[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lqwQHjcykC/springsettings.1193427.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f247801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7104 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1193427/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a968d0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a968d0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 632ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1193427/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1193427/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cc8750,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3f613a616343317e6283a7eee9531ae8 [f=-000001] Connection attempt from hamidbooooo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hamidbooooo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kwaszati [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kwaszati changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hamidbooooo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hamidbooooo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x68d6cf50,(nil)}]" [f=-000001] Allies: I choose: Zlorker! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hamidbooooo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hamidbooooo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hamidbooooo" string="[Game::Load][lua{Rules,Gaia}={0000000067214990,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1069,2.6396904,579]: 0 finished unit Recon Commander [f=-000001] [0] Event [5079,5.93395996,4601]: 1 finished unit Engineer Commander [f=0000000] [0] Kwaszati, team: 1, elo:1447, userid: 502387 [f=0000000] [0] hamidbooooo, team: 0, elo:1500, userid: 541440 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000051] [51] Event [5256,19.7254333,4632]: 1 finished unit Amphbot Factory [f=0000349] [349] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0000527] [527] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0000674] gl [f=0000813] [813] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0000855] [855] Event [1168,0,832]: 0 finished unit Shipyard [f=0000926] [926] Event [5048,0,4600]: 1 finished unit Caretaker [f=0001028] [1028] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0001106] [1106] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0001473] [1473] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0001631] [1631] Event [952,18.3809814,696]: 0 finished unit Solar Collector [f=0001664] [1664] Event [4744,0,4568]: 1 finished unit Wind/Tidal Generator [f=0001839] [1839] Event [4744,0,4616]: 1 finished unit Wind/Tidal Generator [f=0001991] [1991] Event [4696,0,4616]: 1 finished unit Wind/Tidal Generator [f=0002067] [2067] Event [1168,0,824.000061]: 0 finished unit Mariner [f=0002132] [2132] Event [4648,0,4616]: 1 finished unit Wind/Tidal Generator [f=0002258] [2258] Event [4648,0,4568]: 1 finished unit Wind/Tidal Generator [f=0002375] [2375] Event [4648,0,4520]: 1 finished unit Wind/Tidal Generator [f=0002474] [2474] Event [4696,0,4520]: 1 finished unit Wind/Tidal Generator [f=0002542] [2542] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0002561] [2561] Event [5256,12.9528551,4668]: 1 finished unit Conch [f=0002581] [2581] Event [4744,0,4520]: 1 finished unit Wind/Tidal Generator [f=0002631] [2631] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0002643] [2643] Event [4648,0,4456]: 1 finished unit Wind/Tidal Generator [f=0002703] [2703] Event [4600,0,4504]: 1 finished unit Wind/Tidal Generator [f=0002884] [2884] Event [1168,0,824.000061]: 0 finished unit Mariner [f=0003105] [3105] Event [5160,13.6628113,4424]: 1 finished unit Solar Collector [f=0003121] [3121] Event [5312,106.908356,4352]: 1 finished unit Radar Tower [f=0003339] [3339] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0003356] [3356] Event [4552,0,4504]: 1 finished unit Wind/Tidal Generator [f=0003447] [3447] Event [4552,0,4456]: 1 finished unit Wind/Tidal Generator [f=0003506] [3506] Event [1168,0,824.000061]: 0 finished unit Mariner [f=0003537] [3537] Event [4552,0,4408]: 1 finished unit Wind/Tidal Generator [f=0003631] [3631] Event [4600,0,4408]: 1 finished unit Wind/Tidal Generator [f=0003643] [3643] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0003679] [3679] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0003709] [3709] Event [4648,0,4408]: 1 finished unit Wind/Tidal Generator [f=0003778] [3778] Event [4792,0,4520]: 1 finished unit Wind/Tidal Generator [f=0003851] [3851] Event [4872,0,4520]: 