[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AbsOBSLCzh/springsettings.1194550.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcba001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7125 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1194550/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462c5600] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462c5600] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 554ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 630ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DoctorNic was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1194550/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1194550/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b50660,0x5dc9f370}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0eb53c61beeb0b8c2795adccbf54ffe2 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Hoppili with number 2 to team 0 [f=-000001] > SPRINGIE:User Hoppili|tankheavyraid|7_6|donator_0|False|Ger||DE [f=-000001] Connection attempt from Hoppili [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player TheWarning with number 3 to team 0 [f=-000001] > SPRINGIE:User TheWarning|roost|6_6||False|||IN [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f8f24090,00000000f6a8c710}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000d2215430,00000000cb120400}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={00000000af7e7940,00000000cad39f50}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000a8069ab0,00000000a803cc40}]" [f=-000001] gl hf [f=-000001] and I haven't even started raging at my mouse and keyboard yet [f=-000001] and shitty windows [f=-000001] [TheWarning] Allies: lol [f=-000001] the day is young [f=-000001] Allies: I choose: Recon! [f=-000001] :/ [f=-000001] [0] Event [4194,396.659485,907]: 0 finished unit Recon Commander [f=-000001] [0] Event [463,399.984497,4664]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3343, userid: 85949 [f=0000000] [0] Godde, team: 0, elo:3237, userid: 86744 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4320,399.975983,912]: 0 finished unit Hovercraft Platform [f=0000009] [9] Event [664,399.978638,4584]: 1 finished unit Amphbot Factory [f=0000241] [241] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000352] [352] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000453] [453] Event [4288,399.978638,912]: 0 finished unit Quill [f=0000481] [481] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000481] [481] Event [664.055237,399.978638,4548]: 1 finished unit Conch [f=0000583] [583] Event [424,399.978638,4824]: 1 finished unit Wind/Tidal Generator [f=0000673] [673] Event [376,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0000796] [796] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0000924] [924] Event [296,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0001076] [1076] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001141] [1141] Event [312,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0001192] [1192] Event [3616,249.000549,896]: 0 finished unit Lotus [f=0001221] [1221] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0001386] [1386] Event [312,399.62616,4328]: 1 finished unit Wind/Tidal Generator [f=0001461] [1461] Event [992,395.065308,4272]: 1 finished unit Radar Tower [f=0001508] [1508] Event [3560,249.000549,920]: 0 finished unit Solar Collector [f=0001535] [1535] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0001617] [1617] Event [312,384.373474,4152]: 1 finished unit Wind/Tidal Generator [f=0001849] [1849] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0001850] [1850] Event [3608,249.000549,840]: 0 finished unit Solar Collector [f=0001952] [1952] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0001993] [1993] Event [280,256.018066,3656]: 1 finished unit Wind/Tidal Generator [f=0002037] [2037] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0002082] [2082] Event [280,249.000549,3544]: 1 finished unit Wind/Tidal Generator [f=0002266] [2266] Event [4648,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0002305] [2305] Event [3640,249.000549,952]: 0 finished unit Solar Collector [f=0002400] [2400] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002473] [2473] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002521] [2521] Event [4728,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0002568] [2568] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0002679] [2679] Event [4288,399.978638,912]: 0 finished unit Quill [f=0002761] [2761] Event [4808,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0002765] [2765] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0002856] Spectator TheWarning left the game: normal quit [f=0002856] [2856] Event [undefined]: TheWarning quit [f=0002936] [2936] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0002948] [2948] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0003001] [3001] Event [4696,399.978638,504]: 0 finished unit Wind/Tidal Generator [f=0003041] [3041] Event [312,249.000549,3320]: 1 finished unit Solar Collector [f=0003133] [3133] Event [296,249.000549,3464]: 1 finished unit Wind/Tidal