[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.atkMnHOfmX/springsettings.1193750.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb77401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7108 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1193750/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bbb330] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bbb330] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1193750/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (241ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1193750/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b95a60,0x5304ce50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3d4c3b616bbf9acbb3612e405fdaa0bf [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Winsalot changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x671fe210,0x6b9ba650}]" [f=-000001] wtf... [f=-000001] !predict [f=-000001] > Team Winsalot has a 0.5% chance to win [f=-000001] > Team izirayd has a 99.5% chance to win [f=-000001] and not even a handicap match? [f=-000001] hello btw [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000638e8c10,00000000d787f430}]" [f=-000001] hello [f=-000001] Allies: I choose: [18+ content]! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] hf [f=-000001] [0] Event [762,191.019287,3747]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5470,190.893982,2365]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:3073, userid: 352411 [f=0000000] [0] Winsalot, team: 0, elo:2158, userid: 397663 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [896,187.134766,3760]: 0 finished unit Rover Assembly [f=0000028] [28] Event [5376,192.317871,2472]: 1 finished unit Cloakbot Factory [f=0000255] [255] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000256] [256] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000337] [337] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0000445] [445] Event [664,186.264648,3864]: 0 finished unit Solar Collector [f=0000522] [522] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000611] [611] Event [5400,191.206055,2392]: 1 finished unit Wind/Tidal Generator [f=0000675] [675] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000711] [711] Event [5366.3999,191.291992,2472]: 1 finished unit Conjurer [f=0000865] [865] Event [648,188.993164,3768]: 0 finished unit Solar Collector [f=0000909] [909] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0001155] [1155] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001235] [1235] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001345] [1345] Event [760,187.693359,3528]: 0 finished unit Solar Collector [f=0001351] [1351] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0001415] [1415] Event [5384,190.776367,2648]: 1 finished unit Wind/Tidal Generator [f=0001525] [1525] Event [664,191.195313,3608]: 0 finished unit Solar Collector [f=0001571] [1571] Event [5448,190.776367,2616]: 1 finished unit Wind/Tidal Generator [f=0001714] [1714] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0001739] [1739] Event [5512,189.831055,2568]: 1 finished unit Wind/Tidal Generator [f=0001760] [1760] Event [860.916382,185.901108,3413.33643]: 1 lost unit Glaive [f=0001841] [1841] Event [736,191.18457,3728]: 0 finished unit Lotus [f=0001940] [1940] Event [913.99231,186.310333,3759.97046]: 0 finished unit Ripper [f=0002006] [2006] Event [5576,191.195313,2536]: 1 finished unit Wind/Tidal Generator [f=0002195] [2195] Event [4208,99.9296875,1648]: 1 finished unit Lotus [f=0002263] [2263] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0002311] [2311] Event [913.99231,186.310333,3759.97046]: 0 finished unit Mason [f=0002357] [2357] Event [480,282.536133,3312]: 0 finished unit Radar Tower [f=0002614] [2614] Event [480,291.183594,3248]: 0 finished unit Lotus [f=0002700] [2700] Event [5344,191.979492,2624]: 1 finished unit Lotus [f=0002780] [2780] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002826] [2826] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0002851] [2851] Event [5528,193.59082,2440]: 1 finished unit Wind/Tidal Generator [f=0003051] [3051] Event [5528,191.560547,2376]: 1 finished unit Wind/Tidal Generator [f=0003249] [3249] Event [913.99231,186.310333,3759.97046]: 0 finished unit Ripper [f=0003252] [3252] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0003256] [3256] Event [5464,188.939453,2312]: 1 finished unit Wind/Tidal Generator [f=0003402] [3402] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0003442] [3442] Event [5400,186.876953,2248]: 1 finished unit Wind/Tidal Generator [f=0003540] [3540] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003729] [3729] Event [5366.3999,191.291992,2472]: 1 finished unit Conjurer [f=0003812] [3812] Event [1904,184.621094,3056]: 0 finished unit Radar Tower [f=0003929] [3929] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0003977] [3977] Event [4192,117.525391,1760]: 1 finished unit Lotus [f=0004062] [4062] Event [5440,187.736328,2272]: 1 finished unit Lotus [f=0004125] [4125] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0004133] [4133] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0004194] [4194] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0004280] [4280] Event [913.99231,186.310333,3759.97046]: 0 finished unit Mason [f=0004315] [4315] Event [1928,187.457031,3144]: 0 finished unit Solar Collector [f=0004406] [4406] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0004495] [4495] Event [1848,183.955078,3192]: 0 finished unit Solar Collector [f=0004718] [4718] Event [6040,423.849609,3016]: 1 finished unit Wind/Tidal Generator [f=0004721] [4721] Event [913.99231,186.310333,3759.97046]: 0 finished unit Fencer [f=0004753] [4753] Event [88,169.882813,2552]: 0 finished unit Solar Collector [f=0004770] [4770] Event [5366.3999,191.291992,2472]: 1 finished unit Conjurer [f=0004834] [4834] Event [1832,187.736328,3048]: 0 finished unit Solar Collector [f=0004918] [4918] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0004942] [4942] Event [5880,340.705078,2952]: 1 finished unit Wind/Tidal Generator [f=0005066] [5066] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0005087] [5087] Event [1752,120.586914,4552]: 0 lost unit Metal Extractor [f=0005146] [5146] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0005216] [5216] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0005252] [5252] Event [5944,359.407227,2952]: 1 finished unit Wind/Tidal Generator [f=0005268] [5268] Event [2000,182.923828,3024]: 0 finished unit Lotus [f=0005442] [5442] Event [208,174.727539,2608]: 0 finished unit Lotus [f=0005446] [5446] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0005526] [5526] Event [913.99231,186.310333,3759.97046]: 0 finished unit Fencer [f=0005532] [5532] Event [5944,359.632813,2888]: 1 finished unit Wind/Tidal Generator [f=0005597] [5597] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0005775] [5775] Event [1795.00464,191.850876,2991.73828]: 0 finished unit Engineer Commander [f=0005775] game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0005775] [5775] Received game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0005830] [5830] Event [1680,134.089844,4480]: 0 finished unit Radar Tower [f=0005849] [5849] Event [5880,340.490234,2888]: 1 finished unit Wind/Tidal Generator [f=0005876] [5876] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0006008] [6008] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0006074] [6074] Event [1606.83569,180.597275,3452.38916]: 1 lost unit Glaive [f=0006077] [6077] Event [5736,314.161133,2872]: 1 finished unit Wind/Tidal Generator [f=0006101] [6101] Event [913.99231,186.310333,3759.97046]: 0 finished unit Fencer [f=0006185] [6185] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0006292] [6292] Event [451.085083,50.4639549,1361.0553]: 1 lost unit Glaive [f=0006325] [6325] Event [5736,317.920898,2936]: 1 finished unit Wind/Tidal Generator [f=0006363] [6363] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0006415] [6415] Event [4160,184.932617,3104]: 1 finished unit Lotus [f=0006553] [6553] Event [5400,193.880859,2568]: 1 finished unit Caretaker [f=0006564] [6564] Event [5736,308.145508,3000]: 1 finished unit Wind/Tidal Generator [f=0006618] [6618] Event [5366.3999,191.291992,2472]: 1 finished unit Conjurer [f=0006785] [6785] Event [5800,319.972656,3000]: 1 finished unit Wind/Tidal Generator [f=0006824] [6824] Event [913.99231,186.310333,3759.97046]: 0 finished unit Ripper [f=0006831] [6831] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0006984] [6984] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0007068] [7068] Event [5800,326.503906,2936]: 1 finished unit Wind/Tidal Generator [f=0007081] [7081] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0007100] [7100] Event [5272,191.227539,2600]: 1 finished unit Caretaker [f=0007108] [7108] Event [623.497803,184.980743,3966.88452]: 1 lost unit Glaive [f=0007117] [7117] Event [2203.34521,72.1481934,4660.5791]: 1 lost unit Glaive [f=0007156] [7156] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0007222] [7222] Event [2675.49951,56.1251259,2842.97339]: 1 lost unit Ronin [f=0007242] [7242] Event [5366.3999,191.291992,2472]: 1 finished unit Glaive [f=0007342] [7342] Event [5800,319.145508,2872]: 1 finished unit Wind/Tidal Generator [f=0007359] [7359] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0007401] [7401] Event [1920,98.0175781,4528]: 0 finished unit Lotus [f=0007489] [7489] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0007548] [7548] Event [5800,295.362305,2808]: 1 finished unit Wind/Tidal Generator [f=0007574] [7574] Event [913.99231,186.310333,3759.97046]: 0 finished unit Ravager [f=0007714] [7714] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0007812] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0 [f=0007812] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0007827] Connection attempt from katastrophe [f=0007827] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007827] -> Connection established (given id 2) [f=0007835] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0007835] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007837] [7837] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0007841] [7841] Event [5736,291.634766,2808]: 1 finished unit Wind/Tidal Generator [f=0007870] [7870] Event [2296,78.2255859,2856]: 0 finished unit Caretaker [f=0007871] [7871] Event [1896,97.5449219,4632]: 0 finished unit Solar Collector [f=0007935] [7935] Event [913.99231,186.310333,3759.97046]: 0 finished unit Mason [f=0007939] [7939] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0007969] [7969] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0008077] [8077] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0008184] [8184] Event [912,189.583984,3920]: 0 lost unit Radar Tower [f=0008190] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0008196] [8196] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0008207] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0008207] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={0000000064bd26b0,00000000620def80}]" [f=0008208] [8208] Event [6024,358.913086,2824]: 1 finished unit Wind/Tidal Generator [f=0008251] [8251] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0008276] [8276] Event [913.99231,186.310333,3759.97046]: 0 lost unit Fencer [f=0008285] [8285] Event [913.99231,186.310333,3759.97046]: 0 lost unit Fencer [f=0008300] [8300] Event [913.99231,186.310333,3759.97046]: 0 lost unit Fencer [f=0008312] [8312] Event [957.03717,185.665237,3766.10718]: 1 lost unit Glaive [f=0008315] [8315] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0008317] [8317] Event [913.99231,186.310333,3759.97046]: 0 lost unit Fencer [f=0008324] [8324] Event [981.321045,185.17421,3762.33252]: 1 lost unit Glaive [f=0008343] [8343] Event [1688,135.507813,4616]: 0 finished unit Solar Collector [f=0008381] [8381] Event [913.99231,186.310333,3759.97046]: 0 lost unit Fencer [f=0008415] [8415] Event [913.99231,186.310333,3759.97046]: 0 lost unit Fencer [f=0008418] [8418] Event [964.003906,185.266449,3756.43213]: 1 lost unit Glaive [f=0008434] [8434] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0008463] [8463] Event [6024,400.152344,2888]: 1 finished unit Wind/Tidal Generator [f=0008554] [8554] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0008674] [8674] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0008763] [8763] Event [6024,409.165039,2952]: 1 finished unit Wind/Tidal Generator [f=0008805] [8805] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0008849] [8849] Event [913.99231,186.310333,3759.97046]: 0 finished unit Fencer [f=0008999] [8999] Event [3517.17383,82.0656433,2837.36011]: 0 lost unit Ravager [f=0009022] [9022] Event [6088,432.615234,2952]: 1 finished unit Wind/Tidal Generator [f=0009040] [9040] Event [5352,189.949219,2328]: 1 finished unit Caretaker [f=0009073] [9073] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0009121] [9121] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0009222] [9222] Event [5416,183.407227,2168]: 1 finished unit Solar Collector [f=0009244] [9244] Event [6088,411.72168,2888]: 1 finished unit Wind/Tidal Generator [f=0009266] [9266] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0009269] [9269] Event [913.99231,186.310333,3759.97046]: 0 finished unit Fencer [f=0009344] [9344] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0009362] [9362] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0009468] [9468] Event [6088,361.254883,2824]: 1 finished unit Wind/Tidal Generator [f=0009537] [9537] Event [5200,188.896484,2328]: 1 finished unit Cloakbot Plate [f=0009602] [9602] Event [2104,224.367188,5272]: 0 lost unit Metal Extractor [f=0009620] [9620] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0009667] [9667] Event [5416,185.920898,2024]: 1 finished unit Solar Collector [f=0009689] [9689] Event [913.99231,186.310333,3759.97046]: 0 finished unit Fencer [f=0009697] [9697] Event [2173.1145,225.159409,5308.12988]: 0 lost unit Mason [f=0009718] [9718] Event [2600,52.5996094,3048]: 0 finished unit Gauss [f=0009735] [9735] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0009737] [9737] Event [6088,325.827148,2760]: 1 finished unit Wind/Tidal Generator [f=0009764] [9764] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0009803] [9803] Event [3117.9375,31.9085426,3249.02246]: 1 lost unit Glaive [f=0009809] [9809] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0009860] [9860] Event [2876.83813,29.7248955,3218.54126]: 1 lost unit Ronin [f=0009860] [9860] Event [2883.39697,29.3862991,3194.43555]: 1 lost unit Ronin [f=0009874] [9874] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0009890] [9890] Event [1337.72729,231.676041,5182.73193]: 1 lost unit Glaive [f=0009901] [9901] Event [2896.32324,27.273386,3262.03394]: 1 lost unit Ronin [f=0009910] [9910] Event [5368,193.483398,1896]: 1 finished unit Solar Collector [f=0009917] [9917] Event [2608.29688,55.3560638,2913.26465]: 0 lost unit Fencer [f=0009921] [9921] Event [2636.11133,68.279068,3269.72607]: 1 lost unit Glaive [f=0009943] [9943] Event [1249.71838,221.533951,5039.23389]: 1 lost unit Glaive [f=0009962] [9962] Event [6024,311.421875,2760]: 1 finished unit Wind/Tidal Generator [f=0009962] [9962] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0009988] [9988] Event [1059.13794,216.6978,5186.90186]: 1 lost unit Glaive [f=0009988] [9988] Event [2981.57593,24.2550182,3191.24097]: 1 lost unit Ronin [f=0010002] [10002] Event [1110.23254,215.996521,5061.33594]: 0 lost unit Fencer [f=0010014] [10014] Event [2600,52.5996094,3048]: 0 lost unit Gauss [f=0010048] [10048] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010075] [10075] Event [808,187.381836,3880]: 0 finished unit Caretaker [f=0010137] [10137] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010187] [10187] Event [1680,134.089844,4480]: 0 lost unit Radar Tower [f=0010227] [10227] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010241] [10241] Event [1743.17908,132.430511,4656.54102]: 1 lost unit Glaive [f=0010278] [10278] Event [2504,120.935547,2952]: 0 lost unit Stardust [f=0010317] [10317] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010342] [10342] Event [2806.90894,44.7568665,3063.6936]: 1 lost unit Ronin [f=0010346] [10346] Event [1672.58923,130.501205,4526.3418]: 1 lost unit Glaive [f=0010407] [10407] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010409] [10409] Event [913.99231,186.310333,3759.97046]: 0 finished unit Ripper [f=0010416] [10416] Event [5320,188.724609,1768]: 1 finished unit Solar Collector [f=0010455] [10455] Event [2328.0835,108.24192,3031.51855]: 0 lost unit Fencer [f=0010497] [10497] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010557] [10557] Event [2215.48242,140.890717,2976.48584]: 0 lost unit Engineer Commander [f=0010575] [10575] Event [824,186.189453,3976]: 0 finished unit Caretaker [f=0010587] [10587] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010604] [10604] Event [944,190.948242,3936]: 0 finished unit Lotus [f=0010677] [10677] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010764] [10764] Event [2008,189.293182,3112]: 0 lost unit Metal Extractor [f=0010766] [10766] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010774] [10774] Event [2000,185.43985,3024]: 0 lost unit Lotus [f=0010857] [10857] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010861] [10861] Event [2296,78.2255859,2856]: 0 lost unit Caretaker [f=0010898] [10898] Event [1904,184.621094,3056]: 0 lost unit Radar Tower [f=0010942] [10942] Event [5288,189.916992,1640]: 1 finished unit Solar Collector [f=0010947] [10947] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0010972] [10972] Event [913.99231,186.310333,3759.97046]: 0 finished unit Ravager [f=0011037] [11037] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0011061] [11061] Event [1104,182.601563,3680]: 0 finished unit Lotus [f=0011101] [11101] Event [2158.43359,190.968323,3208.00806]: 1 lost unit Ronin [f=0011127] [11127] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0011216] [11216] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0011263] [11263] Event [1928,187.457031,3144]: 0 lost unit Solar Collector [f=0011306] [11306] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0011354] [11354] Event [1904,64.1367188,528]: 1 finished unit Lotus [f=0011365] [11365] Event [913.99231,186.310333,3759.97046]: 0 finished unit Mason [f=0011395] [11395] Event [960,182.171875,3568]: 0 finished unit Radar Tower [f=0011414] [11414] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0011417] [11417] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0011450] [11450] Event [5240,196.630859,1512]: 1 finished unit Solar Collector [f=0011481] [11481] Event [2082.11841,224.676971,5340.99316]: 0 lost unit Ripper [f=0011502] [11502] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0011539] [11539] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0011548] [11548] Event [2759.44556,60.095314,2846.20215]: 1 lost unit Ronin [f=0011602] [11602] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0011613] [11613] Event [2731.87354,50.3886414,3287.78247]: 1 lost unit Ronin [f=0011644] [11644] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0011646] [11646] Event [913.99231,186.310333,3759.97046]: 0 finished unit Fencer [f=0011651] [11651] Event [2746.60449,56.0337524,2730.23071]: 1 lost unit Ronin [f=0011666] [11666] Event [2718.91748,56.8856049,2840.23682]: 0 lost unit Ripper [f=0011697] [11697] Event [2758.99902,45.274807,3177.55176]: 1 lost unit Ronin [f=0011707] [11707] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0011710] [11710] Event [2000,223.765625,5408]: 1 finished unit Lotus [f=0011749] [11749] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0011812] [11812] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0011854] [11854] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0011918] [11918] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0011934] [11934] Event [2347.87842,149.575027,2616.00024]: 1 lost unit Ronin [f=0011940] [11940] Event [2000,224.259766,5360]: 1 finished unit Lotus [f=0011960] [11960] Event [5192,193.526367,1384]: 1 finished unit Solar Collector [f=0011963] [11963] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0011972] [11972] Event [913.99231,186.310333,3759.97046]: 0 finished unit Fencer [f=0012016] [12016] Event [3283.82813,44.5854263,3160.6499]: 0 lost unit Ravager [f=0012029] [12029] Event [2192,92.6035156,608]: 1 finished unit Lotus [f=0012034] [12034] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0012073] [12073] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0012126] [12126] Event [856,184.857422,3640]: 0 finished unit Storage [f=0012142] [12142] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0012177] [12177] Event [2912.99463,48.5870895,2896.93262]: 1 lost unit Ronin [f=0012180] [12180] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0012187] [12187] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0012258] [12258] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0012294] [12294] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0012303] [12303] Event [2540.45361,68.4185791,3127.80127]: 0 lost unit Fencer [f=0012348] [12348] Event [2555.70142,70.3154984,3166.89453]: 0 lost unit Fencer [f=0012364] [12364] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0012431] [12431] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0012433] [12433] Event [2616.82861,53.6726685,2918.52051]: 0 lost unit Ripper [f=0012451] [12451] Event [913.99231,186.310333,3759.97046]: 0 finished unit Fencer [f=0012480] [12480] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0012486] [12486] Event [5144,198.166992,1256]: 1 finished unit Solar Collector [f=0012507] [12507] Event [1832,187.736328,3048]: 0 lost unit Solar Collector [f=0012512] [12512] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0012552] [12552] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0012554] [12554] Event [2434.78955,96.8282852,3144.53516]: 0 lost unit Fencer [f=0012613] [12613] Event [792,187.768555,3640]: 0 finished unit Storage [f=0012618] [12618] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0012656] [12656] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0012723] [12723] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0012763] [12763] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0012838] [12838] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0012858] [12858] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [f=0012885] [12885] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0012951] [12951] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0012995] [12995] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0012999] [12999] Event [2351.01953,56.4208641,4517.30127]: 1 lost unit Ronin [f=0013029] gg [f=0013032] [13032] Event [913.99231,186.310333,3759.97046]: 0 finished unit Ripper [f=0013045] [13045] Event [5112,208.253906,1064]: 1 finished unit Solar Collector [f=0013064] [13064] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0013082] [13082] Event [undefined]: Winsalot resigned [f=0013082] game_message: Winsalot has been destroyed! [f=0013082] game_message: izirayd wins! [f=0013082] Submitting