[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hNZJnj7eie/springsettings.1193323.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd89c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7100 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1193323/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45188940] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45188940] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 551ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 624ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 758ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Knour was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1193323/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (238ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1193323/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58ffa990,0x594cf510}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1f3d3a616bc3b069fd63f6124596f592 [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fc5b07c0,00000000fe8113f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={000000005d27d5b0,000000005dfb5ef0}]" [f=-000001] Allies: I choose: test! [f=-000001] hey [f=-000001] gl hf [f=-000001] hi [f=-000001] gl hf [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={000000009a50c990,00000000db564e50}]" [f=-000001] [0] Event [609,241.322266,1947]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5678,241.495911,1130]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3357, userid: 85949 [f=0000000] [0] bloa, team: 0, elo:2777, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5808,241.485596,1296]: 1 finished unit Rover Assembly [f=0000012] [12] Event [720,241.47644,1904]: 0 finished unit Rover Assembly [f=0000186] [186] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Dart [f=0000240] [240] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0000317] [317] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Dart [f=0000431] [431] Event [737.99231,242.139847,1903.97034]: 0 finished unit Mason [f=0000480] [480] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000496] [496] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000785] [785] Event [5608,241.47644,936]: 1 finished unit Solar Collector [f=0000843] [843] Event [856,241.485596,2120]: 0 finished unit Solar Collector [f=0000871] [871] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0001055] [1055] Event [737.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0001295] [1295] Event [1032,241.47644,2072]: 0 finished unit Solar Collector [f=0001365] [1365] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0001502] [1502] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Mason [f=0001746] [1746] Event [737.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0001765] [1765] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0002141] [2141] Event [4456,235.818481,1112]: 1 finished unit Solar Collector [f=0002243] [2243] Event [5736,241.485596,1032]: 1 finished unit Solar Collector [f=0002355] [2355] Event [627.551147,241.47644,3361.84277]: 1 lost unit Dart [f=0002385] [2385] Event [737.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0002401] [2401] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0002475] [2475] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0002601] [2601] Event [618.190613,238.727646,1407.12183]: 1 lost unit Scorcher [f=0002738] [2738] Event [5832,241.47644,1112]: 1 finished unit Solar Collector [f=0002772] [2772] Event [1912,241.494751,2152]: 0 finished unit Solar Collector [f=0002772] [2772] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0002859] [2859] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0002927] [2927] Event [4432,237.832642,1168]: 1 finished unit Lotus [f=0003094] [3094] Event [737.