[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6CA6KuMgCU/springsettings.1194586.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa0f001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7129 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1194586/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468e6e80] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468e6e80] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 589ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 722ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 138ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1194586/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (235ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1194586/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ed7750,0x52e30a90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1dc03c61f13c563e6a466bbb48b97af0 [f=-000001] Connection attempt from giacomo_paoli [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: giacomo_paoli changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from DoctorNic [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DoctorNic changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="giacomo_paoli" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="giacomo_paoli" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorNic" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorNic" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="giacomo_paoli" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="giacomo_paoli" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="giacomo_paoli" string="[Game::Load][lua{Rules,Gaia}={0x4a004680,0x77eaf1c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorNic" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorNic" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorNic" string="[Game::Load][lua{Rules,Gaia}={000000007176c700,00000000e562ed80}]" [f=-000001] Allies: I choose: Recon! [f=-000001] glhf! [f=-000001] [0] Event [4704,188.673035,185]: 0 finished unit Strike Commander [f=-000001] [0] Event [420,188.674438,4761]: 1 finished unit Recon Commander [f=0000000] [0] DoctorNic, team: 1, elo:1617, userid: 438679 [f=0000000] [0] giacomo_paoli, team: 0, elo:1500, userid: 541028 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000151] [151] Event [288,188.671875,4640]: 1 finished unit Tank Foundry [f=0000503] [503] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000788] [788] Event [288.042938,189.991882,4612]: 1 finished unit Welder [f=0000863] [863] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001321] [1321] Event [288.042938,189.991882,4612]: 1 finished unit Kodachi [f=0001454] [1454] Event [4496,188.671875,320]: 0 finished unit Lotus [f=0001643] [1643] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001909] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=0001909] > SPRINGIE:User Danielsonx|chicken_digger|5_4||False||Empire|US [f=0001922] Connection attempt from Danielsonx [f=0001922] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001922] -> Connection established (given id 2) [f=0001933] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0001933] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002036] [2036] Event [288.042938,189.991882,4612]: 1 finished unit Kodachi [f=0002106] [2106] Event [136,188.671875,4680]: 1 finished unit Solar Collector [f=0002174] [2174] Event [4544,188.671875,400]: 0 finished unit Lotus [f=0002325] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0002342] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0002342] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000eeac94e0,00000000e4fbac50}]" [f=0002533] [2533] Event [136,188.671875,4600]: 1 finished unit Solar Collector [f=0002888] [2888] Event [288.042938,189.991882,4612]: 1 finished unit Kodachi [f=0003061] [3061] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0003099] [3099] Event [136,188.671875,4520]: 1 finished unit Solar Collector [f=0003451] Spectator Danielsonx left the game: normal quit [f=0003451] [3451] Event [undefined]: Danielsonx quit [f=0003487] [3487] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003579] [3579] Event [4616,188.671875,360]: 0 finished unit Caretaker [f=0004174] [4174] Event [4592,188.671875,464]: 0 finished unit Picket [f=0004382] [4382] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0004729] [4729] Event [4688,188.671875,464]: 0 finished unit Picket [f=0005014] [5014] Event [288.042938,189.991882,4612]: 1 finished unit Welder [f=0005373] [5373] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0005732] [5732] Event [4744,188.671875,336]: 0 finished unit Cloakbot Factory [f=0005879] [5879] Event [960,187.603149,4208]: 1 finished unit Advanced Radar [f=0005935] [5935] Event [288.042938,189.991882,4612]: 1 finished unit Blitz [f=0006107] [6107] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0006963] [6963] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0007535] [7535] Event [584,188.671875,4488]: 1 finished unit Energy Pylon [f=0007545] [7545] Event [288.042938,189.991882,4612]: 1 finished unit Blitz [f=0007728] [7728] Event [4536,188.671875,184]: 0 finished unit Spider Factory [f=0008530] [8530] Event [1016,181.782227,4568]: 1 finished unit Storage [f=0008856] [8856] Event [288.042938,189.991882,4612]: 1 finished unit Kodachi [f=0008913] [8913] Event [4448,188.671875,256]: 0 finished unit Picket [f=0009758] [9758] Event [536,77.104187,3560]: 1 finished unit Energy Pylon [f=0009932] [9932] Event [4752,188.671875,448]: 0 finished unit Picket [f=0010053] [10053] Event [1368,66.479187,4008]: 1 finished unit Geothermal Generator [f=0011024] [11024] Event [1400,66.1990356,3896]: 1 finished unit Energy Pylon [f=0011093] [11093] Event [4576,188.671875,304]: 0 finished unit Aegis [f=0011313] [11313] Event [712,187.156982,4184]: 1 finished unit Storage [f=0011838] [11838] Event [824,188.671875,4280]: 1 finished unit Storage [f=0012137] [12137] Event [288.042938,189.991882,4612]: 1 finished unit Emissary [f=0012167] [12167] Event [4432,188.671875,304]: 0 finished unit Picket [f=0012255] [12255] Event [504,188.671875,4904]: 1 finished unit Gunship Plant [f=0012329] [12329] Event [1752,77.104187,4568]: 1 finished unit Energy Pylon [f=0012880] [12880] Event [4536,188.671875,220]: 0 finished unit Flea [f=0013050] [13050] Event [584,188.671875,4584]: 1 finished unit Caretaker [f=0013051] [13051] Event [4536,188.671875,220]: 0 finished unit Flea [f=0013164] [13164] Event [504,209.671875,4904]: 1 finished unit Wasp [f=0013204] [13204] Event [4536,188.671875,220]: 0 finished unit Flea [f=0013357] [13357] Event [4536,188.671875,220]: 0 finished unit Flea [f=0013512] [13512] Event [4536,188.671875,220]: 0 finished unit Flea [f=0013656] [13656] Event [288.042938,189.991882,4612]: 1 finished unit Emissary [f=0013691] [13691] Event [4536,188.671875,220]: 0 finished unit Flea [f=0014456] [14456] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0014499] [14499] Event [4744,188.671875,345.600006]: 0 finished unit Conjurer [f=0014854] [14854] Event [288.042938,189.991882,4612]: 1 finished unit Emissary [f=0014996] > SPRINGIE:User Danielsonx|chicken_digger|5_4||False||Empire|US [f=0015010] Connection attempt from Danielsonx [f=0015010] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0015010] -> Connection established (given id 2) [f=0015019] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0015019] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015032] [15032] Event [1144,130.410767,4712]: 1 finished unit Energy Pylon [f=0015116] [15116] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0015129] [15129] Event [4536,188.671875,220]: 0 finished unit Weaver [f=0015378] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0015397] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0015397] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={000000007809c8a0,00000000dde54590}]" [f=0015490] [15490] Event [4744,188.671875,345.600006]: 0 finished unit Conjurer [f=0016227] [16227] Event [232,188.485107,4176]: 1 finished unit Fusion Reactor [f=0016238] [16238] Event [4744,188.671875,345.600006]: 0 finished unit Glaive [f=0016263] [16263] Event [4536,188.671875,220]: 0 finished unit Weaver [f=0016371] [16371] Event [816,188.671875,4432]: 1 finished unit Chainsaw [f=0016602] [16602] Event [4744,188.671875,345.600006]: 0 finished unit Glaive [f=0016794] [16794] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0017169] [17169] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0017346] [17346] Event [4744,188.671875,345.600006]: 0 finished unit Glaive [f=0017384] [17384] Event [4536,188.671875,220]: 0 finished unit Weaver [f=0017885] [17885] Event [4744,188.671875,345.600006]: 0 finished unit Glaive [f=0018027] Spectator Danielsonx left the game: normal quit [f=0018027] [18027] Event [undefined]: Danielsonx quit [f=0018100] [18100] Event [4432,188.671875,304]: 0 lost unit Picket [f=0018211] [18211] Event [4448,188.671875,256]: 0 lost unit Picket [f=0018294] [18294] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0018306] [18306] Event [4544,188.671875,400]: 0 lost unit Lotus [f=0018466] [18466] Event [504,209.671875,4904]: 1 finished unit Charon [f=0018682] [18682] Event [288.042938,189.991882,4612]: 1 finished unit Tremor [f=0018713] [18713] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0018783] [18783] Event [4536,188.671875,220]: 0 finished unit Weaver [f=0018913] [18913] Event [4327.84766,188.94693,371.373596]: 0 lost unit Weaver [f=0019049] [19049] Event [4496,188.671875,320]: 0 lost unit Lotus [f=0019059] [19059] Event [4351.73389,189.97023,411.12088]: 0 lost unit Weaver [f=0019059] [19059] Event [4420.5332,188.898346,432.975647]: 0 lost unit Flea [f=0019257] [19257] Event [4616,188.671875,360]: 0 lost unit Caretaker [f=0019383] [19383] Event [4744,188.693695,345.600006]: 0 finished unit Glaive [f=0019544] [19544] Event [4385.69189,189.206039,422.546234]: 0 lost unit Weaver [f=0019670] [19670] Event [4691.96289,188.595444,632.158447]: 0 lost unit Glaive [f=0019670] [19670] Event [4743.74854,188.601639,638.702881]: 0 lost unit Glaive [f=0019853] [19853] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0020015] [20015] Event [504,209.671875,4904]: 1 finished unit Hercules [f=0020077] [20077] Event [776,46.0592651,2728]: 1 finished unit Energy Pylon [f=0020205] [20205] Event [4397.23389,186.923157,233.553619]: 0 lost unit Strike Commander [f=0020891] [20891] Event [4185.24512,188.671875,838.679688]: 0 lost unit Glaive [f=0021453] [21453] Event [4744,188.671875,345.600006]: 0 finished unit Glaive [f=0021517] [21517] Event [1064,23.979187,1944]: 1 finished unit Energy Pylon [f=0021966] [21966] Event [3783.81885,66.6198273,956.547668]: 0 lost unit Glaive [f=0022046] [22046] Event [288.042938,189.991882,4612]: 1 finished unit Tremor [f=0022115] [22115] Event [448,188.671875,4688]: 1 finished unit Aegis [f=0022148] [22148] Event [4536,188.671875,220]: 0 finished unit Weaver [f=0022296] [22296] Event [504,209.671875,4904]: 1 finished unit Hercules [f=0022391] [22391] Event [3714.42993,66.479187,994.045105]: 0 lost unit Glaive [f=0022746] [22746] Event [792,66.479187,1240]: 1 finished unit Energy Pylon [f=0022939] [22939] Event [4079.69531,136.649811,735.730103]: 0 lost unit Glaive [f=0022988] [22988] Event [3824,66.479187,1184]: 1 finished unit Aegis [f=0023102] [23102] Event [4287.58105,184.638107,528.324097]: 0 lost unit Flea [f=0023248] [23248] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0023289] [23289] Event [4448.42432,189.463348,465.953339]: 0 lost unit Flea [f=0023293] [23293] Event [4449.52197,188.372055,441.256866]: 0 lost unit Flea [f=0023305] [23305] Event [4507.83008,187.271042,416.701324]: 0 lost unit Flea [f=0023326] [23326] Event [288.042938,189.991882,4612]: 1 finished unit Ogre [f=0023420] [23420] Event [4289.08936,189.612732,346.593018]: 0 lost unit Weaver [f=0023499] [23499] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0023660] [23660] Event [4645.94727,187.577179,271.288757]: 0 lost unit Flea [f=0023932] [23932] Event [3944,66.479187,1320]: 1 finished unit Caretaker [f=0023962] [23962] Event [408,25.6393433,488]: 1 finished unit Energy Pylon [f=0024508] [24508] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0024663] [24663] Event [4752,188.671875,448]: 0 lost unit Picket [f=0024736] [24736] Event [4592,188.671875,464]: 0 lost unit Picket [f=0024786] [24786] Event [4744,188.683472,345.600006]: 0 finished unit Glaive [f=0024787] [24787] Event [4688,188.671875,464]: 0 lost unit Picket [f=0024808] [24808] Event [4744,179.673065,423.238129]: 0 lost unit Glaive [f=0024824] [24824] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0024880] [24880] Event [4535.65283,185.551849,477.387451]: 0 lost unit Weaver [f=0024893] [24893] Event [4557.90186,184.493881,411.679596]: 0 lost unit Conjurer [f=0024916] [24916] Event [4744,188.683472,345.600006]: 0 lost unit Glaive [f=0024952] [24952] Event [3864,66.479187,1272]: 1 finished unit Razor [f=0024954] [24954] Event [4576.30322,182.623672,433.188873]: 0 lost unit Conjurer [f=0025018] [25018] Event [4744,188.671875,345.600006]: 0 lost unit Glaive [f=0025105] [25105] Event [4744,188.671875,345.600006]: 0 lost unit Glaive [f=0025172] [25172] Event [4744,188.671875,345.600006]: 0 lost unit Glaive [f=0025177] [25177] Event [1224,21.322937,424]: 1 finished unit Energy Pylon [f=0025199] [25199] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0025229] [25229] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0025244] [25244] Event [4576,188.671875,304]: 0 lost unit Aegis [f=0025290] [25290] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0025314] [25314] Event [4744,188.671875,345.600006]: 0 lost unit Glaive [f=0025357] [25357] Event [4744,188.671875,345.600006]: 0 lost unit Glaive [f=0025407] [25407] Event [4744,188.671875,345.600006]: 0 lost unit Glaive [f=0025462] [25462] Event [4744,188.671875,345.600006]: 0 lost unit Glaive [f=0025500] [25500] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0025529] [25529] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0025629] [25629] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0025635] [25635] Event [4696,188.671875,216]: 0 lost unit Metal Extractor [f=0025768] [25768] Event [4536,188.676147,220]: 0 lost unit Tarantula [f=0025935] [25935] Event [4744,188.671875,345.600006]: 0 lost unit Glaive [f=0025939] [25939] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0025993] [25993] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0026035] [26035] Event [4744,188.671875,345.600006]: 0 lost unit Glaive [f=0026079] [26079] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0026109] [26109] Event [4744,188.671875,345.600006]: 0 lost unit Glaive [f=0026123] [26123] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0026142] [26142] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0026158] [26158] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0026183] [26183] Event [4744,188.671875,336]: 0 lost unit Cloakbot Factory [f=0026190] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0026191] [26191] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0026235] [26235] Event [4536,188.717346,220]: 0 lost unit Tarantula [f=0026270] [26270] Event [4536,188.717346,220]: 0 lost unit Tarantula [f=0026335] [26335] Event [4536,188.717346,220]: 0 lost unit Tarantula [f=0026366] [26366] Event [4536,188.717346,220]: 0 lost unit Tarantula [f=0026377] [26377] Event [2040,22.7340698,312]: 1 finished unit Energy Pylon [f=0026402] [26402] Event [4536,188.717346,220]: 0 lost unit Tarantula [f=0026439] [26439] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0026482] [26482] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0026588] [26588] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0026638] [26638] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0026658] [26658] Event [288.042938,189.991882,4612]: 1 finished unit Cyclops [f=0026892] [26892] Event [3592,66.0952759,976]: 1 finished unit Cloakbot Factory [f=0026946] [26946] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027059] [27059] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027125] [27125] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027161] [27161] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027187] [27187] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027257] [27257] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027285] [27285] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027376] [27376] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027389] > SPRINGIE:User DoctorNic|gunshipassault|1_2||False||Dynasty|US [f=0027436] [27436] Event [288.042938,189.991882,4612]: 1 finished unit Ogre [f=0027455] [27455] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027483] [27483] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027496] [27496] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0027560] [27560] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027611] [27611] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0027635] [27635] Event [4536,188.671875,220]: 0 lost unit Tarantula [f=0027647] game_message: giacomo_paoli has been destroyed! [f=0027647] [27647] Event [undefined]: giacomo_paoli resigned [f=0027647] game_message: DoctorNic wins! [f=0027647] Submitting stats [f=0027647] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027647] Part| Total Time|Time of the last 0.5s [f=0027647] Draw 40680.07ms 23.71% [f=0027647] Lua::Callins::Synced 9697.03ms 11.85% [f=0027647] Lua::Callins::Unsynced 52208.50ms 29.08% [f=0027647] Lua::CollectGarbage::Synced 594.15ms 0.30% [f=0027647] Lua::CollectGarbage::Unsynced 1707.39ms 0.00% [f=0027647] Misc::Profiler::AddTime 146.87ms 0.00% [f=0027647] Sim 75605.21ms 61.95% [f=0027647] [27647] Event [4536,188.671875,184]: 0 lost unit Spider Factory [f=0027647] [27647] Received game_message: giacomo_paoli has been destroyed! [f=0027647] [27647] Received game_message: DoctorNic wins! [f=0027648] [27648] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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62,700,23995,23995,700,0,3613.35742,3613.35742,0,0,0,0,0,0,0,0,0,2065.72559,2913.60742,2913.60742,2065.72559,139.613983,6024.07959,6024.07959,139.613983,0,2230,2230,0,2,74,74,2,0,3275,3275,0,2,48.8743896,48.8743896,2,0,9800,9800,0,0,5327.33398,5327.33398,0,700,8690,8690,700,5330.00049,133.916595,133.916595,5330.00049,0.00100333,13.3353348,13.3353348,0.00100333,6569.08252,260.887085,260.887085,6569.08252 [f=0027648] [27648] Game End Stats Values: 63,700,24125,24125,700,0,3689.33618,3689.33618,0,0,0,0,0,0,0,0,0,2066.72559,3004.56348,3004.56348,2066.72559,139.613983,6094.31494,6094.31494,139.613983,0,2230,2230,0,2,74,74,2,0,3275,3275,0,2,46.8541145,46.8541145,2,0,9930,9930,0,0,5343.66748,5343.66748,0,700,8690,8690,700,5346.33398,133.916595,133.916595,5346.33398,0.00100333,13.3353348,13.3353348,0.00100333,6639.31787,260.887085,260.887085,6639.31787 [f=0027709] [27709] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0027790] Player DoctorNic left the game: normal quit [f=0027790] [27790] Event [undefined]: DoctorNic quit [f=0027799] [27799] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0027889] [27889] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0027930] No clients connected, shutting down server [f=0027930] Server shutdown [f=0027930] [27930] all players disconnected [f=0027980] [27980] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028070] [28070] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028160] [28160] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028249] [28249] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028338] [28338] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028428] [28428] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028518] [28518] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028608] [28608] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028698] [28698] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028788] [28788] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028878] [28878] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0028968] [28968] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0029058] [29058] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0029149] [29149] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0029239] [29239] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0029329] [29329] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0029419] [29419] Event [3592.01465,66.0952759,966.400024]: 1 finished unit Glaive [f=0029454] Autoquit sending quit command. [f=0029454] [QuitAction] user exited to system [f=0029454] [SpringApp::Kill][1] fromRun=1 [f=0029454] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029454] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029454] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029454] [ThreadPool::SetThreadCount][2] workers=0 [f=0029454] [SpringApp::Kill][2] [f=0029454] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029454] [Game::KillLua][3] dtor=0 luaUI=0x53837d30 [f=0029454] Start widgetHandler:Shutdown [f=0029454] Shutdown - SaveOrderList Complete [f=0029454] Writing last game win data [f=0029454] Shutdown - SaveConfigData Complete [f=0029454] Shutdown Widget - Save/Load API [f=0029454] Shutdown Widget - Chili Highlight [f=0029454] Shutdown Widget - Draw After Chili [f=0029454] Shutdown Widget - EPIC Menu [f=0029454] Shutdown Widget - Chili Widget Selector [f=0029454] Shutdown Widget - Chili Minimap [f=0029454] Shutdown Widget - Local Team Colors [f=0029454] Shutdown Widget - Display Keys 2 [f=0029454] Shutdown Widget - Save Game Menu [f=0029454] Shutdown Widget - Unit Icons [f=0029454] Shutdown Widget - Noises [f=0029454] Shutdown Widget - HealthBars [f=0029454] Shutdown Widget - Win Counter [f=0029454] Shutdown Widget - BuildETA [f=0029454] Shutdown Widget - SpringRTS Replay Stats [f=0029454] Shutdown Widget - Modular Comm Info [f=0029454] Shutdown Widget - Stereo3D [f=0029454] Shutdown Widget - Showeco and Grid Drawer [f=0029454] Shutdown Widget - Point Tracker [f=0029454] Shutdown Widget - Missile Silo Range [f=0029454] Shutdown Widget - MetalFeatures (new) [f=0029454] Shutdown Widget - MinimapEvents [f=0029454] Shutdown Widget - Local Widgets Config [f=0029454] Shutdown Widget - Highlight Geos [f=0029454] Shutdown Widget - Grab Input [f=0029454] Input grabbing is disabled! [f=0029454] Shutdown Widget - Defense Range Zero-K [f=0029454] Shutdown Widget - Darkening [f=0029454] Shutdown Widget - Context Menu [f=0029454] Shutdown Widget - Chili Spectator Panels [f=0029454] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029454] Shutdown Widget - Chili Nuke Warning [f=0029454] Shutdown Widget - Chili EndGame Window [f=0029454] Shutdown Widget - Chili Economy Panel Default [f=0029454] Shutdown Widget - CameraShake [f=0029454] Shutdown Widget - State Reverse and Latency [f=0029454] Shutdown Widget - Music Player v2 [f=0029454] Shutdown Widget - Attack AoE [f=0029454] Shutdown Widget - Map Edge Extension [f=0029454] Shutdown Widget - Selection Send [f=0029454] Shutdown Widget - LupsManager [f=0029454] Shutdown Widget - Newton Firezone [f=0029454] Shutdown Widget - Chili Pro Console [f=0029454] Shutdown Widget - Persistent Build Height [f=0029454] Shutdown Widget - Lasso Terraform GUI [f=0029454] Shutdown Widget - Lups [f=0029454] Shutdown Widget - Chili Framework [f=0029454] Shutdown Widget - Mex Placement Handler [f=0029454] Shutdown Widget - Chili Core Selector [f=0029454] Shutdown Widget - Custom Markers [f=0029454] Shutdown Widget - Select Keys [f=0029454] Shutdown Widget - Pause Screen [f=0029454] Shutdown Widget - Text To Speech Control [f=0029454] Shutdown Widget - Layout Handler [f=0029454] End widgetHandler:Shutdown [f=0029454] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={525807,63524750} {int,ext,rec}Allocs={22781222,0,0} {chunk,block}Bytes={63524750,0} [f=0029454] [Game::KillLua][1] dtor=0 luaGaia=0x52e30a90 [f=0029454] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={291123,49481453} {int,ext,rec}Allocs={22781223,0,0} {chunk,block}Bytes={49481453,0} [f=0029454] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={291123,49481453} {int,ext,rec}Allocs={22781223,0,0} {chunk,block}Bytes={49481453,0} [f=0029454] [Game::KillLua][2] dtor=0 