1 finished unit Wind/Tidal Generator [f=0003923] [3923] Event [4952,0,4520]: 1 finished unit Wind/Tidal Generator [f=0003952] [3952] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0004107] [4107] Event [5032,0,4504]: 1 finished unit Wind/Tidal Generator [f=0004268] [4268] Event [5112,11.7241821,4504]: 1 finished unit Wind/Tidal Generator [f=0004338] [4338] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0004398] [4398] Event [5208,23.5019836,4520]: 1 finished unit Wind/Tidal Generator [f=0004458] [4458] Event [5160,18.9096985,4568]: 1 finished unit Wind/Tidal Generator [f=0004518] [4518] Event [5112,12.640625,4568]: 1 finished unit Wind/Tidal Generator [f=0004889] [4889] Event [5288,27.2483215,4520]: 1 finished unit Storage [f=0005055] [5055] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0005310] [5310] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0005565] [5565] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0006029] [6029] Event [5256,12.9528551,4668]: 1 finished unit Conch [f=0006038] [6038] Event [2144,143.324371,816]: 0 finished unit Picket [f=0006401] [6401] Event [888,-82.43277,1080]: 0 finished unit Energy Pylon [f=0006643] [6643] Event [5256,12.9528551,4668]: 1 finished unit Archer [f=0007125] [7125] Event [1168,0,824.000061]: 0 finished unit Envoy [f=0007348] [7348] Event [5256,12.9528551,4668]: 1 finished unit Bulkhead [f=0007348] [7348] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0007562] [7562] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0007924] [7924] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0008225] [8225] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0008523] [8523] Event [4840,-17.989716,4592]: 1 finished unit Fusion Reactor [f=0008946] [8946] Event [2608,49.5954285,4144]: 1 finished unit Radar Tower [f=0009366] [9366] Event [5256,12.9528551,4668]: 1 finished unit Bulkhead [f=0009572] [9572] Event [2096,117.40213,784]: 0 finished unit Radar Tower [f=0009806] [9806] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0009837] [9837] Event [5256,12.9528551,4668]: 1 finished unit Conch [f=0009993] [9993] Event [2504,-1,1368]: 0 finished unit Urchin [f=0010394] [10394] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0010431] [10431] Event [1752,-1,2856]: 1 lost unit Metal Extractor [f=0010543] [10543] Event [5256,12.9528551,4668]: 1 finished unit Bulkhead [f=0011173] [11173] Event [5256,12.9528551,4668]: 1 finished unit Archer [f=0011776] [11776] Event [5496,-1,3032]: 1 finished unit Urchin [f=0011787] [11787] Event [5256,12.9528551,4668]: 1 finished unit Archer [f=0011919] [11919] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0012042] [12042] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0012298] [12298] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0012414] [12414] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0012552] [12552] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0012797] [12797] Event [1168,0,824.000061]: 0 finished unit Siren [f=0012835] [12835] Event [2254.31396,-85.177063,1440.87866]: 1 lost unit Duck [f=0013387] [13387] Event [1920.49243,-85.177063,1408.49744]: 1 lost unit Duck [f=0013406] [13406] Event [5256,12.9528551,4668]: 1 finished unit Buoy [f=0013723] [13723] Event [4760,-1,4200]: 1 finished unit Urchin [f=0013844] [13844] Event [1224,177.746368,2120]: 0 finished unit Thresher [f=0013932] [13932] Event [4248,-1,3432]: 1 finished unit Urchin [f=0014191] [14191] Event [970.710754,-0.5930565,777.790894]: 1 lost unit Duck [f=0014216] [14216] Event [5256,12.9528551,4668]: 1 finished unit Scallop [f=0015012] [15012] Event [5256,12.9528551,4668]: 1 finished unit Scallop [f=0015417] [15417] Event [3368,-1,3544]: 1 finished unit Urchin [f=0015477] [15477] Event [5256,12.9528551,4668]: 1 finished unit Conch [f=0015966] [15966] Event [1168,0,824.000061]: 0 finished unit Hunter [f=0016182] [16182] Event [5256,12.9528551,4668]: 1 finished unit Bulkhead [f=0016182] [16182] Event [2424,-1,3496]: 1 finished unit Urchin [f=0016277] [16277] Event [3552,140.001007,3168]: 1 finished unit Radar Tower [f=0016283] [16283] Event [1543.94165,0,1792.98279]: 0 lost unit Hunter [f=0016901] [16901] Event [5256,12.9528551,4668]: 1 finished unit Bulkhead [f=0017142] [17142] Event [1368,-1,3160]: 1 finished unit Urchin [f=0017163] [17163] Event [1168,0,824.000061]: 0 finished unit Hunter [f=0017531] [17531] Event [5256,12.9528551,4668]: 1 finished unit Archer [f=0017974] [17974] Event [440,-1,2904]: 1 finished unit Urchin [f=0018149] [18149] Event [5256,12.9528551,4668]: 