[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gvSxmWKE6X/springsettings.1193236.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f926801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7098 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1193236/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451e6b30] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451e6b30] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 494ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 564ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] UltraGodzilla was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1193236/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae839 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae839 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-bf6ae839.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae849 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae849 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-bf6ae849.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (236ms, checksum 2ca3ba24)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1193236/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513125f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7b123a61505e1a3e75a5cb84bf54ffe2 [f=-000001] Connection attempt from Gorthauer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorthauer changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from zendox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zendox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[Game::Load][lua{Rules,Gaia}={0000000062b76660,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[Game::Load][lua{Rules,Gaia}={00000000a2e01e50,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [2443,617.387329,134]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2449,617.385376,4903]: 1 finished unit Engineer Commander [f=0000000] [0] Gorthauer, team: 0, elo:1836, userid: 448804 [f=0000000] [0] zendox, team: 1, elo:1718, userid: 518889 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [2536,617.383179,4896]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [2656,617.383179,272]: 0 finished unit Hovercraft Platform [f=0000241] [241] Event [2504,617.383179,5048]: 1 finished unit Metal Extractor [f=0000285] [285] Event [2472,617.383179,216]: 0 finished unit Metal Extractor [f=0000343] [343] Event [2552,617.383179,5048]: 1 finished unit Wind/Tidal Generator [f=0000433] [433] Event [2616,617.383179,5016]: 1 finished unit Wind/Tidal Generator [f=0000475] [475] Event [2536,617.383179,152]: 0 finished unit Solar Collector [f=0000523] [523] Event [2664,617.383179,4984]: 1 finished unit Wind/Tidal Generator [f=0000530] [530] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Conjurer [f=0000548] [548] Event [2656,617.383179,240]: 0 finished unit Quill [f=0000714] [714] Event [2616,617.383179,72]: 0 finished unit Metal Extractor [f=0000873] [873] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Glaive [f=0000907] [907] Event [2648,617.383179,4904]: 1 finished unit Metal Extractor [f=0001102] [1102] Event [2504,617.383179,72]: 0 finished unit Solar Collector [f=0001235] [1235] Event [2712,617.383179,4936]: 1 finished unit Wind/Tidal Generator [f=0001278] [1278] Event [2656,617.383179,240]: 0 finished unit Quill [f=0001309] [1309] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Glaive [f=0001486] [1486] Event [2728,617.383179,5000]: 1 finished unit Wind/Tidal Generator [f=0001569] [1569] Event [2688,617.383179,4304]: 1 finished unit Radar Tower [f=0001691] [1691] Event [2360,617.383179,56]: 0 finished unit Metal Extractor [f=0001721] [1721] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Glaive [f=0002112] [2112] Event [2760,617.383179,5064]: 1 finished unit Metal Extractor [f=0002118] [2118] Event [1176,500.221619,296]: 0 finished unit Metal Extractor [f=0002141] [2141] Event [2376,617.383179,184]: 0 finished unit Solar Collector [f=0002230] [2230] Event [2808,617.383179,5048]: 1 finished unit Wind/Tidal Generator [f=0002368] [2368] Event [2824,617.383179,4984]: 1 finished unit Wind/Tidal Generator [f=0002380] [2380] Event [2656,617.383179,240]: 0 finished unit Bolas [f=0002484] [2484] Event [1304,500,280]: 0 finished unit Solar Collector [f=0002553] [2553] Event [2808,617.383179,4872]: 1 finished unit Wind/Tidal Generator [f=0002740] [2740] Event [2792,617.383179,4760]: 1 finished unit Wind/Tidal Generator [f=0002767] [2767] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Conjurer [f=0002851] [2851] Event [2760,617.364502,4168]: 1 finished unit Metal Extractor [f=0002864] [2864] Event [1448,503.153625,264]: 0 finished unit Wind/Tidal Generator [f=0002867] [2867] Event [2776,617.383179,4648]: 1 finished unit Wind/Tidal Generator [f=0002982] [2982] Event [2392,617.377869,952]: 0 finished unit Metal Extractor [f=0003057] [3057] Event [2760,617.383179,4536]: 1 finished unit Wind/Tidal Generator [f=0003169] [3169] Event [2656,617.383179,240]: 0 finished unit Bolas [f=0003203] [3203] Event [1560,546.206665,280]: 0 finished unit Wind/Tidal Generator [f=0003237] [3237] Event [2744,617.383179,4424]: 1 finished unit Wind/Tidal Generator [f=0003270] [3270] Event [2392,617.383179,808]: 0 finished unit Solar Collector [f=0003344] [3344] Event [1493.32739,500,1792.35706]: 1 lost unit Glaive [f=0003402] [3402] Event [2728,617.383179,4312]: 1 finished unit Wind/Tidal Generator [f=0003547] [3547] Event [1656,567.857361,280]: 0 finished unit Wind/Tidal Generator [f=0003548] [3548] Event [2096,617.383179,4960]: 1 finished unit Lotus [f=0003570] [3570] Event [2392,617.383179,616]: 0 finished unit Solar Collector [f=0003627] [3627] Event [2712,617.380493,4200]: 1 finished unit Wind/Tidal Generator [f=0003710] [3710] Event [1222.547,501.491882,2366.52075]: 1 lost unit Glaive [f=0003879] [3879] Event [1800,587.87384,280]: 0 finished unit Solar Collector [f=0003975] [3975] Event [2392,617.383179,440]: 0 finished unit Solar Collector [f=0003982] [3982] Event [2656,617.383179,240]: 0 finished unit Bolas [f=0004000] [4000] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0004277] [4277] Event [1976,611.521912,296]: 0 finished unit Solar Collector [f=0004282] [4282] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0004289] [4289] Event [2680,617.383179,4792]: 1 finished unit Caretaker [f=0004335] [4335] Event [3264,604.651245,4944]: 1 finished unit Lotus [f=0004363] [4363] Event [2264,617.383179,328]: 0 finished unit Solar Collector [f=0004544] [4544] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0004599] [4599] Event [2136,617.383179,248]: 0 finished unit Solar Collector [f=0004633] [4633] Event [2656,617.383179,240]: 0 finished unit Bolas [f=0004656] [4656] Event [3770.23169,515.143921,2558.71338]: 1 lost unit Glaive [f=0004804] [4804] Event [1488,547.469727,4880]: 1 lost unit Picket [f=0004908] [4908] Event [1674.25208,538.172791,4731.47021]: 0 lost unit Bolas [f=0004994] [4994] Event [2680,617.383179,4840]: 1 finished unit Caretaker [f=0005057] [5057] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0005215] [5215] Event [2656,617.383179,240]: 0 finished unit Bolas [f=0005483] [5483] Event [3776,500,4816]: 1 finished unit Picket [f=0005602] [5602] Event [3776,500,4816]: 1 lost unit Picket [f=0005789] [5789] Event [2656,617.383179,240]: 0 finished unit Bolas [f=0005824] [5824] Event [3675.67407,501.653107,4828.67822]: 1 lost unit Conjurer [f=0005825] [5825] Event [3661.69775,502.28833,4787.95703]: 0 lost unit Bolas [f=0005880] [5880] Event [3896,500,632]: 0 finished unit Metal Extractor [f=0006070] [6070] Event [3816,500,536]: 0 finished unit Solar Collector [f=0006255] [6255] Event [3624,505.903992,504]: 0 finished unit Solar Collector [f=0006371] [6371] Event [2656,617.383179,240]: 0 finished unit Bolas [f=0006387] [6387] Event [3496,547.60321,424]: 0 finished unit Wind/Tidal Generator [f=0006451] [6451] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0006627] [6627] Event [3384,573.59314,392]: 0 finished unit Wind/Tidal Generator [f=0006684] [6684] Event [280,617.383179,3224]: 0 finished unit Solar Collector [f=0006837] [6837] Event [3288,596.696472,344]: 0 finished unit Wind/Tidal Generator [f=0006954] [6954] Event [280,617.383179,3032]: 0 finished unit Solar Collector [f=0006956] [6956] Event [2656,617.383179,240]: 0 finished unit Bolas [f=0007150] [7150] Event [3160,617.724976,296]: 0 finished unit Solar Collector [f=0007159] [7159] Event [3474.27856,560.94397,4930.99658]: 0 lost unit Bolas [f=0007284] [7284] Event [280,617.383179,2856]: 0 finished unit Solar Collector [f=0007413] [7413] Event [1224,500,4488]: 1 finished unit Metal Extractor [f=0007495] [7495] Event [3000,617.679565,216]: 0 finished unit Solar Collector [f=0007541] [7541] Event [2656,617.383179,240]: 0 finished unit Bolas [f=0007576] [7576] Event [280,617.383179,2664]: 0 finished unit Solar Collector [f=0007810] [7810] Event [2840,617.383179,136]: 0 finished unit Solar Collector [f=0007891] [7891] Event [296,617.383179,2472]: 0 finished unit Solar Collector [f=0007946] [7946] Event [2656,617.383179,240]: 0 finished unit Quill [f=0008110] [8110] Event [2696,617.383179,56]: 0 finished unit Solar Collector [f=0008199] [8199] Event [296,617.383179,2280]: 0 finished unit Solar Collector [f=0008337] [8337] Event [2656,617.383179,240]: 0 finished unit Quill [f=0008392] [8392] Event [3856,508.243164,4592]: 1 finished unit Lotus [f=0008499] [8499] Event [312,617.383179,2088]: 0 finished unit Solar Collector [f=0008579] [8579] Event [1224,500,4488]: 1 lost unit Metal Extractor [f=0008642] [8642] Event [1342.47241,500,4558.79102]: 1 lost unit Conjurer [f=0008680] [8680] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Knight [f=0008787] [8787] Event [3665.36792,500.236206,4672.33936]: 1 finished unit Engineer Commander [f=0008791] [8791] Event [344,617.383179,1896]: 0 finished unit Solar Collector [f=0008997] [8997] Event [1636.61768,500,4451.98926]: 1 lost unit Ronin [f=0009013] [9013] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0009054] [9054] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Knight [f=0009106] [9106] Event [360,617.383179,1720]: 0 finished unit Solar Collector [f=0009169] [9169] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0009248] [9248] Event [1464.57764,550.160217,4025.24048]: 1 lost unit Ronin [f=0009277] [9277] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0009398] [9398] Event [296,617.383179,1688]: 0 finished unit Metal Extractor [f=0009538] [9538] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0009701] [9701] Event [3944,500,4824]: 1 finished unit Metal Extractor [f=0009703] [9703] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0009705] [9705] Event [344,617.383179,1528]: 0 finished unit Solar Collector [f=0009716] [9716] Event [2552,617.383179,488]: 0 finished unit Caretaker [f=0009772] [9772] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0009846] [9846] Event [1129.55896,527.416138,3002.1228]: 0 lost unit Bolas [f=0009947] [9947] Event [1421.61548,543.430786,4926.90869]: 0 lost unit Bolas [f=0009978] [9978] Event [1554.96851,500,2703.64795]: 1 lost unit Ronin [f=0010013] [10013] Event [328,617.380493,1352]: 0 finished unit Solar Collector [f=0010015] [10015] Event [2600,617.383179,488]: 0 finished unit Caretaker [f=0010141] [10141] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0010212] [10212] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Reaver [f=0010298] [10298] Event [2600,617.383179,536]: 0 finished unit Caretaker [f=0010320] [10320] Event [328,617.39386,1176]: 0 finished unit Solar Collector [f=0010322] [10322] Event [4128,500.032043,4832]: 1 finished unit Lotus [f=0010433] [10433] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0010454] [10454] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0010522] [10522] Event [376,604.063782,1048]: 0 finished unit Wind/Tidal Generator [f=0010545] [10545] Event [2552,617.383179,536]: 0 finished unit Caretaker [f=0010620] > SPRINGIE:User zendox|gunshipheavyskirm|3_3||False||Empire|MM [f=0010670] [10670] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0010687] [10687] Event [424,581.820313,984]: 0 finished unit Wind/Tidal Generator [f=0010695] [10695] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0010830] [10830] Event [488,558.850464,936]: 0 finished unit Wind/Tidal Generator [f=0010836] [10836] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0010934] [10934] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0010987] [10987] Event [552,529.234314,872]: 0 finished unit Wind/Tidal Generator [f=0011000] [11000] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0011165] [11165] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0011171] [11171] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0011265] [11265] Event [664,500.005341,776]: 0 finished unit Solar Collector [f=0011330] [11330] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0011409] [11409] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0011464] [11464] Event [3984,506.777191,4704]: 1 finished unit Faraday [f=0011495] [11495] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0011558] [11558] Event [776,500,648]: 0 finished unit Solar Collector [f=0011586] [11586] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0011660] [11660] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0011811] [11811] Event [4203.71191,524.716492,4436.57666]: 0 lost unit Bolas [f=0011824] [11824] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0011858] [11858] Event [920,500,520]: 0 finished unit Solar Collector [f=0011923] [11923] Event [4161.17725,528.223267,4486.69873]: 0 lost unit Bolas [f=0011989] [11989] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0012060] [12060] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Knight [f=0012150] [12150] Event [1032,500,408]: 0 finished unit Solar Collector [f=0012154] [12154] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0012319] [12319] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0012450] [12450] Event [1256,500,408]: 0 finished unit Solar Collector [f=0012681] [12681] Event [4824,617.383179,3432]: 0 finished unit Metal Extractor [f=0012688] [12688] Event [1090.83167,517.511108,4127.66162]: 0 lost unit Scalpel [f=0012758] [12758] Event [1330.68933,500.023376,4311.13672]: 1 lost unit Ronin [f=0012826] [12826] Event [1144,500.643555,504]: 0 finished unit Solar Collector [f=0012902] [12902] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Knight [f=0012928] [12928] Event [1367.29553,511.608978,4192.36523]: 1 lost unit Ronin [f=0012989] [12989] Event [1189.12561,541.343262,3936.36011]: 0 lost unit Scalpel [f=0013018] [13018] Event [1176.01025,519.975281,4095.59106]: 1 lost unit Ronin [f=0013034] [13034] Event [4840,617.383179,3320]: 0 finished unit Solar Collector [f=0013147] [13147] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0013153] [13153] Event [3896,501.607513,4728]: 1 finished unit Caretaker [f=0013272] [13272] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0013281] [13281] Event [4840,617.383179,3144]: 0 finished unit Solar Collector [f=0013381] [13381] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0013581] [13581] Event [4840,617.383179,2968]: 0 finished unit Solar Collector [f=0013633] [13633] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0013760] [13760] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0013874] [13874] Event [4840,617.383179,2792]: 0 finished unit Solar Collector [f=0013923] [13923] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0014088] [14088] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0014151] [14151] Event [4824,617.383179,2616]: 0 finished unit Solar Collector [f=0014152] [14152] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Reaver [f=0014248] [14248] Event [3856,508.243164,4592]: 1 lost unit Lotus [f=0014252] [14252] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0014363] [14363] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0014417] [14417] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0014440] [14440] Event [3800,500.491333,4696]: 1 lost unit Stinger [f=0014451] [14451] Event [4824,617.383179,2424]: 0 finished unit Solar Collector [f=0014530] [14530] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0014560] [14560] Event [3203.62402,504.167175,4243.96826]: 1 lost unit Ronin [f=0014582] [14582] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0014666] [14666] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0014692] [14692] Event [1652.22717,536.270569,4741.00146]: 1 lost unit Reaver [f=0014747] [14747] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0014758] [14758] Event [4840,617.383179,2248]: 0 finished unit Solar Collector [f=0014801] [14801] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0014912] [14912] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0014936] [14936] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0015043] [15043] Event [4840,617.383179,2072]: 0 finished unit Solar Collector [f=0015071] [15071] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0015078] [15078] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0015084] [15084] Event [1800.68237,605.698669,4884.62256]: 1 lost unit Sling [f=0015130] [15130] Event [3442.88501,515.155396,4133.02588]: 1 lost unit Ronin [f=0015243] [15243] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0015256] [15256] Event [3573.36548,513.319702,3855.64063]: 0 lost unit Scalpel [f=0015266] [15266] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Conjurer [f=0015325] [15325] Event [3338.71509,532.072632,3981.70825]: 1 lost unit Knight [f=0015328] [15328] Event [4840,617.383179,1896]: 0 finished unit Solar Collector [f=0015391] [15391] Event [3659.03003,501.639954,3827.8418]: 0 lost unit Scalpel [f=0015408] [15408] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0015415] [15415] Event [1788.53003,555.179016,4727.4541]: 0 lost unit Scalpel [f=0015572] [15572] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0015576] [15576] Event [3257.92627,532.966614,3699.42676]: 1 lost unit Ronin [f=0015606] [15606] Event [4776,617.383179,1720]: 0 finished unit Solar Collector [f=0015737] [15737] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0015743] [15743] Event [3439.34985,527.725525,3734.8269]: 0 lost unit Scalpel [f=0015759] [15759] Event [3114.87671,520.968628,3647.98535]: 1 lost unit Ronin [f=0015792] [15792] Event [3121.66821,511.584656,3538.68774]: 1 lost unit Ronin [f=0015840] [15840] Event [3620.92896,503.934418,4004.87964]: 0 lost unit Scalpel [f=0015854] [15854] Event [3399.10596,504.977905,4241.87158]: 1 lost unit Knight [f=0015888] [15888] Event [3381.47388,517.580139,4148.10156]: 1 lost unit Knight [f=0015892] [15892] Event [3675.56909,500.793091,3927.63599]: 0 lost unit Scalpel [f=0015902] [15902] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0015905] [15905] Event [4856,617.383179,1768]: 0 finished unit Metal Extractor [f=0016015] [16015] Event [2096,617.383179,4960]: 1 lost unit Lotus [f=0016039] [16039] Event [2160,617.383179,4736]: 1 lost unit Lotus [f=0016067] [16067] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0016108] [16108] Event [3467.11987,526.455139,3948.8833]: 1 lost unit Knight [f=0016221] [16221] Event [4776,617.383179,1528]: 0 finished unit Solar Collector [f=0016232] [16232] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0016251] [16251] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Knight [f=0016337] [16337] Event [2295.33569,617.383179,5102.37305]: 1 lost unit Sling [f=0016374] [16374] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0016482] [16482] Event [1915.27625,617.617859,4929.26318]: 0 lost unit Scalpel [f=0016502] [16502] Event [3175.81958,530.056702,3882.14478]: 1 lost unit Reaver [f=0016509] [16509] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0016514] [16514] Event [4744,617.679565,1336]: 0 finished unit Solar Collector [f=0016567] [16567] Event [3332.49292,500.217682,4532.53369]: 1 lost unit Sling [f=0016643] [16643] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0016678] [16678] Event [4680,584.536011,1192]: 0 finished unit Wind/Tidal Generator [f=0016707] [16707] Event [1632.67041,617.474854,5102.99707]: 0 lost unit Scalpel [f=0016717] [16717] Event [3538.15259,500,4299.65186]: 0 lost unit Scalpel [f=0016722] [16722] Event [1854.79309,616.592773,4969.479]: 1 lost unit Knight [f=0016793] [16793] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0016808] [16808] Event [3050.52466,502.456757,4322.89941]: 1 lost unit Sling [f=0016835] [16835] Event [4584,552.238831,1128]: 0 finished unit Wind/Tidal Generator [f=0016845] [16845] Event [3560,580,4520]: 1 finished unit Stinger [f=0016875] [16875] Event [3217.80396,527.690796,4045.52344]: 0 lost unit Scalpel [f=0016928] [16928] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0017001] [17001] Event [3574.18066,504.712067,4098.23389]: 0 lost unit Scalpel [f=0017050] [17050] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Knight [f=0017063] [17063] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0017137] [17137] Event [4440,513.492981,1096]: 0 finished unit Solar Collector [f=0017198] [17198] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0017241] [17241] Event [2045.89709,616.892334,4763.75635]: 0 lost unit Scalpel [f=0017282] [17282] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0017333] [17333] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0017446] [17446] Event [4296,520.886963,1016]: 0 finished unit Solar Collector [f=0017468] [17468] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0017489] [17489] Event [1829.77527,603.698425,4857.86768]: 0 lost unit Scalpel [f=0017531] [17531] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0017603] [17603] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0017709] [17709] Event [3400,500,4408]: 1 finished unit Caretaker [f=0017738] [17738] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0017740] [17740] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0017746] [17746] Event [4152,510.29129,904]: 0 finished unit Solar Collector [f=0017863] [17863] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0017887] [17887] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0018036] [18036] Event [2792,617.383179,72]: 0 finished unit Caretaker [f=0018050] [18050] Event [4040,500,760]: 0 finished unit Solar Collector [f=0018058] [18058] Event [2025.38147,510.429321,4457.67725]: 1 lost unit Sling [f=0018086] [18086] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0018117] [18117] Event [2760,617.364502,4168]: 1 lost unit Metal Extractor [f=0018122] [18122] Event [2712,617.380493,4200]: 1 lost unit Wind/Tidal Generator [f=0018124] [18124] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Reaver [f=0018204] [18204] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0018267] [18267] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0018324] [18324] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0018365] [18365] Event [3864,500,712]: 0 finished unit Solar Collector [f=0018392] [18392] Event [3720.00635,500,4012.90015]: 0 lost unit Scalpel [f=0018418] [18418] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0018444] [18444] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0018527] [18527] Event [3760.92578,500,4040.64404]: 0 lost unit Scalpel [f=0018539] [18539] Event [3400,500,4408]: 1 lost unit Caretaker [f=0018564] [18564] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0018570] [18570] Event [3091.23633,514.532959,4469.24756]: 1 lost unit Sling [f=0018579] [18579] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0018662] [18662] Event [3282.55151,508.845001,4221.02783]: 0 lost unit Scalpel [f=0018684] [18684] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0018789] [18789] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0018804] [18804] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0018815] [18815] Event [3560,580,4520]: 1 lost unit Stinger [f=0018924] [18924] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0018925] [18925] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0019043] [19043] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0019060] [19060] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Sling [f=0019135] [19135] Event [3984,506.777191,4704]: 1 lost unit Faraday [f=0019140] [19140] Event [3896,501.607513,4728]: 1 lost unit Caretaker [f=0019162] [19162] Event [3742.71484,501.490326,4420.24951]: 0 lost unit Scalpel [f=0019163] [19163] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0019219] [19219] Event [3944,500.360413,4824]: 1 lost unit Metal Extractor [f=0019246] [19246] Event [3705.823,499.22879,4706.60254]: 0 lost unit Scalpel [f=0019283] [19283] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0019325] [19325] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Conjurer [f=0019327] [19327] Event [3820.09546,500.05661,4819.43994]: 0 lost unit Scalpel [f=0019329] [19329] Event [4128,500.032043,4832]: 1 lost unit Lotus [f=0019403] [19403] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0019430] [19430] Event [3461.28223,557.125305,4840.33594]: 1 lost unit Ronin [f=0019523] [19523] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0019643] [19643] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0019708] [19708] Event [3683.06323,501.576324,4882.75049]: 0 lost unit Scalpel [f=0019728] [19728] Event [3382.67822,569.981567,4798.00781]: 1 lost unit Ronin [f=0019733] [19733] Event [3416.13403,556.748291,4704.45947]: 1 lost unit Ronin [f=0019763] [19763] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0019795] [19795] Event [3392.40088,565.211182,4805.16309]: 1 lost unit Reaver [f=0019883] [19883] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0019914] [19914] Event [3640.00562,512.393066,5086.00391]: 0 lost unit Scalpel [f=0020003] [20003] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0020008] [20008] Event [3666.34863,506.539368,4978.58105]: 0 lost unit Scalpel [f=0020023] [20023] Event [3264,604.651245,4944]: 1 lost unit Lotus [f=0020071] [20071] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Knight [f=0020116] [20116] Event [3191.4751,606.282349,4761.50195]: 1 lost unit Knight [f=0020123] [20123] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0020174] [20174] Event [2499.89795,500,3963.88037]: 1 lost unit Sling [f=0020204] [20204] Event [3105.53662,615.108887,4664.03125]: 1 lost unit Ronin [f=0020243] [20243] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0020264] [20264] Event [3141.61548,615.451965,4810.58398]: 1 lost unit Sling [f=0020363] [20363] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0020483] [20483] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0020603] [20603] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0020655] [20655] Event [2792,617.383179,4760]: 1 lost unit Wind/Tidal Generator [f=0020710] [20710] Event [2824,617.383179,4984]: 1 lost unit Wind/Tidal Generator [f=0020723] [20723] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0020736] [20736] Event [2808,617.383179,4872]: 1 lost unit Wind/Tidal Generator [f=0020843] [20843] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0020857] [20857] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Knight [f=0020859] [20859] Event [2776,617.383179,4648]: 1 lost unit Wind/Tidal Generator [f=0020885] [20885] Event [2751.03442,617.576477,4915.62988]: 1 lost unit Sling [f=0020896] [20896] Event [2712,617.533875,4936]: 1 lost unit Wind/Tidal Generator [f=0020963] [20963] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0020990] [20990] Event [2705.39038,617.511353,4876.69775]: 1 lost unit Sling [f=0021009] [21009] Event [2808,617.674561,5048]: 1 lost unit Wind/Tidal Generator [f=0021019] [21019] Event [2760,617.513794,4536]: 1 lost unit Wind/Tidal Generator [f=0021024] [21024] Event [2680,617.383179,4792]: 1 lost unit Caretaker [f=0021028] [21028] Event [2680,617.655029,4840]: 1 lost unit Caretaker [f=0021030] [21030] Event [2728,617.434814,5000]: 1 lost unit Wind/Tidal Generator [f=0021060] [21060] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0021069] [21069] Event [2648,618.18335,4904]: 1 lost unit Metal Extractor [f=0021083] [21083] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0021100] [21100] Event [2914.33301,617.406738,4735.6709]: 0 lost unit Scalpel [f=0021124] [21124] Event [2760,616.151855,5064]: 1 lost unit Metal Extractor [f=0021203] [21203] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0021203] [21203] Event [2664,617.271484,4984]: 1 lost unit Wind/Tidal Generator [f=0021276] [21276] Event [2744,617.383179,4424]: 1 lost unit Wind/Tidal Generator [f=0021278] [21278] Event [2616,617.109131,5016]: 1 lost unit Wind/Tidal Generator [f=0021323] [21323] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0021350] [21350] Event [2536.01465,617.383179,4886.3999]: 1 finished unit Ronin [f=0021352] [21352] Event [2535.31787,617.38269,4884.91113]: 1 lost unit Ronin [f=0021370] [21370] Event [2536.01465,616.782104,4886.3999]: 1 lost unit Ronin [f=0021409] [21409] Event [2688,617.383179,4304]: 1 lost unit Radar Tower [f=0021410] [21410] Event [2536,616.586853,4896]: 1 lost unit Cloakbot Factory [f=0021412] [21412] Event [2728,617.383179,4312]: 1 lost unit Wind/Tidal Generator [f=0021443] [21443] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0021449] [21449] Event [2552,618.202271,5048]: 1 lost unit Wind/Tidal Generator [f=0021475] gg [f=0021483] [21483] Event [2504,617.00415,5048]: 1 lost unit Metal Extractor [f=0021547] gg [f=0021562] [21562] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0021567] [21567] Event [undefined]: zendox resigned [f=0021567] game_message: zendox has been destroyed! [f=0021567] game_message: Gorthauer wins! [f=0021567] Submitting stats [f=0021567] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021567] Part| Total Time|Time of the last 0.5s [f=0021567] Draw 22204.05ms 20.12% [f=0021567] Lua::Callins::Synced 14873.99ms 23.21% [f=0021567] Lua::Callins::Unsynced 28623.03ms 23.41% [f=0021567] Lua::CollectGarbage::Synced 540.80ms 0.10% [f=0021567] Lua::CollectGarbage::Unsynced 985.67ms 0.30% [f=0021567] Misc::Profiler::AddTime 94.46ms 0.00% [f=0021567] Sim 59367.45ms 67.03% [f=0021567] [21567] Received game_message: zendox has been destroyed! [f=0021567] [21567] Received game_message: Gorthauer wins! [f=0021568] [21568] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[21568] Game End Stats Values: 43,5995,15745,5995,15745,1129.32019,7169.01074,1129.32019,7169.01074,0,0,0,0,0,0,0,0,1155.49658,3865.99805,1155.49658,3865.99805,6031.771,6343.98877,6031.771,6343.98877,440,0,440,0,33.5262032,135.159622,33.5262032,135.159622,1560,1275,1560,1275,21.1389046,64.3425217,21.1389046,64.3425217,1820,7410,1820,7410,5255,5216.0459,5255,5216.0459,2175,7060,2175,7060,5913.37891,5255,5913.37891,5255,710.126221,0,710.126221,0,6864.40674,6085.65332,6864.40674,6085.65332 [f=0021568] [21568] Game End Stats Values: 44,5695,15965,5695,15965,1158.73669,7542.08398,1158.73669,7542.08398,0,0,0,0,0,0,0,0,1155.49658,4011.89795,1155.49658,4011.89795,6284.30615,6958.90283,6284.30615,6958.90283,90,0,90,0,33.8167763,135.444641,33.8167763,135.444641,1560,1275,1560,1275,21.9833393,63.8714561,21.9833393,63.8714561,2020,7630,2020,7630,5915,5836.0459,5915,5836.0459,2025,7060,2025,7060,6533.37891,5915,6533.37891,5915,790.787964,0,790.787964,0,7484.40723,6343.22412,7484.40723,6343.22412 [f=0021568] [21568] Game End Stats Values: 45,5215,16625,5215,16625,1189.22644,7907.5332,1189.22644,7907.5332,0,0,0,0,0,0,0,0,1155.49658,4112.96387,1155.49658,4112.96387,6765.8291,7714.06152,6765.8291,7714.06152,90,0,90,0,28.6379662,130.364929,28.6379662,130.364929,1560,1275,1560,1275,14.0326529,63.3632011,14.0326529,63.3632011,1540,8290,1540,8290,6135,6316.0459,6135,6316.0459,2025,7060,2025,7060,7013.37891,6135,7013.37891,6135,790.787964,0,790.787964,0,8239.56543,6884.74365,8239.56543,6884.74365 [f=0021568] [21568] Game End Stats Values: 