[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DOZLikAB1K/springsettings.1194568.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3b8401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7128 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1194568/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c97f50] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c97f50] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 509ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 581ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 729ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1194568/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1194568/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510e8ef0,0x50fb0db0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 58bc3c61b1ce23ce090521294596f592 [f=-000001] Connection attempt from DoctorNic [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DoctorNic changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Nachtigall [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Nachtigall changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorNic" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorNic" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nachtigall" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nachtigall" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorNic" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorNic" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoctorNic" string="[Game::Load][lua{Rules,Gaia}={0000000070e7c020,000000007176c700}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nachtigall" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nachtigall" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nachtigall" string="[Game::Load][lua{Rules,Gaia}={0000000063f959b0,000000005fe51020}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] glhf! [f=-000001] [0] Event [4961,46.3848267,3556]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1277,46.3421631,602]: 1 finished unit Recon Commander [f=0000000] [0] DoctorNic, team: 1, elo:1556, userid: 438679 [f=0000000] [0] Nachtigall, team: 0, elo:1500, userid: 541469 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000110] [110] Event [1184,46.9209061,416]: 1 finished unit Tank Foundry [f=0000240] [240] Event [4960,46.8298492,3480]: 0 finished unit Cloakbot Factory [f=0000533] [533] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4959.49561,123.34214,3546.66479]: 0 finished unit Firefly [f=0000689] [689] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000737] [737] Event [4950.3999,46.3260803,3480]: 0 finished unit Conjurer [f=0000888] [888] Event [1212,48.7737656,416]: 1 finished unit Welder [f=0000968] [968] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001079] [1079] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0001116] [1116] Event [4950.3999,46.3260803,3480]: 0 finished unit Conjurer [f=0001412] [1412] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001574] [1574] Event [4950.3999,46.3260803,3480]: 0 finished unit Conjurer [f=0001635] [1635] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0001754] [1754] Event [1176,45.1104126,40]: 1 finished unit Solar Collector [f=0001780] [1780] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0001791] [1791] Event [4552,45.4367981,3896]: 0 finished unit Wind/Tidal Generator [f=0002068] [2068] Event [1256,45.1104126,40]: 1 finished unit Solar Collector [f=0002164] [2164] Event [4632,45.1104126,3896]: 0 finished unit Wind/Tidal Generator [f=0002402] [2402] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002409] [2409] Event [4712,45.2617798,3912]: 0 finished unit Wind/Tidal Generator [f=0002602] [2602] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002611] [2611] Event [4792,45.7537231,3912]: 0 finished unit Wind/Tidal Generator [f=0002757] [2757] Event [1336,45.1104126,40]: 1 finished unit Solar Collector [f=0002830] [2830] Event [4872,45.7206116,3912]: 0 finished unit Wind/Tidal Generator [f=0002838] [2838] Event [4952,46.6051636,3576]: 0 finished unit Caretaker [f=0003041] [3041] Event [1416,45.1104126,40]: 1 finished unit Solar Collector [f=0003043] [3043] Event [4952,45.26651,3912]: 0 finished unit Wind/Tidal Generator [f=0003112] glhf! [f=0003217] [3217] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003228] [3228] Event [5032,46.3118896,3928]: 0 finished unit Wind/Tidal Generator [f=0003251] [3251] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003368] [3368] Event [5000,46.3875732,3576]: 0 finished unit Caretaker [f=0003402] [3402] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0003420] [3420] Event [5112,52.6409302,3928]: 0 finished unit Wind/Tidal Generator [f=0003596] [3596] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0003704] [3704] Event [5192,66.6140137,3928]: 0 finished unit Wind/Tidal Generator [f=0004155] [4155] Event [5272,73.6005554,3928]: 0 finished unit Wind/Tidal Generator [f=0004396] [4396] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0004428] [4428] Event [4950.3999,46.3260803,3480]: 0 finished unit Glaive [f=0004475] [4475] Event [1212,48.7737656,416]: 1 finished unit Welder [f=0004609] [4609] Event [5352,75.0953064,3944]: 0 finished unit Wind/Tidal Generator [f=0004829] [4829] Event [1256,46.3308105,552]: 1 finished unit Energy Pylon [f=0004846] [4846] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0004985] [4985] Event [4952,47.3478088,3624]: 0 finished unit Caretaker [f=0005006] [5006] Event [5000,46.6430054,3624]: 0 finished unit Caretaker [f=0005021] [5021] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0005075] [5075] Event [1208,45.1104126,136]: 1 finished unit Storage [f=0005083] [5083] Event [4950.3999,46.3260803,3480]: 0 finished unit Glaive [f=0005205] [5205] Event [5432,75.5257568,3944]: 0 finished unit Wind/Tidal Generator [f=0005281] [5281] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0005328] [5328] Event [4950.3999,46.3260803,3480]: 0 finished unit Glaive [f=0005520] [5520] Event [1320,46.4916382,568]: 1 finished unit Caretaker [f=0005546] [5546] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0005578] [5578] Event [4950.3999,46.3260803,3480]: 0 finished unit Glaive [f=0005830] [5830] Event [4950.3999,46.3260803,3480]: 0 finished unit Glaive [f=0005867] [5867] Event [5512,76.1974487,3944]: 0 finished unit Wind/Tidal Generator [f=0006064] [6064] Event [1608,45.3327332,120]: 1 finished unit Solar Collector [f=0006068] [6068] Event [4950.3999,46.3260803,3480]: 0 finished unit Glaive [f=0006151] [6151] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0006323] [6323] Event [4950.3999,46.3260803,3480]: 0 finished unit Glaive [f=0006352] [6352] Event [1688,47.6836548,120]: 1 finished unit Solar Collector [f=0006526] [6526] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0006568] [6568] Event [5592,79.9485168,3960]: 0 finished unit Wind/Tidal Generator [f=0006571] [6571] Event [4950.3999,46.3260803,3480]: 0 finished unit Glaive [f=0006581] [6581] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0006755] [6755] Event [4950.3999,46.3260803,3480]: 0 finished unit Glaive [f=0006865] [6865] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0006955] [6955] Event [4950.3999,46.3260803,3480]: 0 finished unit Glaive [f=0007081] [7081] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0007126] [7126] Event [5672,76.0177002,3960]: 0 finished unit Wind/Tidal Generator [f=0007259] [7259] Event [648,74.286438,1208]: 1 finished unit Energy Pylon [f=0007332] [7332] Event [4950.3999,46.3260803,3480]: 0 finished unit Conjurer [f=0007356] [7356] Event [3580.45264,75.6841736,3288.46582]: 0 lost unit Glaive [f=0007392] [7392] Event [3486.35767,75.5021057,3324.94971]: 0 lost unit Glaive [f=0007452] [7452] Event [3264.32104,74.286438,3306.77441]: 0 lost unit Glaive [f=0007466] [7466] Event [3259.49878,73.5144501,3305.07422]: 0 lost unit Glaive [f=0007472] [7472] Event [5752,75.6061707,3960]: 0 finished unit Wind/Tidal Generator [f=0007482] [7482] Event [3224.76904,74.286438,3282.25903]: 0 lost unit Glaive [f=0007496] [7496] Event [3136.64624,74.286438,3279.37842]: 0 lost unit Glaive [f=0007512] [7512] Event [3140.78442,74.3222809,3258.15015]: 0 lost unit Glaive [f=0007522] [7522] Event [3129.56934,74.2811432,3261.78931]: 0 lost unit Glaive [f=0007542] [7542] Event [4248,74.286438,3864]: 0 finished unit Stardust [f=0007542] [7542] Event [3073.10889,74.286438,3253.78198]: 0 lost unit Glaive [f=0007560] [7560] Event [3031.94824,74.286438,3268.26392]: 0 lost unit Glaive [f=0007591] [7591] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0007716] [7716] Event [5832,75.8332214,3960]: 0 finished unit Wind/Tidal Generator [f=0008000] [8000] Event [5912,75.5777893,3976]: 0 