[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9iEF5M6fg2/springsettings.1192137.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4a7401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7071 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1192137/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bac530] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bac530] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 556ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 625ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1192137/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1192137/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52369620,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c51c3761ea769b165422e8554596f592 [f=-000001] Connection attempt from Gorthauer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorthauer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Knour [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Knour changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Knour" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Knour" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Knour" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Knour" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Knour" string="[Game::Load][lua{Rules,Gaia}={00000001011250d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[Game::Load][lua{Rules,Gaia}={0000000063841820,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [546,262.020996,527]: 0 finished unit Strike Commander [f=-000001] [0] Event [4602,262.020508,4576]: 1 finished unit Engineer Commander [f=0000000] [0] Gorthauer, team: 1, elo:1677, userid: 448804 [f=0000000] [0] Knour, team: 0, elo:1426, userid: 519385 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000036] [36] Event [4416,261.995605,4592]: 1 finished unit Hovercraft Platform [f=0000138] [138] Event [424,261.995605,504]: 0 finished unit Shieldbot Factory [f=0000361] [361] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000498] [498] Event [4448,261.995605,4592]: 1 finished unit Quill [f=0000551] [551] Event [4504,261.995605,4360]: 1 finished unit Solar Collector [f=0000659] [659] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000665] [665] Event [424,261.995605,516]: 0 finished unit Bandit [f=0000908] [908] Event [424,261.995605,516]: 0 finished unit Bandit [f=0000968] [968] Event [4448,261.995605,4592]: 1 finished unit Quill [f=0001102] [1102] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001150] [1150] Event [424,261.995605,516]: 0 finished unit Bandit [f=0001154] [1154] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001386] [1386] Event [424,261.995605,516]: 0 finished unit Bandit [f=0001598] [1598] Event [4728,261.995605,4360]: 1 finished unit Solar Collector [f=0001628] [1628] Event [424,261.995605,516]: 0 finished unit Bandit [f=0001656] [1656] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0001694] [1694] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0001869] [1869] Event [424,261.995605,516]: 0 finished unit Bandit [f=0001874] [1874] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0002139] [2139] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0002145] [2145] Event [328,261.995605,264]: 0 finished unit Solar Collector [f=0002317] [2317] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002580] [2580] Event [184,261.995605,248]: 0 finished unit Solar Collector [f=0002591] [2591] Event [3096,61.0495605,4488]: 1 finished unit Solar Collector [f=0002694] [2694] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0002700] [2700] Event [4728,261.995605,4840]: 1 finished unit Solar Collector [f=0002943] [2943] Event [3288,95.1376953,4504]: 1 finished unit Solar Collector [f=0002955] [2955] Event [264,261.995605,184]: 0 finished unit Solar Collector [f=0003050] [3050] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0003325] [3325] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0003358] [3358] Event [248,261.995605,344]: 0 finished unit Solar Collector [f=0003529] [3529] Event [3480,134.603027,4520]: 1 finished unit Solar Collector [f=0003533] [3533] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0003615] [3615] Event [4504,261.995605,4856]: 1 finished unit Solar Collector [f=0003671] [3671] Event [424,261.995605,516]: 0 finished unit Convict [f=0003799] [3799] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0003802] [3802] Event [4360,261.995605,4360]: 1 lost unit Metal Extractor [f=0003860] [3860] Event [776,261.995605,760]: 