[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jXZZ33ONSL/springsettings.1191673.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1d5801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7065 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1191673/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d35780] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d35780] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 634ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1191673/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9087 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9087 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-6d0b9087.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9097 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9097 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-6d0b9097.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 4fe3c140)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1191673/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51598920,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f669366173ac89eb68fa178ee2511be5 [f=-000001] Connection attempt from Brackman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Brackman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[Game::Load][lua{Rules,Gaia}={00000000c14829a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000069f3b9f0,0000000000000000}]" [f=-000001] Spectators: !predict [f=-000001] > Team Brackman has a 95.3% chance to win [f=-000001] > Team iwantusername has a 4.7% chance to win [f=-000001] Allies: I choose: 2B-3A 6BM! [f=-000001] Allies: I choose: Happy Recon! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] oh noes I got an instand-ded [f=-000001] Allies: I choose: Happy Recon! [f=-000001] [0] Event [852,267.451294,367]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4252,267.457336,4904]: 1 finished unit Recon Commander [f=0000000] [0] Brackman, team: 0, elo:2494, userid: 245091 [f=0000000] [0] iwantusername, team: 1, elo:1970, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4192,267.446533,4784]: 1 finished unit Rover Assembly [f=0000012] [12] Event [840,267.453766,520]: 0 finished unit Amphbot Factory [f=0000240] [240] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000291] [291] Event [840,267.446533,556]: 0 finished unit Duck [f=0000342] [342] Event [1016,267.9104,248]: 0 finished unit Wind/Tidal Generator [f=0000353] [353] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000432] [432] Event [856,270.650085,168]: 0 finished unit Wind/Tidal Generator [f=0000452] [452] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0000530] [530] Event [760,269.244019,184]: 0 finished unit Wind/Tidal Generator [f=0000578] gl ;) [f=0000592] [592] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0000732] [732] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0000755] [755] Event [680,269.309235,248]: 0 finished unit Wind/Tidal Generator [f=0000978] [978] Event [632,269.309235,344]: 0 finished unit Wind/Tidal Generator [f=0001046] [1046] Event [840,267.446533,556]: 0 finished unit Conch [f=0001145] [1145] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001276] [1276] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0001336] [1336] Event [4312,273.650757,4968]: 1 finished unit Solar Collector [f=0001405] [1405] Event [2844.99536,2.94075012,2902.21655]: 1 lost unit Dart [f=0001572] [1572] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001626] [1626] Event [840,267.446533,556]: 0 finished unit Duck [f=0001712] [1712] Event [4344,444.404602,4120]: 1 finished unit Wind/Tidal Generator [f=0001890] [1890] Event [960,267.446533,432]: 0 finished unit Lotus [f=0001997] [1997] Event [4392,444.092957,4152]: 1 finished unit Wind/Tidal Generator [f=0002011] [2011] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0002118] [2118] Event [4424,269.309235,4904]: 1 finished unit Solar Collector [f=0002234] [2234] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0002716] [2716] Event [4392,444.404602,4072]: 1 finished unit Wind/Tidal Generator [f=0002749] [2749] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0002926] [2926] Event [840,267.446533,556]: 0 finished unit Conch [f=0003051] [3051] Event [488,288.001648,168]: 0 finished unit Wind/Tidal Generator [f=0003135] [3135] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0003171] [3171] Event [4536,442.83905,4136]: 1 finished unit Wind/Tidal Generator [f=0003189] [3189] Event [840,267.446533,556]: 0 finished unit Duck [f=0003203] [3203] Event [392,303.27301,184]: 0 finished unit Wind/Tidal Generator [f=0003363] [3363] Event [4584,269.736877,4872]: 1 finished unit Solar Collector [f=0003446] [3446] Event [840,267.446533,556]: 0 finished unit Duck [f=0003580] [3580] Event [4584,442.955017,4120]: 1 finished unit Wind/Tidal Generator [f=0003810] [3810] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0003840] [3840] Event [840,267.446533,556]: 0 finished unit Duck [f=0003847] [3847] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0003998] [3998] Event [2280,97.9393005,1288]: 0 finished unit Wind/Tidal Generator [f=0004040] [4040] Event [4408.63867,67.1481247,3034.78931]: 0 lost unit Duck [f=0004083] [4083] Event [4476.72998,444.404602,4081.28418]: 1 finished unit Recon Commander [f=0004173] [4173] Event [840,267.446533,556]: 0 finished unit Duck [f=0004201] [4201] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0004345] [4345] Event [616,270.505127,168]: 0 finished unit Wind/Tidal Generator [f=0004436] [4436] Event [840,267.446533,556]: 0 finished unit Duck [f=0004440] [4440] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0004487] [4487] Event [4744,304.824066,4920]: 1 finished unit Solar Collector [f=0004524] [4524] Event [2256,97.9393005,1472]: 0 finished unit Lotus [f=0004549] [4549] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0004602] [4602] Event [488,275.854126,280]: 0 finished unit Caretaker [f=0004646] [4646] Event [648,444.404602,1064]: 0 finished unit Wind/Tidal Generator [f=0004781] [4781] Event [2620.17651,140.2659,419.754517]: 1 lost unit Dart [f=0004811] [4811] Event [520,444.404602,1224]: 0 finished unit Wind/Tidal Generator [f=0004961] [4961] Event [440,443.310181,1128]: 0 finished unit Wind/Tidal Generator [f=0005000] [5000] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0005046] [5046] Event [840,267.446533,556]: 0 finished unit Duck [f=0005171] [5171] Event [376,431.9599,1032]: 0 finished unit Wind/Tidal Generator [f=0005199] [5199] Event [840,267.446533,556]: 0 finished unit Duck [f=0005278] [5278] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0005325] [5325] Event [1907.00903,97.9393005,1460.65613]: 1 lost unit Scorcher [f=0005350] [5350] Event [840,267.446533,556]: 0 finished unit Duck [f=0005357] [5357] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0005500] [5500] Event [840,267.446533,556]: 0 finished unit Duck [f=0005552] [5552] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0005635] [5635] Event [840,267.446533,556]: 0 finished unit Duck [f=0005794] [5794] Event [312,440.715393,1128]: 0 finished unit Wind/Tidal Generator [f=0005835] [5835] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0005874] [5874] Event [840,267.446533,556]: 0 finished unit Conch [f=0005885] [5885] Event [4904,310.289001,4840]: 1 finished unit Solar Collector [f=0005925] [5925] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0006010] [6010] Event [840,267.446533,556]: 0 finished unit Duck [f=0006025] [6025] Event [296,443.114471,1288]: 0 finished unit Wind/Tidal Generator [f=0006045] [6045] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0006091] [6091] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0006097] [6097] Event [5096,430.437866,3800]: 1 finished unit Wind/Tidal Generator [f=0006116] [6116] Event [840,267.446533,556]: 0 finished unit Duck [f=0006203] [6203] Event [264,444.404602,1208]: 0 finished unit Wind/Tidal Generator [f=0006261] [6261] Event [4030.25317,89.8129501,3174.38843]: 1 lost unit Scorcher [f=0006304] [6304] Event [840,267.446533,556]: 0 finished unit Duck [f=0006330] [6330] Event [3760,202.062988,1600]: 0 finished unit Lotus [f=0006335] [6335] Event [5016,439.76593,3800]: 1 finished unit Wind/Tidal Generator [f=0006436] [6436] Event [840,267.446533,556]: 0 finished unit Duck [f=0006439] [6439] Event [232,440.06311,1128]: 0 finished unit Wind/Tidal Generator [f=0006509] [6509] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0006550] [6550] Event [840,267.446533,556]: 0 finished unit Duck [f=0006636] [6636] Event [3995.09985,91.3877182,3192.17432]: 1 lost unit Scorcher [f=0006654] [6654] Event [184,425.842651,1048]: 0 finished unit Wind/Tidal Generator [f=0006655] [6655] Event [840,267.446533,556]: 0 finished unit Duck [f=0006760] [6760] Event [840,267.446533,556]: 0 finished unit Duck [f=0006791] [6791] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Ripper [f=0006794] [6794] Event [4221.84814,53.031765,2980.14941]: 0 lost unit Duck [f=0006846] [6846] Event [3998.50562,73.7248077,3073.0498]: 0 lost unit Duck [f=0006902] [6902] Event [152,410.390076,968]: 0 finished unit Wind/Tidal Generator [f=0006905] [6905] Event [840,267.446533,556]: 0 finished unit Duck [f=0006980] [6980] Event [4936,444.404602,3800]: 1 finished unit Wind/Tidal Generator [f=0007033] [7033] Event [4496,68.4257507,3008]: 1 finished unit Lotus [f=0007068] [7068] Event [840,267.446533,556]: 0 finished unit Duck [f=0007130] [7130] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0007201] [7201] Event [4312,269.236755,4856]: 1 finished unit Caretaker [f=0007207] [7207] Event [840,267.446533,556]: 0 finished unit Duck [f=0007265] [7265] Event [4856,444.136414,3800]: 1 finished unit Wind/Tidal Generator [f=0007341] [7341] Event [2741.37085,216.367706,4743.14697]: 1 lost unit Scorcher [f=0007410] [7410] Event [3936,202.251434,1312]: 0 finished unit Lotus [f=0007434] [7434] Event [840,267.446533,556]: 0 finished unit Duck [f=0007442] [7442] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Badger [f=0007472] [7472] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0007569] [7569] Event [840,267.446533,556]: 0 finished unit Duck [f=0007644] [7644] Event [4776,435.301208,3800]: 1 finished unit Wind/Tidal Generator [f=0007728] [7728] Event [4352,59.431076,3008]: 1 finished unit Lotus [f=0007814] [7814] Event [3848.43848,107.18779,3775.66504]: 1 finished unit Claw [f=0007851] [7851] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0007896] [7896] Event [3764.77539,113.031532,3813.12476]: 0 lost unit Duck [f=0007915] [7915] Event [4193.18701,267.743134,4623.66895]: 1 lost unit Scorcher [f=0007921] [7921] Event [3184,97.9393005,416]: 0 finished unit Lotus [f=0007922] [7922] Event [4191.99805,268.091644,4766.00781]: 1 lost unit Scorcher [f=0007937] [7937] Event [4696,434.279236,3800]: 1 finished unit Wind/Tidal Generator [f=0007959] [7959] Event [4191.99805,268.409027,4766.00781]: 1 lost unit Scorcher [f=0007966] ok now im ded [f=0007982] [7982] Event [4268.56787,267.446533,4737.65381]: 1 finished unit Claw [f=0008003] [8003] Event [840,267.446533,556]: 0 finished unit Buoy [f=0008004] [8004] Event [4191.99805,268.409027,4766.00781]: 1 lost unit Scorcher [f=0008015] [8015] Event [4354.28516,269.197052,4715.18164]: 0 lost unit Duck [f=0008046] [8046] Event [4191.99805,268.289398,4766.00781]: 