[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eXHN1pqBYq/springsettings.1191053.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff36401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7061 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1191053/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46796450] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46796450] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 502ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 765ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1191053/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1191053/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dc2aa0,0x53764c60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: db1c3561da984cb64e0ef20f52e76435 [f=-000001] Connection attempt from Electricboogoloo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Electricboogoloo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from 64_Bit_Dragon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 64_Bit_Dragon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[Game::Load][lua{Rules,Gaia}={000000006f573980,00000000e188abb0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[Game::Load][lua{Rules,Gaia}={0000000122ef38b0,000000013385b000}]" [f=-000001] <64_Bit_Dragon> Allies: I choose: Engineer! [f=-000001] kind of mabye sorta [f=-000001] its a hard counter to raiders [f=-000001] and most players do a raider scout/rush so why not [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] <64_Bit_Dragon> don't have the apm for that with controller [f=-000001] [0] Event [342,188.672791,4754]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4702,188.675781,415]: 1 finished unit Engineer Commander [f=0000000] [0] 64_Bit_Dragon, team: 1, elo:2094, userid: 471644 [f=0000000] [0] Electricboogoloo, team: 0, elo:1920, userid: 479849 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [456,188.671875,4792]: 0 finished unit Gunship Plant [f=0000007] [7] Event [4632,188.671875,536]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000480] [480] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000613] [613] Event [4744,187.831421,184]: 1 finished unit Wind/Tidal Generator [f=0000677] [677] Event [4632,188.671875,548]: 1 finished unit Convict [f=0000703] [703] Event [4792,188.588867,216]: 1 finished unit Wind/Tidal Generator [f=0000726] [726] Event [456,209.671875,4792]: 0 finished unit Locust [f=0000793] [793] Event [4840,188.32428,232]: 1 finished unit Wind/Tidal Generator [f=0000816] [816] Event [88,0,4920]: 0 finished unit Wind/Tidal Generator [f=0000999] [999] Event [4888,187.603149,264]: 1 finished unit Wind/Tidal Generator [f=0001057] [1057] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0001208] [1208] Event [4936,186.757507,296]: 1 finished unit Wind/Tidal Generator [f=0001425] [1425] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0001591] [1591] Event [456,209.671875,4792]: 0 finished unit Locust [f=0001853] [1853] Event [216,188.671875,4776]: 0 finished unit Wind/Tidal Generator [f=0001869] [1869] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0001923] [1923] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001960] [1960] Event [216,187.322998,4824]: 0 finished unit Wind/Tidal Generator [f=0002108] [2108] Event [4064,179.893799,592]: 1 finished unit Lotus [f=0002144] [2144] Event [264,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0002228] [2228] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0002270] oh cool got dabbed on by map [f=0002331] [2331] Event [376,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0002472] [2472] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0002484] <64_Bit_Dragon> ? [f=0002518] [2518] Event [328,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0002616] [2616] Event [456,209.671875,4792]: 0 finished unit Locust [f=0002656] water is not water [f=0002694] [2694] Event [328,188.671875,4872]: 0 finished unit Wind/Tidal Generator [f=0002701] [2701] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0002766] its acid [f=0002887] <64_Bit_Dragon> ah [f=0002890] [2890] Event [328,188.485107,4920]: 0 finished unit Wind/Tidal Generator [f=0003031] [3031] Event [4320,78.5360718,1792]: 1 finished unit Lotus [f=0003065] [3065] Event [376,188.407288,4920]: 0 finished unit Wind/Tidal Generator [f=0003133] windmills go boom [f=0003161] [3161] Event [4632,188.671875,548]: 1 finished unit Convict [f=0003372] [3372] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0003513] [3513] Event [456,209.671875,4792]: 0 finished unit Locust [f=0003590] [3590] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0003798] [3798] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0003833] [3833] Event [911.680786,69.141243,3720.64429]: 1 lost unit Bandit [f=0003866] [3866] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0003904] [3904] Event [1107.52673,66.479187,3550.67017]: 1 lost unit Bandit [f=0003928] [3928] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0003996] [3996] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0004156] [4156] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0004161] [4161] Event [2370.37354,52.8939171,2758.125]: 1 lost unit Bandit [f=0004302] [4302] Event [456,209.671875,4792]: 0 finished unit Locust [f=0004396] [4396] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0004706] [4706] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0004728] [4728] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0004965] [4965] Event [456,209.671875,4792]: 0 finished unit Locust [f=0005093] [5093] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0005383] [5383] Event [4680,76.7358398,1976]: 1 finished unit Solar Collector [f=0005640] [5640] Event [456,209.671875,4792]: 0 finished unit Locust [f=0005653] [5653] Event [3064,77.2338867,680]: 1 finished unit Razor [f=0005670] [5670] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0005740] [5740] Event [4632,188.671875,548]: 1 finished unit Convict [f=0005809] [5809] Event [4184,188.671875,808]: 1 lost unit Metal Extractor [f=0005831] [5831] Event [3032,77.104187,552]: 1 finished unit Wind/Tidal Generator [f=0005936] [5936] Event [4064,179.893799,592]: 1 lost unit Lotus [f=0005979] [5979] Event [3032,77.104187,504]: 1 finished unit Wind/Tidal Generator [f=0005985] [5985] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0006112] [6112] Event [3032,77.104187,456]: 1 finished unit Wind/Tidal Generator [f=0006112] [6112] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0006113] [6113] Event [4552,77.0263672,1976]: 1 finished unit Solar Collector [f=0006133] [6133] Event [4696,188.671875,216]: 1 lost unit Metal Extractor [f=0006139] [6139] Event [4392,188.671875,760]: 1 finished unit Razor [f=0006155] [6155] Event [4744,187.521667,184]: 1 lost unit Wind/Tidal Generator [f=0006157] [6157] Event [4792,188.761749,216]: 1 lost unit Wind/Tidal Generator [f=0006202] [6202] Event [4888,187.728271,264]: 1 lost unit Wind/Tidal Generator [f=0006206] [6206] Event [4840,187.984772,232]: 1 lost unit Wind/Tidal Generator [f=0006230] [6230] Event [3048,77.104187,408]: 1 finished unit Wind/Tidal Generator [f=0006268] [6268] Event [4704.75977,297.435303,267.876404]: 0 lost unit Locust [f=0006287] [6287] Event [4856,188.496857,312]: 1 lost unit Metal Extractor [f=0006310] [6310] Event [4936,186.582489,296]: 1 lost unit Wind/Tidal Generator [f=0006313] [6313] Event [5440.41455,22.6868763,331.226074]: 0 lost unit Locust [f=0006315] [6315] Event [456,209.671875,4792]: 0 finished unit Locust [f=0006385] [6385] Event [3048,77.104187,360]: 1 finished unit Wind/Tidal Generator [f=0006459] [6459] Event [5039.98975,22.4590149,247.571136]: 0 lost unit Locust [f=0006479] [6479] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0006505] [6505] Event [5054.57129,22.730463,241.072342]: 0 lost unit Locust [f=0006518] [6518] Event [3139.12793,64.4575348,1190.42664]: 0 lost unit Locust [f=0006531] [6531] Event [3048,77.104187,312]: 1 finished unit Wind/Tidal Generator [f=0006570] [6570] Event [4944.46826,178.033646,259.948578]: 1 lost unit Bandit [f=0006712] [6712] Event [5086.25049,21.6186161,258.169342]: 0 lost unit Locust [f=0006721] [6721] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0006726] [6726] Event [5018.82861,21.428484,237.375122]: 0 lost unit Locust [f=0006746] [6746] Event [4648,77.104187,1896]: 1 finished unit Solar Collector [f=0006960] [6960] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0006990] [6990] Event [456,209.671875,4792]: 0 finished unit Locust [f=0007250] [7250] Event [4184,187.511444,808]: 1 finished unit Metal Extractor [f=0007320] [7320] Event [2000,39.5120239,3904]: 0 finished unit Lotus [f=0007377] [7377] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0007529] [7529] Event [4696,187.406769,216]: 1 finished unit Metal Extractor [f=0007560] [7560] Event [2048,38.0178833,3968]: 0 finished unit Lotus [f=0007788] [7788] Event [4632,188.671875,548]: 1 finished unit Vandal [f=0007867] [7867] Event [3256,77.104187,536]: 1 finished unit Hacksaw [f=0007887] [7887] Event [4712,186.860046,104]: 1 finished unit Wind/Tidal Generator [f=0007946] [7946] Event [1842.9574,54.5268784,3949.65527]: 0 finished unit Engineer Commander [f=0007946] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007946] [7946] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008013] [8013] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0008099] [8099] Event [4632,188.671875,548]: 1 finished unit Vandal [f=0008107] [8107] Event [4760,184.283905,136]: 1 finished unit Wind/Tidal Generator [f=0008259] [8259] Event [456,209.671875,4792]: 0 finished unit Wasp [f=0008369] [8369] Event [4632,188.671875,548]: 1 finished unit Vandal [f=0008375] [8375] Event [4808,186.469879,184]: 1 finished unit Wind/Tidal Generator [f=0008595] [8595] Event [4632,188.671875,548]: 1 finished unit Bandit [f=0008615] [8615] Event [4856,186.179657,216]: 1 finished unit Wind/Tidal Generator [f=0008835] [8835] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0008881] [8881] Event [904,188.671875,4296]: 0 finished unit Wind/Tidal Generator [f=0008885] [8885] Event [4904,185.553741,264]: 1 finished unit Wind/Tidal Generator [f=0008973] [8973] Event [2098.39648,22.7637482,3323.16064]: 1 lost unit Bandit [f=0009023] [9023] Event [2053.31958,21.322937,3423.83081]: 1 lost unit Bandit [f=0009031] [9031] Event [952,188.671875,4296]: 0 finished unit Wind/Tidal Generator [f=0009052] [9052] Event [2053.06689,21.588726,3502.80005]: 1 lost unit Bandit [f=0009076] [9076] Event [2014.10388,23.0670681,3536.08325]: 1 lost unit Bandit [f=0009125] [9125] Event [4952,185.204468,296]: 1 finished unit Wind/Tidal Generator [f=0009158] [9158] Event [1961.56665,34.2591743,3746.95557]: 1 lost unit Bandit [f=0009164] [9164] Event [1847.61914,38.5184135,3711.96045]: 1 lost unit Bandit [f=0009165] [9165] Event [456,209.671875,4792]: 0 finished unit Wasp [f=0009184] [9184] Event [1000,188.588867,4296]: 0 finished unit Wind/Tidal Generator [f=0009187] [9187] Event [1904.26904,34.706665,3696.13281]: 1 lost unit Bandit [f=0009198] [9198] Event [2007.99146,27.5613365,3642.80347]: 0 lost unit Engineer Commander [f=0009210] [9210] Event [1931.08301,26.6137581,3632.02783]: 1 lost unit Bandit [f=0009214] [9214] Event [1925.9718,27.4137192,3646.74219]: 1 lost unit Bandit [f=0009226] [9226] Event [1885.13354,28.4754028,3563.21802]: 1 lost unit Bandit [f=0009329] [9329] Event [1000,188.671875,4344]: 0 finished unit Wind/Tidal Generator [f=0009359] [9359] Event [4632,188.671875,548]: 1 finished unit Outlaw [f=0009392] [9392] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0009571] [9571] Event [3504,29.1671753,1760]: 1 finished unit Picket [f=0009632] [9632] Event [1577.77234,48.4453964,3667.14551]: 1 lost unit Bandit [f=0009647] [9647] Event [1530.4353,53.1282387,3696.21118]: 1 lost unit Bandit [f=0009729] [9729] Event [1489.08423,45.811657,3577.03491]: 1 lost unit Bandit [f=0009884] [9884] Event [4632,188.671875,548]: 1 finished unit Thug [f=0009946] [9946] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0010002] gg [f=0010152] <64_Bit_Dragon> gg [f=0010157] [10157] Event [1643.30664,47.7642441,3278.52905]: 0 lost unit Locust [f=0010278] [10278] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0010363] [10363] Event [1440.45752,148.07666,3454.90942]: 0 lost unit Locust [f=0010396] [10396] Event [3024,23.5122681,1536]: 1 finished unit Picket [f=0010409] [10409] Event [4632,188.671875,548]: 1 finished unit Thug [f=0010438] [10438] Event [undefined]: Electricboogoloo resigned [f=0010438] game_message: Electricboogoloo has been destroyed! [f=0010438] game_message: 64_Bit_Dragon wins! [f=0010438] Submitting stats [f=0010438] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010438] Part| Total Time|Time of the last 0.5s [f=0010438] Draw 13906.92ms 19.74% [f=0010438] Lua::Callins::Synced 4161.75ms 11.27% [f=0010438] Lua::Callins::Unsynced 18050.39ms 26.32% [f=0010438] Lua::CollectGarbage::Synced 253.58ms 0.10% [f=0010438] Lua::CollectGarbage::Unsynced 580.25ms 1.69% [f=0010438] Misc::Profiler::AddTime 46.35ms 0.00% [f=0010438] Sim 28314.63ms 66.50% [f=0010438] [10438] Received game_message: Electricboogoloo has been destroyed! [f=0010438] [10438] Received game_message: 64_Bit_Dragon wins! [f=0010439] [10439] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010439] [10439] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010439] [10439] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010439] [10439] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010439] [10439] Game End Stats Values: 3,2410,2380,2380,2410,0,0.03311202,0.03311202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.07999992,8.65928364,8.65928364,8.07999992,1275,1275,1275,1275,9.73333359,9.60220718,9.60220718,9.73333359,220,0,0,220,0,0,0,0,915,1105,1105,915,0,0,0,0,0,0,0,0,42,0,0,42 [f=0010439] [10439] Game End Stats Values: 4,2375,2525,2525,2375,0,0.99479979,0.99479979,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.98666859,11.1971722,11.1971722,8.98666859,1275,1275,1275,1275,10.1173334,10.0641127,10.0641127,10.1173334,220,75,75,220,0,0,0,0,880,1175,1175,880,47.0000038,0,0,47.0000038,11.2002296,0,0,11.2002296,56.0702248,0,0,56.0702248 [f=0010439] [10439] Game End Stats Values: 5,2595,2600,2600,2595,0,5.32198715,5.32198715,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8399906,12.983057,12.983057,13.8399906,1275,1275,1275,1275,10,10.2884798,10.2884798,10,440,150,150,440,0,0,0,0,880,1175,1175,880,47.0000038,0,0,47.0000038,11.2009544,0,0,11.2009544,56.0702248,0,0,56.0702248 [f=0010439] [10439] Game End Stats Values: 6,2700,2930,2930,2700,0.52671564,12.6330795,12.6330795,0.52671564,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,9.80613041,14.0775509,14.0775509,9.80613041,1275,1275,1275,1275,10.0351143,11.6874065,11.6874065,10.0351143,440,300,300,440,0,0,0,0,985,1265,1265,985,47.0000038,0,0,47.0000038,11.2009544,0,0,11.2009544,56.0702248,0,0,56.0702248 [f=0010439] [10439] Game End Stats Values: 7,3025,3005,3005,3025,6.83607149,24.3993511,24.3993511,6.83607149,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14.7918873,16.6313763,16.6313763,14.7918873,1275,1275,1275,1275,10.4206238,12.7844181,12.7844181,10.4206238,660,375,375,660,0,0,0,0,1090,1265,1265,1090,47.0000038,0,0,47.0000038,11.2009544,0,0,11.2009544,56.0702248,0,0,56.0702248 [f=0010439] [10439] Game End Stats Values: 8,3095,3170,3170,3095,22.0681953,33.1404762,33.1404762,22.0681953,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,19.398859,16.8708439,16.8708439,19.398859,1275,1275,1275,1275,11.0154753,12.5827427,12.5827427,11.0154753,660,450,450,660,0,0,0,0,1160,1265,1265,1160,47.0000038,0,0,47.0000038,11.2009544,0,0,11.2009544,56.0702248,0,0,56.0702248 [f=0010439] [10439] Game End Stats Values: 