[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.M1bXvW7Wyo/springsettings.1190938.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f823001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7146 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1190938/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45434ac0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45434ac0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 625ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 729ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1190938/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (163ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1190938/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518861e0,0x5a7846c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 71fa34619813309202a7f47af30d042d [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000112fb4bb0,00000001136565b0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000011b498660,000000006997bd30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000011375af30,00000000d04af6a0}]" [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [374,195.769409,865]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3797,195.765808,5260]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2866, userid: 518109 [f=0000000] [0] therxyy, team: 1, elo:2447, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [3760,195.761719,5088]: 1 finished unit Rover Assembly [f=0000006] [6] Event [352,195.761719,1056]: 0 finished unit Tank Foundry [f=0000240] [240] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000266] [266] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000323] [323] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Dart [f=0000457] [457] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Dart [f=0000496] [496] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000510] [510] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000577] [577] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0000595] [595] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Dart [f=0000731] [731] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Dart [f=0000868] [868] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Dart [f=0001098] [Game::ClientReadNet] added new player TheWarning with number 3 to team 0 [f=0001098] > SPRINGIE:User TheWarning|roost|6_6||False|||IN [f=0001110] [1110] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0001185] [1185] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001300] > SPRINGIE:User TheWarning|roost|6_6||False|||IN [f=0001325] Connection attempt from TheWarning [f=0001325] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001325] -> Connection established (given id 3) [f=0001338] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0001338] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001385] [1385] Event [352,195.761719,1084]: 0 finished unit Kodachi [f=0001527] [1527] Event [3288,334.382813,4632]: 1 finished unit Wind/Tidal Generator [f=0001587] [1587] Event [808,338.818359,1432]: 0 finished unit Wind/Tidal Generator [f=0001617] [1617] Event [3288,338.630859,4680]: 1 finished unit Wind/Tidal Generator [f=0001680] [1680] Event [231.531662,195.761719,1570.87622]: 1 lost unit Dart [f=0001707] [1707] Event [3288,338.818359,4728]: 1 finished unit Wind/Tidal Generator [f=0001710] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0001721] [1721] Event [808,338.818359,1368]: 0 finished unit Wind/Tidal Generator [f=0001726] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0001726] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000af57e090,00000000a4244330}]" [f=0001793] [1793] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Mason [f=0001926] [1926] Event [872,338.818359,1432]: 0 finished unit Wind/Tidal Generator [f=0002055] [2055] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0002318] [2318] Event [496,195.761719,1424]: 0 finished unit Lotus [f=0002359] [2359] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0002405] [2405] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0002448] [2448] Event [3128,195.761719,4904]: 1 lost unit Metal Extractor [f=0002487] [2487] Event [888,338.818359,1496]: 0 finished unit Wind/Tidal Generator [f=0002790] [2790] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0002803] [2803] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0002856] [2856] Event [3688,195.761719,5448]: 1 lost unit Metal Extractor [f=0002895] [2895] Event [3128,194.859161,4904]: 1 finished unit Metal Extractor [f=0002932] [2932] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0003017] [3017] Event [960,338.818359,1472]: 0 finished unit Radar Tower [f=0003070] [3070] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0003129] [3129] Event [2648,195.761719,5992]: 1 lost unit Metal Extractor [f=0003189] [3189] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0003245] [3245] Event [2893.9502,195.761719,5900.37256]: 1 lost unit Mason [f=0003324] [3324] Event [2936,195.761719,6072]: 1 lost unit Metal Extractor [f=0003533] [3533] Event [2403.13745,195.761719,5545.44629]: 1 lost unit Scorcher [f=0003567] [3567] Event [2232.78369,195.761719,5613.36377]: 0 lost unit Kodachi [f=0003580] [3580] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0003626] [3626] Event [707.969543,195.761719,112.324211]: 1 lost unit Dart [f=0003730] [3730] Event [888,195.761719,1208]: 0 finished unit Solar Collector [f=0003969] [3969] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0004010] [4010] Event [1364.64111,195.761719,1572.78406]: 1 lost unit Dart [f=0004041] [4041] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0004074] [4074] Event [1471.7063,195.761719,1721.01685]: 1 lost unit Dart [f=0004147] [4147] Event [3072,338.818359,4608]: 1 finished unit Radar Tower [f=0004287] [4287] Event [3080,338.8125,4680]: 1 finished unit Wind/Tidal Generator [f=0004345] [4345] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Mason [f=0004377] [4377] Event [3112,338.818359,4600]: 1 finished unit Wind/Tidal Generator [f=0004496] [4496] Event [1143.28699,195.761719,2485.18433]: 1 lost unit Dart [f=0004500] [4500] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0004614] [4614] Event [352,197.081726,1084]: 0 finished unit Welder [f=0004735] [4735] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0004780] [4780] Event [1528,195.761719,2040]: 0 finished unit Solar Collector [f=0004800] [4800] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0005019] Spectator TheWarning left the game: normal quit [f=0005019] [5019] Event [undefined]: TheWarning quit [f=0005126] [5126] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0005145] [5145] Event [1584,195.761719,2192]: 0 finished unit Lotus [f=0005161] [5161] Event [2712,195.761719,4184]: 1 finished unit Solar Collector [f=0005185] [5185] Event [352,197.081726,1084]: 0 finished unit Welder [f=0005288] [5288] Event [3688,194.859161,5448]: 1 finished unit Metal Extractor [f=0005300] [5300] Event [488,195.761719,712]: 0 finished unit Solar Collector [f=0005550] [5550] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0005714] [5714] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0005734] [5734] Event [3658.96216,195.761719,4666.58594]: 0 lost unit Kodachi [f=0005775] [5775] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0005778] [5778] Event [3604.08862,195.761719,4481.87598]: 1 lost unit Scorcher [f=0005951] [5951] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0005953] [5953] Event [3610.44214,195.761719,5691.5708]: 1 lost unit Scorcher [f=0005964] [5964] Event [3633.65869,195.761719,5752.93604]: 1 lost unit Scorcher [f=0006000] [6000] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0006112] [6112] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0006202] [6202] Event [3060.28174,195.761765,6010.38184]: 1 lost unit Mason [f=0006330] [6330] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0006530] [6530] Event [4016.33325,195.761719,4853.08691]: 1 lost unit Scorcher [f=0006539] [6539] Event [3973.67603,195.763733,4875.66064]: 0 lost unit Kodachi [f=0006585] [6585] Event [2384,195.761719,2896]: 0 finished unit Lotus [f=0006591] [6591] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0006626] [6626] Event [3128,194.859161,4904]: 1 lost unit Metal Extractor [f=0006731] [6731] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0006750] [6750] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0006804] [6804] Event [3534.448,195.761719,4794.61865]: 0 lost unit Kodachi [f=0006825] [6825] Event [2352,195.761719,2880]: 0 finished unit