luaRules=0x52ed7750 [f=0029454] Start gadgetHandler:Shutdown [f=0029454] Shutdown - StartSetup [f=0029454] Shutdown - UnitMorph [f=0029454] Shutdown - Carrier Drones [f=0029454] Shutdown - LupsNanoSpray [f=0029454] Shutdown - Missile Silo Controller [f=0029454] Shutdown - Modular Comm Info [f=0029454] Shutdown - Terrain Texture Handler [f=0029454] Shutdown - UnitCloakShield [f=0029454] Shutdown - Starlight Handler [f=0029454] End gadgetHandler:Shutdown [f=0029454] Start gadgetHandler:Shutdown [f=0029454] Shutdown - Save/Load [f=0029454] Shutdown - Teleport Throw [f=0029454] Shutdown - UnitMorph [f=0029454] Shutdown - Modular Comm Info [f=0029454] Shutdown - Retreat Command [f=0029454] Shutdown - Shockwaves [f=0029454] Shutdown - UnitCloakShield [f=0029454] Shutdown - Lups Cloak FX [f=0029454] Shutdown - Lups [f=0029454] Shutdown - Lups Shield [f=0029454] End gadgetHandler:Shutdown [f=0029454] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22781255,0,0} {chunk,block}Bytes={0,0} [f=0029454] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22781255,0,0} {chunk,block}Bytes={0,0} [f=0029454] [Game::KillLua][4] dtor=0 [f=0029454] [Game::~CGame][1] [f=0029454] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029454] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029454] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029454] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029454] [Game::KillLua][4] dtor=1 [f=0029454] [Game::KillMisc][1] [f=0029454] [Game::KillMisc][2] [f=0029454] [Game::KillMisc][3] [f=0029454] [Game::KillRendering][1] [f=0029454] [3DOParser::Kill] allocated 1 pieces [f=0029454] [S3OParser::Kill] allocated 587 pieces [f=0029454] [AssParser::Kill] allocated 73 pieces [f=0029454] [Game::KillInterface][1] [f=0029454] [Game::KillInterface][2] [f=0029454] [Game::KillSimulation][1] [f=0029454] [Game::KillSimulation][2] [f=0029454] [CCollisionHandler] dis-/continuous tests: 0/11022 [f=0029454] [Game::KillSimulation][3] [f=0029454] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029454] [~CPathCache(20x20)] cacheHits=88 hitPercentage=37% numHashColls=0 maxCacheSize=6 [f=0029454] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029454] [~CPathCache(40x40)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029454] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029454] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029454] [LosHandler::Kill] raycast instance cache-{hits,misses}={7209,7405}; shared=0%; cached=49% [f=0029454] [Game::KillSimulation][4] [f=0029454] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0029454] [Game::~CGame][2] [f=0029454] [Game::~CGame][3] [f=0029454] [SpringApp::Kill][3] [f=0029454] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 308857 bytes sent 181377 bytes recv'd [f=0029454] [SpringApp::Kill][4] font=0x4681daa0 [f=0029454] [SpringApp::Kill][5] [f=0029454] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x455c27c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2300ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=111ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=30ms file="objects3d/strikecom_dead_1.dae" indx=5554 inflSize=1986kb readTime=21ms file="luaui/configs/unit_state_defaults.lua" indx=2979 inflSize=1kb readTime=20ms file="scripts/jumpskirm.lua" indx=5806 inflSize=6kb readTime=17ms file="luaui/widgets/nubtron.lua" indx=4768 inflSize=25kb readTime=16ms file="luaui/images/commands/states/wrench_high.png" indx=3285 inflSize=0kb readTime=16ms file="luaui/images/commands/states/ward_on.png" indx=3284 inflSize=3kb readTime=15ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=15ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 43000862 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x469675b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46983d60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4688ac50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa0f001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]