9,3315,3455,3455,3315,49.5017929,46.2105217,46.2105217,49.5017929,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,23.8249378,17.888588,17.888588,23.8249378,1275,1275,1275,1275,11.8289061,13.6713371,13.6713371,11.8289061,880,525,525,880,0,0,0,0,1160,1475,1475,1160,47.0000038,0,0,47.0000038,11.2009544,0,0,11.2009544,56.0702248,0,0,56.0702248 [f=0010439] [10439] Game End Stats Values: 10,3405,3560,3560,3405,74.9083328,58.0712776,58.0712776,74.9083328,0,0,0,0,0,0,0,0,0,0,0,0,150.000443,139.534988,139.534988,150.000443,0,180,180,0,23.2437229,17.5250549,17.5250549,23.2437229,1275,1275,1275,1275,12.3604374,15.7240496,15.7240496,12.3604374,880,450,450,880,150,0,0,150,1250,1655,1655,1250,47.0000038,150,150,47.0000038,11.2009544,0,0,11.2009544,200.335342,150.000443,150.000443,200.335342 [f=0010439] [10439] Game End Stats Values: 11,3625,3635,3635,3625,100.639458,58.2837868,58.2837868,100.639458,0,0,0,0,0,0,0,0,0,0,0,0,224.999771,170.28006,170.28006,224.999771,0,180,180,0,18.0584641,14.2817841,14.2817841,18.0584641,1275,1275,1275,1275,13.7154093,18.0141678,18.0141678,13.7154093,1100,525,525,1100,225,0,0,225,1250,1655,1655,1250,47.0000038,225,225,47.0000038,11.2009544,0,0,11.2009544,233.445419,224.999771,224.999771,233.445419 [f=0010439] [10439] Game End Stats Values: 12,3625,3800,3800,3625,126.735954,58.2837868,58.2837868,126.735954,0,0,0,0,0,0,0,0,0,0,0,0,261.317657,252.78006,252.78006,261.317657,0,180,180,0,17.7251015,14.0732746,14.0732746,17.7251015,1275,1275,1275,1275,13.7397652,18.9333324,18.9333324,13.7397652,1100,600,600,1100,225,0,0,225,1250,1745,1745,1250,47.0000038,225,225,47.0000038,11.2009544,0,0,11.2009544,315.945435,261.317657,261.317657,315.945435 [f=0010439] [10439] Game End Stats Values: 13,3845,3945,3945,3845,156.854813,58.2837868,58.2837868,156.854813,0,0,0,0,0,0,0,0,0,0,0,0,261.317657,312.59256,312.59256,261.317657,0,180,180,0,19.3950844,15.1178102,15.1178102,19.3950844,1275,1275,1275,1275,14.007925,20,20,14.007925,1320,675,675,1320,225,0,0,225,1250,1815,1815,1250,47.0000038,225,225,47.0000038,11.2009544,0,0,11.2009544,375.757935,261.317657,261.317657,375.757935 [f=0010439] [10439] Game End Stats Values: 14,4155,4290,4290,4155,171.25354,59.2213707,59.2213707,171.25354,0,0,0,0,0,0,0,0,0,0,0,0,360.682434,413.572571,413.572571,360.682434,0,460,460,0,19.7288837,17.1932621,17.1932621,19.7288837,1275,1275,1275,1275,13.6265812,20.0625038,20.0625038,13.6265812,1540,675,675,1540,315,0,0,315,1340,1880,1880,1340,47.0000038,315,315,47.0000038,11.2009544,0,0,11.2009544,477.542358,360.682434,360.682434,477.542358 [f=0010439] [10439] Game End Stats Values: 15,4025,4410,4410,4025,198.172882,64.5101242,64.5101242,198.172882,0,0,0,0,0,0,0,0,0,0,0,0,743.477173,724.711487,724.711487,743.477173,0,650,650,0,25.2297535,23.8779697,23.8779697,25.2297535,1275,1275,1275,1275,16.9946232,17.8192501,17.8192501,16.9946232,1320,750,750,1320,725,220,220,725,1430,1735,1735,1430,267,725,725,267,11.2009544,0,0,11.2009544,789.52887,790.000854,790.000854,789.52887 [f=0010439] [10439] Game End Stats Values: 16,2925,4590,4590,2925,240.234024,83.8050613,83.8050613,240.234024,0,0,0,0,0,0,0,0,0,0,0,0,889.105408,1713.41101,1713.41101,889.105408,0,650,650,0,26.9822464,24.0941601,24.0941601,26.9822464,1275,1275,1275,1275,18.8040752,20.0641079,20.0641079,18.8040752,220,825,825,220,835,220,220,835,1430,1840,1840,1430,1587,835,835,1587,11.2009544,72.3333969,72.3333969,11.2009544,1778.22876,948.453979,948.453979,1778.22876 [f=0010439] [10439] Game End Stats Values: 17,3145,4665,4665,3145,271.457672,97.506546,97.506546,271.457672,0,0,0,0,0,0,0,0,0,0,0,0,889.105408,1873.21484,1873.21484,889.105408,0,650,650,0,19.09161,21.28125,21.28125,19.09161,1275,1275,1275,1275,18.1482506,15.0689955,15.0689955,18.1482506,440,900,900,440,835,220,220,835,1430,1840,1840,1430,1588,835,835,1588,11.2009544,72.3333969,72.3333969,11.2009544,1938.03259,948.453979,948.453979,1938.03259 [f=0010439] [10439] Game End Stats Values: 