[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7Tc3czMNec/springsettings.1193228.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f94d001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7097 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1193228/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4548e600] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4548e600] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 136ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 860ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 929ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1193228/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1193228/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c6d470,0x5198b030}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5b103a61c95f8bb8f2c6a134bf54ffe2 [f=-000001] Connection attempt from Gorthauer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorthauer changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from zendox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zendox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[Game::Load][lua{Rules,Gaia}={00000000a2e03f20,00000000b31035b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zendox" string="[Game::Load][lua{Rules,Gaia}={0000000063f023e0,00000000480e7140}]" [f=-000001] hi [f=-000001] hi [f=-000001] glhf [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1089,187.855194,425]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4774,192.94104,4460]: 1 finished unit Engineer Commander [f=0000000] [0] zendox, team: 1, elo:1876, userid: 518889 [f=0000000] [0] Gorthauer, team: 0, elo:1759, userid: 448804 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [928,190.696182,448]: 0 finished unit Hovercraft Platform [f=0000017] [17] Event [4688,190.959396,4336]: 1 finished unit Rover Assembly [f=0000240] [240] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000301] [301] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000430] [430] Event [1016,192.861023,280]: 0 finished unit Solar Collector [f=0000448] [448] Event [4824,192.929688,4136]: 1 finished unit Wind/Tidal Generator [f=0000479] [479] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Mason [f=0000499] [499] Event [928,189.766541,416]: 0 finished unit Quill [f=0000611] [611] Event [4824,192.937317,4056]: 1 finished unit Wind/Tidal Generator [f=0000621] [621] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Dart [f=0000709] [709] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000755] [755] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Dart [f=0001147] [1147] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Scorcher [f=0001148] [1148] Event [1144,185.254517,360]: 0 finished unit Solar Collector [f=0001292] [1292] Event [928,189.766541,416]: 0 finished unit Quill [f=0001605] [1605] Event [1208,192.7771,504]: 0 finished unit Solar Collector [f=0001871] [1871] Event [4592,192.937317,4464]: 1 finished unit Lotus [f=0001972] [1972] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0002016] [2016] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0002074] [2074] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Scorcher [f=0002179] [2179] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0002470] [2470] Event [600,192.937317,1256]: 0 finished unit Solar Collector [f=0002482] [2482] Event [928,189.766541,416]: 0 finished unit Bolas [f=0002703] [2703] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Mason [f=0002772] [2772] Event [536,192.937317,1080]: 0 finished unit Solar Collector [f=0002813] [2813] Event [1602.11731,150.199905,679.491028]: 1 lost unit Scorcher [f=0002833] [2833] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0003077] [3077] Event [4616,192.639771,3864]: 1 finished unit Wind/Tidal Generator [f=0003097] [3097] Event [472,192.937317,920]: 0 finished unit