[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PPx7gwagYb/springsettings.1190503.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f63e80ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1075 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1190503/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 241ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cc01e0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cc01e0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 571ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 641ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] n0ddz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1190503/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11951,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1190503/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53ae29c0,0x5efc3b50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af1834614b3fb8c8a92c1cb24596f592 [f=-000001] Connection attempt from jimfuori10 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jimfuori10 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from juanisafinehumanbeing [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: juanisafinehumanbeing changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[Game::Load][lua{Rules,Gaia}={000000009e6e79c0,00000000cf683a70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[Game::Load][lua{Rules,Gaia}={000000005d36f030,00000000cd944210}]" [f=-000001] Allies: I choose: Sniper! [f=-000001] [0] Event [5731,11.8110352,2900]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1527,11.7998047,2100]: 1 finished unit Engineer Commander [f=0000000] [0] juanisafinehumanbeing, team: 1, elo:1873, userid: 410735 [f=0000000] [0] jimfuori10, team: 0, elo:1866, userid: 533344 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [5648,11.796875,2912]: 0 finished unit Rover Assembly [f=0000154] [154] Event [1632,11.796875,2216]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000431] [431] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Mason [f=0000586] [586] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000645] [645] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000826] [826] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000835] [835] Event [5960,11.796875,3064]: 0 finished unit Solar Collector [f=0000982] [982] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0001015] [1015] Event [5832,11.796875,2920]: 0 finished unit Solar Collector [f=0001016] [1016] Event [1208,11.796875,2056]: 1 finished unit Solar Collector [f=0001194] [1194] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0001195] [1195] Event [5944,11.796875,2888]: 0 finished unit Solar Collector [f=0001365] [1365] Event [1680,11.796875,2128]: 1 finished unit Lotus [f=0001396] [1396] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0001645] [1645] Event [1176,11.796875,2168]: 1 finished unit Solar Collector [f=0001771] [1771] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Mason [f=0001790] [1790] Event [5800,11.796875,3032]: 0 finished unit Solar Collector [f=0001793] [1793] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0001825] [1825] Event [1304,12.4092407,1976]: 1 finished unit Solar Collector [f=0001829] [1829] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0002200] [2200] Event [1641.59998,11.796875,2216]: 1 finished unit Conjurer [f=0002250] [2250] Event [5920,11.796875,2784]: 0 finished unit Lotus [f=0002588] [2588] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0002644] [2644] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0002833] [2833] Event [5093.3877,14.0610008,3521.28589]: 0 lost unit Mason [f=0002898] [2898] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0002938] [2938] Event [5032,11.796875,3800]: 0 lost unit Metal Extractor [f=0003015] [3015] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0003053] [3053] Event [5728,12.4518738,3120]: 0 finished unit Lotus [f=0003072] [3072] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0003265] [3265] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0003302] [3302] Event [5153.78613,11.796875,3674.03149]: 1 lost unit Glaive [f=0003382] [3382] Event [4960.05322,11.796875,3609.34595]: 1 lost unit Glaive [f=0003412] [3412] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0003894] [3894] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0003905] [3905] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0003907] [3907] Event [1641.59998,11.796875,2216]: 1 finished unit Reaver [f=0004011] [4011] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0004170] [4170] Event [5032,10.3463554,3800]: 0 finished unit Metal Extractor [f=0004299] [4299] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0004459] [4459] Event [6824,91.171875,4776]: 0 finished unit Solar Collector [f=0004545] [4545] Event [5176,10.830822,3928]: 0 finished unit Metal Extractor [f=0004545] [4545] Event [1641.59998,11.796875,2216]: 1 finished unit Reaver [f=0004735] [4735] Event [5096,12.186203,3864]: 0 finished unit Solar Collector [f=0004915] [4915] Event [4904,11.7973995,3832]: 0 finished unit Solar Collector [f=0004924] [4924] Event [6664,91.171875,4776]: 0 finished unit Solar Collector [f=0005027] [5027] Event [1840,176.437988,2912]: 1 finished unit Radar Tower [f=0005160] [5160] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0005195] [5195] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0005212] [5212] Event [5064,11.9471359,3720]: 0 finished unit Solar Collector [f=0005389] [5389] Event [6824,91.171875,4600]: 0 finished unit Solar Collector [f=0005445] [5445] Event [4976,11.8552589,3904]: 0 finished unit Lotus [f=0005560] [5560] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0005645] [5645] Event [1641.59998,11.796875,2216]: 1 finished unit Reaver [f=0005685] [5685] Event [5168,11.796875,3760]: 0 finished unit Lotus [f=0005951] [5951] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0005987] [5987] Event [6944,91.171875,4752]: 0 finished unit Lotus [f=0006035] [6035] Event [1816,13.78125,2616]: 1 finished unit Caretaker [f=0006329] [6329] Event [5272,17.0070114,3896]: 0 finished unit Caretaker [f=0006343] [6343] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0006492] [6492] Event [1641.59998,11.796875,2216]: 1 finished unit Knight [f=0006542] [6542] Event [1800,187.24353,2936]: 1 finished unit Wind/Tidal Generator [f=0006617] [6617] Event [6528,91.171875,4752]: 0 finished unit Lotus [f=0006759] [6759] Event [4768,12.7270508,3680]: 0 finished unit Picket [f=0006773] [6773] Event [1752,189.243408,2968]: 1 finished unit Wind/Tidal Generator [f=0006832] [6832] Event [1704,188.40625,3016]: 1 finished unit Wind/Tidal Generator [f=0006922] [6922] Event [1656,188.40625,3048]: 1 finished unit Wind/Tidal Generator [f=0007032] [7032] Event [1608,188.40625,3064]: 1 finished unit Wind/Tidal Generator [f=0007065] [7065] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0007137] [7137] Event [1560,188.40625,3080]: 1 finished unit Wind/Tidal Generator [f=0007272] [7272] Event [1512,188.40625,3112]: 1 finished unit Wind/Tidal Generator [f=0007277] [7277] Event [6736,91.171875,4384]: 0 finished unit Lotus [f=0007392] [7392] Event [1464,188.40625,3128]: 1 finished unit Wind/Tidal Generator [f=0007417] [7417] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0007512] [7512] Event [1416,188.40625,3144]: 1 finished unit Wind/Tidal Generator [f=0007632] [7632] Event [1368,188.708557,3144]: 1 finished unit Wind/Tidal Generator [f=0007728] [7728] Event [3735.16333,-7.997087,5008.12402]: 1 lost unit Glaive [f=0007742] [7742] Event [6616,91.171875,4616]: 0 finished unit Solar Collector [f=0007752] [7752] Event [1320,189.336426,3160]: 1 finished unit Wind/Tidal Generator [f=0007797] [7797] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Mason [f=0008014] [8014] Event [1641.59998,11.796875,2216]: 1 finished unit Knight [f=0008174] [8174] Event [5640,11.796875,3032]: 0 finished unit Caretaker [f=0008187] [8187] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0008237] [8237] Event [6488,91.171875,4504]: 0 finished unit Solar Collector [f=0008294] [8294] Event [3737.39209,12.7400675,2968.38281]: 0 lost unit Scorcher [f=0008322] [8322] Event [3743.7915,12.2076073,2903.67529]: 0 lost unit Scorcher [f=0008370] [8370] Event [3727.94751,11.796875,2778.47925]: 0 lost unit Scorcher [f=0008375] [8375] Event [3747.46143,11.796875,2840.10059]: 0 lost unit Scorcher [f=0008397] [8397] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0008399] [8399] Event [3783.9873,12.8021574,2863.89575]: 0 lost unit Scorcher [f=0008567] [8567] Event [1641.59998,11.796875,2216]: 1 finished unit Knight [f=0008607] [8607] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0008619] [8619] Event [1528,12.6185303,2488]: 1 finished unit Caretaker [f=0008762] [8762] Event [6344,91.171875,4376]: 0 finished unit Solar Collector [f=0008838] [8838] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0008965] [8965] Event [1641.59998,11.796875,2216]: 1 finished unit Knight [f=0008967] [8967] Event [6604.47119,84.2417068,975.41449]: 0 lost unit Mason [f=0009228] [9228] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Ripper [f=0009323] [9323] Event [6184,101.469696,4264]: 0 finished unit Solar Collector [f=0009326] [9326] Event [1641.59998,11.796875,2216]: 1 finished unit Knight [f=0009450] [9450] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0009484] [9484] Event [2624,177.759613,3968]: 1 finished unit Radar Tower [f=0009680] [9680] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0009754] [9754] Event [1641.59998,11.796875,2216]: 1 finished unit Knight [f=0009863] [9863] Event [6008,128.421539,4184]: 0 finished unit Solar Collector [f=0009889] [9889] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Mason [f=0010279] [10279] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Ripper [f=0010297] [10297] Event [1641.59998,11.796875,2216]: 1 finished unit Knight [f=0010412] [10412] Event [5816,137.800812,4120]: 0 finished unit Solar Collector [f=0010496] [10496] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0010635] [10635] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0010659] [10659] Event [5624,137.800812,4088]: 0 finished unit Solar Collector [f=0010714] [10714] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0010739] [10739] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0010837] [10837] Event [1641.59998,11.796875,2216]: 1 finished unit Knight [f=0010923] [10923] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Mason [f=0010929] [10929] Event [5432,137.800812,4040]: 0 finished unit Solar Collector [f=0011033] [11033] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0011124] [11124] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0011172] [11172] Event [5224,16.8406334,4024]: 0 finished unit Solar Collector [f=0011214] [11214] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0011217] [11217] Event [4632,209.238312,1256]: 0 finished unit Solar Collector [f=0011304] [11304] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0011313] [11313] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Ripper [f=0011393] [11393] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0011395] [11395] Event [4712,209.959198,1240]: 0 finished unit Solar Collector [f=0011468] [11468] Event [5656,137.800812,3896]: 0 finished unit Solar Collector [f=0011483] [11483] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0011530] [11530] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0011571] [11571] Event [6024,12.4518738,3128]: 0 lost unit Metal Extractor [f=0011573] [11573] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0011576] [11576] Event [4808,211.145172,1304]: 0 finished unit Solar Collector [f=0011663] [11663] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0011690] [11690] Event [6056.32861,10.9682903,3103.09473]: 1 lost unit Glaive [f=0011723] [11723] Event [5688,137.800812,3704]: 0 finished unit Solar Collector [f=0011753] [11753] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0011770] [11770] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0011843] [11843] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0011933] [11933] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012023] [12023] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012113] [12113] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012202] [12202] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012251] [12251] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Ripper [f=0012292] [12292] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012301] [12301] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0012323] [12323] Event [5752,137.800812,3528]: 0 finished unit Solar Collector [f=0012382] [12382] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012472] [12472] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012494] [12494] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0012562] [12562] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012638] [12638] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012728] [12728] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012803] [12803] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012821] [12821] Event [5630.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0012888] [12888] Event [5800,136.025726,3384]: 0 finished unit Solar Collector [f=0012893] [12893] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0012962] [12962] Event [4728,217.373474,1416]: 0 finished unit Stinger [f=0012982] [12982] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013023] [13023] Event [5424.88281,11.796875,2792.04956]: 0 lost unit Fencer [f=0013047] [13047] Event [5303.76514,11.796875,2912.31152]: 0 lost unit Ripper [f=0013072] [13072] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013084] [13084] Event [5331.7876,11.796875,3009.97388]: 0 lost unit Fencer [f=0013099] [13099] Event [5410.81152,11.8053961,2838.36768]: 0 lost unit Ripper [f=0013104] [13104] Event [5427.88428,11.796875,2600.92969]: 0 lost unit Scorcher [f=0013109] [13109] Event [5311.72217,11.911603,2605.34619]: 1 lost unit Reaver [f=0013115] [13115] Event [5467.84912,11.796875,2850.30273]: 0 lost unit Fencer [f=0013162] [13162] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013177] [13177] Event [5394.88721,11.8702097,2583.6521]: 0 lost unit Scorcher [f=0013208] [13208] Event [6024,11.0013542,3128]: 0 finished unit Metal Extractor [f=0013238] [13238] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013256] [13256] Event [5630.00781,12.4419765,2912.02954]: 0 lost unit Ripper [f=0013265] [13265] Event [5630.00781,12.4419765,2912.02954]: 0 lost unit Ripper [f=0013291] [13291] Event [5630.00781,12.4419765,2912.02954]: 0 lost unit Ripper [f=0013305] [13305] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0013309] [13309] Event [5640,11.796875,3032]: 0 lost unit Caretaker [f=0013328] [13328] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013329] [13329] Event [5630.00781,12.4419765,2912.02954]: 0 lost unit Ripper [f=0013335] [13335] Event [5630.00781,12.4419765,2912.02954]: 0 lost unit Ripper [f=0013354] [13354] Event [5630.00781,12.4419765,2912.02954]: 0 lost unit Ripper [f=0013371] [13371] Event [5630.00781,12.4419765,2912.02954]: 0 lost unit Ripper [f=0013390] [13390] Event [5551.55859,13.1359043,3028.44263]: 1 lost unit Reaver [f=0013403] [13403] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013432] [13432] Event [5630.00781,12.4419765,2912.02954]: 0 lost unit Ripper [f=0013453] [13453] Event [5920,11.796875,2784]: 0 lost unit Lotus [f=0013459] [13459] Event [5728,12.4518738,3120]: 0 lost unit Lotus [f=0013492] [13492] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013504] [13504] Event [5630.00781,12.4419765,2912.02954]: 0 lost unit Ripper [f=0013525] [13525] Event [undefined]: jimfuori10 resigned [f=0013525] game_message: jimfuori10 has been destroyed! [f=0013525] game_message: juanisafinehumanbeing wins! [f=0013525] Submitting stats [f=0013525] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013525] Part| Total Time|Time of the