[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rp8PWUk7CQ/springsettings.1194095.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f946401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7119 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1194095/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fb74d0] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fb74d0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 534ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] scriptalertone was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1194095/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (276ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1194095/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fdd3f0,0x521545b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 42d23b618c66de645c7638204596f592 [f=-000001] Connection attempt from quadwwww [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: quadwwww changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izaaccazmar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izaaccazmar changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="quadwwww" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="quadwwww" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izaaccazmar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izaaccazmar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="quadwwww" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="quadwwww" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="quadwwww" string="[Game::Load][lua{Rules,Gaia}={00000000befcd210,00000000c167d300}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izaaccazmar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izaaccazmar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izaaccazmar" string="[Game::Load][lua{Rules,Gaia}={000000005cae8990,000000005a5e4020}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [295,4.72314453,2222]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5936,4.37988281,2796]: 1 finished unit Engineer Commander [f=0000000] [0] izaaccazmar, team: 1, elo:1500, userid: 540302 [f=0000000] [0] quadwwww, team: 0, elo:1500, userid: 541281 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000021] [21] Event [416,13.5798645,2280]: 0 finished unit Cloakbot Factory [f=0000263] [263] Event [6080,4.80224609,2960]: 1 finished unit Rover Assembly [f=0000273] [273] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0000510] [510] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0000574] [574] Event [425.600006,15.3308105,2280]: 0 finished unit Conjurer [f=0000621] [621] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0000702] [702] Event [424,12.2790527,2184]: 0 finished unit Solar Collector [f=0000931] [931] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0001068] [1068] Event [440,4.9395752,2376]: 0 finished unit Solar Collector [f=0001206] [1206] Event [6072,4.26818848,2808]: 1 finished unit Solar Collector [f=0001432] [1432] Event [6072,4.43603516,2728]: 1 finished unit Solar Collector [f=0001596] [1596] Event [360,2.97119141,2408]: 0 finished unit Solar Collector [f=0001661] [1661] Event [5816,5.13793945,3096]: 1 finished unit Solar Collector [f=0001861] [1861] Event [5896,4.86328125,3096]: 1 finished unit Solar Collector [f=0002054] [2054] Event [425.600006,15.3308105,2280]: 0 finished unit Conjurer [f=0002088] [2088] Event [280,3.70361328,2408]: 0 finished unit Solar Collector [f=0002130] [2130] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [f=0002459] [2459] Event [6120,4.80224609,3048]: 1 finished unit Caretaker [f=0002460] [2460] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [f=0002641] [2641] Event [384,6.99612093,2352]: 0 finished unit Lotus [f=0002737] [2737] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0002865] [2865] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [f=0002902] [2902] Event [6072,4.52758789,3048]: 1 finished unit Caretaker [f=0002980] [2980] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0002999] [2999] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0003157] [3157] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0003283] [3283] Event [1136,101.878662,3632]: 0 finished unit Lotus [f=0003308] [3308] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0003345] [3345] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0003403] [3403] Event [296,5.18371582,2296]: 0 finished unit Caretaker [f=0003458] [3458] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0003541] [3541] Event [312,4.63439941,2184]: 0 finished unit Solar Collector [f=0003608] [3608] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0003645] [3645] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0003705] [3705] Event [1192,101.863403,3656]: 0 finished unit Solar Collector [f=0003758] [3758] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0003909] [3909] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0003968] [3968] Event [368,8.53047657,2208]: 0 finished unit Lotus [f=0003998] [3998] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0004010] [4010] Event [1112,101.878662,3688]: 0 finished unit Solar Collector [f=0004118] [4118] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0004237] [4237] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0004308] [4308] Event [200,4.29870605,2408]: 0 finished unit Solar Collector [f=0004361] [4361] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0004394] [4394] Event [1080,101.863403,3608]: 0 finished unit Solar Collector [f=0004492] [4492] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0004630] [4630] Event [120,4.58862305,2408]: 0 finished unit Solar Collector [f=0004630] [4630] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0004669] [4669] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [f=0004712] [4712] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0004786] [4786] Event [1160,101.863403,3576]: 0 finished unit Solar Collector [f=0004872] [4872] Event [40,4.66491699,2408]: 0 finished unit Solar Collector [f=0004892] [4892] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0004912] [4912] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0005018] [5018] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [f=0005019] [5019] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0005109] dont attack, i go to the bathroompls [f=0005132] [5132] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0005138] [5138] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0005257] [5257] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0005376] [5376] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0005377] [5377] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0005497] [5497] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0005617] [5617] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0005617] [5617] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0005687] [5687] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [f=0005738] [5738] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0005858] [5858] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0005859] [5859] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0005978] [5978] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0006084] [6084] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0006101] [6101] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0006296] [6296] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0006344] [6344] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0006392] [6392] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [f=0006506] [6506] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0006522] [6522] Event [600,7.77770996,2312]: 0 finished unit Stardust [f=0006552] [6552] Event [1336,101.878662,3656]: 0 finished unit Stardust [f=0006586] [6586] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0006625] [6625] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0006742] [6742] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0006827] [6827] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0006862] [6862] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0006968] [6968] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0007066] [7066] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0007088] [7088] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0007193] [7193] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0007276] [7276] Event [1248,191.829224,1216]: 0 finished unit Lotus [f=0007310] [7310] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0007312] [7312] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0007526] [7526] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0007550] [7550] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0007737] [7737] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0007790] [7790] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0007821] [7821] Event [512,14.354248,2288]: 0 finished unit Faraday [f=0007890] [7890] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0008003] [8003] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0008030] [8030] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0008123] [8123] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0008228] [8228] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0008271] [8271] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0008347] [8347] Event [425.600006,15.3308105,2280]: 0 finished unit Glaive [f=0008445] [8445] Event [1816,3.42895508,3112]: 0 finished unit Metal Extractor [f=0008511] [8511] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0008581] [8581] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [f=0008684] [8684] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0008753] [8753] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0008993] [8993] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0009163] [9163] Event [5678.86572,114.92379,3269.1499]: 0 lost unit Glaive [f=0009234] [9234] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0009240] [9240] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0009251] [9251] Event [5580.23096,94.5777435,3302.72729]: 0 lost unit Glaive [f=0009316] [9316] Event [5688.95752,119.368454,3261.67041]: 0 lost unit Glaive [f=0009478] [9478] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0009584] [9584] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0009724] [9724] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0009834] [9834] Event [5944,51.7077637,2040]: 1 lost unit Metal Extractor [f=0009846] [9846] Event [248,4.77172852,2200]: 0 finished unit Caretaker [f=0009855] [9855] Event [5874.27393,52.4330559,2065.93164]: 0 lost unit Glaive [f=0009925] [9925] Event [6003.85742,53.6781654,2146.02661]: 0 lost unit Glaive [f=0009952] [9952] Event [5955.77979,54.240181,2138.10522]: 0 lost unit Glaive [f=0009980] [9980] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0009987] [9987] Event [5946.90674,51.2389297,2247.0835]: 1 lost unit Engineer Commander [f=0009996] [9996] Event [5969.37842,42.5970993,2189.87109]: 0 lost unit Glaive [f=0010000] [10000] Event [5855.62549,44.7141914,2206.52002]: 0 lost unit Glaive [f=0010007] [10007] Event [5782.76221,52.8568802,2191.92017]: 0 lost unit Glaive [f=0010009] [10009] Event [5776.84961,53.8911896,2157.62134]: 0 lost unit Glaive [f=0010009] [10009] Event [5793.40186,53.511837,2140.0647]: 0 lost unit Glaive [f=0010009] [10009] Event [5867.29639,50.1382217,2123.04224]: 0 lost unit Glaive [f=0010010] [10010] Event [5834.77539,52.1020813,2117.98096]: 0 lost unit Glaive [f=0010015] [10015] Event [6050.21533,49.6410408,2144.71533]: 0 lost unit Glaive [f=0010015] [10015] Event [6080.30664,41.5422516,2192.70166]: 0 lost unit Glaive [f=0010124] [10124] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0010305] [10305] Event [136,4.80224609,2232]: 0 finished unit Caretaker [f=0010390] [10390] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0010431] [10431] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0010724] [10724] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0010742] [10742] Event [5803.10889,74.7895584,3183.43604]: 0 lost unit Glaive [f=0010805] [10805] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0010864] [10864] Event [5887.39551,80.2391891,3221.64282]: 0 lost unit Glaive [f=0010919] [10919] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0010997] [10997] Event [1784,5.99243164,3256]: 0 finished unit Stardust [f=0011247] [11247] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0011273] [11273] Event [1680,108.134766,3472]: 0 finished unit Lotus [f=0011289] [11289] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0011352] [11352] Event [5776.77832,104.770119,3352.77905]: 1 lost unit Scorcher [f=0011467] [11467] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0011701] [11701] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0011820] [11820] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0012032] [12032] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0012186] [12186] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0012467] [12467] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0012736] [12736] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0012759] [12759] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0012814] [12814] Event [2600,7.47253418,1560]: 0 finished unit Metal Extractor [f=0012927] [12927] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [f=0013136] [13136] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0013179] [13179] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0013309] [13309] Event [2584,51.75354,4344]: 0 finished unit Metal Extractor [f=0013380] [13380] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0013570] [13570] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0013751] [13751] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0013929] [13929] Event [2280,51.8450928,2296]: 0 finished unit Metal Extractor [f=0013951] [13951] Event [2984,51.6162109,4424]: 0 finished unit Metal Extractor [f=0013959] [13959] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0014018] [14018] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0014350] [14350] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0014441] [14441] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0014632] [14632] Event [5640.06836,6.91872597,3074.27954]: 1 lost unit Scorcher [f=0014665] [14665] Event [5691.5752,11.7170792,3150.84497]: 1 lost unit Scorcher [f=0014672] [14672] Event [5666.2876,8.57815361,3132.83984]: 1 lost unit Scorcher [f=0014698] [14698] Event [5551.88037,14.4420443,3141.69189]: 1 lost unit Scorcher [f=0014712] [14712] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0014742] [14742] Event [5527.05029,31.4039516,3185.41357]: 1 lost unit Scorcher [f=0014761] [14761] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0014789] [14789] Event [5613.54297,7.06453228,3104.74707]: 1 lost unit Scorcher [f=0014806] [14806] Event [5494.01074,54.5347786,3243.49316]: 1 lost unit Scorcher [f=0014808] [14808] Event [2792,52.409668,4328]: 0 finished unit Stardust [f=0014834] [14834] Event [5426.97949,13.3490143,3152.88989]: 1 lost unit Scorcher [f=0014835] [14835] Event [5639.79395,42.1105385,3198.68799]: 0 lost unit Glaive [f=0014882] [14882] Event [5545.73242,11.8835573,3139.29907]: 0 lost unit Glaive [f=0014895] [14895] Event [5382.66406,39.7783699,3232.08594]: 1 lost unit Scorcher [f=0014931] [14931] Event [5684.08105,11.7796707,2968.83179]: 1 lost unit Scorcher [f=0014962] [14962] Event [5166.07422,10.6017361,3240.40845]: 1 lost unit Scorcher [f=0014963] [14963] Event [5592.64355,68.5906525,3241.80298]: 0 lost unit Reaver [f=0014966] [14966] Event [5620.50732,11.9770651,3139.66943]: 1 lost unit Scorcher [f=0014966] [14966] Event [5636.34521,7.20009279,3112.76685]: 1 lost unit Scorcher [f=0014970] [14970] Event [5660.15625,5.78268957,3116.26831]: 1 lost unit Scorcher [f=0014990] [14990] Event [5678.09082,8.05396938,3140.06104]: 1 lost unit Scorcher [f=0015019] [15019] Event [5591.1626,10.1133204,3127.10986]: 1 lost unit Scorcher [f=0015022] [15022] Event [5481.03467,9.61516953,3036.29956]: 1 lost unit Scorcher [f=0015023] [15023] Event [5255.93555,5.81508636,3147.86963]: 1 lost unit Scorcher [f=0015049] [15049] Event [5516.10059,24.5863419,3171.94751]: 0 lost unit Glaive [f=0015050] [15050] Event [5703.08398,11.4866257,3154.68066]: 1 lost unit Scorcher [f=0015053] [15053] Event [5309.35107,5.03211164,3105.09326]: 1 lost unit Scorcher [f=0015080] [15080] Event [5666.86328,6.4234314,3094.08887]: 1 lost unit Scorcher [f=0015111] [15111] Event [5399.99365,6.2326684,3094.00293]: 1 lost unit Scorcher [f=0015130] [15130] Event [5533.08252,6.97918224,3096.32739]: 1 lost unit Scorcher [f=0015149] [15149] Event [5447.39941,19.9532833,3168.37939]: 1 lost unit Scorcher [f=0015149] [15149] Event [5560.6123,8.67667961,3113.40552]: 1 lost unit Scorcher [f=0015149] [15149] Event [5472.87646,9.55151272,3131.79883]: 1 lost unit Scorcher [f=0015182] [15182] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0015212] [15212] Event [5492.96533,17.0471458,3153.38623]: 1 lost unit Scorcher [f=0015216] [15216] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0015239] [15239] Event [5816,4.68017578,3032]: 1 lost unit Metal Extractor [f=0015396] [15396] Event [5562.90039,10.4866352,3134.30396]: 1 lost unit Scorcher [f=0015412] [15412] Event [5571.2627,7.07853127,3094.87476]: 1 lost unit