[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.v8zc1zRvoT/springsettings.1192353.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe7f801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7077 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1192353/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45eb8c10] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45eb8c10] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 765ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 131ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Gorthauer, spectator, false, allyTeamID, 1, customKeys.elo, , 1773, nil [f=-000001] Amnykon, spectator, false, allyTeamID, 0, customKeys.elo,
, 2520, nil [f=-000001] Team 0, 1, 2520 [f=-000001] Team 1, 1, 1773 [f=-000001] firstAllyTeamMean, 2520 [f=-000001] secondAllyTeamMean, 1773 [f=-000001] lowerWinChance, 0.01338589 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] iwantusername was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1192353/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (282ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1192353/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53cb05b0,0x53bf33a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cdc73761e71b57401fb23b4be3f500a9 [f=-000001] Connection attempt from Gorthauer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorthauer changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[Game::Load][lua{Rules,Gaia}={000000009abf3520,00000000a1d694e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x6bc75c60,0x5e5f6470}]" [f=-000001] Allies: I choose: Seige! [f=-000001] [0] Event [5316,191.527344,2493]: 0 finished unit Engineer Commander [f=-000001] [0] Event [917,183.912109,3438]: 1 finished unit Guardian Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Amnykon, team: 1, elo:2520, userid: 209059 [f=0000000] [0] Gorthauer, team: 0, elo:1773, userid: 448804 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000023] [23] Event [1016,182.604248,3432]: 1 finished unit Spider Factory [f=0000060] [60] Event [5136,185.244141,2288]: 0 finished unit Hovercraft Platform [f=0000300] [300] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000344] [344] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000432] [432] Event [5168,185.031448,2288]: 0 finished unit Quill [f=0000501] [501] Event [5512,189.175781,2312]: 0 finished unit Solar Collector [f=0000526] [526] Event [824,188.391602,3352]: 1 finished unit Solar Collector [f=0000602] [602] Event [1052,180.846283,3432]: 1 finished unit Weaver [f=0000689] [689] Event [932.470886,262.789368,3383.56152]: 1 finished unit Firefly [f=0000695] [695] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0000791] [791] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000799] [799] Event [952,190.583008,3256]: 1 finished unit Solar Collector [f=0000859] [859] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0000888] [888] Event [5168,185.031448,2288]: 0 finished unit Quill [f=0000952] [952] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0001160] [1160] Event [5464,193.483398,2488]: 0 finished unit Solar Collector [f=0001298] [1298] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001332] [1332] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0001379] [1379] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0001631] [1631] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0001661] [1661] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0001733] [1733] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001795] [1795] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0001797] [1797] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0001868] [1868] Event [632,190.668945,3720]: 1 finished unit Solar Collector [f=0002039] [2039] Event [5368,193.751953,2600]: 0 finished unit Solar Collector [f=0002116] [2116] Event [4296,104.205078,1592]: 0 finished unit Solar Collector [f=0002135] [2135] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0002155] [2155] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0002375] [2375] Event [584,191.206055,3640]: 1 finished unit Solar Collector [f=0002379] [2379] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0002452] [2452] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002606] [2606] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0002744] [2744] Event [4504,138.719727,1672]: 0 finished unit Solar Collector [f=0002803] [2803] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0002806] [2806] Event [2425.15381,188.564041,2870.37427]: 1 lost unit Firefly [f=0002867] [2867] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0002972] [2972] Event [4664,170.086914,1768]: 0 finished unit Solar Collector [f=0003042] [3042] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0003119] [3119] Event [1903.57434,263.444366,3086.60938]: 1 finished unit Firefly [f=0003201] [3201] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0003246] [3246] Event [1052,180.846283,3432]: 1 finished unit Venom [f=0003353] [3353] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0003357] [3357] Event [1944,180.958008,2968]: 1 finished unit Stardust [f=0003393] [3393] Event [4824,188.43457,1880]: 0 finished unit Solar Collector [f=0003410] [3410] Event [728,182.837891,3960]: 1 finished unit Solar Collector [f=0003436] [3436] Event [5224,191.839844,1304]: 0 finished unit Solar Collector [f=0003446] [3446] Event [2627.38916,136.691254,3022.12329]: 1 lost unit Firefly [f=0003628] [3628] Event [2331.55469,106.711617,3015.85059]: 0 lost unit Dagger [f=0003637] [3637] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0003644] [3644] Event [5144,192.323242,1464]: 0 finished unit Solar Collector [f=0003702] [3702] Event [680,185.824219,3880]: 1 finished unit Solar Collector [f=0003721] [3721] Event [5000,188.251953,1960]: 0 finished unit Solar Collector [f=0003724] [3724] Event [511.602081,185.663086,3825.95093]: 0 lost unit Dagger [f=0003749] [3749] Event [1903.57434,263.444366,3086.60938]: 1 finished unit Firefly [f=0003855] [3855] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0003911] [3911] Event [539.523743,187.641541,4039.54248]: 0 lost unit Dagger [f=0003935] [3935] Event [5048,190.475586,1624]: 0 finished unit Solar Collector [f=0003970] [3970] Event [1052,180.846283,3432]: 1 finished unit Venom [f=0004013] [4013] Event [5176,184.341797,2024]: 0 finished unit Solar Collector [f=0004087] [4087] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0004268] [4268] Event [4936,190.389648,1784]: 0 finished unit Solar Collector [f=0004269] [4269] Event [1156.8429,185.809372,4252.26758]: 0 lost unit Dagger [f=0004277] [4277] Event [5320,182.93457,2136]: 0 finished unit Solar Collector [f=0004325] [4325] Event [5168,185.031448,2288]: 0 finished unit Dagger [f=0004498] [4498] Event [5368,187.628906,2264]: 0 finished unit Solar Collector [f=0004704] [4704] Event [1052,180.846283,3432]: 1 finished unit Redback [f=0004816] [4816] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0004864] [4864] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0004996] [4996] Event [1112.83435,306.168945,2078.03638]: 1 lost unit Firefly [f=0005129] [5129] Event [968,197.006836,5000]: 1 finished unit Solar Collector [f=0005205] [5205] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0005309] [5309] Event [1419.47375,304.012268,2708.98535]: 1 finished unit Firefly [f=0005387] [5387] Event [1331.83105,315.163055,2336.11426]: 1 lost unit Firefly [f=0005398] [5398] Event [4280,185.598633,3016]: 0 finished unit Solar Collector [f=0005414] [5414] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0005562] [5562] Event [1052,180.846283,3432]: 1 finished unit Recluse [f=0005566] [5566] Event [904,191.206055,4984]: 1 lost unit Metal Extractor [f=0005572] [5572] Event [920,192.554581,4920]: 1 lost unit Solar Collector [f=0005632] [5632] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0005685] [5685] Event [1304,226.547852,2728]: 1 finished unit Stardust [f=0005699] [5699] Event [1419.47375,304.012268,2708.98535]: 1 finished unit Firefly [f=0005731] [5731] Event [909.400574,196.611282,5707.35889]: 1 lost unit Weaver [f=0005796] [5796] Event [1363.54651,314.890259,2364.78613]: 1 lost unit Firefly [f=0005874] [5874] Event [1272.95154,225.388809,2484.72437]: 0 lost unit Dagger [f=0005901] [5901] Event [4520,187.618164,2968]: 0 finished unit Solar Collector [f=0005970] [5970] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0006027] [6027] Event [830.564026,186.736694,4871.51123]: 0 lost unit Dagger [f=0006044] [6044] Event [854.62915,188.601974,4887.52686]: 0 lost unit Dagger [f=0006053] [6053] Event [799.309326,183.549255,4894.71436]: 0 lost unit Dagger [f=0006119] [6119] Event [878.939453,282.47467,2546.40771]: 1 finished unit Firefly [f=0006148] [6148] Event [4696,185.706055,2904]: 0 finished unit Solar Collector [f=0006191] [6191] Event [1052,180.846283,3432]: 1 finished unit Venom [f=0006254] [6254] Event [999.758972,305.872253,1983.59839]: 1 lost unit Firefly [f=0006395] [6395] Event [4856,188.896484,2808]: 0 finished unit Solar Collector [f=0006434] [6434] Event [1205.37427,227.913742,2617.69995]: 0 lost unit Dagger [f=0006525] [6525] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0006569] [6569] Event [741.936523,236.551468,2505.0791]: 1 finished unit Firefly [f=0006643] [6643] Event [5032,186.833984,2744]: 0 finished unit Solar Collector [f=0006716] [6716] Event [1052,180.846283,3432]: 1 finished unit Weaver [f=0006885] [6885] Event [632,140.266602,2472]: 1 finished unit Stardust [f=0006890] [6890] Event [5208,188.219727,2712]: 0 finished unit Solar Collector [f=0007080] [7080] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0007332] [7332] Event [1052,180.846283,3432]: 1 finished unit Venom [f=0007483] [7483] Event [4824,190.905273,2216]: 0 finished unit Caretaker [f=0007511] [7511] Event [968,187.564453,3320]: 1 finished unit Caretaker [f=0007544] [7544] Event [5200,194.922852,1104]: 0 finished unit Lotus [f=0007566] [7566] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0007752] [7752] Event [4824,191.130859,2264]: 0 finished unit Caretaker [f=0007883] [7883] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0007892] [7892] Event [1048,184.073242,3304]: 1 finished unit Caretaker [f=0007915] [7915] Event [1944,180.958008,2968]: 1 lost unit Stardust [f=0007992] [7992] Event [4776,190.958984,2264]: 0 finished unit Caretaker [f=0008050] [8050] Event [184,87.4902344,2168]: 1 finished unit Stardust [f=0008102] [8102] Event [2061.96338,185.562439,2645.66748]: 1 lost unit Venom [f=0008109] [8109] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0008176] [8176] Event [1052,180.846283,3432]: 1 finished unit Redback [f=0008196] [8196] Event [4776,190.926758,2216]: 0 finished unit Caretaker [f=0008293] [8293] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0008314] [8314] Event [2412.24585,121.565758,2514.60864]: 1 lost unit Venom [f=0008475] [8475] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0008527] [8527] Event [4048,82.5058594,1552]: 0 finished unit Lotus [f=0008675] [8675] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0008722] [8722] Event [2008,187.306641,3112]: 1 lost unit Metal Extractor [f=0008753] [8753] Event [1052,180.846283,3432]: 1 finished unit Recluse [f=0008858] [8858] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0008910] [8910] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0009044] [9044] Event [1929.06921,180.580215,3064.13867]: 0 lost unit Dagger [f=0009055] [9055] Event [1768,185.179688,3144]: 1 lost unit Metal Extractor [f=0009094] [9094] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0009095] [9095] Event [1546.39856,229.237488,2744.00488]: 0 lost unit Dagger [f=0009136] [9136] Event [1771.35291,184.284393,3259.37915]: 0 lost unit Dagger [f=0009143] [Game::ClientReadNet] added new player ceccoilfolle with number 2 to team 0 [f=0009143] > SPRINGIE:User ceccoilfolle|energysingu|4_3||False||Dynasty|IT [f=0009164] Connection attempt from ceccoilfolle [f=0009164] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009164] -> Connection established (given id 2) [f=0009172] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0009172] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009175] [9175] Event [4816,168.411133,1680]: 0 finished unit Lotus [f=0009211] [9211] Event [168,182.633789,2680]: 1 finished unit Solar Collector [f=0009298] [9298] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0009417] [9417] Event [1052,180.846283,3432]: 1 finished unit Venom [f=0009483] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0009488] [9488] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0009501] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0009501] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[Game::Load][lua{Rules,Gaia}={000000013d8d5cf0,000000013d8cd720}]" [f=0009511] [9511] Event [120,179.808594,2600]: 1 finished unit Solar Collector [f=0009566] [9566] Event [4624,183.138672,2144]: 0 finished unit Lotus [f=0009738] [9738] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0009823] [9823] Event [1052,180.846283,3432]: 1 finished unit Venom [f=0009923] [9923] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0009950] [9950] Event [1304,223.536942,2728]: 1 lost unit Stardust [f=0010106] [10106] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0010271] [10271] Event [1768,177.793976,3144]: 1 finished unit Metal Extractor [f=0010307] [10307] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0010402] [10402] Event [1704.16125,220.992142,2408.23853]: 0 lost unit Scalpel [f=0010409] [10409] Event [1052,180.846283,3432]: 1 finished unit Redback [f=0010449] [10449] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0010511] [10511] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0010543] [10543] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0010577] [10577] Event [4112,190.411133,2896]: 0 finished unit Lotus [f=0010596] [10596] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0010686] [10686] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0010718] [10718] Event [1564.0636,227.768311,2793.20093]: 0 lost unit Scalpel [f=0010732] [10732] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0010740] [10740] Event [2008,181.578033,3112]: 1 finished unit Metal Extractor [f=0010759] Spectator ceccoilfolle left the game: normal quit [f=0010759] [10759] Event [undefined]: ceccoilfolle quit [f=0010770] [10770] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0010815] [10815] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0010860] [10860] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0010905] [10905] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0010928] [10928] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0010943] [10943] Event [1838.56165,199.324554,2810.94336]: 0 lost unit Scalpel [f=0010950] [10950] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0010995] [10995] Event [1052,180.846283,3432]: 1 finished unit Flea [f=0011160] [11160] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0011170] [11170] Event [664,184.0625,3944]: 1 lost unit Metal Extractor [f=0011207] [11207] Event [4432,201.625977,3200]: 0 finished unit Lotus [f=0011266] [11266] Event [2008,176.511963,3112]: 1 finished unit Metal Extractor [f=0011356] [11356] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0011408] [11408] Event [1071.58777,187.520645,3809.46216]: 1 lost unit Venom [f=0011413] [11413] Event [1062.73975,189.693527,3849.99585]: 1 lost unit Venom [f=0011436] [11436] Event [1051.84351,187.985504,3845.86426]: 1 lost unit Venom [f=0011458] [11458] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0011504] [11504] Event [979.812256,191.216797,3955.7561]: 1 lost unit Venom [f=0011519] [11519] Event [584,190.274048,3640]: 1 lost unit Solar Collector [f=0011539] [11539] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0011589] [11589] Event [1768,173.017517,3144]: 1 finished unit Metal Extractor [f=0011723] [11723] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0011744] [11744] Event [743.213379,182.52301,4036.4126]: 1 lost unit Flea [f=0011751] [11751] Event [818.555298,185.674789,4062.59741]: 1 lost unit Flea [f=0011788] [11788] Event [734.890503,184.73056,4142.43311]: 1 lost unit Flea [f=0011794] [11794] Event [740.538513,185.605408,4186.12012]: 1 lost unit Flea [f=0011794] [11794] Event [708.234192,185.543594,4179.64453]: 1 lost unit Flea [f=0011833] [11833] Event [700.361511,187.390015,4365.67285]: 1 lost unit Flea [f=0011839] [11839] Event [1052,180.846283,3432]: 1 finished unit Recluse [f=0011955] [11955] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0012023] [12023] Event [1033.63452,187.581192,4222.42529]: 1 lost unit Redback [f=0012027] [12027] Event [2182.27783,166.409332,2862.59058]: 1 lost unit Flea [f=0012027] [12027] Event [2199.55151,157.251328,2887.4917]: 1 lost unit Flea [f=0012034] [12034] Event [2218.48901,149.708908,2900.28394]: 1 lost unit Flea [f=0012044] [12044] Event [2187.68823,155.50882,2899.4834]: 1 lost unit Flea [f=0012071] [12071] Event [4992,191.764648,2928]: 0 