: 0 finished unit Firefly [f=0010328] [10328] Event [1600,24.3280563,2096]: 1 lost unit Lotus [f=0010336] [10336] Event [1896,74.3242798,1016]: 1 finished unit Caretaker [f=0010408] [10408] Event [1665.6488,125.304291,2024.68127]: 0 lost unit Viper [f=0010428] [10428] Event [1684.28674,127.201019,2003.56738]: 0 lost unit Firefly [f=0010493] [10493] Event [1291.89502,165.285934,2055.09473]: 0 lost unit Firefly [f=0010776] [10776] Event [1384.11584,158.656525,1853.64465]: 0 lost unit Firefly [f=0010830] [10830] Event [1432,75.4642639,1816]: 1 lost unit Metal Extractor [f=0011128] [11128] Event [1512,62.5003815,1096]: 1 lost unit Caretaker [f=0011234] [11234] Event [1617.99231,48.357132,879.970337]: 1 finished unit Dominatrix [f=0011278] [11278] Event [1511.53918,159.385162,1178.38159]: 0 finished unit Viper [f=0011294] [11294] Event [1520,43.9930496,928]: 1 lost unit Lotus [f=0011465] [11465] Event [1816,74.2769775,1016]: 1 finished unit Caretaker [f=0011496] [11496] Event [1650.95264,71.8092728,1055.74304]: 1 lost unit Dominatrix [f=0011578] [11578] Event [1401.28662,160.600677,1448.20947]: 0 finished unit Firefly [f=0011588] [11588] Event [1496,75.4973755,1832]: 1 lost unit Solar Collector [f=0011684] [11684] Event [1491.703,74.6738739,1319.69446]: 0 finished unit Guardian Commander [f=0011684] game_message: Morph complete: guardian rush lvl 5 -> guardian rush lvl 6 [f=0011684] [11684] Received game_message: Morph complete: guardian rush lvl 5 -> guardian rush lvl 6 [f=0011743] [11743] Event [1816,74.2769775,1016]: 1 lost unit Caretaker [f=0011775] [11775] Event [1617.99231,48.357132,879.970337]: 1 lost unit Dominatrix [f=0011814] [11814] Event [1617.99231,48.357132,879.970337]: 1 lost unit Scorcher [f=0011832] [11832] Event [1896,75.2368317,1016]: 1 lost unit Caretaker [f=0011863] [11863] Event [1617.99231,44.061058,879.970337]: 1 lost unit Scorcher [f=0011879] [11879] Event [1702.99146,159.789795,1152.31873]: 0 finished unit Firefly [f=0011918] [11918] Event [1976,75.5590973,1016]: 1 lost unit Caretaker [f=0011922] [11922] Event [1980.21033,71.3109818,1052.12622]: 1 lost unit Mason [f=0011990] [11990] Event [1617.99231,40.951622,879.970337]: 1 lost unit Scorcher [f=0012015] [12015] Event [1617.99231,48.357132,879.970337]: 1 lost unit Scorcher [f=0012041] [12041] Event [1617.99231,48.357132,879.970337]: 1 lost unit Scorcher [f=0012056] [12056] Event [1617.99231,46.0195351,879.970337]: 1 lost unit Scorcher [f=0012089] [12089] Event [1617.99231,45.0177078,879.970337]: 1 lost unit Scorcher [f=0012098] [12098] Event [1617.99231,43.83004,879.970337]: 1 lost unit Scorcher [f=0012116] [12116] Event [1617.99231,42.0485382,879.970337]: 1 lost unit Scorcher [f=0012136] [12136] Event [1617.99231,41.7945366,879.970337]: 1 lost unit Scorcher [f=0012185] [12185] Event [1600,38.8634224,880]: 1 lost unit Rover Assembly [f=0012269] [12269] Event [1796.20105,156.166275,765.09436]: 0 finished unit Firefly [f=0012321] [12321] Event [1400,47.2768555,600]: 1 lost unit Metal Extractor [f=0012480] [12480] Event [1208,47.5370178,744]: 1 lost unit Metal Extractor [f=0012491] [12491] Event [2216,75.5021057,872]: 1 lost unit Metal Extractor [f=0012649] [12649] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0012711] [12711] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0013322] [13322] Event [3988.97827,90.4417572,1715.72473]: 0 lost unit Firefly [f=0013649] [13649] Event [3675.93066,86.5137482,1451.36902]: 0 finished unit Firefly [f=0013804] [13804] Event [4072.48364,114.544418,2098.37695]: 0 lost unit Viper [f=0013880] [13880] Event [3922.09009,103.259033,2062.71069]: 0 lost unit Firefly [f=0013960] [13960] Event [3917.62305,6.05259275,1861.09216]: 0 finished unit Guardian Commander [f=0013960] game_message: Morph complete: guardian rush lvl 6 -> guardian rush lvl 7 [f=0013960] [13960] Received game_message: Morph