[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0xtQLbAY6F/springsettings.1193996.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa06c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7115 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1193996/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45182530] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45182530] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 539ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 612ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 762ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1193996/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (461ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1193996/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5256f440,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 73b93b610d82cae0136c73b7dbab37ef [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000100571130,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000110b84060,0000000000000000}]" [f=-000001] Allies: I choose: WFH! [f=-000001] gl hf [f=-000001] yoyo [f=-000001] gl hf [f=-000001] Allies: I choose: RollingOut! [f=-000001] [0] Event [6530,272.997375,7077]: 0 finished unit Recon Commander [f=-000001] [0] Event [1566,272.998108,1095]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3363, userid: 85949 [f=0000000] [0] PRO_Clopse, team: 0, elo:2740, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1472,272.990845,1296]: 1 finished unit Rover Assembly [f=0000060] [60] Event [6496,272.993896,6880]: 0 finished unit Rover Assembly [f=0000135] [Game::ClientReadNet] added new player KingLunchBox with number 2 to team 0 [f=0000136] > SPRINGIE:User KingLunchBox|turretemp|7_5|donator_0|False|||GB [f=0000148] Connection attempt from KingLunchBox [f=0000148] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000148] -> Connection established (given id 2) [f=0000153] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000153] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000190] [190] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Dart [f=0000241] [241] Event [1432,272.993896,1016]: 1 finished unit Metal Extractor [f=0000412] [412] Event [6600,272.993896,6984]: 0 finished unit Metal Extractor [f=0000422] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0000437] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0000437] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={000000009fd68fd0,0000000000000000}]" [f=0000481] [481] Event [1640,272.993896,1064]: 1 finished unit Metal Extractor [f=0000499] [499] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Mason [f=0000557] [557] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Mason [f=0000583] [583] Event [1480,272.993896,952]: 1 finished unit Wind/Tidal Generator [f=0000637] [637] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Dart [f=0000673] [673] Event [1560,272.993896,968]: 1 finished unit Wind/Tidal Generator [f=0000785] [785] Event [1640,272.993896,984]: 1 finished unit Wind/Tidal Generator [f=0000817] [817] Event [6552,272.993896,7192]: 0 finished unit Metal Extractor [f=0000846] [846] Event [6632,272.993896,6920]: 0 finished unit Wind/Tidal Generator [f=0001028] [1028] Event [1576,272.993896,872]: 1 finished unit Metal Extractor [f=0001122] [1122] Event [1368,272.993896,1096]: 1 finished unit Wind/Tidal Generator [f=0001177] [1177] Event [6616,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [6424,272.993896,7032]: 0 finished unit Metal Extractor [f=0001247] [1247] Event [1336,272.993896,1176]: 1 finished unit Wind/Tidal Generator [f=0001407] [1407] Event [1304,272.993896,1256]: 1 finished unit Wind/Tidal Generator [f=0001458] [1458] Event [6568,272.993896,7112]: 0 finished unit Wind/Tidal Generator [f=0001607] [1607] Event [6136,272.993896,6936]: 0 finished unit Wind/Tidal Generator [f=0001642] [1642] Event [824,133.388184,2552]: 1 finished unit Metal Extractor [f=0001684] [1684] Event [1272,272.090576,1368]: 1 finished unit Wind/Tidal Generator [f=0001697] [1697] Event [6488,272.993896,7064]: 0 finished unit Wind/Tidal Generator [f=0001751] [1751] Event [6088,272.993896,6872]: 0 finished unit Wind/Tidal Generator [f=0001771] [1771] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0001866] [1866] Event [1256,270.589111,1464]: 1 finished unit Wind/Tidal Generator [f=0001901] [1901] Event [6024,272.993896,6824]: 0 finished unit Wind/Tidal Generator [f=0002015] [2015] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0002206] [2206] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0002297] [2297] Event [936,133.388184,2760]: 1 finished unit Metal Extractor [f=0002337] [2337] Event [1240,265.285156,1560]: 1 finished unit Wind/Tidal Generator [f=0002488] [2488] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Mason [f=0002502] [2502] Event [1224,251.277588,1656]: 1 finished unit Wind/Tidal Generator [f=0002606] [2606] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0002854] [2854] Event [7304,133.388184,5576]: 0 finished unit Metal Extractor [f=0002857] [Game::ClientReadNet] added new player Leto with number 3 to team 0 [f=0002857] > SPRINGIE:User Leto|planescout|2_2|donator_1|False|||NL [f=0002858] [2858] Event [5320,133.388184,6792]: 0 finished unit Metal Extractor [f=0002873] Connection attempt from Leto [f=0002873] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0002873] -> Connection established (given id 3) [f=0002901] [2901] Event [2986.32373,133.388184,1655.9812]: 0 lost unit Dart [f=0003033] [3033] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0003035] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003035] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003151] [3151] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0003262] [3262] Event [1472.02966,272.776611,1313.99231]: 1 finished