[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MqSfyPHPLn/springsettings.1194520.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f81f801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7125 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1194520/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bba1b0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bba1b0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 594ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] quadwwww was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1194520/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (178ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1194520/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e1f010,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 04aa3c615b2ceaeca37a79194596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kapy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kapy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kapy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kapy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000dbfc4e60,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player Godde with number 2 to team 0 [f=-000001] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|A||SE [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] hi gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kapy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kapy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kapy" string="[Game::Load][lua{Rules,Gaia}={00000000728f46c0,0000000000000000}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: TEDIOUS SCROLLING! [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000ca0cb5c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player izirayd with number 3 to team 0 [f=-000001] > SPRINGIE:User izirayd|hoverskirm|7_7||False|PRTeam||RU [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [0] Event [1327,-17.89624,646]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4695,-18.277588,4444]: 1 finished unit Guardian Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2868, userid: 529075 [f=0000000] [0] Kapy, team: 0, elo:2313, userid: 491530 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000002] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0000002] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000076] [76] Event [4848,0,4288]: 1 finished unit Shipyard [f=0000095] Yes, hi, I suck at 1v1 [f=0000248] [248] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000353] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0000378] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0000378] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000009b195c40,0000000000000000}]" [f=0000435] [435] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000480] [480] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000539] [539] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0000582] [582] Event [1448,0,600]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [1480,0,664]: 0 finished unit Wind/Tidal Generator [f=0000675] [675] Event [1296,0,800]: 0 finished unit Shipyard [f=0000689] [689] Event [4727.29395,58.8688965,4460.54785]: 1 finished unit Firefly [f=0000735] [735] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000860] [860] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0000930] [930] Event [4520,0,4392]: 1 finished unit Wind/Tidal Generator [f=0000990] [990] Event [1384,-1,632]: 0 finished unit Urchin [f=0001335] [1335] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0001437] [1437] Event [1080,0.60098267,584]: 0 finished unit Wind/Tidal Generator [f=0001475] [1475] Event [4840,0,4287.98779]: 1 finished unit Mariner [f=0001527] [1527] Event [1176,0,568]: 0 finished unit Wind/Tidal Generator [f=0001617] [1617] Event [1272,0,552]: 0 finished unit Wind/Tidal Generator [f=0001707] [1707] Event [1352,0,536]: 0 finished unit Wind/Tidal Generator [f=0001782] [1782] Event [4664,0,4504]: 1 finished unit Wind/Tidal Generator [f=0001935] [1935] Event [992,13.2348022,656]: 0 finished unit Lotus [f=0002025] [2025] Event [4776,0,4552]: 1 finished unit Wind/Tidal Generator [f=0002047] [2047] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0002138] [2138] Event [1304,0,800]: 0 finished