complete: guardian rush lvl 6 -> guardian rush lvl 7 [f=0013962] [13962] Event [3880.04663,150.458984,2532.57666]: 0 lost unit Firefly [f=0014008] [14008] Event [4664,46.3260803,3640]: 0 finished unit Solar Collector [f=0014053] [14053] Event [3826.69116,120.375931,2605.8811]: 0 lost unit Firefly [f=0014278] [14278] Event [3742.57739,101.434387,2333.83276]: 0 finished unit Viper [f=0014528] [14528] Event [3493.63403,93.2772293,3043.88281]: 0 lost unit Viper [f=0014579] [14579] Event [3493.70044,116.935898,2731.88794]: 0 finished unit Firefly [f=0014635] [14635] Event [3220.36499,73.700798,2919.99731]: 1 lost unit Recon Commander [f=0014662] [14662] Event [3277.98047,161.211136,2976.91553]: 0 lost unit Firefly [f=0014752] [14752] Event [undefined]: strikeshadow resigned [f=0014752] game_message: strikeshadow has been destroyed! [f=0014752] game_message: No_U wins! [f=0014752] Submitting stats [f=0014752] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014752] Part| Total Time|Time of the last 0.5s [f=0014752] Draw 23239.32ms 15.68% [f=0014752] Lua::Callins::Synced 20325.01ms 23.88% [f=0014752] Lua::Callins::Unsynced 30667.30ms 21.58% [f=0014752] Lua::CollectGarbage::Synced 438.98ms 0.10% [f=0014752] Lua::CollectGarbage::Unsynced 1115.11ms 0.20% [f=0014752] Misc::Profiler::AddTime 87.01ms 0.00% [f=0014752] Sim 55418.07ms 71.53% [f=0014752] [14752] Received game_message: strikeshadow has been destroyed! [f=0014752] [14752] Received game_message: No_U wins! [f=0014753] [14753] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014753] [14753] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014753] [14753] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014753] [14753] Game End Stats Values: 2,2140,1975,1975,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,5.5999999,5.5999999,6,75,0,0,75,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014753] [14753] Game End Stats Values: 3,2260,2190,2190,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,7.19999981,7.19999981,8,75,125,125,75,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014753] [14753] Game End Stats Values: 4,2260,2405,2405,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,9.19999981,9.19999981,8,75,250,250,75,0,0,0,0,910,880,880,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014753] [14753] Game End Stats Values: 5,2350,2615,2615,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.33333397,0,0,8.33333397,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.66666698,11.0666666,11.0666666,8.66666698,75,250,250,75,0,0,0,0,1000,1090,1090,1000,0,0,0,0,0,0,0,0,0,8.33333397,8.33333397,0 [f=0014753] [14753] Game End Stats Values: 6,2580,2685,2685,2580,0,0.51857603,0.51857603,0,0,0,0,0,0,0,0,0,0,0,0,0,16.6666679,19.9999981,19.9999981,16.6666679,0,0,0,0,8,9.33333302,9.33333302,8,1505,1275,1275,1505,10,12.0345726,12.0345726,10,75,250,250,75,0,0,0,0,1000,1160,1160,1000,0,0,0,0,0,0,0,0,19.9999981,16.6666679,16.6666679,19.9999981 [f=0014753] [14753] Game End Stats Values: 7,2580,2880,2880,2580,0,2.192415,2.192415,0,0,0,0,0,0,0,0,0,0,0,0,0,16.6666679,132.807251,132.807251,16.6666679,0,0,0,0,8,11.4666662,11.4666662,8,1505,1275,1275,1505,11.6000004,16.4116707,16.4116707,11.6000004,75,375,375,75,0,90,90,0,1000,1230,1230,1000,90,0,0,90,0,69.3334427,69.3334427,0,132.807251,23.5181026,23.5181026,132.807251 [f=0014753] [14753] Game End Stats Values: 8,2580,3095,3095,2580,0,6.50967026,6.50967026,0,0,0,0,0,0,0,0,0,0,0,0,0,82.1453247,730.154419,730.154419,82.1453247,0,90,90,0,8,12,12,8,1505,1275,1275,1505,10,17.2543297,17.2543297,10,75,500,500,75,0,90,90,0,1000,1230,1230,1000,90,0,0,90,0,138.999542,138.999542,0,730.154419,104.373932,104.373932,730.154419 [f=0014753] [14753] Game End Stats Values: 