0 lost unit Metal Extractor [f=0003899] [3899] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0003908] [3908] Event [3672,174.257568,4536]: 1 finished unit Solar Collector [f=0004001] [4001] Event [4872,261.995605,4344]: 1 lost unit Metal Extractor [f=0004068] [4068] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0004180] [4180] Event [4613.28174,261.995605,4453.74707]: 0 lost unit Bandit [f=0004269] [4269] Event [4594.31592,262.001282,4437.99365]: 0 lost unit Bandit [f=0004297] [4297] Event [3864,213.887695,4536]: 1 finished unit Solar Collector [f=0004337] [4337] Event [4504,261.995605,4360]: 1 lost unit Solar Collector [f=0004343] [4343] Event [4564.50635,262.138092,4412.50488]: 0 lost unit Bandit [f=0004373] [4373] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0004402] [4402] Event [4444.81641,262.220825,4395.979]: 0 lost unit Bandit [f=0004409] [4409] Event [432,261.995605,768]: 0 finished unit Lotus [f=0004414] [4414] Event [4583.46289,262.637421,4427.38379]: 0 lost unit Bandit [f=0004461] [4461] Event [4604.94385,262.339905,4411.92041]: 0 lost unit Bandit [f=0004594] [4594] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0004598] [4598] Event [424,261.995605,516]: 0 finished unit Convict [f=0004741] [4741] Event [4056,252.297119,4552]: 1 finished unit Solar Collector [f=0004814] [4814] Event [576,261.995605,768]: 0 finished unit Lotus [f=0004895] [4895] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0004976] [4976] Event [424,261.995605,516]: 0 finished unit Convict [f=0005110] [5110] Event [4216,261.995605,4472]: 1 finished unit Solar Collector [f=0005214] [5214] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0005355] [5355] Event [264,261.995605,664]: 0 finished unit Solar Collector [f=0005408] [5408] Event [776,257.482971,760]: 0 finished unit Metal Extractor [f=0005468] [5468] Event [381.200867,261.995605,690.283081]: 0 finished unit Strike Commander [f=0005468] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0005468] [5468] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0005536] [5536] Event [4408,262.087158,4472]: 1 finished unit Solar Collector [f=0005589] [5589] Event [4360,257.482971,4360]: 1 finished unit Metal Extractor [f=0005630] [5630] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0005657] [5657] Event [856,262.222351,760]: 0 finished unit Solar Collector [f=0005687] [5687] Event [555.541626,231.394577,1169.87598]: 1 lost unit Dagger [f=0005892] [5892] Event [200,261.995605,744]: 0 finished unit Solar Collector [f=0005904] [5904] Event [4504,257.482971,4360]: 1 finished unit Solar Collector [f=0005962] [5962] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0005962] [5962] Event [4616,261.995605,4520]: 1 finished unit Solar Collector [f=0006065] [6065] Event [424,261.995605,516]: 0 finished unit Bandit [f=0006221] [6221] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0006225] [6225] Event [4600,261.995605,4744]: 1 finished unit Solar Collector [f=0006300] [6300] Event [424,261.995605,516]: 0 finished unit Bandit [f=0006339] [6339] Event [856,262.222351,760]: 0 lost unit Solar Collector [f=0006340] [6340] Event [776,257.482971,760]: 0 lost unit Metal Extractor [f=0006432] [6432] Event [720,261.995605,576]: 0 finished unit Lotus [f=0006451] [6451] Event [988.957275,260.648499,459.570374]: 1 lost unit Dagger [f=0006478] [6478] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0006482] [6482] Event [872.337524,261.995605,461.722748]: 1 lost unit Dagger [f=0006510] [6510] Event [813.674072,261.995605,533.741699]: 1 lost unit Dagger [f=0006540] [6540] Event [424,261.995605,516]: 0 finished unit Bandit [f=0006585] [6585] Event [909.245728,261.995605,342.572662]: 1 lost unit Dagger [f=0006606] [6606] Event [761.034363,261.995605,958.059631]: 1 lost unit Dagger [f=0006645] [6645] Event [760,261.995605,264]: 0 lost unit Metal Extractor [f=0006732] [6732] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0006780] [6780] Event [424,261.995605,516]: 0 finished unit Bandit [f=0006833] [6833] Event [264,261.995605,264]: 0 lost unit Metal Extractor [f=0006981] [6981] Event [704,261.995605,464]: 0 finished unit Lotus [f=0006987] [6987] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0007020] [7020] Event [424,261.995605,516]: 0 finished unit Bandit [f=0007242] [7242] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0007260] [7260] Event [424,261.995605,516]: 0 finished unit Bandit [f=0007370] [7370] Event [184,261.995605,248]: 0 lost unit Solar Collector [f=0007431] [7431] Event [544,261.995605,368]: 0 finished unit Lotus [f=0007463] [7463] Event [248,262.212891,344]: 0 lost unit Solar Collector [f=0007473] [7473] Event [156.331421,262.617523,380.231537]: 1 lost unit Dagger [f=0007478] [7478] Event [133.080246,262.095581,388.560547]: 1 lost unit Dagger [f=0007498] [7498] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0007500] [7500] Event [424,261.995605,516]: 0 finished unit Bandit [f=0007551] [7551] Event [176.197067,262.442688,386.592468]: 1 lost unit Dagger [f=0007560] [7560] Event [4872,257.482971,4344]: 1 finished unit Metal Extractor [f=0007565] [7565] Event [264,261.995605,184]: 0 lost unit Solar Collector [f=0007579] [7579] Event [272,261.995605,512]: 0 finished unit Lotus [f=0007695] [7695] Event [173.58374,262.64328,405.105469]: 1 lost unit Dagger [f=0007740] [7740] Event [424,261.995605,516]: 0 finished unit Bandit [f=0007752] [7752] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0007993] [7993] Event [424,261.995605,516]: 0 finished unit Bandit [f=0008008] [8008] Event [4448,261.995605,4592]: 1 finished unit Dagger [f=0008234] [8234] Event [424,261.995605,516]: 0 finished unit Bandit [f=0008375] [8375] Event [776,254.595093,760]: 0 finished unit Metal Extractor [f=0008474] [8474] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0008486] [8486] Event [424,261.995605,516]: 0 finished unit Bandit [f=0008710] [8710] Event [4904,261.995605,4520]: 1 finished unit Storage [f=0008727] [8727] Event [424,261.995605,516]: 0 finished unit Bandit [f=0008768] [8768] Event [3624,57.6682129,3576]: 1 finished unit Solar Collector [f=0008793] [8793] Event [760,257.482971,264]: 0 finished unit Metal Extractor [f=0008850] [8850] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0008967] [8967] Event [424,261.995605,516]: 0 finished unit Bandit [f=0009060] [9060] Event [3544,57.6743164,3752]: 1 finished unit Solar Collector [f=0009164] [9164] Event [4584,261.995605,4584]: 1 finished unit Caretaker [f=0009208] [9208] Event [424,261.995605,516]: 0 finished unit Bandit [f=0009243] [9243] Event [264,258.282837,264]: 0 finished unit Metal Extractor [f=0009357] [9357] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0009359] [9359] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0009486] [9486] Event [424,261.995605,516]: 0 finished unit Bandit [f=0009512] [9512] Event [4632,261.995605,4584]: 1 finished unit Caretaker [f=0009696] [9696] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0009842] [9842] Event [4632,261.995605,4632]: 1 finished unit Caretaker [f=0009877] [9877] Event [360,262.70636,184]: 0 finished unit Solar Collector [f=0009965] [9965] Event [616,261.995605,648]: 0 finished unit Caretaker [f=0009986] [9986] Event [424,261.995605,516]: 0 finished unit Bandit [f=0010142] [10142] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0010363] [10363] Event [4584,261.995605,4632]: 1 finished unit Caretaker [f=0010402] [10402] Event [696,262.560791,744]: 0 finished unit Solar Collector [f=0010459] [10459] Event [808,263.69696,664]: 0 finished unit Solar Collector [f=0010558] [10558] Event [424,261.995605,516]: 0 finished unit Bandit [f=0010648] [10648] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0010658] [10658] Event [3224,84.4382324,3848]: 1 finished unit Solar Collector [f=0010693] [10693] Event [424,261.995605,516]: 0 finished unit Bandit [f=0010772] [10772] Event [776,262.754883,840]: 0 finished unit Solar Collector [f=0010856] [10856] Event [424,261.995605,516]: 0 finished unit Bandit [f=0010934] [10934] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0010991] [10991] Event [424,261.995605,516]: 0 finished unit Bandit [f=0011040] [11040] Event [856,257.936462,760]: 0 finished unit Solar Collector [f=0011141] [11141] Event [424,261.995605,516]: 0 finished unit Bandit [f=0011205] [11205] Event [3384,57.6682129,3832]: 1 finished unit Solar Collector [f=0011237] [11237] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0011276] [11276] Event [424,261.995605,516]: 0 finished unit Bandit [f=0011457] [11457] Event [424,261.995605,516]: 0 finished unit Bandit [f=0011488] [11488] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0011523] [11523] Event [680,262.222351,264]: 0 finished unit Solar Collector [f=0011691] [11691] Event [3048,54.5065918,3880]: 1 finished unit Solar Collector [f=0011719] [11719] Event [424,261.995605,516]: 0 finished unit Bandit [f=0011749] [11749] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0011829] [11829] Event [328,261.995605,744]: 0 finished unit Solar Collector [f=0012039] [12039] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0012052] [12052] Event [424,261.995605,516]: 0 finished unit Bandit [f=0012100] [12100] Event [2984,54.0305176,4040]: 1 finished unit Solar Collector [f=0012282] [12282] Event [280,261.995605,824]: 0 finished unit Solar Collector [f=0012308] [12308] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0012442] [12442] Event [424,261.995605,516]: 0 finished unit Bandit [f=0012613] [12613] Event [2984,54.0366211,4216]: 1 finished unit Solar Collector [f=0012619] [12619] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0012638] [12638] Event [488,261.995605,264]: 0 finished unit Caretaker [f=0012820] [12820] Event [424,261.995605,516]: 0 finished unit Bandit [f=0012911] [12911] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0012914] [12914] Event [512,261.995605,816]: 0 finished unit Picket [f=0013121] [13121] Event [2984,54.0244141,4376]: 1 finished unit Solar Collector [f=0013127] [13127] Event [424,261.995605,516]: 0 finished unit Bandit [f=0013143] [13143] Event [400,261.995605,832]: 0 finished unit Picket [f=0013148] [13148] Event [776,254.595093,760]: 0 lost unit Metal Extractor [f=0013198] [13198] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0013368] [13368] Event [1343.03015,196.863342,533.539429]: 0 lost unit Bandit [f=0013379] [13379] Event [1328.6366,196.24736,539.405457]: 0 lost unit Bandit [f=0013408] [13408] Event [1419.28833,179.938324,620.856506]: 1 lost unit Dagger [f=0013433] [13433] Event [1313.30457,201.87677,677.50885]: 1 lost unit Dagger [f=0013448] [13448] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0013452] [13452] Event [1325.36072,199.511169,601.39679]: 1 lost unit Dagger [f=0013491] [13491] Event [1369.11926,192.017044,520.002808]: 1 lost unit Dagger [f=0013713] [13713] Event [624,261.995605,816]: 0 finished unit Picket [f=0013750] [13750] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0013757] [13757] Event [424,261.995605,516]: 0 finished unit Bandit [f=0013759] [13759] Event [232,258.309692,360]: 0 finished unit Caretaker [f=0013893] [13893] Event [424,261.995605,516]: 0 finished unit Bandit [f=0013983] [13983] Event [424,261.995605,516]: 0 finished unit Bandit [f=0014050] [14050] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0014081] [14081] Event [424,261.995605,516]: 0 finished unit Bandit [f=0014193] [14193] Event [424,261.995605,516]: 0 finished unit Bandit [f=0014221] [14221] Event [1672.69519,128.579376,741.827026]: 0 lost unit Bandit [f=0014278] [14278] Event [1738.7522,114.702484,700.681763]: 0 lost unit Bandit [f=0014286] [14286] Event [1690.50781,125.335037,749.875488]: 0 lost unit Bandit [f=0014286] [14286] Event [1774.62598,106.79554,758.487183]: 0 lost unit Bandit [f=0014291] [14291] Event [1727.10071,117.251076,783.01416]: 0 lost unit Bandit [f=0014326] [14326] Event [1783.84253,101.063782,750.163391]: 0 lost unit Bandit [f=0014326] [14326] Event [1768.48206,108.331833,769.286255]: 0 lost unit Bandit [f=0014327] [14327] Event [1810.65283,99.9690323,763.584106]: 0 lost unit Bandit [f=0014350] [14350] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0014383] [14383] Event [2168.37646,54.0214691,965.692322]: 1 lost unit Scalpel [f=0014502] [14502] Event [2457.01611,54.0255165,1000.7229]: 1 lost unit Scalpel [f=0014518] [14518] Event [2326.03442,54.0946655,1078.74756]: 0 lost unit Bandit [f=0014519] [14519] Event [2165.20117,54.0340729,1023.20813]: 0 lost unit Bandit [f=0014519] [14519] Event [2175.65454,54.3504829,1001.03937]: 0 lost unit Bandit [f=0014522] [14522] Event [2195.25244,54.0161247,1043.37793]: 0 lost unit Bandit [f=0014522] [14522] Event [2146.86719,52.9405975,1011.77271]: 0 lost unit Bandit [f=0014651] [14651] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0014785] [14785] Event [3544,57.6865234,3560]: 1 finished unit Stardust [f=0014872] [14872] Event [2766.87842,55.1907349,1743.66943]: 0 lost unit Bandit [f=0014878] [14878] Event [2741.04639,55.5805283,1717.6593]: 0 lost unit Bandit [f=0014899] [14899] Event [2837.14478,55.1654968,1794.53333]: 0 lost unit Bandit [f=0014921] [14921] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0014992] [14992] Event [2784.47925,55.2097473,1641.43469]: 0 lost unit Bandit [f=0015003] [15003] Event [248,257.75885,184]: 0 finished unit Solar Collector [f=0015155] [15155] Event [2895.9812,55.7281113,1809.6853]: 0 lost unit Bandit [f=0015167] [15167] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0015279] [15279] Event [2726.36572,54.9196358,1684.86938]: 0 lost