finished unit Wind/Tidal Generator [f=0008063] [8063] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0008114] [8114] Event [4551.271,141.031891,3128.40381]: 0 lost unit Firefly [f=0008202] [8202] Event [5992,77.1482239,3976]: 0 finished unit Wind/Tidal Generator [f=0008204] [8204] Event [4936,47.5464783,3352]: 0 lost unit Metal Extractor [f=0008274] [8274] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0008310] [8310] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0008374] [8374] Event [5736,17.1500549,2152]: 0 lost unit Metal Extractor [f=0008388] [8388] Event [4635.61768,46.3260803,3627.29736]: 0 lost unit Conjurer [f=0008405] [8405] Event [4312,74.1965637,3704]: 0 finished unit Stardust [f=0008415] [8415] Event [4658.68018,46.3260803,3711.05566]: 1 lost unit Kodachi [f=0008429] [8429] Event [4356.96484,146.68576,3828.86499]: 0 finished unit Firefly [f=0008490] [8490] Event [4952,47.3478088,3624]: 0 lost unit Caretaker [f=0008492] [8492] Event [5776.56445,17.0675621,2091.23218]: 0 lost unit Conjurer [f=0008494] [8494] Event [4952,46.1083527,3576]: 0 lost unit Caretaker [f=0008494] [8494] Event [5000,46.1461945,3624]: 0 lost unit Caretaker [f=0008582] [8582] Event [5880,18.015686,2072]: 0 lost unit Metal Extractor [f=0008594] [8594] Event [456,16.9797668,2024]: 1 finished unit Energy Pylon [f=0008608] [8608] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0008810] [8810] Event [4861.03857,140.339233,3080.49878]: 0 lost unit Firefly [f=0008837] [8837] Event [1212,48.7737656,416]: 1 finished unit Blitz [f=0008880] [8880] Event [6120,74.286438,2856]: 0 finished unit Wind/Tidal Generator [f=0009060] [9060] Event [6104,74.286438,2936]: 0 finished unit Wind/Tidal Generator [f=0009119] [9119] Event [4938.02832,120.713547,3365.96631]: 0 finished unit Firefly [f=0009124] [9124] Event [6061.8042,74.5056915,2987.82397]: 0 lost unit Conjurer [f=0009172] [9172] Event [6104,74.286438,2936]: 0 lost unit Wind/Tidal Generator [f=0009205] [9205] Event [6091.17871,75.3866577,3079.0896]: 0 lost unit Conjurer [f=0009266] [9266] Event [4950.3999,46.3260803,3480]: 0 finished unit Scythe [f=0009298] [9298] Event [6120,74.5443115,2856]: 0 lost unit Wind/Tidal Generator [f=0009351] [9351] Event [5806.16211,162.058472,2885.97705]: 0 lost unit Firefly [f=0009659] [9659] Event [5496.48389,152.502106,3088.87158]: 0 finished unit Firefly [f=0010023] [10023] Event [1212,48.7737656,416]: 1 finished unit Blitz [f=0010036] pls sedtory my base) [f=0010190] [10190] Event [4950.3999,46.3260803,3480]: 0 finished unit Scythe [f=0010383] mhm [f=0010545] y [f=0010756] [10756] Event [4712,75.487915,2280]: 0 lost unit Metal Extractor [f=0010915] thats the purpose of the game [f=0010975] u kill all my builders [f=0011088] [11088] Event [4831.25342,160.64035,2953.35107]: 0 lost unit Firefly [f=0011200] [11200] Event [5103.27637,123.793533,3446.70752]: 0 lost unit Firefly [f=0011233] [11233] Event [5089.0957,47.3521042,3466.71387]: 0 lost unit Scythe [f=0011299] [11299] Event [4926.79492,44.8607826,3386.98633]: 1 lost unit Kodachi [f=0011447] [11447] Event [1212,48.7737656,416]: 1 finished unit Blitz [f=0011450] [11450] Event [5103.27637,46.8018646,3446.70752]: 0 lost unit Guardian Commander [f=0011794] [11794] Event [968,52.257782,344]: 1 finished unit Gunship Plant [f=0011856] [11856] Event [4960,46.3260803,3480]: 0 lost unit Cloakbot Factory [f=0012020] [12020] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0012062] [12062] Event [4617.33887,46.3491554,3480.40845]: 0 lost unit Scythe [f=0012102] [12102] Event [4872,45.7206116,3912]: 0 lost unit Wind/Tidal Generator [f=0012132] [12132] Event [4792,45.9577332,3912]: 0 lost unit Wind/Tidal Generator [f=0012154] [12154] Event [2064,307.055634,368]: 1 finished unit Advanced Radar [f=0012315] [12315] Event [4632,45.1104126,3896]: 0 lost unit Wind/Tidal Generator [f=0012354] [12354] Event [4519.02148,50.0166588,3625.65015]: 1 lost unit Kodachi [f=0012393] [12393] Event [4712,45.4892311,3912]: 0 lost unit Wind/Tidal Generator [f=0012424] [12424] Event [4358.20264,71.0962601,3716.88013]: 1 lost unit Kodachi [f=0012786] [12786] Event [4312,74.1965637,3704]: 0 lost unit Stardust [f=0012939] [12939] Event [4248,74.286438,3864]: 0 lost unit Stardust [f=0013069] [13069] Event [4952,45.26651,3912]: 0 lost unit Wind/Tidal Generator [f=0013147] [13147] Event [5032,46.5698013,3928]: 0 lost unit