[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Qox2TRW9vR/springsettings.1192115.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 143ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe88801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7070 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1192115/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 688ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459374b0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459374b0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 672ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 756ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 806ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] MustyManureMan, spectator, false, allyTeamID, 0, customKeys.elo, , 1599, nil [f=-000001] Gorthauer, spectator, false, allyTeamID, 1, customKeys.elo,
, 1570, nil [f=-000001] Team 0, 1, 1599 [f=-000001] Team 1, 1, 1570 [f=-000001] firstAllyTeamMean, 1599 [f=-000001] secondAllyTeamMean, 1570 [f=-000001] lowerWinChance, 0.45836231 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 104ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1192115/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (355ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1192115/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x538fc150,0x5358c700}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d408376181dcf42165d5326a52e76435 [f=-000001] Connection attempt from MustyManureMan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MustyManureMan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Gorthauer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorthauer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[Game::Load][lua{Rules,Gaia}={00000000d1bd89d0,00000000993aa060}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[Game::Load][lua{Rules,Gaia}={000000006fa109b0,00000000d969cee0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Anphetamine! [f=-000001] hello :) [f=-000001] hi [f=-000001] glhf [f=-000001] [0] Event [5402,186.463623,2239]: 0 finished unit Recon Commander [f=-000001] [0] Event [715,190.133301,3783]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] MustyManureMan, team: 0, elo:1599, userid: 411316 [f=0000000] [0] Gorthauer, team: 1, elo:1570, userid: 448804 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [896,188.23584,3808]: 1 finished unit Hovercraft Platform [f=0000033] [33] Event [5352,190.478271,2344]: 0 finished unit Spider Factory [f=0000272] [272] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000382] [382] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000456] [456] Event [632,187.102539,3816]: 1 finished unit Solar Collector [f=0000520] [520] Event [864,187.212112,3808]: 1 finished unit Quill [f=0000680] [680] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000771] you too [f=0000809] [809] Event [5316,190.879486,2344]: 0 finished unit Weaver [f=0000832] [832] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0001041] [1041] Event [664,190.894531,3592]: 1 finished unit Solar Collector [f=0001101] [1101] Event [864,187.212112,3808]: 1 finished unit Quill [f=0001208] [1208] Event [5544,184.481445,2152]: 0 finished unit Solar Collector [f=0001662] [1662] Event [5316,190.879486,2344]: 0 finished unit Weaver [f=0001665] [1665] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0001735] [1735] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001844] [1844] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0001867] [1867] Event [5316,190.879486,2344]: 0 finished unit Flea [f=0001879] [1879] Event [5608,188.133789,2232]: 0 finished unit Solar Collector [f=0001898] [1898] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0002024] [2024] Event [5316,190.879486,2344]: 0 finished unit Flea [f=0002102] [2102] Event [744,188.509766,3416]: 1 finished unit Solar Collector [f=0002159] [2159] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0002196] [2196] Event [5316,190.879486,2344]: 0 finished unit Flea [f=0002241] [2241] Event [1896,186.608398,3112]: 1 finished unit Solar Collector [f=0002354] [2354] Event [5688,188.509766,2312]: 0 finished unit Solar Collector [f=0002399] [2399] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0002399] [2399] Event [5316,190.879486,2344]: 0 finished unit Flea [f=0002530] [2530] Event [5316,190.879486,2344]: 0 finished unit Flea [f=0002635] [2635] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0002653] [2653] Event [5248,191.227539,2432]: 0 finished unit Lotus [f=0002690] [2690] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0002711] [2711] Event [5316,190.879486,2344]: 0 finished unit Flea [f=0002732] [2732] Event [5672,193.300781,2472]: 0 finished unit Solar Collector [f=0002821] [2821] Event [5316,190.879486,2344]: 0 finished unit Flea [f=0002878] [2878] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0002911] [2911] Event [5316,190.879486,2344]: 0 finished unit Flea [f=0003001] [3001] Event [5316,190.879486,2344]: 0 finished unit Flea [f=0003011] [3011] Event [1656,184.835938,3224]: 1 finished unit Solar Collector [f=0003091] [3091] Event [5316,190.879486,2344]: 0 finished unit Flea [f=0003145] [3145] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0003285] [3285] Event [5672,295.512695,2840]: 0 finished unit Wind/Tidal Generator [f=0003320] [3320] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0003390] [3390] Event [5752,306.09375,2840]: 0 finished unit Wind/Tidal Generator [f=0003453] [3453] Event [1496,184.374023,3336]: 1 finished unit Solar Collector [f=0003525] [3525] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0003561] [3561] Event [232,182.666016,2728]: 1 finished unit Solar Collector [f=0003615] [3615] Event [5896,328.211914,2824]: 0 finished unit Wind/Tidal Generator [f=0003752] [3752] Event [5832,315.385742,2840]: 0 finished unit Wind/Tidal Generator [f=0003840] [3840] Event [408,177.692383,2808]: 1 finished unit Solar Collector [f=0003844] [3844] Event [1352,183.793945,3464]: 1 finished unit Solar Collector [f=0003880] [3880] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0003971] [3971] Event [5880,341.489258,2936]: 0 finished unit Wind/Tidal Generator [f=0004006] [4006] Event [5316,190.879486,2344]: 0 finished unit Redback [f=0004133] [4133] Event [5800,326.503906,2936]: 0 finished unit Wind/Tidal Generator [f=0004151] [4151] Event [1192,183.589844,3544]: 1 finished unit Solar Collector [f=0004163] [4163] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0004173] [4173] Event [568,189.788086,2904]: 1 finished unit Solar Collector [f=0004300] [4300] Event [5720,314.032227,2952]: 0 finished unit Wind/Tidal Generator [f=0004404] [4404] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0004416] [4416] Event [1016,180.28125,3608]: 1 finished unit Solar Collector [f=0004488] [4488] Event [5640,291.967773,2952]: 0 finished unit Wind/Tidal Generator [f=0004493] [4493] Event [4719.58447,217.104996,3300.55322]: 0 lost unit Flea [f=0004493] [4493] Event [4168.60596,205.593292,2719.29126]: 0 lost unit Flea [f=0004499] [4499] Event [4254.979,185.461578,3027.32983]: 0 lost unit Flea [f=0004520] [4520] Event [696,191.496094,3032]: 1 finished unit Solar Collector [f=0004577] [4577] Event [4218.17676,193.229141,3561.88989]: 0 lost unit Flea [f=0004657] [4657] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0004691] [4691] Event [840,185.125977,3624]: 1 finished unit Solar Collector [f=0004772] [4772] Event [5416.0625,191.126724,3166.33569]: 1 lost unit Dagger [f=0004870] [4870] Event [776,188.660156,3208]: 1 finished unit Solar Collector [f=0004895] [4895] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0004995] [4995] Event [2133.25146,185.007797,3169.41602]: 0 lost unit Flea [f=0005130] [5130] Event [5316,190.879486,2344]: 0 finished unit Redback [f=0005135] [5135] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0005185] [5185] Event [888,187.94043,3352]: 1 finished unit Solar Collector [f=0005204] [5204] Event [5192,191.163086,2584]: 0 finished unit Stardust [f=0005207] [5207] Event [5019.47607,185.256882,2139.85229]: 1 lost unit Dagger [f=0005375] [5375] Event [864,187.212112,3808]: 1 finished unit Dagger [f=0005399] [5399] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0005766] [5766] Event [872,189.669922,4856]: 1 finished unit Solar Collector [f=0005998] [5998] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0005998] [5998] Event [824,187.478516,4664]: 1 finished unit Solar Collector [f=0006021] [6021] Event [5316,190.879486,2344]: 0 finished unit Recluse [f=0006091] [6091] Event [4888.26611,190.479904,2063.77734]: 0 lost unit Weaver [f=0006097] [6097] Event [4898.26465,188.466797,1896.66028]: 1 lost unit Dagger [f=0006267] [6267] Event [776,188.789063,4488]: 1 finished unit Solar Collector [f=0006389] [6389] Event [5096,185.373047,2088]: 0 finished unit Stardust [f=0006530] [6530] Event [760,185.287109,4296]: 1 finished unit Solar Collector [f=0006622] [6622] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0006669] [6669] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0006717] [6717] Event [5316,190.879486,2344]: 0 finished unit Weaver [f=0006807] [6807] Event [760,184.621094,4120]: 1 finished unit Solar Collector [f=0006813] [6813] Event [4341.89355,188.430008,2283.14307]: 1 lost unit Dagger [f=0006838] [6838] Event [1848,104.226563,4552]: 1 finished unit Solar Collector [f=0006860] [6860] Event [4401.35156,188.929871,2386.45874]: 1 lost unit Dagger [f=0006869] [6869] Event [4383.22461,189.401169,2377.27783]: 1 lost unit Dagger [f=0006931] [6931] Event [4197.0918,202.097824,2693.26563]: 1 lost unit Dagger [f=0007044] [7044] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0007093] [7093] Event [760,184.352539,3928]: 1 finished unit Solar Collector [f=0007214] [7214] Event [1672,139.879883,4440]: 1 finished unit Solar Collector [f=0007235] [7235] Event [864,187.212112,3808]: 1 finished unit Quill [f=0007240] [7240] Event [5316,190.879486,2344]: 0 finished unit Weaver [f=0007499] [7499] Event [1560,176.446289,4312]: 1 finished unit Solar Collector [f=0007693] [7693] Event [4880,191.001953,2352]: 0 finished unit Picket [f=0007756] [7756] Event [968,191.152344,3976]: 1 finished unit Caretaker [f=0007825] [7825] Event [1448,187.875977,4200]: 1 finished unit Solar Collector [f=0007895] [7895] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0007965] [7965] Event [4968,188.466797,2584]: 0 finished unit Caretaker [f=0007974] [7974] Event [1016,191.216797,3976]: 1 finished unit Caretaker [f=0008071] [8071] Event [4461.11621,309.754822,4067.51758]: 0 lost unit Flea [f=0008140] [8140] Event [1320,188.488281,4072]: 1 finished unit Solar Collector [f=0008158] [8158] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0008232] [8232] Event [1016,190.722656,4024]: 1 finished unit Caretaker [f=0008323] [8323] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0008353] [8353] Event [968,190.207031,4024]: 1 finished unit Caretaker [f=0008434] [8434] Event [5368,193.751953,2600]: 0 finished unit Solar Collector [f=0008451] [8451] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0008477] [8477] Event [1224,191.206055,3928]: 1 finished unit Solar Collector [f=0008584] [8584] Event [5316,190.879486,2344]: 0 finished unit Recluse [f=0008614] [8614] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0008680] [8680] Event [1144,186.286133,3768]: 1 finished unit Solar Collector [f=0008766] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0 [f=0008766] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0008779] [8779] Event [5368,193.666016,2520]: 0 finished unit Solar Collector [f=0008781] Connection attempt from katastrophe [f=0008781] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008781] -> Connection established (given id 2) [f=0008788] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0008788] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008855] [8855] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0009038] [9038] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0009151] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0009168] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0009168] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={0000000065bf1630,00000000e1202ed0}]" [f=0009252] [9252] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0009411] [9411] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0009475] [9475] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0009499] [9499] Event [4076.1189,181.209717,3138.07373]: 1 lost unit Dagger [f=0009550] Spectator katastrophe left the game: normal quit [f=0009550] [9550] Event [undefined]: katastrophe quit [f=0009666] [9666] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0009672] [9672] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0009674] [9674] Event [5316,190.879486,2344]: 0 finished unit Recluse [f=0009760] [9760] Event [5528,191.539063,2520]: 0 finished unit Solar Collector [f=0009762] [9762] Event [2264,227.675781,5304]: 1 finished unit Solar Collector [f=0009851] [9851] Event [4264,182.945313,3064]: 0 finished unit Stardust [f=0009903] [9903] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0010059] [10059] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0010125] [10125] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0010170] [10170] Event [3891.12231,143.916656,3269.43945]: 1 lost unit Scalpel [f=0010270] [10270] Event [2088,224.496094,5352]: 1 finished unit Solar Collector [f=0010298] [10298] Event [4184,188.466797,2984]: 0 lost unit Stinger [f=0010332] [10332] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0010333] [10333] Event [3945.41968,152.746826,3235.43335]: 1 lost unit Scalpel [f=0010370] [10370] Event [4264,183.657745,3064]: 0 lost unit Stardust [f=0010425] [10425] Event [5528,188.391602,2600]: 0 finished unit Solar Collector [f=0010524] [10524] Event [1912,223.421875,5304]: 1 finished unit Solar Collector [f=0010540] [10540] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0010673] [10673] Event [4152,185.768768,3032]: 0 lost unit Metal Extractor [f=0010704] [10704] Event [3971.12134,160.99321,3246.57642]: 1 lost unit Scalpel [f=0010718] [10718] Event [5316,190.879486,2344]: 0 finished unit Recluse [f=0010733] [10733] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0010777] [10777] Event [1736,224.270508,5240]: 1 finished unit Solar Collector [f=0010918] [10918] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0011023] [11023] Event [4317.26025,193.297455,3349.21484]: 1 lost unit Scalpel [f=0011054] [11054] Event [1560,225.602539,5192]: 1 finished unit Solar Collector [f=0011114] [11114] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0011250] [11250] Event [4490.12891,185.796509,2881.17261]: 0 lost unit Recluse [f=0011301] [11301] Event [1384,230.178711,5128]: 1 finished unit Solar Collector [f=0011319] [11319] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0011434] [11434] Event [5316,190.879486,2344]: 0 finished unit Recluse [f=0011506] [11506] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0011555] [11555] Event [1208,222.154297,5080]: 1 finished unit Solar Collector [f=0011600] [11600] Event [4290.6709,187.032166,2677.33691]: 0 lost unit Weaver [f=0011644] [11644] Event [4216,105.751953,1688]: 0 finished unit Stardust [f=0011671] [11671] Event [4290.93652,191.839539,2638.13135]: 0 lost unit Weaver [f=0011690] [11690] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0011756] [11756] Event [4488,187.790039,2664]: 0 lost unit Stinger [f=0011812] [11812] Event [1032,205.47168,5032]: 1 finished unit Solar Collector [f=0011849] [11849] Event [4603.82373,185.510193,2780.5022]: 1 lost unit Scalpel [f=0011878] [11878] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0011993] [11993] Event [4501.5542,188.231476,2670.56958]: 1 lost unit Scalpel [f=0012022] [12022] Event [5316,190.879486,2344]: 0 finished unit Redback [f=0012030] [12030] Event [4799.63477,189.379623,2606.1792]: 0 lost unit Redback [f=0012036] [12036] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0012186] [12186] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0012198] [12198] Event [4654.31299,191.602844,3016.70264]: 0 lost unit Redback [f=0012323] [12323] Event [4511.74023,191.39006,3045.6416]: 1 lost unit Scalpel [f=0012337] [12337] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0012440] [12440] Event [5316,190.879486,2344]: 0 finished unit