18,3325,4920,4920,3325,275.583374,108.193031,108.193031,275.583374,0,0,0,0,0,0,0,0,0,0,0,0,889.105408,1873.21484,1873.21484,889.105408,180,650,650,180,14.5233459,17.5247478,17.5247478,14.5233459,1275,1275,1275,1275,16.2750473,16.712431,16.712431,16.2750473,440,975,975,440,835,220,220,835,1430,2020,2020,1430,1588,835,835,1588,11.2009544,72.3333969,72.3333969,11.2009544,1938.03259,948.453979,948.453979,1938.03259 [f=0010439] [10439] Game End Stats Values: 19,3645,5355,5355,3645,276.495422,116.76796,116.76796,276.495422,0,0,0,0,0,0,0,0,0,0,0,0,889.105408,1873.21484,1873.21484,889.105408,180,870,870,180,14.8511171,18.0998306,18.0998306,14.8511171,1505,1275,1275,1505,16.1941357,18.571661,18.571661,16.1941357,440,1155,1155,440,835,220,220,835,1520,2055,2055,1520,1588,835,835,1588,11.2009544,72.3333969,72.3333969,11.2009544,1938.03259,948.453979,948.453979,1938.03259 [f=0010439] [10439] Game End Stats Values: 20,3945,5515,5515,3945,292.902954,134.816467,134.816467,292.902954,0,0,0,0,0,0,0,0,0,0,0,0,889.105408,1873.21484,1873.21484,889.105408,180,870,870,180,15.1788912,19.9849968,19.9849968,15.1788912,1505,1275,1275,1505,19.0938358,19.2032356,19.2032356,19.0938358,440,1245,1245,440,835,220,220,835,1820,2125,2125,1820,1588,835,835,1588,11.2009544,72.3333969,72.3333969,11.2009544,1938.03259,948.453979,948.453979,1938.03259 [f=0010439] [10439] Game End Stats Values: 21,3980,5675,5675,3980,292.902954,161.146973,161.146973,292.902954,0,0,0,0,0,0,0,0,0,0,0,0,995.472717,2019.6731,2019.6731,995.472717,180,870,870,180,17.5098839,24.4921227,24.4921227,17.5098839,1505,1275,1275,1505,18,20.2887001,20.2887001,18,440,1245,1245,440,910,220,220,910,1855,2285,2285,1855,1588,910,910,1588,11.2009544,72.3333969,72.3333969,11.2009544,2087.89697,1054.82227,1054.82227,2087.89697 [f=0010439] [10439] Game End Stats Values: 22,2880,5375,5375,2880,312.292542,201.600845,201.600845,312.292542,0,0,0,0,0,0,0,0,434.986481,0,0,434.986481,1604.63171,3399.85083,3399.85083,1604.63171,180,870,870,180,22.0486183,32.0604706,32.0604706,22.0486183,0,1275,1275,0,33.2562599,22.6969242,22.6969242,33.2562599,440,820,820,440,1585,1725,1725,1585,2260,2410,2410,2260,3093,1585,1585,3093,11.2009544,72.3333969,72.3333969,11.2009544,3474.88672,1815.69653,1815.69653,3474.88672 [f=0010439] [10439] Game End Stats Values: 23,2880,5425,5425,2880,364.145874,253.06517,253.06517,364.145874,0,0,0,0,0,0,0,0,665.173218,0,0,665.173218,1687.34387,3573.9519,3573.9519,1687.34387,180,970,970,180,19.5729141,30.7090569,30.7090569,19.5729141,0,1275,1275,0,17.4568863,25.4309521,25.4309521,17.4568863,440,770,770,440,1810,1725,1725,1810,2260,2410,2410,2260,3093,1810,1810,3093,11.2009544,72.3333969,72.3333969,11.2009544,3656.08276,1911.81396,1911.81396,3656.08276 [f=0010439] [10439] Game End Stats Values: 24,2750,5515,5515,2750,371.966217,285.790955,285.790955,371.966217,0,0,0,0,0,0,0,0,694.326538,0,0,694.326538,1750.62305,3801.43188,3801.43188,1750.62305,180,970,970,180,13.7094831,24.438036,24.438036,13.7094831,0,1275,1275,0,14.6546888,25.7817173,25.7817173,14.6546888,220,770,770,220,1810,1725,1725,1810,2350,2500,2500,2350,3313,1810,1810,3313,11.2009544,72.3333969,72.3333969,11.2009544,3883.56274,1975.09314,1975.09314,3883.56274 [f=0010439] [10439] Game End Stats Values: 25,2530,5790,5790,2530,375.857025,292.067261,292.067261,375.857025,0,0,0,0,0,0,0,0,708.884033,0,0,708.884033,1756.48999,3868.2019,3868.2019,1756.48999,180,1070,1070,180,13.6575956,24.3825378,24.3825378,13.6575956,0,1275,1275,0,17.296936,26.092104,26.092104,17.296936,0,945,945,0,1810,1945,1945,1810,2350,2500,2500,2350,3533,1810,1810,3533,11.2009544,72.3333969,72.3333969,11.2009544,3950.33276,1980.96008,1980.96008,3950.33276 [f=0010592] [10592] Event [2192,27.8857422,368]: 1 finished unit Picket [f=0010602] Player 64_Bit_Dragon left the game: normal quit [f=0010602] [10602] Event [undefined]: 64_Bit_Dragon quit [f=0010608] Spectator Electricboogoloo left the game: normal quit [f=0010608] [10608] Event [undefined]: Electricboogoloo quit [f=0010614] No clients connected, shutting down server [f=0010614] Server shutdown [f=0010614] [10614] all players disconnected [f=0010934] [10934] Event [4632,188.671875,548]: 