unit Bandit [f=0015284] [15284] Event [2747.37744,54.9109917,1695.58447]: 0 lost unit Bandit [f=0015286] [15286] Event [2688.88208,55.2709656,1590.29517]: 0 lost unit Bandit [f=0015286] [15286] Event [2714.73047,55.1617088,1591.93262]: 0 lost unit Bandit [f=0015437] [15437] Event [2496.48535,54.0348511,1923.92871]: 0 lost unit Bandit [f=0015469] [15469] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0015517] [15517] Event [688,262.143005,848]: 0 finished unit Picket [f=0015639] [15639] Event [2065.65991,56.1541748,963.411743]: 0 lost unit Bandit [f=0015654] [15654] Event [352,261.995605,864]: 0 finished unit Picket [f=0015696] [15696] Event [2430.40234,54.0248909,1417.23169]: 0 lost unit Bandit [f=0015704] [15704] Event [2396.21265,54.3306808,1370.97449]: 0 lost unit Bandit [f=0015770] [15770] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0015913] [15913] Event [184,258.697876,264]: 0 finished unit Solar Collector [f=0016020] [16020] Event [556.561768,261.995605,879.936096]: 0 finished unit Strike Commander [f=0016020] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0016020] [16020] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0016072] [16072] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0016358] [16358] Event [776,250.710052,760]: 0 finished unit Metal Extractor [f=0016362] [16362] Event [686.016724,197.743469,1333.58386]: 1 lost unit Scalpel [f=0016372] [16372] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0016445] [16445] Event [730.156738,212.994812,1259.65723]: 1 lost unit Scalpel [f=0016490] [16490] Event [2856,54.0305176,4488]: 1 finished unit Stardust [f=0016500] [16500] Event [776,262.282166,344]: 0 finished unit Solar Collector [f=0016640] [16640] Event [624,261.995605,816]: 0 lost unit Picket [f=0016642] [16642] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0016704] [16704] Event [352,261.995605,864]: 0 lost unit Picket [f=0016783] [16783] Event [926.887634,261.884491,492.081329]: 0 lost unit Bandit [f=0016859] [16859] Event [1006.1532,259.091553,473.324402]: 0 lost unit Bandit [f=0016859] [16859] Event [1004.05096,259.659271,449.834076]: 0 lost unit Bandit [f=0016939] [16939] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0016997] [16997] Event [1077.37573,250.007217,439.744415]: 0 lost unit Bandit [f=0017095] [17095] Event [519.725525,214.672318,1251.70081]: 1 lost unit Scalpel [f=0017205] [17205] Event [536,261.995605,872]: 0 finished unit Stinger [f=0017231] [17231] Event [685.192749,219.000336,1229.30933]: 1 lost unit Scalpel [f=0017240] [17240] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0017260] [17260] Event [1122.75439,241.529648,450.138794]: 1 lost unit Scalpel [f=0017274] [17274] Event [536,261.995605,872]: 0 lost unit Stinger [f=0017284] [17284] Event [563.074951,259.848236,1015.76221]: 1 lost unit Dagger [f=0017304] [17304] Event [512,257.71582,816]: 0 lost unit Picket [f=0017306] [17306] Event [776,250.710052,760]: 0 lost unit Metal Extractor [f=0017314] [17314] Event [534.455444,261.015717,967.713806]: 1 lost unit Dagger [f=0017392] [17392] Event [483.447144,257.557068,898.612732]: 1 lost unit Dagger [f=0017432] [17432] Event [579.81311,256.737396,897.030823]: 1 lost unit Dagger [f=0017465] [17465] Event [undefined]: Knour resigned [f=0017465] game_message: Knour has been destroyed! [f=0017465] game_message: Gorthauer wins! [f=0017465] Submitting stats [f=0017465] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017465] Part| Total Time|Time of the last 0.5s [f=0017465] Draw 19161.82ms 10.76% [f=0017465] Lua::Callins::Synced 9093.23ms 18.33% [f=0017465] Lua::Callins::Unsynced 26311.18ms 16.14% [f=0017465] Lua::CollectGarbage::Synced 357.08ms 0.20% [f=0017465] Lua::CollectGarbage::Unsynced 863.65ms 1.39% [f=0017465] Misc::Profiler::AddTime 71.69ms 0.00% [f=0017465] Sim 45886.69ms 80.18% [f=0017465] [17465] Received game_message: Knour has been destroyed! [f=0017465] [17465] Received game_message: Gorthauer wins! [f=0017466] [17466] Game End Stats Header: 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31,6655,9075,9075,6655,331.737091,1258.88074,1258.88074,331.737091,0,0,0,0,0,0,0,0,31.403595,209.799469,209.799469,31.403595,1627.35303,1617.23267,1617.23267,1627.35303,740,0,0,740,27.0666676,51.4666672,51.4666672,27.0666676,1505,1275,1275,1505,15.5290966,26.6555309,26.6555309,15.5290966,1950,3860,3860,1950,1370,1330,1330,1370,2460,3940,3940,2460,1393.00012,1422.33325,1422.33325,1393.00012,390.401062,279.999207,279.999207,390.401062,1724.91101,1732.84644,1732.84644,1724.91101 [f=0017466] [17466] Game End Stats Values: 32,7085,9295,9295,7085,368.797272,1356.6355,1356.6355,368.797272,0,0,0,0,0,0,0,0,31.403595,209.799469,209.799469,31.403595,1627.35303,1756.87219,1756.87219,1627.35303,840,0,0,840,30,52,52,30,1505,1275,1275,1505,20.0462303,26.7969608,26.7969608,20.0462303,2100,4080,4080,2100,1370,1330,1330,1370,2640,3940,3940,2640,1393.00012,1422.33325,1422.33325,1393.00012,483.066986,279.999207,279.999207,483.066986,1864.55054,1732.84644,1732.84644,1864.55054 [f=0017466] [17466] Game End Stats Values: 33,6710,9515,9515,6710,403.143219,1455.36365,1455.36365,403.143219,0,0,0,0,0,0,0,0,31.403595,209.799469,209.799469,31.403595,1852.91748,2277.74268,2277.74268,1852.91748,840,0,0,840,30,52,52,30,1505,1275,1275,1505,20.5541744,26.8618717,26.8618717,20.5541744,1725,4300,4300,1725,1590,1930,1930,1590,2640,3940,3940,2640,1993.00012,1642.33325,1642.33325,1993.00012,565.898865,279.999207,279.999207,565.898865,2397.85278,1958.41089,1958.41089,2397.85278 [f=0017466] [17466] Game End Stats Values: 34,6335,9735,9735,6335,450.899414,1554.51538,1554.51538,450.899414,0,0,0,0,0,0,0,0,31.403595,209.799469,209.799469,31.403595,2097.96045,2719.53931,2719.53931,2097.96045,840,220,220,840,30,52,52,30,1505,1275,1275,1505,15.3037424,26.8901157,26.8901157,15.3037424,1350,4300,4300,1350,1810,2305,2305,1810,2640,3940,3940,2640,2368,1862.33325,1862.33325,2368,565.898865,279.999207,279.999207,565.898865,2843.39038,2208.47095,2208.47095,2843.39038 [f=0017466] [17466] Game End Stats Values: 35,5730,10175,10175,5730,495.518799,1651.84717,1651.84717,495.518799,0,0,0,0,0,0,0,0,49.2732239,209.799469,209.799469,49.2732239,2109.09033,3176.16309,3176.16309,2109.09033,840,220,220,840,31.0666676,52,52,31.0666676,1505,1275,1275,1505,15.0946207,26.7687607,26.7687607,15.0946207,675,4740,4740,675,1810,2980,2980,1810,2710,3940,3940,2710,3043,1862.33325,1862.33325,3043,565.898865,279.999207,279.999207,565.898865,3301.03491,2230.73071,2230.73071,3301.03491 [f=0017466] [17466] Game End Stats Values: 36,5630,10395,10395,5630,518.238525,1751.302,1751.302,518.238525,0,0,0,0,0,0,0,0,50.3391418,209.799469,209.799469,50.3391418,2109.09033,3396.71997,3396.71997,2109.09033,1040,220,220,1040,32,52,52,32,1505,1275,1275,1505,13.6346483,26.9103127,26.9103127,13.6346483,375,4960,4960,375,1810,3280,3280,1810,2710,3940,3940,2710,3343,1862.33325,1862.33325,3343,565.898865,279.999207,279.999207,565.898865,3521.59204,2230.73071,2230.73071,3521.59204 [f=0017466] [17466] Game End Stats Values: 37,6100,10835,10835,6100,561.385254,1849.06982,1849.06982,561.385254,0,0,0,0,0,0,0,0,50.3391418,209.799469,209.799469,50.3391418,2109.09033,3396.71997,3396.71997,2109.09033,1040,220,220,1040,33.0666656,52,52,33.0666656,1905,1275,1275,1905,14.9964504,26.7978497,26.7978497,14.9964504,375,5400,5400,375,1810,3280,3280,1810,2780,3940,3940,2780,3343,1862.33325,1862.33325,3343,565.898865,279.999207,279.999207,565.898865,3521.59204,2230.73071,2230.73071,3521.59204 [f=0017466] [17466] Game End Stats Values: 38,6060,11055,11055,6060,620.4646,1949.11072,1949.11072,620.4646,0,0,0,0,0,0,0,0,50.3391418,209.799469,209.799469,50.3391418,2549.08936,3496.71997,3496.71997,2549.08936,840,440,440,840,34.5333328,52,52,34.5333328,1905,1275,1275,1905,18.3688431,26.9493904,26.9493904,18.3688431,375,5400,5400,375,2250,3380,3380,2250,2940,3940,3940,2940,3543,2302.33325,2302.33325,3543,586.230957,279.999207,279.999207,586.230957,3721.59204,2670.72974,2670.72974,3721.59204 [f=0017466] [17466] Game End Stats Values: 39,5660,11055,11055,5660,677.294739,2047.27576,2047.27576,677.294739,0,0,0,0,0,0,0,0,50.3391418,209.799469,209.799469,50.3391418,2885.88745,4160.11035,4160.11035,2885.88745,740,440,440,740,36,52,52,36,1905,1275,1275,1905,19.0597916,26.8243179,26.8243179,19.0597916,75,5400,5400,75,2470,3780,3780,2470,2940,3940,3940,2940,3943,2522.33325,2522.33325,3943,601.563354,279.999207,279.999207,601.563354,4385.59229,3015.87524,3015.87524,4385.59229 [f=0017466] [17466] Game End Stats Values: 40,5380,10515,10515,5380,723.789856,2133.2251,2133.2251,723.789856,0,0,0,0,0,0,0,0,50.3391418,209.799469,209.799469,50.3391418,3843.09033,4532.22949,4532.22949,3843.09033,640,440,440,640,32,52,52,32,1905,1275,1275,1905,17.3950043,26.8914757,26.8914757,17.3950043,75,4860,4860,75,3230,4420,4420,3230,2760,3940,3940,2760,4673,3282.33325,3282.33325,4673,619.895569,279.999207,279.999207,619.895569,5097.08838,4004.44653,4004.44653,5097.08838 [f=0017473] [17473] Event [576,261.995605,768]: 0 lost unit Lotus [f=0017474] [17474] Event [400,263.150391,832]: 0 lost