Redback [f=0012443] [12443] Event [4588.32129,205.035156,3158.57983]: 1 lost unit Scalpel [f=0012477] [12477] Event [4744.66553,205.024353,3175.62231]: 1 lost unit Scalpel [f=0012489] [12489] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0012596] [12596] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0012643] [12643] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0012687] [12687] Event [4743.26172,187.643234,2907.78833]: 1 lost unit Scalpel [f=0012694] [12694] Event [4463.53809,189.42186,2854.32935]: 1 lost unit Scalpel [f=0012801] [12801] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0012951] [12951] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0013102] [13102] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0013127] [13127] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0013175] [13175] Event [5316,190.879486,2344]: 0 finished unit Redback [f=0013255] [13255] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0013299] [13299] Event [4886.71826,194.444916,3134.49609]: 0 finished unit Recon Commander [f=0013299] game_message: Morph complete: Anphetamine lvl 1 -> Anphetamine lvl 2 [f=0013299] [13299] Received game_message: Morph complete: Anphetamine lvl 1 -> Anphetamine lvl 2 [f=0013349] [13349] Event [4321.30957,200.454544,3512.41748]: 1 lost unit Scalpel [f=0013415] [13415] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0013565] [13565] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0013661] [13661] Event [4368.27881,212.43634,3731.48364]: 1 lost unit Scalpel [f=0013717] [13717] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0013867] [13867] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0013917] [13917] Event [5316,190.879486,2344]: 0 finished unit Redback [f=0013936] [13936] Event [4250.33203,194.208893,3673.396]: 1 lost unit Scalpel [f=0014021] [14021] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0014051] [14051] Event [4165.45654,182.363037,3672.64648]: 1 lost unit Scalpel [f=0014075] [14075] Event [4376,185.937256,3000]: 0 finished unit Metal Extractor [f=0014160] [14160] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0014180] [14180] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0014276] [14276] Event [3921.39551,165.71817,3345.68945]: 1 lost unit Scalpel [f=0014297] [14297] Event [4314.53076,171.787872,3083.62036]: 0 lost unit Recluse [f=0014331] [14331] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0014460] [14460] Event [4285.44531,175.620758,3190.06104]: 0 lost unit Recluse [f=0014481] [14481] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0014509] [14509] Event [4270.06104,195.404755,3547.13354]: 1 lost unit Scalpel [f=0014523] [14523] Event [4488.38428,217.574173,3393.10107]: 0 lost unit Recluse [f=0014633] [14633] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0014785] [14785] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0014818] [14818] Event [4376,185.937256,3000]: 0 lost unit Metal Extractor [f=0014878] [14878] Event [4568,194.536133,3080]: 0 lost unit Stinger [f=0014938] [14938] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0015096] [15096] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0015247] [15247] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0015357] [15357] Event [5640,291.967773,2952]: 0 lost unit Wind/Tidal Generator [f=0015360] [15360] Event [4990.771,187.843384,2835.85596]: 0 lost unit Redback [f=0015397] [15397] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0015470] [15470] Event [4561.04688,182.338348,2572.60229]: 0 lost unit Redback [f=0015561] [15561] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0015576] [15576] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0015658] [15658] Event [5720,314.032227,2952]: 0 lost unit Wind/Tidal Generator [f=0015662] [15662] Event [4944.28906,192.767029,2925.72559]: 1 lost unit Scalpel [f=0015665] [15665] Event [5044.70508,189.217499,2527.87671]: 0 lost unit Redback [f=0015729] [15729] Event [undefined]: MustyManureMan resigned [f=0015729] game_message: MustyManureMan has been destroyed! [f=0015729] game_message: Gorthauer wins! [f=0015729] Submitting