1 lost unit Scorcher [f=0008084] [8084] Event [4408,269.084534,4808]: 1 lost unit Caretaker [f=0008132] [8132] Event [4191.99805,268.091644,4766.00781]: 1 lost unit Scorcher [f=0008152] [8152] Event [4496.11719,273.470703,4657.91357]: 1 finished unit Claw [f=0008153] [8153] Event [840,267.446533,556]: 0 finished unit Duck [f=0008224] [8224] Event [3851.91479,97.9393005,3669.32813]: 1 lost unit Scorcher [f=0008233] [8233] Event [4648,313.173676,4568]: 1 lost unit Metal Extractor [f=0008253] [8253] Event [4312,269.236755,4856]: 1 lost unit Caretaker [f=0008258] [8258] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0008297] [8297] Event [4815.27295,383.557709,4307.14258]: 1 lost unit Badger [f=0008318] [8318] Event [4365.96387,268.673431,4787.1543]: 1 finished unit Claw [f=0008333] [8333] Event [4352.70264,269.795624,4753.67969]: 0 lost unit Duck [f=0008425] [8425] Event [3977.34082,238.562546,4363.96436]: 1 lost unit Mason [f=0008457] [8457] Event [3872,220.929337,4272]: 1 lost unit Lotus [f=0008520] [8520] Event [4191.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0008520] [8520] Event [4584,442.955017,4120]: 1 lost unit Wind/Tidal Generator [f=0008563] [8563] Event [4134.45898,267.446533,4646.49902]: 1 lost unit Scorcher [f=0008568] [8568] Event [4705.13672,432.375031,4100.91992]: 0 lost unit Duck [f=0008602] [8602] Event [840,267.446533,556]: 0 finished unit Buoy [f=0008613] [8613] Event [4616,448.202515,3800]: 1 finished unit Wind/Tidal Generator [f=0008617] [8617] Event [4191.99805,268.091644,4766.00781]: 1 lost unit Scorcher [f=0008631] [8631] Event [4191.99805,268.091644,4766.00781]: 1 lost unit Scorcher [f=0008751] [8751] Event [4200,267.678467,4984]: 1 lost unit Metal Extractor [f=0008752] [8752] Event [840,267.446533,556]: 0 finished unit Duck [f=0008802] [8802] Event [4191.99805,268.091644,4766.00781]: 1 lost unit Scorcher [f=0008807] [8807] Event [4191.99805,268.091644,4766.00781]: 1 lost unit Scorcher [f=0008812] [8812] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0008880] [8880] Event [4936,310.289001,4952]: 1 lost unit Metal Extractor [f=0009043] [9043] Event [4191.99805,268.091644,4766.00781]: 1 lost unit Scorcher [f=0009097] [9097] Event [4904,310.289001,4840]: 1 lost unit Solar Collector [f=0009099] [9099] Event [4191.99805,268.091644,4766.00781]: 1 lost unit Scorcher [f=0009159] [9159] Event [4191.99805,268.091644,4766.00781]: 1 lost unit Scorcher [f=0009202] [9202] Event [840,267.446533,556]: 0 finished unit Buoy [f=0009347] [9347] Event [undefined]: iwantusername resigned [f=0009347] game_message: iwantusername has been destroyed! [f=0009347] game_message: Brackman wins! [f=0009347] Submitting stats [f=0009347] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009347] Part| Total Time|Time of the last 0.5s [f=0009347] Draw 13939.36ms 26.10% [f=0009347] Lua::Callins::Synced 4509.51ms 18.60% [f=0009347] Lua::Callins::Unsynced 16170.04ms 28.50% [f=0009347] Lua::CollectGarbage::Synced 218.96ms 0.30% [f=0009347] Lua::CollectGarbage::Unsynced 510.97ms 0.40% [f=0009347] Misc::Profiler::AddTime 36.15ms 0.00% [f=0009347] Sim 24562.62ms 60.10% [f=0009347] [9347] Received game_message: iwantusername has been destroyed! [f=0009347] [9347] Received game_message: Brackman wins! [f=0009348] [9348] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009348] [9348] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009348] [9348] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009348] [9348] Game End Stats Values: 2,2065,2215,2065,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.79212761,7.4666667,7.79212761,1275,1275,1275,1275,5.88223982,6.41647959,5.88223982,6.41647959,0,80,0,80,0,0,0,0,790,860,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009348] [9348] Game End Stats Values: 