[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0FGn1GTvqL/springsettings.1194119.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f38e801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7121 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1194119/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465ae720] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465ae720] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 586ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 745ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] louisheeg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1194119/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (225ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1194119/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527a7aa0,0x52799620}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8ed53b61a65644c1e288471d18df2838 [f=-000001] Connection attempt from Oakenshield [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Oakenshield changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izaaccazmar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izaaccazmar changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oakenshield" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oakenshield" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izaaccazmar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izaaccazmar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oakenshield" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oakenshield" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oakenshield" string="[Game::Load][lua{Rules,Gaia}={00000000a6a64710,00000000a6a6a2f0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izaaccazmar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izaaccazmar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izaaccazmar" string="[Game::Load][lua{Rules,Gaia}={0000000062315740,00000001444ecc40}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [307,195.765625,964]: 0 finished unit Strike Commander [f=-000001] [0] Event [3868,195.791992,5187]: 1 finished unit Recon Commander [f=0000000] [0] izaaccazmar, team: 1, elo:1419, userid: 540302 [f=0000000] [0] Oakenshield, team: 0, elo:1150, userid: 527619 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [416,195.761719,976]: 0 finished unit Rover Assembly [f=0000299] [299] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000425] [425] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000455] [455] Event [416.029633,196.406815,993.99231]: 0 finished unit Mason [f=0000719] [719] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000880] [880] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0001043] [1043] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0001366] [1366] Event [3864,195.761719,5488]: 1 finished unit Cloakbot Factory [f=0001541] [1541] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001747] [1747] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0001962] [1962] Event [3640,195.761719,5464]: 1 finished unit Wind/Tidal Generator [f=0002024] [2024] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0002164] [2164] Event [3736,195.761719,5464]: 1 finished unit Wind/Tidal Generator [f=0002442] [2442] Event [3736,195.761719,5512]: 1 finished unit Wind/Tidal Generator [f=0002593] [2593] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0002696] [2696] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0002823] [2823] Event [3640,195.761719,5512]: 1 finished unit Wind/Tidal Generator [f=0002903] [2903] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0002946] [2946] Event [312,195.761719,936]: 0 finished unit Solar Collector [f=0003071] [3071] Event [216,195.761719,856]: 0 finished unit Solar Collector [f=0003115] [3115] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0003236] hello [f=0003237] [3237] Event [3688,195.761719,5576]: 1 finished unit Solar Collector [f=0003318] hi [f=0003325] [3325] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0003465] [3465] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0003537] [3537] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0003585] [3585] Event [296,195.761719,856]: 0 finished unit Solar Collector [f=0003706] [3706] Event [312,195.761719,1016]: 0 finished unit Solar Collector [f=0003743] [3743] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0003934] [3934] Event [3760.09155,195.761719,5593.27295]: 0 lost unit Scorcher [f=0003954] [3954] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0004004] [4004] Event [376,195.761719,856]: 0 finished unit Solar Collector [f=0004045] [4045] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0004070] [4070] Event [3736,195.761719,5512]: 1 lost unit Wind/Tidal Generator [f=0004164] [4164] Event [3864.01465,195.792236,5478.3999]: 1 finished unit Glaive [f=0004182] [4182] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0004293] [4293] Event [312,195.761719,1096]: 0 finished unit Solar Collector [f=0004355] [4355] Event [456,195.761719,856]: 0 finished unit Solar Collector [f=0004355] [4355] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0004374] [4374] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0004477] [4477] Event [3688,195.761719,5576]: 1 lost unit Solar Collector [f=0004497] [4497] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0004585] [4585] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0004664] [4664] Event [536,195.761719,872]: 0 finished unit Solar Collector [f=0004671] [4671] Event [3790.28955,195.596344,5480.56104]: 1 lost unit Glaive [f=0004678] [4678] Event [3736,195.761719,5464]: 1 lost unit Wind/Tidal Generator [f=0004685] [4685] Event [3712.89673,195.335648,5488.65918]: 0 lost unit Scorcher [f=0004748] [4748] Event [312,195.761719,1176]: 0 finished unit Solar Collector [f=0004796] [4796] Event [3864.01465,195.794373,5478.3999]: 1 finished unit Glaive [f=0004845] that was very odd [f=0004931] [4931] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0004978] [4978] Event [616,195.761719,872]: 0 finished unit Solar Collector [f=0005006] [5006] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0005097] how are you? [f=0005217] [5217] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0005340] [5340] Event [696,195.761719,872]: 0 finished unit Solar Collector [f=0005365] pretty good, and you? [f=0005380] [5380] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0005428] [5428] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0005635] [5635] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0005829] [5829] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0005845] [5845] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0006055] [6055] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0006234] [6234] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0006266] [6266] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0006450] [6450] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0006476] [6476] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0006597] pretty good [f=0006627] [6627] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0006687] [6687] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0006751] [6751] Event [520,195.761719,936]: 0 finished unit Caretaker [f=0006878] good! [f=0006890] [6890] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0006897] [6897] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0007107] [7107] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0007108] [7108] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0007315] [7315] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0007316] [7316] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0007398] [7398] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0007475] [7475] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0007526] [7526] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0007564] [7564] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0007770] [7770] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0007789] [7789] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0007905] [7905] Event [4056,195.761719,5496]: 1 finished unit Caretaker [f=0007982] [7982] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Conjurer [f=0008028] [8028] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0008098] [8098] Event [4056,195.761719,5448]: 1 finished unit Caretaker [f=0008191] [8191] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0008269] [8269] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0008485] [8485] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0008684] [8684] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0009056] [9056] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0009196] [9196] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0009489] [9489] Event [416.029633,196.406815,993.99231]: 0 finished unit Dominatrix [f=0009669] [9669] Event [992,338.818359,1536]: 0 finished unit Advanced Radar [f=0009697] [9697] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0010120] [10120] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0010260] [10260] Event [416.029633,196.406815,993.99231]: 0 finished unit Dominatrix [f=0010272] what do tou think about mexico? [f=0010291] [10291] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0010333] [10333] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0010446] [10446] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0010475] XD [f=0010602] [10602] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0010663] IDK really... wdym? :P [f=0010773] [10773] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0010977] [10977] Event [416.029633,196.406815,993.99231]: 0 finished unit Dominatrix [f=0011317] [11317] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0011914] [11914] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0011961] [11961] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0012607] [12607] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0012833] [12833] Event [824,195.761719,992]: 0 finished unit Fusion Reactor [f=0013056] [13056] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0013148] [13148] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0013245] [13245] Event [416.029633,196.406815,993.99231]: 0 finished unit Impaler [f=0013465] [13465] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0013675] [13675] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0013713] [13713] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0013870] [13870] Event [520,195.761719,984]: 0 finished unit Caretaker [f=0013940] [13940] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0014095] [14095] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0014160] [14160] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0014221] [14221] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0014281] [14281] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0014339] [14339] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0014440] [14440] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0014443] [14443] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0014523] [14523] Event [3704,194.833832,5520]: 1 finished unit Fusion Reactor [f=0014614] [14614] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0014614] [14614] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0014666] nothing really, im disapponted in my country [f=0014694] [14694] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0014784] [14784] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0014785] [14785] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0014874] [14874] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Glaive [f=0015190] [15190] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0015446] [15446] Event [728,195.761719,1008]: 0 finished unit Cloakbot Factory [f=0015543] hmm... as one from the US, I don't really know much [f=0015799] [15799] Event [416.029633,196.406815,993.99231]: 0 finished unit Dominatrix [f=0015890] [15890] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0016249] [16249] Event [416.029633,196.406815,993.99231]: 0 finished unit Dominatrix [f=0016406] [16406] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Phantom [f=0016531] but we have taken so much from mexico and the south american countries that it's crazy to not be ok with immigration [f=0016699] [16699] Event [416.029633,196.406815,993.99231]: 0 finished unit Dominatrix [f=0017369] [17369] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0017516] [17516] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0017552] [17552] Event [416.029633,196.406815,993.99231]: 0 finished unit Impaler [f=0017816] [17816] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0017898] [17898] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0018147] [18147] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0018254] [18254] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0018518] [18518] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0018621] [18621] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0018669] [18669] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0018853] [18853] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0018949] [18949] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0019093] [19093] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0019234] [19234] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0019329] [19329] Event [3704,194.943848,5584]: 1 finished unit Fusion Reactor [f=0019373] [19373] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0019531] [19531] Event [728,195.761719,1017.59998]: 0 finished unit Iris [f=0019682] [19682] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0019868] [19868] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0020021] [20021] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0020234] [20234] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Phantom [f=0020241] [20241] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0020404] [20404] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0020582] [20582] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0020615] [20615] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0020618] haha exactly [f=0020735] [20735] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0020924] [20924] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0021334] [21334] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0021498] [21498] Event [416.029633,196.406815,993.99231]: 0 finished unit Dominatrix [f=0021763] [21763] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0022011] [22011] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Phantom [f=0022055] [22055] Event [728,195.761719,1017.59998]: 0 finished unit Iris [f=0022445] [22445] Event [416.029633,196.406815,993.99231]: 0 finished unit Dominatrix [f=0022463] [22463] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0022648] [22648] Event [3759.14307,195.762802,5334.69775]: 0 lost unit Scythe [f=0022684] [22684] Event [3810.41235,195.761719,5417.92871]: 0 lost unit Scythe [f=0022686] [22686] Event [3815.50635,195.87439,5395.5249]: 0 lost unit Scythe [f=0022871] [22871] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0023004] [23004] Event [3815.9314,195.761719,5447.98633]: 0 lost unit Scythe [f=0023044] [23044] Event [3737.93921,195.184296,5429.75293]: 1 lost unit Glaive [f=0023068] [23068] Event [3838.61011,195.766159,5439.18555]: 0 lost unit Scythe [f=0023101] [23101] Event [416.029633,196.406815,993.99231]: 0 finished unit Dominatrix [f=0023218] [23218] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0023621] [23621] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0024026] [24026] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0024226] [24226] Event [416.029633,196.406815,993.99231]: 0 finished unit Impaler [f=0024629] [24629] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0024713] [24713] Event [728,195.761719,1017.59998]: 0 finished unit Iris [f=0024871] [24871] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0025038] [25038] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0025149] [25149] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0025264] my only problem in the united states is that i have taken with [f=0025343] [25343] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0025448] [25448] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0025588] [25588] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0025653] [25653] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0025688] [25688] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0025829] [25829] Event [416.029633,196.406815,993.99231]: 0 finished unit Dart [f=0025933] [25933] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0025964] racist people there [f=0026101] [26101] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0026258] [26258] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0026408] [26408] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0026509] [26509] Event [3864.01465,195.761719,5478.3999]: 1 finished unit Phantom [f=0026652] yeah... which is stupid also, because we are a country meant to take people from everywhere [f=0026868] [26868] Event [416.029633,196.406815,993.99231]: 0 finished unit Fencer [f=0027001] [27001] Event [728,195.761719,1017.59998]: 0 finished unit Iris [f=0027358] [27358] Event [3928,195.761719,5112]: 1 lost unit Metal Extractor [f=0027481] [27481] Event [416.029633,196.406815,993.99231]: 0 finished unit Scorcher [f=0027613] [27613] Event [4056,195.761719,5448]: 1 lost unit Caretaker [f=0028112] [28112] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0028201] [28201] Event [3823.59326,195.761719,4946.32324]: 0 lost unit Dominatrix [f=0028205] [28205] Event [3736.86865,195.761719,4935.94678]: 0 lost unit Dominatrix [f=0028209] [28209] Event [3572.88281,195.761719,4911.15967]: 0 lost unit Fencer [f=0028211] [28211] Event [3708.36206,195.8302,5386.4165]: 1 lost unit Glaive [f=0028216] [28216] Event [3928,194.859161,5112]: 1 lost unit Metal Extractor [f=0028259] [28259] Event [3700.15698,195.761719,5202.98877]: 0 lost unit Phantom [f=0028278] [28278] Event [3888.86792,195.884323,5204.83398]: 1 lost unit Conjurer [f=0028309] [28309] Event [3633.552,195.761719,5136.30859]: 1 lost unit Glaive [f=0028318] [28318] Event [3998.79126,195.761719,5319.33203]: 1 lost unit Phantom [f=0028336] [28336] Event [3641.1272,195.741165,5124.18311]: 1 lost unit Glaive [f=0028343] [28343] Event [3758.67212,195.761719,5158.65527]: 1 lost unit Glaive [f=0028355] [28355] Event [3895.17139,195.401138,5150.27588]: 1 lost unit Glaive [f=0028374] [28374] Event [3795.94556,195.761719,5182.38232]: 1 lost unit Glaive [f=0028410] [28410] Event [3693.29858,195.769684,5159.89014]: 1 lost unit Glaive [f=0028427] [28427] Event [3828.28198,195.768661,5371.06104]: 0 lost unit Dart [f=0028471] [28471] Event [3794.94946,195.897644,5387.30469]: 0 lost unit Dart [f=0028496] [28496] Event [3864.01465,195.761719,5478.3999]: 1 lost unit Phantom [f=0028496] [28496] Event [3864,195.761719,5488]: 1 lost unit Cloakbot Factory [f=0028503] [28503] Event [3786.97559,195.050446,5422.59229]: 0 lost unit Dart [f=0028512] [28512] Event [3810.9585,194.14238,5427.41357]: 0 lost unit Dart [f=0028525] [28525] Event [3774.5188,195.385468,5401.30273]: 0 lost unit Dart [f=0028528] [28528] Event [4056,196.182556,5496]: 1 lost unit Caretaker [f=0028542] [28542] Event [3688,195.850891,5448]: 1 lost unit Metal Extractor [f=0028550] [28550] Event [3640,195.617126,5464]: 1 lost unit Wind/Tidal Generator [f=0028585] [28585] Event [3704,194.744415,5520]: 1 lost unit Fusion Reactor [f=0028587] [28587] Event [3640,195.41214,5512]: 1 lost unit Wind/Tidal Generator [f=0028590] [28590] Event [3795.06274,192.817719,5563.81592]: 1 lost unit Recon Commander [f=0028607] [28607] Event [3176,195.761719,2968]: 0 lost unit Metal Extractor [f=0028622] [28622] Event [3160,195.761719,1656]: 0 lost unit Metal Extractor [f=0028740] [28740] Event [1109.61877,195.761719,1295.31836]: 1 lost unit Glaive [f=0028773] [28773] Event [1149.75256,195.761719,1144.03174]: 1 lost unit Glaive [f=0028780] [28780] Event [1014.74506,195.761719,1260.76111]: 1 lost unit Glaive [f=0028784] hahahha [f=0028807] [28807] Event [1097.64136,195.761719,1271.85278]: 1 lost unit Glaive [f=0028810] [28810] Event [1010.11169,195.761719,1189.40247]: 1 lost unit Glaive [f=0028835] [28835] Event [1151.53613,195.639496,1152.29443]: 1 lost unit Glaive [f=0028836] [28836] Event [1002.30182,195.78302,1246.77502]: 1 lost unit Glaive [f=0028849] [28849] Event [1037.92285,195.763062,1241.4917]: 1 lost unit Glaive [f=0028916] [28916] Event [3385.83008,195.761719,5873.62207]: 1 lost unit Glaive [f=0028966] [28966] Event [3411.01636,195.76178,5884.13037]: 1 lost unit Glaive [f=0029042] [29042] Event [3429.41675,195.761719,5857.68164]: 1 lost unit Glaive [f=0029068] [29068] Event [3410.80859,195.762802,5840.80664]: 1 lost unit Glaive [f=0029089] [29089] Event [3358.76538,195.761719,5720.51514]: 1 lost unit Glaive [f=0029101] [29101] Event [3352.00244,195.793793,5704.60547]: 1 lost unit Glaive [f=0029118] [29118] Event [3561.38452,192.391754,5587.38867]: 0 lost unit Scorcher [f=0029124] [29124] Event [2472,195.761719,1608]: 0 lost unit Metal Extractor [f=0029127] [29127] Event [3346.45215,195.770813,5682.02832]: 1 lost unit Glaive [f=0029129] [29129] Event [3327.88477,195.761719,5625.23779]: 1 lost unit Glaive [f=0029144] [29144] Event [3460.31836,197.677032,5560.5127]: 0 lost unit Fencer [f=0029146] [29146] Event [3326.16406,195.761719,5587.64014]: 1 lost unit Glaive [f=0029208] [29208] Event [2120,195.761719,1288]: 0 lost unit Metal Extractor [f=0029452] [29452] Event [1197.25635,195.761719,1114.42969]: 1 lost unit Glaive [f=0029471] [29471] Event [1106.46985,195.785156,1315.32739]: 0 lost unit Scorcher [f=0029472] [29472] Event [1192.61597,195.761719,1192.2345]: 1 lost unit Glaive [f=0029476] [29476] Event [1098.92065,195.761719,1041.23193]: 1 lost unit Glaive [f=0029493] [29493] Event [1151.80359,195.761719,1180.12695]: 1 lost unit Glaive [f=0029494] [29494] Event [1139.38928,195.761719,1227.04846]: 0 lost unit Scythe [f=0029496] [29496] Event [1083.25476,195.761719,1077.73254]: 1 lost unit Glaive [f=0029503] [29503] Event [1152.55701,195.761719,1285.01501]: 1 lost unit Glaive [f=0029524] [29524] Event [1060.16748,195.761719,1014.83521]: 1 lost unit Glaive [f=0029526] [29526] Event [1043.71509,195.761719,1042.2804]: 1 lost unit Glaive [f=0029538] [29538] Event [1051.85291,195.761719,1112.21912]: 1 lost unit Glaive [f=0029551] [29551] Event [1021.55585,195.761719,1076.90308]: 1 lost unit Glaive [f=0029559] [29559] Event [901.587952,195.761719,1057.50244]: 0 lost unit Fencer [f=0029562] [29562] Event [1027.65942,195.763245,1039.51636]: 1 lost unit Glaive [f=0029576] [29576] Event [1055.1936,195.79657,1095.00964]: 1 lost unit Glaive [f=0029584] [29584] Event [1057.72681,195.71138,1025.42029]: 1 lost unit Glaive [f=0029592] [29592] Event [1042.23462,195.761719,1140.07617]: 1 lost unit Glaive [f=0029610] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0029610] [29610] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0029855] [29855] Event [728,195.761719,1017.59998]: 0 finished unit Scythe [f=0029941] [29941] Event [2357.06812,195.761719,3098.21997]: 0 lost unit Scorcher [f=0030036] game_message: izaaccazmar has been destroyed! [f=0030036] [30036] Event [undefined]: izaaccazmar resigned [f=0030036] game_message: Oakenshield wins! [f=0030036] Submitting stats [f=0030036] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0030036] Part| Total Time|Time of the last 0.5s [f=0030036] Draw 33710.38ms 38.40% [f=0030036] Lua::Callins::Synced 19169.48ms 11.40% [f=0030036] Lua::Callins::Unsynced 45811.16ms 47.20% [f=0030036] Lua::CollectGarbage::Synced 640.77ms 0.30% [f=0030036] Lua::CollectGarbage::Unsynced 1523.73ms 1.10% [f=0030036] Misc::Profiler::AddTime 154.30ms 0.10% [f=0030036] Sim 81756.82ms 39.20% [f=0030036] [30036] Event [2349.94995,195.761719,2827.31152]: 1 lost unit Phantom [f=0030036] [30036] Received game_message: izaaccazmar has been destroyed! [f=0030036] [30036] Received game_message: Oakenshield wins! [f=0030037] [30037] Game End Stats Header: 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60,23630,10370,10370,23630,1240.07788,1441.21716,1441.21716,1240.07788,0,0,0,0,0,0,0,0,0,510.69931,510.69931,0,2474.25977,1448.59753,1448.59753,2474.25977,0,0,0,0,65,80.2537766,80.2537766,65,3475,1275,1275,3475,38.0472412,13.9775763,13.9775763,38.0472412,15065,5665,5665,15065,270,1375,1375,270,5090,3430,3430,5090,1500,296,296,1500,0,168.83226,168.83226,0,1499.99377,2745.54395,2745.54395,1499.99377 [f=0030037] [30037] Game End Stats Values: 61,23770,10370,10370,23770,1240.13416,1496.55798,1496.55798,1240.13416,0,0,0,0,0,0,0,0,0,510.69931,510.69931,0,2474.25977,1448.59753,1448.59753,2474.25977,0,0,0,0,65,80.3975449,80.3975449,65,3475,1275,1275,3475,38.0037575,13.689394,13.689394,38.0037575,15205,5665,5665,15205,270,1375,1375,270,5090,3430,3430,5090,1500,296,296,1500,0,168.83226,168.83226,0,1499.99377,2745.54395,2745.54395,1499.99377 [f=0030037] [30037] Game End Stats Values: 62,24370,10280,10280,24370,1240.54248,1553.11719,1553.11719,1240.54248,0,0,0,0,0,0,0,0,175.558075,510.69931,510.69931,175.558075,2620.79541,1448.59753,1448.59753,2620.79541,0,0,0,0,65,81.7234192,81.7234192,65,4075,1275,1275,4075,38.0272141,14.0550632,14.0550632,38.0272141,15205,5665,5665,15205,360,1375,1375,360,5090,3340,3340,5090,1500,386,386,1500,0,184.832016,184.832016,0,1499.99377,2919.07153,2919.07153,1499.99377 [f=0030037] [30037] Game End Stats Values: 63,24495,10100,10100,24495,1240.92468,1609.89453,1609.89453,1240.92468,0,0,0,0,0,0,0,0,588.616333,510.69931,510.69931,588.616333,2800.79541,1448.59753,1448.59753,2800.79541,0,0,0,0,65,82.0353928,82.0353928,65,4075,1275,1275,4075,38.0254974,17.9007244,17.9007244,38.0254974,15330,5665,5665,15330,540,1375,1375,540,5090,3160,3160,5090,1500,566,566,1500,0,269.097412,269.097412,0,1499.99377,3254.82104,3254.82104,1499.99377 [f=0030037] [30037] Game End Stats Values: 64,23625,7470,7470,23625,1241.3302,1668.96423,1668.96423,1241.3302,0,0,0,0,0,0,0,0,1001.36621,510.69931,510.69931,1001.36621,4747.38525,3302.93579,3302.93579,4747.38525,0,0,0,0,65,81.0401535,81.0401535,65,4075,1275,1275,4075,38.0270309,11.9379749,11.9379749,38.0270309,14460,3155,3155,14460,1716,3105,3105,1716,5090,3040,3040,5090,4120,1742,1742,4120,0,269.097412,269.097412,0,3743.89722,5248.68457,5248.68457,3743.89722 [f=0030037] [30037] Game End Stats Values: 65,22095,2700,2700,22095,1241.67993,1693.02954,1693.02954,1241.67993,0,0,0,0,0,0,0,0,1396.3916,537.324036,537.324036,1396.3916,7136.87695,3895.84961,3895.84961,7136.87695,0,0,0,0,65,49.0810623,49.0810623,65,4075,0,0,4075,36.8233147,6.80435848,6.80435848,36.8233147,13110,2700,2700,13110,3986,3405,3405,3986,4910,0,0,4910,5715,8763.03125,8763.03125,5715,0,269.097412,269.097412,0,5828.57422,11830.4668,11830.4668,5828.57422 [f=0030037] [30037] Game End Stats Values: 