stats [f=0015729] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015729] Part| Total Time|Time of the last 0.5s [f=0015729] Draw 32355.24ms 17.48% [f=0015729] Lua::Callins::Synced 8851.00ms 13.41% [f=0015729] Lua::Callins::Unsynced 38364.39ms 21.45% [f=0015729] Lua::CollectGarbage::Synced 576.65ms 0.10% [f=0015729] Lua::CollectGarbage::Unsynced 1432.66ms 1.19% [f=0015729] Misc::Profiler::AddTime 103.31ms 0.00% [f=0015729] Sim 56210.41ms 67.63% [f=0015729] [15729] Received game_message: MustyManureMan has been destroyed! [f=0015729] [15729] Received game_message: Gorthauer wins! [f=0015730] [15730] Game End Stats Header: 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32,11750,6875,11750,6875,3035.04224,866.069519,3035.04224,866.069519,0,0,0,0,0,0,0,0,388.153717,0,388.153717,0,2259.03809,3724.58521,2259.03809,3724.58521,0,850,0,850,90.1999893,40.4174347,90.1999893,40.4174347,1275,1505,1275,1505,43.0153351,23.4055214,43.0153351,23.4055214,5100,2180,5100,2180,1475.99976,3720,1475.99976,3720,5375,2340,5375,2340,3817.5332,2141.5,3817.5332,2141.5,0,155.266907,0,155.266907,3763.38501,2733.48291,3763.38501,2733.48291 [f=0015730] [15730] Game End Stats Values: 33,11970,6495,11970,6495,3218.93872,917.854553,3218.93872,917.854553,0,0,0,0,0,0,0,0,388.153717,30.639679,388.153717,30.639679,2539.03809,4371.27002,2539.03809,4371.27002,0,850,0,850,90.1999893,38.9087906,90.1999893,38.9087906,1275,1505,1275,1505,43.0597916,25.5856609,43.0597916,25.5856609,5320,1620,5320,1620,1755.99976,4160,1755.99976,4160,5375,2520,5375,2520,4257.5332,2701.5,4257.5332,2701.5,0,155.266907,0,155.266907,4411.99561,3469.48291,4411.99561,3469.48291 [f=0015730] [15730] Game End Stats Values: 34,12410,5845,12410,5845,3402.76709,968.900574,3402.76709,968.900574,0,0,0,0,0,0,0,0,388.153717,336.686249,388.153717,336.686249,3447.03809,4672.61279,3447.03809,4672.61279,0,850,0,850,90.1999893,33.9840736,90.1999893,33.9840736,1275,1505,1275,1505,43.0552483,27.4030571,43.0552483,27.4030571,5760,1060,5760,1060,2405.99976,4380,2405.99976,4380,5375,2430,5375,2430,4477.5332,3351.5,4477.5332,3351.5,0,155.266907,0,155.266907,4713.67773,4377.48291,4713.67773,4377.48291 [f=0015730] [15730] Game End Stats Values: 35,13070,5845,13070,5845,3586.24951,1019.57684,3586.24951,1019.57684,0,0,0,0,0,0,0,0,388.153717,492.362518,388.153717,492.362518,4569.7251,4706.25977,4569.7251,4706.25977,0,850,0,850,90.1999893,30.2181091,90.1999893,30.2181091,1275,1505,1275,1505,43.0322113,25.378397,43.0322113,25.378397,6420,1060,6420,1060,2496.66602,4380,2496.66602,4380,5375,2430,5375,2430,4477.5332,3442.16626,4477.5332,3442.16626,0,155.266907,0,155.266907,4747.32471,5500.16992,4747.32471,5500.16992 [f=0015730] [15730] Game End Stats Values: 36,13290,4965,13290,4965,3771.24365,1065.98267,3771.24365,1065.98267,0,0,0,0,0,0,0,0,388.153717,564.342651,388.153717,564.342651,5721.10693,5099.69922,5721.10693,5099.69922,0,850,0,850,90.1999893,33.5749054,90.1999893,33.5749054,1275,1505,1275,1505,43.1329842,24.5603828,43.1329842,24.5603828,6640,340,6640,340,3376.66602,4600,3376.66602,4600,5375,2270,5375,2270,4697.5332,4322.16602,4697.5332,4322.16602,0,155.266907,0,155.266907,5140.76416,6664.18506,5140.76416,6664.18506 [f=0015731] [15731] Event [2488,225.258789,5448]: 1 finished unit Solar Collector [f=0015731] [15731] Event [4936.76367,188.617813,2448.70898]: 0 lost unit Recon Commander [f=0015742] [15742] Event [5101.54443,190.965897,2969.48682]: 1 lost unit Scalpel [f=0015756] [15756] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0015770] [15770] Event [5192,192.445435,2584]: 0 lost unit Stardust [f=0015920] [15920] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0016041] No clients connected, shutting down server [f=0016041] Server shutdown [f=0016041] [16041] all players disconnected [f=0016065] [16065] Event [2616,222.046875,5576]: 1 finished unit Solar Collector [f=0016111] [16111] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0016266] [16266] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0016437] [16437] Event [2808,221.541992,5592]: 1 finished unit Solar Collector [f=0016459] [16459] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0016625] [16625] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0016751] [16751] Event [2952,214.129883,5480]: 1 finished unit Solar Collector [f=0016816] [16816] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0017009] [17009] Event [864,187.212112,3808]: 1 finished unit Scalpel [f=0017162] Autoquit sending quit command. [f=0017162] [QuitAction] user exited to system [f=0017162] [SpringApp::Kill][1] fromRun=1 [f=0017162] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017162] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017162] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017162] [ThreadPool::SetThreadCount][2] workers=0 [f=0017162] [SpringApp::Kill][2] [f=0017162] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017162] [Game::KillLua][3] dtor=0 luaUI=0x5399ace0 [f=0017162] Start widgetHandler:Shutdown [f=0017162] Shutdown - SaveOrderList Complete [f=0017162] Writing last game win data [f=0017162] Shutdown - SaveConfigData Complete [f=0017162] Shutdown Widget - Save/Load API [f=0017162] Shutdown Widget - Chili Highlight [f=0017162] Shutdown Widget - Draw After Chili [f=0017162] Shutdown Widget - EPIC Menu [f=0017162] Shutdown Widget - Chili Widget Selector [f=0017162] Shutdown Widget - Chili Minimap [f=0017162] Shutdown Widget - Local Team Colors [f=0017162] Shutdown Widget - Display Keys 2 [f=0017162] Shutdown Widget - Save Game Menu [f=0017162] Shutdown Widget - Unit Icons [f=0017162] Shutdown Widget - Noises [f=0017162] Shutdown Widget - HealthBars [f=0017162] Shutdown Widget - Win Counter [f=0017162] Shutdown Widget - BuildETA [f=0017162] Shutdown Widget - SpringRTS Replay Stats [f=0017162] Shutdown Widget - Modular Comm Info [f=0017162] Shutdown Widget - Stereo3D [f=0017162] Shutdown Widget - Showeco and Grid Drawer [f=0017162] Shutdown Widget - Point Tracker [f=0017162] Shutdown Widget - Missile Silo Range [f=0017162] Shutdown Widget - MetalFeatures (new) [f=0017162] Shutdown Widget - MinimapEvents [f=0017162] Shutdown Widget - Local Widgets Config [f=0017162] Shutdown Widget - Highlight Geos [f=0017162] Shutdown Widget - Grab Input [f=0017162] Input grabbing is disabled! [f=0017162] Shutdown Widget - Defense Range Zero-K [f=0017162] Shutdown Widget - Darkening [f=0017162] Shutdown Widget - Context Menu [f=0017162] Shutdown Widget - Chili Spectator Panels [f=0017162] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017162] Shutdown Widget - Chili Nuke Warning [f=0017162] Shutdown Widget - Chili EndGame Window [f=0017162] Shutdown Widget - Chili Economy Panel Default [f=0017162] Shutdown Widget - CameraShake [f=0017162] Shutdown Widget - State Reverse and Latency [f=0017162] Shutdown Widget - Music Player v2 [f=0017162] Shutdown Widget - Attack AoE [f=0017162] Shutdown Widget - Map Edge Extension [f=0017162] Shutdown Widget - Selection Send [f=0017162] Shutdown Widget - LupsManager [f=0017162] Shutdown Widget - Newton Firezone [f=0017162] Shutdown Widget - Chili Pro Console [f=0017162] Shutdown Widget - Persistent Build Height [f=0017162] Shutdown Widget - Lasso Terraform GUI [f=0017162] Shutdown Widget - Lups [f=0017162] Shutdown Widget - Chili Framework [f=0017162] Shutdown Widget - Mex Placement Handler [f=0017162] Shutdown Widget - Chili Core Selector [f=0017162] Shutdown Widget - Custom Markers [f=0017162] Shutdown Widget - Select Keys [f=0017162] Shutdown Widget - Pause Screen [f=0017162] Shutdown Widget - Text To Speech Control [f=0017162] Shutdown Widget - Layout Handler [f=0017162] End widgetHandler:Shutdown [f=0017162] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={585949,68557136} {int,ext,rec}Allocs={18449230,0,0} {chunk,block}Bytes={68557136,0} [f=0017162] [Game::KillLua][1] dtor=0 luaGaia=0x5358c700 [f=0017162] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={361840,55025553} {int,ext,rec}Allocs={18449231,0,0} {chunk,block}Bytes={55025553,0} [f=0017162] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={361840,55025553} {int,ext,rec}Allocs={18449231,0,0} {chunk,block}Bytes={55025553,0} [f=0017162] [Game::KillLua][2] dtor=0 