[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7HpahxsvDl/springsettings.1193955.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f999001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7113 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1193955/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e22e40] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e22e40] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 537ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 610ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1193955/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (206ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1193955/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522c6a60,0x5b419e60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 90ae3b612c2ce0ecb2213d3a5fdaa0bf [f=-000001] Connection attempt from 64_Bit_Dragon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 64_Bit_Dragon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000ac368e70,00000000accfbfc0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[Game::Load][lua{Rules,Gaia}={000000011dd51130,000000007fb9eee0}]" [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] <64_Bit_Dragon> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player KingLunchBox with number 2 to team 0 [f=-000001] > SPRINGIE:User KingLunchBox|turretemp|7_5|donator_0|False|||GB [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000a7c1c7c0,00000000d49d8f20}]" [f=-000001] <64_Bit_Dragon> gl hf, I'm using controller so should be an easy win for you! [f=-000001] lol [f=-000001] i'm still lob :) [f=-000001] [0] Event [4918,46.3319092,3499]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1317,46.5803299,646]: 1 finished unit Engineer Commander [f=0000000] [0] 64_Bit_Dragon, team: 0, elo:2106, userid: 471644 [f=0000000] [0] iwantusername, team: 1, elo:1954, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1440,46.3260803,728]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [4888,46.4880905,3592]: 0 finished unit Shieldbot Factory [f=0000240] [240] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000317] [317] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0000456] [456] Event [1449.59998,46.2787781,728]: 1 finished unit Conjurer [f=0000480] [480] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000784] [784] Event [1416,46.3355408,504]: 1 finished unit Solar Collector [f=0000871] [871] Event [4876,46.3724365,3592]: 0 finished unit Convict [f=0000904] [904] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001210] [1210] Event [1449.59998,46.2787781,728]: 1 finished unit Conjurer [f=0001241] [1241] Event [1336,46.3544617,504]: 1 finished unit Solar Collector [f=0001365] [1365] Event [5016,46.3923035,3544]: 0 finished unit Solar Collector [f=0001450] [1450] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0001611] [1611] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0001664] [1664] Event [4936,46.9031677,3448]: 0 finished unit Solar Collector [f=0001846] [1846] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001973] [1973] Event [4824,46.5909729,3448]: 0 finished unit Solar Collector [f=0002083] [2083] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0002095] [2095] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0002101] [2101] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002205] [2205] Event [1240,46.6903076,504]: 1 finished unit Solar Collector [f=0002409] [2409] Event [4680,46.3260803,3432]: 0 finished unit Solar Collector [f=0002431] [2431] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0002487] [2487] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0002551] [2551] Event [2536.91992,63.2394791,1192.02979]: 0 lost unit Bandit [f=0002553] [2553] Event [1160,46.6524658,504]: 1 finished unit Solar Collector [f=0002563] [2563] Event [3728,75.128418,3088]: 0 finished unit Lotus [f=0002821] [2821] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0002855] [2855] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0002861] [2861] Event [4688,46.3497314,3552]: 0 finished unit Lotus [f=0002870] [2870] Event [1064,46.9457397,616]: 1 finished unit Solar Collector [f=0003233] [3233] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0003239] [3239] Event [1064,47.3241577,696]: 1 finished unit Solar Collector [f=0003288] [3288] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0003375] [3375] Event [496,16.539856,2064]: 1 finished unit Lotus [f=0003409] [Game::ClientReadNet] added new player radagast with number 3 to team 0 [f=0003409] > SPRINGIE:User