unit Scorcher [f=0003340] [3340] Event [5168,133.388184,6624]: 0 finished unit Lotus [f=0003362] [3362] Event [2464,133.38208,3392]: 1 finished unit Radar Tower [f=0003461] [3461] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0003513] [3513] Event [7176,133.388184,5368]: 0 finished unit Metal Extractor [f=0003625] [3625] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0003716] [3716] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0003724] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0003794] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0003794] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[Game::Load][lua{Rules,Gaia}={0x7181b920,(nil)}]" [f=0003922] [3922] Event [4792,133.388184,6632]: 0 finished unit Metal Extractor [f=0004026] [4026] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Mason [f=0004072] [4072] Event [2744,133.388184,1448]: 1 finished unit Metal Extractor [f=0004095] [4095] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0004096] [4096] Event [7168,133.388184,5520]: 0 finished unit Lotus [f=0004199] [4199] Event [1656,272.993896,1304]: 1 finished unit Caretaker [f=0004342] [4342] Event [4752,133.388184,6480]: 0 finished unit Lotus [f=0004350] [4350] Event [7224,133.388184,5416]: 0 finished unit Wind/Tidal Generator [f=0004355] [4355] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0004428] [4428] Event [5368.79883,133.381348,6848.95801]: 1 lost unit Dart [f=0004437] [4437] Event [6728,272.993896,6840]: 0 finished unit Wind/Tidal Generator [f=0004449] [4449] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Mason [f=0004467] [4467] Event [1736,272.993896,1080]: 1 finished unit Wind/Tidal Generator [f=0004587] [4587] Event [1816,272.993896,1112]: 1 finished unit Wind/Tidal Generator [f=0004590] [4590] Event [7256,133.388184,5480]: 0 finished unit Wind/Tidal Generator [f=0004615] [4615] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0004646] [4646] Event [4736,129.549072,6336]: 0 finished unit Radar Tower [f=0004675] [4675] Event [6776,272.993896,6792]: 0 finished unit Wind/Tidal Generator [f=0004726] [4726] Event [1896,272.993896,1144]: 1 finished unit Wind/Tidal Generator [f=0004810] [4810] Event [3176,133.388184,1640]: 1 finished unit Metal Extractor [f=0004830] [4830] Event [7320,133.388184,5512]: 0 finished unit Wind/Tidal Generator [f=0004886] [4886] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0004889] [4889] Event [1976,272.993896,1176]: 1 finished unit Wind/Tidal Generator [f=0004914] [4914] Event [6808,272.639893,6728]: 0 finished unit Wind/Tidal Generator [f=0004956] [4956] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0005030] [5030] Event [2056,272.993896,1224]: 1 finished unit Wind/Tidal Generator [f=0005154] [5154] Event [6824,270.973633,6664]: 0 finished unit Wind/Tidal Generator [f=0005189] [5189] Event [2136,272.993896,1256]: 1 finished unit Wind/Tidal Generator [f=0005220] [5220] Event [3950.02295,32.9975586,4588.87988]: 0 lost unit Scorcher [f=0005243] [5243] Event [3985.04004,32.9975586,4518.46777]: 1 lost unit Scorcher [f=0005260] [5260] Event [3312,133.388184,1760]: 1 finished unit Radar Tower [f=0005263] [5263] Event [4069.85938,32.9975586,4557.68555]: 0 lost unit Scorcher [f=0005277] [5277] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0005311] [5311] Event [6928,272.932861,5232]: 0 finished unit Radar Tower [f=0005356] [5356] Event [1256,-1,4152]: 1 finished unit Metal Extractor [f=0005367] [5367] Event [2216,272.993896,1288]: 1 finished unit Wind/Tidal Generator [f=0005403] [5403] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0005437] [5437] Event [6856,267.830322,6600]: 0 finished unit Wind/Tidal Generator [f=0005532] [5532] Event [2296,272.316406,1320]: 1 finished unit Wind/Tidal Generator [f=0005620] [5620] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0005655] [5655] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0005706] [5706] Event [6888,260.62207,6536]: 0 finished unit Wind/Tidal Generator [f=0005838] [5838] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0005967] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 4 to team 0 [f=0005967] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=0005976] [5976] Event [6920,247.206543,6472]: 0 finished unit Wind/Tidal Generator [f=0005982] Connection attempt from nr1_rANDY_FAN [f=0005982] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005982] -> Connection established (given id 4) [f=0005993] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005993] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006022] [6022] Event [3488,133.229492,7040]: 0 finished unit Lotus [f=0006067] [6067] Event [1192,-1,4392]: 1 finished unit Metal Extractor [f=0006102] [6102] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0006103] [6103] Event [3232,129.976318,2096]: 1 finished unit Lotus [f=0006245] [6245] Event [6936,228.36499,6408]: 0 finished unit Wind/Tidal Generator [f=0006286] [6286] Event [1472.02966,272.776611,1313.99231]: 1 finished unit Scorcher [f=0006367] [6367] Event [3552,133.028076,7008]: 0 finished unit Lotus [f=0006393] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0006402] [6402] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Ripper [f=0006415] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0006415] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000cef495e0,0000000000000000}]" [f=0006420] [6420] Event [5808,132.93042,5392]: 0 finished unit Lotus [f=0006515] [6515] Event [6968,203.786133,6344]: 0 finished unit Wind/Tidal Generator [f=0006649] [6649] Event [1120,-5,4240]: 1 finished unit Lotus [f=0006653] [6653] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0006765] [6765] Event [1656,272.176025,1448]: 1 finished unit Caretaker [f=0006765] [6765] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Mason [f=0006772] [6772] Event [3544,133.388184,7192]: 0 finished unit Metal Extractor [f=0006800] [6800] Event [7000,179.274414,6280]: 0 finished unit Wind/Tidal Generator [f=0006869] [6869] Event [1720,272.993896,1144]: 1 finished unit Wind/Tidal Generator [f=0006973] [6973] Event [1784,272.993896,1176]: 1 finished unit Wind/Tidal Generator [f=0007029] [7029] Event [1152,0,4144]: 1 finished unit Radar Tower [f=0007054] [7054] Event [7032,159.383057,6216]: 0 finished unit Wind/Tidal Generator [f=0007062] [7062] Event [1848,272.993896,1208]: 1 finished unit Wind/Tidal Generator [f=0007081] [7081] Event [4319.28857,32.9975586,3972.53027]: 0 lost unit Scorcher [f=0007085] [7085] Event [4258.03613,32.9975586,3850.56079]: 1 lost unit Scorcher [f=0007088] [7088] Event [4283.44092,32.9975586,3800.27808]: 1 lost unit Scorcher [f=0007091] [7091] Event [4704,32.9975586,2544]: 1 finished unit Radar Tower [f=0007094] [7094] Event [4288.43555,33.0741844,3983.62671]: 0 lost unit Scorcher [f=0007137] [7137] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Mason [f=0007160] [7160] Event [1912,272.993896,1224]: 1 finished unit Wind/Tidal Generator [f=0007222] [7222] Event [3304,133.388184,7144]: 0 finished unit Metal Extractor [f=0007303] [7303] Event [1976,272.993896,1256]: 1 finished unit Wind/Tidal Generator [f=0007339] [7339] Event [7048,146.480225,6152]: 0 finished unit Wind/Tidal Generator [f=0007352] [7352] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Mason [f=0007509] [7509] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0007512] [7512] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Ripper [f=0007609] [7609] Event [7080,138.753174,6088]: 0 finished unit Wind/Tidal Generator [f=0007660] [7660] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0007687] [7687] Event [3368,133.388184,7400]: 0 finished unit Metal Extractor [f=0007755] [7755] Event [1144,-1,4664]: 1 finished unit Metal Extractor [f=0007775] [7775] Event [1184,133.388184,6464]: 0 finished unit Lotus [f=0007815] [7815] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0007879] [7879] Event [7112,135.384033,6024]: 0 finished unit Wind/Tidal Generator [f=0007890] [7890] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0007977] [7977] Event [6344,272.993896,6936]: 0 finished unit Caretaker [f=0007996] [7996] Event [1144,0,4600]: 1 finished unit Wind/Tidal Generator [f=0008014] [8014] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0008129] [8129] Event [6400,-5,4224]: 0 finished unit Lotus [f=0008135] [8135] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0008149] [8149] Event [7128,133.827637,5960]: 0 finished unit Wind/Tidal Generator [f=0008152] [8152] Event [3280,133.168457,7024]: 0 finished unit Lotus [f=0008155] [8155] Event [1256,-1,4152]: 1 lost unit Metal Extractor [f=0008180] [8180] Event [1152,0,4144]: 1 lost unit Radar Tower [f=0008244] [8244] Event [1120,-5,4240]: 1 lost unit Lotus [f=0008279] [8279] Event [1014.75684,-6.5699286,4164.77979]: 0 lost unit Scorcher [f=0008298] [8298] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0008321] [8321] Event [4888,133.308838,1080]: 1 finished unit Metal Extractor [f=0008344] [8344] Event [1144,0,4536]: 1 finished unit Wind/Tidal Generator [f=0008359] [8359] Event [1168,133.388184,6352]: 0 finished unit Lotus [f=0008419] [8419] Event [7160,133.388184,5896]: 0 finished unit Wind/Tidal Generator [f=0008540] [8540] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0008557] [8557] Event [3384,133.388184,7128]: 0 finished unit Solar Collector [f=0008571] [8571] Event [866.120544,-23.28167,3552.427]: 0 lost unit Scorcher [f=0008572] [8572] Event [881.74646,-22.743954,3520.87817]: 0 lost unit Scorcher [f=0008589] [8589] Event [6344,272.993896,6824]: 0 finished unit Caretaker [f=0008666] [8666] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0008714] [8714] Event [7192,133.388184,5832]: 0 finished unit Wind/Tidal Generator [f=0008737] Spectator KingLunchBox left the game: normal quit [f=0008737] [8737] Event [undefined]: KingLunchBox quit [f=0008848] [8848] Event [6576,-5,3984]: 0 finished unit Lotus [f=0008945] [8945] Event [3432,133.388184,7256]: 0 finished unit Solar Collector [f=0008979] [8979] Event [7224,133.388184,5768]: 0 finished unit Wind/Tidal Generator [f=0008992] [8992] Event [1104,133.388184,6272]: 0 finished unit Lotus [f=0009044] [9044] Event [4792,133.388184,824]: 1 finished unit Metal Extractor [f=0009231] [9231] Event [7240,133.388184,5704]: 0 finished unit Wind/Tidal Generator [f=0009270] [9270] Event [6376,272.993896,6728]: 0 finished unit Caretaker [f=0009309] [9309] Event [1256,-1,4152]: 1 finished unit Metal Extractor [f=0009314] [9314] Event [3288,133.388184,7320]: 0 finished unit Solar Collector [f=0009400] [9400] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0009493] [9493] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0009515] [9515] Event [6760,-1,4296]: 0 finished unit Metal Extractor [f=0009518] [9518] Event [7272,133.388184,5640]: 0 finished unit Wind/Tidal Generator [f=0009590] [9590] Event [6232,272.993896,7000]: 0 finished unit Solar Collector [f=0009627] [9627] Event [1104,133.388184,6368]: 0 finished unit Picket [f=0009727] [9727] Event [4632,133.333252,1048]: 1 finished unit Metal Extractor [f=0009786] [9786] Event [2200,133.388184,3336]: 1 finished unit Geothermal Generator [f=0009797] [9797] Event [5357.48438,32.6523018,2166.88745]: 1 lost unit Scorcher [f=0009889] [9889] Event [1864,272.908447,1464]: 1 finished unit Gunship Plant [f=0009995] [9995] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0010029] [10029] Event [6312,272.993896,7064]: 0 finished unit Solar Collector [f=0010121] [10121] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Ripper [f=0010126] [10126] Event [6824,-1,4056]: 0 finished unit Metal Extractor [f=0010148] [10148] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0010237] [10237] Event [6392,272.993896,7160]: 0 finished unit Solar Collector [f=0010252] [10252] Event [1104,133.388184,6464]: 0 finished unit Picket [f=0010298] [10298] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0010448] [10448] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0010568] [10568] Event [1768,133.388184,2888]: 1 finished unit Energy Pylon [f=0010606] [10606] Event [4784,133.083008,1264]: 1 finished unit Lotus [f=0010634] [10634] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0010703] [10703] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Ripper [f=0010720] [10720] Event [6456,272.993896,7240]: 0 finished unit Solar Collector [f=0010761] [10761] Event [1864,293.908447,1464]: 1 finished unit Locust [f=0010764] [10764] Event [3182.36841,133.083572,7037.0083]: 1 lost unit Scorcher [f=0010770] [10770] Event [1184,0,4144]: 1 finished unit Radar Tower [f=0010801] [10801] Event [3280,133.168457,7024]: 0 lost unit Lotus [f=0010820] [10820] Event [6856,-1,3816]: 0 finished unit Metal Extractor [f=0010837] [10837] Event [3039.0647,133.388184,7226.86572]: 1 lost unit Scorcher [f=0010838] [10838] Event [1864,293.908447,1464]: 1 finished unit Blastwing [f=0010862] [10862] Event [3058.40796,133.388184,7276.59326]: 0 lost unit Recon Commander [f=0010867] [10867] Event [2998.14038,131.806595,7291.5708]: 1 lost unit Scorcher [f=0010869] [10869] Event [3072.91187,130.906387,7228.09766]: 1 lost unit Scorcher [f=0010870] [10870] Event [3036.30225,131.18338,7359.29834]: 1 lost unit Scorcher [f=0010877] [10877] Event [3035.10864,130.920227,7379.82178]: 1 lost unit Scorcher [f=0010884] [10884] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0010908] [10908] Event [3156.40601,133.620956,7117.78809]: 1 lost unit Scorcher [f=0010913] [10913] Event [1864,293.908447,1464]: 1 finished unit Blastwing [f=0010960] [10960] Event [792,133.388184,6456]: 0 finished unit Metal Extractor [f=0010984] [10984] Event [3077.64429,131.878952,7149.22363]: 1 lost unit Scorcher [f=0010988] [10988] Event [1864,293.908447,1464]: 1 finished unit Blastwing [f=0011053] [11053] Event [1288,133.388184,2648]: 1 finished unit Solar Collector [f=0011064] [11064] Event [1864,293.908447,1464]: 1 finished unit Blastwing [f=0011068] [11068] Event [3368,133.388184,7400]: 0 lost unit Metal Extractor [f=0011138] [11138] Event [1864,293.908447,1464]: 1 finished unit Blastwing [f=0011297] [11297] Event [5136,132.729004,1168]: 1 finished unit Lotus [f=0011322] [11322] Event [3288,133.388184,7320]: 0 lost unit Solar Collector [f=0011354] [11354] Event [1160,133.388184,2648]: 1 finished unit Solar Collector [f=0011461] [11461] Event [1328,-5,4336]: 1 finished unit Lotus [f=0011475] [11475] Event [1864,293.908447,1464]: 1 finished unit Locust [f=0011506] [11506] Event [5244.53418,79.8369598,1429.14111]: 1 lost unit Scorcher [f=0011551] [11551] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0011605] [11605] Event [728,133.388184,6200]: 0 finished unit Metal Extractor [f=0011619] [11619] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0011699] [11699] Event [1032,133.388184,2648]: 1 finished unit Solar Collector [f=0011755] [11755] Event [1864,293.908447,1464]: 1 finished unit Locust [f=0011868] [11868] Event [3396.29517,57.004982,2308.03198]: 0 lost unit Scorcher [f=0011870] [11870] Event [6408,272.993896,6888]: 0 finished unit Storage [f=0011963] [11963] Event [6736,0,3984]: 0 finished unit Picket [f=0011991] [11991] Event [904,133.388184,2648]: 1 finished unit Solar Collector [f=0012058] [12058] Event [1480.47705,133.35318,6770.11035]: 1 lost unit Scorcher [f=0012100] [12100] Event [1864,293.908447,1464]: 1 finished unit Locust [f=0012128] [12128] Event [1264,-5,4544]: 1 finished unit Lotus [f=0012260] [12260] Event [712,133.388184,5944]: 0 finished unit Metal Extractor [f=0012280] [12280] Event [4238.32666,32.9975586,2543.04272]: 0 lost unit Scorcher [f=0012291] [12291] Event [1016,133.388184,2488]: 1 finished unit Solar Collector [f=0012328] [12328] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0012375] [12375] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0012415] [12415] Event [1864,293.908447,1464]: 1 finished unit Locust [f=0012604] [12604] Event [1048,133.388184,2360]: 1 finished unit Solar Collector [f=0012673] [12673] Event [6264,272.993896,7184]: 0 finished unit Fusion Reactor [f=0012678] [12678] Event [6688,0,4144]: 0 finished unit Picket [f=0012736] [12736] Event [1160,0,4472]: 1 finished unit Wind/Tidal Generator [f=0012760] [12760] Event [1864,293.908447,1464]: 1 finished unit Locust [f=0012848] [12848] Event [864,133.388184,6048]: 0 finished unit Lotus [f=0012860] [12860] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Ripper [f=0012914] [12914] Event [1064,134.108398,2232]: 1 finished unit Solar Collector [f=0012991] [12991] Event [1208,0,4328]: 1 finished unit Wind/Tidal Generator [f=0012995] [12995] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Fencer [f=0013066] [13066] Event [4976,132.973145,1200]: 1 finished unit Faraday [f=0013112] [13112] Event [1864,293.908447,1464]: 1 finished unit Locust [f=0013144] [13144] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0013221] [13221] Event [5944,133.388184,4856]: 0 finished unit Geothermal Generator [f=0013231] [13231] Event [1096,137.727783,2104]: 1 finished unit Solar Collector [f=0013234] [13234] Event [1224,0,4264]: 1 finished unit Wind/Tidal Generator [f=0013271] [13271] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0013291] [13291] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Scorcher [f=0013399] [13399] Event [1864,293.908447,1464]: 1 finished unit Locust [f=0013464] [13464] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Fencer [f=0013543] [13543] Event [1457.979,132.003555,6466.11133]: 1 lost unit Scorcher [f=0013551] [13551] Event [1224,0,4200]: 1 finished unit Wind/Tidal Generator [f=0013580] [13580] Event [1112,153.523682,1976]: 1 finished unit Solar Collector [f=0013609] [13609] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Fencer [f=0013637] [13637] Event [1250.30908,133.388184,6626.68164]: 1 lost unit Scorcher [f=0013637] [13637] Event [1184,133.388184,6464]: 0 lost unit Lotus [f=0013648] [13648] Event [1228.47961,133.408905,6348.50049]: 1 lost unit Scorcher [f=0013660] [13660] Event [4808,133.388184,968]: 1 finished unit Solar Collector [f=0013680] [13680] Event [1104,133.446472,6464]: 0 lost unit Picket [f=0013689] lol [f=0013704] [13704] Event [1104,133.398712,6368]: 0 lost unit Picket [f=0013737] [13737] Event [1864,293.908447,1464]: 1 finished unit Locust [f=0013739] [13739] Event [1168,133.470123,6352]: 0 lost unit Lotus [f=0013765] [13765] Event [1176,180.513428,1880]: 1 finished unit Wind/Tidal Generator [f=0013778] [13778] Event [1008,133.388184,6384]: 0 lost unit Faraday [f=0013779] [13779] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Fencer [f=0013802] [13802] Event [1104,133.547791,6272]: 0 lost unit Lotus [f=0013824] [13824] Event [792,133.388184,6456]: 0 lost unit Metal Extractor [f=0013852] [13852] Event [812.555542,133.388184,6135.18701]: 1 lost unit Scorcher [f=0013856] [13856] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0013867] [13867] Event [864,133.388184,6048]: 0 lost unit Lotus [f=0013894] [13894] Event [728,133.388184,6200]: 0 lost unit Metal Extractor [f=0013920] [13920] Event [6864,128.639648,2736]: 0 finished unit Radar Tower [f=0013927] [13927] Event [931.736938,133.388245,6165.14014]: 0 lost unit Mason [f=0013984] [13984] Event [6495.99805,273.644501,6862.00781]: 0 finished unit Crasher [f=0013988] [13988] Event [712,133.388184,5944]: 0 lost unit Metal Extractor [f=0013989] [13989] Event [1208,203.041504,1816]: 1 finished unit Wind/Tidal Generator [f=0014017] [14017] Event [1864,293.908447,1464]: 1 finished unit Locust [f=0014150] [14150] Event [1224,225.307129,1752]: 1 finished unit Wind/Tidal Generator [f=0014166] [14166] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0014202] [14202] Event [4728,133.388184,904]: 1 finished unit Solar Collector [f=0014317] [14317] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0014447] [14447] Event [1656,272.810791,1368]: 1 finished unit Caretaker [f=0014516] [14516] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Crasher [f=0014524] [14524] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0014567] [14567] Event [6200,133.388184,5288]: 0 finished unit Energy Pylon [f=0014629] [14629] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0014642] [14642] Event [4680,133.375977,984]: 1 finished unit Solar Collector [f=0014734] [14734] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0014734] [14734] Event [7224,133.388184,5416]: 0 lost unit Wind/Tidal Generator [f=0014793] [14793] Event [7256,133.367126,5480]: 0 lost unit Wind/Tidal Generator [f=0014820] [14820] Event [7168,133.607147,5520]: 0 lost unit Lotus [f=0014839] [14839] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0014854] [14854] Event [6928,272.932861,5232]: 0 lost unit Radar Tower [f=0014875] [14875] Event [6744,133.388184,5464]: 0 lost unit Energy Pylon [f=0014879] [14879] Event [7320,133.335541,5512]: 0 lost unit Wind/Tidal Generator [f=0014880] [14880] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Mason [f=0014915] [14915] Event [7176,133.269318,5368]: 0 lost unit Metal Extractor [f=0014944] [14944] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0015035] [15035] Event [7304,133.388184,5576]: 0 lost unit Metal Extractor [f=0015049] [15049] Event [7272,133.372391,5640]: 0 lost unit Wind/Tidal Generator [f=0015049] [15049] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0015091] [15091] Event [7240,133.335541,5704]: 0 lost unit Wind/Tidal Generator [f=0015143] [15143] Event [7224,133.388184,5768]: 0 lost unit Wind/Tidal Generator [f=0015154] [15154] Event [1472.02966,272.776611,1313.99231]: 1 finished unit Scorcher [f=0015159] [15159] Event [7160,133.388184,5896]: 0 lost unit Wind/Tidal Generator [f=0015192] [15192] Event [7203.604,154.589081,5934.10205]: 1 lost unit Locust [f=0015247] [15247] Event [6583.60059,133.388184,5448.64014]: 0 lost unit Mason [f=0015255] [15255] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Mason [f=0015259] [15259] Event [1472.02966,272.776611,1313.99231]: 1 finished unit Scorcher [f=0015335] [15335] Event [6617.43311,294.899445,5113.03662]: 1 lost unit Locust [f=0015364] [15364] Event [1472.02966,272.776611,1313.99231]: 1 finished unit Scorcher [f=0015469] [15469] Event [1472.02966,272.776611,1313.99231]: 1 finished unit Scorcher [f=0015473] [15473] Event [6848.63379,100.448936,4014.40283]: 1 lost unit Locust [f=0015574] [15574] Event [1472.02966,272.776611,1313.99231]: 1 finished unit Scorcher [f=0015583] [15583] Event [6576,-5,3984]: 0 lost unit Lotus [f=0015586] [15586] Event [6760,-6.1748047,2840]: 0 finished unit Storage [f=0015616] [15616] Event [6688,0,4144]: 0 lost unit Picket [f=0015630] [15630] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Mason [f=0015694] [15694] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Scorcher [f=0015696] [15696] Event [6400,-5,4224]: 0 lost unit Lotus [f=0015783] [15783] Event [6736,0,3984]: 0 lost unit Picket [f=0015811] [15811] Event [1656,271.046875,1528]: 1 finished unit Caretaker [f=0015815] [15815] Event [2744,133.388184,1624]: 1 finished unit Energy Pylon [f=0015869] [15869] Event [6824,-1,4056]: 0 lost unit Metal Extractor [f=0015893] [15893] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0015948] [15948] Event [6760,-1,4296]: 0 lost unit Metal Extractor [f=0016022] [16022] Event [6816,133.388184,1808]: 1 finished unit Radar Tower [f=0016049] [16049] Event [712,132.227753,5944]: 1 