[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DwLYiYx8Gr/springsettings.1190818.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5f8c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7047 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1190818/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453bbec0] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453bbec0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 518ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 589ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] AI, spectator, false, allyTeamID, 0, customKeys.elo, , 2421, nil [f=-000001] SteelTurtle, spectator, false, allyTeamID, 1, customKeys.elo,
, 1812, nil [f=-000001] Team 0, 1, 2421 [f=-000001] Team 1, 1, 1812 [f=-000001] firstAllyTeamMean, 2421 [f=-000001] secondAllyTeamMean, 1812 [f=-000001] lowerWinChance, 0.02915088 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1190818/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae839 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae839 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-bf6ae839.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae849 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae849 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-bf6ae849.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum 2ca3ba24)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1190818/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5157da90,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 09cc3461f0f9fca538ca0f1b5fc8eb57 [f=-000001] Connection attempt from SteelTurtle [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SteelTurtle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AI changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SteelTurtle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SteelTurtle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SteelTurtle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SteelTurtle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SteelTurtle" string="[Game::Load][lua{Rules,Gaia}={0000000063755c30,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[Game::Load][lua{Rules,Gaia}={00000000486c97d0,0000000000000000}]" [f=-000001] Allies: I choose: DuneVI! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [2759,617.386292,4852]: 0 finished unit Recon Commander [f=-000001] [0] Event [2459,617.387268,147]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] AI, team: 0, elo:2421, userid: 460339 [f=0000000] [0] SteelTurtle, team: 1, elo:1812, userid: 540998 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000016] [16] Event [2360,617.383179,224]: 1 finished unit Cloakbot Factory [f=0000090] [90] Event [2672,617.383179,4736]: 0 finished unit Rover Assembly [f=0000247] [247] Event [2472,617.383179,216]: 1 finished unit Metal Extractor [f=0000260] [260] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0000339] [339] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0000425] [425] Event [2568,617.383179,216]: 1 finished unit Solar Collector [f=0000442] [442] Event [2648,617.383179,4904]: 0 finished unit Metal Extractor [f=0000563] [563] Event [2360,617.383179,233.600006]: 1 finished unit Conjurer [f=0000605] [605] Event [2520,617.383179,88]: 1 finished unit Solar Collector [f=0000709] [709] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Mason [f=0000880] [880] Event [2616,617.383179,72]: 1 finished unit Metal Extractor [f=0001012] [1012] Event [2760,617.364502,4168]: 0 finished unit Metal Extractor [f=0001105] [1105] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Scorcher [f=0001292] [1292] Event [2360,617.383179,233.600006]: 1 finished unit Conjurer [f=0001404] [1404] Event [2392,617.377869,952]: 1 finished unit Metal Extractor [f=0001506] [1506] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0001511] [1511] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0001519] [1519] Event [2760,617.383179,5064]: 0 finished unit Metal Extractor [f=0001650] [1650] Event [2440,617.377869,904]: 1 finished unit Wind/Tidal Generator [f=0001771] [1771] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0001957] [1957] Event [2440,617.383179,824]: 1 finished unit Wind/Tidal Generator [f=0002044] [2044] Event [2548.11719,617.383179,4799.15088]: 0 lost unit Dart [f=0002121] [2121] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0002156] [2156] Event [2504,617.383179,5048]: 0 finished unit Metal Extractor [f=0002345] [2345] Event [2360,617.383179,56]: 1 finished unit Metal Extractor [f=0002362] [2362] Event [3896,500,632]: 1 finished unit Metal Extractor [f=0002370] [2370] Event [2440,617.383179,744]: 1 finished unit Wind/Tidal Generator [f=0002441] [2441] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0002609] [2609] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0002617] [2617] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Scorcher [f=0002752] [2752] Event [4027.43677,500,3992.38379]: 1 lost unit Glaive [f=0002780] [2780] Event [2440,617.383179,88]: 1 finished unit Solar Collector [f=0002815] [2815] Event [2488,617.383179,696]: 1 finished unit Wind/Tidal Generator [f=0002881] [2881] Event [2800,705.167053,4080]: 0 finished unit Radar Tower [f=0002921] [2921] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0003019] [3019] Event [2488,617.383179,616]: 1 finished unit Wind/Tidal Generator [f=0003143] [3143] Event [3792,540.297302,1024]: 1 finished unit Lotus [f=0003215] [3215] Event [2360,617.383179,233.600006]: 1 finished unit Reaver [f=0003268] [3268] Event [2488,617.383179,536]: 1 finished unit Wind/Tidal Generator [f=0003339] [3339] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Scorcher [f=0003339] [3339] Event [2632,617.383179,5016]: 0 finished unit Solar Collector [f=0003342] [3342] Event [2296,617.383179,88]: 1 finished unit Solar Collector [f=0003485] [3485] Event [2488,617.383179,456]: 1 finished unit Wind/Tidal Generator [f=0003550] [3550] Event [2087.04688,509.760468,1883.33984]: 0 lost unit Dart [f=0003710] [3710] Event [2488,617.383179,376]: 1 finished unit Wind/Tidal Generator [f=0003717] [3717] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Mason [f=0003841] [3841] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0003842] [3842] Event [2080,617.38855,288]: 1 finished unit Lotus [f=0003918] [3918] Event [2904,617.383179,5032]: 0 finished unit Solar Collector [f=0003951] [3951] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0004127] [4127] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0004231] [4231] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Scorcher [f=0004296] [4296] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0004366] [4366] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0004442] [4442] Event [3096,617.383179,5000]: 0 finished unit Solar Collector [f=0004457] [4457] Event [2039.09167,629.360779,2461.95117]: 1 lost unit Glaive [f=0004473] [4473] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0004488] [4488] Event [2039.9917,654.477234,2591.63867]: 1 lost unit Glaive [f=0004581] [4581] Event [4856,617.383179,1768]: 1 finished unit Metal Extractor [f=0004593] [4593] Event [2134.10498,655.322632,2748.06201]: 1 lost unit Glaive [f=0004641] [4641] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0004723] [4723] Event [1946.70081,599.948303,2395.7229]: 1 lost unit Glaive [f=0004737] [4737] Event [2005.57593,615.541199,2419.47266]: 1 lost unit Glaive [f=0004740] [4740] Event [1176,500.221619,296]: 1 finished unit Metal Extractor [f=0004806] [4806] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0004819] [4819] Event [4872,617.383179,1848]: 1 finished unit Solar Collector [f=0004846] [4846] Event [2205.50073,577.985962,2058.26172]: 0 lost unit Dart [f=0004866] [4866] Event [2197.84351,586.08136,2102.93457]: 0 lost unit Scorcher [f=0004892] [4892] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Scorcher [f=0004892] [4892] Event [2248.57837,573.73053,2007.80347]: 0 lost unit Scorcher [f=0004942] [4942] Event [2329.89673,587.567688,1997.26782]: 0 lost unit Scorcher [f=0004971] [4971] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0004999] [4999] Event [4792,617.383179,1848]: 1 finished unit Solar Collector [f=0005003] [5003] Event [1224,500,4488]: 0 finished unit Metal Extractor [f=0005035] [5035] Event [2616,617.383179,280]: 1 finished unit Caretaker [f=0005081] [5081] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0005093] [5093] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0005115] [5115] Event [4855.31494,617.383179,1727.98816]: 1 finished unit Strike Commander [f=0005197] [5197] Event [2360,617.383179,233.600006]: 1 finished unit Glaive [f=0005281] [5281] Event [3288,600.328064,4952]: 0 finished unit Solar Collector [f=0005420] [5420] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0005437] [5437] Event [4824,617.383179,3432]: 0 finished unit Metal Extractor [f=0005555] [5555] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0005587] [5587] Event [4784,617.383179,1776]: 1 finished unit Lotus [f=0005639] [5639] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Scorcher [f=0005690] [5690] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0005760] [5760] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0005825] [5825] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0005853] [5853] Event [3480,557.870483,4904]: 0 finished unit Solar Collector [f=0005938] [5938] Event [1340.67188,508.729797,2790.25073]: 1 lost unit Glaive [f=0005961] [5961] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0006096] [6096] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0006189] [6189] Event [4773.76074,617.383179,2464.6897]: 1 finished unit Strike Commander [f=0006189] [6189] Event [4773.76074,617.383179,2464.6897]: 1 lost unit Strike Commander [f=0006194] [6194] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Fencer [f=0006231] [6231] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0006350] [6350] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0006366] [6366] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0006373] [6373] Event [1368,500,1240]: 1 finished unit Metal Extractor [f=0006487] [6487] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0006500] [6500] Event [4784,617.383179,2896]: 1 lost unit Lotus [f=0006570] [6570] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Scorcher [f=0006620] [6620] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0006707] [6707] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0006728] [6728] Event [2623.646,655.322632,2591.12378]: 1 lost unit Glaive [f=0006731] [6731] Event [4656,617.383179,2864]: 1 finished unit Lotus [f=0006754] [6754] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0006889] [6889] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0006900] [6900] Event [4704,617.383179,2896]: 1 finished unit Lotus [f=0006913] [6913] Event [317.257324,617.383179,2203.66235]: 0 lost unit Mason [f=0007011] [7011] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0007139] [7139] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Fencer [f=0007145] [7145] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0007158] [7158] Event [4720,617.383179,3408]: 0 finished unit Lotus [f=0007161] [7161] Event [4672,617.383179,2736]: 1 finished unit Lotus [f=0007266] [7266] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0007386] [7386] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0007515] [7515] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Scorcher [f=0007520] [7520] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0007635] [7635] Event [2216.17725,655.374023,2595.79126]: 0 lost unit Dart [f=0007645] [7645] Event [2204.90112,655.438721,2576.72656]: 0 lost unit Dart [f=0007652] [7652] Event [2181.83008,655.384888,2580.13062]: 0 lost unit Dart [f=0007654] [7654] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0007658] [7658] Event [2181.13257,655.281982,2570.45288]: 0 lost unit Dart [f=0007680] [7680] Event [4640,617.383179,3392]: 0 finished unit Lotus [f=0007709] [7709] Event [2309.18506,655.326111,2602.69189]: 0 lost unit Scorcher [f=0007770] [7770] Event [2501.49951,655.322632,2638.63062]: 0 lost unit Scorcher [f=0007776] [7776] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0007828] [7828] Event [296,617.383179,1688]: 1 finished unit Metal Extractor [f=0007892] [7892] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Mason [f=0007896] [7896] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0008015] [8015] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0008023] [8023] Event [2202.40649,655.363403,2610.51294]: 0 lost unit Scorcher [f=0008072] [8072] Event [4776,617.383179,2888]: 1 finished unit Stinger [f=0008113] [8113] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0008149] [8149] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0008230] [8230] Event [4597.32129,617.383179,3471.60986]: 0 finished unit Recon Commander [f=0008230] [8230] Event [4597.32129,617.383179,3471.60986]: 0 lost unit Recon Commander [f=0008230] game_message: Morph complete: DuneVI lvl 1 -> DuneVI lvl 2 [f=0008230] [8230] Received game_message: Morph complete: DuneVI lvl 1 -> DuneVI lvl 2 [f=0008241] [8241] Event [4720,617.383179,3408]: 0 lost unit Lotus [f=0008270] [8270] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0008293] [8293] Event [4544,617.372498,3360]: 0 finished unit Lotus [f=0008404] [8404] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0008511] [8511] Event [4544,617.372498,3360]: 0 lost unit Lotus [f=0008525] [8525] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0008545] [8545] Event [3672,502.523438,4872]: 0 finished unit Solar