[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BuSObAvv4L/springsettings.1194600.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd3e001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7130 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1194600/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 291ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c04600] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c04600] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 636ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 743ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Knour was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1194600/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (217ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11957,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1194600/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52fe6b30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 61c53c61beeb0b8c4b82f055275d2964 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=-000001] > SPRINGIE:User Danielsonx|chicken_digger|5_4||False||Empire|US [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> User name not authorized to connect [f=-000001] [Game::ClientReadNet] added new player Anarchid with number 3 to team 0 [f=-000001] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000010a8aca40,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000cb123880,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000eeac6d80,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: WFH! [f=-000001] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=-000001] Spectator Anarchid left the game: normal quit [f=-000001] [0] Event [undefined]: Anarchid quit [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x48759a80,(nil)}]" [f=-000001] [0] Event [4860,211.794678,2398]: 0 finished unit Recon Commander [f=-000001] [0] Event [386,211.796875,1801]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3327, userid: 85949 [f=0000000] [0] Godde, team: 0, elo:3263, userid: 86744 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [224,211.792023,1672]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [4752,211.792023,2440]: 0 finished unit Cloakbot Factory [f=0000081] gl hf [f=0000180] gl [f=0000190] hf [f=0000241] [241] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000280] [280] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0000360] [360] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0000367] [367] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000481] [481] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000481] [481] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0000584] [584] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0000618] [618] Event [248,211.792023,1784]: 1 finished unit Wind/Tidal Generator [f=0000718] [718] Event [248,211.792023,1864]: 1 finished unit Wind/Tidal Generator [f=0000742] [742] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000782] [782] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0001006] [1006] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0001095] [1095] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0001118] [1118] Event [4696,211.792023,2120]: 0 finished unit Solar Collector [f=0001285] [1285] Event [488,211.792023,2136]: 1 finished unit Solar Collector [f=0001363] [1363] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0001516] [1516] Event [432,211.792023,2112]: 1 finished unit Lotus [f=0001522] [1522] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0001591] [1591] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0001655] [1655] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0001823] [1823] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0001938] [1938] Event [1034.71387,235.017807,1118.20972]: 0 lost unit Glaive [f=0001946] [1946] Event [4112,370.792023,1904]: 0 finished unit Radar Tower [f=0002056] [2056] Event [233.600006,211.792023,1672]: 1 finished unit Conjurer [f=0002115] [2115] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0002302] [2302] Event [4232,319.862335,1848]: 0 finished unit Wind/Tidal Generator [f=0002387] [2387] Event [1408,324.835938,1584]: 1 finished unit Radar Tower [f=0002396] [2396] Event [184,288.8125,1400]: 1 finished unit Wind/Tidal Generator [f=0002418] [2418] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0002441] [2441] Event [4232,263.963898,1928]: 0 finished unit Wind/Tidal Generator [f=0002576] [2576] Event [4232,255.268585,1976]: 0 finished unit Wind/Tidal Generator [f=0002598] [2598] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0002617] [2617] Event [136,291.292023,1448]: 1 finished unit Wind/Tidal Generator [f=0002624] [2624] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0002813] [2813] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0002819] [2819] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0002917] [2917] Event [72,304.956085,1464]: 1 finished unit Wind/Tidal Generator [f=0002997] [2997] Event [3464.79126,211.792023,1544.59338]: 0 lost unit Glaive [f=0003014] [3014] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0003024] [3024] Event [3334.81226,211.792023,1403.1781]: 1 lost unit Glaive [f=0003037] [3037] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0003057] [3057] Event [3335.61963,211.789185,1419.51831]: 0 lost unit Glaive [f=0003057] [3057] Event [3289.3186,226.781219,1284.82861]: 1 lost unit Glaive [f=0003078] [3078] Event [3304.45459,223.051163,1295.18079]: 1 lost unit Glaive [f=0003084] [3084] Event [3307.22729,218.744034,1329.31873]: 0 lost unit Glaive [f=0003107] [3107] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0003140] [3140] Event [3281.47095,247.677124,1144.76807]: 1 lost unit Glaive [f=0003173] [3173] Event [40,302.47171,1512]: 1 finished unit Wind/Tidal Generator [f=0003214] [3214] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0003261] [3261] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0003485] [3485] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0003609] [3609] Event [4344,100,1384]: 0 finished unit Solar Collector [f=0003611] [3611] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0003622] [3622] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0003717] [3717] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0003778] [3778] Event [88,283.838898,1512]: 1 finished unit Wind/Tidal Generator [f=0003822] [3822] Event [1991.18396,357.127533,547.185303]: 0 lost unit Glaive [f=0003847] [3847] Event [1937.57678,331.791199,567.905396]: 1 lost unit Glaive [f=0003860] [3860] Event [2116.90259,360.607422,592.795654]: 0 lost unit Glaive [f=0003908] [3908] Event [4328,100,1288]: 0 finished unit Solar Collector [f=0003916] [3916] Event [2416,304.956085,1040]: 1 finished unit Lotus [f=0003975] [3975] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0003997] [3997] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0004111] [4111] Event [40,275.143585,1576]: 1 finished unit Wind/Tidal Generator [f=0004187] [4187] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0004296] [4296] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0004342] [4342] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0004348] [4348] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0004371] [4371] Event [1446.96436,273.740601,20.7155037]: 0 lost unit Glaive [f=0004596] [4596] Event [233.600006,211.792023,1672]: 1 finished unit Conjurer [f=0004682] [4682] Event [2480,393.151398,624]: 1 finished unit Radar Tower [f=0004686] [4686] Event [4742.3999,211.792023,2440]: 0 finished unit Conjurer [f=0004762] [4762] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0004792] [4792] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0004901] [4901] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0005042] [5042] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0005167] [5167] Event [4256,100,1200]: 0 finished unit Lotus [f=0005171] [5171] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0005183] [5183] Event [216,299.987335,1336]: 1 finished unit Wind/Tidal Generator [f=0005184] [5184] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0005192] [5192] Event [2700.93335,304.956085,3082.76465]: 1 lost unit Glaive [f=0005340] [5340] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0005505] [5505] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0005505] [5505] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0005610] [5610] Event [233.600006,211.792023,1672]: 1 finished unit Imp [f=0005657] [5657] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0005675] [5675] Event [1408,324.835938,1584]: 1 lost unit Radar Tower [f=0005766] [5766] Event [248,304.956085,1256]: 1 finished unit Wind/Tidal Generator [f=0005807] [5807] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0005852] [5852] Event [2640,416.75296,672]: 1 finished unit Lotus [f=0005989] [5989] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0006061] [6061] Event [233.600006,211.792023,1672]: 1 finished unit Imp [f=0006194] [6194] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0006269] [6269] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0006389] [6389] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0006478] [6478] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0006525] [6525] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0006584] [6584] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0006625] [6625] Event [2316.98584,304.956085,1227.76306]: 0 lost unit Glaive [f=0006680] [6680] Event [2188.14307,304.956085,1150.46057]: 0 lost unit Glaive [f=0006694] [6694] Event [2522.94604,304.956085,1036.21338]: 0 lost unit Glaive [f=0006719] [6719] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0006759] [6759] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0006765] [6765] Event [232,211.792023,1544]: 1 finished unit Caretaker [f=0006779] [6779] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0006825] [6825] Event [2811.47729,393.151398,437.110626]: 0 lost unit Glaive [f=0006831] [6831] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0006876] [6876] Event [3224,393.151398,248]: 1 lost unit Metal Extractor [f=0006886] [6886] Event [2650.71533,411.296967,524.743286]: 0 lost unit Glaive [f=0006914] [6914] Event [2642.5918,408.057648,560.698792]: 0 lost unit Glaive [f=0006921] [6921] Event [2647.59985,412.317413,498.923035]: 0 lost unit Glaive [f=0006938] [6938] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0006955] [6955] Event [2598.38135,410.542023,477.779114]: 0 lost unit Glaive [f=0006972] [6972] Event [2987.83374,392.817047,482.153381]: 1 lost unit Glaive [f=0006973] [6973] Event [2966.31665,336.559357,673.490967]: 0 lost unit Glaive [f=0006974] [6974] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0006975] [6975] Event [4856,211.792023,2424]: 0 finished unit Caretaker [f=0006979] [6979] Event [2588.39063,414.389893,536.346313]: 0 lost unit Glaive [f=0007029] [7029] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0007070] [7070] Event [2852.08398,393.151398,246.199203]: 1 lost unit Glaive [f=0007077] [7077] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0007110] [7110] Event [2989.55884,393.151398,220.006073]: 1 lost unit Glaive [f=0007116] [7116] Event [2759.53027,328.296265,709.737854]: 1 lost unit Glaive [f=0007132] [7132] Event [2951.92676,393.151398,259.153809]: 0 lost unit Recon Commander [f=0007133] [7133] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0007144] [7144] Event [2995.75049,383.031586,340.702942]: 1 lost unit Glaive [f=0007151] [7151] Event [3004.4248,384.544312,349.147705]: 1 lost unit Glaive [f=0007151] [7151] Event [2626.81128,304.956085,792.939026]: 0 lost unit Glaive [f=0007155] [7155] Event [2985.52881,390.160553,403.027161]: 1 lost unit Glaive [f=0007159] [7159] Event [2979.94067,394.814087,456.518158]: 1 lost unit Glaive [f=0007161] [7161] Event [2621.75146,304.957184,815.985474]: 0 lost unit Glaive [f=0007170] [7170] Event [2744.37939,355.908966,661.157104]: 0 lost unit Glaive [f=0007199] [7199] Event [2455.33716,304.956085,728.125]: 0 lost unit Glaive [f=0007209] [7209] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0007224] [7224] Event [2430.24609,304.956085,747.125977]: 0 lost unit Glaive [f=0007238] [7238] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0007250] ffs [f=0007266] [7266] Event [2425.36987,304.216614,747.786682]: 0 lost unit Glaive [f=0007342] [7342] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0007373] [7373] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0007525] [7525] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0007631] [7631] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0007690] [7690] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0007732] [7732] Event [2488,393.151398,456]: 1 finished unit Caretaker [f=0007761] [7761] Event [2412.56299,304.956085,1455.9939]: 0 lost unit Glaive [f=0007859] [7859] Event [88,211.792023,1720]: 1 finished unit Solar Collector [f=0007865] [7865] Event [4742.3999,211.792023,2440]: 0 finished unit Glaive [f=0007910] [7910] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0007911] [7911] Event [undefined]: Godde resigned [f=0007911] game_message: Godde has been destroyed! [f=0007911] game_message: PRO_rANDY wins! [f=0007911] Submitting stats [f=0007911] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007911] Part| Total Time|Time of the last 0.5s [f=0007911] Draw 17631.35ms 35.40% [f=0007911] Lua::Callins::Synced 4126.92ms 9.60% [f=0007911] Lua::Callins::Unsynced 25022.62ms 46.40% [f=0007911] Lua::CollectGarbage::Synced 244.33ms 0.20% [f=0007911] Lua::CollectGarbage::Unsynced 837.67ms 1.10% [f=0007911] Misc::Profiler::AddTime 69.09ms 0.10% [f=0007911] Sim 18862.18ms 42.50% [f=0007911] [7911] Received game_message: Godde has been destroyed! [f=0007911] [7911] Received game_message: PRO_rANDY wins! [f=0007912] [7912] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007912] [7912] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007912] [7912] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007912] [7912] Game End Stats Values: 2,2130,2130,2130,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.72445011,6.22199965,6.22199965,5.72445011,65,65,65,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007912] [7912] Game End Stats Values: 3,2350,2355,2355,2350,0,2.76103282,2.76103282,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.48351765,9.48351765,8,1275,1275,1275,1275,8.36454964,9.54346943,9.54346943,8.36454964,195,130,130,195,0,0,0,0,880,950,950,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007912] [7912] Game End Stats Values: 4,2485,2515,2515,2485,0,4.22995615,4.22995615,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,11.9062929,11.9062929,8.80000019,1275,1275,1275,1275,9.73349953,10.701478,10.701478,9.73349953,260,130,130,260,0,0,0,0,950,1110,1110,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007912] [7912] Game End Stats Values: 5,2640,2735,2735,2640,0,8.69594002,8.69594002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,13.415967,13.415967,10,1275,1275,1275,1275,10.7287006,12.0298157,12.0298157,10.7287006,325,260,260,325,0,0,0,0,1040,1110,1110,1040,0,2,2,0,0,0,0,0,0,0,0,0 [f=0007912] [7912] Game End Stats Values: 6,2760,2855,2855,2760,0,19.6756382,19.6756382,0,0,0,0,0,0,0,0,0,0,0,0,0,44.5108757,65.0000076,65.0000076,44.5108757,0,90,90,0,10,13.2451019,13.2451019,10,1330,1275,1275,1330,11.5995016,12.3307295,12.3307295,11.5995016,390,260,260,390,0,65,65,0,1040,1230,1230,1040,65,2,2,65,0,0,0,0,65.0000076,50.4456596,50.4456596,65.0000076 [f=0007912] [7912] Game End Stats Values: 7,2930,3110,3110,2930,0,21.7398701,21.7398701,0,0,0,0,0,0,0,0,0,0,0,0,0,44.5108757,65.0000076,65.0000076,44.5108757,0,90,90,0,12.035305,13.7594767,13.7594767,12.035305,1330,1330,1330,1330,11.5995016,11.7363672,11.7363672,11.5995016,455,390,390,455,0,65,65,0,1145,1300,1300,1145,65,2,2,65,0,0,0,0,65.0000076,50.4456596,50.4456596,65.0000076 [f=0007912] [7912] Game End Stats Values: 8,2955,3015,3015,2955,0,27.5872917,27.5872917,0,0,0,0,0,0,0,0,0,0,0,0,0,295.608551,289.673798,289.673798,295.608551,0,90,90,0,14.8912382,17.127327,17.127327,14.8912382,1330,1330,1330,1330,11.5995016,11.9885769,11.9885769,11.5995016,390,260,260,390,260,260,260,260,1235,1335,1335,1235,260,262,262,260,0,0,0,0,307.478058,310.445435,310.445435,307.478058 [f=0007912] [7912] Game End Stats Values: 9,3085,3115,3115,3085,0,43.4993019,43.4993019,0,0,0,0,0,0,0,0,0,0,0,0,0,295.608551,289.673798,289.673798,295.608551,0,90,90,0,16.4498539,22.4476185,22.4476185,16.4498539,1330,1330,1330,1330,13.4640026,12.6595516,12.6595516,13.4640026,520,325,325,520,260,260,260,260,1235,1370,1370,1235,260,262,262,260,0,0,0,0,307.478058,310.445435,310.445435,307.478058 [f=0007912] [7912] Game End Stats Values: 10,3225,3395,3395,3225,0,60.6806908,60.6806908,0,0,0,0,0,0,0,0,0,0,0,0,0,425.890533,428.575317,428.575317,425.890533,0,180,180,0,18.3098164,23.2216396,23.2216396,18.3098164,1330,1330,1330,1330,13.4640036,15.3649759,15.3649759,13.4640036,520,390,390,520,325,390,390,325,1375,1495,1495,1375,390,327,327,390,0,0,0,0,452.314331,446.66217,446.66217,452.314331 [f=0007912] [7912] Game End Stats Values: 11,3315,3560,3560,3315,2.55006337,76.5138016,76.5138016,2.55006337,0,0,0,0,0,0,0,0,0,0,0,0,482.270691,493.575012,493.575012,482.270691,0,180,180,0,17.570961,19.0453739,19.0453739,17.570961,1330,1330,1330,1330,14.1312065,15.6782885,15.6782885,14.1312065,520,520,520,520,325,455,455,325,1465,1530,1530,1465,455,327,327,455,0,0,0,0,517.314026,503.042328,503.042328,517.314026 [f=0007912] [7912] Game End Stats Values: 