[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9ebCeCyCRf/springsettings.1190990.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8de401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7057 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1190990/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b519c0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b519c0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Zlodeiko was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1190990/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1190990/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x589e4910,0x58d061f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e50935610c5f270c8480b2884e86bf77 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000011b4951e0,00000000b390bfd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000bc834060,00000000a076c070}]" [f=-000001] Allies: I choose: Commander! [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x48c4ad30,0x7e56ac20}]" [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [389,241.484375,2963]: 0 finished unit Recon Commander [f=-000001] [0] Event [5515,241.489441,2143]: 1 finished unit Engineer Commander [f=0000000] [0] therxyy, team: 1, elo:2391, userid: 391158 [f=0000000] [0] LordSwan3x, team: 0, elo:2379, userid: 470418 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [368,241.47644,3040]: 0 finished unit Hovercraft Platform [f=0000032] [32] Event [5360,241.485596,2144]: 1 finished unit Rover Assembly [f=0000290] [290] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000352] [352] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0000465] [465] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0000526] [526] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000560] [560] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0000716] [716] Event [5640,241.183472,1992]: 1 finished unit Solar Collector [f=0000727] [727] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0000847] [847] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0000896] [896] Event [5640,241.119385,2072]: 1 finished unit Solar Collector [f=0000984] [984] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0000986] [986] Event [488,241.101074,3208]: 0 finished unit Wind/Tidal Generator [f=0001075] [1075] Event [5640,241.439819,2152]: 1 finished unit Solar Collector [f=0001238] [1238] Event [536,241.47644,3144]: 0 finished unit Wind/Tidal Generator [f=0001239] [1239] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0001347] [1347] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0001582] [1582] Event [496,241.064453,3280]: 0 finished unit Lotus [f=0001921] [1921] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0001927] [1927] Event [592,241.47644,3280]: 0 finished unit Lotus [f=0002115] [2115] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0002191] [2191] Event [336,241.47644,3040]: 0 finished unit Quill [f=0002320] [2320] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0002332] [2332] Event [688,241.485596,3328]: 0 finished unit Lotus [f=0002378] [2378] Event [5871.38086,241.477142,2883.41162]: 0 lost unit Dagger [f=0002463] [2463] Event [5701.22803,241.403412,2560.88184]: 1 lost unit Scorcher [f=0002712] [2712] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0002750] [Game::ClientReadNet] added new player PRO_Clopse with number 3 to team 0 [f=0002750] > SPRINGIE:User PRO_Clopse|chickenr|5_4||False|PRO||NO [f=0002754] [2754] Event [784,241.494751,3360]: 0 finished unit Lotus [f=0002763] Connection attempt from PRO_Clopse [f=0002763] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002763] -> Connection established (given id 3) [f=0002768] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0002768] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002778] [2778] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0002865] [2865] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0002973] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0002981] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0002981] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fc2667d0,00000000f73bc770}]" [f=0003092] [3092] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0003176] [3176] Event [880,241.494751,3408]: 0 finished unit Lotus [f=0003194] [3194] Event [5214.49219,241.425995,3638.79272]: 0 lost unit Dagger [f=0003326] [Game::ClientReadNet] added new player Zlodeiko with number 4 to team 0 [f=0003326] > SPRINGIE:User Zlodeiko|empmissile|4_5||False|||RU [f=0003331] > SPRINGIE:User Zlodeiko|empmissile|4_5||False|||RU [f=0003343] Connection attempt from Zlodeiko [f=0003343] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003343] -> Connection established (given id 