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8,2935,3095,2935,3095,17.7279377,54.7965317,17.7279377,54.7965317,0,0,0,0,0,0,0,0,0,0,0,0,34.1896019,141.570297,34.1896019,141.570297,0,90,0,90,16.2212772,13.034543,16.2212772,13.034543,1275,1275,1275,1275,10.7785015,12.2066593,10.7785015,12.2066593,415,160,415,160,0,40,0,40,1245,1570,1245,1570,40,0,40,0,20.0236015,0,20.0236015,0,141.570297,34.1896019,141.570297,34.1896019 [f=0009348] [9348] Game End Stats Values: 9,3075,3290,3075,3290,33.0810432,62.0353928,33.0810432,62.0353928,0,0,0,0,0,0,0,0,0,0,0,0,34.1896019,141.570297,34.1896019,141.570297,0,90,0,90,20.288744,19.0863972,20.288744,19.0863972,1275,1275,1275,1275,11.1816063,14.5113077,11.1816063,14.5113077,415,320,415,320,0,40,0,40,1385,1605,1385,1605,40,0,40,0,20.0246162,0,20.0246162,0,141.570297,34.1896019,141.570297,34.1896019 [f=0009348] [9348] Game End Stats Values: 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12,3670,4040,3670,4040,93.3790131,132.945831,93.3790131,132.945831,0,0,0,0,0,0,0,0,0,0,0,0,97.9017029,350.854156,97.9017029,350.854156,0,180,0,180,28.04426,34.3492432,28.04426,34.3492432,1505,1275,1505,1275,13.6436548,22.1829147,13.6436548,22.1829147,500,480,500,480,80,80,80,80,1665,2105,1665,2105,80,80,80,80,21.5836086,55.2155647,21.5836086,55.2155647,350.854156,97.9017029,350.854156,97.9017029 [f=0009348] [9348] Game End Stats Values: 13,3850,4350,3850,4350,115.831062,183.385284,115.831062,183.385284,0,0,0,0,0,0,0,0,0,0,0,0,164.249969,475.852203,164.249969,475.852203,0,180,0,180,28.3998661,38.8912392,28.3998661,38.8912392,1505,1275,1505,1275,14.1042395,21.8354683,14.1042395,21.8354683,500,720,500,720,80,205,80,205,1845,2175,1845,2175,205,80,205,80,21.5836086,58.600193,21.5836086,58.600193,475.852203,169.432465,475.852203,169.432465 [f=0009348] [9348] Game End Stats Values: 14,4080,4545,4080,4545,137.355164,226.551865,137.355164,226.551865,0,0,0,0,0,0,0,0,0,0,0,0,164.249969,475.852203,164.249969,475.852203,0,180,0,180,28.437748,40.3111229,28.437748,40.3111229,1505,1275,1505,1275,17.7165413,21.1249657,17.7165413,21.1249657,640,880,640,880,80,205,80,205,1935,2210,1935,2210,205,80,205,80,21.5836086,58.600193,21.5836086,58.600193,475.852203,169.432465,475.852203,169.432465 [f=0009348] [9348] Game End Stats Values: 15,4200,5105,4200,5105,168.35231,261.836273,168.35231,261.836273,0,0,0,0,0,0,0,0,0,0,0,0,172.315201,517.511047,172.315201,517.511047,0,180,0,180,30.8582249,44.0983696,30.8582249,44.0983696,1505,1275,1505,1275,20.2531872,22.7767715,20.2531872,22.7767715,655,1040,655,1040,80,330,80,330,2040,2610,2040,2610,330,80,330,80,21.5836086,58.600193,21.5836086,58.600193,517.511047,177.497696,517.511047,177.497696 [f=0009348] [9348] Game End Stats Values: 16,4200,5585,4200,5585,201.138031,313.64209,201.138031,313.64209,0,0,0,0,0,0,0,0,0,0,0,0,232.600494,745.537842,232.600494,745.537842,0,270,0,270,37.6702271,52.226696,37.6702271,52.226696,1505,1275,1505,1275,22.6918583,27.1166687,22.6918583,27.1166687,530,1360,530,1360,80,455,80,455,2165,2680,2165,2680,455,80,455,80,41.5322952,78.6618042,41.5322952,78.6618042,745.537842,237.78299,745.537842,237.78299 [f=0009348] [9348] Game End Stats Values: 17,4565,5790,4565,5790,231.374359,358.665222,231.374359,358.665222,0,0,0,0,0,0,0,0,0,0,0,0,383.763794,896.355896,383.763794,896.355896,90,270,90,270,33.6713142,49.1846161,33.6713142,49.1846161,1505,1275,1505,1275,22.4823074,26.7595329,22.4823074,26.7595329,770,1440,770,1440,240,455,240,455,2200,2805,2200,2805,455,240,455,240,41.5835762,98.6608887,41.5835762,98.6608887,896.355896,388.94632,896.355896,388.94632 [f=0009348] [9348] Game End Stats Values: 