46,4935,17065,4935,17065,1224.54797,8273.86523,1224.54797,8273.86523,0,0,0,0,0,0,0,0,1155.49658,4244.23633,1155.49658,4244.23633,7246.36182,8331.99707,7246.36182,8331.99707,0,0,0,0,27.7509136,129.494858,27.7509136,129.494858,1560,1275,1560,1275,14.7769938,63.4220657,14.7769938,63.4220657,1350,8730,1350,8730,6575,6946.0459,6575,6946.0459,2025,7060,2025,7060,7643.37891,6575,7643.37891,6575,801.955994,0,801.955994,0,8857.49902,7365.4624,8857.49902,7365.4624 [f=0021568] [21568] Game End Stats Values: 47,4800,17725,4800,17725,1246.51746,8639.51172,1246.51746,8639.51172,0,0,0,0,0,0,0,0,1155.49658,4375.44141,1155.49658,4375.44141,7518.32178,9515.86035,7518.32178,9515.86035,0,0,0,0,27.4275951,129.177704,27.4275951,129.177704,1560,1275,1560,1275,18.3535156,63.3764381,18.3535156,63.3764381,1250,9390,1250,9390,6575,7081.0459,6575,7081.0459,1990,7060,1990,7060,7778.37891,6575,7778.37891,6575,875.631653,0,875.631653,0,10060.2461,7637.42236,10060.2461,7637.42236 [f=0021568] [21568] Game End Stats Values: 48,4255,18385,4255,18385,1263.63208,8997.00586,1263.63208,8997.00586,0,0,0,0,0,0,0,0,1155.49658,4505.89258,1155.49658,4505.89258,7828.97607,10271.9707,7828.97607,10271.9707,0,0,0,0,20.9821644,129.076675,20.9821644,129.076675,1560,1275,1560,1275,18.0076866,62.8329544,18.0076866,62.8329544,1490,10050,1490,10050,6795,7851.0459,6795,7851.0459,1205,7060,1205,7060,8763.37891,6795,8763.37891,6795,950.640808,0,950.640808,0,11075.8037,7948.07666,11075.8037,7948.07666 [f=0021568] [21568] Game End Stats Values: 49,3235,19265,3235,19265,1264.99109,9335.55664,1264.99109,9335.55664,0,0,0,0,0,0,0,0,1155.49658,4600.84473,1155.49658,4600.84473,8146.2627,11306.3994,8146.2627,11306.3994,0,0,0,0,11.7178316,128.224136,11.7178316,128.224136,1505,1275,1505,1275,11.620923,63.1820374,11.620923,63.1820374,1490,10930,1490,10930,6795,8929.37891,6795,8929.37891,240,7060,240,7060,9888.71191,6795,9888.71191,6795,995.14624,0,995.14624,0,12162.8174,8265.3623,12162.8174,8265.3623 [f=0021596] [21596] Event [2071.01514,617.383179,5106.57715]: 1 lost unit Engineer Commander [f=0021683] [21683] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0021802] [21802] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0021806] Spectator zendox left the game: normal quit [f=0021806] [21806] Event [undefined]: zendox quit [f=0021858] No clients connected, shutting down server [f=0021858] Server shutdown [f=0021858] [21858] all players disconnected [f=0021922] [21922] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0022042] [22042] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0022162] [22162] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0022282] [22282] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0022403] [22403] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0022523] [22523] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0022643] [22643] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0022763] [22763] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0022883] [22883] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0023003] [23003] Event [2656,617.383179,240]: 0 finished unit Scalpel [f=0023059] Autoquit sending quit command. [f=0023059] [QuitAction] user exited to system [f=0023059] [SpringApp::Kill][1] fromRun=1 [f=0023059] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023059] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023059] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023059] [ThreadPool::SetThreadCount][2] workers=0 [f=0023059] [SpringApp::Kill][2] [f=0023059] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023059] [Game::KillLua][3] dtor=0 luaUI=0x505d68c0 [f=0023059] Start widgetHandler:Shutdown [f=0023059] Shutdown - SaveOrderList Complete [f=0023059] Writing last game win data [f=0023059] Shutdown - SaveConfigData Complete [f=0023059] Shutdown Widget - Chili Highlight [f=0023059] Shutdown Widget - Save/Load API [f=0023059] Shutdown Widget - Draw After Chili [f=0023059] Shutdown Widget - EPIC Menu [f=0023059] Shutdown Widget - Chili Minimap [f=0023059] Shutdown Widget - Chili Widget Selector [f=0023059] Shutdown Widget - Local Team Colors [f=0023059] Shutdown Widget - Display Keys 2 [f=0023059] Shutdown Widget - Save Game Menu [f=0023059] Shutdown Widget - HealthBars [f=0023059] Shutdown Widget - Noises [f=0023059] Shutdown Widget - Unit Icons [f=0023059] Shutdown Widget - Win Counter [f=0023059] Shutdown Widget - SpringRTS Replay Stats [f=0023059] Shutdown Widget - BuildETA [f=0023059] Shutdown Widget - Modular Comm Info [f=0023059] Shutdown Widget - Music Player v2 [f=0023059] Shutdown Widget - State Reverse and Latency [f=0023059] Shutdown Widget - CameraShake [f=0023059] Shutdown Widget - Chili Economy Panel Default [f=0023059] Shutdown Widget - Chili EndGame Window [f=0023059] Shutdown Widget - Chili Nuke Warning [f=0023059] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023059] Shutdown Widget - Chili Spectator Panels [f=0023059] Shutdown Widget - Context Menu [f=0023059] Shutdown Widget - Darkening [f=0023059] Shutdown Widget - Defense Range Zero-K [f=0023059] Shutdown Widget - Grab Input [f=0023059] Input grabbing is disabled! [f=0023059] Shutdown Widget - Highlight Geos [f=0023059] Shutdown Widget - Local Widgets Config [f=0023059] Shutdown Widget - MinimapEvents [f=0023059] Shutdown Widget - MetalFeatures (new) [f=0023059] Shutdown Widget - Missile Silo Range [f=0023059] Shutdown Widget - Point Tracker [f=0023059] Shutdown Widget - Showeco and Grid Drawer [f=0023059] Shutdown Widget - Stereo3D [f=0023059] Shutdown Widget - Attack AoE [f=0023059] Shutdown Widget - Map Edge Extension [f=0023059] Shutdown Widget - Selection Send [f=0023059] Shutdown Widget - LupsManager [f=0023059] Shutdown Widget - Newton Firezone [f=0023059] Shutdown Widget - Chili Pro Console [f=0023059] Shutdown Widget - Persistent Build Height [f=0023059] Shutdown Widget - Lasso Terraform GUI [f=0023059] Shutdown Widget - Chili Framework [f=0023059] Shutdown Widget - Lups [f=0023059] Shutdown Widget - Custom Markers [f=0023059] Shutdown Widget - Chili Core Selector [f=0023059] Shutdown Widget - Mex Placement Handler [f=0023059] Shutdown Widget - Select Keys [f=0023059] Shutdown Widget - Pause Screen [f=0023059] Shutdown Widget - Layout Handler [f=0023059] Shutdown Widget - Text To Speech Control [f=0023059] End widgetHandler:Shutdown [f=0023059] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307191,53589042} {int,ext,rec}Allocs={17319856,0,0} {chunk,block}Bytes={53589042,0} [f=0023059] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023059] [Game::KillLua][2] dtor=0 luaRules=0x513125f0 [f=0023059] Start gadgetHandler:Shutdown [f=0023059] Shutdown - StartSetup [f=0023059] Shutdown - UnitMorph [f=0023059] Shutdown - Carrier Drones [f=0023059] Shutdown - LupsNanoSpray [f=0023059] Shutdown - Missile Silo Controller [f=0023059] Shutdown - Modular Comm Info [f=0023059] Shutdown - Terrain Texture Handler [f=0023059] Shutdown - UnitCloakShield [f=0023059] Shutdown - Starlight Handler [f=0023059] End gadgetHandler:Shutdown [f=0023059] Start gadgetHandler:Shutdown [f=0023059] Shutdown - Save/Load [f=0023059] Shutdown - Teleport Throw [f=0023059] Shutdown - UnitMorph [f=0023059] Shutdown - Modular Comm Info [f=0023059] Shutdown - Retreat Command [f=0023059] Shutdown - Shockwaves [f=0023059] Shutdown - UnitCloakShield [f=0023059] Shutdown - Lups Cloak FX [f=0023059] Shutdown - Lups [f=0023059] Shutdown - Lups Shield [f=0023059] End gadgetHandler:Shutdown [f=0023059] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17319887,0,0} {chunk,block}Bytes={0,0} [f=0023059] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17319887,0,0} {chunk,block}Bytes={0,0} [f=0023059] [Game::KillLua][4] dtor=0 [f=0023059] [Game::~CGame][1] [f=0023059] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023059] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023059] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023059] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023059] [Game::KillLua][4] dtor=1 [f=0023059] [Game::KillMisc][1] [f=0023059] [Game::KillMisc][2] [f=0023059] [Game::KillMisc][3] [f=0023059] [Game::KillRendering][1] [f=0023059] [3DOParser::Kill] allocated 19 pieces [f=0023059] [S3OParser::Kill] allocated 368 pieces [f=0023059] [AssParser::Kill] allocated 2 pieces [f=0023059] [Game::KillInterface][1] [f=0023059] [Game::KillInterface][2] [f=0023059] [Game::KillSimulation][1] [f=0023059] [Game::KillSimulation][2] [f=0023059] [CCollisionHandler] dis-/continuous tests: 0/2252600 [f=0023059] [Game::KillSimulation][3] [f=0023059] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023059] [~CPathCache(20x20)] cacheHits=1344 hitPercentage=56% numHashColls=0 maxCacheSize=44 [f=0023059] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023059] [~CPathCache(40x40)] cacheHits=1418 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023059] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023059] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023059] [LosHandler::Kill] raycast instance cache-{hits,misses}={21510,19363}; shared=1%; cached=52% [f=0023059] [Game::KillSimulation][4] [f=0023059] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023059] [Game::~CGame][2] [f=0023059] [Game::~CGame][3] [f=0023059] [SpringApp::Kill][3] [f=0023059] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 243128 bytes sent 231452 bytes recv'd [f=0023059] [SpringApp::Kill][4] font=0x4511faa0 [f=0023059] [SpringApp::Kill][5] [f=0023059] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x451e0270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2079ms file="luarules/gadgets/unit_target_on_the_move.lua" indx=1840 inflSize=15kb readTime=33ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4825 inflSize=10kb readTime=25ms file="luaui/widgets/gui_chili_chicken.lua" indx=4659 inflSize=18kb readTime=18ms file="luarules/utilities/versioncompare.lua" indx=1960 inflSize=1kb readTime=18ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1657 inflSize=1kb readTime=15ms file="bitmaps/loadpictures/jumpjets.png" indx=516 inflSize=1540kb readTime=13ms file="luaui/widgets/gui_news_ticker.lua" indx=4717 inflSize=14kb readTime=13ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=13ms file="scripts/factoryshield.lua" indx=5757 inflSize=2kb readTime=12ms file="anims/cursorjump_4.png" indx=53 inflSize=1kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29227578 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x452733a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4527ba70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451ea8e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f926801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]