12,3590,3800,3800,3590,4.57007504,84.078804,84.078804,4.57007504,0,0,0,0,0,0,0,0,0,0,0,0,482.270691,493.575012,493.575012,482.270691,0,180,180,0,17.3745747,18.8833389,18.8833389,17.3745747,1330,1385,1385,1330,15.9599667,15.1270847,15.1270847,15.9599667,585,585,585,585,325,455,455,325,1675,1650,1650,1675,455,327,327,455,0,0,0,0,517.314026,503.042328,503.042328,517.314026 [f=0007912] [7912] Game End Stats Values: 13,3810,3925,3925,3810,11.6708269,93.6097107,93.6097107,11.6708269,0,0,0,0,0,0,0,0,0,0,0,0,588.814392,570.727417,570.727417,588.814392,90,180,180,90,17.6216927,19.9669075,19.9669075,17.6216927,1330,1385,1385,1330,17.6648827,16.5021458,16.5021458,17.6648827,715,585,585,715,390,455,455,390,1675,1775,1775,1675,455,392,392,455,0,0,0,0,603.368835,609.586243,609.586243,603.368835 [f=0007912] [7912] Game End Stats Values: 14,4005,4115,4115,4005,20.4742317,102.815819,102.815819,20.4742317,0,0,0,0,0,0,0,0,0,0,0,0,643.814392,570.727417,570.727417,643.814392,90,180,180,90,17.6633263,20.9978943,20.9978943,17.6633263,1330,1330,1330,1330,17.7783928,18.3464909,18.3464909,17.7783928,910,705,705,910,445,455,455,445,1675,1900,1900,1675,455,447,447,455,0,0,0,0,603.368835,664.586243,664.586243,603.368835 [f=0007912] [7912] Game End Stats Values: 15,4135,4390,4390,4135,28.2092094,119.53653,119.53653,28.2092094,0,0,0,0,0,0,0,0,0,0,0,0,643.814392,570.727417,570.727417,643.814392,90,270,270,90,17.6002502,21.960535,21.960535,17.6002502,1330,1330,1330,1330,17.7071648,19.4694633,19.4694633,17.7071648,1040,890,890,1040,445,455,455,445,1675,1900,1900,1675,455,447,447,455,0,0,0,0,603.368835,664.586243,664.586243,603.368835 [f=0007912] [7912] Game End Stats Values: 16,4070,4610,4610,4070,34.9580994,126.20031,126.20031,34.9580994,0,0,0,0,0,0,0,0,0,0,0,0,880.05304,924.086548,924.086548,880.05304,90,270,270,90,17.5801563,21.8933449,21.8933449,17.5801563,1330,1330,1330,1330,17.6414261,19.5454044,19.5454044,17.6414261,975,1020,1020,975,445,650,650,445,1675,1990,1990,1675,650,447,447,650,0,0,0,0,956.727966,923.444519,923.444519,956.727966 [f=0007912] [7912] Game End Stats Values: 17,2455,4530,4530,2455,41.8951187,140.656525,140.656525,41.8951187,0,0,0,0,0,0,0,0,300.380615,0,0,300.380615,2514.17358,2777.24927,2777.24927,2514.17358,90,270,270,90,18.4474087,26.1306133,26.1306133,18.4474087,55,1330,1330,55,17.3873005,21.6814499,21.6814499,17.3873005,455,760,760,455,1055,2640,2640,1055,1855,2170,2170,1855,2640,1057,1057,2640,0,0,0,0,2852.9248,2658.06592,2658.06592,2852.9248 [f=0007912] [7912] Game End Stats Values: 18,2520,4725,4725,2520,44.9982681,154.043411,154.043411,44.9982681,0,0,0,0,0,0,0,0,319.707733,0,0,319.707733,2561.65015,2942.78589,2942.78589,2561.65015,90,270,270,90,13.5810814,28.5837688,28.5837688,13.5810814,55,1330,1330,55,13.3983755,21.112463,21.112463,13.3983755,520,955,955,520,1055,2770,2770,1055,1855,2170,2170,1855,2770,1057,1057,2770,0,0,0,0,3018.46143,2712.58838,2712.58838,3018.46143 [f=0007912] [7912] Game End Stats Values: 19,2585,5040,5040,2585,45.9305191,161.111877,161.111877,45.9305191,0,0,0,0,0,0,0,0,337.345459,0,0,337.345459,2570.552,2980.93848,2980.93848,2570.552,90,270,270,90,12.656826,25.7155952,25.7155952,12.656826,55,1330,1330,55,13.2950821,21.0053883,21.0053883,13.2950821,585,1020,1020,585,1055,2835,2835,1055,1855,2420,2420,1855,2835,1057,1057,2835,0,0,0,0,3056.61401,2727.4248,2727.4248,3056.61401 [f=0007945] [7945] Event [1896.32056,304.956085,1606.85474]: 0 lost unit Glaive [f=0007975] [7975] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0008026] Spectator Anarchid left the game: normal quit [f=0008026] [8026] Event [undefined]: Anarchid quit [f=0008033] Player PRO_rANDY left the game: normal quit [f=0008033] [8033] Event [undefined]: PRO_rANDY quit [f=0008061] Spectator Godde left the game: normal quit [f=0008061] [8061] Event [undefined]: Godde quit [f=0008094] [8094] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0008147] No clients connected, shutting down server [f=0008147] Server shutdown [f=0008147] [8147] all players disconnected [f=0008193] [8193] Event [2832,394.276886,496]: 1 finished unit Lotus [f=0008318] [8318] Event [120,211.792023,1864]: 1 finished unit Solar Collector [f=0008366] [8366] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0008472] [8472] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0008736] [8736] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0008950] [8950] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0009036] [9036] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0009127] [9127] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0009286] [9286] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0009482] [9482] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0009667] [9667] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0009738] [9738] Event [1024,370.792023,2208]: 1 finished unit Radar Tower [f=0009820] [9820] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0009979] [9979] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0010124] [10124] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0010267] [10267] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0010415] [10415] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0010550] [10550] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0010579] [10579] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0010668] [10668] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0010779] [10779] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0010898] [10898] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0011018] [11018] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0011138] [11138] Event [233.600006,211.792023,1672]: 1 finished unit Glaive [f=0011229] Autoquit sending quit command. [f=0011229] [QuitAction] user exited to system [f=0011229] [SpringApp::Kill][1] fromRun=1 [f=0011229] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011229] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011229] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011229] [ThreadPool::SetThreadCount][2] workers=0 [f=0011229] [SpringApp::Kill][2] [f=0011229] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011229] [Game::KillLua][3] dtor=0 luaUI=0x52e00b20 [f=0011229] Start widgetHandler:Shutdown [f=0011229] Shutdown - SaveOrderList Complete [f=0011229] Writing last game win data [f=0011229] Shutdown - SaveConfigData Complete [f=0011229] Shutdown Widget - Save/Load API [f=0011229] Shutdown Widget - Chili Highlight [f=0011229] Shutdown Widget - Draw After Chili [f=0011229] Shutdown Widget - EPIC Menu [f=0011229] Shutdown Widget - Chili Widget Selector [f=0011229] Shutdown Widget - Chili Minimap [f=0011229] Shutdown Widget - Local Team Colors [f=0011229] Shutdown Widget - Display Keys 2 [f=0011229] Shutdown Widget - Save Game Menu [f=0011229] Shutdown Widget - Unit Icons [f=0011229] Shutdown Widget - Noises [f=0011229] Shutdown Widget - HealthBars [f=0011229] Shutdown Widget - Win Counter [f=0011229] Shutdown Widget - BuildETA [f=0011229] Shutdown Widget - SpringRTS Replay Stats [f=0011229] Shutdown Widget - Modular Comm Info [f=0011229] Shutdown Widget - Stereo3D [f=0011229] Shutdown Widget - Showeco and Grid Drawer [f=0011229] Shutdown Widget - Point Tracker [f=0011229] Shutdown Widget - Missile Silo Range [f=0011229] Shutdown Widget - MetalFeatures (new) [f=0011229] Shutdown Widget - MinimapEvents [f=0011229] Shutdown Widget - Local Widgets Config [f=0011229] Shutdown Widget - Highlight Geos [f=0011229] Shutdown Widget - Grab Input [f=0011229] Input grabbing is disabled! [f=0011229] Shutdown Widget - Defense Range Zero-K [f=0011229] Shutdown Widget - Darkening [f=0011229] Shutdown Widget - Context Menu [f=0011229] Shutdown Widget - Chili Spectator Panels [f=0011229] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011229] Shutdown Widget - Chili Nuke Warning [f=0011229] Shutdown Widget - Chili EndGame Window [f=0011229] Shutdown Widget - Chili Economy Panel Default [f=0011229] Shutdown Widget - CameraShake [f=0011229] Shutdown Widget - State Reverse and Latency [f=0011229] Shutdown Widget - Music Player v2 [f=0011229] Shutdown Widget - Attack AoE [f=0011229] Shutdown Widget - Map Edge Extension [f=0011229] Shutdown Widget - Selection Send [f=0011229] Shutdown Widget - LupsManager [f=0011229] Shutdown Widget - Newton Firezone [f=0011229] Shutdown Widget - Chili Pro Console [f=0011229] Shutdown Widget - Persistent Build Height [f=0011229] Shutdown Widget - Lasso Terraform GUI [f=0011229] Shutdown Widget - Lups [f=0011229] Shutdown Widget - Chili Framework [f=0011229] Shutdown Widget - Mex Placement Handler [f=0011229] Shutdown Widget - Chili Core Selector [f=0011229] Shutdown Widget - Custom Markers [f=0011229] Shutdown Widget - Select Keys [f=0011229] Shutdown Widget - Pause Screen [f=0011229] Shutdown Widget - Text To Speech Control [f=0011229] Shutdown Widget - Layout Handler [f=0011229] End widgetHandler:Shutdown [f=0011229] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={394544,56153312} {int,ext,rec}Allocs={13442876,0,0} {chunk,block}Bytes={56153312,0} [f=0011229] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011229] [Game::KillLua][2] dtor=0 luaRules=0x52fe6b30 [f=0011229] Start gadgetHandler:Shutdown [f=0011229] Shutdown - StartSetup [f=0011229] Shutdown - UnitMorph [f=0011229] Shutdown - Carrier Drones [f=0011229] Shutdown - LupsNanoSpray [f=0011229] Shutdown - Missile Silo Controller [f=0011229] Shutdown - Modular Comm Info [f=0011229] Shutdown - Terrain Texture Handler [f=0011229] Shutdown - UnitCloakShield [f=0011229] Shutdown - Starlight Handler [f=0011229] End gadgetHandler:Shutdown [f=0011229] Start gadgetHandler:Shutdown [f=0011229] Shutdown - Save/Load [f=0011229] Shutdown - Teleport Throw [f=0011229] Shutdown - UnitMorph [f=0011229] Shutdown - Modular Comm Info [f=0011229] Shutdown - Retreat Command [f=0011229] Shutdown - Shockwaves [f=0011229] Shutdown - UnitCloakShield [f=0011229] Shutdown - Lups Cloak FX [f=0011229] Shutdown - Lups [f=0011229] Shutdown - Lups Shield [f=0011229] End gadgetHandler:Shutdown [f=0011229] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13442932,0,0} {chunk,block}Bytes={0,0} [f=0011229] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13442932,0,0} {chunk,block}Bytes={0,0} [f=0011229] [Game::KillLua][4] dtor=0 [f=0011229] [Game::~CGame][1] [f=0011229] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011229] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011229] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011229] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011229] [Game::KillLua][4] dtor=1 [f=0011229] [Game::KillMisc][1] [f=0011229] [Game::KillMisc][2] [f=0011229] [Game::KillMisc][3] [f=0011229] [Game::KillRendering][1] [f=0011229] [3DOParser::Kill] allocated 19 pieces [f=0011229] [S3OParser::Kill] allocated 154 pieces [f=0011229] [AssParser::Kill] allocated 8 pieces [f=0011229] [Game::KillInterface][1] [f=0011229] [Game::KillInterface][2] [f=0011229] [Game::KillSimulation][1] [f=0011229] [Game::KillSimulation][2] [f=0011229] [CCollisionHandler] dis-/continuous tests: 0/212572 [f=0011229] [Game::KillSimulation][3] [f=0011229] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011229] [~CPathCache(20x16)] cacheHits=155 hitPercentage=32% numHashColls=0 maxCacheSize=47 [f=0011229] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011229] [~CPathCache(40x32)] cacheHits=113 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011229] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011229] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011229] [LosHandler::Kill] raycast instance cache-{hits,misses}={7647,9365}; shared=4%; cached=40% [f=0011229] [Game::KillSimulation][4] [f=0011229] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011229] [Game::~CGame][2] [f=0011229] [Game::~CGame][3] [f=0011229] [SpringApp::Kill][3] [f=0011229] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 118335 bytes sent 178432 bytes recv'd [f=0011229] [SpringApp::Kill][4] font=0x45b38aa0 [f=0011229] [SpringApp::Kill][5] [f=0011229] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45ba6440) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2036ms file="bitmaps/pd/shield2.png" indx=567 inflSize=119kb readTime=25ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=22ms file="luaui/configs/integral_menu_commands.lua" indx=2894 inflSize=14kb readTime=22ms file="luarules/gadgets/init_auto_ready.lua" indx=1723 inflSize=5kb readTime=20ms file="luaui/widgets/gui_easyfacing.lua" indx=4697 inflSize=11kb readTime=19ms file="bitmaps/gpl/muzzleside.tga" indx=484 inflSize=61kb readTime=18ms file="luarules/utilities/clampposition.lua" indx=1933 inflSize=2kb readTime=15ms file="bitmaps/loadpictures/jumpjets.png" indx=516 inflSize=1540kb readTime=14ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=9ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 27465762 bytes cached in 2778 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45c9af00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ca9350) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bb74a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd3e001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]