Scorcher [f=0015433] [15433] Event [5614.20508,5.44897938,3106.12476]: 1 lost unit Scorcher [f=0015545] [15545] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0015755] [15755] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0015764] [15764] Event [3112,51.7382813,712]: 0 finished unit Metal Extractor [f=0015765] [15765] Event [2680,52.4859619,4472]: 0 finished unit Stardust [f=0015876] [15876] Event [1800,154.841919,4984]: 0 finished unit Metal Extractor [f=0016055] [16055] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0016296] [16296] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0016384] [16384] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0016547] [16547] Event [5730.00098,6.75532818,2908.4541]: 1 lost unit Scorcher [f=0016578] [16578] Event [5701.05078,3.06048799,2751.3313]: 1 lost unit Scorcher [f=0016625] [16625] Event [5753.49268,8.51747036,2961.1897]: 1 lost unit Scorcher [f=0016635] [16635] Event [5780.18408,4.41216373,2767.24976]: 1 lost unit Scorcher [f=0016682] [16682] Event [1688,155.116577,5048]: 0 finished unit Solar Collector [f=0016691] [16691] Event [5733.52246,0.68659568,2684.44043]: 1 lost unit Scorcher [f=0016710] [16710] Event [5661.33594,2.18038297,2722.52588]: 1 lost unit Scorcher [f=0016717] [16717] Event [2872,52.409668,4504]: 0 finished unit Stardust [f=0016730] [16730] Event [5647.27051,0.35601205,2693.25146]: 1 lost unit Scorcher [f=0016755] [16755] Event [5671.25537,-1.6804016,2663.37842]: 1 lost unit Scorcher [f=0016763] [16763] Event [5693.84229,1.68341327,2741.43115]: 1 lost unit Scorcher [f=0016796] [16796] Event [5620.14893,2.38016462,2725.65039]: 1 lost unit Scorcher [f=0016799] [16799] Event [5655.59033,0.9656772,2725.60938]: 1 lost unit Scorcher [f=0016866] [16866] Event [3528,51.6772461,792]: 0 finished unit Metal Extractor [f=0016867] [16867] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0016896] [16896] Event [5816,5.13793945,3096]: 1 lost unit Solar Collector [f=0016949] [16949] Event [5864.4624,3.52059531,2697.56494]: 1 lost unit Scorcher [f=0016982] [16982] Event [5992,4.00878906,2808]: 1 lost unit Metal Extractor [f=0016983] [16983] Event [6062.00781,5.41683006,2960.02954]: 1 finished unit Scorcher [f=0017013] [17013] Event [5896,4.61198807,3096]: 1 lost unit Solar Collector [f=0017016] [17016] Event [5961.7959,4.73767281,2960.02954]: 1 lost unit Scorcher [f=0017050] [17050] Event [6062.00781,5.41683006,2960.02954]: 1 lost unit Scorcher [f=0017057] [17057] Event [6062.00781,5.41683006,2960.02954]: 1 lost unit Scorcher [f=0017081] [17081] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0017089] [17089] Event [6062.00781,5.41683006,2960.02954]: 1 lost unit Scorcher [f=0017118] [17118] Event [6072,4.52758789,3048]: 1 lost unit Caretaker [f=0017131] [17131] Event [6062.00781,5.54934311,2960.02954]: 1 lost unit Scorcher [f=0017150] [17150] Event [6062.00781,5.54934311,2960.02954]: 1 lost unit Scorcher [f=0017163] [17163] Event [6062.00781,5.54934311,2960.02954]: 1 lost unit Scorcher [f=0017178] [17178] Event [6062.00781,5.54934311,2960.02954]: 1 lost unit Scorcher [f=0017192] [17192] Event [6062.00781,5.54934311,2960.02954]: 1 lost unit Scorcher [f=0017192] [17192] Event [6072,4.26818848,2808]: 1 lost unit Solar Collector [f=0017206] [17206] Event [6062.00781,5.54934311,2960.02954]: 1 lost unit Scorcher [f=0017212] [17212] Event [1608,157.390137,4968]: 0 finished unit Solar Collector [f=0017219] [17219] Event [6120,3.56021309,3048]: 1 lost unit Caretaker [f=0017223] [17223] Event [6062.00781,5.54934311,2960.02954]: 1 lost unit Scorcher [f=0017247] [17247] Event [6080,4.90424156,2960]: 1 lost unit Rover Assembly [f=0017280] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0017280] [17280] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0017288] game_message: izaaccazmar has been destroyed! [f=0017288] [17288] Event [undefined]: izaaccazmar resigned [f=0017288] game_message: quadwwww wins! [f=0017288] Submitting stats [f=0017288] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017288] Part| Total Time|Time of the last 0.5s [f=0017288] Draw 20862.94ms 15.18% [f=0017288] Lua::Callins::Synced 10419.68ms 22.38% [f=0017288] Lua::Callins::Unsynced 24398.18ms 19.58% [f=0017288] Lua::CollectGarbage::Synced 356.69ms 0.10% [f=0017288] Lua::CollectGarbage::Unsynced 854.74ms 2.60% [f=0017288] Misc::Profiler::AddTime 