4) [f=0003359] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0003359] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003375] [3375] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0003446] [3446] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0003489] [3489] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0003601] [3601] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0003675] [3675] Event [4264,241.494751,3000]: 1 finished unit Solar Collector [f=0003753] [3753] Event [5285.66797,241.492081,3557.73999]: 0 lost unit Dagger [f=0003880] [3880] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0003910] [3910] Event [4344,241.494751,3000]: 1 finished unit Solar Collector [f=0003954] [3954] Event [944,241.494751,3360]: 0 finished unit Lotus [f=0004001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0004001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0004001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={0000000076b6b4e0,00000000da3b14f0}]" [f=0004027] Spectator Zlodeiko left the game: normal quit [f=0004027] [4027] Event [undefined]: Zlodeiko quit [f=0004033] Connection attempt from Zlodeiko [f=0004033] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004033] -> Connection established (given id 4) [f=0004041] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0004041] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004140] [4140] Event [4320,241.494751,2864]: 1 finished unit Lotus [f=0004166] [4166] Event [864,241.494751,3344]: 0 finished unit Radar Tower [f=0004285] [PRO_Clopse] Allies: ah the classic lotus overdrive tactic [f=0004301] [4301] Event [856,241.494751,3448]: 0 finished unit Wind/Tidal Generator [f=0004328] [4328] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Mason [f=0004331] [4331] Event [3454.64697,241.329895,3763.99463]: 0 lost unit Dagger [f=0004359] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0004359] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0004359] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={0000000068fbaa20,00000000e650a350}]" [f=0004384] [4384] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0004436] [4436] Event [776,241.494751,3432]: 0 finished unit Wind/Tidal Generator [f=0004451] [4451] Event [360,241.485596,2888]: 0 finished unit Solar Collector [f=0004616] [4616] Event [696,241.47644,3400]: 0 finished unit Wind/Tidal Generator [f=0004691] [4691] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0004707] [4707] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Mason [f=0004796] [4796] Event [616,241.47644,3368]: 0 finished unit Wind/Tidal Generator [f=0004890] [4890] Event [3512,241.494751,3368]: 1 finished unit Metal Extractor [f=0004922] [Fine] Allies: it's pretty close to top20 play, the lotus forest is just a bit offset [f=0005007] [5007] Event [536,241.348267,3336]: 0 finished unit Wind/Tidal Generator [f=0005086] [5086] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0005092] [5092] Event [1319.92188,239.915222,2194.91284]: 0 lost unit Dagger [f=0005125] [5125] Event [3560,241.494751,3480]: 1 finished unit Solar Collector [f=0005232] [5232] Event [616,241.467285,3112]: 0 finished unit Wind/Tidal Generator [f=0005319] [5319] Event [728,241.47644,2120]: 0 lost unit Metal Extractor [f=0005328] [5328] Event [782.430847,241.254456,2655.25122]: 0 lost unit Dagger [f=0005347] [5347] Event [683.636963,241.467285,2221.07715]: 0 lost unit Quill [f=0005369] [5369] Event [692.006714,241.260178,2472.53467]: 1 lost unit Scorcher [f=0005393] [5393] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0005426] [5426] Event [536,241.485596,3064]: 0 finished unit Wind/Tidal Generator [f=0005476] [5476] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0005504] [5504] Event [984.93811,241.494751,2738.88306]: 1 lost unit Scorcher [f=0005517] [5517] Event [853.364319,241.49173,2788.38696]: 0 lost unit Dagger [f=0005530] [5530] Event [764.641602,241.47644,2703.46631]: 0 lost unit Dagger [f=0005715] [5715] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0005739] [5739] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0005906] [5906] Event [3656,236.889648,3688]: 1 finished unit Solar Collector [f=0006010] [6010] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0006081] [6081] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0006163] [6163] Event [336,241.47644,3040]: 0 finished unit Mace [f=0006399] [PRO_Clopse] Allies: he is same rank as me [f=0006402] [6402] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0006430] [6430] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0006532] [6532] Event [5528,241.47644,1016]: 1 finished unit Solar Collector [f=0006683] [6683] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0006686] [6686] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0006691] Fine added point: 180 metal to reclaim 190 metal with [f=0006705] [6705] Event [808,241.485596,2792]: 0 finished unit Caretaker [f=0006837] [6837] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0006942] [6942] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0006960] [6960] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0006966] [6966] Event [896,241.494751,2864]: 0 finished unit Lotus [f=0006981] [6981] Event [5528,241.485596,1112]: 1 finished unit Solar Collector [f=0007074] [7074] Event [1709.25146,241.485596,2648.0249]: 1 lost unit Scorcher [f=0007123] [7123] Event [1663.19824,241.47644,2846.61133]: 1 lost unit Scorcher [f=0007145] [7145] Event [1832.61865,241.494751,2966.40625]: 1 lost unit Scorcher [f=0007181] [7181] Event [1639.87695,241.485596,3030.0647]: 1 lost unit Scorcher [f=0007197] [7197] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0007241] [7241] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0007265] [7265] Event [1618.19141,241.47644,3143.7312]: 0 lost unit Mace [f=0007319] [7319] Event [1797.67615,241.494751,3078.51563]: 0 lost unit Dagger [f=0007320] [7320] Event [1711.67212,241.485596,3121.26367]: 1 lost unit Scorcher [f=0007344] [7344] Event [1811.0282,241.494751,3136.92456]: 1 lost unit Scorcher [f=0007452] [7452] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0007491] [7491] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0007491] [PRO_Clopse] Allies: given us golds a bad name :D [f=0007500] [7500] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0007597] [Fine] Allies: that mace did surprisingly well [f=0007617] [7617] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Mason [f=0007707] [7707] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0007733] [7733] Event [3017.67407,241.494751,2683.53979]: 1 finished unit Engineer Commander [f=0007811] [7811] Event [2430.12915,241.494751,3499.20093]: 0 lost unit Dagger [f=0007846] [7846] Event [2386.09619,241.494751,3634.34546]: 0 lost unit Dagger [f=0007882] [7882] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0007882] [7882] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0007908] [PRO_Clopse] Allies: yeah mace op [f=0008051] [8051] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0008086] [Fine] Allies: gold and below ranks are such a wild west [f=0008099] [PRO_Clopse] Allies: i have a rush mace build [f=0008144] [8144] Event [336,241.47644,3040]: 0 finished unit Quill [f=0008222] [Fine] Allies: red ranks are the scariest tho [f=0008439] [Fine] Allies: more often than not its some smurf [f=0008456] [8456] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0008480] [8480] Event [4328,241.421509,3992]: 1 finished unit Metal Extractor [f=0008482] [8482] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0008487] [8487] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0008794] [8794] Event [382.485199,241.487259,2214.5498]: 1 lost unit Scorcher [f=0008805] [8805] Event [336,241.47644,3040]: 0 finished unit Scalpel [f=0008842] [8842] Event [432,241.47644,1888]: 0 finished unit Lotus [f=0008869] [8869] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0008892] [8892] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0008930] [8930] Event [4344,241.485596,3880]: 1 finished unit Solar Collector [f=0009232] [9232] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0009251] [9251] Event [5208,241.47644,1912]: 1 finished unit Caretaker [f=0009281] [9281] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0009283] [9283] Event [440,241.329956,3144]: 0 finished unit Caretaker [f=0009382] [9382] Event [480,241.046143,1952]: 0 finished unit Lotus [f=0009410] [9410] Event [4344,241.485596,3800]: 1 finished unit Solar Collector [f=0009411] [9411] Event [1794.69617,237.288818,3578.08594]: 0 lost unit Dagger [f=0009493] [9493] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0009513] [9513] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0009580] [9580] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0009684] [9684] Event [2148.24097,241.494751,3277.16675]: 0 lost unit Dagger [f=0009696] [9696] Event [1225.17297,241.485596,1960.67139]: 0 lost unit Dagger [f=0009748] [9748] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0009815] [9815] Event [5096,241.412354,2152]: 1 finished unit Caretaker [f=0009843] [9843] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0009852] [9852] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0009883] [Fine] Allies: classic naked expansion macro [f=0009968] [PRO_Clopse] Allies: lance next [f=0010017] [10017] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0010232] [10232] Event [5048,241.47644,1880]: 1 finished unit Caretaker [f=0010254] [PRO_Clopse] Allies: should be able to claw the whole map back with that [f=0010388] [10388] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0010403] [10403] Event [872,241.485596,2120]: 0 lost unit Stinger [f=0010431] [10431] Event [336,241.47644,3040]: 0 finished unit Scalpel [f=0010442] [10442] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0010652] [10652] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0010656] [10656] Event [4952,241.439819,1896]: 1 finished unit Caretaker [f=0010692] [10692] Event [1314.10852,240.356049,2173.67603]: 1 lost unit Fencer [f=0010706] [10706] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0010771] [10771] Event [1323.89697,241.453888,1941.85217]: 0 lost unit Dagger [f=0010773] [10773] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0010869] [10869] Event [1810.05835,236.539612,3637.62793]: 0 lost unit Dagger [f=0010924] [10924] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0010955] [10955] Event [1559.50476,236.970413,3762.47754]: 0 lost unit Scalpel [f=0010956] [Fine] Allies: therx will resign soon [f=0010991] [10991] Event [1301.54407,241.485596,1926.42456]: 0 lost unit Dagger [f=0011084] [11084] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0011186] [Fine] Allies: because he's convinced his eco is behind because he excessed [f=0011235] [11235] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0011267] [11267] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0011282] [11282] Event [184,241.467285,3112]: 0 finished unit Caretaker [f=0011404] [11404] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0011559] [11559] Event [5200,241.47644,2288]: 1 finished unit Rover Plate [f=0011564] [11564] Event [1320.38672,241.494751,1803.64929]: 1 lost unit Fencer [f=0011598] [11598] Event [1000,241.485596,2088]: 0 finished unit Caretaker [f=0011605] [11605] Event [336,241.47644,3040]: 0 finished unit Scalpel [f=0011698] [PRO_Clopse] Allies: lol he had a dagger behind the front lines [f=0011750] [11750] Event [1784,235.662079,2920]: 1 finished unit Metal Extractor [f=0011801] [11801] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0012012] [12012] Event [5120,241.485596,1984]: 1 finished unit Rover Plate [f=0012184] [12184] Event [5182,241.467285,2288]: 1 finished unit Fencer [f=0012288] [12288] Event [1784,235.662079,2920]: 1 lost unit Metal Extractor [f=0012309] [12309] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0012467] [12467] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0012487] [12487] Event [320,240.762329,3176]: 0 finished unit Fusion Reactor [f=0012532] [12532] Event [1208,241.485596,2696]: 0 lost unit Stinger [f=0012537] [12537] Event [589.793396,241.469101,1864.61963]: 1 lost unit Scorcher [f=0012554] [12554] Event [1193.95825,241.485596,2639.82764]: 1 lost unit Scorcher [f=0012594] [12594] Event [1000,241.485596,2088]: 0 lost unit Caretaker [f=0012625] [12625] Event [1172.22498,241.48027,2736.42212]: 1 lost unit Scorcher [f=0012646] [12646] Event [1000.04773,239.991425,2502.0481]: 1 lost unit Scorcher [f=0012681] [12681] Event [1028.14355,241.486526,2766.89551]: 1 lost unit Scorcher [f=0012681] [12681] Event [1000.42712,241.673096,2771.79272]: 1 lost unit Scorcher [f=0012780] [12780] Event [789.738464,241.494751,2860.09229]: 1 lost unit Scorcher [f=0012791] [12791] Event [767.418274,241.546219,2898.61548]: 0 lost unit Recon Commander [f=0012791] [12791] Event [786.354919,241.697586,2894.83472]: 1 lost unit Scorcher [f=0012793] [12793] Event [801.313721,239.707016,2874.48999]: 1 lost unit Scorcher [f=0012861] [12861] Event [896,237.689667,2864]: 0 lost unit Lotus [f=0012984] [12984] Event [944,241.494751,3360]: 0 lost unit Lotus [f=0013001] [Fine] Allies: thats one flimsy comm [f=0013124] [13124] Event [728,241.47644,2120]: 0 lost unit Metal Extractor [f=0013217] [13217] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0013217] Spectator Zlodeiko left the game: normal quit [f=0013217] [13217] Event [undefined]: Zlodeiko quit [f=0013242] [13242] Event [978.786743,242.853683,3040.15088]: 0 lost unit Scalpel [f=0013382] [13382] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0013422] [13422] Event [1007.50922,243.51799,2887.92896]: 0 lost unit Scalpel [f=0013478] [13478] Event [5182,241.47644,2288]: 1 finished unit Fencer [f=0013595] Fine added point: soon [f=0013729] [13729] Event [536,241.485596,3064]: 0 lost unit Wind/Tidal Generator [f=0013775] [13775] Event [616,241.93634,3112]: 0 lost unit Wind/Tidal Generator [f=0013873] [13873] Event [4896,241.467285,2056]: 1 finished unit Fusion Reactor [f=0013907] [13907] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0013942] [13942] Event [5102,241.485596,1984]: 1 finished unit Fencer [f=0013962] [13962] Event [336,241.47644,3040]: 0 finished unit Lance [f=0013970] [13970] Event [480,241.046143,1952]: 0 lost unit Lotus [f=0014001] [14001] Event [834.5448,235.37587,2545.92334]: 1 lost unit Fencer [f=0014008] [14008] Event [931.3573,235.856491,2466.04883]: 1 lost unit Fencer [f=0014028] [14028] Event [5182,241.467285,2288]: 1 finished unit Fencer [f=0014031] [14031] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0014102] [14102] Event [645.202759,237.22139,2858.20557]: 1 lost unit Scorcher [f=0014108] [14108] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0014133] [14133] Event [5102,241.485596,1984]: 1 finished unit Fencer [f=0014183] [14183] Event [968,241.494751,3464]: 0 lost unit Metal Extractor [f=0014214] [14214] Event [360,241.485596,2888]: 0 lost unit Solar Collector [f=0014244] [14244] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0014246] [14246] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0014263] [14263] Event [5182,241.47644,2288]: 1 finished unit Fencer [f=0014385] [14385] Event [780.8349,229.456192,2946.0896]: 0 lost unit Dagger [f=0014452] [14452] Event [423.998352,241.941986,2963.95532]: 0 lost unit Lance [f=0014478] [14478] Event [336,240.671539,3040]: 0 finished unit Dagger [f=0014541] [14541] Event [1784,231.648712,2920]: 1 finished unit Metal Extractor [f=0014555] [14555] Event [349.620087,238.972916,2950.38599]: 0 lost unit Quill [f=0014593] [14593] Event [5102,241.485596,1984]: 1 finished unit Fencer [f=0014639] gg [f=0014647] [14647] Event [857.669006,233.597046,2856.29663]: 0 lost unit Dagger [f=0014705] [14705] Event [336,241.47644,3040]: 0 finished unit Dagger [f=0014715] [14715] Event [undefined]: LordSwan3x resigned [f=0014715] game_message: LordSwan3x has been destroyed! [f=0014715] game_message: therxyy wins! [f=0014715] Submitting stats [f=0014715] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014715] Part| Total Time|Time of the last 0.5s [f=0014715] Draw 22643.12ms 18.73% [f=0014715] Lua::Callins::Synced 7765.62ms 23.71% [f=0014715] Lua::Callins::Unsynced 31670.75ms 25.30% [f=0014715] Lua::CollectGarbage::Synced 376.48ms 0.20% [f=0014715] Lua::CollectGarbage::Unsynced 1120.92ms 0.60% [f=0014715] Misc::Profiler::AddTime 94.38ms 0.00% [f=0014715] Sim 36979.86ms 69.02% [f=0014715] [14715] Received game_message: LordSwan3x has been destroyed! [f=0014715] [14715] Received game_message: therxyy wins! [f=0014716] [14716] Game End Stats Header: 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20,4040,5720,5720,4040,198.977936,145.871613,145.871613,198.977936,0,0,0,0,0,0,0,0,0,769.111755,769.111755,0,1236.01245,1435.15295,1435.15295,1236.01245,630,90,90,630,28.6576004,26,26,28.6576004,1330,1505,1505,1330,17.2969017,42.2063713,42.2063713,17.2969017,240,905,905,240,1125,1468.16675,1468.16675,1125,1840,3220,3220,1840,1483.50012,1125,1125,1483.50012,196.666,0,0,196.666,1512.10681,1284.59399,1284.59399,1512.10681 [f=0014716] [14716] Game End Stats Values: 21,4350,5895,5895,4350,223.110825,160.977203,160.977203,223.110825,0,0,0,0,0,0,0,0,0,1124.47925,1124.47925,0,1382.49939,1596.1001,1596.1001,1382.49939,720,90,90,720,25.3352852,26.1333332,26.1333332,25.3352852,1330,1505,1505,1330,19.0838623,46.481041,46.481041,19.0838623,460,920,920,460,1250,1468.16675,1468.16675,1250,1840,3380,3380,1840,1483.50012,1250,1250,1483.50012,196.666,0,0,196.666,1673.05396,1431.08093,1431.08093,1673.05396 [f=0014716] [14716] Game End Stats Values: 22,4620,6270,6270,4620,227.103409,193.874832,193.874832,227.103409,0,0,0,0,0,0,0,0,0,1528.01709,1528.01709,0,1434.96143,1690.71497,1690.71497,1434.96143,810,90,90,810,19.5967293,28,28,19.5967293,1330,1505,1505,1330,17.7411747,49.5031738,49.5031738,17.7411747,460,1045,1045,460,1250,1548.16675,1548.16675,1250,2020,3630,3630,2020,1563.50012,1250,1250,1563.50012,196.666,0,0,196.666,1767.66882,1483.54297,1483.54297,1767.66882 [f=0014716] [14716] Game End Stats Values: 23,4620,6895,6895,4620,236.209915,193.874832,193.874832,236.209915,0,0,0,0,0,0,0,0,0,1682.15161,1682.15161,0,1461.00574,1894.01526,1894.01526,1461.00574,810,90,90,810,21.1395969,30,30,21.1395969,1330,1505,1505,1330,18.082098,48.6869888,48.6869888,18.082098,460,1310,1310,460,1250,1708.16675,1708.16675,1250,2020,3990,3990,2020,1723.50012,1250,1250,1723.50012,196.666,0,0,196.666,1970.96912,1509.58728,1509.58728,1970.96912 [f=0014716] [14716] Game End Stats Values: 24,4620,7215,7215,4620,241.745453,198.465485,198.465485,241.745453,0,0,0,0,0,0,0,0,0,1952.12439,1952.12439,0,1461.00574,1954.97144,1954.97144,1461.00574,810,90,90,810,25.982502,30,30,25.982502,1330,1505,1505,1330,17.844038,52.5171509,52.5171509,17.844038,460,1450,1450,460,1250,1708.16675,1708.16675,1250,2020,4170,4170,2020,1723.50012,1250,1250,1723.50012,196.666,9.49999905,9.49999905,196.666,2031.92529,1509.58728,1509.58728,2031.92529 [f=0014716] [14716] Game End Stats Values: 25,4760,7610,7610,4760,259.141357,201.252487,201.252487,259.141357,0,0,0,0,0,0,0,0,0,2358.38672,2358.38672,0,1717.42334,2379.48438,2379.48438,1717.42334,810,90,90,810,26.0500526,30,30,26.0500526,1330,1505,1505,1330,18.6347294,55.8970299,55.8970299,18.6347294,600,1575,1575,600,1480,1858.56653,1858.56653,1480,2020,4440,4440,2020,1873.8999,1480,1480,1873.8999,196.666,32.1666183,32.1666183,196.666,2456.43848,1766.00488,1766.00488,2456.43848 [f=0014716] [14716] Game End Stats Values: 