radagast|chicken_shield|3_2||False|||DE [f=0003426] Connection attempt from radagast [f=0003426] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0003426] -> Connection established (given id 3) [f=0003452] [Game::ClientReadNet][LOGMSG] sender="radagast" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0003452] [Game::ClientReadNet][LOGMSG] sender="radagast" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003600] [3600] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0003638] [Game::ClientReadNet][LOGMSG] sender="radagast" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0003654] [Game::ClientReadNet][LOGMSG] sender="radagast" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0003654] [Game::ClientReadNet][LOGMSG] sender="radagast" string="[Game::Load][lua{Rules,Gaia}={0x4a865c80,0x657df570}]" [f=0003703] [3703] Event [4664,46.3260803,3672]: 0 finished unit Caretaker [f=0003729] [3729] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0003750] [3750] Event [1112,46.7423401,792]: 1 finished unit Solar Collector [f=0003783] [3783] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0004038] [4038] Event [4876,46.3724365,3592]: 0 finished unit Convict [f=0004158] [4158] Event [4910.67773,47.5058212,3382.87573]: 1 lost unit Glaive [f=0004287] [4287] Event [5195.41699,47.0014381,3178.35962]: 1 lost unit Glaive [f=0004304] [4304] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0004323] [4323] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0004329] [4329] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0004363] [4363] Event [1152,47.2784309,736]: 1 finished unit Lotus [f=0004468] [4468] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0004538] Spectator KingLunchBox left the game: normal quit [f=0004538] [4538] Event [undefined]: KingLunchBox quit [f=0004626] [4626] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0004659] [4659] Event [5056,47.5322876,3392]: 0 finished unit Lotus [f=0004746] [4746] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0004766] [4766] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0004823] [4823] Event [1344,46.4963684,672]: 1 finished unit Lotus [f=0004834] [4834] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0004907] [4907] Event [1300.21594,46.4050751,681.525574]: 1 finished unit Engineer Commander [f=0004955] Spectator radagast left the game: normal quit [f=0004955] [4955] Event [undefined]: radagast quit [f=0004999] [4999] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0005016] [5016] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0005066] [5066] Event [3624,74.6790466,3272]: 0 finished unit Solar Collector [f=0005154] [5154] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0005330] [5330] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0005466] [5466] Event [1272,46.4537964,664]: 1 finished unit Caretaker [f=0005697] [5697] Event [4876,46.3724365,3592]: 0 finished unit Convict [f=0005709] [5709] Event [1296,46.6997681,752]: 1 finished unit Picket [f=0005782] [5782] Event [3752,74.6885071,3272]: 0 finished unit Solar Collector [f=0005955] [5955] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0005987] [5987] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0005988] [5988] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0005994] [5994] Event [1449.59998,46.2787781,728]: 1 finished unit Reaver [f=0006122] [6122] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0006130] [6130] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0006142] [6142] Event [3575.06177,73.1165543,3119.23413]: 1 lost unit Glaive [f=0006149] [6149] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0006185] [6185] Event [3680.854,74.3559952,3094.36377]: 1 lost unit Glaive [f=0006242] [6242] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0006251] [6251] Event [3728,75.128418,3088]: 0 lost unit Lotus [f=0006270] [6270] Event [3780.65356,74.6977234,3054.60718]: 1 lost unit Glaive [f=0006276] [6276] Event [1449.59998,46.2787781,728]: 1 finished unit Ronin [f=0006303] [6303] Event [3642.07495,74.8301544,3032.2229]: 1 lost unit Glaive [f=0006352] [6352] Event [3468.21265,73.2993774,2937.84766]: 1 lost unit Glaive [f=0006408] [6408] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0006451] [6451] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0006465] [6465] Event [1449.59998,46.2787781,728]: 1 finished unit Ronin [f=0006624] [6624] Event [3848,75.5021057,3272]: 0 finished unit Solar Collector [f=0006648] [6648] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0006704] [6704] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0006820] [6820] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0006893] [6893] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0006982] [6982] Event [1449.59998,46.2787781,728]: 1 finished unit Reaver [f=0007025] [7025] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0007111] [7111] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0007494] [7494] Event [312,17.1595154,1944]: 1 finished unit Solar Collector [f=0007501] [7501] Event [2120,15.8066711,2072]: 1 finished unit Stardust [f=0007504] [7504] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0007610] [7610] Event [1449.59998,46.2787781,728]: 1 finished unit Reaver [f=0007636] [7636] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0007680] [7680] Event [3744,71.2307129,848]: 1 finished unit Lotus [f=0007698] [7698] Event [3728,75.2466736,3424]: 0 finished unit Lotus [f=0007788] [7788] Event [1449.59998,46.2787781,728]: 1 finished unit Sling [f=0008017] [8017] Event [1449.59998,46.2787781,728]: 1 finished unit Sling [f=0008078] [8078] Event [4240,17.1547852,1792]: 0 finished unit Lotus [f=0008226] [8226] Event [480,16.2323914,1984]: 1 finished unit Lotus [f=0008268] [8268] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0008390] [8390] Event [1336,74.286438,2008]: 1 finished unit Stardust [f=0008408] [8408] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0008492] [8492] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0008493] [8493] Event [2624,67.2998962,3088]: 0 finished unit Radar Tower [f=0008531] [8531] Event [3664,71.6990051,912]: 1 finished unit Lotus [f=0008568] [8568] Event [4288,17.1453247,2016]: 0 finished unit Lotus [f=0008586] [8586] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0008616] [8616] Event [4876,46.3724365,3592]: 0 finished unit Felon [f=0008680] [8680] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0008700] [8700] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0008754] [8754] Event [1400,74.3006287,1896]: 1 finished unit Solar Collector [f=0008852] [8852] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0008883] [8883] Event [4152,16.0195313,2040]: 0 finished unit Solar Collector [f=0008918] [8918] Event [1480,74.7026978,1896]: 1 finished unit Solar Collector [f=0008925] [8925] Event [3576,70.2250061,3176]: 0 finished unit Metal Extractor [f=0009017] [9017] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0009066] [9066] Event [408,17.1547852,2024]: 1 finished unit Solar Collector [f=0009082] [9082] Event [1560,74.1208801,1896]: 1 finished unit Solar Collector [f=0009106] [9106] Event [4876,46.3724365,3592]: 0 finished unit Thug [f=0009153] [9153] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0009192] [9192] Event [4072,15.9438477,2088]: 0 finished unit Solar Collector [f=0009265] [9265] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0009348] [9348] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0009359] [9359] Event [2624,67.2998962,3088]: 0 lost unit Radar Tower [f=0009384] [9384] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0009486] [9486] Event [4024,15.2910767,2008]: 0 finished unit Solar Collector [f=0009502] [9502] Event [1720,17.2115479,2152]: 1 finished unit Solar Collector [f=0009522] [9522] Event [5888,18.0109558,1952]: 0 finished unit Lotus [f=0009527] [9527] Event [2576,74.286438,3408]: 0 finished unit Lotus [f=0009533] [9533] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0009535] [9535] Event [4876,46.3724365,3592]: 0 finished unit Thug [f=0009634] [9634] Event [424,17.1831665,2104]: 1 finished unit Solar Collector [f=0009669] [9669] Event [1592,22.1309814,2136]: 1 finished unit Solar Collector [f=0009679] [9679] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0009717] [9717] Event [3683.55859,17.151804,2493.48071]: 1 lost unit Glaive [f=0009739] [9739] Event [1812.21399,16.6292858,3119.40039]: 0 lost unit Bandit [f=0009746] [9746] Event [1867.04907,10.9627924,2970.00562]: 1 lost unit Ronin [f=0009751] [9751] Event [3614.64209,15.9343872,2388.92896]: 1 lost unit Glaive [f=0009775] [9775] Event [3546.32959,15.9343872,2486.7168]: 0 lost unit Bandit [f=0009790] [9790] Event [4104,15.9154663,1960]: 0 finished unit Solar Collector [f=0009814] [9814] Event [3361.00146,-0.35091,2312.90405]: 0 lost unit Bandit [f=0009831] [9831] Event [3287.39966,0.17031574,2324.75708]: 0 lost unit Bandit [f=0009838] [9838] Event [1449.59998,46.2787781,728]: 1 finished unit Ronin [f=0009853] [9853] Event [2156.84326,17.0058098,3132.57471]: 0 lost unit Bandit [f=0009854] [9854] Event [4876,46.3724365,3592]: 0 finished unit Thug [f=0009863] [9863] Event [1832,20.8538208,2008]: 1 finished