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0003157] [3157] Event [1992,241.47644,1976]: 0 finished unit Solar Collector [f=0003173] [3173] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0003276] [3276] Event [4376,241.000366,1144]: 1 finished unit Solar Collector [f=0003510] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=0003510] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0003518] [3518] Event [737.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0003523] Connection attempt from Fine [f=0003523] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0003523] -> Connection established (given id 3) [f=0003531] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0003531] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003566] [3566] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0003700] [3700] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0003721] [3721] Event [3816,241.485596,872]: 1 finished unit Solar Collector [f=0003853] [3853] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0003877] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0003888] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0003888] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x57960680,0xb66cad30}]" [f=0003960] [3960] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0003963] [3963] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0004085] [4085] Event [737.99231,242.139847,1903.97034]: 0 finished unit Mason [f=0004096] [4096] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0004142] [4142] Event [2264,241.567993,1480]: 0 finished unit Solar Collector [f=0004275] [4275] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0004310] [4310] Event [1032,241.494751,3448]: 0 finished unit Solar Collector [f=0004495] [4495] Event [3720,241.494751,776]: 1 finished unit Solar Collector [f=0004578] [4578] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Mason [f=0004650] [4650] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0004675] [4675] Event [3688,241.430664,904]: 1 finished unit Solar Collector [f=0004781] [4781] Event [1784,241.494751,2920]: 0 lost unit Metal Extractor [f=0004798] [4798] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0004840] [4840] Event [2024,241.47644,1080]: 0 finished unit Solar Collector [f=0004841] [4841] Event [968,241.494751,3464]: 0 lost unit Metal Extractor [f=0004917] [4917] Event [1713.78894,241.485596,2963.45166]: 0 lost unit Mason [f=0004974] [4974] Event [600,241.467285,3208]: 0 lost unit Metal Extractor [f=0005017] [5017] Event [1848,241.494751,2904]: 0 lost unit Solar Collector [f=0005043] [5043] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0005048] [5048] Event [2899.0647,241.485596,2237.32617]: 1 lost unit Scorcher [f=0005056] [5056] Event [3744,241.47644,848]: 1 finished unit Lotus [f=0005076] [5076] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [f=0005222] [5222] Event [1848,241.494751,2168]: 0 lost unit Metal Extractor [f=0005295] [5295] Event [3856,241.494751,1008]: 1 finished unit Lotus [f=0005325] [5325] Event [648,240.753174,1704]: 0 finished unit Caretaker [f=0005424] [5424] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [f=0005494] [5494] Event [648,240.753174,1704]: 0 lost unit Caretaker [f=0005504] [5504] Event [5456,241.485596,2192]: 1 finished unit Lotus [f=0005526] [5526] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0005573] [5573] Event [606.174988,239.21582,1612.28235]: 0 lost unit Scorcher [f=0005597] [5597] Event [737.