Wind/Tidal Generator [f=0013188] [13188] Event [968,73.257782,344]: 1 finished unit Harpy [f=0013225] [13225] Event [5112,52.8449402,3928]: 0 lost unit Wind/Tidal Generator [f=0013303] [13303] Event [5192,66.7772217,3928]: 0 lost unit Wind/Tidal Generator [f=0013381] [13381] Event [5272,73.8045654,3928]: 0 lost unit Wind/Tidal Generator [f=0013459] [13459] Event [5352,75.3531799,3944]: 0 lost unit Wind/Tidal Generator [f=0013461] [13461] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0013537] [13537] Event [5432,75.7297668,3944]: 0 lost unit Wind/Tidal Generator [f=0013545] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0013546] [13546] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0013615] [13615] Event [5512,76.3605347,3944]: 0 lost unit Wind/Tidal Generator [f=0013654] [13654] Event [968,73.257782,344]: 1 finished unit Harpy [f=0013693] [13693] Event [5592,80.2063904,3960]: 0 lost unit Wind/Tidal Generator [f=0013768] [13768] Event [5672,76.2217102,3960]: 0 lost unit Wind/Tidal Generator [f=0013800] [13800] Event [5752,75.8101807,3960]: 0 lost unit Wind/Tidal Generator [f=0013846] [13846] Event [5832,76.0372314,3960]: 0 lost unit Wind/Tidal Generator [f=0013878] [13878] Event [5912,75.6809387,3976]: 0 lost unit Wind/Tidal Generator [f=0013924] game_message: Nachtigall has been destroyed! [f=0013924] [13924] Event [undefined]: Nachtigall resigned [f=0013924] game_message: DoctorNic wins! [f=0013924] Submitting stats [f=0013924] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013924] Part| Total Time|Time of the last 0.5s [f=0013924] Draw 16625.90ms 19.90% [f=0013924] Lua::Callins::Synced 7583.50ms 8.80% [f=0013924] Lua::Callins::Unsynced 22677.59ms 28.90% [f=0013924] Lua::CollectGarbage::Synced 401.73ms 0.10% [f=0013924] Lua::CollectGarbage::Unsynced 730.77ms 0.50% [f=0013924] Misc::Profiler::AddTime 61.07ms 0.00% [f=0013924] Sim 41687.35ms 64.40% [f=0013924] [13924] Event [5992,77.3522339,3976]: 0 lost unit Wind/Tidal Generator [f=0013924] [13924] Received game_message: Nachtigall has been destroyed! [f=0013924] [13924] Received game_message: DoctorNic wins! [f=0013925] [13925] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013925] [13925] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013925] [13925] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013925] [13925] Game End Stats Values: 2,1975,1975,1975,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013925] [13925] Game End Stats Values: 3,2185,2250,2250,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.80000019,7.4666667,7.4666667,6.80000019,0,0,0,0,0,0,0,0,910,975,975,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013925] [13925] Game End Stats Values: 4,2395,2340,2340,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.0666666,9.46666622,9.46666622,9.0666666,0,0,0,0,0,0,0,0,1120,1065,1065,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013925] [13925] Game End Stats Values: 5,2640,2675,2675,2640,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,11.4666662,10.5333338,10.5333338,11.4666662,0,175,175,0,0,0,0,0,1365,1225,1225,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013925] [13925] Game End Stats Values: 6,2675,2745,2745,2675,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0567617,10.666667,10.666667,10.0567617,1275,1275,1275,1275,12,12,12,12,0,175,175,0,0,0,0,0,1400,1295,1295,1400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013925] [13925] Game End Stats Values: 7,2835,2835,2835,2835,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7752247,12,12,12.7752247,1275,1275,1275,1275,13.0666666,12.2666664,12.2666664,13.0666666,0,175,175,0,0,0,0,0,1560,1385,1385,1560,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013925] [13925] Game End Stats Values: 8,3085,2975,2975,3085,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.2400265,13.8666668,13.8666668,17.2400265,1275,1275,1275,1275,14,14,14,14,0,175,175,0,0,0,0,0,1810,1525,1525,1810,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013925] [13925] Game End Stats Values: 9,3245,3065,3065,3245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,41.1764717,187.147064,187.147064,41.1764717,0,0,0,0,24.3833141,16,16,24.3833141,1275,1275,1275,1275,14.666667,15.4666662,15.4666662,14.666667,0,175,175,0,0,180,180,0,1970,1615,1615,1970,180,0,0,180,0,0,0,0,187.147064,45.7606125,45.7606125,187.147064 [f=0013925] [13925] Game