unit Solar Collector [f=0009998] [9998] Event [1449.59998,46.2787781,728]: 1 finished unit Ronin [f=0010006] [10006] Event [2377.19482,63.1768608,3207.84985]: 1 lost unit Glaive [f=0010041] [10041] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0010071] [10071] Event [3923.83374,6.0577383,1888.1405]: 1 lost unit Glaive [f=0010073] [10073] Event [4178.31201,16.9810467,2102.24951]: 1 lost unit Glaive [f=0010101] [10101] Event [1944,17.1547852,2008]: 1 finished unit Solar Collector [f=0010111] [10111] Event [4488,17.131134,1864]: 0 finished unit Solar Collector [f=0010147] [10147] Event [4088,15.9343872,2024]: 0 lost unit Metal Extractor [f=0010163] [10163] Event [4026.54175,15.4097586,2061.20093]: 1 lost unit Glaive [f=0010184] [10184] Event [4224.3252,17.1641788,2066.91724]: 1 lost unit Glaive [f=0010185] [10185] Event [4100.16016,12.156724,1816.47729]: 1 lost unit Glaive [f=0010190] [10190] Event [312,18.3657227,2104]: 1 finished unit Solar Collector [f=0010263] [10263] Event [2336,74.0877686,3408]: 0 finished unit Lotus [f=0010275] [10275] Event [5632,15.9627686,2096]: 0 finished unit Lotus [f=0010343] [10343] Event [1449.59998,46.2787781,728]: 1 finished unit Reaver [f=0010350] [10350] Event [1664,23.237854,2096]: 1 finished unit Lotus [f=0010385] [10385] Event [4408,16.8615112,1912]: 0 finished unit Solar Collector [f=0010404] [10404] Event [4876,46.3724365,3592]: 0 finished unit Outlaw [f=0010510] [10510] Event [1704,63.6245117,1880]: 1 finished unit Solar Collector [f=0010584] [10584] Event [4360,15.9343872,1832]: 0 finished unit Solar Collector [f=0010622] [10622] Event [4876,46.3724365,3592]: 0 finished unit Rogue [f=0010623] [10623] Event [2398.20288,18.7978764,2906.14258]: 1 lost unit Glaive [f=0010676] [10676] Event [1880,31.4495239,1880]: 1 finished unit Solar Collector [f=0010681] [10681] Event [1449.59998,46.2787781,728]: 1 finished unit Reaver [f=0010710] [10710] Event [2365.76074,17.4703121,2893.94507]: 1 lost unit Glaive [f=0010783] [10783] Event [4440,16.7006836,1784]: 0 finished unit Solar Collector [f=0010784] [10784] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0010830] [10830] Event [4876,46.3724365,3592]: 0 finished unit Rogue [f=0010861] [10861] Event [1449.59998,46.2787781,728]: 1 finished unit Sling [f=0010940] [10940] Event [5600,19.6097717,1808]: 0 finished unit Lotus [f=0010958] [10958] Event [1976,20.4517517,1880]: 1 finished unit Solar Collector [f=0011026] [11026] Event [4876,46.3724365,3592]: 0 finished unit Convict [f=0011041] [11041] Event [1449.59998,46.2787781,728]: 1 finished unit Sling [f=0011154] [11154] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0011155] [11155] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0011169] [11169] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0011288] [11288] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0011288] [11288] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0011354] [11354] Event [3200,16.014801,2544]: 0 finished unit Lotus [f=0011389] [11389] Event [5784,17.8501282,1928]: 0 finished unit Solar Collector [f=0011408] [11408] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0011422] [11422] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0011444] [11444] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0011484] [11484] Event [2460.61255,15.1675348,2771.17798]: 0 lost unit Bandit [f=0011520] [11520] Event [2556.20288,13.4474154,2712.54565]: 0 lost unit Bandit [f=0011526] [11526] Event [2752.73584,8.54049587,2597.87842]: 1 lost unit Ronin [f=0011528] [11528] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0011557] [11557] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0011648] [11648] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0011692] [11692] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0011705] [11705] Event [2848,14.0470276,2544]: 0 lost unit Lotus [f=0011754] [11754] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0011794] [11794] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0011813] [11813] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0011823] [11823] Event [5704,17.1547852,1976]: 0 finished unit Solar Collector [f=0011873] [11873] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0011878] [11878] Event [2385.94873,34.9332771,3028.63989]: 1 lost unit Reaver [f=0011880] [11880] Event [4088,11.8729362,2024]: 0 finished unit Metal Extractor [f=0011993] [11993] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0012119] [12119] Event [5200,75.5021057,736]: 1 finished unit Lotus [f=0012196] [12196] Event [1449.59998,46.2787781,728]: 1 finished unit