Collector [f=0008594] [8594] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Fencer [f=0008641] [8641] Event [4824,617.383179,3432]: 0 lost unit Metal Extractor [f=0008646] [8646] Event [4640,617.64624,3392]: 0 lost unit Lotus [f=0008659] [8659] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0008780] [8780] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0008861] [8861] Event [4032,528.742981,3552]: 0 finished unit Lotus [f=0008914] [8914] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0009035] [9035] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0009036] [9036] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Scorcher [f=0009057] [9057] Event [1544,500,2120]: 1 finished unit Metal Extractor [f=0009062] [9062] Event [3993.15234,528.989685,3265.14136]: 1 lost unit Glaive [f=0009072] [9072] Event [4824,615.536865,3432]: 1 finished unit Metal Extractor [f=0009146] [9146] Event [3961.76099,519.330566,3596.55371]: 1 lost unit Glaive [f=0009154] [9154] Event [4032,528.742981,3552]: 0 lost unit Lotus [f=0009155] [9155] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0009161] [9161] Event [4087.74316,530.660583,3552.56567]: 1 lost unit Glaive [f=0009163] [9163] Event [3848,500.005341,4792]: 0 finished unit Solar Collector [f=0009182] [9182] Event [4104.98438,520.226685,3653.82471]: 1 lost unit Glaive [f=0009198] [9198] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0009201] [9201] Event [3952,513.087097,3648]: 0 finished unit Lotus [f=0009209] [9209] Event [4118.64795,517.484009,3673.63745]: 1 lost unit Glaive [f=0009232] [9232] Event [4128.02588,520.729492,3648.98779]: 1 lost unit Glaive [f=0009262] [9262] Event [3952,513.104187,3648]: 0 lost unit Lotus [f=0009293] [9293] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0009353] [9353] Event [3795.62329,500,3827.62622]: 0 lost unit Dart [f=0009452] [9452] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0009571] [9571] Event [4689.2041,617.697632,3501.66895]: 1 finished unit Strike Commander [f=0009596] [9596] Event [2360,617.383179,233.600006]: 1 finished unit Ronin [f=0009629] [9629] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Fencer [f=0009672] [9672] Event [1248,501.239014,2352]: 1 finished unit Lotus [f=0009761] [9761] Event [2360,617.383179,233.600006]: 1 finished unit Conjurer [f=0009764] [9764] Event [3944,500,4824]: 0 finished unit Metal Extractor [f=0009775] [9775] Event [3560.00757,500,4441.82861]: 0 lost unit Fencer [f=0009822] [9822] Event [3172.31055,513.181519,4151.71631]: 0 lost unit Dart [f=0009925] [9925] Event [2360,617.383179,233.600006]: 1 finished unit Conjurer [f=0009937] [9937] Event [3424.93945,529.864441,3773.65552]: 0 lost unit Dart [f=0010004] [10004] Event [3509.83203,520.269165,3746.55859]: 0 lost unit Scorcher [f=0010005] [10005] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Scorcher [f=0010071] [10071] Event [3655.67871,500,3548.84521]: 0 lost unit Scorcher [f=0010072] [10072] Event [3679.12915,500,3611.81152]: 0 lost unit Scorcher [f=0010140] [10140] Event [2671.99805,618.028259,4718.00781]: 0 finished unit Dart [f=0010167] [10167] Event [2184,617.383179,168]: 1 finished unit Caretaker [f=0010322] [10322] Event [undefined]: AI resigned [f=0010322] game_message: AI has been destroyed! [f=0010322] game_message: SteelTurtle wins! [f=0010322] Submitting stats [f=0010322] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010322] Part| Total Time|Time of the last 0.5s [f=0010322] Draw 12370.74ms 17.05% [f=0010322] Lua::Callins::Synced 6434.17ms 21.24% [f=0010322] Lua::Callins::Unsynced 16352.09ms 22.53% [f=0010322] Lua::CollectGarbage::Synced 259.91ms 0.00% [f=0010322] Lua::CollectGarbage::Unsynced 557.12ms 0.20% [f=0010322] Misc::Profiler::AddTime 50.16ms 0.10% [f=0010322] Sim 24947.45ms 69.89% [f=0010322] [10322] Received game_message: AI has been destroyed! [f=0010322] [10322] Received game_message: SteelTurtle wins! [f=0010323] [10323] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010323] [10323] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010323] [10323] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010323] [10323] Game End Stats Values: 2,2200,2105,2200,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.4666667,9.33333302,7.4666667,1275,1275,1275,1275,7.83333349,5.5999999,7.83333349,5.5999999,65,40,65,40,0,0,0,0,860,790,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010323] [10323] Game End Stats Values: 