84.85ms 0.00% [f=0017288] Sim 43088.93ms 71.23% [f=0017288] [17288] Event [6072,4.8022604,2728]: 1 lost unit Solar Collector [f=0017288] [17288] Received game_message: izaaccazmar has been destroyed! [f=0017288] [17288] Received game_message: quadwwww wins! [f=0017289] [17289] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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33,12110,6395,6395,12110,691.795471,284.891327,284.891327,691.795471,0,0,0,0,0,0,0,0,411.308319,379.203217,379.203217,411.308319,1972.28235,1265.65991,1265.65991,1972.28235,1370,0,0,1370,32,10,10,32,1275,0,0,1275,38.7859497,11.3478661,11.3478661,38.7859497,5795,4875,4875,5795,1490,1105,1105,1490,3670,1520,1520,3670,1235,1615,1615,1235,0,84.0000534,84.0000534,0,1547.83679,2015.64893,2015.64893,1547.83679 [f=0017289] [17289] Game End Stats Values: 34,12825,5520,5520,12825,695.854248,293.65509,293.65509,695.854248,0,0,0,0,0,0,0,0,411.308319,407.632629,407.632629,411.308319,3296.37109,1640.40259,1640.40259,3296.37109,1590,0,0,1590,32,10,10,32,1275,0,0,1275,39.2705841,11.317584,11.317584,39.2705841,6290,4000,4000,6290,2365,1170,1170,2365,3670,1520,1520,3670,1300,2615,2615,1300,0,104.000206,104.000206,0,2033.95569,3399.94922,3399.94922,2033.95569 [f=0017289] [17289] Game End Stats Values: 35,12835,3055,3055,12835,697.06604,300.538849,300.538849,697.06604,0,0,0,0,0,0,0,0,411.308319,414.682556,414.682556,411.308319,5492.86328,2192.92822,2192.92822,5492.86328,1590,0,0,1590,32,9.33333302,9.33333302,32,1275,0,0,1275,39.0807915,8.99225044,8.99225044,39.0807915,6300,1625,1625,6300,4830,1510,1510,4830,3670,1430,1430,3670,1640,5205,5205,1640,0,104.000206,104.000206,0,2674.22852,5713.87744,5713.87744,2674.22852 [f=0017289] [17289] Game End Stats Values: 36,12835,2680,2680,12835,698.2854,313.00351,313.00351,698.2854,0,0,0,0,0,0,0,0,411.308319,414.682556,414.682556,411.308319,5813.87695,2240.40649,2240.40649,5813.87695,1590,0,0,1590,32,7.5999999,7.5999999,32,1275,0,0,1275,39.0812912,6.33097649,6.33097649,39.0812912,6300,1250,1250,6300,5205,1510,1510,5205,3670,1430,1430,3670,1850,5580,5580,1850,0,104.000206,104.000206,0,2854.05127,6034.89111,6034.89111,2854.05127 [f=0017289] [17289] Game End Stats Values: 37,13585,2805,2805,13585,699.87146,335.723724,335.723724,699.87146,0,0,0,0,0,0,0,0,512.095093,416.839752,416.839752,512.095093,5813.87695,2240.40649,2240.40649,5813.87695,1810,0,0,1810,32,10,10,32,1275,0,0,1275,42.0390739,7.01468229,7.01468229,42.0390739,6650,1375,1375,6650,5205,1510,1510,5205,3850,1430,1430,3850,1850,5580,5580,1850,0,104.000206,104.000206,0,2854.05127,6034.89111,6034.89111,2854.05127 [f=0017289] [17289] Game End Stats Values: 38,13795,2430,2430,13795,701.164246,352.139954,352.139954,701.164246,0,0,0,0,0,0,0,0,678.691528,425.944122,425.944122,678.691528,6406.94971,2243.46509,2243.46509,6406.94971,1810,0,0,1810,32,10,10,32,1275,0,0,1275,43.0861893,6.59442091,6.59442091,43.0861893,6860,1000,1000,6860,5705,1510,1510,5705,3850,1430,1430,3850,1850,6080,6080,1850,0,104.000206,104.000206,0,2866.32959,6627.96387,6627.96387,2866.32959 [f=0017289] [17289] Game End Stats Values: 39,14735,1200,1200,14735,704.142395,361.512695,361.512695,704.142395,0,0,0,0,0,0,0,0,836.346558,432.488251,432.488251,836.346558,7905.26709,2353.05054,2353.05054,7905.26709,2030,0,0,2030,33.5999985,6,6,33.5999985,1275,0,0,1275,43.9985428,5.19151449,5.19151449,43.9985428,7420,0,0,7420,7064.3335,1510,1510,7064.3335,4010,1200,1200,4010,1850,7439.3335,7439.3335,1850,0,104.000206,104.000206,0,3145.20361,8154.55908,8154.55908,3145.20361 [f=0017289] [17289] Game End Stats Values: 40,14805,70,70,14805,707.815308,361.512695,361.512695,707.815308,0,0,0,0,0,0,0,0,915.363159,441.821564,441.821564,915.363159,8576.66602,2353.05054,2353.05054,8576.66602,2030,0,0,2030,34.5714302,2,2,34.5714302,1275,0,0,1275,45.5246964,2,2,45.5246964,7420,0,0,7420,8197.66797,1510,1510,8197.66797,4080,70,70,4080,1850,8572.66797,8572.66797,1850,0,104.000206,104.000206,0,3145.20361,9105.4209,9105.4209,3145.20361 [f=0017391] Player quadwwww left the game: normal quit [f=0017391] [17391] Event [undefined]: quadwwww quit [f=0017404] [17404] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0017573] No clients connected, shutting down server [f=0017573] Server shutdown [f=0017573] [17573] all players disconnected [f=0017615] [17615] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0017929] [17929] Event [1384,205.684204,4728]: 0 finished unit Solar Collector [f=0017981] [17981] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0018142] [18142] Event [4376,154.689331,152]: 0 finished unit Metal Extractor [f=0018187] [18187] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0018501] [18501] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0018510] [18510] Event [1304,205.531616,4648]: 0 finished unit Solar Collector [f=0018685] [18685] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0018985] [18985] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0019182] [19182] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0019252] [19252] Event [920,103.480835,4248]: 0 finished unit Solar Collector [f=0019353] [19353] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [f=0019480] [19480] Event [425.600006,15.3308105,2280]: 0 finished unit Knight [f=0019662] [19662] Event [425.600006,15.3308105,2280]: 0 finished unit Reaver [f=0019673] Autoquit sending quit command. [f=0019673] [QuitAction] user exited to system [f=0019673] [SpringApp::Kill][1] fromRun=1 [f=0019673] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019673] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019673] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019673] [ThreadPool::SetThreadCount][2] workers=0 [f=0019673] [SpringApp::Kill][2] [f=0019673] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019673] [Game::KillLua][3] dtor=0 luaUI=0x529366b0 [f=0019673] Start widgetHandler:Shutdown [f=0019673] Shutdown - SaveOrderList Complete [f=0019673] Writing last game win data [f=0019673] Shutdown - SaveConfigData Complete [f=0019673] Shutdown Widget - Save/Load API [f=0019673] Shutdown Widget - Chili Highlight [f=0019673] Shutdown Widget - Draw After Chili [f=0019673] Shutdown Widget - EPIC Menu [f=0019673] Shutdown Widget - Chili Widget Selector [f=0019673] Shutdown Widget - Chili Minimap [f=0019673] Shutdown Widget - Local Team Colors [f=0019673] Shutdown Widget - Display Keys 2 [f=0019673] Shutdown Widget - Save Game Menu [f=0019673] Shutdown Widget - Unit Icons [f=0019673] Shutdown Widget - Noises [f=0019673] Shutdown Widget - HealthBars [f=0019673] Shutdown Widget - Win Counter [f=0019673] Shutdown Widget - BuildETA [f=0019673] Shutdown Widget - SpringRTS Replay Stats [f=0019673] Shutdown Widget - Modular Comm Info [f=0019673] Shutdown Widget - Stereo3D [f=0019673] Shutdown Widget - Showeco and Grid Drawer [f=0019673] Shutdown Widget - Point Tracker [f=0019673] Shutdown Widget - Missile Silo Range [f=0019673] Shutdown Widget - MetalFeatures (new) [f=0019673] Shutdown Widget - MinimapEvents [f=0019673] Shutdown Widget - Local Widgets Config [f=0019673] Shutdown Widget - Highlight Geos [f=0019673] Shutdown Widget - Grab Input [f=0019673] Input grabbing is disabled! [f=0019673] Shutdown Widget - Defense Range Zero-K [f=0019673] Shutdown Widget - Darkening [f=0019673] Shutdown Widget - Context Menu [f=0019673] Shutdown Widget - Chili Spectator Panels [f=0019673] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019673] Shutdown Widget - Chili Nuke Warning [f=0019673] Shutdown Widget - Chili EndGame Window [f=0019673] Shutdown Widget - Chili Economy Panel Default [f=0019673] Shutdown Widget - CameraShake [f=0019673] Shutdown Widget - State Reverse and Latency [f=0019673] Shutdown Widget - Music Player v2 [f=0019673] Shutdown Widget - Attack AoE [f=0019673] Shutdown Widget - Map Edge Extension [f=0019673] Shutdown Widget - Selection Send [f=0019673] Shutdown Widget - LupsManager [f=0019673] Shutdown Widget - Newton Firezone [f=0019673] Shutdown Widget - Chili Pro Console [f=0019673] Shutdown Widget - Persistent Build Height [f=0019673] Shutdown Widget - Lasso Terraform GUI [f=0019673] Shutdown Widget - Lups [f=0019673] Shutdown Widget - Chili Framework [f=0019673] Shutdown Widget - Mex Placement Handler [f=0019673] Shutdown Widget - Chili Core Selector [f=0019673] Shutdown Widget - Custom Markers [f=0019673] Shutdown Widget - Select Keys [f=0019673] Shutdown Widget - Pause Screen [f=0019673] Shutdown Widget - Text To Speech Control [f=0019673] Shutdown Widget - Layout Handler [f=0019673] End widgetHandler:Shutdown [f=0019673] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={454174,64838637} {int,ext,rec}Allocs={14364989,0,0} {chunk,block}Bytes={64838637,0} [f=0019673] [Game::KillLua][1] dtor=0 