finished unit Metal Extractor [f=0016092] [16092] Event [6856,-1,3816]: 0 lost unit Metal Extractor [f=0016120] [16120] Event [6312,273.614624,6712]: 0 finished unit Caretaker [f=0016214] [16214] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Crasher [f=0016321] [16321] Event [1584,265.596436,1616]: 1 finished unit Tank Foundry [f=0016400] [16400] Event [6864,128.639648,2736]: 0 lost unit Radar Tower [f=0016407] [16407] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0016447] [16447] Event [6760,-6.1748047,2840]: 0 lost unit Storage [f=0016462] [16462] Event [6376,271.162231,6808]: 0 finished unit Caretaker [f=0016526] [16526] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0016662] [16662] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0016671] [16671] Event [6701.64014,-6.0562801,2768.74683]: 0 lost unit Mason [f=0016723] [16723] Event [4176.28076,32.9975586,3196.25]: 1 lost unit Scorcher [f=0016729] [16729] Event [4135.55469,32.8141365,3175.74707]: 0 lost unit Ripper [f=0016789] [16789] Event [6424,273.539246,6680]: 0 finished unit Storage [f=0016796] [16796] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Crasher [f=0016832] [16832] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0016894] [16894] Event [7384,133.388184,2232]: 1 finished unit Metal Extractor [f=0016907] [16907] Event [728,132.227753,6200]: 1 finished unit Metal Extractor [f=0016973] [16973] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0017029] [17029] Event [4161.70313,32.9975586,4897.21143]: 1 lost unit Scorcher [f=0017047] [17047] Event [4099.0127,32.9723244,4909.3584]: 0 lost unit Ripper [f=0017054] [17054] Event [6360,270.23053,6920]: 0 finished unit Caretaker [f=0017072] [17072] Event [4126.66504,32.9562073,4740.72852]: 1 lost unit Scorcher [f=0017086] [17086] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0017094] [17094] Event [7304,132.180603,5576]: 0 finished unit Metal Extractor [f=0017139] [17139] Event [3592,32.9975586,1352]: 1 finished unit Energy Pylon [f=0017204] [17204] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0017225] [17225] Event [4034.72852,32.9975586,4286.95313]: 1 lost unit Scorcher [f=0017246] [17246] Event [3873.14282,32.9975586,4202.08936]: 0 lost unit Ripper [f=0017267] [17267] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Ripper [f=0017324] [17324] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0017444] [17444] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0017537] [17537] Event [4820.88623,32.9975586,4567.72754]: 1 lost unit Scorcher [f=0017550] [17550] Event [7352,133.388184,2472]: 1 finished unit Metal Extractor [f=0017560] [17560] Event [4953.1499,32.9975586,4574.00195]: 0 lost unit Fencer [f=0017564] [17564] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0017627] [17627] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Ripper [f=0017684] [17684] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0017804] [17804] Event [792,132.227753,6456]: 1 finished unit Metal Extractor [f=0017804] [17804] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0017882] [17882] Event [4981.68018,72.1952972,1572.93115]: 1 lost unit Scorcher [f=0017887] [17887] Event [6495.99805,273.639008,6862.00781]: 0 finished unit Ripper [f=0017924] [17924] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0017926] [17926] Event [5062.44385,61.3626785,1560.60205]: 0 lost unit Scorcher [f=0017935] [17935] Event [5063.91895,70.9223557,1531.79248]: 0 lost unit Scorcher [f=0017949] [17949] Event [5102.01172,51.9385033,1573.21704]: 0 lost unit Scorcher [f=0017950] [17950] Event [7176,132.122467,5368]: 0 finished unit Metal Extractor [f=0017999] [17999] Event [undefined]: PRO_Clopse resigned [f=0017999] game_message: PRO_Clopse has been destroyed! [f=0017999] game_message: PRO_rANDY wins! [f=0017999] Submitting stats [f=0017999] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017999] Part| Total Time|Time of the last 0.5s [f=0017999] Draw 34489.28ms 18.95% [f=0017999] Lua::Callins::Synced 15128.66ms 21.23% [f=0017999] Lua::Callins::Unsynced 36032.93ms 20.34% [f=0017999] Lua::CollectGarbage::Synced 549.50ms 0.10% [f=0017999] Lua::CollectGarbage::Unsynced 1275.82ms 0.50% [f=0017999] Misc::Profiler::AddTime 102.13ms 0.00% [f=0017999] Sim 64638.66ms 68.75% [f=0017999] [17999] Received game_message: PRO_Clopse has been destroyed! [f=0017999] [17999] Received game_message: PRO_rANDY wins! [f=0018000] [18000] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018000] [18000] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018000] [18000] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018000] [18000] Game End Stats Values: 2,2065,2105,2105,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,40,40,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018000] [18000] Game End Stats Values: 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36,8855,13150,13150,8855,2220.85596,2183.62085,2183.62085,2220.85596,0,0,0,0,0,0,0,0,1300.49548,0,0,1300.49548,4015.36865,5111.48975,5111.48975,4015.36865,550,710,710,550,115.326424,123.012581,123.012581,115.326424,110,1495,1495,110,33.9294052,47.4678307,47.4678307,33.9294052,3075,4695,4695,3075,2745,4456.83301,4456.83301,2745,5120,6250,6250,5120,5611.83301,3669.66675,3669.66675,5611.83301,259.672577,236.002502,236.002502,259.672577,5948.15771,4264.22168,4264.22168,5948.15771 [f=0018000] [18000] Game End Stats Values: 37,8665,13815,13815,8665,2337.98926,2356.8252,2356.8252,2337.98926,0,0,0,0,0,0,0,0,1300.49548,0,0,1300.49548,4017.5918,5428.40332,5428.40332,4017.5918,450,710,710,450,106.061279,108.071159,108.071159,106.061279,110,1550,1550,110,31.9645176,45.2247543,45.2247543,31.9645176,3075,4835,4835,3075,2745,4826.83301,4826.83301,2745,5030,6720,6720,5030,5981.83301,3669.66675,3669.66675,5981.83301,330.001617,249.336243,249.336243,330.001617,6265.07129,4266.44482,4266.44482,6265.07129 [f=0018000] [18000] Game End Stats Values: 38,8910,14795,14795,8910,2453.979,2540.77881,2540.77881,2453.979,0,0,0,0,0,0,0,0,1643.19775,0,0,1643.19775,4132.4917,5706.36133,5706.36133,4132.4917,450,710,710,450,101.763283,101.139969,101.139969,101.763283,55,1550,1550,55,31.1326675,48.0969086,48.0969086,31.1326675,3295,5115,5115,3295,2745,4981.83301,4981.83301,2745,5110,7420,7420,5110,6136.83301,3669.66675,3669.66675,6136.83301,441.161499,272.168793,272.168793,441.161499,6544.90918,4381.34521,4381.34521,6544.90918 [f=0018000] [18000] Game End Stats Values: 39,8900,15160,15160,8900,2552.20337,2689.67432,2689.67432,2552.20337,0,0,0,0,0,0,0,0,1643.19775,0,0,1643.19775,4484.39795,6194.81201,6194.81201,4484.39795,450,710,710,450,91.7346191,84.9671783,84.9671783,91.7346191,55,1550,1550,55,27.5483055,45.6819191,45.6819191,27.5483055,3035,5300,5300,3035,3120,5581.83301,5581.83301,3120,5360,7600,7600,5360,6736.83301,4044.66675,4044.66675,6736.83301,516.157654,283.334778,283.334778,516.157654,7033.35986,4828.34814,4828.34814,7033.35986 [f=0018000] [18000] Game End Stats Values: 40,8900,15530,15530,8900,2666.14624,2858.83569,2858.83569,2666.14624,0,0,0,0,0,0,0,0,1643.19775,0,0,1643.19775,4734.77539,6506.56152,6506.56152,4734.77539,450,710,710,450,97.0614243,91.9448242,91.9448242,97.0614243,55,1550,1550,55,38.8407402,51.2552032,51.2552032,38.8407402,3035,5470,5470,3035,3370,5821.83301,5821.83301,3370,5360,7800,7800,5360,6976.83301,4294.66699,4294.66699,6976.83301,723.662537,308.333252,308.333252,723.662537,7362.25928,5078.72559,5078.72559,7362.25928 [f=0018000] [18000] Game End Stats Values: 41,8955,16145,16145,8955,2785.76318,3072.12158,3072.12158,2785.76318,0,0,0,0,0,0,0,0,1643.19775,0,0,1643.19775,4961.3418,6976.51855,6976.51855,4961.3418,450,710,710,450,114.450356,121.5998,121.5998,114.450356,55,1550,1550,55,33.3633347,54.7524452,54.7524452,33.3633347,3000,5905,5905,3000,3495,6336.83301,6336.83301,3495,5450,7980,7980,5450,7491.83301,4419.66699,4419.66699,7491.83301,828.158142,308.333252,308.333252,828.158142,7862.11475,5308.68066,5308.68066,7862.11475 [f=0018002] [18002] Event [5279.14697,32.9436874,1943.53625]: 0 lost unit Scorcher [f=0018014] [18014] Event [5311.00732,33.0221672,1901.26868]: 0 lost unit Scorcher [f=0018022] [18022] Event [6705.53271,133.388184,5508.81348]: 0 lost unit Crasher [f=0018036] [18036] Event [5258.60205,31.1274433,2092.51587]: 0 lost unit Scorcher [f=0018044] [18044] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0018045] [18045] Event [6649.88525,133.388184,5501.09717]: 0 lost unit Crasher [f=0018045] [18045] Event [5272.06494,29.9194069,2173.78467]: 0 lost unit Scorcher [f=0018047] [18047] Event [7128,133.827637,5960]: 0 lost unit Wind/Tidal Generator [f=0018070] gg [f=0018144] Spectator nr1_rANDY_FAN left the game: normal quit [f=0018144] [18144] Event [undefined]: nr1_rANDY_FAN quit [f=0018163] [18163] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0018210] [18210] Event [7384,133.388184,2696]: 1 finished unit Metal Extractor [f=0018225] [18225] Event [1040,133.388184,6432]: 1 finished unit Radar Tower [f=0018229] [18229] Event [4440,133.046387,1000]: 1 finished unit Energy Pylon [f=0018259] Spectator PRO_Clopse left the game: normal quit [f=0018259] [18259] Event [undefined]: PRO_Clopse quit [f=0018265] No clients connected, shutting down server [f=0018265] Server shutdown [f=0018265] [18265] all players disconnected [f=0018283] [18283] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0018403] [18403] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0018523] [18523] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0018603] [18603] Event [4624,133.040283,1216]: 1 finished unit Lotus [f=0018643] [18643] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0018646] [18646] Event [7264,133.284424,2864]: 1 finished unit Radar Tower [f=0018763] [18763] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0018883] [18883] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0019003] [19003] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0019123] [19123] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0019243] [19243] Event [1472.02966,273.421722,1313.99231]: 1 finished unit Fencer [f=0019245] [19245] Event [7296,132.466553,2944]: 1 finished unit Lotus [f=0019335] Autoquit sending quit command. [f=0019335] [QuitAction] user exited to system [f=0019335] [SpringApp::Kill][1] fromRun=1 [f=0019335] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019335] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019335] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019335] [ThreadPool::SetThreadCount][2] workers=0 [f=0019335] [SpringApp::Kill][2] [f=0019335] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019335] [Game::KillLua][3] dtor=0 luaUI=0x5b783e80 [f=0019335] Start widgetHandler:Shutdown [f=0019335] Shutdown - SaveOrderList Complete [f=0019335] Writing last game win data [f=0019335] Shutdown - SaveConfigData Complete [f=0019335] Shutdown Widget - Chili Highlight [f=0019335] Shutdown Widget - Save/Load API [f=0019335] Shutdown Widget - Draw After Chili [f=0019335] Shutdown Widget - EPIC Menu [f=0019335] Shutdown Widget - Chili Minimap [f=0019335] Shutdown Widget - Chili Widget Selector [f=0019335] Shutdown Widget - Local Team Colors [f=0019335] Shutdown Widget - Display Keys 2 [f=0019335] Shutdown Widget - Save Game Menu [f=0019335] Shutdown Widget - HealthBars [f=0019335] Shutdown Widget - Noises [f=0019335] Shutdown Widget - Unit Icons [f=0019335] Shutdown Widget - Win Counter [f=0019335] Shutdown Widget - SpringRTS Replay Stats [f=0019335] Shutdown Widget - BuildETA [f=0019335] Shutdown Widget - Modular Comm Info [f=0019335] Shutdown Widget - Music Player v2 [f=0019335] Shutdown Widget - State Reverse and Latency [f=0019335] Shutdown Widget - CameraShake [f=0019335] Shutdown