66,21650,1725,1725,21650,1242.04053,1693.02954,1693.02954,1242.04053,0,0,0,0,0,0,0,0,1747.42773,567.324036,567.324036,1747.42773,8074.43799,4529.35059,4529.35059,8074.43799,0,0,0,0,65,2,2,65,4075,0,0,4075,33.6240578,2,2,33.6240578,12845,1725,1725,12845,4896,3585,3585,4896,4730,0,0,4730,6225,9673.03125,9673.03125,6225,0,269.097412,269.097412,0,6630.02002,12864.4941,12864.4941,6630.02002 [f=0030037] [30037] Game End Stats Values: 67,21135,750,750,21135,1242.38599,1693.02954,1693.02954,1242.38599,0,0,0,0,0,0,0,0,2126.11108,597.324036,597.324036,2126.11108,8986.44238,5082.32813,5082.32813,8986.44238,0,0,0,0,65,2,2,65,4075,0,0,4075,30.023037,2,2,30.023037,12330,750,750,12330,5741,4100,4100,5741,4730,0,0,4730,6805,10583.0313,10583.0313,6805,0,269.097412,269.097412,0,7298.16602,13800.8125,13800.8125,7298.16602 [f=0030037] [30037] Game End Stats Values: 68,21260,750,750,21260,1242.94421,1693.02954,1693.02954,1242.94421,0,0,0,0,0,0,0,0,2384.01025,621.324036,621.324036,2384.01025,9736.44238,5165.33545,5165.33545,9736.44238,0,0,0,0,65,2,2,65,4075,0,0,4075,30.0465183,2,2,30.0465183,12455,750,750,12455,5741,4225,4225,5741,4730,0,0,4730,6930,10583.0313,10583.0313,6930,0,269.097412,269.097412,0,7381.17334,14550.8125,14550.8125,7381.17334 [f=0030125] gg [f=0030233] [izaaccazmar (replay)] gg [f=0030343] No clients connected, shutting down server [f=0030343] Server shutdown [f=0030343] [30343] all players disconnected [f=0032192] Autoquit sending quit command. [f=0032192] [QuitAction] user exited to system [f=0032192] [SpringApp::Kill][1] fromRun=1 [f=0032192] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0032192] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032192] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0032192] [ThreadPool::SetThreadCount][2] workers=0 [f=0032192] [SpringApp::Kill][2] [f=0032192] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0032192] [Game::KillLua][3] dtor=0 luaUI=0x5234d3e0 [f=0032192] Start widgetHandler:Shutdown [f=0032192] Shutdown - SaveOrderList Complete [f=0032192] Writing last game win data [f=0032192] Shutdown - SaveConfigData Complete [f=0032192] Shutdown Widget - Chili Highlight [f=0032192] Shutdown Widget - Save/Load API [f=0032192] Shutdown Widget - Draw After Chili [f=0032192] Shutdown Widget - EPIC Menu [f=0032192] Shutdown Widget - Chili Minimap [f=0032192] Shutdown Widget - Chili Widget Selector [f=0032192] Shutdown Widget - Local Team Colors [f=0032192] Shutdown Widget - Display Keys 2 [f=0032192] Shutdown Widget - Save Game Menu [f=0032192] Shutdown Widget - HealthBars [f=0032192] Shutdown Widget - Noises [f=0032192] Shutdown Widget - Unit Icons [f=0032192] Shutdown Widget - Win Counter [f=0032192] Shutdown Widget - SpringRTS Replay Stats [f=0032192] Shutdown Widget - BuildETA [f=0032192] Shutdown Widget - Modular Comm Info [f=0032192] Shutdown Widget - Music Player v2 [f=0032192] Shutdown Widget - State Reverse and Latency [f=0032192] Shutdown Widget - CameraShake [f=0032192] Shutdown Widget - Chili Economy Panel Default [f=0032192] Shutdown Widget - Chili EndGame Window [f=0032192] Shutdown Widget - Chili Nuke Warning [f=0032192] Shutdown Widget - Chili Selections & CursorTip v2 [f=0032192] Shutdown Widget - Chili Spectator Panels [f=0032192] Shutdown Widget - Context Menu [f=0032192] Shutdown Widget - Darkening [f=0032192] Shutdown Widget - Defense Range Zero-K [f=0032192] Shutdown Widget - Grab Input [f=0032192] Input grabbing is disabled! [f=0032192] Shutdown Widget - Highlight Geos [f=0032192] Shutdown Widget - Local Widgets Config [f=0032192] Shutdown Widget - MinimapEvents [f=0032192] Shutdown Widget - MetalFeatures (new) [f=0032192] Shutdown Widget - Missile Silo Range [f=0032192] Shutdown Widget - Point Tracker [f=0032192] Shutdown Widget - Showeco and Grid Drawer [f=0032192] Shutdown Widget - Stereo3D [f=0032192] Shutdown Widget - Attack AoE [f=0032192] Shutdown Widget - Map Edge Extension [f=0032192] Shutdown Widget - Selection Send [f=0032192] Shutdown Widget - LupsManager [f=0032192] Shutdown Widget - Newton Firezone [f=0032192] Shutdown Widget - Chili Pro Console [f=0032192] Shutdown Widget - Persistent Build Height [f=0032192] Shutdown Widget - Lasso Terraform GUI [f=0032192] Shutdown Widget - Chili Framework [f=0032192] Shutdown Widget - Lups [f=0032192] Shutdown Widget - Custom Markers [f=0032192] Shutdown Widget - Chili Core Selector [f=0032192] Shutdown Widget - Mex Placement Handler [f=0032192] Shutdown Widget - Select Keys [f=0032192] Shutdown Widget - Pause Screen [f=0032192] Shutdown Widget - Layout Handler [f=0032192] Shutdown Widget - Text To Speech Control [f=0032192] End widgetHandler:Shutdown [f=0032192] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={522522,65226022} {int,ext,rec}Allocs={22682272,0,0} {chunk,block}Bytes={65226022,0} [f=0032192] [Game::KillLua][1] dtor=0 luaGaia=0x52799620 [f=0032192] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={284044,50974427} {int,ext,rec}Allocs={22682273,0,0} {chunk,block}Bytes={50974427,0} [f=0032192] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={284044,50974427} {int,ext,rec}Allocs={22682273,0,0} {chunk,block}Bytes={50974427,0} [f=0032192] [Game::KillLua][2] dtor=0 luaRules=0x527a7aa0 [f=0032192] Start gadgetHandler:Shutdown [f=0032192] Shutdown - StartSetup [f=0032192] Shutdown - UnitMorph [f=0032192] Shutdown - Carrier Drones [f=0032192] Shutdown - LupsNanoSpray [f=0032192] Shutdown - Missile Silo Controller [f=0032192] Shutdown - Modular Comm Info [f=0032192] Shutdown - Terrain Texture Handler [f=0032192] Shutdown - UnitCloakShield [f=0032192] Shutdown - Starlight Handler [f=0032192] End gadgetHandler:Shutdown [f=0032192] Start gadgetHandler:Shutdown [f=0032192] Shutdown - Save/Load [f=0032192] Shutdown - Teleport Throw [f=0032192] Shutdown - UnitMorph [f=0032192] Shutdown - Modular Comm Info [f=0032192] Shutdown - Retreat Command [f=0032192] Shutdown - Shockwaves [f=0032192] Shutdown - UnitCloakShield [f=0032192] Shutdown - Lups Cloak FX [f=0032192] Shutdown - Lups [f=0032192] Shutdown - Lups Shield [f=0032192] End gadgetHandler:Shutdown [f=0032192] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22682659,0,0} {chunk,block}Bytes={0,0} [f=0032192] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22682659,0,0} {chunk,block}Bytes={0,0} [f=0032192] [Game::KillLua][4] dtor=0 [f=0032192] [Game::~CGame][1] [f=0032192] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0032192] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0032192] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0032192] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0032192] [Game::KillLua][4] dtor=1 [f=0032192] [Game::KillMisc][1] [f=0032192] [Game::KillMisc][2] [f=0032192] [Game::KillMisc][3] [f=0032192] [Game::KillRendering][1] [f=0032192] [3DOParser::Kill] allocated 1 pieces [f=0032192] [S3OParser::Kill] allocated 371 pieces [f=0032192] [AssParser::Kill] allocated 70 pieces [f=0032192] [Game::KillInterface][1] [f=0032192] [Game::KillInterface][2] [f=0032192] [Game::KillSimulation][1] [f=0032192] [Game::KillSimulation][2] [f=0032192] [CCollisionHandler] dis-/continuous tests: 0/578293 [f=0032192] [Game::KillSimulation][3] [f=0032192] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032192] [~CPathCache(16x24)] cacheHits=138 hitPercentage=38% numHashColls=0 maxCacheSize=26 [f=0032192] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0032192] [~CPathCache(32x48)] cacheHits=318 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0032192] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032192] [~CRectangleOverlapHandler] 0% overlap reduction [f=0032192] [LosHandler::Kill] raycast instance cache-{hits,misses}={19424,15471}; shared=20%; cached=35% [f=0032192] [Game::KillSimulation][4] [f=0032192] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0032192] [Game::~CGame][2] [f=0032192] [Game::~CGame][3] [f=0032192] [SpringApp::Kill][3] [f=0032192] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 337991 bytes sent 219086 bytes recv'd [f=0032192] [SpringApp::Kill][4] font=0x464e8aa0 [f=0032192] [SpringApp::Kill][5] [f=0032192] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4528d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2102ms file="luaui/widgets/init_startup_info_selector.lua" indx=4753 inflSize=15kb readTime=26ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4664 inflSize=55kb readTime=15ms file="luaui/widgets/unit_waypoint_dragger_2.lua" indx=4836 inflSize=11kb readTime=15ms file="bitmaps/cc/flashside2.tga" indx=427 inflSize=128kb readTime=14ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=13ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=12ms file="luaui/widgets/unit_unit_reclaimer.lua" indx=4835 inflSize=1kb readTime=12ms file="luarules/utilities.lua" indx=1930 inflSize=0kb readTime=10ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1868 inflSize=2kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33034431 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x466420b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467d81c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4655a900) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f38e801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]