luaGaia=0x521545b0 [f=0019673] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386393,59304944} {int,ext,rec}Allocs={14364991,0,0} {chunk,block}Bytes={59304944,0} [f=0019673] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386393,59304944} {int,ext,rec}Allocs={14364991,0,0} {chunk,block}Bytes={59304944,0} [f=0019673] [Game::KillLua][2] dtor=0 luaRules=0x51fdd3f0 [f=0019673] Start gadgetHandler:Shutdown [f=0019673] Shutdown - StartSetup [f=0019673] Shutdown - UnitMorph [f=0019673] Shutdown - Carrier Drones [f=0019673] Shutdown - LupsNanoSpray [f=0019673] Shutdown - Missile Silo Controller [f=0019673] Shutdown - Modular Comm Info [f=0019673] Shutdown - Terrain Texture Handler [f=0019673] Shutdown - UnitCloakShield [f=0019673] Shutdown - Starlight Handler [f=0019673] End gadgetHandler:Shutdown [f=0019673] Start gadgetHandler:Shutdown [f=0019673] Shutdown - Save/Load [f=0019673] Shutdown - Teleport Throw [f=0019673] Shutdown - UnitMorph [f=0019673] Shutdown - Modular Comm Info [f=0019673] Shutdown - Retreat Command [f=0019673] Shutdown - Shockwaves [f=0019673] Shutdown - UnitCloakShield [f=0019673] Shutdown - Lups Cloak FX [f=0019673] Shutdown - Lups [f=0019673] Shutdown - Lups Shield [f=0019673] End gadgetHandler:Shutdown [f=0019673] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14365035,0,0} {chunk,block}Bytes={0,0} [f=0019673] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14365035,0,0} {chunk,block}Bytes={0,0} [f=0019673] [Game::KillLua][4] dtor=0 [f=0019673] [Game::~CGame][1] [f=0019673] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019673] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019673] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019673] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019673] [Game::KillLua][4] dtor=1 [f=0019673] [Game::KillMisc][1] [f=0019673] [Game::KillMisc][2] [f=0019673] [Game::KillMisc][3] [f=0019673] [Game::KillRendering][1] [f=0019673] [3DOParser::Kill] allocated 19 pieces [f=0019673] [S3OParser::Kill] allocated 244 pieces [f=0019673] [AssParser::Kill] allocated 29 pieces [f=0019673] [Game::KillInterface][1] [f=0019673] [Game::KillInterface][2] [f=0019673] [Game::KillSimulation][1] [f=0019673] [Game::KillSimulation][2] [f=0019673] [CCollisionHandler] dis-/continuous tests: 0/582484 [f=0019673] [Game::KillSimulation][3] [f=0019673] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019673] [~CPathCache(24x20)] cacheHits=60 hitPercentage=24% numHashColls=0 maxCacheSize=8 [f=0019673] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019673] [~CPathCache(48x40)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019673] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019673] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019673] [LosHandler::Kill] raycast instance cache-{hits,misses}={16278,13267}; shared=9%; cached=46% [f=0019673] [Game::KillSimulation][4] [f=0019673] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019673] [Game::~CGame][2] [f=0019673] [Game::~CGame][3] [f=0019673] [SpringApp::Kill][3] [f=0019673] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 206543 bytes sent 127197 bytes recv'd [f=0019673] [SpringApp::Kill][4] font=0x44ef1aa0 [f=0019673] [SpringApp::Kill][5] [f=0019673] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44f67420) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2110ms file="luaui/widgets/api_widget_disabler.lua" indx=3878 inflSize=2kb readTime=29ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4831 inflSize=28kb readTime=21ms file="bitmaps/pd/shield.png" indx=566 inflSize=260kb readTime=19ms file="luarules/configs/mex_shoot_defs.lua" indx=1333 inflSize=1kb readTime=17ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=17ms file="gamedata/unitdefs.lua" indx=933 inflSize=2kb readTime=17ms file="bitmaps/lightsmoketrail.tga" indx=503 inflSize=28kb readTime=16ms file="luaui/widgets/unit_initial_queue.lua" indx=4813 inflSize=23kb readTime=15ms file="bitmaps/other/burst.tga" indx=530 inflSize=39kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31458016 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x45043160) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451e64d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fb3700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f946401cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]