Generator [f=0003193] [3193] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0003307] [3307] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0003315] [3315] Event [4680,399.978638,584]: 0 finished unit Wind/Tidal Generator [f=0003435] [3435] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0003593] [3593] Event [1016,390.17334,4328]: 1 finished unit Caretaker [f=0003684] [3684] Event [664.055237,399.978638,4548]: 1 finished unit Conch [f=0003687] [3687] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0003727] [3727] Event [4704,249.000549,1584]: 0 finished unit Lotus [f=0003828] [3828] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0003868] [3868] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0003964] [3964] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0004023] [4023] Event [808,399.978638,4328]: 1 finished unit Wind/Tidal Generator [f=0004048] [4048] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0004128] [4128] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0004154] [4154] Event [712,399.978638,4328]: 1 finished unit Wind/Tidal Generator [f=0004227] [4227] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0004251] [4251] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0004265] [4265] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0004355] [4355] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0004399] [4399] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0004400] [4400] Event [616,399.978638,4344]: 1 finished unit Wind/Tidal Generator [f=0004588] [4588] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0004663] [4663] Event [2192,209.405518,4208]: 1 finished unit Radar Tower [f=0004706] [4706] Event [4288,399.978638,912]: 0 finished unit Quill [f=0004716] [4716] Event [520,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0004720] [4720] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0004785] [4785] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0004884] [4884] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0004947] [4947] Event [424,399.978638,4392]: 1 finished unit Wind/Tidal Generator [f=0004991] [4991] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0005026] [5026] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0005039] [5039] Event [2779.82153,248.682892,4767.83838]: 0 lost unit Dagger [f=0005040] [5040] Event [3018.96338,247.187653,4733.03223]: 1 lost unit Duck [f=0005062] [5062] Event [1824,158.766174,1120]: 0 finished unit Lotus [f=0005064] [5064] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0005142] [5142] Event [746.886353,152.934265,2399.02808]: 0 lost unit Dagger [f=0005169] [5169] Event [2166.22046,249.000549,4812.08057]: 0 lost unit Dagger [f=0005235] [5235] Event [576,152.934265,2144]: 1 finished unit Lotus [f=0005247] [5247] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0005249] [5249] Event [2049.6897,248.76358,4587.25195]: 1 lost unit Duck [f=0005284] [5284] Event [328,399.978638,4408]: 1 finished unit Wind/Tidal Generator [f=0005287] [5287] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0005356] [5356] Event [1658.58557,249.000549,4168.21143]: 0 lost unit Dagger [f=0005376] [5376] Event [1686.88806,249.000549,4111.07227]: 0 lost unit Dagger [f=0005428] [5428] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0005431] [5431] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0005502] [5502] Event [312,395.556641,4248]: 1 finished unit Wind/Tidal Generator [f=0005581] [5581] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0005608] [5608] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0005610] [5610] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0005689] [5689] Event [4448,293.583679,2112]: 0 finished unit Lotus [f=0005761] [5761] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0005788] [5788] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0005890] [5890] Event [1056,166.937256,2176]: 1 finished unit Picket [f=0005895] [5895] Event [1488,248.156738,1600]: 0 finished unit Lotus [f=0006050] [6050] Event [4528,292.793274,2160]: 0 finished unit Radar Tower [f=0006318] [6318] Event [600,399.925232,4296]: 1 finished unit Caretaker [f=0006336] [6336] Event [1136,190.382385,1968]: 1 finished unit Picket [f=0006428] [6428] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0006573] [6573] Event [1264,195.98999,2064]: 1 finished unit Lotus [f=0006616] [6616] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0006672] [6672] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0006698] [6698] Event [328,371.759033,4088]: 1 finished unit Wind/Tidal Generator [f=0006886] [6886] Event [1488,248.156738,1600]: 0 lost unit Lotus [f=0006948] [6948] Event [4688,249.000549,1808]: 0 finished unit Lotus [f=0006977] [6977] Event [328,345.643616,3992]: 1 finished unit Wind/Tidal Generator [f=0006981] [6981] Event [4312,399.978638,792]: 0 finished unit Caretaker [f=0007009] [7009] Event [1632,231.376648,2112]: 1 finished unit Radar Tower [f=0007047] [7047] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0007059] [7059] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0007077] [7077] Event [4664,399.978638,664]: 0 finished unit