26,4380,8000,8000,4380,285.360291,206.452362,206.452362,285.360291,0,0,0,0,0,0,0,0,0,2765.36377,2765.36377,0,1882.2406,2844.2356,2844.2356,1882.2406,810,90,90,810,26.1946907,30,30,26.1946907,1330,1505,1505,1330,19.2229252,56.8860893,56.8860893,19.2229252,220,1965,1965,220,1480,2238.56641,2238.56641,1480,2020,4440,4440,2020,2253.8999,1480,1480,2253.8999,196.666,72.3333969,72.3333969,196.666,2921.1897,1930.82214,1930.82214,2921.1897 [f=0014716] [14716] Game End Stats Values: 27,4960,8240,8240,4960,312.676514,208.187759,208.187759,312.676514,0,0,0,0,0,0,0,0,0,3197.78223,3197.78223,0,1942.98743,3190.67505,3190.67505,1942.98743,810,90,90,810,25.9082108,30,30,25.9082108,1330,1505,1505,1330,19.2960835,59.5996666,59.5996666,19.2960835,440,1965,1965,440,1620,2238.56641,2238.56641,1620,2380,4680,4680,2380,2253.8999,1620,1620,2253.8999,196.666,121.999306,121.999306,196.666,3299.02173,1991.56897,1991.56897,3299.02173 [f=0014716] [14716] Game End Stats Values: 28,4960,8605,8605,4960,317.943481,210.558319,210.558319,317.943481,0,0,0,0,0,0,0,0,0,3648.98608,3648.98608,0,1983.35327,3287.03955,3287.03955,1983.35327,810,90,90,810,22.2390633,30,30,22.2390633,1330,1505,1505,1330,17.8261337,59.2395859,59.2395859,17.8261337,440,2090,2090,440,1620,2238.56641,2238.56641,1620,2380,4920,4920,2380,2253.8999,1620,1620,2253.8999,196.666,128.665894,128.665894,196.666,3395.38623,2031.93481,2031.93481,3395.38623 [f=0014716] [14716] Game End Stats Values: 29,5780,8635,8635,5780,324.394684,211.808029,211.808029,324.394684,0,0,0,0,0,0,0,0,0,4068.74609,4068.74609,0,2430.09473,3622.35474,3622.35474,2430.09473,810,90,90,810,26.3205509,30,30,26.3205509,1330,1505,1505,1330,22.8193054,57.9503098,57.9503098,22.8193054,440,2120,2120,440,1960,2495.63281,2495.63281,1960,3200,4920,4920,3200,2510.96631,1960,1960,2510.96631,279.737518,128.665894,128.665894,279.737518,3746.35449,2478.67627,2478.67627,3746.35449 [f=0014716] [14716] Game End Stats Values: 30,4145,7760,7760,4145,371.68457,211.818466,211.818466,371.68457,0,0,0,0,0,0,0,0,0.44667339,4497.70215,4497.70215,0.44667339,2907.29077,4629.24756,4629.24756,2907.29077,630,90,90,630,48.1069069,30,30,48.1069069,55,1505,1505,55,19.3165474,58.7856789,58.7856789,19.3165474,440,1245,1245,440,2710,3950.63281,3950.63281,2710,3020,4920,4920,3020,4145.96631,2835,2835,4145.96631,279.737518,128.665894,128.665894,279.737518,5137.5835,2986.66431,2986.66431,5137.5835 [f=0014716] [14716] Game End Stats Values: 31,3615,7975,7975,3615,426.991577,212.831696,212.831696,426.991577,0,0,0,0,0,0,0,0,0.44667339,4948.85352,4948.85352,0.44667339,2939.15894,4945.97949,4945.97949,2939.15894,630,90,90,630,43.5546722,30,30,43.5546722,55,1505,1505,55,15.4791317,60.0765381,60.0765381,15.4791317,0,1370,1370,0,2710,4480.63281,4480.63281,2710,2930,5010,5010,2930,4675.96631,2975,2975,4675.96631,279.737518,128.665894,128.665894,279.737518,5454.31543,3158.53247,3158.53247,5454.31543 [f=0014716] [14716] Game End Stats Values: 32,3545,9205,9205,3545,477.757416,214.689392,214.689392,477.757416,0,0,0,0,0,0,0,0,0.44667339,5400.04541,5400.04541,0.44667339,2939.15894,5547.33105,5547.33105,2939.15894,630,90,90,630,42.9555779,32.3333321,32.3333321,42.9555779,55,1505,1505,55,14.5643892,61.2038574,61.2038574,14.5643892,0,1510,1510,0,2710,4550.63281,4550.63281,2710,2860,6100,6100,2860,4745.96631,2975,2975,4745.96631,279.737518,128.665894,128.665894,279.737518,6068.71289,3158.53247,3158.53247,6068.71289 [f=0014716] [14716] Game End Stats Values: 33,4295,9575,9575,4295,522.542908,219.871964,219.871964,522.542908,0,0,0,0,0,0,0,0,62.864769,5400.22461,5400.22461,62.864769,3344.17505,6531.2002,6531.2002,3344.17505,540,90,90,540,41.3769302,65,65,41.3769302,55,1505,1505,55,13.247694,64.9444962,64.9444962,13.247694,1000,1790,1790,1000,3115,4880.63281,4880.63281,3115,2700,6190,6190,2700,5075.96631,3380,3380,5075.96631,279.737518,128.665894,128.665894,279.737518,7080.06348,3563.54858,3563.54858,7080.06348 [f=0014716] [14716] Game End Stats Values: 34,3250,9805,9805,3250,556.309998,221.510086,221.510086,556.309998,0,0,0,0,0,0,0,0,73.9716492,5420.53711,5420.53711,73.9716492,3370.59277,6845.83936,6845.83936,3370.59277,540,90,90,540,44.4706841,65,65,44.4706841,55,1505,1505,55,11.9547243,67.8439102,67.8439102,11.9547243,80,1930,1930,80,3115,6085.63281,6085.63281,3115,2575,6280,6280,2575,6280.96631,3380,3380,6280.96631,279.737518,148.466095,148.466095,279.737518,7445.375,3589.96631,3589.96631,7445.375 [f=0014717] [14717] Event [600,241.467285,3208]: 0 lost unit Metal Extractor [f=0014717] gg [f=0014729] [14729] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [f=0014732] [14732] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0014737] [14737] Event [536,241.941711,3144]: 0 lost unit Wind/Tidal Generator [f=0014738] [14738] Event [856,241.494751,3448]: 0 lost unit Wind/Tidal Generator [f=0014744] [14744] Event [880,241.494751,3408]: 0 lost unit Lotus [f=0014760] [14760] Event [368,236.608765,3040]: 0 