Lotus [f=0006839] [6839] Event [2716.3833,195.761719,5592.41064]: 0 lost unit Kodachi [f=0006855] [6855] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0006873] [6873] Event [2184,195.761719,3288]: 1 lost unit Metal Extractor [f=0006988] [6988] Event [352,197.081726,1084]: 0 finished unit Welder [f=0007071] [7071] Event [1568,195.761719,368]: 0 finished unit Lotus [f=0007095] [7095] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Mason [f=0007140] [7140] Event [2032,195.761719,3024]: 0 finished unit Lotus [f=0007279] [7279] Event [2288,195.761719,3600]: 1 finished unit Radar Tower [f=0007462] [7462] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0007497] [7497] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0007514] [7514] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0007539] [7539] Event [2096,195.761719,2992]: 0 finished unit Picket [f=0007845] [7845] Event [2256,195.761719,2912]: 0 finished unit Picket [f=0007860] [7860] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Mason [f=0007931] [7931] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0007991] [7991] Event [1488,195.761719,1152]: 0 finished unit Lotus [f=0008081] [8081] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0008100] [8100] Event [2130.62451,195.761719,1292.5708]: 1 lost unit Scorcher [f=0008153] [8153] Event [3128,194.031372,4904]: 1 finished unit Metal Extractor [f=0008245] [8245] Event [2288,195.761719,3600]: 1 lost unit Radar Tower [f=0008261] [8261] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0008589] [8589] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0008640] [8640] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0008703] [8703] Event [2368,195.769135,3504]: 0 finished unit Lotus [f=0008908] [8908] Event [2608,195.761719,3968]: 1 finished unit Picket [f=0008915] [8915] Event [320,195.761719,2656]: 0 finished unit Lotus [f=0009030] [9030] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0009044] [9044] Event [1504,195.761719,960]: 0 finished unit Lotus [f=0009137] [9137] Event [2184,194.859161,3288]: 0 finished unit Metal Extractor [f=0009159] [9159] Event [2832,195.761719,3856]: 1 finished unit Picket [f=0009237] [9237] Event [2289.88867,195.761719,3907.06152]: 1 lost unit Scorcher [f=0009250] [9250] Event [2521.43042,195.761719,1829.12988]: 1 lost unit Scorcher [f=0009306] [9306] Event [2409.27417,195.866104,1676.89014]: 0 lost unit Kodachi [f=0009340] [9340] Event [2579.04956,195.761719,1810.9729]: 1 lost unit Scorcher [f=0009413] [9413] Event [2936,194.859161,6072]: 1 finished unit Metal Extractor [f=0009428] [9428] Event [2120,195.885773,3208]: 0 finished unit Solar Collector [f=0009433] [9433] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0009607] [9607] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0009608] [9608] Event [2368,195.769135,3504]: 0 lost unit Lotus [f=0009654] [9654] Event [3576,195.761719,4936]: 1 finished unit Caretaker [f=0009753] [9753] Event [2216,195.720825,3224]: 0 finished unit Solar Collector [f=0009754] [9754] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0009844] [9844] Event [392,195.761719,936]: 0 finished unit Caretaker [f=0009883] [9883] Event [1400,195.761719,216]: 0 finished unit Solar Collector [f=0009916] [9916] Event [3139.76563,195.761719,2567.08179]: 0 lost unit Kodachi [f=0010056] [10056] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0010060] [10060] Event [2448,195.761719,3792]: 1 finished unit Lotus [f=0010124] [10124] Event [2312,195.761719,3208]: 0 finished unit Solar Collector [f=0010163] [10163] Event [384,195.761719,2880]: 0 lost unit Lotus [f=0010215] [10215] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0010246] [10246] Event [319.274963,195.761719,2680.354]: 1 lost unit Scorcher [f=0010262] [10262] Event [320,195.740585,2656]: 0 lost unit Lotus [f=0010290] [10290] Event [2736,195.761719,3696]: 1 finished unit Lotus [f=0010426] [10426] Event [344,195.761719,808]: 0 finished unit Solar Collector [f=0010457] [10457] Event [1272,195.761719,184]: 0 finished unit Solar Collector [f=0010484] [10484] Event [345.62262,195.874115,2756.97266]: 1 lost unit Scorcher [f=0010510] [10510] Event [2048,195.761719,3280]: 0 finished unit Lotus [f=0010530] [10530] Event [2768,195.761719,3680]: 1 finished unit Lotus [f=0010591] [10591] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0010687] [10687] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0010742] [10742] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0010786] [10786] Event [232,195.761719,936]: 0 finished unit Solar Collector [f=0010821] [10821] Event [2424,219.949219,5912]: 1 finished unit Wind/Tidal Generator [f=0010840] [10840] Event [2024,195.761719,3192]: 0 finished unit Solar Collector [f=0010897] [10897] Event [1144,195.761719,168]: 0 finished unit Solar Collector [f=0010901] [10901] Event [168,195.761719,2856]: 0 finished unit Solar Collector [f=0010928] [10928] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0011024] [11024] Event [1180.3562,195.761719,1841.41675]: 1 lost unit Scorcher [f=0011095] [11095] Event [1960,195.761719,3112]: 0 finished unit Solar Collector [f=0011121] [11121] Event [2296,228.375,5944]: 1 finished unit Wind/Tidal Generator [f=0011195] [11195] Event [2160.54199,195.761719,951.794556]: 1 lost unit Scorcher [f=0011248] [11248] Event [1016,195.761719,136]: 0 finished unit Solar Collector [f=0011248] [11248] Event [88,195.761719,2840]: 0 finished unit Solar Collector [f=0011316] [11316] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0011359] [11359] Event [296,195.761719,888]: 0 finished unit Caretaker [f=0011375] [11375] Event [2248,222.978516,5944]: 1 finished unit Wind/Tidal Generator [f=0011391] [11391] Event [2352,195.885773,3680]: 1 finished unit Picket [f=0011415] [11415] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0011498] [11498] Event [2655.20508,195.761719,3220.57422]: 1 lost unit Scorcher [f=0011533] [11533] Event [360,195.761719,2968]: 0 finished unit Solar Collector [f=0011645] [11645] Event [2168,220.107422,5928]: 1 finished unit Wind/Tidal Generator [f=0011649] [11649] Event [2640,196.365234,3536]: 1 finished unit Picket [f=0011677] [11677] Event [3041.71777,195.761719,1596.79993]: 0 lost unit Kodachi [f=0011688] [11688] Event [2999.99805,195.761719,1498.11072]: 1 lost unit Scorcher [f=0011771] [11771] Event [352,197.081726,1084]: 0 finished unit Ogre [f=0011914] [11914] Event [2360,226.412109,5944]: 1 finished unit Wind/Tidal Generator [f=0011916] [11916] Event [3704,195.761719,3464]: 1 finished unit Solar Collector [f=0011947] [11947] Event [2736,223.576172,3536]: 1 finished unit Picket [f=0011999] [11999] Event [3111.2749,195.779404,2568.21216]: 0 lost unit Kodachi [f=0012047] [12047] Event [664,195.761719,2856]: 0 finished unit Solar Collector [f=0012062] [12062] Event [2184,194.859161,3288]: 0 lost unit Metal Extractor [f=0012098] [12098] Event [3113.77344,195.761719,2828.9502]: 1 lost unit Scorcher [f=0012136] [12136] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0012185] [12185] Event [2120,220.230469,5944]: 1 finished unit Wind/Tidal Generator [f=0012350] [12350] Event [1944,195.761719,3208]: 0 finished unit Stinger [f=0012374] [12374] Event [1893.43176,195.761719,5655.45703]: 0 lost unit Kodachi [f=0012381] [12381] Event [3784,195.761719,3288]: 1 finished unit Solar Collector [f=0012428] [12428] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0012442] [12442] Event [2157.87134,195.761719,5566.11719]: 0 lost unit Kodachi [f=0012469] [12469] Event [2072,217.189453,5976]: 1 finished unit Wind/Tidal Generator [f=0012644] [12644] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0012657] [12657] Event [552,195.761719,616]: 0 finished unit Solar Collector [f=0012784] [12784] Event [1920,195.761719,3632]: 0 finished unit Lotus [f=0012858] [12858] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0012877] [12877] Event [1931.13391,195.761719,3498.84961]: 0 finished unit Engineer Commander [f=0012877] [12877] Event [1931.13391,195.761719,3498.84961]: 0 lost unit Engineer Commander [f=0012877] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012877] [12877] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012932] [12932] Event [2352,195.885773,3680]: 1 lost unit Picket [f=0012957] [12957] Event [352,197.081726,1084]: 0 finished unit Ogre [f=0013039] [13039] Event [1744,195.761719,3616]: 0 finished unit Lotus [f=0013082] [13082] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0013108] [13108] Event [384,195.761719,2864]: 0 finished unit Lotus [f=0013200] [13200] Event [2216,195.720825,3224]: 0 lost