Wind/Tidal Generator [f=0007120] [7120] Event [328,315.682983,3896]: 1 finished unit Wind/Tidal Generator [f=0007300] [7300] Event [1760,181.004333,1280]: 0 finished unit Picket [f=0007358] [7358] Event [1536,229.037476,2048]: 1 finished unit Lotus [f=0007395] [7395] Event [4552,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0007398] [7398] Event [3712,243.927002,3712]: 1 finished unit Radar Tower [f=0007414] [7414] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0007418] [7418] Event [664.055237,399.978638,4548]: 1 finished unit Conch [f=0007463] [7463] Event [328,289.599609,3800]: 1 finished unit Wind/Tidal Generator [f=0007502] [7502] Event [4472,399.978638,376]: 0 finished unit Wind/Tidal Generator [f=0007602] [7602] Event [3582.4292,203.408325,1578.83667]: 1 lost unit Duck [f=0007735] [7735] Event [328,265.139771,3704]: 1 finished unit Wind/Tidal Generator [f=0007739] [7739] Event [4408,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0007767] [7767] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0007808] [7808] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0007875] [7875] Event [3600,235.787964,3632]: 1 finished unit Lotus [f=0007891] [7891] Event [4328,399.957275,536]: 0 finished unit Wind/Tidal Generator [f=0008064] [8064] Event [1712,238.864136,2128]: 1 finished unit Picket [f=0008086] [8086] Event [392,369.633484,4072]: 1 finished unit Wind/Tidal Generator [f=0008159] [8159] Event [4264,398.921204,616]: 0 finished unit Wind/Tidal Generator [f=0008198] [8198] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0008199] [8199] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0008295] [8295] Event [4184,394.62738,696]: 0 finished unit Wind/Tidal Generator [f=0008377] [8377] Event [928,257.25708,960]: 0 finished unit Radar Tower [f=0008415] [8415] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0008445] [8445] Event [392,396.496582,4264]: 1 finished unit Wind/Tidal Generator [f=0008472] [8472] Event [1504,248.680115,1728]: 1 lost unit Picket [f=0008549] [8549] Event [4120,392.010498,776]: 0 finished unit Wind/Tidal Generator [f=0008552] [8552] Event [3840,249.000549,3680]: 1 finished unit Lotus [f=0008560] [8560] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0008565] [8565] Event [4361.43066,160.889786,2727.9834]: 1 lost unit Duck [f=0008596] [8596] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0008633] [8633] Event [392,399.049377,4312]: 1 finished unit Wind/Tidal Generator [f=0008842] [8842] Event [1760,181.004333,1280]: 0 lost unit Picket [f=0008874] [8874] Event [3874.32813,188.007874,2996.96167]: 1 lost unit Duck [f=0008884] [8884] Event [4097.39014,168.509155,3032.86597]: 1 lost unit Duck [f=0008960] [8960] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0008965] [8965] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0009050] [9050] Event [4224,267.211914,4064]: 1 finished unit Radar Tower [f=0009092] [9092] Event [552,396.549988,4200]: 1 finished unit Caretaker [f=0009143] [9143] Event [424,383.422852,4136]: 1 finished unit Wind/Tidal Generator [f=0009148] [9148] Event [3941.96802,205.304123,3280.09106]: 1 lost unit Duck [f=0009206] [9206] Event [4512,152.165222,2448]: 0 finished unit Lotus [f=0009206] [9206] Event [376,388.78479,4184]: 1 finished unit Wind/Tidal Generator [f=0009275] [9275] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0009318] [9318] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0009344] [9344] Event [376,381.64978,4136]: 1 finished unit Wind/Tidal Generator [f=0009434] [9434] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0009454] [9454] Event [1696,232.273865,1632]: 1 lost unit Lotus [f=0009508] [9508] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0009577] [9577] Event [3840,249.000549,3680]: 1 lost unit Lotus [f=0009606] [9606] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0009768] [9768] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0009794] [9794] Event [1920,213.13324,1664]: 1 finished unit Lotus [f=0009826] [9826] Event [1768,163.861084,1144]: 0 lost unit Metal Extractor [f=0009920] [9920] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0010061] [10061] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0010066] [10066] Event [1824,158.766174,1120]: 0 lost unit Lotus [f=0010171] [10171] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0010184] [10184] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0010287] [10287] Event [1888,237.272644,1856]: 1 finished unit Picket [f=0010289] [10289] Event [3120,163.700867,3824]: 1 finished unit Lotus [f=0010352] [10352] Event [928,257.25708,960]: 0 lost unit Radar Tower [f=0010362] [10362] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0010394] [10394] Event [3600,235.787964,3632]: 1 lost unit Lotus [f=0010445] [10445] Event [4424,399.978638,792]: 0 finished unit Caretaker [f=0010493] [10493] Event [3712,243.927002,3712]: 1 lost unit Radar Tower [f=0010497] [10497] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0010498] [10498] Event [1944,163.594055,984]: 0 lost unit Metal Extractor [f=0010534] [10534] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0010587] [10587] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0010623] [10623] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0010652] [10652] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0010708] [10708] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0010797] [10797] Event [3184,157.164001,3984]: 1 lost unit Picket [f=0010813] [10813] Event [3518.67236,201.757416,3821.1228]: 0 lost unit Scalpel [f=0010817] [10817] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0010846] [10846] Event [3408,245.475769,3344]: 1 lost unit Radar Tower [f=0010850] [10850] Event [3618.77002,217.320435,3902.78711]: 0 lost unit Scalpel [f=0010885] [10885] Event [3474.69751,192.94426,3843.7771]: 1 lost unit Duck [f=0010887] [10887] Event [3574.50684,222.257233,3723.94702]: 0 lost unit Scalpel [f=0010910] [10910] Event [4752,158.050537,4752]: 1 finished unit Lotus [f=0010919] [10919] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0010936] [10936] Event [3214.81934,191.068451,3660.98706]: 1 lost unit Duck [f=0010942] [10942] Event [3523.73071,209.574295,3768.75977]: 0 lost unit Dagger [f=0010955] [10955] Event [3451.26953,189.342072,3849.46265]: 0 lost unit Dagger [f=0010964] [10964] Event [3296,174.360657,3840]: 1 lost unit Lotus [f=0010965] [10965] Event [3278.51221,190.821869,3714.89844]: 0 lost unit Dagger [f=0011014] [11014] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0011014] [11014] Event [3535.99902,202.358276,3837.75073]: 0 lost unit Dagger [f=0011039] [11039] Event [3391.87744,184.046997,3839.81641]: 1 lost unit Duck [f=0011044] [11044] Event [3413.57324,180.104675,3887.57397]: 1 lost unit Duck [f=0011070] [11070] Event [3548.73853,204.939529,3837.05737]: 0 lost unit Dagger [f=0011085] [11085] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0011098] [11098] Event [3364.07739,167.222809,3946.86572]: 1 lost unit Duck [f=0011104] [11104] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0011194] [11194] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0011335] [11335] Event [3379.93384,196.970505,3748.29102]: 1 lost unit Duck [f=0011339] [11339] Event [3362.29102,203.835999,3689.06592]: 1 lost unit Duck [f=0011340] [11340] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0011345] [11345] Event [4480,158.840942,4752]: 1 finished unit Lotus [f=0011369] [11369] Event [3432.28931,156.462997,4043.49438]: 1 lost unit Duck [f=0011372] [11372] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0011391] [11391] Event [4298.58398,171.17392,4696.51709]: 0 lost unit Dagger [f=0011404] [11404] Event [1768,161.477203,1144]: 1 finished unit Metal Extractor [f=0011406] [11406] Event [3369.15698,164.421387,3971.59814]: 1 lost unit Duck [f=0011427] [11427] Event [3136,157.698059,4016]: 1 finished unit Lotus [f=0011442] [11442] Event [3444.8396,193.163513,3820.90771]: 1 lost unit Duck [f=0011455] [11455] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0011499] [11499] Event [3531.47998,197.432358,3871.99927]: 0 lost unit Scalpel [f=0011534] [11534] Event [280,166.915894,456]: 0 lost unit Metal Extractor [f=0011560] [11560] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0011606] [11606] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0011629] [11629] Event [3605.93091,232.948578,3658.22363]: 1 lost unit Duck [f=0011664] [11664] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0011674] [Game::ClientReadNet] added new player Anarchid with number 4 to team 0 [f=0011674] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0011697] Connection attempt from Anarchid [f=0011697] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0011697] -> Connection established (given id 4) [f=0011708] [11708] Event [4224,267.211914,4064]: 1 lost unit Radar Tower [f=0011713] [11713] Event [3578.8291,208.347977,3865.96973]: 1 lost unit Duck [f=0011730] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0011730] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011763] [11763] Event [2681.05884,249.000549,295.524109]: 0 lost unit Quill [f=0011769] [11769] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0011772] [11772] Event [4010.07935,249.006241,3885.81299]: 0 lost unit Dagger [f=0011772] [11772] Event [520,153.265381,232]: 0 lost unit Metal Extractor [f=0011787] [11787] Event [4640,161.59668,4608]: 1 finished unit Lotus [f=0011792] [11792] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0011875] [11875] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0011886] [11886] Event [1944,161.563263,984]: 1 finished unit Metal Extractor [f=0011910] [11910] Event [2992,155.989075,3920]: 1 finished unit Picket [f=0011970] [11970] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0011979] [11979] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0012032] [12032] Event [1984,165.997314,1312]: 1 finished unit Radar Tower [f=0012053] [12053] Event [496,159.866333,464]: 1 finished unit Lotus [f=0012084] [12084] Event [4288,399.978638,912]: 0 finished unit Dagger [f=0012089] [12089] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0012196] [12196] Event [4688,157.345581,4656]: 1 finished unit Picket [f=0012206] [12206] Event [3329.22388,248.945862,3200.08423]: 1 lost unit Bulkhead [f=0012226] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0012246] [12246] Event [3530.99731,241.615067,3508.04932]: 0 lost unit Scalpel [f=0012253] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0012253] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x5353f310,0x823b2010}]" [f=0012325] [12325] Event [3341.48901,248.78801,3113.18848]: 1 lost unit Bulkhead [f=0012329] [12329] Event [4288,399.978638,912]: 0 finished unit Scalpel [f=0012341] [12341] Event [2064,162.098694,1056]: 1 finished unit Lotus [f=0012392] [12392] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0012402] [12402] Event [2749.8501,213.16124,801.449158]: 0 lost unit Dagger [f=0012441] [12441] Event [2903.49756,249.000549,450.792694]: 0 lost unit Dagger [f=0012462] [12462] Event [2762.14038,244.047302,522.734009]: 1 lost unit Bulkhead [f=0012480] [12480] Event [3363.85254,222.304489,3515.00879]: 0 lost unit Scalpel [f=0012483] [12483] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0012519] [12519] Event [4408,399.978638,696]: 0 finished unit Caretaker [f=0012537] [12537] Event [576,160.015869,400]: 1 finished unit Lotus [f=0012563] [12563] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0012604] [12604] Event [3394.06104,248.093597,3281.09644]: 0 lost unit Scalpel [f=0012606] [12606] Event [3721.30078,246.49086,3421.5979]: 1 lost unit Duck [f=0012610] [12610] Event [4544,165.762329,4656]: 1 finished unit Picket [f=0012625] [12625] Event [4288,399.978638,912]: 0 finished unit Bolas [f=0012648] [12648] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0012665] [12665] Event [3361.4729,248.607788,3228.56274]: 0 lost unit Scalpel [f=0012671] [12671] Event [3584.52539,249.133636,3400.01123]: 1 lost unit Duck [f=0012710] [12710] Event [2527.75,219.614014,677.574524]: 0 lost unit Dagger [f=0012793] [12793] Event [2613.34741,233.43399,577.139465]: 1 lost unit Bulkhead [f=0012801] [12801] Event [4288,399.978638,912]: 0 finished unit Bolas [f=0012831] [12831] Event [2379.09082,200.864319,787.815613]: 0 lost unit Dagger [f=0012869] frikkin bulkheads [f=0012933] [12933] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0012950] [12950] Event [3248,156.298828,4064]: 1 finished unit Picket [f=0012970] [12970] Event [4288,399.978638,912]: 0 finished unit Bolas [f=0012992] [12992] Event [3578.68311,248.920303,3326.62866]: 1 lost unit Duck [f=0013007] [13007] Event [3413.646,236.969788,3429.66943]: 1 lost unit Duck [f=0013013] [13013] Event [2356.43188,233.185257,524.205322]: 0 lost unit Dagger [f=0013044] [13044] Event [2328.2395,203.769241,748.051025]: 0 lost unit Dagger [f=0013057] [13057] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0013086] [13086] Event [2541.98486,248.337524,421.201691]: 0 lost unit Dagger [f=0013089] [13089] Event [3515.70508,248.994949,3331.71338]: 1 lost unit Duck [f=0013107] [13107] Event [3313.41846,248.895493,3147.17139]: 0 lost unit Scalpel [f=0013138] [13138] Event [4864,155.57251,4576]: 1 finished unit Picket [f=0013145] [13145] Event [4288,399.978638,912]: 0 finished unit Bolas [f=0013205] how does hovers counter them again? [f=0013212] [13212] Event [2112,203.253174,704]: 1 finished unit Lotus [f=0013281] [13281] Event [664.055237,399.978638,4548]: 1 finished unit Conch [f=0013315] [13315] Event [4288,399.978638,912]: 0 finished unit Bolas [f=0013339] [13339] Event [520,151.234589,232]: 1 finished unit Metal Extractor [f=0013363] [13363] Event [4864,160.357666,4704]: 1 finished unit Radar Tower [f=0013368] [13368] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0013441] [13441] Event [undefined]: Godde resigned [f=0013441] game_message: Godde has been destroyed! [f=0013441] game_message: PRO_rANDY wins! [f=0013441] Submitting stats [f=0013441] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013441] Part| Total Time|Time of the last 0.5s [f=0013441] Draw 25744.54ms 30.10% [f=0013441] Lua::Callins::Synced 7492.86ms 9.10% [f=0013441] Lua::Callins::Unsynced 33751.17ms 36.10% [f=0013441] Lua::CollectGarbage::Synced 474.55ms 0.10% [f=0013441] Lua::CollectGarbage::Unsynced 1153.54ms 0.60% [f=0013441] Misc::Profiler::AddTime 99.00ms 0.10% [f=0013441] Sim 38198.04ms 54.40% [f=0013441] [13441] Received game_message: Godde has been destroyed! [f=0013441] [13441] Received game_message: PRO_rANDY wins! [f=0013442] [13442] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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20,6315,7400,7400,6315,164.096725,374.120789,374.120789,164.096725,0,0,0,0,0,0,0,0,0,0,0,0,460.650757,583.885986,583.885986,460.650757,550,660,660,550,34.6059036,49.7261505,49.7261505,34.6059036,1385,1495,1495,1385,23.2949467,29.9829903,29.9829903,23.2949467,1740,1960,1960,1740,261.599976,430.500031,430.500031,261.599976,2640,3285,3285,2640,430.500031,324.599915,324.599915,430.500031,0,32.3999786,32.3999786,0,584.963562,460.650757,460.650757,584.963562 [f=0013442] [13442] Game End Stats Values: 21,6655,7745,7745,6655,207.672913,445.737305,445.737305,207.672913,0,0,0,0,0,0,0,0,0,0,0,0,753.201721,683.885986,683.885986,753.201721,450,750,750,450,39.5662613,56.3601074,56.3601074,39.5662613,1385,1495,1495,1385,24.9050808,30.7744389,30.7744389,24.9050808,2180,2180,2180,2180,501.599976,530.5,530.5,501.599976,2640,3320,3320,2640,530.5,564.599915,564.599915,530.5,0,32.3999786,32.3999786,0,684.963562,767.698669,767.698669,684.963562 [f=0013442] [13442] Game End Stats Values: 22,7055,8235,8235,7055,261.21637,533.71582,533.71582,261.21637,0,0,0,0,0,0,0,0,0,0,0,0,920.334473,1226.15967,1226.15967,920.334473,540,750,750,540,42.8574944,65.1212769,65.1212769,42.8574944,1385,1550,1550,1385,26.1028957,31.8652306,31.8652306,26.1028957,2400,2330,2330,2400,581.599976,530.5,530.5,581.599976,2730,3605,3605,2730,530.5,644.599915,644.599915,530.5,0,32.3999786,32.3999786,0,1227.23718,934.831421,934.831421,1227.23718 [f=0013442] [13442] Game End Stats Values: 23,6965,8475,8475,6965,344.360352,623.346619,623.346619,344.360352,0,0,0,0,0,0,0,0,89.5323486,0,0,89.5323486,1200.98975,1853.29858,1853.29858,1200.98975,540,750,750,540,40.9931068,65.478302,65.478302,40.9931068,1385,1550,1550,1385,29.4095993,31.9753799,31.9753799,29.4095993,2400,2570,2570,2400,761.199768,620.5,620.5,761.199768,2640,3605,3605,2640,620.5,824.199707,824.199707,620.5,0,32.3999786,32.3999786,0,1858.8678,1215.48669,1215.48669,1858.8678 [f=0013442] [13442] Game End Stats Values: 24,7185,8985,8985,7185,382.145142,690.301208,690.301208,382.145142,0,0,0,0,0,0,0,0,96.9023438,0,0,96.9023438,1200.98975,2025.53625,2025.53625,1200.98975,450,940,940,450,35.140995,52.7029648,52.7029648,35.140995,1385,1550,1550,1385,26.2523193,31.530302,31.530302,26.2523193,2620,2800,2800,2620,761.199768,710.5,710.5,761.199768,2730,3695,3695,2730,710.5,824.199707,824.199707,710.5,0,32.3999786,32.3999786,0,2031.10547,1215.48669,1215.48669,2031.10547 [f=0013442] [13442] Game End Stats Values: 25,7530,9080,9080,7530,406.557739,757.211304,757.211304,406.557739,0,0,0,0,0,0,0,0,96.9023438,0,0,96.9023438,1582.44617,2300.99854,2300.99854,1582.44617,450,850,850,450,36.0750084,54.741951,54.741951,36.0750084,1330,1495,1495,1330,24.827507,33.4153519,33.4153519,24.827507,2840,3040,3040,2840,1087.19971,855.5,855.5,1087.19971,2910,3695,3695,2910,855.5,1150.19958,1150.19958,855.5,0,37.9555359,37.9555359,0,2306.56763,1596.94312,1596.94312,2306.56763 [f=0013442] [13442] Game End Stats Values: 26,6910,9160,9160,6910,455.420593,843.296265,843.296265,455.420593,0,0,0,0,0,0,0,0,96.9023438,0,0,96.9023438,2006.10803,3293.91162,3293.91162,2006.10803,450,940,940,450,41.8489838,67.3466873,67.3466873,41.8489838,1330,1495,1495,1330,27.2575207,37.4723396,37.4723396,27.2575207,2220,3030,3030,2220,1515.19971,1835.5,1835.5,1515.19971,2910,3695,3695,2910,1915.5,1658.19958,1658.19958,1915.5,0,94.355751,94.355751,0,3304.21484,2104.2356,2104.2356,3304.21484 [f=0013442] [13442] Game End Stats Values: 27,7070,9180,9180,7070,510.060913,928.72699,928.72699,510.060913,0,0,0,0,0,0,0,0,96.9023438,0,0,96.9023438,2407.23071,3809.81104,3809.81104,2407.23071,450,1120,1120,450,42.3459702,68.431633,68.431633,42.3459702,1330,1495,1495,1330,28.3093567,37.1620522,37.1620522,28.3093567,2380,2780,2780,2380,1995.19971,2225.5,2225.5,1995.19971,2910,3785,3785,2910,2305.5,2138.19971,2138.19971,2305.5,0,130.35585,130.35585,0,3904.23828,2505.35815,2505.35815,3904.23828 [f=0013442] [13442] Game End Stats Values: 28,7095,9710,9710,7095,577.446533,1019.57977,1019.57977,577.446533,0,0,0,0,0,0,0,0,96.9023438,0,0,96.9023438,2578.39575,4252.73926,4252.73926,2578.39575,450,1400,1400,450,45.0375977,74.3075333,74.3075333,45.0375977,1330,1495,1495,1330,27.0257072,39.6035233,39.6035233,27.0257072,2620,2940,2940,2620,2130.19971,2520.5,2520.5,2130.19971,2695,3875,3875,2695,2600.5,2273.19971,2273.19971,2600.5,0,177.012039,177.012039,0,4347.1665,2676.52319,2676.52319,4347.1665 [f=0013442] [13442] Game End Stats Values: 29,6895,9690,9690,6895,629.329163,1106.23193,1106.23193,629.329163,0,0,0,0,0,0,0,0,96.9023438,0,0,96.9023438,3324.15649,5088.771,5088.771,3324.15649,450,1680,1680,450,45.200016,74.6621094,74.6621094,45.200016,1330,1495,1495,1330,25.4588413,42.3234825,42.3234825,25.4588413,2240,2640,2640,2240,2820.19971,3120.5,3120.5,2820.19971,2875,3875,3875,2875,3200.5,2963.19971,2963.19971,3200.5,0,246.159103,246.159103,0,5183.19824,3514.28394,3514.28394,5183.19824 [f=0013442] [13442] Game End Stats Values: 30,6690,9650,9650,6690,655.073425,1175.92859,1175.92859,655.073425,0,0,0,0,0,0,0,0,96.9023438,0,0,96.9023438,4065.55078,5328.91455,5328.91455,4065.55078,450,1880,1880,450,38.8307686,60.7578583,60.7578583,38.8307686,1330,1495,1495,1330,23.7162838,39.49646,39.49646,23.7162838,2035,2400,2400,2035,3370.19971,3880.5,3880.5,3370.19971,2875,3875,3875,2875,3960.5,3513.19971,3513.19971,3960.5,0,286.409119,286.409119,0,5423.3418,4255.67822,4255.67822,5423.3418 [f=0013442] [13442] Game End Stats Values: 31,6760,10215,10215,6760,673.324158,1230.1499,1230.1499,673.324158,0,0,0,0,0,0,0,0,96.9023438,0,0,96.9023438,4145.55078,5526.17285,5526.17285,4145.55078,450,2070,2070,450,37.3321228,57.4862633,57.4862633,37.3321228,1330,1550,1550,1330,23.3036289,44.1694107,44.1694107,23.3036289,2105,2480,2480,2105,3450.19971,4180.5,4180.5,3450.19971,2875,4115,4115,2875,4260.5,3593.19971,3593.19971,4260.5,0,392.858429,392.858429,0,5620.6001,4335.67822,4335.67822,5620.6001 [f=0013444] [13444] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0013449] [13449] Event [3349.71362,190.528091,2460.35645]: 0 lost unit Dagger [f=0013460] [13460] Event [3838.14355,167.199417,2647.56812]: 0 lost unit Quill [f=0013481] [13481] Event [4011.23828,249.000549,1322.57068]: 0 lost unit Recon Commander [f=0013484] [13484] Event [3258.54541,229.583969,2777.53906]: 0 lost unit Scalpel [f=0013603] Player PRO_rANDY left the game: normal quit [f=0013603] [13603] Event [undefined]: PRO_rANDY quit [f=0013628] Spectator Hoppili left the game: normal quit [f=0013628] [13628] Event [undefined]: Hoppili quit [f=0013634] Spectator Godde left the game: normal quit [f=0013634] [13634] Event [undefined]: Godde quit [f=0013634] Spectator Anarchid left the game: normal quit [f=0013634] [13634] Event [undefined]: Anarchid quit [f=0013640] No clients connected, shutting down server [f=0013640] Server shutdown [f=0013640] [13640] all players disconnected [f=0013646] [13646] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0013742] [13742] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0013818] [13818] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0013893] [13893] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0013968] [13968] Event [280,164.885101,456]: 1 finished unit Metal Extractor [f=0014080] [14080] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0014177] [14177] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0014253] [14253] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0014328] [14328] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0014515] [14515] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0014612] [14612] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0014688] [14688] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0014763] [14763] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0014950] [14950] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0015047] [15047] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0015123] [15123] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0015198] [15198] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0015385] [15385] Event [664.055237,399.978638,4548]: 1 finished unit Bulkhead [f=0015482] [15482] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0015558] [15558] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0015633] [15633] Event [664.055237,399.978638,4548]: 1 finished unit Duck [f=0015802] Autoquit sending quit command. [f=0015802] [QuitAction] user exited to system [f=0015802] [SpringApp::Kill][1] fromRun=1 [f=0015802] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015802] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015802] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015802] [ThreadPool::SetThreadCount][2] workers=0 [f=0015802] [SpringApp::Kill][2] [f=0015802] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015802] [Game::KillLua][3] dtor=0 luaUI=0x52bea380 [f=0015802] Start widgetHandler:Shutdown [f=0015802] Shutdown - SaveOrderList Complete [f=0015802] Writing last game win data [f=0015802] Shutdown - SaveConfigData Complete [f=0015802] Shutdown Widget - Chili Highlight [f=0015802] Shutdown Widget - Save/Load API [f=0015802] Shutdown Widget - Draw After Chili [f=0015802] Shutdown Widget - EPIC Menu [f=0015802] Shutdown Widget - Chili Minimap [f=0015802] Shutdown Widget - Chili Widget Selector [f=0015802] Shutdown Widget - Local Team Colors [f=0015802] Shutdown Widget - Display Keys 2 [f=0015802] Shutdown Widget - Save Game Menu [f=0015802] Shutdown Widget - HealthBars [f=0015802] Shutdown Widget - Noises [f=0015802] Shutdown Widget - Unit Icons [f=0015802] Shutdown Widget - Win Counter [f=0015802] Shutdown Widget - SpringRTS Replay Stats [f=0015802] Shutdown Widget - BuildETA [f=0015802] Shutdown Widget - Modular Comm Info [f=0015802] Shutdown Widget - Music Player v2 [f=0015802] Shutdown Widget - State Reverse and Latency [f=0015802] Shutdown Widget - CameraShake [f=0015802] Shutdown Widget - Chili Economy Panel Default [f=0015802] Shutdown Widget - Chili EndGame Window [f=0015802] Shutdown Widget - Chili Nuke Warning [f=0015802] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015802] Shutdown Widget - Chili Spectator Panels [f=0015802] Shutdown Widget - Context Menu [f=0015802] Shutdown Widget - Darkening [f=0015802] Shutdown Widget - Defense Range Zero-K [f=0015802] Shutdown Widget - Grab Input [f=0015802] Input grabbing is disabled! [f=0015802] Shutdown Widget - Highlight Geos [f=0015802] Shutdown Widget - Local Widgets Config [f=0015802] Shutdown Widget - MinimapEvents [f=0015802] Shutdown Widget - MetalFeatures (new) [f=0015802] Shutdown Widget - Missile Silo Range [f=0015802] Shutdown Widget - Point Tracker [f=0015802] Shutdown Widget - Showeco and Grid Drawer [f=0015802] Shutdown Widget - Stereo3D [f=0015802] Shutdown Widget - Attack AoE [f=0015802] Shutdown Widget - Map Edge Extension [f=0015802] Shutdown Widget - Selection Send [f=0015802] Shutdown Widget - LupsManager [f=0015802] Shutdown Widget - Newton Firezone [f=0015802] Shutdown Widget - Chili Pro Console [f=0015802] Shutdown Widget - Persistent Build Height [f=0015802] Shutdown Widget - Lasso Terraform GUI [f=0015802] Shutdown Widget - Chili Framework [f=0015802] Shutdown Widget - Lups [f=0015802] Shutdown Widget - Custom Markers [f=0015802] Shutdown Widget - Chili Core Selector [f=0015802] Shutdown Widget - Mex Placement Handler [f=0015802] Shutdown Widget - Select Keys [f=0015802] Shutdown Widget - Pause Screen [f=0015802] Shutdown Widget - Layout Handler [f=0015802] Shutdown Widget - Text To Speech Control [f=0015802] End widgetHandler:Shutdown [f=0015802] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={454984,62316382} {int,ext,rec}Allocs={18801215,0,0} {chunk,block}Bytes={62316382,0} [f=0015802] [Game::KillLua][1] dtor=0 luaGaia=0x5dc9f370 [f=0015802] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387003,56768353} {int,ext,rec}Allocs={18801217,0,0} {chunk,block}Bytes={56768353,0} [f=0015802] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387003,56768353} {int,ext,rec}Allocs={18801217,0,0} {chunk,block}Bytes={56768353,0} [f=0015802] [Game::KillLua][2] dtor=0 luaRules=0x52b50660 [f=0015802] Start gadgetHandler:Shutdown [f=0015802] Shutdown - StartSetup [f=0015802] Shutdown - UnitMorph [f=0015802] Shutdown - Carrier Drones [f=0015802] Shutdown - LupsNanoSpray [f=0015802] Shutdown - Missile Silo Controller [f=0015802] Shutdown - Modular Comm Info [f=0015802] Shutdown - Terrain Texture Handler [f=0015802] Shutdown - UnitCloakShield [f=0015802] Shutdown - Starlight Handler [f=0015802] End gadgetHandler:Shutdown [f=0015802] Start gadgetHandler:Shutdown [f=0015802] Shutdown - Save/Load [f=0015802] Shutdown - Teleport Throw [f=0015802] Shutdown - UnitMorph [f=0015802] Shutdown - Modular Comm Info [f=0015802] Shutdown - Retreat Command [f=0015802] Shutdown - Shockwaves [f=0015802] Shutdown - UnitCloakShield [f=0015802] Shutdown - Lups Cloak FX [f=0015802] Shutdown - Lups [f=0015802] Shutdown - Lups Shield [f=0015802] End gadgetHandler:Shutdown [f=0015802] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18801249,0,0} {chunk,block}Bytes={0,0} [f=0015802] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18801249,0,0} {chunk,block}Bytes={0,0} [f=0015802] [Game::KillLua][4] dtor=0 [f=0015802] [Game::~CGame][1] [f=0015802] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015802] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015802] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015802] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015802] [Game::KillLua][4] dtor=1 [f=0015802] [Game::KillMisc][1] [f=0015802] [Game::KillMisc][2] [f=0015802] [Game::KillMisc][3] [f=0015802] [Game::KillRendering][1] [f=0015802] [3DOParser::Kill] allocated 1 pieces [f=0015802] [S3OParser::Kill] allocated 360 pieces [f=0015802] [AssParser::Kill] allocated 0 pieces [f=0015802] [Game::KillInterface][1] [f=0015802] [Game::KillInterface][2] [f=0015802] [Game::KillSimulation][1] [f=0015802] [Game::KillSimulation][2] [f=0015802] [CCollisionHandler] dis-/continuous tests: 0/438415 [f=0015802] [Game::KillSimulation][3] [f=0015802] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015802] [~CPathCache(20x20)] cacheHits=206 hitPercentage=29% numHashColls=0 maxCacheSize=29 [f=0015802] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015802] [~CPathCache(40x40)] cacheHits=91 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015802] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015802] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015802] [LosHandler::Kill] raycast instance cache-{hits,misses}={14660,19278}; shared=3%; cached=40% [f=0015802] [Game::KillSimulation][4] [f=0015802] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015802] [Game::~CGame][2] [f=0015802] [Game::~CGame][3] [f=0015802] [SpringApp::Kill][3] [f=0015802] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167240 bytes sent 290488 bytes recv'd [f=0015802] [SpringApp::Kill][4] font=0x461f9aa0 [f=0015802] [SpringApp::Kill][5] [f=0015802] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46267440) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2148ms file="unittextures/bcore_abc_1.tga" indx=7054 inflSize=3210kb readTime=91ms file="unittextures/bcore_abc_2.tga" indx=7056 inflSize=1800kb readTime=37ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=521 inflSize=2722kb readTime=21ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=16ms file="luaui/widgets/dbg_chili_profiler.lua" indx=4607 inflSize=4kb readTime=16ms file="unitpics/bomberriot.png" indx=6384 inflSize=9kb readTime=15ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4671 inflSize=20kb readTime=15ms file="luaui/widgets/map_edge_barrier.lua" indx=4757 inflSize=7kb readTime=12ms file="anims/cursorfight_10.png" indx=38 inflSize=0kb readTime=11ms file="luaui/widgets/map_edge_extension.lua" indx=4758 inflSize=14kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 35050266 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x46358e80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46355420) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462784a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcba001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]