Conjurer [f=0012341] [12341] Event [5656,16.7054138,1896]: 0 finished unit Solar Collector [f=0012392] [12392] Event [1449.59998,46.2787781,728]: 1 finished unit Conjurer [f=0012504] [12504] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0012623] [12623] Event [1449.59998,46.2787781,728]: 1 finished unit Glaive [f=0012674] [12674] Event [5296,75.5021057,736]: 1 finished unit Lotus [f=0012740] [12740] Event [4064,7.82678223,1792]: 0 lost unit Picket [f=0012754] [12754] Event [4164.55029,15.0178566,1756.87329]: 1 lost unit Glaive [f=0012765] [12765] Event [4876,46.3724365,3592]: 0 finished unit Felon [f=0012780] [12780] Event [1449.59998,46.2787781,728]: 1 finished unit Ronin [f=0012785] [12785] Event [4240,17.1547852,1792]: 0 lost unit Lotus [f=0012790] [12790] Event [4267.71973,16.124424,1826.79712]: 1 lost unit Glaive [f=0012798] [12798] Event [4260.61865,15.000102,1836.0188]: 1 lost unit Glaive [f=0012798] [12798] Event [4160,15.4859028,1776]: 0 lost unit Picket [f=0012830] [12830] Event [4261.17285,15.9368362,1924.71289]: 1 lost unit Glaive [f=0012841] [12841] Event [2418.68188,11.7789068,2736.13013]: 1 lost unit Glaive [f=0012861] [12861] Event [2510.44165,16.2730293,2779.0603]: 1 lost unit Glaive [f=0012862] [12862] Event [4197.2749,16.0373783,1962.03394]: 1 lost unit Glaive [f=0012893] [12893] Event [2507.81958,-0.867807,2585.77319]: 1 lost unit Sling [f=0012899] [12899] Event [4188.26904,15.9865913,1817.72852]: 1 lost unit Glaive [f=0012918] [12918] Event [5736,17.1500549,1848]: 0 finished unit Solar Collector [f=0012931] [12931] Event [1449.59998,46.2787781,728]: 1 finished unit Ronin [f=0012932] [12932] Event [4185.00488,16.8111172,1832.8374]: 1 lost unit Glaive [f=0012940] [12940] Event [2552.23315,49.4643021,3010.77222]: 1 lost unit Glaive [f=0012948] [12948] Event [2443.80884,18.4290981,2873.51685]: 1 lost unit Reaver [f=0012975] [12975] Event [4180.47754,15.9821863,1808.36011]: 1 lost unit Glaive [f=0013014] [13014] Event [2456,73.6856995,3256]: 0 lost unit Metal Extractor [f=0013057] [13057] Event [4876,46.3724365,3592]: 0 finished unit Thug [f=0013097] [13097] Event [2565.77368,46.0145035,2986.41748]: 1 lost unit Reaver [f=0013122] [13122] Event [2540.2041,57.6672287,3055.33643]: 1 lost unit Ronin [f=0013162] [13162] Event [2603.21973,60.646225,3062.21216]: 1 lost unit Ronin [f=0013244] [13244] Event [5392,75.5021057,736]: 1 finished unit Lotus [f=0013261] [13261] Event [1449.59998,46.2787781,728]: 1 finished unit Reaver [f=0013284] [13284] Event [4320,16.3639984,1696]: 0 finished unit Picket [f=0013288] [13288] Event [2657.28296,51.1710663,2969.90161]: 1 lost unit Sling [f=0013298] [13298] Event [2703.04199,57.1780853,2983.71924]: 1 lost unit Sling [f=0013302] [13302] Event [3882.02222,12.0857182,1267.32922]: 0 lost unit Bandit [f=0013305] [13305] Event [3716.62549,17.8062,1225.21362]: 1 lost unit Glaive [f=0013342] [13342] Event [4876,46.3724365,3592]: 0 finished unit Thug [f=0013351] [13351] Event [2672,22.4431763,2800]: 1 finished unit Lotus [f=0013358] [13358] Event [2633.89355,53.0429344,2986.65625]: 1 lost unit Sling [f=0013367] [13367] Event [3862.8999,16.4490528,1190.57434]: 1 lost unit Glaive [f=0013477] [13477] Event [2688,30.4419861,2848]: 1 lost unit Lotus [f=0013503] [13503] Event [5800,17.1547852,2168]: 0 finished unit Solar Collector [f=0013557] [13557] Event [2672,22.4431763,2800]: 1 lost unit Lotus [f=0013606] [13606] Event [1449.59998,46.2787781,728]: 1 finished unit Reaver [f=0013614] [13614] Event [4448,17.1547852,1648]: 0 finished unit Picket [f=0013627] [13627] Event [4876,46.3724365,3592]: 0 finished unit Thug [f=0013675] [13675] Event [2630.28638,50.4389191,2984.20532]: 0 lost unit Outlaw [f=0013735] [13735] Event [2817.28076,16.6196918,2644.99634]: 0 lost unit Bandit [f=0013786] [13786] Event [1449.59998,46.2787781,728]: 1 finished unit Sling [f=0013787] [13787] Event [undefined]: iwantusername resigned [f=0013787] game_message: iwantusername has been destroyed! [f=0013787] game_message: 64_Bit_Dragon wins! [f=0013787] Submitting stats [f=0013787] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013787] Part| Total Time|Time of the last 0.5s [f=0013787] Draw 27941.23ms 17.73% [f=0013787] Lua::Callins::Synced 8704.90ms 28.29% [f=0013787] Lua::Callins::Unsynced 37670.30ms 24.50% [f=0013787] Lua::CollectGarbage::Synced 489.35ms 0.10% [f=0013787] Lua::CollectGarbage::Unsynced 1316.26ms 1.29% [f=0013787] Misc::Profiler::AddTime 117.05ms 0.00% [f=0013787] Sim 45757.04ms 68.53% [f=0013787] [13787] Received game_message: iwantusername has been destroyed! [f=0013787] [13787] Received