Solar Collector [f=0003165] [3165] Event [928,189.766541,416]: 0 finished unit Bolas [f=0003537] [3537] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0003545] [3545] Event [4696,187.367859,3896]: 1 finished unit Wind/Tidal Generator [f=0003808] [3808] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0003942] [3942] Event [4712,212.891541,4072]: 1 finished unit Caretaker [f=0003948] [3948] Event [568,192.937317,760]: 0 finished unit Solar Collector [f=0004002] [4002] Event [4776,189.603271,3928]: 1 finished unit Wind/Tidal Generator [f=0004037] [4037] Event [928,189.766541,416]: 0 finished unit Bolas [f=0004074] [4074] Event [2616,192.311707,200]: 0 finished unit Solar Collector [f=0004137] [4137] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Ripper [f=0004217] [4217] Event [2504,168.797913,168]: 0 finished unit Wind/Tidal Generator [f=0004254] [4254] Event [4856,192.929688,3960]: 1 finished unit Wind/Tidal Generator [f=0004339] [4339] Event [648,192.937317,600]: 0 finished unit Solar Collector [f=0004363] [4363] Event [2408,133.710327,168]: 0 finished unit Wind/Tidal Generator [f=0004398] [4398] Event [4359.7832,148.999985,3683.13574]: 0 lost unit Bolas [f=0004634] [4634] Event [2264,100.331726,168]: 0 finished unit Solar Collector [f=0004705] [4705] Event [712,189.046326,440]: 0 finished unit Solar Collector [f=0004738] [4738] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0004803] [4803] Event [928,189.766541,416]: 0 finished unit Bolas [f=0004973] [4973] Event [1968.20764,148.486084,4359.70166]: 1 lost unit Scorcher [f=0004995] [4995] Event [2088,98.6151123,200]: 0 finished unit Solar Collector [f=0004999] [4999] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Ripper [f=0005015] [5015] Event [4352,247.08313,3952]: 1 finished unit Radar Tower [f=0005033] [5033] Event [776,186.398926,264]: 0 finished unit Solar Collector [f=0005230] [5230] Event [4576,191.083374,3696]: 1 finished unit Lotus [f=0005323] [5323] Event [1912,96.2423706,232]: 0 finished unit Solar Collector [f=0005408] [5408] Event [928,189.766541,416]: 0 finished unit Bolas [f=0005607] [5607] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Ripper [f=0005653] [5653] Event [1736,99.4238281,264]: 0 finished unit Solar Collector [f=0005789] [5789] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0005847] [5847] Event [1592,145.657959,312]: 0 finished unit Wind/Tidal Generator [f=0005864] [5864] Event [928,189.766541,416]: 0 finished unit Bolas [f=0005906] [5906] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0006072] [6072] Event [1480,182.43927,344]: 0 finished unit Wind/Tidal Generator [f=0006183] [6183] Event [928,189.766541,416]: 0 finished unit Bolas [f=0006204] [6204] Event [4211.55273,192.697769,4548.09033]: 1 lost unit Mason [f=0006207] [6207] Event [4190.70801,192.937317,4596.65967]: 0 lost unit Bolas [f=0006235] [6235] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Ripper [f=0006297] [6297] Event [1384,192.937317,392]: 0 finished unit Wind/Tidal Generator [f=0006420] [6420] Event [4592,67.5253296,3120]: 1 finished unit Lotus [f=0006507] [6507] Event [1288,186.948242,440]: 0 finished unit Wind/Tidal Generator [f=0006692] [6692] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Mason [f=0006728] [6728] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0006901] [6901] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Mason [f=0007086] [7086] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0007185] [7185] Event [4096,77.2528076,3488]: 1 finished unit Lotus [f=0007446] [7446] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0007511] [7511] Event [4232,192.937317,4712]: 1 finished unit Wind/Tidal Generator [f=0007807] [7807] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0007831] [7831] Event [4320,75.2844238,3296]: 1 finished unit Picket [f=0008052] [8052] Event [3976,192.883911,4632]: 