End Stats Values: 10,3280,3065,3065,3280,0,0,0,0,0,0,0,0,0,0,0,0,0,168.338867,168.338867,0,41.1764717,195.046295,195.046295,41.1764717,0,0,0,0,27.8349285,16,16,27.8349285,1275,1275,1275,1275,12.1333332,16,16,12.1333332,0,175,175,0,0,180,180,0,2005,1615,1615,2005,180,0,0,180,0,0,0,0,195.046295,45.7606125,45.7606125,195.046295 [f=0013925] [13925] Game End Stats Values: 11,3380,3340,3340,3380,0,0,0,0,0,0,0,0,0,0,0,0,0,170.588928,170.588928,0,41.1764717,195.046295,195.046295,41.1764717,0,0,0,0,25.1030445,16,16,25.1030445,1275,1275,1275,1275,12,16.2666664,16.2666664,12,65,175,175,65,0,180,180,0,2040,1890,1890,2040,180,0,0,180,0,0,0,0,195.046295,45.7606125,45.7606125,195.046295 [f=0013925] [13925] Game End Stats Values: 12,3415,3630,3630,3415,0,0,0,0,0,0,0,0,0,0,0,0,0,170.588928,170.588928,0,41.1764717,195.046295,195.046295,41.1764717,0,0,0,0,26.3738422,16,16,26.3738422,1275,1275,1275,1275,12,18.2666664,18.2666664,12,65,175,175,65,0,180,180,0,2075,2180,2180,2075,180,0,0,180,0,0,0,0,195.046295,45.7606125,45.7606125,195.046295 [f=0013925] [13925] Game End Stats Values: 13,3940,3995,3995,3940,0,0,0,0,0,0,0,0,0,0,0,0,0,170.588928,170.588928,0,41.1764717,195.046295,195.046295,41.1764717,0,0,0,0,25.1979618,16,16,25.1979618,1275,1275,1275,1275,12,20.2666664,20.2666664,12,195,350,350,195,0,180,180,0,2470,2370,2370,2470,180,0,0,180,0,0,0,0,195.046295,45.7606125,45.7606125,195.046295 [f=0013925] [13925] Game End Stats Values: 14,4070,4350,4350,4070,0,10.6012335,10.6012335,0,0,0,0,0,0,0,0,0,0,170.588928,170.588928,0,41.1764717,195.046295,195.046295,41.1764717,0,0,0,0,25.8948174,16,16,25.8948174,1275,1275,1275,1275,12,22.706749,22.706749,12,325,525,525,325,0,180,180,0,2470,2550,2550,2470,180,0,0,180,0,0,0,0,195.046295,45.7606125,45.7606125,195.046295 [f=0013925] [13925] Game End Stats Values: 15,4170,4510,4510,4170,0,20.0759754,20.0759754,0,0,0,0,0,0,0,0,0,0,170.588928,170.588928,0,41.1764717,195.046295,195.046295,41.1764717,0,0,0,0,24.1896381,16.7999992,16.7999992,24.1896381,1275,1275,1275,1275,12,23.0316467,23.0316467,12,390,525,525,390,0,180,180,0,2505,2710,2710,2505,180,0,0,180,0,0,0,0,195.046295,45.7606125,45.7606125,195.046295 [f=0013925] [13925] Game End Stats Values: 16,4425,4755,4755,4425,0,24.2566109,24.2566109,0,0,0,0,0,0,0,0,0,0,170.588928,170.588928,0,41.1764717,195.046295,195.046295,41.1764717,0,0,0,0,23.8678951,19.6000004,19.6000004,23.8678951,1275,1275,1275,1275,12.8000002,24.2787113,24.2787113,12.8000002,520,700,700,520,0,180,180,0,2630,2780,2780,2630,180,0,0,180,0,0,0,0,195.046295,45.7606125,45.7606125,195.046295 [f=0013925] [13925] Game End Stats Values: 17,4590,5020,5020,4590,0,29.4105301,29.4105301,0,0,0,0,0,0,0,0,0,0,170.588928,170.588928,0,41.1764717,195.046295,195.046295,41.1764717,0,0,0,0,17.9298,20,20,17.9298,1275,1275,1275,1275,14,24.6102619,24.6102619,14,650,875,875,650,0,180,180,0,2665,2870,2870,2665,180,0,0,180,0,0,0,0,195.046295,45.7606125,45.7606125,195.046295 [f=0013925] [13925] Game End Stats Values: 18,4315,5310,5310,4315,0,40.5025749,40.5025749,0,0,0,0,0,0,0,0,0,0,170.588928,170.588928,0,54.6875,844.776245,844.776245,54.6875,220,0,0,220,14.5603819,20,20,14.5603819,1275,1275,1275,1275,14,26.7394695,26.7394695,14,0,875,875,0,0,830,830,0,2820,3160,3160,2820,830,0,0,830,0,0,0,0,845.04895,70.0804749,70.0804749,845.04895 [f=0013925] [13925] Game End Stats Values: 19,4475,5310,5310,4475,0,59.8128319,59.8128319,0,0,0,0,0,0,0,0,0,0,207.825073,207.825073,0,54.6875,860.447083,860.447083,54.6875,220,0,0,220,20.258873,20,20,20.258873,1275,1275,1275,1275,14,29.2873516,29.2873516,14,0,875,875,0,0,830,830,0,2980,3160,3160,2980,830,0,0,830,0,0,0,0,860.719788,70.0804749,70.0804749,860.719788 [f=0013925] [13925] Game End Stats Values: 20,3465,5135,5135,3465,0,59.8128319,59.8128319,0,0,0,0,0,0,0,0,0,0,207.825073,207.825073,0,245.152756,1898.18823,1898.18823,245.152756,440,0,0,440,26.8687553,20,20,26.8687553,1275,1275,1275,1275,19.4888859,28,28,19.4888859,0,700,700,0,175,1520,1520,175,1750,3160,3160,1750,2095,350,350,2095,96.3334808,0,0,96.3334808,2425.85596,487.044464,487.044464,2425.85596 [f=0013925] [13925] Game End Stats Values: 21,3410,5635,5635,3410,0,63.2008095,63.2008095,0,0,0,0,0,0,0,0,0,0,239.263672,239.263672,0,302.799805,2066.2146,2066.2146,302.799805,440,0,0,440,22.0412121,20,20,22.0412121,1275,1275,1275,1275,8.39999962,28.2258663,28.2258663,8.39999962,0,1000,1000,0,175,1661.83337,1661.83337,175,1695,3360,3360,1695,2236.8335,350,350,2236.8335,96.3334808,0,0,96.3334808,2594.26685,547.216125,547.216125,2594.26685 [f=0013925] [13925] Game End Stats Values: 22,3385,5635,5635,3385,0,88.1276932,88.1276932,0,0,0,0,0,0,0,0,0,0,571.690674,571.690674,0,311.035095,2391.375,2391.375,311.035095,440,0,0,440,14.792222,20,20,14.792222,1275,1275,1275,1275,8.62222004,29.6617928,29.6617928,8.62222004,250,1000,1000,250,175,1971.83337,1971.83337,175,1420,3360,3360,1420,2546.8335,350,350,2546.8335,105.666672,0,0,105.666672,2924.27002,555.451416,555.451416,2924.27002 [f=0013925] [13925] Game End Stats Values: 23,3385,5635,5635,3385,0,101.194702,101.194702,0,0,0,0,0,0,0,0,0,0,712.597839,712.597839,0,311.035095,2391.375,2391.375,311.035095,440,0,0,440,16.485096,20,20,16.485096,1275,1275,1275,1275,8,28.8711338,28.8711338,8,250,1000,1000,250,175,1971.83337,1971.83337,175,1420,3360,3360,1420,2546.8335,350,350,2546.8335,105.666672,0,0,105.666672,2924.27002,555.451416,555.451416,2924.27002 [f=0013925] [13925] Game End Stats Values: 24,3635,5935,5935,3635,0,101.194702,101.194702,0,0,0,0,0,0,0,0,0,0,712.597839,712.597839,0,311.035095,2391.375,2391.375,311.035095,440,0,0,440,22.9149818,20,20,22.9149818,1275,1275,1275,1275,8,28,28,8,500,1300,1300,500,175,1971.83337,1971.83337,175,1420,3360,3360,1420,2546.8335,350,350,2546.8335,105.666672,0,0,105.666672,2924.27002,555.451416,555.451416,2924.27002 [f=0013925] [13925] Game End Stats Values: 25,3545,5935,5935,3545,0,101.644814,101.644814,0,0,0,0,0,0,0,0,0,0,755.488586,755.488586,0,311.035095,2481.37524,2481.37524,311.035095,440,0,0,440,21.4701767,20,20,21.4701767,1275,1275,1275,1275,11.5777702,28.0300064,28.0300064,11.5777702,500,1300,1300,500,175,2061.8335,2061.8335,175,1330,3360,3360,1330,2690.5,350,350,2690.5,105.666672,0,0,105.666672,3014.27026,556.64563,556.64563,3014.27026 [f=0013925] [13925] Game End Stats Values: 26,3295,5935,5935,3295,0,102.094978,102.094978,0,0,0,0,0,0,0,0,0,0,876.190918,876.190918,0,413.97699,3209.83789,3209.83789,413.97699,440,0,0,440,12.6744776,20,20,12.6744776,1275,1275,1275,1275,6,28.0300102,28.0300102,6,250,1300,1300,250,175,2311.8335,2311.8335,175,1330,3360,3360,1330,2940.5,350,350,2940.5,105.666672,0,0,105.666672,3748.31323,667.871826,667.871826,3748.31323 [f=0013925] [13925] Game End Stats Values: 27,2020,5885,5885,2020,0,102.634666,102.634666,0,0,0,0,0,0,0,0,0,302.340302,996.647034,996.647034,302.340302,618.741272,4207.72607,4207.72607,618.741272,440,0,0,440,9.92126751,20,20,9.92126751,0,1275,1275,0,3.86666656,28.0359783,28.0359783,3.86666656,250,1250,1250,250,350,3586.8335,3586.8335,350,1330,3360,3360,1330,4215.5,700,700,4215.5,105.666672,0,0,105.666672,4897.42041,933.918823,933.918823,4897.42041 [f=0013925] [13925] Game End Stats Values: 28,1000,6760,6760,1000,0,104.85041,104.85041,0,0,0,0,0,0,0,0,0,332.340302,1156.43933,1156.43933,332.340302,811.630432,4743.63623,4743.63623,811.630432,440,0,0,440,18.0694046,20,20,18.0694046,0,1275,1275,0,2,28.1477146,28.1477146,2,0,1425,1425,0,350,4606.8335,4606.8335,350,560,4060,4060,560,5235.5,700,700,5235.5,105.666672,0,0,105.666672,5448.85303,1316.56909,1316.56909,5448.85303 [f=0013925] [13925] Game End Stats Values: 29,930,6810,6810,930,0,134.559296,134.559296,0,0,0,0,0,0,0,0,0,362.340302,1597.65503,1597.65503,362.340302,987.571228,5004.02734,5004.02734,987.571228,440,0,0,440,17.1140442,20,20,17.1140442,0,1675,1675,0,2,29.9805946,29.9805946,2,0,1075,1075,0,525,4676.8335,4676.8335,525,490,4060,4060,490,5305.5,1050,1050,5305.5,105.666672,0,0,105.666672,5729.40283,1500.14795,1500.14795,5729.40283 [f=0013925] [13925] Game End Stats Values: 30,490,6510,6510,490,0,157.189346,157.189346,0,0,0,0,0,0,0,0,0,392.340302,1883.28833,1883.28833,392.340302,987.571228,5218.39941,5218.39941,987.571228,0,0,0,0,29.930542,20,20,29.930542,0,1675,1675,0,2,29.5086708,29.5086708,2,0,775,775,0,525,5116.8335,5116.8335,525,490,4060,4060,490,5745.5,1350,1350,5745.5,105.666672,0,0,105.666672,5953.67334,1644.48962,1644.48962,5953.67334 [f=0013925] [13925] Game End Stats Values: 31,280,6985,6985,280,0,157.189346,157.189346,0,0,0,0,0,0,0,0,0,422.340302,1904.6228,1904.6228,422.340302,987.571228,5398.73438,5398.73438,987.571228,0,0,0,0,27.5759773,20,20,27.5759773,0,1675,1675,0,2,28,28,2,0,1250,1250,0,525,5326.8335,5326.8335,525,280,4060,4060,280,5955.5,1350,1350,5955.5,105.666672,0,0,105.666672,6163.66797,1644.48962,1644.48962,6163.66797 [f=0013925] [13925] Game End Stats Values: 32,35,7285,7285,35,0,157.375824,157.375824,0,0,0,0,0,0,0,0,0,452.340302,1910.5083,1910.5083,452.340302,987.571228,5608.22998,5608.22998,987.571228,0,0,0,0,7.60684919,20,20,7.60684919,0,1675,1675,0,2,28.0124302,28.0124302,2,0,1550,1550,0,525,5571.8335,5571.8335,525,35,4060,4060,35,6200.5,1350,1350,6200.5,105.666672,0,0,105.666672,6408.65186,1644.48962,1644.48962,6408.65186 [f=0014072] [14072] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0014132] Player DoctorNic left the game: normal quit [f=0014132] [14132] Event [undefined]: DoctorNic quit [f=0014195] Spectator Nachtigall left the game: normal quit [f=0014195] [14195] Event [undefined]: Nachtigall quit [f=0014201] No clients connected, shutting down server [f=0014201] Server shutdown [f=0014201] [14201] all players disconnected [f=0014525] [14525] Event [968,73.257782,344]: 1 finished unit Harpy [f=0014886] [14886] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0015368] [15368] Event [968,73.257782,344]: 1 finished unit Harpy [f=0015724] [15724] Event [1212,48.7737656,416]: 1 finished unit Kodachi [f=0015978] Autoquit sending quit command. [f=0015978] [QuitAction] user exited to system [f=0015978] [SpringApp::Kill][1] fromRun=1 [f=0015978] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015978] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015978] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015978] [ThreadPool::SetThreadCount][2] workers=0 [f=0015978] [SpringApp::Kill][2] [f=0015978] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015978] [Game::KillLua][3] dtor=0 luaUI=0x50eecdf0 [f=0015978] Start widgetHandler:Shutdown [f=0015978] Shutdown - SaveOrderList Complete [f=0015978] Writing last game win data [f=0015978] Shutdown - SaveConfigData Complete [f=0015978] Shutdown Widget - Save/Load API [f=0015978] Shutdown Widget - Chili Highlight [f=0015978] Shutdown Widget - Draw After Chili [f=0015978] Shutdown Widget - EPIC Menu [f=0015978] Shutdown Widget - Chili Widget Selector [f=0015978] Shutdown Widget - Chili Minimap [f=0015978] Shutdown Widget - Local Team Colors [f=0015978] Shutdown Widget - Display Keys 2 [f=0015978] Shutdown Widget - Save Game Menu [f=0015978] Shutdown Widget - Unit Icons [f=0015978] Shutdown Widget - Noises [f=0015978] Shutdown Widget - HealthBars [f=0015978] Shutdown Widget - Win Counter [f=0015978] Shutdown Widget - BuildETA [f=0015978] Shutdown Widget - SpringRTS Replay Stats [f=0015978] Shutdown Widget - Modular Comm Info [f=0015978] Shutdown Widget - Stereo3D [f=0015978] Shutdown Widget - Showeco and Grid Drawer [f=0015978] Shutdown Widget - Point Tracker [f=0015978] Shutdown Widget - Missile Silo Range [f=0015978] Shutdown Widget - MetalFeatures (new) [f=0015978] Shutdown Widget - MinimapEvents [f=0015978] Shutdown Widget - Local Widgets Config [f=0015978] Shutdown Widget - Highlight Geos [f=0015978] Shutdown Widget - Grab Input [f=0015978] Input grabbing is disabled! [f=0015978] Shutdown Widget - Defense Range Zero-K [f=0015978] Shutdown Widget - Darkening [f=0015978] Shutdown Widget - Context Menu [f=0015978] Shutdown Widget - Chili Spectator Panels [f=0015978] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015978] Shutdown Widget - Chili Nuke Warning [f=0015978] Shutdown Widget - Chili EndGame Window [f=0015978] Shutdown Widget - Chili Economy Panel Default [f=0015978] Shutdown Widget - CameraShake [f=0015978] Shutdown Widget - State Reverse and Latency [f=0015978] Shutdown Widget - Music Player v2 [f=0015978] Shutdown Widget - Attack AoE [f=0015978] Shutdown Widget - UnitShapes [f=0015978] Shutdown Widget - Map Edge Extension [f=0015978] Shutdown Widget - Selection Send [f=0015978] Shutdown Widget - LupsManager [f=0015978] Shutdown Widget - Newton Firezone [f=0015978] Shutdown Widget - Chili Pro Console [f=0015978] Shutdown Widget - Persistent Build Height [f=0015978] Shutdown Widget - Lasso Terraform GUI [f=0015978] Shutdown Widget - Lups [f=0015978] Shutdown Widget - Chili Framework [f=0015978] Shutdown Widget - Mex Placement Handler [f=0015978] Shutdown Widget - Chili Core Selector [f=0015978] Shutdown Widget - Custom Markers [f=0015978] Shutdown Widget - Select Keys [f=0015978] Shutdown Widget - Pause Screen [f=0015978] Shutdown Widget - Text To Speech Control [f=0015978] Shutdown Widget - Layout Handler [f=0015978] End widgetHandler:Shutdown [f=0015978] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={599497,68913589} {int,ext,rec}Allocs={12861710,0,0} {chunk,block}Bytes={68913589,0} [f=0015978] [Game::KillLua][1] dtor=0 luaGaia=0x50fb0db0 [f=0015978] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386175,55938970} {int,ext,rec}Allocs={12861711,0,0} {chunk,block}Bytes={55938970,0} [f=0015978] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386175,55938970} {int,ext,rec}Allocs={12861711,0,0} {chunk,block}Bytes={55938970,0} [f=0015978] [Game::KillLua][2] dtor=0 luaRules=0x510e8ef0 [f=0015978] Start gadgetHandler:Shutdown [f=0015978] Shutdown - StartSetup [f=0015978] Shutdown - UnitMorph [f=0015978] Shutdown - Carrier Drones [f=0015978] Shutdown - LupsNanoSpray [f=0015978] Shutdown - Missile Silo Controller [f=0015978] Shutdown - Modular Comm Info [f=0015978] Shutdown - Terrain Texture Handler [f=0015978] Shutdown - UnitCloakShield [f=0015978] Shutdown - Starlight Handler [f=0015978] End gadgetHandler:Shutdown [f=0015978] Start gadgetHandler:Shutdown [f=0015978] Shutdown - Save/Load [f=0015978] Shutdown - Teleport Throw [f=0015978] Shutdown - UnitMorph [f=0015978] Shutdown - Modular Comm Info [f=0015978] Shutdown - Retreat Command [f=0015978] Shutdown - Shockwaves [f=0015978] Shutdown - UnitCloakShield [f=0015978] Shutdown - Lups Cloak FX [f=0015978] Shutdown - Lups [f=0015978] Shutdown - Lups Shield [f=0015978] End gadgetHandler:Shutdown [f=0015978] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12861743,0,0} {chunk,block}Bytes={0,0} [f=0015978] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12861743,0,0} {chunk,block}Bytes={0,0} [f=0015978] [Game::KillLua][4] dtor=0 [f=0015978] [Game::~CGame][1] [f=0015978] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015978] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015978] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015978] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015978] [Game::KillLua][4] dtor=1 [f=0015978] [Game::KillMisc][1] [f=0015978] [Game::KillMisc][2] [f=0015978] [Game::KillMisc][3] [f=0015978] [Game::KillRendering][1] [f=0015978] [3DOParser::Kill] allocated 1 pieces [f=0015978] [S3OParser::Kill] allocated 293 pieces [f=0015978] [AssParser::Kill] allocated 41 pieces [f=0015978] [Game::KillInterface][1] [f=0015978] [Game::KillInterface][2] [f=0015978] [Game::KillSimulation][1] [f=0015978] [Game::KillSimulation][2] [f=0015978] [CCollisionHandler] dis-/continuous tests: 0/1390946 [f=0015978] [Game::KillSimulation][3] [f=0015978] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015978] [~CPathCache(24x16)] cacheHits=54 hitPercentage=42% numHashColls=0 maxCacheSize=11 [f=0015978] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015978] [~CPathCache(48x32)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015978] [LosHandler::Kill] raycast instance cache-{hits,misses}={2534,6460}; shared=3%; cached=26% [f=0015978] [Game::KillSimulation][4] [f=0015978] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015978] [Game::~CGame][2] [f=0015978] [Game::~CGame][3] [f=0015978] [SpringApp::Kill][3] [f=0015978] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169071 bytes sent 119645 bytes recv'd [f=0015978] [SpringApp::Kill][4] font=0x44bceaa0 [f=0015978] [SpringApp::Kill][5] [f=0015978] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44c3b8d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2236ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=54ms file="bitmaps/pd/shield.png" indx=566 inflSize=260kb readTime=39ms file="luaui/widgets/chili/skins/evolved/panel_1021.png" indx=4088 inflSize=4kb readTime=26ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=25ms file="bitmaps/loadpictures/communication.png" indx=508 inflSize=2799kb readTime=20ms file="unitpics/factoryamph.png" indx=6485 inflSize=10kb readTime=17ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=16ms file="luaui/widgets/gui_jumpjets.lua" indx=4711 inflSize=8kb readTime=14ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=14ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 39921111 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44d63f70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d57f20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c3bc50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3b8401cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]