unit Picket [f=0017482] [17482] Event [720,264.366089,576]: 0 lost unit Lotus [f=0017497] [17497] Event [696,259.683075,744]: 0 lost unit Solar Collector [f=0017501] [17501] Event [504.970551,256.173615,910.457947]: 1 lost unit Dagger [f=0017505] [17505] Event [432,253.695084,768]: 0 lost unit Lotus [f=0017514] [17514] Event [856,258.387085,760]: 0 lost unit Solar Collector [f=0017541] [17541] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0017579] Spectator Knour left the game: normal quit [f=0017579] [17579] Event [undefined]: Knour quit [f=0017751] No clients connected, shutting down server [f=0017751] Server shutdown [f=0017751] [17751] all players disconnected [f=0017841] [17841] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0017983] [17983] Event [2904,54.0305176,3832]: 1 finished unit Stardust [f=0018115] [18115] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0018361] [18361] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0018607] [18607] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0018852] [18852] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0019097] [19097] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0019344] [19344] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0019591] [19591] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0019837] [19837] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0020083] [20083] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0020330] [20330] Event [4448,261.995605,4592]: 1 finished unit Scalpel [f=0020459] Autoquit sending quit command. [f=0020459] [QuitAction] user exited to system [f=0020459] [SpringApp::Kill][1] fromRun=1 [f=0020459] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020459] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020459] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020459] [ThreadPool::SetThreadCount][2] workers=0 [f=0020459] [SpringApp::Kill][2] [f=0020459] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020459] [Game::KillLua][3] dtor=0 luaUI=0x524009e0 [f=0020459] Start widgetHandler:Shutdown [f=0020459] Shutdown - SaveOrderList Complete [f=0020459] Writing last game win data [f=0020459] Shutdown - SaveConfigData Complete [f=0020459] Shutdown Widget - Save/Load API [f=0020459] Shutdown Widget - Chili Highlight [f=0020459] Shutdown Widget - Draw After Chili [f=0020459] Shutdown Widget - EPIC Menu [f=0020459] Shutdown Widget - Chili Widget Selector [f=0020459] Shutdown Widget - Chili Minimap [f=0020459] Shutdown Widget - Local Team Colors [f=0020459] Shutdown Widget - Display Keys 2 [f=0020459] Shutdown Widget - Save Game Menu [f=0020459] Shutdown Widget - Unit Icons [f=0020459] Shutdown Widget - Noises [f=0020459] Shutdown Widget - HealthBars [f=0020459] Shutdown Widget - Win Counter [f=0020459] Shutdown Widget - BuildETA [f=0020459] Shutdown Widget - SpringRTS Replay Stats [f=0020459] Shutdown Widget - Modular Comm Info [f=0020459] Shutdown Widget - Stereo3D [f=0020459] Shutdown Widget - Showeco and Grid Drawer [f=0020459] Shutdown Widget - Point Tracker [f=0020459] Shutdown Widget - Missile Silo Range [f=0020459] Shutdown Widget - MetalFeatures (new) [f=0020459] Shutdown Widget - MinimapEvents [f=0020459] Shutdown Widget - Local Widgets Config [f=0020459] Shutdown Widget - Highlight Geos [f=0020459] Shutdown Widget - Grab Input [f=0020459] Input grabbing is disabled! [f=0020459] Shutdown Widget - Defense Range Zero-K [f=0020459] Shutdown Widget - Darkening [f=0020459] Shutdown Widget - Context Menu [f=0020459] Shutdown Widget - Chili Spectator Panels [f=0020459] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020459] Shutdown Widget - Chili Nuke Warning [f=0020459] Shutdown Widget - Chili EndGame Window [f=0020459] Shutdown Widget - Chili Economy Panel Default [f=0020459] Shutdown Widget - CameraShake [f=0020459] Shutdown Widget - State Reverse and Latency [f=0020459] Shutdown Widget - Music Player v2 [f=0020459] Shutdown Widget - Attack AoE [f=0020459] Shutdown Widget - Map Edge Extension [f=0020459] Shutdown Widget - Selection Send [f=0020459] Shutdown Widget - LupsManager [f=0020459] Shutdown Widget - Newton Firezone [f=0020459] Shutdown Widget - Chili Pro Console [f=0020459] Shutdown Widget - Persistent Build Height [f=0020459] Shutdown Widget - Lasso Terraform GUI [f=0020459] Shutdown Widget - Lups [f=0020459] Shutdown Widget - Chili Framework [f=0020459] Shutdown Widget - Mex Placement Handler [f=0020459] Shutdown Widget - Chili Core Selector [f=0020459] Shutdown Widget - Custom Markers [f=0020459] Shutdown