1 finished unit Thug [f=0011010] [11010] Event [3632,32.1347046,1936]: 1 finished unit Radar Tower [f=0011281] [11281] Event [2256,18.8067627,704]: 1 finished unit Picket [f=0012755] Autoquit sending quit command. [f=0012755] [QuitAction] user exited to system [f=0012755] [SpringApp::Kill][1] fromRun=1 [f=0012755] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012755] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012755] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012755] [ThreadPool::SetThreadCount][2] workers=0 [f=0012755] [SpringApp::Kill][2] [f=0012755] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012755] [Game::KillLua][3] dtor=0 luaUI=0x52e5eba0 [f=0012755] Start widgetHandler:Shutdown [f=0012755] Shutdown - SaveOrderList Complete [f=0012755] Writing last game win data [f=0012755] Shutdown - SaveConfigData Complete [f=0012755] Shutdown Widget - Chili Highlight [f=0012755] Shutdown Widget - Save/Load API [f=0012755] Shutdown Widget - Draw After Chili [f=0012755] Shutdown Widget - EPIC Menu [f=0012755] Shutdown Widget - Chili Minimap [f=0012755] Shutdown Widget - Chili Widget Selector [f=0012755] Shutdown Widget - Local Team Colors [f=0012755] Shutdown Widget - Display Keys 2 [f=0012755] Shutdown Widget - Save Game Menu [f=0012755] Shutdown Widget - HealthBars [f=0012755] Shutdown Widget - Noises [f=0012755] Shutdown Widget - Unit Icons [f=0012755] Shutdown Widget - Win Counter [f=0012755] Shutdown Widget - SpringRTS Replay Stats [f=0012755] Shutdown Widget - BuildETA [f=0012755] Shutdown Widget - Modular Comm Info [f=0012755] Shutdown Widget - Music Player v2 [f=0012755] Shutdown Widget - State Reverse and Latency [f=0012755] Shutdown Widget - CameraShake [f=0012755] Shutdown Widget - Chili Economy Panel Default [f=0012755] Shutdown Widget - Chili EndGame Window [f=0012755] Shutdown Widget - Chili Nuke Warning [f=0012755] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012755] Shutdown Widget - Chili Spectator Panels [f=0012755] Shutdown Widget - Context Menu [f=0012755] Shutdown Widget - Darkening [f=0012755] Shutdown Widget - Defense Range Zero-K [f=0012755] Shutdown Widget - Grab Input [f=0012755] Input grabbing is disabled! [f=0012755] Shutdown Widget - Highlight Geos [f=0012755] Shutdown Widget - Local Widgets Config [f=0012755] Shutdown Widget - MinimapEvents [f=0012755] Shutdown Widget - MetalFeatures (new) [f=0012755] Shutdown Widget - Missile Silo Range [f=0012755] Shutdown Widget - Point Tracker [f=0012755] Shutdown Widget - Showeco and Grid Drawer [f=0012755] Shutdown Widget - Stereo3D [f=0012755] Shutdown Widget - Attack AoE [f=0012755] Shutdown Widget - Map Edge Extension [f=0012755] Shutdown Widget - Selection Send [f=0012755] Shutdown Widget - LupsManager [f=0012755] Shutdown Widget - Newton Firezone [f=0012755] Shutdown Widget - Chili Pro Console [f=0012755] Shutdown Widget - Persistent Build Height [f=0012755] Shutdown Widget - Lasso Terraform GUI [f=0012755] Shutdown Widget - Chili Framework [f=0012755] Shutdown Widget - Lups [f=0012755] Shutdown Widget - Custom Markers [f=0012755] Shutdown Widget - Chili Core Selector [f=0012755] Shutdown Widget - Mex Placement Handler [f=0012755] Shutdown Widget - Select Keys [f=0012755] Shutdown Widget - Pause Screen [f=0012755] Shutdown Widget - Layout Handler [f=0012755] Shutdown Widget - Text To Speech Control [f=0012755] End widgetHandler:Shutdown [f=0012755] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={681499,75438711} {int,ext,rec}Allocs={11976345,0,0} {chunk,block}Bytes={75438711,0} [f=0012755] [Game::KillLua][1] dtor=0 luaGaia=0x53764c60 [f=0012755] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={497475,63958674} {int,ext,rec}Allocs={11976346,0,0} {chunk,block}Bytes={63958674,0} [f=0012755] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={497475,63958674} {int,ext,rec}Allocs={11976346,0,0} {chunk,block}Bytes={63958674,0} [f=0012755] [Game::KillLua][2] dtor=0 luaRules=0x52dc2aa0 [f=0012755] Start