1 finished unit Archer [f=0018404] [18404] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0018575] [18575] Event [840,20.3296814,520]: 0 lost unit Singularity Reactor [f=0018659] [18659] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0018909] [18909] Event [685.771057,0,1176.44482]: 0 lost unit Hunter [f=0018914] [18914] Event [5256,12.9528551,4668]: 1 finished unit Duck [f=0019221] [19221] Event [888,-82.43277,1080]: 0 lost unit Energy Pylon [f=0019282] [19282] Event [984,16.3617859,600]: 0 lost unit Metal Extractor [f=0019401] [19401] Event [1026.79541,0,379.320648]: 0 lost unit Mariner [f=0019522] [19522] Event [952,18.3809814,696]: 0 lost unit Solar Collector [f=0019586] Player hamidbooooo left the game: normal quit [f=0019586] [19586] Event [undefined]: hamidbooooo quit [f=0019603] [19603] Event [1181.68701,-13.261888,569.741638]: 1 lost unit Duck [f=0019603] [19603] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019623] [19623] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019645] [19645] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019660] [19660] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019707] [19707] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019719] [19719] Event [1137.85083,-10.601045,654.841675]: 1 lost unit Archer [f=0019724] [19724] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019724] [19724] Event [1251.01062,-28.246826,795.224609]: 1 lost unit Duck [f=0019761] [19761] Event [1225.5658,-18.750469,743.846619]: 1 lost unit Archer [f=0019765] [19765] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019768] [19768] Event [5256,12.9528551,4668]: 1 finished unit Buoy [f=0019776] [19776] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019800] [19800] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019844] [19844] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019846] [19846] Event [1077.88037,-8.3040142,722.479736]: 1 lost unit Duck [f=0019866] [19866] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019903] [19903] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019938] [19938] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019973] [19973] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0019990] Kwaszati has forced a win due to dropped opposition. [f=0019990] game_message: hamidbooooo has been destroyed! [f=0019990] [19990] Event [undefined]: hamidbooooo resigned [f=0019990] game_message: Kwaszati wins! [f=0019990] Submitting stats [f=0019990] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019990] Part| Total Time|Time of the last 0.5s [f=0019990] Draw 17554.00ms 17.11% [f=0019990] Lua::Callins::Synced 8517.47ms 25.47% [f=0019990] Lua::Callins::Unsynced 23117.12ms 22.19% [f=0019990] Lua::CollectGarbage::Synced 352.70ms 0.30% [f=0019990] Lua::CollectGarbage::Unsynced 734.63ms 0.60% [f=0019990] Misc::Profiler::AddTime 69.07ms 0.00% [f=0019990] Sim 45181.04ms 70.35% [f=0019990] [19990] Received game_message: hamidbooooo has been destroyed! [f=0019990] [19990] Received game_message: Kwaszati wins! [f=0019991] [19991] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[19991] Game End Stats Values: 4,2065,2495,2495,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,8.9333334,8.9333334,8,0,160,160,0,0,0,0,0,790,1060,1060,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019991] [19991] Game End Stats Values: 5,2135,2620,2620,2135,0.00138513,0.13224719,0.13224719,0.00138513,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8.23999977,8.23999977,8.53333378,1275,1275,1275,1275,8.00009155,11.2088165,11.2088165,8.00009155,0,160,160,0,0,0,0,0,860,1185,1185,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019991] [19991] Game End Stats Values: 6,2335,2725,2725,2335,3.38113761,0.73893654,0.73893654,3.38113761,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.8800001,10.8800001,10,1275,1275,1275,1275,8.22531605,12.0404453,12.0404453,8.22531605,0,160,160,0,0,0,0,0,1060,1290,1290,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019991] [19991] Game End Stats Values: 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45,5090,10105,10105,5090,13.5285702,3013.74316,3013.74316,13.5285702,0,0,0,0,0,0,0,0,4806.22998,5834.8833,5834.8833,4806.22998,1623.97449,4122.28467,4122.28467,1623.97449,670,840,840,670,8,73.2093048,73.2093048,8,1330,1440,1440,1330,18,32.7532082,32.7532082,18,1450,3470,3470,1450,832.750061,2374.83423,2374.83423,832.750061,1640,4355,4355,1640,2609.16699,832.750061,832.750061,2609.16699,0.00300001,0.00600007,0.00600007,0.00300001,4225.83984,1696.32837,1696.32837,4225.83984 [f=0019991] [19991] Game End Stats Values: 46,5090,10025,10025,5090,13.5285702,3061.12109,3061.12109,13.5285702,0,0,0,0,0,0,0,0,4881.89648,6003.25488,6003.25488,4881.89648,1775.86963,4681.28223,4681.28223,1775.86963,670,840,840,670,8,72.7658615,72.7658615,8,1330,1440,1440,1330,18,32.7683449,32.7683449,18,1450,3390,3390,1450,912.750061,2390.83423,2390.83423,912.750061,1640,4355,4355,1640,2625.16699,912.750061,912.750061,2625.16699,0.00300001,0.00600007,0.00600007,0.00300001,4784.8374,1882.67017,1882.67017,4784.8374 [f=0020004] [20004] Event [744,-1,2248]: 0 lost unit Metal Extractor [f=0020008] [20008] Event [1168,-4,824.000061]: 0 lost unit Mistral [f=0020024] [20024] Event [905.390259,0,1720.76672]: 0 lost unit Envoy [f=0020031] [20031] Event [1012.85333,0,2006.62866]: 0 lost unit Mariner [f=0020033] [20033] Event [866.356384,0,329.450165]: 0 lost unit Siren [f=0020037] [20037] Event [1168,0,832]: 0 lost unit Shipyard [f=0020127] Player Kwaszati left the game: normal quit [f=0020127] [20127] Event [undefined]: Kwaszati quit [f=0020133] No clients connected, shutting down server [f=0020133] Server shutdown [f=0020133] [20133] all players disconnected [f=0020578] [20578] Event [5256,12.9528551,4668]: 1 finished unit Scallop [f=0021374] [21374] Event [5256,12.9528551,4668]: 1 finished unit Scallop [f=0021838] [21838] Event [5256,12.9528551,4668]: 1 finished unit Conch [f=0022541] [22541] Event [5256,12.9528551,4668]: 1 finished unit Bulkhead [f=0022732] Autoquit sending quit command. [f=0022732] [QuitAction] user exited to system [f=0022732] [SpringApp::Kill][1] fromRun=1 [f=0022732] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022732] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022732] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022732] [ThreadPool::SetThreadCount][2] workers=0 [f=0022732] [SpringApp::Kill][2] [f=0022732] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022732] [Game::KillLua][3] dtor=0 luaUI=0x51accce0 [f=0022732] Start widgetHandler:Shutdown [f=0022732] Shutdown - SaveOrderList Complete [f=0022732] Writing last game win data [f=0022732] Shutdown - SaveConfigData Complete [f=0022732] Shutdown Widget - Save/Load API [f=0022732] Shutdown Widget - Chili Highlight [f=0022732] Shutdown Widget - Draw After Chili [f=0022732] Shutdown Widget - EPIC Menu [f=0022732] Shutdown Widget - Chili Widget Selector [f=0022732] Shutdown Widget - Chili Minimap [f=0022732] Shutdown Widget - Local Team Colors [f=0022732] Shutdown Widget - Display Keys 2 [f=0022732] Shutdown Widget - Save Game Menu [f=0022732] Shutdown Widget - Unit Icons [f=0022732] Shutdown Widget - Noises [f=0022732] Shutdown Widget - HealthBars [f=0022732] Shutdown Widget - Win Counter [f=0022732] Shutdown Widget - BuildETA [f=0022732] Shutdown Widget - SpringRTS Replay Stats [f=0022732] Shutdown Widget - Modular Comm Info [f=0022732] Shutdown Widget - Stereo3D [f=0022732] Shutdown Widget - Showeco and Grid Drawer [f=0022732] Shutdown Widget - Point Tracker [f=0022732] Shutdown Widget - Missile Silo Range [f=0022732] Shutdown Widget - MetalFeatures (new) [f=0022732] Shutdown Widget - MinimapEvents [f=0022732] Shutdown Widget - Local Widgets Config [f=0022732] Shutdown Widget - Highlight Geos [f=0022732] Shutdown Widget - Grab Input [f=0022732] Input grabbing is disabled! [f=0022732] Shutdown Widget - Defense Range Zero-K [f=0022732] Shutdown Widget - Darkening [f=0022732] Shutdown Widget - Context Menu [f=0022732] Shutdown Widget - Chili Spectator Panels [f=0022732] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022732] Shutdown Widget - Chili Nuke Warning [f=0022732] Shutdown Widget - Chili EndGame Window [f=0022732] Shutdown Widget - Chili Economy Panel Default [f=0022732] Shutdown Widget - CameraShake [f=0022732] Shutdown Widget - State Reverse and Latency [f=0022732] Shutdown Widget - Music Player v2 [f=0022732] Shutdown Widget - Attack AoE [f=0022732] Shutdown Widget - UnitShapes [f=0022732] Shutdown Widget - Map Edge Extension [f=0022732] Shutdown Widget - Selection Send [f=0022732] Shutdown Widget - LupsManager [f=0022732] Shutdown Widget - Newton Firezone [f=0022732] Shutdown Widget - Chili Pro Console [f=0022732] Shutdown Widget - Persistent Build Height [f=0022732] Shutdown Widget - Lasso Terraform GUI [f=0022732] Shutdown Widget - Lups [f=0022732] Shutdown Widget - Chili Framework [f=0022732] Shutdown Widget - Mex Placement Handler [f=0022732] Shutdown Widget - Chili Core Selector [f=0022732] Shutdown Widget - Custom Markers [f=0022732] Shutdown Widget - Select Keys [f=0022732] Shutdown Widget - Pause Screen [f=0022732] Shutdown Widget - Text To Speech Control [f=0022732] Shutdown Widget - Layout Handler [f=0022732] End widgetHandler:Shutdown [f=0022732] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343039,53185531} {int,ext,rec}Allocs={13723303,0,0} {chunk,block}Bytes={53185531,0} [f=0022732] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022732] [Game::KillLua][2] dtor=0 luaRules=0x51cc8750 [f=0022732] Start gadgetHandler:Shutdown [f=0022732] Shutdown - StartSetup [f=0022732] Shutdown - UnitMorph [f=0022732] Shutdown - Carrier Drones [f=0022732] Shutdown - LupsNanoSpray [f=0022732] Shutdown - Missile Silo Controller [f=0022732] Shutdown - Modular Comm Info [f=0022732] Shutdown - Terrain Texture Handler [f=0022732] Shutdown - UnitCloakShield [f=0022732] Shutdown - Starlight Handler [f=0022732] End gadgetHandler:Shutdown [f=0022732] Start gadgetHandler:Shutdown [f=0022732] Shutdown - Save/Load [f=0022732] Shutdown - Teleport Throw [f=0022732] Shutdown - UnitMorph [f=0022732] Shutdown - Modular Comm Info [f=0022732] Shutdown - Retreat Command [f=0022732] Shutdown - Shockwaves [f=0022732] Shutdown - UnitCloakShield [f=0022732] Shutdown - Lups Cloak FX [f=0022732] Shutdown - Lups [f=0022732] Shutdown - Lups Shield [f=0022732] End gadgetHandler:Shutdown [f=0022732] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13723334,0,0} {chunk,block}Bytes={0,0} [f=0022732] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13723334,0,0} {chunk,block}Bytes={0,0} [f=0022732] [Game::KillLua][4] dtor=0 [f=0022732] [Game::~CGame][1] [f=0022732] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022732] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022732] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022732] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022732] [Game::KillLua][4] dtor=1 [f=0022732] [Game::KillMisc][1] [f=0022732] [Game::KillMisc][2] [f=0022732] [Game::KillMisc][3] [f=0022732] [Game::KillRendering][1] [f=0022732] [3DOParser::Kill] allocated 1 pieces [f=0022732] [S3OParser::Kill] allocated 463 pieces [f=0022732] [AssParser::Kill] allocated 13 pieces [f=0022732] [Game::KillInterface][1] [f=0022732] [Game::KillInterface][2] [f=0022732] [Game::KillSimulation][1] [f=0022732] [Game::KillSimulation][2] [f=0022732] [CCollisionHandler] dis-/continuous tests: 0/1918066 [f=0022732] [Game::KillSimulation][3] [f=0022732] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022732] [~CPathCache(24x20)] cacheHits=66 hitPercentage=27% numHashColls=0 maxCacheSize=9 [f=0022732] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022732] [~CPathCache(48x40)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022732] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022732] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022732] [LosHandler::Kill] raycast instance cache-{hits,misses}={11695,7386}; shared=1%; cached=60% [f=0022732] [Game::KillSimulation][4] [f=0022732] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022732] [Game::~CGame][2] [f=0022732] [Game::~CGame][3] [f=0022732] [SpringApp::Kill][3] [f=0022732] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 239438 bytes sent 132137 bytes recv'd [f=0022732] [SpringApp::Kill][4] font=0x449ceaa0 [f=0022732] [SpringApp::Kill][5] [f=0022732] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44a45040) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2296ms file="unittextures/bcore_abc_1.tga" indx=7054 inflSize=3210kb readTime=52ms file="icons/facamph.png" indx=995 inflSize=1kb readTime=44ms file="objects3d/shiptorpraider.dae" indx=5487 inflSize=94kb readTime=30ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4825 inflSize=10kb readTime=28ms file="unittextures/bcore_abc_2.tga" indx=7056 inflSize=1800kb readTime=28ms file="luaui/images/factory.png" indx=3375 inflSize=6kb readTime=25ms file="luaui/widgets/gui_chili_cheats.lua" indx=4658 inflSize=19kb readTime=22ms file="luaui/images/commands/bold/wait_gather.png" indx=3170 inflSize=6kb readTime=21ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=20ms file="bitmaps/gpl/smoke_orange.png" indx=488 inflSize=7kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 36036675 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x44b25740) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b218a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a41b10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f247801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]