Widget - Select Keys [f=0020459] Shutdown Widget - Pause Screen [f=0020459] Shutdown Widget - Text To Speech Control [f=0020459] Shutdown Widget - Layout Handler [f=0020459] End widgetHandler:Shutdown [f=0020459] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={914478,93231428} {int,ext,rec}Allocs={16244425,0,0} {chunk,block}Bytes={93231428,0} [f=0020459] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020459] [Game::KillLua][2] dtor=0 luaRules=0x52369620 [f=0020459] Start gadgetHandler:Shutdown [f=0020459] Shutdown - StartSetup [f=0020459] Shutdown - UnitMorph [f=0020459] Shutdown - Carrier Drones [f=0020459] Shutdown - LupsNanoSpray [f=0020459] Shutdown - Missile Silo Controller [f=0020459] Shutdown - Modular Comm Info [f=0020459] Shutdown - Terrain Texture Handler [f=0020459] Shutdown - UnitCloakShield [f=0020459] Shutdown - Starlight Handler [f=0020459] End gadgetHandler:Shutdown [f=0020459] Start gadgetHandler:Shutdown [f=0020459] Shutdown - Save/Load [f=0020459] Shutdown - Teleport Throw [f=0020459] Shutdown - UnitMorph [f=0020459] Shutdown - Modular Comm Info [f=0020459] Shutdown - Retreat Command [f=0020459] Shutdown - Shockwaves [f=0020459] Shutdown - UnitCloakShield [f=0020459] Shutdown - Lups Cloak FX [f=0020459] Shutdown - Lups [f=0020459] Shutdown - Lups Shield [f=0020459] End gadgetHandler:Shutdown [f=0020459] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16244457,0,0} {chunk,block}Bytes={0,0} [f=0020459] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16244457,0,0} {chunk,block}Bytes={0,0} [f=0020459] [Game::KillLua][4] dtor=0 [f=0020459] [Game::~CGame][1] [f=0020459] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020459] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020459] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020459] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020459] [Game::KillLua][4] dtor=1 [f=0020459] [Game::KillMisc][1] [f=0020459] [Game::KillMisc][2] [f=0020459] [Game::KillMisc][3] [f=0020459] [Game::KillRendering][1] [f=0020459] [3DOParser::Kill] allocated 1 pieces [f=0020459] [S3OParser::Kill] allocated 251 pieces [f=0020459] [AssParser::Kill] allocated 66 pieces [f=0020459] [Game::KillInterface][1] [f=0020459] [Game::KillInterface][2] [f=0020459] [Game::KillSimulation][1] [f=0020459] [Game::KillSimulation][2] [f=0020459] [CCollisionHandler] dis-/continuous tests: 0/599390 [f=0020459] [Game::KillSimulation][3] [f=0020459] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020459] [~CPathCache(20x20)] cacheHits=214 hitPercentage=38% numHashColls=0 maxCacheSize=17 [f=0020459] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020459] [~CPathCache(40x40)] cacheHits=227 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020459] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020459] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020459] [LosHandler::Kill] raycast instance cache-{hits,misses}={21413,13225}; shared=12%; cached=50% [f=0020459] [Game::KillSimulation][4] [f=0020459] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020459] [Game::~CGame][2] [f=0020459] [Game::~CGame][3] [f=0020459] [SpringApp::Kill][3] [f=0020459] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 214787 bytes sent 141056 bytes recv'd [f=0020459] [SpringApp::Kill][4] font=0x45ae6aa0 [f=0020459] [SpringApp::Kill][5] [f=0020459] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45c2f6d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2183ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=28ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=21ms file="luaui/widgets/api_lag_monitor.lua" indx=3869 inflSize=4kb readTime=19ms file="luarules/configs/cai/unitmovetype.lua" indx=1251 inflSize=1kb readTime=19ms file="luaui/widgets/gui_epicmenu.lua" indx=4699 inflSize=102kb readTime=18ms file="bitmaps/gpl/smallflare.tga" indx=487 inflSize=4kb readTime=18ms file="bitmaps/other/bubble.tga" indx=529 inflSize=13kb readTime=16ms file="luaui/widgets/unit_decloak_range.lua" indx=4805 inflSize=3kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5544 inflSize=999kb readTime=13ms file="bitmaps/loadpictures/cloaking.png" indx=506 inflSize=3633kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32505005 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45c38ee0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dd0f60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ba8740) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4a7401cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]