unit Solar Collector [f=0013216] [13216] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0013233] [13233] Event [2312,195.788422,3208]: 0 lost unit Solar Collector [f=0013265] [13265] Event [1648,195.761719,3568]: 0 finished unit Lotus [f=0013286] [13286] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Mason [f=0013335] [13335] Event [680,195.761719,504]: 0 finished unit Solar Collector [f=0013449] [13449] Event [2304,195.761719,3968]: 1 finished unit Picket [f=0013487] [13487] Event [2976.57373,195.316193,2896.99414]: 1 lost unit Scorcher [f=0013502] [13502] Event [3759.99805,196.406815,5070.00781]: 1 finished unit Scorcher [f=0013552] [13552] Event [3138.11011,195.41922,2489.18091]: 1 lost unit Scorcher [f=0013610] [13610] Event [3251.58594,195.252884,2692.89233]: 1 lost unit Scorcher [f=0013669] [13669] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0013677] [13677] Event [undefined]: therxyy resigned [f=0013677] game_message: therxyy has been destroyed! [f=0013677] game_message: Masper wins! [f=0013677] Submitting stats [f=0013677] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013677] Part| Total Time|Time of the last 0.5s [f=0013677] Draw 22136.84ms 15.74% [f=0013677] Lua::Callins::Synced 6886.17ms 18.13% [f=0013677] Lua::Callins::Unsynced 30206.12ms 22.71% [f=0013677] Lua::CollectGarbage::Synced 373.40ms 0.10% [f=0013677] Lua::CollectGarbage::Unsynced 1044.48ms 0.40% [f=0013677] Misc::Profiler::AddTime 86.69ms 0.00% [f=0013677] Sim 29955.57ms 71.22% [f=0013677] [13677] Received game_message: therxyy has been destroyed! [f=0013677] [13677] Received game_message: Masper wins! [f=0013678] [13678] Game End Stats Header: 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30,5525,8450,5525,8450,85.1881332,244.728348,85.1881332,244.728348,0,0,0,0,0,0,0,0,441.710846,602.922241,441.710846,602.922241,3093.55859,3833.94995,3093.55859,3833.94995,670,1640,670,1640,31.1147881,49.1342316,31.1147881,49.1342316,1330,1560,1330,1560,27.4978905,31.9033318,27.4978905,31.9033318,875,1175,875,1175,2259.5,3055.83325,2259.5,3055.83325,2650,4075,2650,4075,3209.1665,2259.5,3209.1665,2259.5,144.499725,45.7674789,144.499725,45.7674789,4003.33325,3384.87476,4003.33325,3384.87476 [f=0013678] [13678] Game End Stats Values: 31,5745,8650,5745,8650,99.9439774,299.457703,99.9439774,299.457703,0,0,0,0,0,0,0,0,543.286438,602.922241,543.286438,602.922241,3172.59644,3958.94995,3172.59644,3958.94995,770,1820,770,1820,32.4557228,49.5434723,32.4557228,49.5434723,1330,1560,1330,1560,30.3170547,34.6986237,30.3170547,34.6986237,875,1175,875,1175,2399.5,3180.83325,2399.5,3180.83325,2770,4095,2770,4095,3334.1665,2399.5,3334.1665,2399.5,194.498962,82.7674789,194.498962,82.7674789,4128.3335,3468.21777,4128.3335,3468.21777 [f=0013678] [13678] Game End Stats Values: 32,5710,8650,5710,8650,101.321243,322.419586,101.321243,322.419586,0,0,0,0,0,0,0,0,543.286438,602.922241,543.286438,602.922241,3412.74097,4205.22852,3412.74097,4205.22852,770,1820,770,1820,33.5610924,50.8141518,33.5610924,50.8141518,1330,1560,1330,1560,26.2295437,37.2019844,26.2295437,37.2019844,750,1175,750,1175,2399.5,3430.83325,2399.5,3430.83325,2860,4095,2860,4095,3584.1665,2399.5,3584.1665,2399.5,194.498962,96.0174789,194.498962,96.0174789,4374.61182,3721.05981,4374.61182,3721.05981 [f=0013686] [13686] Event [3329.85693,196.654587,2610.26587]: 1 lost unit Scorcher [f=0013703] [13703] Event [3176,195.761719,2968]: 1 lost unit Metal Extractor [f=0013704] [13704] Event [2416,195.761719,3888]: 1 finished unit Picket [f=0013726] [13726] Event [2366.43774,195.761719,3872.79956]: 1 lost unit Engineer Commander [f=0013780] Spectator therxyy left the game: normal quit [f=0013780] [13780] Event [undefined]: therxyy quit [f=0013802] Spectator Dave[tB] left the game: normal quit [f=0013802] [13802] Event [undefined]: Dave[tB] quit [f=0013842] > gg [f=0013864] [13864] Event [480,195.761719,2880]: 0 finished unit Lotus [f=0013899] Player Masper left the game: normal quit [f=0013899] [13899] Event [undefined]: Masper quit [f=0013905] No clients connected, shutting down server [f=0013905] Server shutdown [f=0013905] [13905] all players disconnected [f=0014086] [14086] Event [352,197.081726,1084]: 0 finished unit Ogre [f=0014178] [14178] Event [808,195.761719,392]: 0 finished unit Solar Collector [f=0014179] [14179] Event [1816,195.761719,3768]: 0 finished unit Stinger [f=0014327] [14327] Event [2120,195.435181,1288]: 0 finished unit Metal Extractor [f=0014428] [14428] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0014546] [14546] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0014567] [14567] Event [936,195.761719,264]: 0 finished unit Solar Collector [f=0014721] [14721] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0014752] [14752] Event [2352,195.761719,1184]: 0 finished unit Lotus [f=0015017] [15017] Event [352,197.081726,1084]: 0 finished unit Kodachi [f=0015228] [15228] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0015302] [15302] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0015857] [15857] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0016262] [16262] Event [2560,195.761719,1984]: 0 finished unit Lotus [f=0016973] Autoquit sending quit command. [f=0016973] [QuitAction] user exited to system [f=0016973] [SpringApp::Kill][1] fromRun=1 [f=0016973] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016973] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016973] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016973] [ThreadPool::SetThreadCount][2] workers=0 [f=0016973] [SpringApp::Kill][2] [f=0016973] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016973] [Game::KillLua][3] dtor=0 luaUI=0x5169e8d0 [f=0016973] Start widgetHandler:Shutdown [f=0016973] Shutdown - SaveOrderList Complete [f=0016973] Writing last game win data [f=0016973] Shutdown - SaveConfigData Complete [f=0016973] Shutdown Widget - Chili Highlight [f=0016973] Shutdown Widget - Save/Load API [f=0016973] Shutdown Widget - Draw After Chili [f=0016973] Shutdown Widget - EPIC Menu [f=0016973] Shutdown Widget - Chili Minimap [f=0016973] Shutdown Widget - Chili Widget Selector [f=0016973] Shutdown Widget - Local Team Colors [f=0016973] Shutdown Widget - Display Keys 2 [f=0016973] Shutdown Widget - Save Game Menu [f=0016973] Shutdown Widget - HealthBars [f=0016973] Shutdown Widget - Noises [f=0016973] Shutdown Widget - Unit Icons [f=0016973] Shutdown Widget - Win Counter [f=0016973] Shutdown Widget - SpringRTS Replay Stats [f=0016973] Shutdown Widget - BuildETA [f=0016973] Shutdown Widget - Modular Comm Info [f=0016973] Shutdown Widget - Music Player v2 [f=0016973] Shutdown Widget - State Reverse and Latency [f=0016973] Shutdown Widget - CameraShake [f=0016973] Shutdown Widget - Chili Economy Panel Default [f=0016973] Shutdown Widget - Chili EndGame Window [f=0016973] Shutdown Widget - Chili Nuke Warning [f=0016973] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016973] Shutdown Widget - Chili Spectator Panels [f=0016973] Shutdown Widget - Context Menu [f=0016973] Shutdown Widget - Darkening [f=0016973] Shutdown Widget - Defense Range Zero-K [f=0016973] Shutdown Widget - Grab Input [f=0016973] Input grabbing is disabled! [f=0016973] Shutdown Widget - Highlight Geos [f=0016973] Shutdown Widget - Local Widgets Config [f=0016973] Shutdown Widget - MinimapEvents [f=0016973] Shutdown Widget - MetalFeatures (new) [f=0016973] Shutdown Widget - Missile Silo Range [f=0016973] Shutdown Widget - Point Tracker [f=0016973] Shutdown Widget - Showeco and Grid Drawer [f=0016973] Shutdown Widget - Stereo3D [f=0016973] Shutdown Widget - Attack AoE [f=0016973] Shutdown Widget - Map Edge Extension [f=0016973] Shutdown Widget - Selection Send [f=0016973] Shutdown Widget - LupsManager [f=0016973] Shutdown Widget - Newton Firezone [f=0016973] Shutdown Widget - Chili Pro Console [f=0016973] Shutdown Widget - Persistent Build Height [f=0016973] Shutdown Widget - Lasso Terraform GUI [f=0016973] Shutdown Widget - Chili Framework [f=0016973] Shutdown Widget - Lups [f=0016973] Shutdown Widget - Custom Markers [f=0016973] Shutdown Widget - Chili Core Selector [f=0016973] Shutdown Widget - Mex Placement Handler [f=0016973] Shutdown Widget - Select Keys [f=0016973] Shutdown Widget - Pause Screen [f=0016973] Shutdown Widget - Layout Handler [f=0016973] Shutdown Widget - Text To Speech Control [f=0016973] End widgetHandler:Shutdown [f=0016973] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={631581,72093069} {int,ext,rec}Allocs={16122427,0,0} {chunk,block}Bytes={72093069,0} [f=0016973] [Game::KillLua][1] dtor=0 luaGaia=0x5a7846c0 [f=0016973] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={408395,58604842} {int,ext,rec}Allocs={16122428,0,0} {chunk,block}Bytes={58604842,0} [f=0016973] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={408395,58604842} {int,ext,rec}Allocs={16122428,0,0} {chunk,block}Bytes={58604842,0} [f=0016973] [Game::KillLua][2] dtor=0 luaRules=0x518861e0 [f=0016973] Start gadgetHandler:Shutdown [f=0016973] Shutdown - StartSetup [f=0016973] Shutdown - UnitMorph [f=0016973] Shutdown - Carrier Drones [f=0016973] Shutdown - LupsNanoSpray [f=0016973] Shutdown - Missile Silo Controller [f=0016973] Shutdown - Modular Comm Info [f=0016973] Shutdown - Terrain Texture Handler [f=0016973] Shutdown - UnitCloakShield [f=0016973] Shutdown - Starlight Handler [f=0016973] End gadgetHandler:Shutdown [f=0016973] Start gadgetHandler:Shutdown [f=0016973] Shutdown - Save/Load [f=0016973] Shutdown - Teleport Throw [f=0016973] Shutdown - UnitMorph [f=0016973] Shutdown - Modular Comm Info [f=0016973] Shutdown - Retreat Command [f=0016973] Shutdown - Shockwaves [f=0016973] Shutdown - UnitCloakShield [f=0016973] Shutdown - Lups Cloak FX [f=0016973] Shutdown - Lups [f=0016973] Shutdown - Lups Shield [f=0016973] End gadgetHandler:Shutdown [f=0016973] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16122460,0,0} {chunk,block}Bytes={0,0} [f=0016973] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16122460,0,0} {chunk,block}Bytes={0,0} [f=0016973] [Game::KillLua][4] dtor=0 [f=0016973] [Game::~CGame][1] [f=0016973] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016973] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016973] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016973] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016973] [Game::KillLua][4] dtor=1 [f=0016973] [Game::KillMisc][1] [f=0016973] [Game::KillMisc][2] [f=0016973] [Game::KillMisc][3] [f=0016973] [Game::KillRendering][1] [f=0016973] [3DOParser::Kill] allocated 1 pieces [f=0016973] [S3OParser::Kill] allocated 288 pieces [f=0016973] [AssParser::Kill] allocated 54 pieces [f=0016973] [Game::KillInterface][1] [f=0016973] [Game::KillInterface][2] [f=0016973] [Game::KillSimulation][1] [f=0016973] [Game::KillSimulation][2] [f=0016973] [CCollisionHandler] dis-/continuous tests: 0/327873 [f=0016973] [Game::KillSimulation][3] [f=0016973] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016973] [~CPathCache(16x24)] cacheHits=22 hitPercentage=14% numHashColls=0 maxCacheSize=9 [f=0016973] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016973] [~CPathCache(32x48)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016973] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016973] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016973] [LosHandler::Kill] raycast instance cache-{hits,misses}={3487,12484}; shared=0%; cached=21% [f=0016973] [Game::KillSimulation][4] [f=0016973] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016973] [Game::~CGame][2] [f=0016973] [Game::~CGame][3] [f=0016973] [SpringApp::Kill][3] [f=0016973] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178887 bytes sent 260159 bytes recv'd [f=0016973] [SpringApp::Kill][4] font=0x453b8aa0 [f=0016973] [SpringApp::Kill][5] [f=0016973] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4415d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2092ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=51ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=42ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=25ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="luaui/widgets/gui_chili_chicken.lua" indx=4659 inflSize=18kb readTime=20ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=14ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=12ms file="luarules/utilities.lua" indx=1930 inflSize=0kb readTime=11ms file="luarules/utilities/cacheinclude.lua" indx=1932 inflSize=0kb readTime=11ms file="unitpics/energywind.png" indx=6483 inflSize=10kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 40101002 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45529de0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456bde40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45439730) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f823001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]