18,4960,6210,4960,6210,258.769073,401.847382,258.769073,401.847382,0,0,0,0,0,0,0,0,0,0,0,0,401.105774,986.842834,401.105774,986.842834,90,360,90,360,34.6017799,42.910183,34.6017799,42.910183,1505,1275,1505,1275,22.1903114,27.8349609,22.1903114,27.8349609,915,1680,915,1680,240,580,240,580,2450,2895,2450,2895,580,240,580,240,41.5835762,98.6608887,41.5835762,98.6608887,986.842834,406.2883,986.842834,406.2883 [f=0009348] [9348] Game End Stats Values: 19,5085,6340,5085,6340,292.472992,443.01944,292.472992,443.01944,0,0,0,0,0,0,0,0,0,0,0,0,494.053741,1575.43176,494.053741,1575.43176,180,450,180,450,37.2946205,39.6361732,37.2946205,39.6361732,1505,1275,1505,1275,25.0076294,29.1568031,25.0076294,29.1568031,915,1720,915,1720,400,938.331543,400,938.331543,2485,2895,2485,2895,938.331543,480,938.331543,480,79.2886505,98.6608887,79.2886505,98.6608887,1625.52954,688.087524,1625.52954,688.087524 [f=0009348] [9348] Game End Stats Values: 20,4390,6430,4390,6430,325.467163,481.981415,325.467163,481.981415,0,0,0,0,0,0,0,0,0,0,0,0,571.87616,2212.05127,571.87616,2212.05127,180,450,180,450,38.0831261,36.454464,38.0831261,36.454464,1505,1275,1505,1275,22.4090767,30.0980968,22.4090767,30.0980968,645,1720,645,1720,480,1786.33154,480,1786.33154,2060,2985,2060,2985,1786.33154,560,1786.33154,560,93.8541718,98.6608887,93.8541718,98.6608887,2279.93481,778.77356,2279.93481,778.77356 [f=0009348] [9348] Game End Stats Values: 21,4120,6800,4120,6800,344.487305,522.260681,344.487305,522.260681,0,0,0,0,0,0,0,0,0,0,0,0,605.686523,3007.49512,605.686523,3007.49512,180,450,180,450,36.6744499,37.9585419,36.6744499,37.9585419,1505,1275,1505,1275,19.2238026,31.8188763,19.2238026,31.8188763,520,2000,520,2000,560,2176.66479,560,2176.66479,1915,3075,1915,3075,2176.66479,640,2176.66479,640,110.778152,98.6608887,110.778152,98.6608887,3138.1001,819.161682,3138.1001,819.161682 [f=0009348] [9348] Game End Stats Values: 22,4050,7080,4050,7080,344.487305,549.544739,344.487305,549.544739,0,0,0,0,0,0,0,0,0,0,0,0,650.141907,3354.20508,650.141907,3354.20508,180,450,180,450,34.7580681,40.5564919,34.7580681,40.5564919,1505,1275,1505,1275,14.545208,32.768055,14.545208,32.768055,520,2280,520,2280,560,2357.9978,560,2357.9978,1845,3075,1845,3075,2357.9978,640,2357.9978,640,113.856171,98.6608887,113.856171,98.6608887,3484.81006,863.617065,3484.81006,863.617065 [f=0009357] [9357] Event [4192,267.446533,4784]: 1 lost unit Rover Assembly [f=0009391] [9391] Event [4584,269.74176,4872]: 1 lost unit Solar Collector [f=0009393] [9393] Event [4744,304.824066,4920]: 1 lost unit Solar Collector [f=0009456] [9456] Event [840,267.446533,556]: 0 finished unit Conch [f=0009456] [9456] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0009475] Spectator iwantusername left the game: normal quit [f=0009475] [9475] Event [undefined]: iwantusername quit [f=0009607] [9607] Event [840,267.446533,556]: 0 finished unit Duck [f=0009634] No clients connected, shutting down server [f=0009634] Server shutdown [f=0009634] [9634] all players disconnected [f=0010005] [10005] Event [840,267.446533,556]: 0 finished unit Buoy [f=0010157] [10157] Event [1704,2.94075012,2888]: 0 finished unit Metal Extractor [f=0010162] [10162] Event [840,267.446533,556]: 0 finished unit Duck [f=0010507] [10507] Event [840,267.446533,556]: 0 finished unit Buoy [f=0010630] [10630] Event [840,267.446533,556]: 0 finished unit Duck [f=0010791] [10791] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0010879] [10879] Event [3528,202.251434,1368]: 0 finished unit Gunship Plant [f=0010954] [10954] Event [840,267.446533,556]: 0 finished unit Buoy [f=0011079] [11079] Event [840,267.446533,556]: 0 finished unit Duck [f=0011403] [11403] Event [840,267.446533,556]: 0 finished unit Buoy [f=0011529] [11529] Event [840,267.446533,556]: 0 finished unit Duck [f=0011853] [11853] Event [840,267.446533,556]: 0 finished unit Buoy [f=0011870] [11870] Event [400,2.94075012,2240]: 0 finished unit Lotus [f=0011979] [11979] Event [840,267.446533,556]: 0 finished unit Duck [f=0012031] Autoquit sending quit command. [f=0012031] [QuitAction] user exited to system [f=0012031] [SpringApp::Kill][1] fromRun=1 [f=0012031] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012031] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012031] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012031] [ThreadPool::SetThreadCount][2] workers=0 [f=0012031] [SpringApp::Kill][2] [f=0012031] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012031] [Game::KillLua][3] dtor=0 luaUI=0x511b7b00 [f=0012031] Start widgetHandler:Shutdown [f=0012031] Shutdown - SaveOrderList Complete [f=0012031] Writing last game win data [f=0012031] Shutdown - SaveConfigData Complete [f=0012031] Shutdown Widget - Save/Load API [f=0012031] Shutdown Widget - Chili Highlight [f=0012031] Shutdown Widget - Draw After Chili [f=0012031] Shutdown Widget - EPIC Menu [f=0012031] Shutdown Widget - Chili Widget Selector [f=0012031] Shutdown Widget - Chili Minimap [f=0012031] Shutdown Widget - Local Team Colors [f=0012031] Shutdown Widget - Display Keys 2 [f=0012031] Shutdown Widget - Save Game Menu [f=0012031] Shutdown Widget - Unit Icons [f=0012031] Shutdown Widget - Noises [f=0012031] Shutdown Widget - HealthBars [f=0012031] Shutdown Widget - Win Counter [f=0012031] Shutdown Widget - BuildETA [f=0012031] Shutdown Widget - SpringRTS Replay Stats [f=0012031] Shutdown Widget - Modular Comm Info [f=0012031] Shutdown Widget - Stereo3D [f=0012031] Shutdown Widget - Showeco and Grid Drawer [f=0012031] Shutdown Widget - Point Tracker [f=0012031] Shutdown Widget - Missile Silo Range [f=0012031] Shutdown Widget - MetalFeatures (new) [f=0012031] Shutdown Widget - MinimapEvents [f=0012031] Shutdown Widget - Local Widgets Config [f=0012031] Shutdown Widget - Highlight Geos [f=0012031] Shutdown Widget - Grab Input [f=0012031] Input grabbing is disabled! [f=0012031] Shutdown Widget - Defense Range Zero-K [f=0012031] Shutdown Widget - Darkening [f=0012031] Shutdown Widget - Context Menu [f=0012031] Shutdown Widget - Chili Spectator Panels [f=0012031] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012031] Shutdown Widget - Chili Nuke Warning [f=0012031] Shutdown Widget - Chili EndGame Window [f=0012031] Shutdown Widget - Chili Economy Panel Default [f=0012031] Shutdown Widget - CameraShake [f=0012031] Shutdown Widget - State Reverse and Latency [f=0012031] Shutdown Widget - Music Player v2 [f=0012031] Shutdown Widget - Attack AoE [f=0012031] Shutdown Widget - Map Edge Extension [f=0012031] Shutdown Widget - Selection Send [f=0012031] Shutdown Widget - LupsManager [f=0012031] Shutdown Widget - Newton Firezone [f=0012031] Shutdown Widget - Chili Pro Console [f=0012031] Shutdown Widget - Persistent Build Height [f=0012031] Shutdown Widget - Lasso Terraform GUI [f=0012031] Shutdown Widget - Lups [f=0012031] Shutdown Widget - Chili Framework [f=0012031] Shutdown Widget - Mex Placement Handler [f=0012031] Shutdown Widget - Chili Core Selector [f=0012031] Shutdown Widget - Custom Markers [f=0012031] Shutdown Widget - Select Keys [f=0012031] Shutdown Widget - Pause Screen [f=0012031] Shutdown Widget - Text To Speech Control [f=0012031] Shutdown Widget - Layout Handler [f=0012031] End widgetHandler:Shutdown [f=0012031] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={508092,90770943} {int,ext,rec}Allocs={9537539,0,0} {chunk,block}Bytes={90770943,0} [f=0012031] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012031] [Game::KillLua][2] dtor=0 luaRules=0x51598920 [f=0012031] Start gadgetHandler:Shutdown [f=0012031] Shutdown - StartSetup [f=0012031] Shutdown - UnitMorph [f=0012031] Shutdown - Carrier Drones [f=0012031] Shutdown - LupsNanoSpray [f=0012031] Shutdown - Missile Silo Controller [f=0012031] Shutdown - Modular Comm