Widget - Chili Economy Panel Default [f=0019335] Shutdown Widget - Chili EndGame Window [f=0019335] Shutdown Widget - Chili Nuke Warning [f=0019335] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019335] Shutdown Widget - Chili Spectator Panels [f=0019335] Shutdown Widget - Context Menu [f=0019335] Shutdown Widget - Darkening [f=0019335] Shutdown Widget - Defense Range Zero-K [f=0019335] Shutdown Widget - Grab Input [f=0019335] Input grabbing is disabled! [f=0019335] Shutdown Widget - Highlight Geos [f=0019335] Shutdown Widget - Local Widgets Config [f=0019335] Shutdown Widget - MinimapEvents [f=0019335] Shutdown Widget - MetalFeatures (new) [f=0019335] Shutdown Widget - Missile Silo Range [f=0019335] Shutdown Widget - Point Tracker [f=0019335] Shutdown Widget - Showeco and Grid Drawer [f=0019335] Shutdown Widget - Stereo3D [f=0019335] Shutdown Widget - Attack AoE [f=0019335] Shutdown Widget - Map Edge Extension [f=0019335] Shutdown Widget - Selection Send [f=0019335] Shutdown Widget - LupsManager [f=0019335] Shutdown Widget - Newton Firezone [f=0019335] Shutdown Widget - Chili Pro Console [f=0019335] Shutdown Widget - Persistent Build Height [f=0019335] Shutdown Widget - Lasso Terraform GUI [f=0019335] Shutdown Widget - Chili Framework [f=0019335] Shutdown Widget - Lups [f=0019335] Shutdown Widget - Custom Markers [f=0019335] Shutdown Widget - Chili Core Selector [f=0019335] Shutdown Widget - Mex Placement Handler [f=0019335] Shutdown Widget - Select Keys [f=0019335] Shutdown Widget - Pause Screen [f=0019335] Shutdown Widget - Layout Handler [f=0019335] Shutdown Widget - Text To Speech Control [f=0019335] End widgetHandler:Shutdown [f=0019335] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={415133,61128673} {int,ext,rec}Allocs={18295293,0,0} {chunk,block}Bytes={61128673,0} [f=0019335] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019335] [Game::KillLua][2] dtor=0 luaRules=0x5256f440 [f=0019335] Start gadgetHandler:Shutdown [f=0019335] Shutdown - StartSetup [f=0019335] Shutdown - UnitMorph [f=0019335] Shutdown - Carrier Drones [f=0019335] Shutdown - LupsNanoSpray [f=0019335] Shutdown - Missile Silo Controller [f=0019335] Shutdown - Modular Comm Info [f=0019335] Shutdown - Terrain Texture Handler [f=0019335] Shutdown - UnitCloakShield [f=0019335] Shutdown - Starlight Handler [f=0019335] End gadgetHandler:Shutdown [f=0019335] Start gadgetHandler:Shutdown [f=0019335] Shutdown - Save/Load [f=0019335] Shutdown - Teleport Throw [f=0019335] Shutdown - UnitMorph [f=0019335] Shutdown - Modular Comm Info [f=0019335] Shutdown - Retreat Command [f=0019335] Shutdown - Shockwaves [f=0019335] Shutdown - UnitCloakShield [f=0019335] Shutdown - Lups Cloak FX [f=0019335] Shutdown - Lups [f=0019335] Shutdown - Lups Shield [f=0019335] End gadgetHandler:Shutdown [f=0019335] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18295325,0,0} {chunk,block}Bytes={0,0} [f=0019335] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18295325,0,0} {chunk,block}Bytes={0,0} [f=0019335] [Game::KillLua][4] dtor=0 [f=0019335] [Game::~CGame][1] [f=0019335] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019335] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019335] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019335] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019335] [Game::KillLua][4] dtor=1 [f=0019335] [Game::KillMisc][1] [f=0019335] [Game::KillMisc][2] [f=0019335] [Game::KillMisc][3] [f=0019335] [Game::KillRendering][1] [f=0019335] [3DOParser::Kill] allocated 19 pieces [f=0019335] [S3OParser::Kill] allocated 398 pieces [f=0019335] [AssParser::Kill] allocated 40 pieces [f=0019335] [Game::KillInterface][1] [f=0019335] [Game::KillInterface][2] [f=0019335] [Game::KillSimulation][1] [f=0019335] [Game::KillSimulation][2] [f=0019335] [CCollisionHandler] dis-/continuous tests: 0/577320 [f=0019335] [Game::KillSimulation][3] [f=0019335] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019335] [~CPathCache(32x32)] cacheHits=159 hitPercentage=33% numHashColls=0 maxCacheSize=34 [f=0019335] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019335] [~CPathCache(64x64)] cacheHits=107 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019335] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019335] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019335] [LosHandler::Kill] raycast instance cache-{hits,misses}={21965,32940}; shared=6%; cached=34% [f=0019335] [Game::KillSimulation][4] [f=0019335] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019335] [Game::~CGame][2] [f=0019335] [Game::~CGame][3] [f=0019335] [SpringApp::Kill][3] [f=0019335] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205058 bytes sent 317407 bytes recv'd [f=0019335] [SpringApp::Kill][4] font=0x450b0aa0 [f=0019335] [SpringApp::Kill][5] [f=0019335] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4511ea00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2281ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=49ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=37ms file="bitmaps/pd/null.tga" indx=562 inflSize=0kb readTime=28ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=25ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4834 inflSize=2kb readTime=20ms file="luaui/widgets/gui_epicmenu.lua" indx=4699 inflSize=102kb readTime=19ms file="luaui/widgets/init_startup_info_selector.lua" indx=4753 inflSize=15kb readTime=18ms file="objects3d/commsupport.s3o" indx=5065 inflSize=85kb readTime=16ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 42359901 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x45218ca0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45212e50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45132b90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa06c01cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]