finished unit Lotus [f=0012073] [12073] Event [1099.23096,186.715836,4331.25537]: 1 lost unit Redback [f=0012166] [12166] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0012176] [12176] Event [1052,180.846283,3432]: 1 finished unit Venom [f=0012187] [12187] Event [1189.57495,185.838791,4221.97119]: 1 lost unit Recluse [f=0012199] [12199] Event [2532.29175,58.5749168,3019.23633]: 0 lost unit Scalpel [f=0012212] [12212] Event [871.018677,190.497528,4612.36426]: 0 lost unit Scalpel [f=0012213] [12213] Event [1026.77161,189.363495,4455.88916]: 1 lost unit Redback [f=0012224] [12224] Event [696.192566,187.380936,4477.44385]: 0 lost unit Scalpel [f=0012238] [12238] Event [2458.78735,97.0299606,3180.30542]: 0 lost unit Scalpel [f=0012287] [12287] Event [2302.0708,135.466339,3147.87402]: 1 lost unit Guardian Commander [f=0012348] [12348] Event [808.81189,188.803711,4439.41553]: 0 lost unit Scalpel [f=0012351] [12351] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0012383] [12383] Event [2008,176.511963,3112]: 1 lost unit Metal Extractor [f=0012424] [12424] Event [728,182.837891,3960]: 1 lost unit Solar Collector [f=0012482] [12482] Event [966.527588,187.421555,4198.40771]: 0 lost unit Scalpel [f=0012498] [12498] Event [881.948242,182.4133,3983.73315]: 1 lost unit Venom [f=0012535] [12535] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0012698] [12698] Event [1196.80823,187.680069,4141.48486]: 0 lost unit Scalpel [f=0012709] [12709] Event [1052,180.846283,3432]: 1 finished unit Venom [f=0012713] [12713] Event [1389.70056,187.898438,4121.38916]: 0 lost unit Scalpel [f=0012752] [12752] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0012789] [12789] Event [undefined]: Amnykon resigned [f=0012789] game_message: Amnykon has been destroyed! [f=0012789] game_message: Gorthauer wins! [f=0012789] Submitting stats [f=0012789] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012789] Part| Total Time|Time of the last 0.5s [f=0012789] Draw 26928.45ms 38.50% [f=0012789] Lua::Callins::Synced 6551.90ms 6.90% [f=0012789] Lua::Callins::Unsynced 32458.79ms 42.10% [f=0012789] Lua::CollectGarbage::Synced 423.64ms 0.20% [f=0012789] Lua::CollectGarbage::Unsynced 1096.57ms 1.20% [f=0012789] Misc::Profiler::AddTime 89.51ms 0.00% [f=0012789] Sim 39968.62ms 42.00% [f=0012789] [12789] Received game_message: Amnykon has been destroyed! [f=0012789] [12789] Received game_message: Gorthauer wins! [f=0012790] [12790] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012790] [12790] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012790] [12790] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012790] [12790] Game End Stats Values: 2,2190,2065,2065,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.4666667,7.4666667,9.33333302,1275,1275,1275,1275,7.33333349,6.13333321,6.13333321,7.33333349,0,0,0,0,0,0,0,0,915,790,790,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012790] [12790] Game End Stats Values: 3,2475,2425,2425,2475,1.72965324,0.90841556,0.90841556,1.72965324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,9.73333359,9.73333359,12,1275,1275,1275,1275,10.4486437,8.06056118,8.06056118,10.4486437,0,50,50,0,0,0,0,0,1200,1100,1100,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012790] [12790] Game End Stats Values: 4,2625,2540,2540,2625,4.56888962,5.56563711,5.56563711,4.56888962,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,12,12,13.333333,1275,1275,1275,1275,12.6892834,8.31048203,8.31048203,12.6892834,80,75,75,80,0,0,0,0,1270,1190,1190,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012790] [12790] Game End Stats Values: 5,2885,2680,2680,2885,11.4657898,10.2216883,10.2216883,11.4657898,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,12,12,15,1275,1275,1275,1275,13.7931261,10.7104034,10.7104034,13.7931261,160,125,125,160,0,0,0,0,1450,1280,1280,1450,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012790] [12790] Game End Stats Values: 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Spectator Amnykon left the game: normal quit [f=0012943] [12943] Event [undefined]: Amnykon quit [f=0012953] [12953] Event [5648,263.200195,2784]: 0 finished unit Lotus [f=0012984] [12984] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0013074] No clients connected, shutting down server [f=0013074] Server shutdown [f=0013074] [13074] all players disconnected [f=0013182] [13182] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0013280] [13280] Event [5216,191.227539,2512]: 0 finished unit Lotus [f=0013419] [13419] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0013600] [13600] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0013782] [13782] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0013963] [13963] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0014145] [14145] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0014329] [14329] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0014513] [14513] Event [5168,185.031448,2288]: 0 finished unit Scalpel [f=0014562] Autoquit sending quit command. [f=0014562] [QuitAction] user exited to system [f=0014562] [SpringApp::Kill][1] fromRun=1 [f=0014562] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014562] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014562] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014562] [ThreadPool::SetThreadCount][2] workers=0 [f=0014562] [SpringApp::Kill][2] [f=0014562] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014562] [Game::KillLua][3] dtor=0 luaUI=0x53d47cd0 [f=0014562] Start widgetHandler:Shutdown [f=0014562] Shutdown - SaveOrderList Complete [f=0014562] Writing last game win data [f=0014562] Shutdown - SaveConfigData Complete [f=0014562] Shutdown Widget - Chili Highlight [f=0014562] Shutdown Widget - Save/Load API [f=0014562] Shutdown Widget - Draw After Chili [f=0014562] Shutdown Widget - EPIC Menu [f=0014562] Shutdown Widget - Chili Minimap [f=0014562] Shutdown Widget - Chili Widget Selector [f=0014562] Shutdown Widget - Local Team Colors [f=0014562] Shutdown Widget - Display Keys 2 [f=0014562] Shutdown Widget - Save Game Menu [f=0014562] Shutdown Widget - HealthBars [f=0014562] Shutdown Widget - Noises [f=0014562] Shutdown Widget - Unit Icons [f=0014562] Shutdown Widget - Win Counter [f=0014562] Shutdown Widget - SpringRTS Replay Stats [f=0014562] Shutdown Widget - BuildETA [f=0014562] Shutdown Widget - Modular Comm Info [f=0014562] Shutdown Widget - Music Player v2 [f=0014562] Shutdown Widget - State Reverse and Latency [f=0014562] Shutdown Widget - CameraShake [f=0014562] Shutdown Widget - Chili Economy Panel Default [f=0014562] Shutdown Widget - Chili EndGame Window [f=0014562] Shutdown Widget - Chili Nuke Warning [f=0014562] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014562] Shutdown Widget - Chili Spectator Panels [f=0014562] Shutdown Widget - Context Menu [f=0014562] Shutdown Widget - Darkening [f=0014562] Shutdown Widget - Defense Range Zero-K [f=0014562] Shutdown Widget - Grab Input [f=0014562] Input grabbing is disabled! [f=0014562] Shutdown Widget - Highlight Geos [f=0014562] Shutdown Widget - Local Widgets Config [f=0014562] Shutdown Widget - MinimapEvents [f=0014562] Shutdown Widget - MetalFeatures (new) [f=0014562] Shutdown Widget - Missile Silo Range [f=0014562] Shutdown Widget - Point Tracker [f=0014562] Shutdown Widget - Showeco and Grid Drawer [f=0014562] Shutdown Widget - Stereo3D [f=0014562] Shutdown Widget - Attack AoE [f=0014562] Shutdown Widget - Map Edge Extension [f=0014562] Shutdown Widget - Selection Send [f=0014562] Shutdown Widget - LupsManager [f=0014562] Shutdown Widget - Newton Firezone [f=0014562] Shutdown Widget - Chili Pro Console [f=0014562] Shutdown Widget - Persistent Build Height [f=0014562] Shutdown Widget - Lasso Terraform GUI [f=0014562] Shutdown Widget - Chili Framework [f=0014562] Shutdown Widget - Lups [f=0014562] Shutdown Widget - Custom Markers [f=0014562] Shutdown Widget - Chili Core Selector [f=0014562] Shutdown Widget - Mex Placement Handler [f=0014562] Shutdown Widget - Select Keys [f=0014562] Shutdown Widget - Pause Screen [f=0014562] Shutdown Widget - Layout Handler [f=0014562] Shutdown Widget - Text To Speech Control [f=0014562] End widgetHandler:Shutdown [f=0014562] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1338405,120352373} {int,ext,rec}Allocs={17731669,0,0} {chunk,block}Bytes={120352373,0} [f=0014562] [Game::KillLua][1] dtor=0 luaGaia=0x53bf33a0 [f=0014562] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1137963,108027658} {int,ext,rec}Allocs={17731670,0,0} {chunk,block}Bytes={108027658,0} [f=0014562] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1137963,108027658} {int,ext,rec}Allocs={17731670,0,0} {chunk,block}Bytes={108027658,0} [f=0014562] [Game::KillLua][2] dtor=0 luaRules=0x53cb05b0 [f=0014562] Start gadgetHandler:Shutdown [f=0014562] Shutdown - StartSetup [f=0014562] Shutdown - UnitMorph [f=0014562] Shutdown - Carrier Drones [f=0014562] Shutdown - LupsNanoSpray [f=0014562] Shutdown - Missile Silo Controller [f=0014562] Shutdown - Modular Comm Info [f=0014562] Shutdown - Terrain Texture Handler [f=0014562] Shutdown - UnitCloakShield [f=0014562] Shutdown - Starlight Handler [f=0014562] End gadgetHandler:Shutdown [f=0014562] Start gadgetHandler:Shutdown [f=0014562] Shutdown - Save/Load [f=0014562] Shutdown - Teleport Throw [f=0014562] Shutdown - UnitMorph [f=0014562] Shutdown - Modular Comm Info [f=0014562] Shutdown - Retreat Command [f=0014562] Shutdown - Shockwaves [f=0014562] Shutdown - UnitCloakShield [f=0014562] Shutdown - Lups Cloak FX [f=0014562] Shutdown - Lups [f=0014562] Shutdown - Lups Shield [f=0014562] End gadgetHandler:Shutdown [f=0014562] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17731702,0,0} {chunk,block}Bytes={0,0} [f=0014562] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17731702,0,0} {chunk,block}Bytes={0,0} [f=0014562] [Game::KillLua][4] dtor=0 [f=0014562] [Game::~CGame][1] [f=0014562] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014562] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014562] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014562] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014562] [Game::KillLua][4] dtor=1 [f=0014562] [Game::KillMisc][1] [f=0014562] [Game::KillMisc][2] [f=0014562] [Game::KillMisc][3] [f=0014562] [Game::KillRendering][1] [f=0014562] [3DOParser::Kill] allocated 1 pieces [f=0014562] [S3OParser::Kill] allocated 307 pieces [f=0014562] [AssParser::Kill] allocated 0 pieces [f=0014562] [Game::KillInterface][1] [f=0014562] [Game::KillInterface][2] [f=0014562] [Game::KillSimulation][1] [f=0014562] [Game::KillSimulation][2] [f=0014562] [CCollisionHandler] dis-/continuous tests: 0/1223094 [f=0014562] [Game::KillSimulation][3] [f=0014562] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014562] [~CPathCache(24x24)] cacheHits=148 hitPercentage=54% numHashColls=0 maxCacheSize=10 [f=0014562] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014562] [~CPathCache(48x48)] cacheHits=133 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014562] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014562] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014562] [LosHandler::Kill] raycast instance cache-{hits,misses}={8363,12464}; shared=3%; cached=37% [f=0014562] [Game::KillSimulation][4] [f=0014562] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014562] [Game::~CGame][2] [f=0014562] [Game::~CGame][3] [f=0014562] [SpringApp::Kill][3] [f=0014562] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154567 bytes sent 153308 bytes recv'd [f=0014562] [SpringApp::Kill][4] font=0x45deeaa0 [f=0014562] [SpringApp::Kill][5] [f=0014562] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45eb85e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2172ms file="bitmaps/loadpictures/commandqueueing.png" indx=507 inflSize=3444kb readTime=40ms file="bitmaps/gpl/groundflash.tga" indx=457 inflSize=188kb readTime=39ms file="luarules/gadgets/unit_windmill_control.lua" indx=1857 inflSize=9kb readTime=24ms file="scripts/reliablestartmoving.lua" indx=5850 inflSize=2kb readTime=20ms file="unitpics/shieldcon.png" indx=6609 inflSize=11kb readTime=18ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=17ms file="objects3d/arm_flea.s3o" indx=4924 inflSize=32kb readTime=16ms file="objects3d/venom.s3o" indx=5584 inflSize=118kb readTime=14ms file="luaui/widgets/gui_chili_rejoin_progress.lua" indx=4682 inflSize=4kb readTime=14ms file="luarules/gadgets/ai_cai.lua" indx=1649 inflSize=137kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31135450 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45f44a80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f449b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e618e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe7f801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]