game_message: 64_Bit_Dragon wins! [f=0013788] [13788] Game End Stats Header: 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24,7860,7185,7860,7185,168.64502,83.732048,168.64502,83.732048,0,0,0,0,0,0,0,0,0,0,0,0,1492.57568,1296.08875,1492.57568,1296.08875,1080,810,1080,810,41.4666672,27.6000004,41.4666672,27.6000004,1505,1275,1505,1275,34.8350983,29.2793865,34.8350983,29.2793865,1635,2120,1635,2120,775,870,775,870,3640,2980,3640,2980,1065,775,1065,775,0,229.171188,0,229.171188,1459.44263,1592.17969,1459.44263,1592.17969 [f=0013788] [13788] Game End Stats Values: 25,8260,7765,8260,7765,212.421936,86.7348785,212.421936,86.7348785,0,0,0,0,0,0,0,0,0,0,0,0,1492.57568,1426.08875,1492.57568,1426.08875,1170,810,1170,810,45.4666672,34.2666664,45.4666672,34.2666664,1505,1275,1505,1275,36.9184608,26.2001915,36.9184608,26.2001915,1715,2490,1715,2490,775,1000,775,1000,3870,3190,3870,3190,1195,775,1195,775,0,235.171097,0,235.171097,1589.44263,1592.17969,1589.44263,1592.17969 [f=0013788] [13788] Game End Stats Values: 26,8595,8260,8595,8260,299.376526,101.265427,299.376526,101.265427,0,0,0,0,0,0,0,0,0,0,0,0,1560.69788,1426.08875,1560.69788,1426.08875,1170,900,1170,900,49.0666656,37.8666649,49.0666656,37.8666649,1505,1275,1505,1275,41.6636391,36.0620537,41.6636391,36.0620537,1980,2685,1980,2685,775,1000,775,1000,3940,3400,3940,3400,1195,775,1195,775,0,370.769043,0,370.769043,1589.44263,1660.30188,1589.44263,1660.30188 [f=0013788] [13788] Game End Stats Values: 27,8855,8570,8855,8570,411.083557,137.289093,411.083557,137.289093,0,0,0,0,0,0,0,0,195.602448,0,195.602448,0,1680.99426,1490.29004,1680.99426,1490.29004,1170,990,1170,990,50,45.8666611,50,45.8666611,1505,1275,1505,1275,44.3804741,32.6415825,44.3804741,32.6415825,2150,2835,2150,2835,925,1090,925,1090,4030,3470,4030,3470,1285,925,1285,925,0,397.16864,0,397.16864,1655.48682,1781.10828,1655.48682,1781.10828 [f=0013788] [13788] Game End Stats Values: 28,8930,8895,8930,8895,526.434937,182.033234,526.434937,182.033234,0,0,0,0,0,0,0,0,550.793823,0,550.793823,0,1714.92773,1700.29028,1714.92773,1700.29028,1260,990,1260,990,50,41.2000008,50,41.2000008,1505,1275,1505,1275,45.6900864,33.3829422,45.6900864,33.3829422,2135,2910,2135,2910,956.000061,1300,956.000061,1300,4030,3720,4030,3720,1495,956.000061,1495,956.000061,0,397.16864,0,397.16864,1865.48706,1821.36987,1865.48706,1821.36987 [f=0013788] [13788] Game End Stats Values: 29,9235,8965,9235,8965,642.219482,264.528625,642.219482,264.528625,0,0,0,0,0,0,0,0,898.585022,0,898.585022,0,1779.58923,1700.29028,1779.58923,1700.29028,1260,990,1260,990,50,42.9333344,50,42.9333344,1505,1275,1505,1275,45.7189713,37.499691,45.7189713,37.499691,2200,2910,2200,2910,956.000061,1300,956.000061,1300,4270,3790,4270,3790,1495,956.000061,1495,956.000061,0,397.16864,0,397.16864,1865.48706,1886.03137,1865.48706,1886.03137 [f=0013788] [13788] Game End Stats Values: 30,8545,9475,8545,9475,759.361511,336.653992,759.361511,336.653992,0,0,0,0,0,0,0,0,1251.40173,129.598206,1251.40173,129.598206,2320.90137,2817.37231,2320.90137,2817.37231,1350,900,1350,900,50,46.1600075,50,46.1600075,1505,1275,1505,1275,45.8094673,36.8083611,45.8094673,36.8083611,1420,3530,1420,3530,1226.40015,2195,1226.40015,2195,4270,3770,4270,3770,2520,1226.40015,2520,1226.40015,0,397.16864,0,397.16864,3077.09326,2450.4292,3077.09326,2450.4292 [f=0013788] [13788] Game End Stats Values: 31,8115,9775,8115,9775,842.021118,415.81601,842.021118,415.81601,0,0,0,0,0,0,0,0,1412.55688,187.605347,1412.55688,187.605347,2451.47852,3505.2915,2451.47852,3505.2915,1530,1000,1530,1000,50,45.8399925,50,45.8399925,1505,1275,1505,1275,43.5106354,35.2774696,43.5106354,35.2774696,810,3730,810,3730,1301.40015,3072.8667,1301.40015,3072.8667,4270,3770,4270,3770,3397.8667,1376.40015,3397.8667,1376.40015,0,397.16864,0,397.16864,3769.08203,2605.15015,3769.08203,2605.15015 [f=0013788] [13788] Game End Stats Values: 32,8335,9795,8335,9795,886.845276,477.624786,886.845276,477.624786,0,0,0,0,0,0,0,0,1412.55688,253.572937,1412.55688,253.572937,2814.76099,4608.81885,2814.76099,4608.81885,1440,1100,1440,1100,49.9607239,47.5999985,49.9607239,47.5999985,1505,1275,1505,1275,42.4562302,36.1808777,42.4562302,36.1808777,1120,3580,1120,3580,1626.40015,3162.8667,1626.40015,3162.8667,4270,3840,4270,3840,3487.8667,1701.40015,3487.8667,1701.40015,0,397.16864,0,397.16864,4906.09229,2968.43262,4906.09229,2968.43262 [f=0013803] [13803] Event [2654.95776,16.4158154,2763.01953]: 1 lost unit Engineer Commander [f=0013835] [13835] Event [1720,16.0100708,2248]: 1 lost unit Metal Extractor [f=0013872] <64_Bit_Dragon> gg [f=0013901] Spectator