3,2480,2225,2480,2225,4.07405901,0,4.07405901,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.666667,8,13.666667,8,1275,1275,1275,1275,10.2716045,7.86666679,10.2716045,7.86666679,65,40,65,40,0,0,0,0,1140,910,1140,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010323] [10323] Game End Stats Values: 4,2600,2440,2600,2440,7.32059002,0,7.32059002,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,8,15,8,1275,1275,1275,1275,14.9108829,9.33333302,14.9108829,9.33333302,65,165,65,165,0,0,0,0,1260,1000,1260,1000,35.4167023,0,35.4167023,0,0,0,0,0,0,0,0,0 [f=0010323] [10323] Game End Stats Values: 5,2855,2570,2855,2570,11.383544,0,11.383544,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.2131042,8,15.2131042,8,1275,1275,1275,1275,14.7708645,11.0666666,14.7708645,11.0666666,195,205,195,205,0,0,0,0,1385,1090,1385,1090,35.4167023,0,35.4167023,0,0,0,0,0,0,0,0,0 [f=0010323] [10323] Game End Stats Values: 6,2955,2620,2955,2620,18.3095531,0,18.3095531,0,0,0,0,0,0,0,0,0,0,0,0,0,107.849693,0,107.849693,0,0,0,0,0,16.6687374,8,16.6687374,8,1275,1275,1275,1275,15.4617338,12.2666664,15.4617338,12.2666664,260,165,260,165,40,0,40,0,1420,1180,1420,1180,35.4167023,40,35.4167023,40,0,0,0,0,0,107.849693,0,107.849693 [f=0010323] [10323] Game End Stats Values: 7,3300,2745,3300,2745,27.989603,0,27.989603,0,0,0,0,0,0,0,0,0,0,0,0,0,138.584076,23.368576,138.584076,23.368576,0,0,0,0,17.9234619,8,17.9234619,8,1275,1275,1275,1275,19.3953362,14,19.3953362,14,390,290,390,290,40,0,40,0,1635,1180,1635,1180,35.4167023,40,35.4167023,40,0,0,0,0,23.368576,138.584076,23.368576,138.584076 [f=0010323] [10323] Game End Stats Values: 8,3465,2840,3465,2840,33.08321,0,33.08321,0,0,0,0,0,0,0,0,0,0,0,0,0,152.255951,64.9999924,152.255951,64.9999924,90,0,90,0,21.8420238,10.1688795,21.8420238,10.1688795,1275,1330,1275,1330,20.9645748,14.0000458,20.9645748,14.0000458,325,330,325,330,40,65,40,65,1775,1180,1775,1180,100.416702,40,100.416702,40,0,0.00080533,0,0.00080533,64.9999924,154.990326,64.9999924,154.990326 [f=0010323] [10323] Game End Stats Values: 9,3815,2995,3815,2995,75.9846802,0.44076714,75.9846802,0.44076714,0,0,0,0,0,0,0,0,0,0,0,0,164.255951,64.9999924,164.255951,64.9999924,90,0,90,0,30.5949631,16.6488819,30.5949631,16.6488819,1275,1330,1275,1330,23.4850979,14.0295477,23.4850979,14.0295477,535,415,535,415,80,65,80,65,1915,1250,1915,1250,100.416702,80,100.416702,80,0,0.00300798,0,0.00300798,64.9999924,166.990326,64.9999924,166.990326 [f=0010323] [10323] Game End Stats Values: 10,4005,3225,4005,3225,145.523026,1.18077016,145.523026,1.18077016,0,0,0,0,0,0,0,0,0,0,0,0,164.255951,64.9999924,164.255951,64.9999924,180,0,180,0,35.161499,14.7377748,35.161499,14.7377748,1275,1330,1275,1330,26.9553337,14.0494165,26.9553337,14.0494165,600,455,600,455,80,65,80,65,1950,1440,1950,1440,125.833366,80,125.833366,80,0,0.00414397,0,0.00414397,64.9999924,166.990326,64.9999924,166.990326 [f=0010323] [10323] Game End Stats Values: 11,4070,3460,4070,3460,194.970032,2.13627076,194.970032,2.13627076,0,0,0,0,0,0,0,0,0,0,0,0,188.865326,202.027237,188.865326,202.027237,180,0,180,0,29.5053329,12,29.5053329,12,1275,1330,1275,1330,23.9214668,14.0637007,23.9214668,14.0637007,665,620,665,620,80,195,80,195,1950,1510,1950,1510,255.833374,80,255.833374,80,0,0.00414397,0,0.00414397,202.027237,199.293884,202.027237,199.293884 [f=0010323] [10323] Game End Stats Values: 12,4255,3170,4255,3170,194.970032,2.67790413,194.970032,2.67790413,0,0,0,0,0,0,0,0,0,0,0,0,533.742554,408.877045,533.742554,408.877045,180,0,180,0,29.4719334,14,29.4719334,14,1275,1330,1275,1330,26.458334,14.036108,26.458334,14.036108,600,330,600,330,495,390,495,390,2200,1510,2200,1510,450.833374,495,450.833374,495,0,0.00414397,0,0.00414397,427.4245,562.849731,427.4245,562.849731 [f=0010323] [10323] Game End Stats Values: 13,4930,3370,4930,3370,238.444351,4.27518845,238.444351,4.27518845,0,0,0,0,0,0,0,0,0,0,0,0,533.742554,408.877045,533.742554,408.877045,180,0,180,0,33.1893272,14.2666664,33.1893272,14.2666664,1505,1330,1505,1330,36.3982925,16.1064854,36.3982925,16.1064854,795,370,795,370,495,390,495,390,2450,1670,2450,1670,503.333405,495,503.333405,495,0,0.00414397,0,0.00414397,427.4245,562.849731,427.4245,562.849731 [f=0010323] [10323] Game End Stats Values: 14,5380,3625,5380,3625,258.29425,6.28677511,258.29425,6.28677511,0,0,0,0,0,0,0,0,0,0,0,0,585.695679,465.084351,585.695679,465.084351,270,0,270,0,33.7277756,16,33.7277756,16,1505,1330,1505,1330,31.323328,20.6341057,31.323328,20.6341057,1155,535,1155,535,495,390,495,390,2450,1760,2450,1760,503.333405,495,503.333405,495,0,0.00414397,0,0.00414397,483.631805,614.802856,483.631805,614.802856 [f=0010323] [10323] Game End Stats Values: 