1 finished unit Caretaker [f=0008112] [8112] Event [4040,192.937317,4600]: 1 finished unit Wind/Tidal Generator [f=0008488] [8488] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0008574] [8574] Event [568,192.929688,392]: 0 finished unit Caretaker [f=0008641] [8641] Event [3920,76.9400024,3904]: 1 finished unit Picket [f=0008700] [8700] Event [3952,192.906799,4784]: 1 finished unit Faraday [f=0008775] [8775] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0008807] [8807] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0008878] [8878] Event [3952,192.906799,4784]: 1 lost unit Faraday [f=0008886] [8886] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Scorcher [f=0008913] [8913] Event [3976,193.116913,4632]: 1 lost unit Caretaker [f=0008927] [8927] Event [4040,193.331848,4600]: 1 lost unit Wind/Tidal Generator [f=0008949] [8949] Event [2408,133.710327,168]: 0 lost unit Wind/Tidal Generator [f=0008976] [8976] Event [4232,192.937317,4712]: 1 lost unit Wind/Tidal Generator [f=0009011] [9011] Event [376,190.946045,2136]: 0 finished unit Solar Collector [f=0009063] [9063] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0009070] [9070] Event [4296,192.784729,4744]: 1 lost unit Metal Extractor [f=0009084] [9084] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Scorcher [f=0009111] [9111] Event [4093.08301,193.150467,4694.97559]: 1 lost unit Scorcher [f=0009148] [9148] Event [2124.71313,60.6300774,916.547729]: 1 lost unit Dart [f=0009188] [9188] Event [4277.56543,193.20256,4621.01172]: 1 lost unit Mason [f=0009251] [9251] Event [280,191.045227,2024]: 0 finished unit Solar Collector [f=0009279] [9279] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Scorcher [f=0009297] [9297] Event [4185.79541,192.046021,4596.48193]: 1 lost unit Scorcher [f=0009318] [9318] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0009383] [9383] Event [4248.64111,192.701828,4568.0708]: 1 lost unit Mason [f=0009441] [9441] Event [4392.229,193.084244,4704.25146]: 0 lost unit Bolas [f=0009474] [9474] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Scorcher [f=0009547] [9547] Event [4214.56787,192.812302,4652.87695]: 1 lost unit Scorcher [f=0009570] [9570] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0009572] [9572] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0009577] [9577] Event [4416,187.314453,4528]: 1 lost unit Faraday [f=0009645] [9645] Event [4441.05225,192.801514,4620.875]: 1 lost unit Scorcher [f=0009741] [9741] Event [4592,192.937317,4464]: 1 lost unit Lotus [f=0009760] [9760] Event [440,192.792358,1928]: 0 finished unit Solar Collector [f=0009827] [9827] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0009897] [9897] Event [4096,77.2451782,3360]: 1 lost unit Faraday [f=0009998] [9998] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0010022] [10022] Event [4824,192.937317,4056]: 1 lost unit Wind/Tidal Generator [f=0010041] [10041] Event [4824,192.833557,4136]: 1 lost unit Wind/Tidal Generator [f=0010045] [10045] Event [552,192.639771,1784]: 0 finished unit Solar Collector [f=0010089] [10089] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0010150] [10150] Event [4856,193.09494,3960]: 1 lost unit Wind/Tidal Generator [f=0010167] [10167] Event [4320,75.2844238,3296]: 1 lost unit Picket [f=0010213] [10213] Event [3954.82251,58.815033,3092.5603]: 0 lost unit Scalpel [f=0010220] [10220] Event [4050.93481,77.029129,3449.54639]: 1 lost unit Mason [f=0010238] [10238] Event [4925.41162,187.048065,3880.94727]: 0 lost unit Bolas [f=0010352] [10352] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0010428] [10428] Event [568,193.105164,1592]: 0 finished unit Solar Collector [f=0010453] [10453] Event [4077.79077,69.525322,3088.20728]: 0 lost unit Scalpel [f=0010498] [10498] Event [4096,77.6565552,3488]: 1 lost unit Lotus [f=0010617] [10617] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0010725] [10725] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Mason [f=0010786] [10786] Event [552,192.784729,1416]: 0 finished unit Solar Collector [f=0010908] [10908] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0010974] [10974] Event [4141.99023,74.3058014,3110.07617]: 0 lost unit Scalpel [f=0011035] [11035] Event [4053.53418,77.0879669,3511.23145]: 0 lost unit Scalpel [f=0011163] [11163] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0011349] [11349] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Mason [f=0011417] [11417] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0011654] [11654] Event [4200,87.6135254,3688]: 1 finished unit Caretaker [f=0011673] [11673] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0011824] [11824] Event [4184,193.013153,4776]: 1 finished unit Caretaker [f=0011971] [11971] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0012060] [12060] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0012126] [12126] Event [4200,87.6135254,3688]: 1 lost unit Caretaker [f=0012137] [12137] Event [3920,76.9400024,3904]: 1 lost unit Picket [f=0012210] [12210] Event [568,192.929688,344]: 0 finished unit Caretaker [f=0012251] [12251] Event [552,188.161316,2984]: 0 finished unit Solar Collector [f=0012283] [12283] Event [3722.28149,76.5679626,3662.17114]: 1 lost unit Ripper [f=0012391] [12391] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0012396] [12396] Event [4670.00781,193.481705,4336.02979]: 1 finished unit Scorcher [f=0012462] [12462] Event [536,192.937317,2808]: 0 finished unit Solar Collector [f=0012483] [12483] Event [4592,67.5253296,3120]: 1 lost unit Lotus [f=0012661] [12661] Event [4123.27148,75.8234177,3559.53394]: 1 lost unit Ripper [f=0012707] [12707] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0012763] [12763] Event [4252.7666,76.8578568,3155.02417]: 1 lost unit Scorcher [f=0012822] [12822] Event [520,188.756409,2616]: 0 finished unit Solar Collector [f=0012873] [12873] Event [1360,192.937317,608]: 0 finished unit Lotus [f=0012906] [12906] Event [4487.30664,227.019653,4013.26343]: 1 finished unit Engineer Commander [f=0012999] [12999] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0013006] gg [f=0013043] [13043] Event [2859.91284,76.912323,4105.91602]: 1 lost unit Ripper [f=0013116] gg [f=0013132] [13132] Event [4052.20337,74.9667435,3774.49268]: 1 lost unit Ripper [f=0013213] [13213] Event [504,192.677917,2424]: 0 finished unit Solar Collector [f=0013276] [13276] Event [undefined]: zendox resigned [f=0013276] game_message: zendox has been destroyed! [f=0013276] game_message: Gorthauer wins! [f=0013276] Submitting stats [f=0013276] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013276] Part| Total Time|Time of the last 0.5s [f=0013276] Draw 17003.45ms 23.50% [f=0013276] Lua::Callins::Synced 6458.97ms 10.20% [f=0013276] Lua::Callins::Unsynced 20447.30ms 28.20% [f=0013276] Lua::CollectGarbage::Synced 296.93ms 0.10% [f=0013276] Lua::CollectGarbage::Unsynced 706.72ms 0.30% [f=0013276] Misc::Profiler::AddTime 54.14ms 0.00% [f=0013276] Sim 36280.59ms 62.70% [f=0013276] [13276] Received game_message: zendox has been destroyed! [f=0013276] [13276] Received game_message: Gorthauer wins! [f=0013277] [13277] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013277] [13277] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013277] [13277] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013277] [13277] Game End Stats Values: 2,2135,2100,2100,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6,6,6.4000001,0,0,0,0,0,0,0,0,860,825,825,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013277] [13277] Game End Stats Values: 3,2350,2335,2335,2350,0.81618333,3.55303288,3.55303288,0.81618333,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,11.1069136,11.1069136,9.86666679,1275,1275,1275,1275,8.72107887,8.23686886,8.23686886,8.72107887,0,80,80,0,0,0,0,0,1075,980,980,1075,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013277] [13277] Game