iwantusername left the game: normal quit [f=0013901] [13901] Event [undefined]: iwantusername quit [f=0013938] [13938] Event [5720,17.2162781,2216]: 0 finished unit Solar Collector [f=0014020] Player 64_Bit_Dragon left the game: normal quit [f=0014020] [14020] Event [undefined]: 64_Bit_Dragon quit [f=0014024] [14024] Event [4876,46.3724365,3592]: 0 finished unit Outlaw [f=0014026] No clients connected, shutting down server [f=0014026] Server shutdown [f=0014026] [14026] all players disconnected [f=0014234] [14234] Event [4876,46.3724365,3592]: 0 finished unit Rogue [f=0014431] [14431] Event [4876,46.3724365,3592]: 0 finished unit Rogue [f=0014447] [14447] Event [5752,17.1642456,2088]: 0 finished unit Solar Collector [f=0014626] [14626] Event [4876,46.3724365,3592]: 0 finished unit Convict [f=0014753] [14753] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0014887] [14887] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0015022] [15022] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0015032] [15032] Event [5944,17.1642456,2088]: 0 finished unit Solar Collector [f=0015143] [15143] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0015278] [15278] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0015398] [15398] Event [4876,46.3724365,3592]: 0 finished unit Bandit [f=0015513] Autoquit sending quit command. [f=0015513] [QuitAction] user exited to system [f=0015513] [SpringApp::Kill][1] fromRun=1 [f=0015513] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015513] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015513] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015513] [ThreadPool::SetThreadCount][2] workers=0 [f=0015513] [SpringApp::Kill][2] [f=0015513] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015513] [Game::KillLua][3] dtor=0 luaUI=0x52c21f50 [f=0015513] Start widgetHandler:Shutdown [f=0015513] Shutdown - SaveOrderList Complete [f=0015513] Writing last game win data [f=0015513] Shutdown - SaveConfigData Complete [f=0015513] Shutdown Widget - Save/Load API [f=0015513] Shutdown Widget - Chili Highlight [f=0015513] Shutdown Widget - Draw After Chili [f=0015513] Shutdown Widget - EPIC Menu [f=0015513] Shutdown Widget - Chili Widget Selector [f=0015513] Shutdown Widget - Chili Minimap [f=0015513] Shutdown Widget - Local Team Colors [f=0015513] Shutdown Widget - Display Keys 2 [f=0015513] Shutdown Widget - Save Game Menu [f=0015513] Shutdown Widget - Unit Icons [f=0015513] Shutdown Widget - Noises [f=0015513] Shutdown Widget - HealthBars [f=0015513] Shutdown Widget - Win Counter [f=0015513] Shutdown Widget - BuildETA [f=0015513] Shutdown Widget - SpringRTS Replay Stats [f=0015513] Shutdown Widget - Modular Comm Info [f=0015513] Shutdown Widget - Stereo3D [f=0015513] Shutdown Widget - Showeco and Grid Drawer [f=0015513] Shutdown Widget - Point Tracker [f=0015513] Shutdown Widget - Missile Silo Range [f=0015513] Shutdown Widget - MetalFeatures (new) [f=0015513] Shutdown Widget - MinimapEvents [f=0015513] Shutdown Widget - Local Widgets Config [f=0015513] Shutdown Widget - Highlight Geos [f=0015513] Shutdown Widget - Grab Input [f=0015513] Input grabbing is disabled! [f=0015513] Shutdown Widget - Defense Range Zero-K [f=0015513] Shutdown Widget - Darkening [f=0015513] Shutdown Widget - Context Menu [f=0015513] Shutdown Widget - Chili Spectator Panels [f=0015513] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015513] Shutdown Widget - Chili Nuke Warning [f=0015513] Shutdown Widget - Chili EndGame Window [f=0015513] Shutdown Widget - Chili Economy Panel Default [f=0015513] Shutdown Widget - CameraShake [f=0015513] Shutdown Widget - State Reverse and Latency [f=0015513] Shutdown Widget - Music Player v2 [f=0015513] Shutdown Widget - Attack AoE [f=0015513] Shutdown Widget - UnitShapes [f=0015513] Shutdown Widget - Map Edge Extension [f=0015513] Shutdown Widget - Selection Send [f=0015513] Shutdown Widget - LupsManager [f=0015513] Shutdown Widget - Newton Firezone [f=0015513] Shutdown Widget - Chili Pro Console [f=0015513] Shutdown Widget - Persistent Build Height [f=0015513] Shutdown Widget - Lasso Terraform GUI [f=0015513] Shutdown Widget - Lups [f=0015513] Shutdown Widget - Chili Framework [f=0015513] Shutdown Widget - Mex Placement Handler [f=0015513] Shutdown Widget - Chili Core Selector [f=0015513] Shutdown Widget - Custom Markers [f=0015513] Shutdown Widget - Select Keys [f=0015513] Shutdown Widget - Pause Screen [f=0015513] Shutdown Widget - Text To Speech Control [f=0015513] Shutdown Widget - Layout Handler [f=0015513] End widgetHandler:Shutdown [f=0015513] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1657617,149913050} {int,ext,rec}Allocs={20038658,0,0} {chunk,block}Bytes={149913050,0} [f=0015513] [Game::KillLua][1] dtor=0 luaGaia=0x5b419e60 [f=0015513] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1447826,137111627} {int,ext,rec}Allocs={20038659,0,0} {chunk,block}Bytes={137111627,0} [f=0015513] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1447826,137111627} {int,ext,rec}Allocs={20038659,0,0} {chunk,block}Bytes={137111627,0} [f=0015513] [Game::KillLua][2] dtor=0 luaRules=0x522c6a60 [f=0015513] Start gadgetHandler:Shutdown [f=0015513] Shutdown - StartSetup [f=0015513] Shutdown - UnitMorph [f=0015513] Shutdown - Carrier Drones [f=0015513] Shutdown - LupsNanoSpray [f=0015513] Shutdown - Missile Silo Controller [f=0015513] Shutdown - Modular Comm Info [f=0015513] Shutdown - Terrain Texture Handler [f=0015513] Shutdown - UnitCloakShield [f=0015513] Shutdown - Starlight Handler [f=0015513] End gadgetHandler:Shutdown [f=0015513] Start gadgetHandler:Shutdown [f=0015513] Shutdown - Save/Load [f=0015513] Shutdown - Teleport Throw [f=0015513] Shutdown - UnitMorph [f=0015513] Shutdown - Modular Comm Info [f=0015513] Shutdown - Retreat Command [f=0015513] Shutdown - Shockwaves [f=0015513] Shutdown - UnitCloakShield [f=0015513] Shutdown - Lups Cloak FX [f=0015513] Shutdown - Lups [f=0015513] Shutdown - Lups Shield [f=0015513] End gadgetHandler:Shutdown [f=0015513] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20038691,0,0} {chunk,block}Bytes={0,0} [f=0015513] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20038691,0,0} {chunk,block}Bytes={0,0} [f=0015513] [Game::KillLua][4] dtor=0 [f=0015513] [Game::~CGame][1] [f=0015513] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015513] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015513] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015513] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015513] [Game::KillLua][4] dtor=1 [f=0015513] [Game::KillMisc][1] [f=0015513] [Game::KillMisc][2] [f=0015513] [Game::KillMisc][3] [f=0015513] [Game::KillRendering][1] [f=0015513] [3DOParser::Kill] allocated 1 pieces [f=0015513] [S3OParser::Kill] allocated 405 pieces [f=0015513] [AssParser::Kill] allocated 2 pieces [f=0015513] [Game::KillInterface][1] [f=0015513] [Game::KillInterface][2] [f=0015513] [Game::KillSimulation][1] [f=0015513] [Game::KillSimulation][2] [f=0015513] [CCollisionHandler] dis-/continuous tests: 0/2377819 [f=0015513] [Game::KillSimulation][3] [f=0015513] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015513] [~CPathCache(24x16)] cacheHits=122 hitPercentage=34% numHashColls=0 maxCacheSize=10 [f=0015513] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015513] [~CPathCache(48x32)] cacheHits=64 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015513] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015513] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015513] [LosHandler::Kill] raycast instance cache-{hits,misses}={11537,14702}; shared=15%; cached=29% [f=0015513] [Game::KillSimulation][4] [f=0015513] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015513] [Game::~CGame][2] [f=0015513] [Game::~CGame][3] [f=0015513] [SpringApp::Kill][3] [f=0015513] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165951 bytes sent 185410 bytes recv'd [f=0015513] [SpringApp::Kill][4] font=0x45d59aa0 [f=0015513] [SpringApp::Kill][5] [f=0015513] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45dc71a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2603ms file="luarules/utilities/clampposition.lua" indx=1933 inflSize=2kb readTime=31ms file="bitmaps/pd/shield3mist.png" indx=569 inflSize=5kb readTime=26ms file="bitmaps/loadpictures/selectionkeys.png" indx=523 inflSize=2340kb readTime=26ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=26ms file="unitpics/tankriot.png" indx=6683 inflSize=12kb readTime=25ms file="luarules/gadgets/weapon_impulse.lua" indx=1866 inflSize=13kb readTime=22ms file="bitmaps/cc/lightening.tga" indx=430 inflSize=128kb readTime=21ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1865 inflSize=0kb readTime=21ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=18ms file="luarules/utilities/teamfunctions.lua" indx=1952 inflSize=2kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29671500 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45ebbee0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45eaf2c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e208c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f999001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]