unit Mariner [f=0002204] [2204] Event [4888,0,4552]: 1 finished unit Wind/Tidal Generator [f=0002383] [2383] Event [4984,0,4552]: 1 finished unit Wind/Tidal Generator [f=0002455] [2455] Event [1304,0,800]: 0 finished unit Hunter [f=0002526] [2526] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0002584] [2584] Event [5064,2.18713379,4488]: 1 finished unit Wind/Tidal Generator [f=0002640] [2640] Event [1192,-1,792]: 0 finished unit Urchin [f=0002769] [2769] Event [1304,0,800]: 0 finished unit Hunter [f=0002950] [2950] Event [3560,-1,3784]: 1 finished unit Urchin [f=0003046] [3046] Event [1760,89.8383484,592]: 0 finished unit Lotus [f=0003064] [3064] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0003066] [3066] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0003273] [3273] Event [1856,172.368561,608]: 0 finished unit Radar Tower [f=0003474] [3474] Event [630.838135,0,2052.45679]: 0 lost unit Hunter [f=0003574] [3574] Event [4904,-1,4616]: 1 finished unit Urchin [f=0003576] [3576] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0003593] [3593] Event [633.238098,0,2253.75903]: 1 lost unit Hunter [f=0003604] [3604] Event [719.675781,0,2155.19116]: 0 lost unit Hunter [f=0003759] [3759] Event [5096,0,4312]: 1 finished unit Wind/Tidal Generator [f=0003765] [3765] Event [1304,-4,800]: 0 finished unit Mistral [f=0003902] [3902] Event [936,-1,2056]: 0 lost unit Metal Extractor [f=0003924] [3924] Event [5080,0,4376]: 1 finished unit Wind/Tidal Generator [f=0003977] [3977] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0004089] [4089] Event [5128,0,4232]: 1 finished unit Wind/Tidal Generator [f=0004311] [4311] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0004328] [4328] Event [5128,0,4168]: 1 finished unit Wind/Tidal Generator [f=0004508] [4508] Event [5144,0,4104]: 1 finished unit Wind/Tidal Generator [f=0004518] [4518] Event [2200,-1,1032]: 0 finished unit Urchin [f=0004593] [4593] Event [2200,-1,1032]: 0 lost unit Urchin [f=0004630] [4630] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0004688] [4688] Event [5144,0,4040]: 1 finished unit Wind/Tidal Generator [f=0004718] [4718] Event [1304,-4,800]: 0 finished unit Mistral [f=0004796] [4796] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0004832] [4832] Event [1790.349,-4,1271.62231]: 0 lost unit Mistral [f=0004853] [4853] Event [5144,0,3976]: 1 finished unit Wind/Tidal Generator [f=0004946] [4946] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0005048] [5048] Event [5144,0,3912]: 1 finished unit Wind/Tidal Generator [f=0005050] [5050] Event [1304,0,800]: 0 finished unit Hunter [f=0005129] [5129] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0005243] [5243] Event [5160,0,3848]: 1 finished unit Wind/Tidal Generator [f=0005254] [5254] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0005261] [5261] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0005367] [5367] Event [1304,0,800]: 0 finished unit Hunter [f=0005438] [5438] Event [5160,0,3784]: 1 finished unit Wind/Tidal Generator [f=0005475] [5475] Event [2031.87146,0,1475.82593]: 1 lost unit Hunter [f=0005489] [5489] Event [2528,-5,3088]: 1 finished unit Lotus [f=0005516] [5516] Event [1942.6416,0,1462.44055]: 0 lost unit Hunter [f=0005632] [5632] Event [5160,0,3720]: 1 finished unit Wind/Tidal Generator [f=0005828] [5828] Event [5176,0,3656]: 1 finished unit Wind/Tidal Generator [f=0005912] [5912] Event [728,-1,1960]: 0 finished unit Urchin [f=0005961] [5961] Event [1994.01721,0,1093.39844]: 1 lost unit Hunter [f=0006025] [6025] Event [5176,0,3592]: 1 finished unit Wind/Tidal Generator [f=0006032] [6032] Event [1942.48303,0,1030.01172]: 1 lost unit Hunter [f=0006043] [6043] Event [1304,-4,800]: 0 finished unit Mistral [f=0006145] [6145] Event [4840,0,4287.98779]: 1 finished unit Mariner [f=0006205] [6205] Event [5176,0,3528]: 1 finished unit Wind/Tidal Generator [f=0006228] [6228] Event [2440,-10,3144]: 1 finished unit Hacksaw [f=0006284] izirayd added point: xD [f=0006344] [6344] Event [1899.15222,0,1180.08533]: 0 lost unit Hunter [f=0006382] [6382] Event [5192,0,3464]: 1 finished unit Wind/Tidal Generator [f=0006434] [6434] Event [1805.28882,0,915.673645]: 1 lost unit Hunter [f=0006482] [6482] Event [1761.24939,0,970.814758]: 1 lost unit Hunter [f=0006510] [6510] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0006547] [6547] Event [5192,0,3400]: 1 finished unit Wind/Tidal Generator [f=0006727] [6727] Event [5192,0,3336]: 1 finished unit Wind/Tidal Generator [f=0006738] [6738] Event [1304,-4,800]: 0 finished unit Mistral [f=0006743] Kapy added point: Fucking water, fucking ships [f=0006836] [6836] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0006885] [6885] Event [1011.95123,0,1867.47693]: 1 lost unit Hunter [f=0006909] [6909] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0006922] [6922] Event [5192,0,3272]: 1 finished unit Wind/Tidal Generator [f=0007006] [izirayd] Allies: fucking fuck [f=0007059] [7059] Event [735.911255,0,1864.79175]: 1 lost unit Hunter [f=0007117] [7117] Event [5208,0,3208]: 1 finished unit Wind/Tidal Generator [f=0007152] [7152] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0007312] [7312] Event [5208,0,3144]: 1 finished unit Wind/Tidal Generator [f=0007434] [7434] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0007482] [7482] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0007834] [7834] Event [1304,0,800]: 0 finished unit Mariner [f=0007960] [7960] Event [696,-85.177063,1672]: 0 finished unit Storage [f=0008098] [8098] Event [4840,0,4287.98779]: 1 finished unit Mariner [f=0008154] [8154] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0008238] [8238] Event [1944,11.2156067,3640]: 1 finished unit Solar Collector [f=0008308] [8308] Event [4984,0,4232]: 1 finished unit Caretaker [f=0008374] [8374] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0008507] [8507] Event [1848,14.1159973,3640]: 1 finished unit Solar Collector [f=0008572] [8572] Event [4984,0,4296]: 1 finished unit Caretaker [f=0008617] [8617] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0008683] [8683] Event [1304,0,800]: 0 finished unit Hunter [f=0008717] [8717] Event [336,0,1984]: 0 finished unit Radar Tower [f=0008767] [8767] Event [4984,0,4360]: 1 finished unit Caretaker [f=0008814] [8814] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0008834] [8834] Event [1760,13.4211121,3600]: 1 finished unit Lotus [f=0008857] [8857] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0009030] [9030] Event [1728,13.2247314,3552]: 1 finished unit Radar Tower [f=0009144] [9144] Event [4840,0,4287.98779]: 1 finished unit Mariner [f=0009474] [9474] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0009559] [9559] Event [328,-1,2088]: 0 finished unit Urchin [f=0009667] [9667] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0009816] [9816] Event [5480,-1,536]: 1 finished unit Metal Extractor [f=0009862] [9862] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0009872] [9872] Event [1128,0,632]: 0 finished unit Wind/Tidal Generator [f=0009969] [9969] Event [1304,0,800]: 0 finished unit Hunter [f=0010057] [10057] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0010252] [10252] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0010281] [10281] Event [5512,-1,344]: 1 finished unit Metal Extractor [f=0010389] [10389] Event [1080,0,712]: 0 finished unit Wind/Tidal Generator [f=0010429] [10429] Event [2388.30176,0,1615.11926]: 0 lost unit Hunter [f=0010452] [10452] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0010591] [10591] Event [2113.42334,0,1576.5]: 1 lost unit Hunter [f=0010617] [10617] Event [2016.14111,0,1558.37134]: 0 lost unit Hunter [f=0010697] [10697] Event [1976.01636,-3.8530142,1751.64136]: 0 lost unit Mistral [f=0010700] [10700] Event [2047.04565,-4,1843.59973]: 0 lost unit Mistral [f=0010744] [10744] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0010792] [10792] Event [5320,-1,376]: 1 finished unit Urchin [f=0010800] [10800] Event [1818.72827,0,1424.10681]: 1 lost unit Hunter [f=0010806] [10806] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0010924] [10924] Event [1032,0,792]: 0 finished unit Wind/Tidal Generator [f=0010928] [10928] Event [1304,0,800]: 0 finished unit Hunter [f=0011033] [11033] Event [504,-1,2008]: 0 finished unit Urchin [f=0011039] [11039] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0011052] [11052] Event [2044.60559,0,1160.71338]: 1 lost unit Hunter [f=0011195] [11195] Event [696,-85.177063,1672]: 0 lost unit Storage [f=0011293] [11293] Event [1743.31372,0,1232.1261]: 1 lost unit Hunter [f=0011308] [11308] Event [5288,-1,552]: 1 finished unit Urchin [f=0011324] [11324] Event [1339.16382,0,1143.55176]: 0 lost unit Hunter [f=0011354] [11354] Event [1000,0,872]: 0 finished unit Wind/Tidal Generator [f=0011359] [11359] Event [1222.9978,0,1090.12292]: 1 lost unit Hunter [f=0011404] [11404] Event [760,0,2152]: 0 finished unit Wind/Tidal Generator [f=0011416] [11416] Event [1000,0,872]: 0 lost unit Wind/Tidal Generator [f=0011421] [11421] Event [1304,-4,800]: 0 lost unit Mistral [f=0011422] [11422] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0011444] [11444] Event [1052.19189,-45,940.449524]: 1 lost unit Seawolf [f=0011461] [11461] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0011494] [11494] Event [1202.8822,0,915.144897]: 1 lost unit Hunter [f=0011502] [11502] Event [1081.64648,-45,905.571167]: 1 lost unit Seawolf [f=0011509] [11509] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0011600] [11600] Event [1226.20056,0,923.469116]: 0 lost unit Mariner [f=0011600] [11600] Event [1266.25513,0,934.362]: 1 lost unit Hunter [f=0011691] [11691] Event [840,0,2072]: 0 finished unit Wind/Tidal Generator [f=0011716] [11716] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0011747] [11747] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0011897] [11897] Event [920,0,1992]: 0 finished unit Wind/Tidal Generator [f=0011951] [11951] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0011972] [11972] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0011995] [11995] Event [664,0,4680]: 1 finished unit Wind/Tidal Generator [f=0012057] [12057] Event [1544,-1,664]: 0 lost unit Metal Extractor [f=0012104] [12104] Event [680,0,4520]: 1 finished unit Wind/Tidal Generator [f=0012133] [12133] Event [1480,0,664]: 0 lost unit Wind/Tidal Generator [f=0012137] [12137] Event [1542.19446,-25.732996,541.053894]: 1 lost unit Seawolf [f=0012157] [12157] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0012176] [12176] Event [1509.10291,-25.393364,528.775269]: 1 lost unit Seawolf [f=0012270] [12270] Event [1384,-1,632]: 0 lost unit Urchin [f=0012284] [12284] Event [680,0,4456]: 1 finished unit Wind/Tidal Generator [f=0012312] [12312] Event [1304,-4,800]: 0 lost unit Mistral [f=0012350] [12350] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0012366] [12366] Event [616,-85.177063,1864]: 0 finished unit Storage [f=0012371] [12371] Event [1304,-4,800]: 0 lost unit Mistral [f=0012387] [12387] Event [1304,-4,800]: 0 lost unit Mistral [f=0012449] [12449] Event [680,0,4392]: 1 finished unit Wind/Tidal Generator [f=0012494] [12494] Event [1217.28918,-15.74569,573.954529]: 1 lost unit Seawolf [f=0012513] [12513] Event [1192,-1,792]: 0 lost unit Urchin [f=0012536] [12536] Event [1224.03821,-16.492678,554.176941]: 1 lost unit Seawolf [f=0012545] [12545] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0012572] [12572] Event [1168.39636,-4,608.422058]: 0 lost unit Mistral [f=0012614] [12614] Event [664,0,4328]: 1 finished unit Wind/Tidal Generator [f=0012636] Spectator izirayd left the game: normal quit [f=0012636] [12636] Event [undefined]: izirayd quit [f=0012647] [12647] Event [1176,0,568]: 0 lost unit Wind/Tidal Generator [f=0012741] [12741] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0012794] [12794] Event [664,0,4264]: 1 finished unit Wind/Tidal Generator [f=0012848] Close one [f=0012916] [12916] Event [undefined]: Kapy resigned [f=0012916] game_message: Kapy has been destroyed! [f=0012916] game_message: PRO_Clopse wins! [f=0012916] Submitting stats [f=0012916] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012916] Part| Total Time|Time of the last 0.5s [f=0012916] Draw 22380.32ms 19.42% [f=0012916] Lua::Callins::Synced 4543.98ms 9.76% [f=0012916] Lua::Callins::Unsynced 29340.36ms 24.70% [f=0012916] Lua::CollectGarbage::Synced 336.48ms 1.00% [f=0012916] Lua::CollectGarbage::Unsynced 959.45ms 1.00% [f=0012916] Misc::Profiler::AddTime 85.04ms 0.00% [f=0012916] Sim 30819.70ms 66.63% [f=0012916] [12916] Received game_message: Kapy has been destroyed! [f=0012916] [12916] Received game_message: PRO_Clopse wins! [f=0012917] [12917] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012917] [12917] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012917] [12917] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012917] [12917] Game