End Stats Values: 4,2545,2460,2460,2545,2.40307283,6.04737949,6.04737949,2.40307283,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,12.0420103,12.0420103,10.666667,1275,1275,1275,1275,10.105792,8.16629028,8.16629028,10.105792,0,205,205,0,0,0,0,0,1270,980,980,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013277] [13277] Game End Stats Values: 5,2615,2460,2460,2615,7.48816299,12.6774921,12.6774921,7.48816299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.666667,11.5235901,11.5235901,12.666667,1275,1275,1275,1275,10.3390055,8.44200706,8.44200706,10.3390055,0,205,205,0,0,0,0,0,1340,980,980,1340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013277] [13277] Game End Stats Values: 6,2795,2765,2765,2795,15.0804873,18.1276894,18.1276894,15.0804873,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14,11.0853148,11.0853148,14,1275,1275,1275,1275,11.4394884,9.43001366,9.43001366,11.4394884,0,330,330,0,0,0,0,0,1520,1070,1070,1520,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013277] [13277] Game End Stats Values: 7,3050,2765,2765,3050,19.6789246,18.9218922,18.9218922,19.6789246,0,0,0,0,0,0,0,0,0,0,0,0,18.229166,10.8855572,10.8855572,18.229166,0,90,90,0,14.8000002,10.0626726,10.0626726,14.8000002,1275,1275,1275,1275,14.3065624,10.0529461,10.0529461,14.3065624,185,330,330,185,0,0,0,0,1590,1070,1070,1590,0,0,0,0,0,0,0,0,10.8855572,18.229166,18.229166,10.8855572 [f=0013277] [13277] Game End Stats Values: 8,3190,2885,2885,3190,30.8549957,25.2983398,25.2983398,30.8549957,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,129.730103,129.730103,125.000008,0,90,90,0,17.4666672,10.3535118,10.3535118,17.4666672,1275,1275,1275,1275,14.7450724,11.6250973,11.6250973,14.7450724,185,205,205,185,125,0,0,125,1730,1315,1315,1730,0,125,125,0,0,0,0,0,134.33609,125.000008,125.000008,134.33609 [f=0013277] [13277] Game End Stats Values: 9,3465,2920,2920,3465,47.9720001,31.2354431,31.2354431,47.9720001,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,129.730103,129.730103,125.000008,0,90,90,0,20,13.3841734,13.3841734,20,1275,1275,1275,1275,15.2744684,12.3958073,12.3958073,15.2744684,370,205,205,370,125,0,0,125,1820,1350,1350,1820,0,125,125,0,0,0,0,0,134.33609,125.000008,125.000008,134.33609 [f=0013277] [13277] Game End Stats Values: 10,3810,3135,3135,3810,64.8298798,43.0391197,43.0391197,64.8298798,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,129.730103,129.730103,125.000008,0,90,90,0,20.2666664,15.3144989,15.3144989,20.2666664,1275,1275,1275,1275,18.0571918,12.786912,12.786912,18.0571918,555,205,205,555,125,0,0,125,1980,1565,1565,1980,0,125,125,0,0,0,0,0,134.33609,125.000008,125.000008,134.33609 [f=0013277] [13277] Game End Stats Values: 11,3835,3410,3410,3835,92.0746307,60.4180069,60.4180069,92.0746307,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,180.393997,180.393997,125.000008,0,90,90,0,25.58885,18.7523994,18.7523994,25.58885,1275,1275,1275,1275,19.8163166,13.1585932,13.1585932,19.8163166,370,445,445,370,125,185,185,125,2190,1600,1600,2190,185,125,125,185,0,0,0,0,184.999985,125.000008,125.000008,184.999985 [f=0013277] [13277] Game End Stats Values: 12,4160,3500,3500,4160,136.500259,81.773468,81.773468,136.500259,0,0,0,0,0,0,0,0,0,0,0,0,225.260376,265.281891,265.281891,225.260376,0,90,90,0,32.063858,19.9401112,19.9401112,32.063858,1275,1275,1275,1275,20.9617081,14.2236967,14.2236967,20.9617081,555,445,445,555,125,185,185,125,2330,1690,1690,2330,185,125,125,185,0,0,0,0,269.887878,225.260376,225.260376,269.887878 [f=0013277] [13277] Game End Stats Values: 13,4370,3760,3760,4370,199.78421,97.0479126,97.0479126,199.78421,0,0,0,0,0,0,0,0,0,0,0,0,249.999954,294.953522,294.953522,249.999954,0,180,180,0,36.5602226,18.3084011,18.3084011,36.5602226,1275,1330,1330,1275,22.2189293,15.4449654,15.4449654,22.2189293,555,560,560,555,250,185,185,250,2540,1690,1690,2540,185,250,250,185,1.33333325,17.9999924,17.9999924,1.33333325,301.947418,249.999954,249.999954,301.947418 [f=0013277] [13277] Game End Stats Values: 14,4660,4090,4090,4660,281.582764,105.204514,105.204514,281.582764,0,0,0,0,0,0,0,0,0,0,0,0,318.906189,294.953522,294.953522,318.906189,0,180,180,0,39.9353142,18.0730553,18.0730553,39.9353142,1275,1330,1330,1275,26.786562,19.1559944,19.1559944,26.786562,740,800,800,740,250,185,185,250,2645,1780,1780,2645,185,250,250,185,50.1667557,74.0005951,74.0005951,50.1667557,301.947418,318.906189,318.906189,301.947418 [f=0013277] [13277] Game End Stats Values: 15,4915,4120,4120,4915,363.292572,123.285309,123.285309,363.292572,0,0,0,0,0,0,0,0,0,0,0,0,467.020874,355.215637,355.215637,467.020874,0,180,180,0,44.4832344,26.9857235,26.9857235,44.4832344,1275,1330,1330,1275,23.4473228,15.4053869,15.4053869,23.4473228,925,1040,1040,925,460,370,370,460,2715,1570,1570,2715,370,460,460,370,50.1667557,74.0046692,74.0046692,50.1667557,369.999969,467.020874,467.020874,369.999969 [f=0013277] [13277] Game End Stats Values: 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[f=0013277] [13277] Game End Stats Values: 26,7375,3895,3895,7375,1354.02026,273.81076,273.81076,1354.02026,0,0,0,0,0,0,0,0,288.266876,0,0,288.266876,3295.12915,2043.03076,2043.03076,3295.12915,0,280,280,0,60.6963654,14.5147076,14.5147076,60.6963654,1275,1330,1330,1275,30.3501244,18.79776,18.79776,30.3501244,2605,1000,1000,2605,2575.26904,1655,1655,2575.26904,3495,1285,1285,3495,2136.1665,2700.26904,2700.26904,2136.1665,50.1667557,363.642456,363.642456,50.1667557,2162.89111,3655.05762,3655.05762,2162.89111 [f=0013277] [13277] Game End Stats Values: 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[13277] Game End Stats Values: 29,8665,3890,3890,8665,1674.33508,274.057739,274.057739,1674.33508,0,0,0,0,0,0,0,0,288.266876,0,0,288.266876,3905.12891,2250.73828,2250.73828,3905.12891,0,90,90,0,56.224556,10.775712,10.775712,56.224556,1275,1330,1330,1275,30.5885639,10.0164642,10.0164642,30.5885639,3485,885,885,3485,3185.26904,1655,1655,3185.26904,3905,1585,1585,3905,2136.1665,3310.26904,3310.26904,2136.1665,50.1667557,569.976807,569.976807,50.1667557,2370.59863,4265.05713,4265.05713,2370.59863 [f=0013277] [13277] Game End Stats Values: 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[13331] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0013365] [13365] Event [1632,149.991455,448]: 0 finished unit Lotus [f=0013391] Spectator zendox left the game: normal quit [f=0013391] [13391] Event [undefined]: zendox quit [f=0013568] No clients connected, shutting down server [f=0013568] Server shutdown [f=0013568] [13568] all players disconnected [f=0013593] [13593] Event [424,192.929688,2248]: 0 finished unit Solar Collector [f=0013643] [13643] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0013837] [13837] Event [1968,84.8898315,304]: 0 finished unit Lotus [f=0013901] [13901] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0014159] [14159] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0014250] [14250] Event [2384,86.0037231,336]: 0 finished unit Lotus [f=0014415] [14415] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0014670] [14670] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0014923] [14923] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0014932] [14932] Event [2656,189.62616,272]: 0 finished unit Lotus [f=0015178] [15178] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0015277] [15277] Event [2896,192.746582,112]: 0 finished unit Lotus [f=0015433] [15433] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0015689] [15689] Event [928,189.766541,416]: 0 finished unit Scalpel [f=0015716] Autoquit sending quit command. [f=0015716] [QuitAction] user exited to system [f=0015716] [SpringApp::Kill][1] fromRun=1 [f=0015716] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015716] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015716] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015716] [ThreadPool::SetThreadCount][2] workers=0 [f=0015716] [SpringApp::Kill][2] [f=0015716] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015716] [Game::KillLua][3] dtor=0 luaUI=0x51d07de0 [f=0015716] Start widgetHandler:Shutdown [f=0015716] Shutdown - SaveOrderList Complete [f=0015716] Writing last game win data [f=0015716] Shutdown - SaveConfigData Complete [f=0015716] Shutdown Widget - Save/Load API [f=0015716] Shutdown Widget - Chili Highlight [f=0015716] Shutdown Widget - Draw After Chili [f=0015716] Shutdown Widget - EPIC Menu [f=0015716] Shutdown Widget - Chili Widget Selector [f=0015716] Shutdown Widget - Chili Minimap [f=0015716] Shutdown Widget - Local Team Colors [f=0015716] Shutdown Widget - Display Keys 2 [f=0015716] Shutdown Widget - Save Game Menu [f=0015716] Shutdown Widget - Unit Icons [f=0015716] Shutdown Widget - Noises [f=0015716] Shutdown Widget - HealthBars [f=0015716] Shutdown Widget - Win Counter [f=0015716] Shutdown Widget - BuildETA [f=0015716] Shutdown Widget - SpringRTS Replay Stats [f=0015716] Shutdown Widget - Modular Comm Info [f=0015716] Shutdown Widget - Stereo3D [f=0015716] Shutdown Widget - Showeco and Grid Drawer [f=0015716] Shutdown Widget - Point Tracker [f=0015716] Shutdown Widget - Missile Silo Range [f=0015716] Shutdown Widget - MetalFeatures (new) [f=0015716] Shutdown Widget - MinimapEvents [f=0015716] Shutdown Widget - Local Widgets Config [f=0015716] Shutdown Widget - Highlight Geos [f=0015716] Shutdown Widget - Grab Input [f=0015716] Input grabbing is disabled! [f=0015716] Shutdown Widget - Defense Range Zero-K [f=0015716] Shutdown Widget - Darkening [f=0015716] Shutdown Widget - Context Menu [f=0015716] Shutdown Widget - Chili Spectator Panels [f=0015716] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015716] Shutdown Widget - Chili Nuke Warning [f=0015716] Shutdown Widget - Chili EndGame Window [f=0015716] Shutdown Widget - Chili Economy Panel Default [f=0015716] Shutdown Widget - CameraShake [f=0015716] Shutdown Widget - State Reverse and Latency [f=0015716] Shutdown Widget - Music Player v2 [f=0015716] Shutdown Widget - Attack AoE [f=0015716] Shutdown Widget - UnitShapes [f=0015716] Shutdown Widget - Map Edge Extension [f=0015716] Shutdown Widget - Selection Send [f=0015716] Shutdown Widget - LupsManager [f=0015716] Shutdown Widget - Newton Firezone [f=0015716] Shutdown Widget - Chili Pro Console [f=0015716] Shutdown Widget - Persistent Build Height [f=0015716] Shutdown Widget - Lasso Terraform GUI [f=0015716] Shutdown Widget - Lups [f=0015716] Shutdown Widget - Chili Framework [f=0015716] Shutdown Widget - Mex Placement Handler [f=0015716] Shutdown Widget - Chili Core Selector [f=0015716] Shutdown Widget - Custom Markers [f=0015716] Shutdown Widget - Select Keys [f=0015716] Shutdown Widget - Pause Screen [f=0015716] Shutdown Widget - Text To Speech Control [f=0015716] Shutdown Widget - Layout Handler [f=0015716] End widgetHandler:Shutdown [f=0015716] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={627272,71443530} {int,ext,rec}Allocs={13596732,0,0} {chunk,block}Bytes={71443530,0} [f=0015716] [Game::KillLua][1] dtor=0 luaGaia=0x5198b030 [f=0015716] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={415850,58503845} {int,ext,rec}Allocs={13596733,0,0} {chunk,block}Bytes={58503845,0} [f=0015716] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={415850,58503845} {int,ext,rec}Allocs={13596733,0,0} {chunk,block}Bytes={58503845,0} [f=0015716] [Game::KillLua][2] dtor=0 luaRules=0x51c6d470 [f=0015716] Start gadgetHandler:Shutdown [f=0015716] Shutdown - StartSetup [f=0015716] Shutdown - UnitMorph [f=0015716] Shutdown - Carrier Drones [f=0015716] Shutdown - LupsNanoSpray [f=0015716] Shutdown - Missile Silo Controller [f=0015716] Shutdown - Modular Comm Info [f=0015716] Shutdown - Terrain Texture Handler [f=0015716] Shutdown - UnitCloakShield [f=0015716] Shutdown - Starlight Handler [f=0015716] End gadgetHandler:Shutdown [f=0015716] Start gadgetHandler:Shutdown [f=0015716] Shutdown - Save/Load [f=0015716] Shutdown - Teleport Throw [f=0015716] Shutdown - UnitMorph [f=0015716] Shutdown - Modular Comm Info [f=0015716] Shutdown - Retreat Command [f=0015716] Shutdown - Shockwaves [f=0015716] Shutdown - UnitCloakShield [f=0015716] Shutdown - Lups Cloak FX [f=0015716] Shutdown - Lups [f=0015716] Shutdown - Lups Shield [f=0015716] End gadgetHandler:Shutdown [f=0015716] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13596765,0,0} {chunk,block}Bytes={0,0} [f=0015716] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13596765,0,0} {chunk,block}Bytes={0,0} [f=0015716] [Game::KillLua][4] dtor=0 [f=0015716] [Game::~CGame][1] [f=0015716] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015716] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015716] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015716] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015716] [Game::KillLua][4] dtor=1 [f=0015716] [Game::KillMisc][1] [f=0015716] [Game::KillMisc][2] [f=0015716] [Game::KillMisc][3] [f=0015716] [Game::KillRendering][1] [f=0015716] [3DOParser::Kill] allocated 19 pieces [f=0015716] [S3OParser::Kill] allocated 358 pieces [f=0015716] [AssParser::Kill] allocated 31 pieces [f=0015716] [Game::KillInterface][1] [f=0015716] [Game::KillInterface][2] [f=0015716] [Game::KillSimulation][1] [f=0015716] [Game::KillSimulation][2] [f=0015716] [CCollisionHandler] dis-/continuous tests: 0/2222375 [f=0015716] [Game::KillSimulation][3] [f=0015716] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015716] [~CPathCache(20x20)] cacheHits=104 hitPercentage=35% numHashColls=0 maxCacheSize=18 [f=0015716] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015716] [~CPathCache(40x40)] cacheHits=74 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015716] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015716] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015716] [LosHandler::Kill] raycast instance cache-{hits,misses}={5530,7755}; shared=2%; cached=40% [f=0015716] [Game::KillSimulation][4] [f=0015716] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015716] [Game::~CGame][2] [f=0015716] [Game::~CGame][3] [f=0015716] [SpringApp::Kill][3] [f=0015716] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166284 bytes sent 144813 bytes recv'd [f=0015716] [SpringApp::Kill][4] font=0x453c7aa0 [f=0015716] [SpringApp::Kill][5] [f=0015716] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4548aff0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2751ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=26ms file="anims/cursorfight_8.png" indx=46 inflSize=0kb readTime=24ms file="units/factoryveh.lua" indx=6821 inflSize=3kb readTime=23ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=20ms file="bitmaps/loadpictures/buildpower.png" indx=504 inflSize=2718kb readTime=19ms file="bitmaps/other/foam.tga" indx=536 inflSize=12kb readTime=18ms file="luaui/widgets/unit_terraform_draw.lua" indx=4832 inflSize=6kb readTime=15ms file="luaui/widgets/gui_api_draw_after_chili.lua" indx=4649 inflSize=1kb readTime=15ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=15ms file="effects/muzzle_cegs.lua" indx=781 inflSize=0kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32046703 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4551af70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4552b630) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45441460) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f94d001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]