15,5985,3835,5985,3835,280.862549,10.8113585,280.862549,10.8113585,0,0,0,0,0,0,0,0,0,57.2855225,0,57.2855225,1037.14038,910.106689,1037.14038,910.106689,270,0,270,0,43.5246315,17.7333336,43.5246315,17.7333336,1905,1330,1905,1330,33.3906517,21.8016396,33.3906517,21.8016396,1360,675,1360,675,495,455,495,455,2450,1830,2450,1830,568.333374,495,568.333374,495,34.3750229,0.00414397,34.3750229,0.00414397,928.654114,1069.74756,928.654114,1069.74756 [f=0010323] [10323] Game End Stats Values: 16,6370,4090,6370,4090,366.126892,24.2765846,366.126892,24.2765846,0,0,0,0,0,0,0,0,0,299.923798,0,299.923798,1065.14038,1011.86768,1065.14038,1011.86768,360,0,360,0,46.645752,18,46.645752,18,1905,1330,1905,1330,42.9759331,26.3976822,42.9759331,26.3976822,1565,840,1565,840,495,556.75,495,556.75,2540,1920,2540,1920,670.083374,495,670.083374,495,109.792068,0.00414397,109.792068,0.00414397,1030.41516,1097.74756,1030.41516,1097.74756 [f=0010323] [10323] Game End Stats Values: 17,6910,4200,6910,4200,411.245941,30.2659855,411.245941,30.2659855,0,0,0,0,0,0,0,0,0,463.422455,0,463.422455,1185.14136,1011.86768,1185.14136,1011.86768,540,90,540,90,39.3853607,18,39.3853607,18,1905,1330,1905,1330,38.6468468,26.8992939,38.6468468,26.8992939,1925,980,1925,980,615,556.75,615,556.75,2540,1800,2540,1800,670.083374,615,670.083374,615,141.666962,0.00414397,141.666962,0.00414397,1033.38257,1217.74854,1033.38257,1217.74854 [f=0010323] [10323] Game End Stats Values: 18,7180,4245,7180,4245,440.600464,38.7915192,440.600464,38.7915192,0,0,0,0,0,0,0,0,4.77490234,588.154053,4.77490234,588.154053,1273.07886,1011.86768,1273.07886,1011.86768,540,90,540,90,38.0906296,18,38.0906296,18,1905,1330,1905,1330,35.0820808,27.0683689,35.0820808,27.0683689,2195,1025,2195,1025,695,556.75,695,556.75,2540,1800,2540,1800,670.083374,695,670.083374,695,141.666962,0.00414397,141.666962,0.00414397,1033.38257,1309.21887,1033.38257,1309.21887 [f=0010323] [10323] Game End Stats Values: 19,8080,4000,8080,4000,456.913483,38.9401779,456.913483,38.9401779,0,0,0,0,0,0,0,0,4.77490234,643.475098,4.77490234,643.475098,1832.34375,1105.02563,1832.34375,1105.02563,990,180,990,180,43.6970596,18,43.6970596,18,1905,1330,1905,1330,37.5459747,26.5099125,37.5459747,26.5099125,2555,570,2555,570,1150,556.75,1150,556.75,2630,1920,2630,1920,670.083374,1150,670.083374,1150,141.666962,0.00414397,141.666962,0.00414397,1371.59119,1871.72302,1371.59119,1871.72302 [f=0010323] [10323] Game End Stats Values: 20,8440,4250,8440,4250,472.17038,41.0647583,472.17038,41.0647583,0,0,0,0,0,0,0,0,4.77490234,800.900879,4.77490234,800.900879,2269.26831,1188.13721,2269.26831,1188.13721,990,90,990,90,44.1340942,18,44.1340942,18,1905,1560,1905,1560,42.3004532,26.6416397,42.3004532,26.6416397,2915,610,2915,610,1330,556.75,1330,556.75,2630,1990,2630,1990,670.083374,1330,670.083374,1330,176.45787,0.00414397,176.45787,0.00414397,1454.70276,2311.80688,1454.70276,2311.80688 [f=0010323] [10323] Game End Stats Values: 21,8710,4300,8710,4300,478.898102,43.805275,478.898102,43.805275,0,0,0,0,0,0,0,0,4.77490234,844.520935,4.77490234,844.520935,2417.55908,1298.27539,2417.55908,1298.27539,990,90,990,90,44.0120277,19.8666668,44.0120277,19.8666668,1905,1560,1905,1560,46.3401451,22.6827011,46.3401451,22.6827011,3185,750,3185,750,1510,556.75,1510,556.75,2630,1900,2630,1900,670.083374,1510,670.083374,1510,274.707245,0.00414397,274.707245,0.00414397,1564.84094,2460.09766,1564.84094,2460.09766 [f=0010323] [10323] Game End Stats Values: 22,8770,4405,8770,4405,480.352936,49.6072617,480.352936,49.6072617,0,0,0,0,0,0,0,0,4.77490234,922.611023,4.77490234,922.611023,2867.15601,1656.7395,2867.15601,1656.7395,990,0,990,0,44.204216,21.0666676,44.204216,21.0666676,1905,1560,1905,1560,57.7303047,21.8868008,57.7303047,21.8868008,3065,875,3065,875,1730,881.75,1730,881.75,2810,1970,2810,1970,1060.08337,1730,1060.08337,1730,456.337708,0.00414397,456.337708,0.00414397,1952.72742,2938.65552,1952.72742,2938.65552 [f=0010323] [10323] Game End Stats Values: 23,10365,4455,10365,4455,510.836395,66.5887833,510.836395,66.5887833,0,0,0,0,0,0,0,0,133.180115,1062.26221,133.180115,1062.26221,3123.91162,1724.95508,3123.91162,1724.95508,1080,0,1080,0,42.1379585,22,42.1379585,22,3110,1560,3110,1560,54.5822411,23.1321011,54.5822411,23.1321011,3245,835,3245,835,1910,881.75,1910,881.75,2930,2060,2930,2060,1060.08337,1910,1060.08337,1910,494.256226,0.00414397,494.256226,0.00414397,2098.08569,3195.41113,2098.08569,3195.41113 [f=0010323] [10323] Game End Stats Values: 