stats [f=0013082] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013082] Part| Total Time|Time of the last 0.5s [f=0013082] Draw 31350.59ms 19.88% [f=0013082] Lua::Callins::Synced 8553.39ms 15.08% [f=0013082] Lua::Callins::Unsynced 36828.44ms 23.88% [f=0013082] Lua::CollectGarbage::Synced 433.85ms 0.00% [f=0013082] Lua::CollectGarbage::Unsynced 1294.09ms 1.50% [f=0013082] Misc::Profiler::AddTime 102.00ms 0.00% [f=0013082] Sim 45179.34ms 66.73% [f=0013082] [13082] Received game_message: Winsalot has been destroyed! [f=0013082] [13082] Received game_message: izirayd wins! [f=0013083] [13083] Game End Stats Header: 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26,4855,8930,8930,4855,387.08905,472.149231,472.149231,387.08905,0,0,0,0,0,0,0,0,608.32605,11.910614,11.910614,608.32605,2047.2052,4259.86328,4259.86328,2047.2052,540,450,450,540,18.2666664,48.0668716,48.0668716,18.2666664,55,1275,1275,55,16.7004089,45.916748,45.916748,16.7004089,1630,2225,2225,1630,1515,2945.96704,2945.96704,1515,2630,4980,4980,2630,3345.96729,1695,1695,3345.96729,85.166687,0,0,85.166687,4509.8252,2157.23047,2157.23047,4509.8252 [f=0013083] [13083] Game End Stats Values: 27,4620,9285,9285,4620,402.671234,486.232391,486.232391,402.671234,0,0,0,0,0,0,0,0,630.914124,32.6342773,32.6342773,630.914124,2616.51831,4766.06104,4766.06104,2616.51831,540,540,540,540,18.7999992,50.8327293,50.8327293,18.7999992,110,1275,1275,110,17.1210384,44.9388809,44.9388809,17.1210384,1290,2420,2420,1290,1875,3495.96704,3495.96704,1875,2680,5050,5050,2680,3895.96729,2055,2055,3895.96729,96.1397247,0,0,96.1397247,5024.11475,2726.54346,2726.54346,5024.11475 [f=0013083] [13083] Game End Stats Values: 28,4610,10245,10245,4610,432.183319,526.420349,526.420349,432.183319,0,0,0,0,0,0,0,0,716.593628,32.6342773,32.6342773,716.593628,2748.07251,4969.18604,4969.18604,2748.07251,540,810,810,540,20,76.0101852,76.0101852,20,110,1275,1275,110,21.434145,46.6791992,46.6791992,21.434145,1180,3040,3040,1180,1965,3745.96704,3745.96704,1965,2780,5120,5120,2780,4145.96729,2145,2145,4145.96729,140.139786,0,0,140.139786,5250.67725,2858.09766,2858.09766,5250.67725 [f=0013083] [13083] Game End Stats Values: 29,4020,10935,10935,4020,437.207947,586.261597,586.261597,437.207947,0,0,0,0,0,0,0,0,716.593628,32.6342773,32.6342773,716.593628,3046.02539,5662.2583,5662.2583,3046.02539,540,810,810,540,19.0666676,80.5067673,80.5067673,19.0666676,110,1275,1275,110,18.3571949,50.1227493,50.1227493,18.3571949,660,3480,3480,660,2055,4475.9668,4475.9668,2055,2710,5370,5370,2710,4875.96729,2235,2235,4875.96729,175.474197,0,0,175.474197,5944.79297,3188.57471,3188.57471,5944.79297 [f=0013083] [13083] Game End Stats Values: 30,4270,11535,11535,4270,437.804077,666.571106,666.571106,437.804077,0,0,0,0,0,0,0,0,716.593628,32.6342773,32.6342773,716.593628,3157.43945,5814.16846,5814.16846,3157.43945,540,810,810,540,17.333334,85.5442886,85.5442886,17.333334,110,1275,1275,110,19.1508503,54.9873199,54.9873199,19.1508503,900,4010,4010,900,2145,4565.9668,4565.9668,2145,2720,5440,5440,2720,4965.96729,2325,2325,4965.96729,232.475937,23.46665,23.46665,232.475937,6102.92188,3306.4248,3306.4248,6102.92188 [f=0013083] [13083] Game End Stats Values: 31,4270,11625,11625,4270,438.131592,677.200378,677.200378,438.131592,0,0,0,0,0,0,0,0,716.593628,32.6342773,32.6342773,716.593628,3175.11572,5856.40527,5856.40527,3175.11572,540,810,810,540,17,87.3217316,87.3217316,17,110,1275,1275,110,19.1637383,58.3146782,58.3146782,19.1637383,900,4100,4100,900,2145,4565.9668,4565.9668,2145,2720,5440,5440,2720,4965.96729,2325,2325,4965.96729,237.976105,27.8666458,27.8666458,237.976105,6145.15869,3324.10107,3324.10107,6145.15869 [f=0013125] [13125] Event [1930.20605,184.507568,3169.48608]: 0 lost unit Mason [f=0013126] [13126] Event [1920,98.1087341,4528]: 0 lost unit Lotus [f=0013130] [13130] Event [1768,185.76593,3144]: 0 lost unit Metal Extractor [f=0013139] [13139] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0013143] [13143] Event [5178,188.896484,2328]: 1 finished unit Conjurer [f=0013198] [13198] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0013202] [13202] Event [5848,211.594727,2664]: 1 finished unit Energy Pylon [f=0013281] [13281] Event [5178,188.896484,2328]: 1 finished unit Conjurer [f=0013340] [13340] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0013392] No clients connected, shutting down server [f=0013392] Server shutdown [f=0013392] [13392] all players disconnected [f=0013430] [13430] Event [5178,188.896484,2328]: 1 finished unit Conjurer [f=0013490] [13490] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0013520] [13520] Event [4984,220.757813,1016]: 1 