luaRules=0x538fc150 [f=0017162] Start gadgetHandler:Shutdown [f=0017162] Shutdown - StartSetup [f=0017162] Shutdown - UnitMorph [f=0017162] Shutdown - Carrier Drones [f=0017162] Shutdown - LupsNanoSpray [f=0017162] Shutdown - Missile Silo Controller [f=0017162] Shutdown - Modular Comm Info [f=0017162] Shutdown - Terrain Texture Handler [f=0017162] Shutdown - UnitCloakShield [f=0017162] Shutdown - Starlight Handler [f=0017162] End gadgetHandler:Shutdown [f=0017162] Start gadgetHandler:Shutdown [f=0017162] Shutdown - Save/Load [f=0017162] Shutdown - Teleport Throw [f=0017162] Shutdown - UnitMorph [f=0017162] Shutdown - Modular Comm Info [f=0017162] Shutdown - Retreat Command [f=0017162] Shutdown - Shockwaves [f=0017162] Shutdown - UnitCloakShield [f=0017162] Shutdown - Lups Cloak FX [f=0017162] Shutdown - Lups [f=0017162] Shutdown - Lups Shield [f=0017162] End gadgetHandler:Shutdown [f=0017162] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18449263,0,0} {chunk,block}Bytes={0,0} [f=0017162] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18449263,0,0} {chunk,block}Bytes={0,0} [f=0017162] [Game::KillLua][4] dtor=0 [f=0017162] [Game::~CGame][1] [f=0017162] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017162] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017162] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017162] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017162] [Game::KillLua][4] dtor=1 [f=0017162] [Game::KillMisc][1] [f=0017162] [Game::KillMisc][2] [f=0017162] [Game::KillMisc][3] [f=0017162] [Game::KillRendering][1] [f=0017162] [3DOParser::Kill] allocated 1 pieces [f=0017162] [S3OParser::Kill] allocated 346 pieces [f=0017162] [AssParser::Kill] allocated 0 pieces [f=0017162] [Game::KillInterface][1] [f=0017162] [Game::KillInterface][2] [f=0017162] [Game::KillSimulation][1] [f=0017162] [Game::KillSimulation][2] [f=0017162] [CCollisionHandler] dis-/continuous tests: 0/1158856 [f=0017162] [Game::KillSimulation][3] [f=0017162] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017162] [~CPathCache(24x24)] cacheHits=153 hitPercentage=40% numHashColls=0 maxCacheSize=20 [f=0017162] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017162] [~CPathCache(48x48)] cacheHits=59 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017162] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017162] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017162] [LosHandler::Kill] raycast instance cache-{hits,misses}={9512,12539}; shared=2%; cached=41% [f=0017162] [Game::KillSimulation][4] [f=0017162] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017162] [Game::~CGame][2] [f=0017162] [Game::~CGame][3] [f=0017162] [SpringApp::Kill][3] [f=0017162] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181225 bytes sent 147435 bytes recv'd [f=0017162] [SpringApp::Kill][4] font=0x45864aa0 [f=0017162] [SpringApp::Kill][5] [f=0017162] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x458e7840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2593ms file="unitpics/pw_dropfac.png" indx=6577 inflSize=10kb readTime=29ms file="objects3d/missilesilo.s3o" indx=5305 inflSize=127kb readTime=21ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2895 inflSize=4kb readTime=20ms file="bitmaps/gpl/explosion2/exp00_8.tga" indx=447 inflSize=18kb readTime=20ms file="effects/pulverizer.lua" indx=800 inflSize=4kb readTime=17ms file="bitmaps/pd/splashside.tga" indx=580 inflSize=64kb readTime=15ms file="luaui/widgets/missilesilo_range.lua" indx=4763 inflSize=5kb readTime=15ms file="luaui/widgets/gui_chili_cheats.lua" indx=4658 inflSize=19kb readTime=14ms file="luaui/widgets/unit_stockpile.lua" indx=4830 inflSize=1kb readTime=14ms file="bitmaps/loadpictures/water.png" indx=526 inflSize=3506kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 30942626 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x459c1450) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459d2650) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459373b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe88801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]