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0005640] [5640] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0005662] [5662] Event [728,241.47644,2120]: 0 lost unit Metal Extractor [f=0005818] [5818] Event [775.984192,241.611465,2227.32056]: 0 lost unit Scorcher [f=0005845] [5845] Event [1960,241.439819,1096]: 0 lost unit Metal Extractor [f=0005865] [5865] Event [5192,241.485596,648]: 1 lost unit Metal Extractor [f=0005875] [5875] Event [2968,241.494751,1608]: 0 finished unit Solar Collector [f=0005886] [5886] Event [5688,241.485596,1128]: 1 finished unit Caretaker [f=0005905] [5905] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0005997] [5997] Event [737.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0006092] [6092] Event [188.395966,241.48056,2782.41284]: 1 lost unit Scorcher [f=0006093] [6093] Event [5744,241.485596,1152]: 1 finished unit Lotus [f=0006124] [6124] Event [568,241.581573,1672]: 0 lost unit Caretaker [f=0006197] [6197] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0006228] [6228] Event [5560,240.725708,2232]: 1 finished unit Solar Collector [f=0006255] [6255] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0006268] [6268] Event [737.99231,242.139847,1903.97034]: 0 lost unit Scorcher [f=0006392] [6392] Event [3472,241.485596,1280]: 1 finished unit Lotus [f=0006409] [6409] Event [638.132935,238.932205,1744.28638]: 1 lost unit Scorcher [f=0006422] [6422] Event [520,238.227234,1832]: 0 lost unit Metal Extractor [f=0006475] [6475] Event [3000,241.485596,1192]: 0 finished unit Solar Collector [f=0006486] [6486] Event [2200,241.494751,1496]: 0 lost unit Metal Extractor [f=0006490] [6490] Event [597.498474,241.820358,1794.04504]: 0 lost unit Mason [f=0006611] [6611] Event [5624,241.47644,1128]: 1 finished unit Caretaker [f=0006634] [6634] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0006645] [6645] Event [737.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0006678] [Fine] Allies: scorcher gaming [f=0006702] [6702] Event [412.998413,241.502441,1900.47339]: 1 lost unit Scorcher [f=0006753] [6753] Event [5873.33838,241.402664,503.782074]: 0 lost unit Scorcher [f=0006860] [6860] Event [3440,241.494751,1376]: 1 finished unit Picket [f=0006881] [6881] Event [5464,241.485596,2072]: 1 finished unit Solar Collector [f=0006941] [6941] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Scorcher [f=0007035] [7035] Event [737.99231,242.139847,1903.97034]: 0 finished unit Scorcher [f=0007208] [7208] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Fencer [f=0007243] [7243] Event [3312,241.494751,1248]: 1 finished unit Lotus [f=0007252] [7252] Event [5656,241.293335,2168]: 1 lost unit Solar Collector [f=0007306] [7306] Event [5581.26807,236.9841,2350.44849]: 0 lost unit Scorcher [f=0007314] [7314] Event [2045.63428,241.357254,1210.21936]: 1 lost unit Dart [f=0007388] [7388] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0007503] [7503] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Fencer [f=0007638] [nr1_rANDY_FAN] Allies: pretty brave not making any lotus [f=0007652] [7652] Event [2936,241.47644,1208]: 0 lost unit Metal Extractor [f=0007777] [7777] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Fencer [f=0007816] [7816] Event [2223.46216,235.204575,2105.17798]: 0 lost unit Scorcher [f=0007829] [7829] Event [3344,241.412354,1072]: 1 finished unit Lotus [f=0007881] [7881] Event [2378.54639,241.904449,2220.71924]: 1 lost unit Scorcher [f=0007938] [7938] Event [737.99231,242.139847,1903.97034]: 0 finished unit Mason [f=0007956] [7956] Event [2920,241.494751,1064]: 0 lost unit Stinger [f=0007960] [7960] Event [2904,241.494751,1624]: 0 lost unit Metal Extractor [f=0008026] [8026] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Fencer [f=0008048] [8048] Event [4741.58594,237.802689,1690.17053]: 0 lost unit Scorcher [f=0008061] [8061] Event [5192,238.236389,648]: 1 finished unit Metal Extractor [f=0008070] [8070] Event [3000,241.736755,1192]: 0 lost unit Solar Collector [f=0008174] [8174] Event [5696,241.293335,2128]: 1 finished unit Lotus [f=0008217] [8217] Event [5790.00781,242.121536,1296.02966]: 1 finished unit Fencer [f=0008459] gg [f=0008484] [8484] Event [2968,241.494751,1608]: 0 lost unit Solar Collector [f=0008510] [8510] Event [2024,241.47644,1080]: 0 lost unit Solar Collector [f=0008513] [Fine] Allies: usually such honourable play is reserved to pa pros and therx [f=0008514] gg [f=0008540] [8540] Event [5584,241.45813,2096]: 1 finished unit Radar Tower [f=0008655] [8655] Event [2936,238.081055,1208]: 1 finished unit Metal Extractor [f=0008663] [8663] Event [3895.43311,237.537354,2248.93359]: 0 lost unit Scorcher [f=0008666] [8666] Event [737.99231,241.494751,1903.97034]: 0 lost unit Scorcher [f=0008670] [8670] Event [2774.35522,241.488052,1589.04187]: 0 lost unit Engineer Commander [f=0008671] [8671] Event [856,241.499954,2120]: 0 lost unit Solar Collector [f=0008672] [8672] Event [1032,241.47644,2072]: 0 lost unit Solar Collector [f=0008672] [8672] Event [3943.12793,241.453705,2120.99902]: 0 lost unit Scorcher [f=0008673] [8673] Event [1912,241.494751,2152]: 0 lost unit Solar Collector [f=0008674] [8674] Event [1992,241.47644,1976]: 0 lost unit Solar Collector [f=0008675] [8675] Event [2264,241.567993,1480]: 0 lost unit Solar Collector [f=0008679] game_message: bloa has been destroyed! [f=0008679] [8679] Event [undefined]: bloa resigned [f=0008679] game_message: PRO_rANDY wins! [f=0008679] Submitting stats [f=0008679] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008679] Part| Total Time|Time of the last 0.5s [f=0008679] Draw 17818.25ms 31.10% [f=0008679] Lua::Callins::Synced 4856.07ms 12.30% [f=0008679] Lua::Callins::Unsynced 25364.92ms 41.00% [f=0008679] Lua::CollectGarbage::Synced 356.61ms 0.20% [f=0008679] Lua::CollectGarbage::Unsynced 878.86ms 0.80% [f=0008679] Misc::Profiler::AddTime 90.71ms 0.00% [f=0008679] Sim 21918.61ms 49.80% [f=0008679] [8679] Event [3958.17822,240.433014,2171.06445]: 0 lost unit Scorcher [f=0008679] [8679] Received game_message: bloa has been destroyed! [f=0008679] [8679] Received game_message: PRO_rANDY wins! [f=0008680] [8680] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008680] [8680] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008680] [8680] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008680] [8680] Game End Stats Values: 2,2185,2145,2145,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,6.36499929,6.36499929,6.51799917,0,80,80,0,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008680] [8680] Game End Stats Values: 3,2345,2430,2430,2345,0,0.64497715,0.64497715,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8.26666641,8,1275,1275,1275,1275,10.2839985,10.173996,10.173996,10.2839985,0,205,205,0,0,0,0,0,1070,950,950,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008680] [8680] Game End Stats Values: 4,2540,2430,2430,2540,0.85723311,2.85392165,2.85392165,0.85723311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,1275,1275,1275,1275,10.6471472,10.7372608,10.7372608,10.6471472,125,205,205,125,0,0,0,0,1140,950,950,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008680] [8680] Game End Stats Values: 5,2755,2640,2640,2755,1.38085413,8.7454958,8.7454958,1.38085413,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,10,12,1275,1275,1275,1275,10.6249065,12.9717722,12.9717722,10.6249065,250,205,205,250,0,0,0,0,1230,1160,1160,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008680] [8680] Game End Stats Values: 6,2755,2780,2780,2755,2.83820891,14.8856697,14.8856697,2.83820891,0,0,0,0,0,0,0,0,0,0,0,0,6.03460789,0,0,6.03460789,0,0,0,0,12,10.2666664,10.2666664,12,1275,1275,1275,1275,12.9821587,13.2943439,13.2943439,12.9821587,250,205,205,250,0,0,0,0,1230,1300,1300,1230,0,0,0,0,0,0,0,0,0,6.03460789,6.03460789,0 [f=0008680] [8680] Game End Stats Values: 7,2970,2705,2705,2970,3.20561004,17.245615,17.245615,3.20561004,0,0,0,0,0,0,0,0,0,0,0,0,171.034622,107.961327,107.961327,171.034622,0,0,0,0,12,13.8666668,13.8666668,12,1275,1275,1275,1275,14.1334944,13.9603291,13.9603291,14.1334944,375,40,40,375,165,0,0,165,1320,1390,1390,1320,0,165,165,0,0,0,0,0,107.961327,171.034622,171.034622,107.961327 [f=0008680] [8680] Game End Stats Values: 8,3255,2990,2990,3255,4.25853586,21.1423626,21.1423626,4.25853586,0,0,0,0,0,0,0,0,0,0,0,0,171.034622,122.726952,122.726952,171.034622,0,90,90,0,13.4666662,15.6000004,15.6000004,13.4666662,1275,1275,1275,1275,16.4387913,15.439784,15.439784,16.4387913,500,165,165,500,165,0,0,165,1480,1460,1460,1480,0,165,165,0,0,0,0,0,122.726952,171.034622,171.034622,122.726952 [f=0008680] [8680] Game End Stats Values: 9,3450,3310,3310,3450,6.99802351,25.3193684,25.3193684,6.99802351,0,0,0,0,0,0,0,0,0,0,0,0,171.034622,142.414459,142.414459,171.034622,0,90,90,0,15.7333336,17.2000008,17.2000008,15.7333336,1275,1275,1275,1275,16.790123,15.4584675,15.4584675,16.790123,625,415,415,625,165,0,0,165,1550,1530,1530,1550,0,165,165,0,0,0,0,0,142.414459,171.034622,171.034622,142.414459 [f=0008680] [8680] Game End Stats Values: 10,3630,3560,3560,3630,7.18542147,26.7207832,26.7207832,7.18542147,0,0,0,0,0,0,0,0,0,0,0,0,201.319229,146.614456,146.614456,201.319229,0,90,90,0,16,19.2000008,19.2000008,16,1275,1275,1275,1275,19.7549534,15.7324266,15.7324266,19.7549534,625,415,415,625,165,0,0,165,1730,1780,1780,1730,0,165,165,0,0,0,0,0,146.614456,201.319229,201.319229,146.614456 [f=0008680] [8680] Game End Stats Values: 11,3890,3845,3845,3890,21.6870518,30.5941238,30.5941238,21.6870518,0,0,0,0,0,0,0,0,0,0,0,0,201.319229,146.614456,146.614456,201.319229,0,90,90,0,18,20,20,18,1275,1275,1275,1275,23.0317726,20.9462242,20.9462242,23.0317726,625,540,540,625,165,0,0,165,1990,1940,1940,1990,0,165,165,0,0,0,0,0,146.614456,201.319229,201.319229,146.614456 [f=0008680] [8680] Game End Stats Values: 12,3840,4125,4125,3840,36.3821449,35.9150085,35.9150085,36.3821449,0,0,0,0,0,0,0,0,15.857666,0,0,15.857666,227.419006,459.798584,459.798584,227.419006,0,90,90,0,19.7333336,22.9333324,22.9333324,19.7333336,1275,1275,1275,1275,24.1156731,23.0317268,23.0317268,24.1156731,625,540,540,625,165,221.833328,221.833328,165,1940,2220,2220,1940,221.833328,165,165,221.833328,0,0,0,0,461.635071,245.925323,245.925323,461.635071 [f=0008680] [8680] Game End Stats Values: 13,3750,4305,4305,3750,76.9662628,37.8001633,37.8001633,76.9662628,0,0,0,0,0,0,0,0,228.186523,0,0,228.186523,326.319183,782.944885,782.944885,326.319183,0,270,270,0,20.666666,24,24,20.666666,1275,1275,1275,1275,20.6913929,24.4856777,24.4856777,20.6913929,625,540,540,625,290,506.333313,506.333313,290,1850,2220,2220,1850,506.333313,290,290,506.333313,0,0,0,0,795.227783,387.239258,387.239258,795.227783 [f=0008680] [8680] Game End Stats Values: 14,3265,4520,4520,3265,80.2516098,58.1725121,58.1725121,80.2516098,0,0,0,0,0,0,0,0,232.820404,0,0,232.820404,529.496277,1437.5271,1437.5271,529.496277,0,360,360,0,19.6000004,24,24,19.6000004,1275,1275,1275,1275,12.4155245,25.7181568,25.7181568,12.4155245,500,665,665,500,290,1206.33325,1206.33325,290,1490,2220,2220,1490,1206.33325,290,290,1206.33325,0,0,0,0,1496.10156,616.725281,616.725281,1496.10156 [f=0008680] [8680] Game End Stats Values: 15,3550,4895,4895,3550,88.81987,64.1735382,64.1735382,88.81987,0,0,0,0,0,0,0,0,232.820404,0,0,232.820404,633.617859,1861.47314,1861.47314,633.617859,0,450,450,0,23.0666676,24.1333332,24.1333332,23.0666676,1275,1275,1275,1275,11.9183979,22.7710686,22.7710686,11.9183979,625,790,790,625,505,1344.16638,1344.16638,505,1650,2380,2380,1650,1344.16638,505,505,1344.16638,25.8333073,0,0,25.8333073,1932.80554,736.119263,736.119263,1932.80554 [f=0008680] [8680] Game End Stats Values: 16,3535,5040,5040,3535,105.641777,65.0509491,65.0509491,105.641777,0,0,0,0,0,0,0,0,232.820404,0,0,232.820404,774.811096,2144.25244,2144.25244,774.811096,0,540,540,0,24.3999996,26,26,24.3999996,1275,1275,1275,1275,13.3234701,22.123497,22.123497,13.3234701,750,665,665,750,755,1561.16638,1561.16638,755,1510,2560,2560,1510,1561.16638,755,755,1561.16638,36.1666489,0,0,36.1666489,2222.93091,880.850708,880.850708,2222.93091 [f=0008680] [8680] Game End Stats Values: 17,3535,5335,5335,3535,123.878395,67.4638519,67.4638519,123.878395,0,0,0,0,0,0,0,0,232.820404,0,0,232.820404,869.415405,2276.34497,2276.34497,869.415405,0,640,640,0,25.333334,26.9333324,26.9333324,25.333334,1275,1275,1275,1275,11.8057756,24.6258659,24.6258659,11.8057756,750,790,790,750,755,1686.16638,1686.16638,755,1510,2630,2630,1510,1686.16638,755,755,1686.16638,36.1666489,36.1666489,36.1666489,36.1666489,2355.02344,975.542542,975.542542,2355.02344 [f=0008680] [8680] Game End Stats Values: 18,3410,5755,5755,3410,147.501862,70.0818481,70.0818481,147.501862,0,0,0,0,0,0,0,0,232.820404,0,0,232.820404,900.128784,2569.60571,2569.60571,900.128784,0,730,730,0,24.5066643,26.9333324,26.9333324,24.5066643,1275,1275,1275,1275,12.1649055,23.3105297,23.3105297,12.1649055,625,1030,1030,625,796.5,1811.16638,1811.16638,796.5,1510,2720,2720,1510,1811.16638,796.5,796.5,1811.16638,36.1666489,36.1666489,36.1666489,36.1666489,2648.28418,1006.25592,1006.25592,2648.28418 [f=0008680] [8680] Game End Stats Values: 19,3030,6090,6090,3030,153.993073,75.6901855,75.6901855,153.993073,0,0,0,0,0,0,0,0,232.820404,0,0,232.820404,1033.6521,3175.3562,3175.3562,1033.6521,0,820,820,0,23.4346657,28,28,23.4346657,1275,1275,1275,1275,8.57474995,24.7338867,24.7338867,8.57474995,375,1185,1185,375,921.5,2727.16455,2727.16455,921.5,1380,2810,2810,1380,2727.16455,921.5,921.5,2727.16455,36.1666489,36.1666489,36.1666489,36.1666489,3277.32471,1155.19641,1155.19641,3277.32471 [f=0008680] [8680] Game End Stats Values: 20,2890,6375,6375,2890,153.993073,109.952545,109.952545,153.993073,0,0,0,0,0,0,0,0,232.820404,0,0,232.820404,1033.6521,3384.71191,3384.71191,1033.6521,0,910,910,0,17.4666672,28,28,17.4666672,1275,1330,1330,1275,6,31.3391609,31.3391609,6,375,1325,1325,375,921.5,2867.16455,2867.16455,921.5,1240,2810,2810,1240,2867.16455,921.5,921.5,2867.16455,36.1666489,72.1667862,72.1667862,36.1666489,3486.68042,1155.19641,1155.19641,3486.68042 [f=0008680] [8680] Game End Stats Values: 21,125,6465,6465,125,153.993073,126.988548,126.988548,153.993073,0,0,0,0,0,0,0,0,232.820404,0,0,232.820404,1033.6521,3472.07471,3472.07471,1033.6521,0,910,910,0,17.6000004,28,28,17.6000004,0,1330,1330,0,6,30.0622005,30.0622005,6,125,1325,1325,125,921.5,2867.16455,2867.16455,921.5,0,2900,2900,0,5829.49805,921.5,921.5,5829.49805,36.1666489,72.1667862,72.1667862,36.1666489,3576.02612,1155.19641,1155.19641,3576.02612 [f=0008786] Player PRO_rANDY left the game: normal quit [f=0008786] [8786] Event [undefined]: PRO_rANDY quit [f=0008823] Spectator Fine left the game: normal quit [f=0008823] [8823] Event [undefined]: Fine quit [f=0008829] Spectator nr1_rANDY_FAN left the game: normal quit [f=0008829] [8829] Event [undefined]: nr1_rANDY_FAN quit [f=0008914] No clients connected, shutting down server [f=0008914] Server shutdown [f=0008914] [8914] all players disconnected [f=0009225] [9225] Event [2904,235.235138,1624]: 1 finished unit Metal Extractor [f=0012301] Autoquit sending quit command. [f=0012301] [QuitAction] user exited to system [f=0012301] [SpringApp::Kill][1] fromRun=1 [f=0012301] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012301] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012301] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012301] [ThreadPool::SetThreadCount][2] workers=0 [f=0012301] [SpringApp::Kill][2] [f=0012301] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012301] [Game::KillLua][3] dtor=0 luaUI=0x58dfe670 [f=0012301] Start widgetHandler:Shutdown [f=0012301] Shutdown - SaveOrderList Complete [f=0012301] Writing last game win data [f=0012301] Shutdown - SaveConfigData Complete [f=0012301] Shutdown Widget - Save/Load API [f=0012301] Shutdown Widget - Chili Highlight [f=0012301] Shutdown Widget - Draw After Chili [f=0012301] Shutdown Widget - EPIC Menu [f=0012301] Shutdown Widget - Chili Widget Selector [f=0012301] Shutdown Widget - Chili Minimap [f=0012301] Shutdown Widget - Local Team Colors [f=0012301] Shutdown Widget - Display Keys 2 [f=0012301] Shutdown Widget - Save Game Menu [f=0012301] Shutdown Widget - Unit Icons [f=0012301] Shutdown Widget - Noises [f=0012301] Shutdown Widget - HealthBars [f=0012301] Shutdown Widget - Win Counter [f=0012301] Shutdown Widget - BuildETA [f=0012301] Shutdown Widget - SpringRTS Replay Stats [f=0012301] Shutdown Widget - Modular Comm Info [f=0012301] Shutdown Widget - Stereo3D [f=0012301] Shutdown Widget - Showeco and Grid Drawer [f=0012301] Shutdown Widget - Point Tracker [f=0012301] Shutdown Widget - Missile Silo Range [f=0012301] Shutdown Widget - MetalFeatures (new) [f=0012301] Shutdown Widget - MinimapEvents [f=0012301] Shutdown Widget - Local Widgets Config [f=0012301] Shutdown Widget - Highlight Geos [f=0012301] Shutdown Widget - Grab Input [f=0012301] Input grabbing is disabled! [f=0012301] Shutdown Widget - Defense Range Zero-K [f=0012301] Shutdown Widget - Darkening [f=0012301] Shutdown Widget - Context Menu [f=0012301] Shutdown Widget - Chili Spectator Panels [f=0012301] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012301] Shutdown Widget - Chili Nuke Warning [f=0012301] Shutdown Widget - Chili EndGame Window [f=0012301] Shutdown Widget - Chili Economy Panel Default [f=0012301] Shutdown Widget - CameraShake [f=0012301] Shutdown Widget - State Reverse and Latency [f=0012301] Shutdown Widget - Music Player v2 [f=0012301] Shutdown Widget - Attack AoE [f=0012301] Shutdown Widget - Map Edge Extension [f=0012301] Shutdown Widget - Selection Send [f=0012301] Shutdown Widget - LupsManager [f=0012301] Shutdown Widget - Newton Firezone [f=0012301] Shutdown Widget - Chili Pro Console [f=0012301] Shutdown Widget - Persistent Build Height [f=0012301] Shutdown Widget - Lasso Terraform GUI [f=0012301] Shutdown Widget - Lups [f=0012301] Shutdown Widget - Chili Framework [f=0012301] Shutdown Widget - Mex Placement Handler [f=0012301] Shutdown Widget - Chili Core Selector [f=0012301] Shutdown Widget - Custom Markers [f=0012301] Shutdown Widget - Select Keys [f=0012301] Shutdown Widget - Pause Screen [f=0012301] Shutdown Widget - Text To Speech Control [f=0012301] Shutdown Widget - Layout Handler [f=0012301] End widgetHandler:Shutdown [f=0012301] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={584980,70194554} {int,ext,rec}Allocs={13614944,0,0} {chunk,block}Bytes={70194554,0} [f=0012301] [Game::KillLua][1] dtor=0 luaGaia=0x594cf510 [f=0012301] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405115,58924440} {int,ext,rec}Allocs={13614945,0,0} {chunk,block}Bytes={58924440,0} [f=0012301] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405115,58924440} {int,ext,rec}Allocs={13614945,0,0} {chunk,block}Bytes={58924440,0} [f=0012301] [Game::KillLua][2] dtor=0 luaRules=0x58ffa990 [f=0012301] Start gadgetHandler:Shutdown [f=0012301] Shutdown - StartSetup [f=0012301] Shutdown - UnitMorph [f=0012301] Shutdown - Carrier Drones [f=0012301] Shutdown - LupsNanoSpray [f=0012301] Shutdown - Missile Silo Controller [f=0012301] Shutdown - Modular Comm Info [f=0012301] Shutdown - Terrain Texture Handler [f=0012301] Shutdown - UnitCloakShield [f=0012301] Shutdown - Starlight Handler [f=0012301] End gadgetHandler:Shutdown [f=0012301] Start gadgetHandler:Shutdown [f=0012301] Shutdown - Save/Load [f=0012301] Shutdown - Teleport Throw [f=0012301] Shutdown - UnitMorph [f=0012301] Shutdown - Modular Comm Info [f=0012301] Shutdown - Retreat Command [f=0012301] Shutdown - Shockwaves [f=0012301] Shutdown - UnitCloakShield [f=0012301] Shutdown - Lups Cloak FX [f=0012301] Shutdown - Lups [f=0012301] Shutdown - Lups Shield [f=0012301] End gadgetHandler:Shutdown [f=0012301] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13614977,0,0} {chunk,block}Bytes={0,0} [f=0012301] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13614977,0,0} {chunk,block}Bytes={0,0} [f=0012301] [Game::KillLua][4] dtor=0 [f=0012301] [Game::~CGame][1] [f=0012301] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012301] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012301] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012301] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012301] [Game::KillLua][4] dtor=1 [f=0012301] [Game::KillMisc][1] [f=0012301] [Game::KillMisc][2] [f=0012301] [Game::KillMisc][3] [f=0012301] [Game::KillRendering][1] [f=0012301] [3DOParser::Kill] allocated 1 pieces [f=0012301] [S3OParser::Kill] allocated 228 pieces [f=0012301] [AssParser::Kill] allocated 27 pieces [f=0012301] [Game::KillInterface][1] [f=0012301] [Game::KillInterface][2] [f=0012301] [Game::KillSimulation][1] [f=0012301] [Game::KillSimulation][2] [f=0012301] [CCollisionHandler] dis-/continuous tests: 0/94224 [f=0012301] [Game::KillSimulation][3] [f=0012301] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012301] [~CPathCache(24x16)] cacheHits=11 hitPercentage=9% numHashColls=0 maxCacheSize=11 [f=0012301] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012301] [~CPathCache(48x32)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012301] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012301] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012301] [LosHandler::Kill] raycast instance cache-{hits,misses}={1550,7756}; shared=2%; cached=14% [f=0012301] [Game::KillSimulation][4] [f=0012301] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012301] [Game::~CGame][2] [f=0012301] [Game::~CGame][3] [f=0012301] [SpringApp::Kill][3] [f=0012301] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129961 bytes sent 142674 bytes recv'd [f=0012301] [SpringApp::Kill][4] font=0x4510faa0 [f=0012301] [SpringApp::Kill][5] [f=0012301] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45184180) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2171ms file="bitmaps/loadpictures/fkeys.png" indx=514 inflSize=4463kb readTime=29ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=27ms file="bitmaps/gpl/circles.png" indx=436 inflSize=5kb readTime=25ms file="luaui/widgets/cmd_customformations2.lua" indx=4582 inflSize=42kb readTime=23ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=22ms file="luaui/widgets/gui_planetwars_info.lua" indx=4722 inflSize=16kb readTime=21ms file="luaui/headers/ecopanels.lua" indx=3001 inflSize=1kb readTime=15ms file="luarules/utilities/cacheinclude.lua" indx=1932 inflSize=0kb readTime=15ms file="luaui/headers/overdrive.lua" indx=3003 inflSize=0kb readTime=14ms file="luaui/widgets/gui_point_tracker.lua" indx=4723 inflSize=8kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32850133 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x452aebe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452bf760) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451e0190) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd89c01cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]