finished unit Solar Collector [f=0013578] [13578] Event [5178,188.896484,2328]: 1 finished unit Conjurer [f=0013605] [13605] Event [1040,198.553711,4816]: 1 finished unit Lotus [f=0013636] [13636] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0013674] [13674] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0013742] [13742] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0013789] [13789] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0013843] [13843] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0013875] [13875] Event [992,196.040039,4800]: 1 finished unit Lotus [f=0013884] [13884] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0013951] [13951] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0013989] [13989] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0014029] [14029] Event [4856,219.039063,984]: 1 finished unit Solar Collector [f=0014057] [14057] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0014106] [14106] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0014162] [14162] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0014213] [14213] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0014250] [14250] Event [816,187.05957,4800]: 1 finished unit Lotus [f=0014267] [14267] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0014318] [14318] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0014372] [14372] Event [5366.3999,191.291992,2472]: 1 finished unit Ronin [f=0014440] [14440] Event [5178,188.896484,2328]: 1 finished unit Glaive [f=0014457] Autoquit sending quit command. [f=0014457] [QuitAction] user exited to system [f=0014457] [SpringApp::Kill][1] fromRun=1 [f=0014457] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014457] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014457] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014457] [ThreadPool::SetThreadCount][2] workers=0 [f=0014457] [SpringApp::Kill][2] [f=0014457] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014457] [Game::KillLua][3] dtor=0 luaUI=0x52c2bc30 [f=0014457] Start widgetHandler:Shutdown [f=0014457] Shutdown - SaveOrderList Complete [f=0014457] Writing last game win data [f=0014457] Shutdown - SaveConfigData Complete [f=0014457] Shutdown Widget - Chili Highlight [f=0014457] Shutdown Widget - Save/Load API [f=0014457] Shutdown Widget - Draw After Chili [f=0014457] Shutdown Widget - EPIC Menu [f=0014457] Shutdown Widget - Chili Minimap [f=0014457] Shutdown Widget - Chili Widget Selector [f=0014457] Shutdown Widget - Local Team Colors [f=0014457] Shutdown Widget - Display Keys 2 [f=0014457] Shutdown Widget - Save Game Menu [f=0014457] Shutdown Widget - HealthBars [f=0014457] Shutdown Widget - Noises [f=0014457] Shutdown Widget - Unit Icons [f=0014457] Shutdown Widget - Win Counter [f=0014457] Shutdown Widget - SpringRTS Replay Stats [f=0014457] Shutdown Widget - BuildETA [f=0014457] Shutdown Widget - Modular Comm Info [f=0014457] Shutdown Widget - Music Player v2 [f=0014457] Shutdown Widget - State Reverse and Latency [f=0014457] Shutdown Widget - CameraShake [f=0014457] Shutdown Widget - Chili Economy Panel Default [f=0014457] Shutdown Widget - Chili EndGame Window [f=0014457] Shutdown Widget - Chili Nuke Warning [f=0014457] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014457] Shutdown Widget - Chili Spectator Panels [f=0014457] Shutdown Widget - Context Menu [f=0014457] Shutdown Widget - Darkening [f=0014457] Shutdown Widget - Defense Range Zero-K [f=0014457] Shutdown Widget - Grab Input [f=0014457] Input grabbing is disabled! [f=0014457] Shutdown Widget - Highlight Geos [f=0014457] Shutdown Widget - Local Widgets Config [f=0014457] Shutdown Widget - MinimapEvents [f=0014457] Shutdown Widget - MetalFeatures (new) [f=0014457] Shutdown Widget - Missile Silo Range [f=0014457] Shutdown Widget - Point Tracker [f=0014457] Shutdown Widget - Showeco and Grid Drawer [f=0014457] Shutdown Widget - Stereo3D [f=0014457] Shutdown Widget - Attack AoE [f=0014457] Shutdown Widget - Map Edge Extension [f=0014457] Shutdown Widget - Selection Send [f=0014457] Shutdown Widget - LupsManager [f=0014457] Shutdown Widget - Newton Firezone [f=0014457] Shutdown Widget - Chili Pro Console [f=0014457] Shutdown Widget - Persistent Build Height [f=0014457] Shutdown Widget - Lasso Terraform GUI [f=0014457] Shutdown Widget - Chili Framework [f=0014457] Shutdown Widget - Lups [f=0014457] Shutdown Widget - Custom Markers [f=0014457] Shutdown Widget - Chili Core Selector [f=0014457] Shutdown Widget - Mex Placement Handler [f=0014457] Shutdown Widget - Select Keys [f=0014457] Shutdown Widget - Pause Screen [f=0014457] Shutdown Widget - Layout Handler [f=0014457] Shutdown Widget - Text To Speech Control [f=0014457] End widgetHandler:Shutdown [f=0014457] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={641049,74107815} {int,ext,rec}Allocs={18253941,0,0} {chunk,block}Bytes={74107815,0} [f=0014457] [Game::KillLua][1] dtor=0 luaGaia=0x5304ce50 [f=0014457] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440950,61792132} {int,ext,rec}Allocs={18253942,0,0} {chunk,block}Bytes={61792132,0} [f=0014457] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440950,61792132} {int,ext,rec}Allocs={18253942,0,0} {chunk,block}Bytes={61792132,0} [f=0014457] [Game::KillLua][2] dtor=0 luaRules=0x52b95a60 [f=0014457] Start gadgetHandler:Shutdown [f=0014457] Shutdown - StartSetup [f=0014457] Shutdown - UnitMorph [f=0014457] Shutdown - Carrier Drones [f=0014457] Shutdown - LupsNanoSpray [f=0014457] Shutdown - Missile Silo Controller [f=0014457] Shutdown - Modular Comm Info [f=0014457] Shutdown - Terrain Texture Handler [f=0014457] Shutdown - UnitCloakShield [f=0014457] Shutdown - Starlight Handler [f=0014457] End gadgetHandler:Shutdown [f=0014457] Start gadgetHandler:Shutdown [f=0014457] Shutdown - Save/Load [f=0014457] Shutdown - Teleport Throw [f=0014457] Shutdown - UnitMorph [f=0014457] Shutdown - Modular Comm Info [f=0014457] Shutdown - Retreat Command [f=0014457] Shutdown - Shockwaves [f=0014457] Shutdown - UnitCloakShield [f=0014457] Shutdown - Lups Cloak FX [f=0014457] Shutdown - Lups [f=0014457] Shutdown - Lups Shield [f=0014457] End gadgetHandler:Shutdown [f=0014457] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18254022,0,0} {chunk,block}Bytes={0,0} [f=0014457] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18254022,0,0} {chunk,block}Bytes={0,0} [f=0014457] [Game::KillLua][4] dtor=0 [f=0014457] [Game::~CGame][1] [f=0014457] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014457] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014457] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014457] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014457] [Game::KillLua][4] dtor=1 [f=0014457] [Game::KillMisc][1] [f=0014457] [Game::KillMisc][2] [f=0014457] [Game::KillMisc][3] [f=0014457] [Game::KillRendering][1] [f=0014457] [3DOParser::Kill] allocated 1 pieces [f=0014457] [S3OParser::Kill] allocated 306 pieces [f=0014457] [AssParser::Kill] allocated 88 pieces [f=0014457] [Game::KillInterface][1] [f=0014457] [Game::KillInterface][2] [f=0014457] [Game::KillSimulation][1] [f=0014457] [Game::KillSimulation][2] [f=0014457] [CCollisionHandler] dis-/continuous tests: 0/1486836 [f=0014457] [Game::KillSimulation][3] [f=0014457] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014457] [~CPathCache(24x24)] cacheHits=166 hitPercentage=34% numHashColls=0 maxCacheSize=28 [f=0014457] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014457] [~CPathCache(48x48)] cacheHits=83 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014457] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014457] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014457] [LosHandler::Kill] raycast instance cache-{hits,misses}={12304,14210}; shared=2%; cached=44% [f=0014457] [Game::KillSimulation][4] [f=0014457] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014457] [Game::~CGame][2] [f=0014457] [Game::~CGame][3] [f=0014457] [SpringApp::Kill][3] [f=0014457] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153848 bytes sent 178235 bytes recv'd [f=0014457] [SpringApp::Kill][4] font=0x44aeaaa0 [f=0014457] [SpringApp::Kill][5] [f=0014457] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4388f7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2191ms file="bitmaps/loadpictures/skydust.png" indx=524 inflSize=3031kb readTime=43ms file="luaui/widgets/unit_shield_guard.lua" indx=4823 inflSize=7kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=23ms file="luarules/configs/cai/buildtasks.lua" indx=1245 inflSize=18kb readTime=23ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=20ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=19ms file="luaui/widgets/chili/skins/evolved/panel_0110_large.png" indx=4082 inflSize=8kb readTime=18ms file="luaui/widgets/chili/skins/evolved/panel_0110.png" indx=4081 inflSize=7kb readTime=16ms file="luarules/gadgets/unit_windmill_control.lua" indx=1857 inflSize=9kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 36791175 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44c45be0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c55a60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b64700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb77401cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]