24,10665,4205,10665,4205,526.877502,97.9454956,526.877502,97.9454956,0,0,0,0,0,0,0,0,372.963379,1293.62561,372.963379,1293.62561,3557.25,1772.07898,3557.25,1772.07898,1080,0,1080,0,32.5330429,22,32.5330429,22,3110,1560,3110,1560,49.9027977,26.0904484,49.9027977,26.0904484,3245,585,3245,585,2325,881.75,2325,881.75,3230,2060,3230,2060,1061.33337,2325,1061.33337,2325,494.256226,0.00414397,494.256226,0.00414397,2196.53125,3628.74951,2196.53125,3628.74951 [f=0010336] [10336] Event [3297.03638,500.064667,4519.19141]: 0 lost unit Fencer [f=0010398] [10398] Event [2360,617.383179,233.600006]: 1 finished unit Knight [f=0010512] Player SteelTurtle left the game: normal quit [f=0010512] [10512] Event [undefined]: SteelTurtle quit [f=0010518] Spectator AI left the game: normal quit [f=0010518] [10518] Event [undefined]: AI quit [f=0010524] No clients connected, shutting down server [f=0010524] Server shutdown [f=0010524] [10524] all players disconnected [f=0010631] [10631] Event [448,617.383179,2336]: 1 finished unit Lotus [f=0010760] [10760] Event [2360,617.383179,233.600006]: 1 finished unit Knight [f=0011076] [11076] Event [2360,617.383179,233.600006]: 1 finished unit Knight [f=0011295] [11295] Event [4344,504.395294,4312]: 1 finished unit Stinger [f=0011397] [11397] Event [2360,617.383179,233.600006]: 1 finished unit Knight [f=0011714] [11714] Event [2360,617.383179,233.600006]: 1 finished unit Knight [f=0012029] [12029] Event [2360,617.383179,233.600006]: 1 finished unit Knight [f=0012344] [12344] Event [2360,617.383179,233.600006]: 1 finished unit Knight [f=0012659] [12659] Event [2360,617.383179,233.600006]: 1 finished unit Knight [f=0012974] [12974] Event [2360,617.383179,233.600006]: 1 finished unit Knight [f=0013129] Autoquit sending quit command. [f=0013129] [QuitAction] user exited to system [f=0013129] [SpringApp::Kill][1] fromRun=1 [f=0013129] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013129] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013129] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013129] [ThreadPool::SetThreadCount][2] workers=0 [f=0013129] [SpringApp::Kill][2] [f=0013129] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013129] [Game::KillLua][3] dtor=0 luaUI=0x50f4dce0 [f=0013129] Start widgetHandler:Shutdown [f=0013129] Shutdown - SaveOrderList Complete [f=0013129] Writing last game win data [f=0013129] Shutdown - SaveConfigData Complete [f=0013129] Shutdown Widget - Chili Highlight [f=0013129] Shutdown Widget - Save/Load API [f=0013129] Shutdown Widget - Draw After Chili [f=0013129] Shutdown Widget - EPIC Menu [f=0013129] Shutdown Widget - Chili Minimap [f=0013129] Shutdown Widget - Chili Widget Selector [f=0013129] Shutdown Widget - Local Team Colors [f=0013129] Shutdown Widget - Display Keys 2 [f=0013129] Shutdown Widget - Save Game Menu [f=0013129] Shutdown Widget - HealthBars [f=0013129] Shutdown Widget - Noises [f=0013129] Shutdown Widget - Unit Icons [f=0013129] Shutdown Widget - Win Counter [f=0013129] Shutdown Widget - SpringRTS Replay Stats [f=0013129] Shutdown Widget - BuildETA [f=0013129] Shutdown Widget - Modular Comm Info [f=0013129] Shutdown Widget - Music Player v2 [f=0013129] Shutdown Widget - State Reverse and Latency [f=0013129] Shutdown Widget - CameraShake [f=0013129] Shutdown Widget - Chili Economy Panel Default [f=0013129] Shutdown Widget - Chili EndGame Window [f=0013129] Shutdown Widget - Chili Nuke Warning [f=0013129] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013129] Shutdown Widget - Chili Spectator Panels [f=0013129] Shutdown Widget - Context Menu [f=0013129] Shutdown Widget - Darkening [f=0013129] Shutdown Widget - Defense Range Zero-K [f=0013129] Shutdown Widget - Grab Input [f=0013129] Input grabbing is disabled! [f=0013129] Shutdown Widget - Highlight Geos [f=0013129] Shutdown Widget - Local Widgets Config [f=0013129] Shutdown Widget - MinimapEvents [f=0013129] Shutdown Widget - MetalFeatures (new) [f=0013129] Shutdown Widget - Missile Silo Range [f=0013129] Shutdown Widget - Point Tracker [f=0013129] Shutdown Widget - Showeco and Grid Drawer [f=0013129] Shutdown Widget - Stereo3D [f=0013129] Shutdown Widget - Attack AoE [f=0013129] Shutdown Widget - Map Edge Extension [f=0013129] Shutdown Widget - Selection Send [f=0013129] Shutdown Widget - LupsManager [f=0013129] Shutdown Widget - Newton Firezone [f=0013129] Shutdown Widget - Chili Pro Console [f=0013129] Shutdown Widget - Persistent Build Height [f=0013129] Shutdown Widget - Lasso Terraform GUI [f=0013129] Shutdown Widget - Chili Framework [f=0013129] Shutdown Widget - Lups [f=0013129] Shutdown Widget - Custom Markers [f=0013129] Shutdown Widget - Chili Core