Info [f=0012031] Shutdown - Terrain Texture Handler [f=0012031] Shutdown - UnitCloakShield [f=0012031] Shutdown - Starlight Handler [f=0012031] End gadgetHandler:Shutdown [f=0012031] Start gadgetHandler:Shutdown [f=0012031] Shutdown - Save/Load [f=0012031] Shutdown - Teleport Throw [f=0012031] Shutdown - UnitMorph [f=0012031] Shutdown - Modular Comm Info [f=0012031] Shutdown - Retreat Command [f=0012031] Shutdown - Shockwaves [f=0012031] Shutdown - we require more minerals v1.1 [f=0012031] Shutdown - UnitCloakShield [f=0012031] Shutdown - Lups Cloak FX [f=0012031] Shutdown - Lups [f=0012031] Shutdown - Lups Shield [f=0012031] End gadgetHandler:Shutdown [f=0012031] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9537572,0,0} {chunk,block}Bytes={0,0} [f=0012031] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9537572,0,0} {chunk,block}Bytes={0,0} [f=0012031] [Game::KillLua][4] dtor=0 [f=0012031] [Game::~CGame][1] [f=0012031] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012031] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012031] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012031] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012031] [Game::KillLua][4] dtor=1 [f=0012031] [Game::KillMisc][1] [f=0012031] [Game::KillMisc][2] [f=0012031] [Game::KillMisc][3] [f=0012031] [Game::KillRendering][1] [f=0012031] [3DOParser::Kill] allocated 1 pieces [f=0012031] [S3OParser::Kill] allocated 374 pieces [f=0012031] [AssParser::Kill] allocated 29 pieces [f=0012031] [Game::KillInterface][1] [f=0012031] [Game::KillInterface][2] [f=0012031] [Game::KillSimulation][1] [f=0012031] [Game::KillSimulation][2] [f=0012031] [CCollisionHandler] dis-/continuous tests: 0/1617969 [f=0012031] [Game::KillSimulation][3] [f=0012031] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012031] [~CPathCache(20x20)] cacheHits=9 hitPercentage=15% numHashColls=0 maxCacheSize=9 [f=0012031] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012031] [~CPathCache(40x40)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012031] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012031] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012031] [LosHandler::Kill] raycast instance cache-{hits,misses}={3973,7977}; shared=2%; cached=31% [f=0012031] [Game::KillSimulation][4] [f=0012031] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012031] [Game::~CGame][2] [f=0012031] [Game::~CGame][3] [f=0012031] [SpringApp::Kill][3] [f=0012031] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127386 bytes sent 117703 bytes recv'd [f=0012031] [SpringApp::Kill][4] font=0x44c69aa0 [f=0012031] [SpringApp::Kill][5] [f=0012031] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44cefdc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2238ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=36ms file="bitmaps/other/dust.tga" indx=533 inflSize=5kb readTime=20ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=18ms file="unitpics/chicken_listener.png" indx=6394 inflSize=10kb readTime=17ms file="bitmaps/loadpictures/markers.png" indx=519 inflSize=2489kb readTime=16ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=15ms file="luaui/widgets/unit_transport_ai.lua" indx=4833 inflSize=32kb readTime=14ms file="luaui/widgets/gui_havens.lua" indx=4702 inflSize=5kb readTime=14ms file="bitmaps/other/foam.tga" indx=536 inflSize=12kb readTime=13ms file="luaui/widgets/gui_selectkeys.lua" indx=4734 inflSize=11kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31635656 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x44e0a500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e1e7f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d3ef80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1d5801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]