9,1950,2970,2970,1950,0.7358591,13.6707048,13.6707048,0.7358591,0,0,0,0,0,0,0,0,0,0,0,0,212.316299,890.803406,890.803406,212.316299,0,90,90,0,9.73333359,12,12,9.73333359,1505,1275,1275,1505,13.6046391,15.5219049,15.5219049,13.6046391,75,375,375,75,125,790,790,125,370,1230,1230,370,790,250,250,790,62.9999046,189.501083,189.501083,62.9999046,1089.65454,249.999847,249.999847,1089.65454 [f=0014753] [14753] Game End Stats Values: 10,1950,3095,3095,1950,1.40469503,22.315464,22.315464,1.40469503,0,0,0,0,0,0,0,0,0,0,0,0,212.316299,890.803406,890.803406,212.316299,0,90,90,0,10,12,12,10,1505,1275,1275,1505,18.2224312,17.576334,17.576334,18.2224312,75,500,500,75,125,790,790,125,370,1230,1230,370,790,250,250,790,175.999649,264.502594,264.502594,175.999649,1089.65454,249.999847,249.999847,1089.65454 [f=0014753] [14753] Game End Stats Values: 11,2620,3095,3095,2620,5.28507185,23.4763546,23.4763546,5.28507185,0,0,0,0,0,0,0,0,0,0,0,0,219.540283,890.803406,890.803406,219.540283,0,90,90,0,10.666667,12.9888859,12.9888859,10.666667,2105,1275,1275,2105,10.2586918,13.299468,13.299468,10.2586918,75,500,500,75,125,790,790,125,440,1230,1230,440,790,250,250,790,175.999649,278.00177,278.00177,175.999649,1089.65454,257.223846,257.223846,1089.65454 [f=0014753] [14753] Game End Stats Values: 12,2690,3395,3395,2690,12.8546524,23.8336506,23.8336506,12.8546524,0,0,0,0,0,0,0,0,0,0,0,0,357.317322,964.685181,964.685181,357.317322,0,90,90,0,12.8000002,13.322217,13.322217,12.8000002,2105,1275,1275,2105,10.5046387,12.023818,12.023818,10.5046387,75,740,740,75,245,790,790,245,510,1290,1290,510,790,370,370,790,175.999649,278.00177,278.00177,175.999649,1163.53625,395.001434,395.001434,1163.53625 [f=0014753] [14753] Game End Stats Values: 13,2780,3395,3395,2780,26.9527836,23.837038,23.837038,26.9527836,0,0,0,0,0,0,0,0,41.4655762,0,0,41.4655762,373.984009,984.685181,984.685181,373.984009,90,90,90,90,14,12,12,14,2105,1275,1275,2105,10.9398766,12.0002279,12.0002279,10.9398766,75,740,740,75,245,790,790,245,510,1290,1290,510,790,370,370,790,175.999649,278.00177,278.00177,175.999649,1183.53638,411.668121,411.668121,1183.53638 [f=0014753] [14753] Game End Stats Values: 14,2795,3875,3875,2795,34.8277626,25.2780724,25.2780724,34.8277626,0,0,0,0,0,0,0,0,87.7062988,0,0,87.7062988,557.940491,1096.96155,1096.96155,557.940491,180,90,90,180,14,12,12,14,2105,1275,1275,2105,10.5249977,13.829401,13.829401,10.5249977,0,1010,1010,0,245,865,865,245,510,1500,1500,510,865,370,370,865,175.999649,278.00177,278.00177,175.999649,1295.8125,595.624634,595.624634,1295.8125 [f=0014753] [14753] Game End Stats Values: 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[5587.39014,79.2710266,3897.23315]: 1 lost unit Scorcher [f=0014762] [14762] Event [4824,47.2957764,3656]: 0 finished unit Solar Collector [f=0014889] Spectator strikeshadow left the game: normal quit [f=0014889] [14889] Event [undefined]: strikeshadow quit [f=0014972] Player No_U left the game: normal quit [f=0014972] [14972] Event [undefined]: No_U quit [f=0014978] No clients connected, shutting down server [f=0014978] Server shutdown [f=0014978] [14978] all players disconnected [f=0015028] [15028] Event [3845.03955,161.002106,3086.41821]: 0 finished unit Viper [f=0015328] [15328] Event [4151.79443,159.790588,3161.17383]: 0 finished unit Firefly [f=0015629] [15629] Event [4151.79443,159.790588,3161.17383]: 0 finished unit Firefly [f=0015823] [15823] Event [4984,46.7565308,3672]: 0 finished unit Solar Collector [f=0016019] [16019] Event [4151.79443,159.790588,3161.17383]: 0 finished unit Firefly [f=0016051] [16051] Event [4151.79443,74.290596,3161.17383]: 0 finished unit Guardian Commander [f=0016051] game_message: Morph complete: guardian rush lvl 7 -> guardian rush lvl 8 [f=0016051] [16051] Received game_message: Morph complete: guardian rush lvl 7 -> guardian rush lvl 8 [f=0016417] [16417] Event [5144,47.2078094,3688]: 0 finished unit Solar Collector [f=0017134] Autoquit sending quit command. [f=0017134] [QuitAction] user exited to system [f=0017134] [SpringApp::Kill][1] fromRun=1 [f=0017134] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017134] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017134] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017134] [ThreadPool::SetThreadCount][2] workers=0 [f=0017134] [SpringApp::Kill][2] [f=0017134] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017134] [Game::KillLua][3] dtor=0 luaUI=0x51323fd0 [f=0017134] Start widgetHandler:Shutdown [f=0017134] Shutdown - SaveOrderList Complete [f=0017134] Writing last game win data [f=0017134] Shutdown - SaveConfigData Complete [f=0017134] Shutdown Widget - Save/Load API [f=0017134] Shutdown Widget - Chili Highlight [f=0017134] Shutdown Widget - Draw After Chili [f=0017134] Shutdown Widget - EPIC Menu [f=0017134] Shutdown Widget - Chili Widget Selector [f=0017134] Shutdown Widget - Chili Minimap [f=0017134] Shutdown Widget - Local Team Colors [f=0017134] Shutdown Widget - Display Keys 2 [f=0017134] Shutdown Widget - Save Game Menu [f=0017134] Shutdown Widget - Unit Icons [f=0017134] Shutdown Widget - Noises [f=0017134] Shutdown Widget - HealthBars [f=0017134] Shutdown Widget - Win Counter [f=0017134] Shutdown Widget - BuildETA [f=0017134] Shutdown Widget - SpringRTS Replay Stats [f=0017134] Shutdown Widget - Modular Comm Info [f=0017134] Shutdown Widget - Stereo3D [f=0017134] Shutdown Widget - Showeco and Grid Drawer [f=0017134] Shutdown Widget - Point Tracker [f=0017134] Shutdown Widget - Missile Silo Range [f=0017134] Shutdown Widget - MetalFeatures (new) [f=0017134] Shutdown Widget - MinimapEvents [f=0017134] Shutdown Widget - Local Widgets Config [f=0017134] Shutdown Widget - Highlight Geos [f=0017134] Shutdown Widget - Grab Input [f=0017134] Input grabbing is disabled! [f=0017134] Shutdown Widget - Defense Range Zero-K [f=0017134] Shutdown Widget - Darkening [f=0017134] Shutdown Widget - Context Menu [f=0017134] Shutdown Widget - Chili Spectator Panels [f=0017134] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017134] Shutdown Widget - Chili Nuke Warning [f=0017134] Shutdown Widget - Chili EndGame Window [f=0017134] Shutdown Widget - Chili Economy Panel Default [f=0017134] Shutdown Widget - CameraShake [f=0017134] Shutdown Widget - State Reverse and Latency [f=0017134] Shutdown Widget - Music Player v2 [f=0017134] Shutdown Widget - Attack AoE [f=0017134] Shutdown Widget - Map Edge Extension [f=0017134] Shutdown Widget - Selection Send [f=0017134] Shutdown Widget - LupsManager [f=0017134] Shutdown Widget - Newton Firezone [f=0017134] Shutdown Widget - Chili Pro Console [f=0017134] Shutdown Widget - Persistent Build Height [f=0017134] Shutdown Widget - Lasso Terraform GUI [f=0017134] Shutdown Widget - Lups [f=0017134] Shutdown Widget - Chili Framework [f=0017134] Shutdown Widget - Mex Placement Handler [f=0017134] Shutdown Widget - Chili Core Selector [f=0017134] Shutdown Widget - Custom Markers [f=0017134] Shutdown Widget - Select Keys [f=0017134] Shutdown Widget - Pause Screen [f=0017134] Shutdown Widget - Text To Speech Control [f=0017134] Shutdown Widget - Layout Handler [f=0017134] End widgetHandler:Shutdown [f=0017134] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={546241,66550846} {int,ext,rec}Allocs={14816012,0,0} {chunk,block}Bytes={66550846,0} [f=0017134] [Game::KillLua][1] dtor=0 luaGaia=0x5a559bd0 [f=0017134] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322401,53044755} {int,ext,rec}Allocs={14816013,0,0} {chunk,block}Bytes={53044755,0} [f=0017134] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322401,53044755} {int,ext,rec}Allocs={14816013,0,0} {chunk,block}Bytes={53044755,0} [f=0017134] [Game::KillLua][2] dtor=0 luaRules=0x51509300 [f=0017134] Start gadgetHandler:Shutdown [f=0017134] Shutdown - StartSetup [f=0017134] Shutdown - UnitMorph [f=0017134] Shutdown - Carrier Drones [f=0017134] Shutdown - LupsNanoSpray [f=0017134] Shutdown - Missile Silo Controller [f=0017134] Shutdown - Modular Comm Info [f=0017134] Shutdown - Terrain Texture Handler [f=0017134] Shutdown - UnitCloakShield [f=0017134] Shutdown - Starlight Handler [f=0017134] End gadgetHandler:Shutdown [f=0017134] Start gadgetHandler:Shutdown [f=0017134] Shutdown - Save/Load [f=0017134] Shutdown - Teleport Throw [f=0017134] Shutdown - UnitMorph [f=0017134] Shutdown - Modular Comm Info [f=0017134] Shutdown - Retreat Command [f=0017134] Shutdown - Shockwaves [f=0017134] Shutdown - UnitCloakShield [f=0017134] Shutdown - Lups Cloak FX [f=0017134] Shutdown - Lups [f=0017134] Shutdown - Lups Shield [f=0017134] End gadgetHandler:Shutdown [f=0017134] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14816069,0,0} {chunk,block}Bytes={0,0} [f=0017134] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14816069,0,0} {chunk,block}Bytes={0,0} [f=0017134] [Game::KillLua][4] dtor=0 [f=0017134] [Game::~CGame][1] [f=0017134] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017134] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017134] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017134] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017134] [Game::KillLua][4] dtor=1 [f=0017134] [Game::KillMisc][1] [f=0017134] [Game::KillMisc][2] [f=0017134] [Game::KillMisc][3] [f=0017134] [Game::KillRendering][1] [f=0017134] [3DOParser::Kill] allocated 1 pieces [f=0017134] [S3OParser::Kill] allocated 514 pieces [f=0017134] [AssParser::Kill] allocated 31 pieces [f=0017134] [Game::KillInterface][1] [f=0017134] [Game::KillInterface][2] [f=0017134] [Game::KillSimulation][1] [f=0017134] [Game::KillSimulation][2] [f=0017134] [CCollisionHandler] dis-/continuous tests: 0/895950 [f=0017134] [Game::KillSimulation][3] [f=0017134] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017134] [~CPathCache(24x16)] cacheHits=3 hitPercentage=14% numHashColls=0 maxCacheSize=3 [f=0017134] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017134] [~CPathCache(48x32)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017134] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017134] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017134] [LosHandler::Kill] raycast instance cache-{hits,misses}={1699,7480}; shared=3%; cached=16% [f=0017134] [Game::KillSimulation][4] [f=0017134] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017134] [Game::~CGame][2] [f=0017134] [Game::~CGame][3] [f=0017134] [SpringApp::Kill][3] [f=0017134] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181890 bytes sent 146905 bytes recv'd [f=0017134] [SpringApp::Kill][4] font=0x44fdeaa0 [f=0017134] [SpringApp::Kill][5] [f=0017134] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4504c1b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2472ms file="bitmaps/pd/lightningball.tga" indx=556 inflSize=256kb readTime=46ms file="bitmaps/loadpictures/firestates.png" indx=513 inflSize=2945kb readTime=28ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="luaui/images/commands/bold/bomb.png" indx=3128 inflSize=5kb readTime=21ms file="luaui/widgets/gfx_halo.lua" indx=4632 inflSize=10kb readTime=16ms file="bitmaps/other/burst.tga" indx=530 inflSize=39kb readTime=15ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=14ms file="unittextures/tatex/corve01a00.bmp" indx=7663 inflSize=3kb readTime=12ms file="luarules/configs/unit_category.lua" indx=1645 inflSize=1kb readTime=12ms file="luaui/widgets/init_start_point_remover.lua" indx=4751 inflSize=2kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 34120484 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x451384b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451465d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450aa980) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdfb001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]