Selector [f=0013129] Shutdown Widget - Mex Placement Handler [f=0013129] Shutdown Widget - Select Keys [f=0013129] Shutdown Widget - Pause Screen [f=0013129] Shutdown Widget - Layout Handler [f=0013129] Shutdown Widget - Text To Speech Control [f=0013129] End widgetHandler:Shutdown [f=0013129] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={372214,55713189} {int,ext,rec}Allocs={11161453,0,0} {chunk,block}Bytes={55713189,0} [f=0013129] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013129] [Game::KillLua][2] dtor=0 luaRules=0x5157da90 [f=0013129] Start gadgetHandler:Shutdown [f=0013129] Shutdown - StartSetup [f=0013129] Shutdown - UnitMorph [f=0013129] Shutdown - Carrier Drones [f=0013129] Shutdown - LupsNanoSpray [f=0013129] Shutdown - Missile Silo Controller [f=0013129] Shutdown - Modular Comm Info [f=0013129] Shutdown - Terrain Texture Handler [f=0013129] Shutdown - UnitCloakShield [f=0013129] Shutdown - Starlight Handler [f=0013129] End gadgetHandler:Shutdown [f=0013129] Start gadgetHandler:Shutdown [f=0013129] Shutdown - Save/Load [f=0013129] Shutdown - Teleport Throw [f=0013129] Shutdown - UnitMorph [f=0013129] Shutdown - Modular Comm Info [f=0013129] Shutdown - Retreat Command [f=0013129] Shutdown - Shockwaves [f=0013129] Shutdown - UnitCloakShield [f=0013129] Shutdown - Lups Cloak FX [f=0013129] Shutdown - Lups [f=0013129] Shutdown - Lups Shield [f=0013129] End gadgetHandler:Shutdown [f=0013129] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11161509,0,0} {chunk,block}Bytes={0,0} [f=0013129] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11161509,0,0} {chunk,block}Bytes={0,0} [f=0013129] [Game::KillLua][4] dtor=0 [f=0013129] [Game::~CGame][1] [f=0013129] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013129] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013129] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013129] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013129] [Game::KillLua][4] dtor=1 [f=0013129] [Game::KillMisc][1] [f=0013129] [Game::KillMisc][2] [f=0013129] [Game::KillMisc][3] [f=0013129] [Game::KillRendering][1] [f=0013129] [3DOParser::Kill] allocated 1 pieces [f=0013129] [S3OParser::Kill] allocated 307 pieces [f=0013129] [AssParser::Kill] allocated 122 pieces [f=0013129] [Game::KillInterface][1] [f=0013129] [Game::KillInterface][2] [f=0013129] [Game::KillSimulation][1] [f=0013129] [Game::KillSimulation][2] [f=0013129] [CCollisionHandler] dis-/continuous tests: 0/1289488 [f=0013129] [Game::KillSimulation][3] [f=0013129] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013129] [~CPathCache(20x20)] cacheHits=774 hitPercentage=44% numHashColls=0 maxCacheSize=83 [f=0013129] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013129] [~CPathCache(40x40)] cacheHits=380 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013129] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013129] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013129] [LosHandler::Kill] raycast instance cache-{hits,misses}={9714,14702}; shared=7%; cached=32% [f=0013129] [Game::KillSimulation][4] [f=0013129] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013129] [Game::~CGame][2] [f=0013129] [Game::~CGame][3] [f=0013129] [SpringApp::Kill][3] [f=0013129] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139375 bytes sent 235633 bytes recv'd [f=0013129] [SpringApp::Kill][4] font=0x452eeaa0 [f=0013129] [SpringApp::Kill][5] [f=0013129] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4535c430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2125ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=55ms file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4657 inflSize=16kb readTime=29ms file="unitpics/hoverheavyraid.png" indx=6515 inflSize=10kb readTime=25ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=25ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=20ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=18ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1864 inflSize=1kb readTime=18ms file="objects3d/strikecom_1.dae" indx=5544 inflSize=999kb readTime=17ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=14ms file="objects3d/strikecom_2.dae" indx=5546 inflSize=1000kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 35686906 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x45448d30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4545d410) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4536ef60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5f8c01cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]