gadgetHandler:Shutdown [f=0012755] Shutdown - StartSetup [f=0012755] Shutdown - UnitMorph [f=0012755] Shutdown - Carrier Drones [f=0012755] Shutdown - LupsNanoSpray [f=0012755] Shutdown - Missile Silo Controller [f=0012755] Shutdown - Modular Comm Info [f=0012755] Shutdown - Terrain Texture Handler [f=0012755] Shutdown - UnitCloakShield [f=0012755] Shutdown - Starlight Handler [f=0012755] End gadgetHandler:Shutdown [f=0012755] Start gadgetHandler:Shutdown [f=0012755] Shutdown - Save/Load [f=0012755] Shutdown - Teleport Throw [f=0012755] Shutdown - UnitMorph [f=0012755] Shutdown - Modular Comm Info [f=0012755] Shutdown - Retreat Command [f=0012755] Shutdown - Shockwaves [f=0012755] Shutdown - UnitCloakShield [f=0012755] Shutdown - Lups Cloak FX [f=0012755] Shutdown - Lups [f=0012755] Shutdown - Lups Shield [f=0012755] End gadgetHandler:Shutdown [f=0012755] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11976378,0,0} {chunk,block}Bytes={0,0} [f=0012755] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11976378,0,0} {chunk,block}Bytes={0,0} [f=0012755] [Game::KillLua][4] dtor=0 [f=0012755] [Game::~CGame][1] [f=0012755] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012755] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012755] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012755] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012755] [Game::KillLua][4] dtor=1 [f=0012755] [Game::KillMisc][1] [f=0012755] [Game::KillMisc][2] [f=0012755] [Game::KillMisc][3] [f=0012755] [Game::KillRendering][1] [f=0012755] [3DOParser::Kill] allocated 1 pieces [f=0012755] [S3OParser::Kill] allocated 289 pieces [f=0012755] [AssParser::Kill] allocated 35 pieces [f=0012755] [Game::KillInterface][1] [f=0012755] [Game::KillInterface][2] [f=0012755] [Game::KillSimulation][1] [f=0012755] [Game::KillSimulation][2] [f=0012755] [CCollisionHandler] dis-/continuous tests: 0/60348 [f=0012755] [Game::KillSimulation][3] [f=0012755] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012755] [~CPathCache(20x20)] cacheHits=35 hitPercentage=26% numHashColls=0 maxCacheSize=7 [f=0012755] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012755] [~CPathCache(40x40)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012755] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012755] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012755] [LosHandler::Kill] raycast instance cache-{hits,misses}={4860,9340}; shared=11%; cached=23% [f=0012755] [Game::KillSimulation][4] [f=0012755] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012755] [Game::~CGame][2] [f=0012755] [Game::~CGame][3] [f=0012755] [SpringApp::Kill][3] [f=0012755] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 134827 bytes sent 104864 bytes recv'd [f=0012755] [SpringApp::Kill][4] font=0x466ceaa0 [f=0012755] [SpringApp::Kill][5] [f=0012755] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46745890) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2103ms file="unitpics/turretsunlance.png" indx=6700 inflSize=10kb readTime=21ms file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=19ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=18ms file="bitmaps/gpl/explosion3/exp02_3.png" indx=451 inflSize=4kb readTime=18ms file="luarules/utilities/numberfunctions.lua" indx=1945 inflSize=5kb readTime=17ms file="bitmaps/loadpictures/jumpjets.png" indx=516 inflSize=1540kb readTime=14ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1830 inflSize=1kb readTime=11ms file="objects3d/bumblebee.dae" indx=5000 inflSize=678kb readTime=11ms file="luaui/images/lobbyranks/5_4.png" indx=3685 inflSize=88kb readTime=10ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29038369 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x46865ab0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46858010) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46746e00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff36401cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]