End Stats Values: 2,1365,2065,2065,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.5999999,5.5999999,6.26666689,0,0,0,0,0,0,0,0,90,790,790,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012917] [12917] Game End Stats Values: 3,2225,2355,2355,2225,1.00543725,0,0,1.00543725,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,8,8,9.19999981,1275,1275,1275,1275,9.80036259,8.39999962,8.39999962,9.80036259,0,200,200,0,0,0,0,0,950,880,880,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012917] [12917] Game End Stats Values: 4,2435,2390,2390,2435,5.387218,0,0,5.387218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,10.3999996,9.03999901,9.03999901,10.3999996,1275,1275,1275,1275,10.2921181,10,10,10.2921181,0,200,200,0,0,0,0,0,1040,915,915,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012917] [12917] Game End Stats Values: 5,2575,2625,2625,2575,7.7580986,0.36515951,0.36515951,7.7580986,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,12.8810663,9.19999886,9.19999886,12.8810663,1275,1275,1275,1275,12.024725,10.0243435,10.0243435,12.024725,0,200,200,0,0,0,0,0,1180,1150,1150,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012917] [12917] Game End Stats Values: 6,2865,2785,2785,2865,16.3052902,1.50828958,1.50828958,16.3052902,0,0,0,0,0,0,0,0,0,0,0,0,52.7777786,0,0,52.7777786,210,0,0,210,15.562151,10.8000002,10.8000002,15.562151,1275,1275,1275,1275,12.5698128,10.7428751,10.7428751,12.5698128,0,200,200,0,0,0,0,0,1380,1310,1310,1380,0,0,0,0,0,0,0,0,0,52.7777786,52.7777786,0 [f=0012917] [12917] Game End Stats Values: 7,3085,2945,2945,3085,21.4255581,2.92001247,2.92001247,21.4255581,0,0,0,0,0,0,0,0,0,0,0,0,52.7777786,31.4428558,31.4428558,52.7777786,330,0,0,330,14.7234459,13.3290262,13.3290262,14.7234459,1275,1275,1275,1275,12.3413515,12.6274471,12.6274471,12.3413515,100,200,200,100,0,0,0,0,1380,1470,1470,1380,0,0,0,0,0,0,0,0,31.4428558,52.7777786,52.7777786,31.4428558 [f=0012917] [12917] Game End Stats Values: 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[f=0012917] [12917] Game End Stats Values: 25,2920,8270,8270,2920,95.0890579,437.622833,437.622833,95.0890579,0,0,0,0,0,0,0,0,820.721191,200.841797,200.841797,820.721191,1043.2085,2742.60889,2742.60889,1043.2085,660,760,760,660,9.18397522,40.8675079,40.8675079,9.18397522,110,1330,1330,110,12.0345287,31.4492264,31.4492264,12.0345287,220,1920,1920,220,900,1446.49988,1446.49988,900,1930,4260,4260,1930,2793.1665,1000,1000,2793.1665,473.983643,601.000793,601.000793,473.983643,3037.22412,1145.97437,1145.97437,3037.22412 [f=0012917] [12917] Game End Stats Values: 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[f=0012925] [12925] Event [1296,0,800]: 0 lost unit Shipyard [f=0012935] [12935] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0012959] [12959] Event [664,0,4200]: 1 finished unit Wind/Tidal Generator [f=0013022] gg [f=0013032] Spectator Kapy left the game: normal quit [f=0013032] [13032] Event [undefined]: Kapy quit [f=0013124] [13124] Event [664,0,4136]: 1 finished unit Wind/Tidal Generator [f=0013130] [13130] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0013178] Player PRO_Clopse left the game: normal quit [f=0013178] [13178] Event [undefined]: PRO_Clopse quit [f=0013184] No clients connected, shutting down server [f=0013184] Server shutdown [f=0013184] [13184] all players disconnected [f=0013289] [13289] Event [648,0,4072]: 1 finished unit Wind/Tidal Generator [f=0013325] [13325] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0013454] [13454] Event [648,0,4008]: 1 finished unit Wind/Tidal Generator [f=0013520] [13520] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0013634] [13634] Event [648,0,3944]: 1 finished unit Wind/Tidal Generator [f=0013715] [13715] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0013799] [13799] Event [648,0,3880]: 1 finished unit Wind/Tidal Generator [f=0013909] [13909] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0013964] [13964] Event [632,0,3816]: 1 finished unit Wind/Tidal Generator [f=0014104] [14104] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0014129] [14129] Event [632,0,3752]: 1 finished unit Wind/Tidal Generator [f=0014299] [14299] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0014309] [14309] Event [632,0,3688]: 1 finished unit Wind/Tidal Generator [f=0014474] [14474] Event [632,0,3624]: 1 finished unit Wind/Tidal Generator [f=0014494] [14494] Event [4840,-45,4287.98779]: 1 finished unit Seawolf [f=0014599] [14599] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0014654] [14654] Event [616,0,3560]: 1 finished unit Wind/Tidal Generator [f=0014704] [14704] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0014809] [14809] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0014849] [14849] Event [616,0,3496]: 1 finished unit Wind/Tidal Generator [f=0014914] [14914] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0015019] [15019] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0015029] [15029] Event [616,0,3432]: 1 finished unit Wind/Tidal Generator [f=0015123] [15123] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0015228] [15228] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0015408] [15408] Event [4840,0,4287.98779]: 1 finished unit Mariner [f=0015513] [15513] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0015618] [15618] Event [4840,0,4287.98779]: 1 finished unit Hunter [f=0015696] Autoquit sending quit command. [f=0015696] [QuitAction] user exited to system [f=0015696] [SpringApp::Kill][1] fromRun=1 [f=0015696] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015696] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015696] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015696] [ThreadPool::SetThreadCount][2] workers=0 [f=0015696] [SpringApp::Kill][2] [f=0015696] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015696] [Game::KillLua][3] dtor=0 luaUI=0x52eb3e70 [f=0015696] Start widgetHandler:Shutdown [f=0015696] Shutdown - SaveOrderList Complete [f=0015696] Writing last game win data [f=0015696] Shutdown - SaveConfigData Complete [f=0015696] Shutdown Widget - Save/Load API [f=0015696] Shutdown Widget - Chili Highlight [f=0015696] Shutdown Widget - Draw After Chili [f=0015696] Shutdown Widget - EPIC Menu [f=0015696] Shutdown Widget - Chili Widget Selector [f=0015696] Shutdown Widget - Chili Minimap [f=0015696] Shutdown Widget - Local Team Colors [f=0015696] Shutdown Widget - Display Keys 2 [f=0015696] Shutdown Widget - Save Game Menu [f=0015696] Shutdown Widget - Unit Icons [f=0015696] Shutdown Widget - Noises [f=0015696] Shutdown Widget - HealthBars [f=0015696] Shutdown Widget - Win Counter [f=0015696] Shutdown Widget - BuildETA [f=0015696] Shutdown Widget - SpringRTS Replay Stats [f=0015696] Shutdown Widget - Modular Comm Info [f=0015696] Shutdown Widget - Stereo3D [f=0015696] Shutdown Widget - Showeco and Grid Drawer [f=0015696] Shutdown Widget - Point Tracker [f=0015696] Shutdown Widget - Missile Silo Range [f=0015696] Shutdown Widget - MetalFeatures (new) [f=0015696] Shutdown Widget - MinimapEvents [f=0015696] Shutdown Widget - Local Widgets Config [f=0015696] Shutdown Widget - Highlight Geos [f=0015696] Shutdown Widget - Grab Input [f=0015696] Input grabbing is disabled! [f=0015696] Shutdown Widget - Defense Range Zero-K [f=0015696] Shutdown Widget - Darkening [f=0015696] Shutdown Widget - Context Menu [f=0015696] Shutdown Widget - Chili Spectator Panels [f=0015696] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015696] Shutdown Widget - Chili Nuke Warning [f=0015696] Shutdown Widget - Chili EndGame Window [f=0015696] Shutdown Widget - Chili Economy Panel Default [f=0015696] Shutdown Widget - CameraShake [f=0015696] Shutdown Widget - State Reverse and Latency [f=0015696] Shutdown Widget - Music Player v2 [f=0015696] Shutdown Widget - Attack AoE [f=0015696] Shutdown Widget - Map Edge Extension [f=0015696] Shutdown Widget - Selection Send [f=0015696] Shutdown Widget - LupsManager [f=0015696] Shutdown Widget - Newton Firezone [f=0015696] Shutdown Widget - Chili Pro Console [f=0015696] Shutdown Widget - Persistent Build Height [f=0015696] Shutdown Widget - Lasso Terraform GUI [f=0015696] Shutdown Widget - Lups [f=0015696] Shutdown Widget - Chili Framework [f=0015696] Shutdown Widget - Mex Placement Handler [f=0015696] Shutdown Widget - Chili Core Selector [f=0015696] Shutdown Widget - Custom Markers [f=0015696] Shutdown Widget - Select Keys [f=0015696] Shutdown Widget - Pause Screen [f=0015696] Shutdown Widget - Text To Speech Control [f=0015696] Shutdown Widget - Layout Handler [f=0015696] End widgetHandler:Shutdown [f=0015696] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={981045,98937282} {int,ext,rec}Allocs={15837359,0,0} {chunk,block}Bytes={98937282,0} [f=0015696] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015696] [Game::KillLua][2] dtor=0 luaRules=0x52e1f010 [f=0015696] Start gadgetHandler:Shutdown [f=0015696] Shutdown - StartSetup [f=0015696] Shutdown - UnitMorph [f=0015696] Shutdown - Carrier Drones [f=0015696] Shutdown - LupsNanoSpray [f=0015696] Shutdown - Missile Silo Controller [f=0015696] Shutdown - Modular Comm Info [f=0015696] Shutdown - Terrain Texture Handler [f=0015696] Shutdown - UnitCloakShield [f=0015696] Shutdown - Starlight Handler [f=0015696] End gadgetHandler:Shutdown [f=0015696] Start gadgetHandler:Shutdown [f=0015696] Shutdown - Save/Load [f=0015696] Shutdown - Teleport Throw [f=0015696] Shutdown - UnitMorph [f=0015696] Shutdown - Modular Comm Info [f=0015696] Shutdown - Retreat Command [f=0015696] Shutdown - Shockwaves [f=0015696] Shutdown - UnitCloakShield [f=0015696] Shutdown - Lups Cloak FX [f=0015696] Shutdown - Lups [f=0015696] Shutdown - Lups Shield [f=0015696] End gadgetHandler:Shutdown [f=0015696] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15837396,0,0} {chunk,block}Bytes={0,0} [f=0015696] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15837396,0,0} {chunk,block}Bytes={0,0} [f=0015696] [Game::KillLua][4] dtor=0 [f=0015696] [Game::~CGame][1] [f=0015696] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015696] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015696] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015696] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015696] [Game::KillLua][4] dtor=1 [f=0015696] [Game::KillMisc][1] [f=0015696] [Game::KillMisc][2] [f=0015696] [Game::KillMisc][3] [f=0015696] [Game::KillRendering][1] [f=0015696] [3DOParser::Kill] allocated 1 pieces [f=0015696] [S3OParser::Kill] allocated 225 pieces [f=0015696] [AssParser::Kill] allocated 48 pieces [f=0015696] [Game::KillInterface][1] [f=0015696] [Game::KillInterface][2] [f=0015696] [Game::KillSimulation][1] [f=0015696] [Game::KillSimulation][2] [f=0015696] [CCollisionHandler] dis-/continuous tests: 0/2426365 [f=0015696] [Game::KillSimulation][3] [f=0015696] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015696] [~CPathCache(24x20)] cacheHits=36 hitPercentage=24% numHashColls=0 maxCacheSize=5 [f=0015696] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015696] [~CPathCache(48x40)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015696] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015696] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015696] [LosHandler::Kill] raycast instance cache-{hits,misses}={8721,8513}; shared=0%; cached=50% [f=0015696] [Game::KillSimulation][4] [f=0015696] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015696] [Game::~CGame][2] [f=0015696] [Game::~CGame][3] [f=0015696] [SpringApp::Kill][3] [f=0015696] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165639 bytes sent 200024 bytes recv'd [f=0015696] [SpringApp::Kill][4] font=0x45b43aa0 [f=0015696] [SpringApp::Kill][5] [f=0015696] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45bb1e40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2128ms file="bitmaps/loadpictures/fire.png" indx=512 inflSize=3301kb readTime=48ms file="bitmaps/other/bubble.tga" indx=529 inflSize=13kb readTime=30ms file="luaui/widgets/camera_save_position.lua" indx=3884 inflSize=4kb readTime=23ms file="objects3d/shiptorpraider.dae" indx=5487 inflSize=94kb readTime=22ms file="luaui/images/commands/states/wrench_high.png" indx=3285 inflSize=0kb readTime=21ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=16ms file="unitpics/platehover.png" indx=6566 inflSize=9kb readTime=16ms file="bitmaps/gpl/glow2.tga" indx=456 inflSize=256kb readTime=13ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=439 inflSize=9kb readTime=12ms file="luarules/utilities.lua" indx=1930 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 30887720 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x45cac330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e421e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bc0340) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f81f801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]