lost unit Hovercraft Platform [f=0014809] [14809] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0014830] Spectator PRO_Clopse left the game: normal quit [f=0014830] [14830] Event [undefined]: PRO_Clopse quit [f=0014836] Player therxyy left the game: normal quit [f=0014836] [14836] Event [undefined]: therxyy quit [f=0014836] Spectator Fine left the game: normal quit [f=0014836] [14836] Event [undefined]: Fine quit [f=0014859] [14859] Event [5182,241.47644,2288]: 1 finished unit Fencer [f=0014898] Spectator LordSwan3x left the game: normal quit [f=0014898] [14898] Event [undefined]: LordSwan3x quit [f=0014904] No clients connected, shutting down server [f=0014904] Server shutdown [f=0014904] [14904] all players disconnected [f=0015114] [15114] Event [4832,239.61792,1912]: 1 finished unit Fusion Reactor [f=0015137] [15137] Event [5102,241.485596,1984]: 1 finished unit Fencer [f=0015255] [15255] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0015349] [15349] Event [5182,241.47644,2288]: 1 finished unit Fencer [f=0015466] [15466] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0015583] [15583] Event [5102,241.485596,1984]: 1 finished unit Fencer [f=0015689] [15689] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0015791] [15791] Event [5182,241.47644,2288]: 1 finished unit Fencer [f=0016031] [16031] Event [5102,241.485596,1984]: 1 finished unit Fencer [f=0016092] [16092] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0016240] [16240] Event [5182,241.47644,2288]: 1 finished unit Fencer [f=0016275] [16275] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0016480] [16480] Event [5102,241.485596,1984]: 1 finished unit Fencer [f=0016527] [16527] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Fencer [f=0016677] [16677] Event [5182,241.47644,2288]: 1 finished unit Fencer [f=0016917] [16917] Event [5102,241.485596,1984]: 1 finished unit Fencer [f=0016932] [16932] Event [5342.00781,242.130692,2144.02954]: 1 finished unit Scorcher [f=0016993] Autoquit sending quit command. [f=0016993] [QuitAction] user exited to system [f=0016993] [SpringApp::Kill][1] fromRun=1 [f=0016993] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016993] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016993] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016993] [ThreadPool::SetThreadCount][2] workers=0 [f=0016993] [SpringApp::Kill][2] [f=0016993] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016993] [Game::KillLua][3] dtor=0 luaUI=0x587e7310 [f=0016993] Start widgetHandler:Shutdown [f=0016993] Shutdown - SaveOrderList Complete [f=0016993] Writing last game win data [f=0016993] Shutdown - SaveConfigData Complete [f=0016993] Shutdown Widget - Save/Load API [f=0016993] Shutdown Widget - Chili Highlight [f=0016993] Shutdown Widget - Draw After Chili [f=0016993] Shutdown Widget - EPIC Menu [f=0016993] Shutdown Widget - Chili Widget Selector [f=0016993] Shutdown Widget - Chili Minimap [f=0016993] Shutdown Widget - Local Team Colors [f=0016993] Shutdown Widget - Display Keys 2 [f=0016993] Shutdown Widget - Save Game Menu [f=0016993] Shutdown Widget - Unit Icons [f=0016993] Shutdown Widget - Noises [f=0016993] Shutdown Widget - HealthBars [f=0016993] Shutdown Widget - Win Counter [f=0016993] Shutdown Widget - BuildETA [f=0016993] Shutdown Widget - SpringRTS Replay Stats [f=0016993] Shutdown Widget - Modular Comm Info [f=0016993] Shutdown Widget - Stereo3D [f=0016993] Shutdown Widget - Showeco and Grid Drawer [f=0016993] Shutdown Widget - Point Tracker [f=0016993] Shutdown Widget - Missile Silo Range [f=0016993] Shutdown Widget - MetalFeatures (new) [f=0016993] Shutdown Widget - MinimapEvents [f=0016993] Shutdown Widget - Local Widgets Config [f=0016993] Shutdown Widget - Highlight Geos [f=0016993] Shutdown Widget - Grab Input [f=0016993] Input grabbing is disabled! [f=0016993] Shutdown Widget - Defense Range Zero-K [f=0016993] Shutdown Widget - Darkening [f=0016993] Shutdown Widget - Context Menu [f=0016993] Shutdown Widget - Chili Spectator Panels [f=0016993] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016993] Shutdown Widget - Chili Nuke Warning [f=0016993] Shutdown Widget - Chili EndGame Window [f=0016993] Shutdown Widget - Chili Economy Panel Default [f=0016993] Shutdown Widget - CameraShake [f=0016993] Shutdown Widget - State Reverse and Latency [f=0016993] Shutdown Widget - Music Player v2 [f=0016993] Shutdown Widget - Attack AoE [f=0016993] Shutdown Widget - Map Edge Extension [f=0016993] Shutdown Widget - Selection Send [f=0016993] Shutdown Widget - LupsManager [f=0016993] Shutdown Widget - Newton Firezone [f=0016993] Shutdown Widget - Chili Pro Console [f=0016993] Shutdown Widget - Persistent Build Height [f=0016993] Shutdown Widget - Lasso Terraform GUI [f=0016993] Shutdown Widget - Lups [f=0016993] Shutdown Widget - Chili Framework [f=0016993] Shutdown Widget - Mex Placement Handler [f=0016993] Shutdown Widget - Chili Core Selector [f=0016993] Shutdown Widget - Custom Markers [f=0016993] Shutdown Widget - Select Keys [f=0016993] Shutdown Widget - Pause Screen [f=0016993] Shutdown Widget - Text To Speech Control [f=0016993] Shutdown Widget - Layout Handler [f=0016993] End widgetHandler:Shutdown [f=0016993] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1389263,124858359} {int,ext,rec}Allocs={18776957,0,0} {chunk,block}Bytes={124858359,0} [f=0016993] [Game::KillLua][1] dtor=0 luaGaia=0x58d061f0 [f=0016993] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1166913,111440253} {int,ext,rec}Allocs={18776958,0,0} {chunk,block}Bytes={111440253,0} [f=0016993] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1166913,111440253} {int,ext,rec}Allocs={18776958,0,0} {chunk,block}Bytes={111440253,0} [f=0016993] [Game::KillLua][2] dtor=0 luaRules=0x589e4910 [f=0016993] Start gadgetHandler:Shutdown [f=0016993] Shutdown - StartSetup [f=0016993] Shutdown - UnitMorph [f=0016993] Shutdown - Carrier Drones [f=0016993] Shutdown - LupsNanoSpray [f=0016993] Shutdown - Missile Silo Controller [f=0016993] Shutdown - Modular Comm Info [f=0016993] Shutdown - Terrain Texture Handler [f=0016993] Shutdown - UnitCloakShield [f=0016993] Shutdown - Starlight Handler [f=0016993] End gadgetHandler:Shutdown [f=0016993] Start gadgetHandler:Shutdown [f=0016993] Shutdown - Save/Load [f=0016993] Shutdown - Teleport Throw [f=0016993] Shutdown - UnitMorph [f=0016993] Shutdown - Modular Comm Info [f=0016993] Shutdown - Retreat Command [f=0016993] Shutdown - Shockwaves [f=0016993] Shutdown - UnitCloakShield [f=0016993] Shutdown - Lups Cloak FX [f=0016993] Shutdown - Lups [f=0016993] Shutdown - Lups Shield [f=0016993] End gadgetHandler:Shutdown [f=0016993] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18776990,0,0} {chunk,block}Bytes={0,0} [f=0016993] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18776990,0,0} {chunk,block}Bytes={0,0} [f=0016993] [Game::KillLua][4] dtor=0 [f=0016993] [Game::~CGame][1] [f=0016993] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016993] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016993] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016993] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016993] [Game::KillLua][4] dtor=1 [f=0016993] [Game::KillMisc][1] [f=0016993] [Game::KillMisc][2] [f=0016993] [Game::KillMisc][3] [f=0016993] [Game::KillRendering][1] [f=0016993] [3DOParser::Kill] allocated 1 pieces [f=0016993] [S3OParser::Kill] allocated 338 pieces [f=0016993] [AssParser::Kill] allocated 62 pieces [f=0016993] [Game::KillInterface][1] [f=0016993] [Game::KillInterface][2] [f=0016993] [Game::KillSimulation][1] [f=0016993] [Game::KillSimulation][2] [f=0016993] [CCollisionHandler] dis-/continuous tests: 0/55731 [f=0016993] [Game::KillSimulation][3] [f=0016993] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016993] [~CPathCache(24x16)] cacheHits=64 hitPercentage=21% numHashColls=0 maxCacheSize=37 [f=0016993] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016993] [~CPathCache(48x32)] cacheHits=97 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016993] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016993] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016993] [LosHandler::Kill] raycast instance cache-{hits,misses}={6135,12564}; shared=2%; cached=30% [f=0016993] [Game::KillSimulation][4] [f=0016993] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016993] [Game::~CGame][2] [f=0016993] [Game::~CGame][3] [f=0016993] [SpringApp::Kill][3] [f=0016993] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179837 bytes sent 231201 bytes recv'd [f=0016993] [SpringApp::Kill][4] font=0x44a82aa0 [f=0016993] [SpringApp::Kill][5] [f=0016993] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44af9650) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2109ms file="unittextures/factoryveh1_invert.png" indx=7237 inflSize=1130kb readTime=61ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=35ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=17ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=15ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=14ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4814 inflSize=20kb readTime=13ms file="bitmaps/smoke/new_dirta.png" indx=586 inflSize=19kb readTime=13ms file="bitmaps/loadpictures/linemove.png" indx=517 inflSize=3005kb readTime=12ms file="luarules/gadgets/cmd_block_ally_attack.lua" indx=1681 inflSize=2kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 36861566 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44be1130) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44bdc0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b071c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8de401cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]