last 0.5s [f=0013525] Draw 14171.16ms 14.26% [f=0013525] Lua::Callins::Synced 6639.60ms 19.14% [f=0013525] Lua::Callins::Unsynced 18040.07ms 18.64% [f=0013525] Lua::CollectGarbage::Synced 286.59ms 1.40% [f=0013525] Lua::CollectGarbage::Unsynced 582.99ms 0.20% [f=0013525] Misc::Profiler::AddTime 56.47ms 0.00% [f=0013525] Sim 32408.26ms 71.88% [f=0013525] [13525] Received game_message: jimfuori10 has been destroyed! [f=0013525] [13525] Received game_message: juanisafinehumanbeing wins! [f=0013526] [13526] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013526] [13526] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013526] [13526] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013526] [13526] Game End Stats Values: 2,2185,1975,1975,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,0,0,0,0,0,0,0,910,700,700,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013526] [13526] Game End Stats Values: 3,2345,2155,2155,2345,0.00322715,0,0,0.00322715,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8,8.13333321,1275,1275,1275,1275,8.93354893,7.33333349,7.33333349,8.93354893,0,0,0,0,0,0,0,0,1070,880,880,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013526] [13526] Game End Stats Values: 4,2485,2355,2355,2485,0.65125102,0.00131021,0.00131021,0.65125102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,9.33333302,9.33333302,11.8666668,1275,1275,1275,1275,10.0432014,10.0000877,10.0000877,10.0432014,0,130,130,0,0,0,0,0,1210,950,950,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013526] [13526] Game End Stats Values: 5,2765,2580,2580,2765,5.44296741,2.74024534,2.74024534,5.44296741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14,10.5333338,10.5333338,14,1275,1275,1275,1275,10.3194475,10.1825962,10.1825962,10.3194475,0,195,195,0,0,0,0,0,1490,1020,1020,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013526] [13526] Game End Stats Values: 6,2765,2835,2835,2765,17.2349682,9.852314,9.852314,17.2349682,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,15.8666668,13.7333336,13.7333336,15.8666668,1275,1275,1275,1275,12.6527996,10.4741373,10.4741373,12.6527996,0,260,260,0,0,0,0,0,1490,1210,1210,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013526] [13526] Game End Stats Values: 7,3070,2835,2835,3070,23.6596661,33.1767502,33.1767502,23.6596661,0,0,0,0,0,0,0,0,0,0,0,0,0,90.1884308,90.1884308,0,90,90,90,90,16,14,14,16,1275,1275,1275,1275,12.6949797,11.5549641,11.5549641,12.6949797,125,260,260,125,0,0,0,0,1580,1210,1210,1580,0,0,0,0,0,0,0,0,90.1884308,0,0,90.1884308 [f=0013526] [13526] Game End Stats Values: 8,2860,2965,2965,2860,44.4817963,43.9447746,43.9447746,44.4817963,0,0,0,0,0,0,0,0,0,0,0,0,4.50624704,305.688385,305.688385,4.50624704,180,90,90,180,16,14,14,16,1275,1275,1275,1275,14.4548082,10.7178688,10.7178688,14.4548082,125,390,390,125,0,300,300,0,1280,1210,1210,1280,300,0,0,300,0,0,0,0,305.688385,6.00825596,6.00825596,305.688385 [f=0013526] [13526] Game End Stats Values: 9,2950,2925,2925,2950,71.1511841,67.7527237,67.7527237,71.1511841,0,0,0,0,0,0,0,0,0,0,0,0,127.032623,409.594635,409.594635,127.032623,180,90,90,180,16,14,14,16,1275,1275,1275,1275,12.4446259,12.9205294,12.9205294,12.4446259,125,260,260,125,130,300,300,130,1370,1300,1300,1370,300,130,130,300,0,0,0,0,415.063385,131.502029,131.502029,415.063385 [f=0013526] [13526] Game End Stats Values: 10,3165,3225,3225,3165,79.4654236,73.7552109,73.7552109,79.4654236,0,0,0,0,0,0,0,0,0,0,0,0,127.032623,409.594635,409.594635,127.032623,180,90,90,180,16,14,14,16,1275,1275,1275,1275,14.9542818,12.9334993,12.9334993,14.9542818,250,470,470,250,130,300,300,130,1460,1390,1390,1460,300,130,130,300,35.9999924,0,0,35.9999924,415.063385,131.502029,131.502029,415.063385 [f=0013526] [13526] Game End Stats Values: 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31,7600,9175,9175,7600,1355.77649,303.363129,303.363129,1355.77649,0,0,0,0,0,0,0,0,310.824402,110.572754,110.572754,310.824402,1176.50317,3471.52563,3471.52563,1176.50317,1000,90,90,1000,60,31.1938095,31.1938095,60,1275,1385,1385,1275,28.9106884,26.8292503,26.8292503,28.9106884,1635,5025,5025,1635,680,2854.66699,2854.66699,680,3690,2675,2675,3690,2854.66699,772.999817,772.999817,2854.66699,208.500977,0,0,208.500977,3541.68164,1290.21411,1290.21411,3541.68164 [f=0013526] [13526] Game End Stats Values: 32,7600,9175,9175,7600,1364.12769,303.363129,303.363129,1364.12769,0,0,0,0,0,0,0,0,310.824402,110.572754,110.572754,310.824402,1186.74963,3629.65332,3629.65332,1186.74963,1000,90,90,1000,60,29.9918518,29.9918518,60,1275,1385,1385,1275,29.8512478,27.5,27.5,29.8512478,1635,5025,5025,1635,680,2876.33374,2876.33374,680,3690,2675,2675,3690,2876.33374,772.999817,772.999817,2876.33374,208.500977,0,0,208.500977,3699.80933,1313.47229,1313.47229,3699.80933 [f=0013531] [13531] Event [5648,11.796875,2912]: 0 lost unit Rover Assembly [f=0013534] [13534] Event [5788.49902,11.6564007,3092.2002]: 0 lost unit Mason [f=0013538] [13538] Event [5944,11.8121738,2888]: 0 lost unit Solar Collector [f=0013549] [13549] Event [5896,12.1196136,2984]: 0 lost unit Metal Extractor [f=0013568] [13568] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013572] [13572] Event [6074.10303,11.7990961,2902.42041]: 0 lost unit Ripper [f=0013574] [13574] Event [5800,12.4455166,3032]: 0 lost unit Solar Collector [f=0013642] Spectator jimfuori10 left the game: normal quit [f=0013642] [13642] Event [undefined]: jimfuori10 quit [f=0013656] [13656] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013746] [13746] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013755] Player juanisafinehumanbeing left the game: normal quit [f=0013755] [13755] Event [undefined]: juanisafinehumanbeing quit [f=0013761] No clients connected, shutting down server [f=0013761] Server shutdown [f=0013761] [13761] all players disconnected [f=0013822] [13822] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013911] [13911] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0013920] [13920] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0013987] [13987] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0014062] [14062] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0014191] [14191] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0014318] [14318] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0014446] [14446] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0014535] [14535] Event [136,87.1992493,5000]: 1 finished unit Solar Collector [f=0014566] [14566] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0014652] [14652] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0014743] [14743] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0014833] [14833] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0014923] [14923] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0015013] [15013] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0015102] [15102] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0015186] [15186] Event [232,87.1992493,4888]: 1 finished unit Solar Collector [f=0015192] [15192] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0015265] [15265] Event [1641.59998,11.796875,2216]: 1 finished unit Glaive [f=0015317] Autoquit sending quit command. [f=0015317] [QuitAction] user exited to system [f=0015317] [SpringApp::Kill][1] fromRun=1 [f=0015317] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015317] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015317] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015317] [ThreadPool::SetThreadCount][2] workers=0 [f=0015317] [SpringApp::Kill][2] [f=0015317] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015317] [Game::KillLua][3] dtor=0 luaUI=0x536888c0 [f=0015317] Start widgetHandler:Shutdown [f=0015317] Shutdown - SaveOrderList Complete [f=0015317] Writing last game win data [f=0015317] Shutdown - SaveConfigData Complete [f=0015317] Shutdown Widget - Save/Load API [f=0015317] Shutdown Widget - Chili Highlight [f=0015317] Shutdown Widget - Draw After Chili [f=0015317] Shutdown Widget - EPIC Menu [f=0015317] Shutdown Widget - Chili Widget Selector [f=0015317] Shutdown Widget - Chili Minimap [f=0015317] Shutdown Widget - Local Team Colors [f=0015317] Shutdown Widget - Display Keys 2 [f=0015317] Shutdown Widget - Save Game Menu [f=0015317] Shutdown Widget - Unit Icons [f=0015317] Shutdown Widget - Noises [f=0015317] Shutdown Widget - HealthBars [f=0015317] Shutdown Widget - Win Counter [f=0015317] Shutdown Widget - BuildETA [f=0015317] Shutdown Widget - SpringRTS Replay Stats [f=0015317] Shutdown Widget - Modular Comm Info [f=0015317] Shutdown Widget - Stereo3D [f=0015317] Shutdown Widget - Showeco and Grid Drawer [f=0015317] Shutdown Widget - Point Tracker [f=0015317] Shutdown Widget - Missile Silo Range [f=0015317] Shutdown Widget - MetalFeatures (new) [f=0015317] Shutdown Widget - MinimapEvents [f=0015317] Shutdown Widget - Local Widgets Config [f=0015317] Shutdown Widget - Highlight Geos [f=0015317] Shutdown Widget - Grab Input [f=0015317] Input grabbing is disabled! [f=0015317] Shutdown Widget - Defense Range Zero-K [f=0015317] Shutdown Widget - Darkening [f=0015317] Shutdown Widget - Context Menu [f=0015317] Shutdown Widget - Chili Spectator Panels [f=0015317] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015317] Shutdown Widget - Chili Nuke Warning [f=0015317] Shutdown Widget - Chili EndGame Window [f=0015317] Shutdown Widget - Chili Economy Panel Default [f=0015317] Shutdown Widget - CameraShake [f=0015317] Shutdown Widget - State Reverse and Latency [f=0015317] Shutdown Widget - Music Player v2 [f=0015317] Shutdown Widget - Attack AoE [f=0015317] Shutdown Widget - Map Edge Extension [f=0015317] Shutdown Widget - Selection Send [f=0015317] Shutdown Widget - LupsManager [f=0015317] Shutdown Widget - Newton Firezone [f=0015317] Shutdown Widget - Chili Pro Console [f=0015317] Shutdown Widget - Persistent Build Height [f=0015317] Shutdown Widget - Lasso Terraform GUI [f=0015317] Shutdown Widget - Lups [f=0015317] Shutdown Widget - Chili Framework [f=0015317] Shutdown Widget - Mex Placement Handler [f=0015317] Shutdown Widget - Chili Core Selector [f=0015317] Shutdown Widget - Custom Markers [f=0015317] Shutdown Widget - Select Keys [f=0015317] Shutdown Widget - Pause Screen [f=0015317] Shutdown Widget - Text To Speech Control [f=0015317] Shutdown Widget - Layout Handler [f=0015317] End widgetHandler:Shutdown [f=0015317] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={608449,71543963} {int,ext,rec}Allocs={11903837,0,0} {chunk,block}Bytes={71543963,0} [f=0015317] [Game::KillLua][1] dtor=0 luaGaia=0x5efc3b50 [f=0015317] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={400031,58793496} {int,ext,rec}Allocs={11903838,0,0} {chunk,block}Bytes={58793496,0} [f=0015317] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={400031,58793496} {int,ext,rec}Allocs={11903838,0,0} {chunk,block}Bytes={58793496,0} [f=0015317] [Game::KillLua][2] dtor=0 luaRules=0x53ae29c0 [f=0015317] Start gadgetHandler:Shutdown [f=0015317] Shutdown - StartSetup [f=0015317] Shutdown - UnitMorph [f=0015317] Shutdown - Carrier Drones [f=0015317] Shutdown - LupsNanoSpray [f=0015317] Shutdown - Missile Silo Controller [f=0015317] Shutdown - Modular Comm Info [f=0015317] Shutdown - Terrain Texture Handler [f=0015317] Shutdown - UnitCloakShield [f=0015317] Shutdown - Starlight Handler [f=0015317] End gadgetHandler:Shutdown [f=0015317] Start gadgetHandler:Shutdown [f=0015317] Shutdown - Save/Load [f=0015317] Shutdown - Teleport Throw [f=0015317] Shutdown - UnitMorph [f=0015317] Shutdown - Modular Comm Info [f=0015317] Shutdown - Retreat Command [f=0015317] Shutdown - Shockwaves [f=0015317] Shutdown - UnitCloakShield [f=0015317] Shutdown - Lups Cloak FX [f=0015317] Shutdown - Lups [f=0015317] Shutdown - Lups Shield [f=0015317] End gadgetHandler:Shutdown [f=0015317] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11903876,0,0} {chunk,block}Bytes={0,0} [f=0015317] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11903876,0,0} {chunk,block}Bytes={0,0} [f=0015317] [Game::KillLua][4] dtor=0 [f=0015317] [Game::~CGame][1] [f=0015317] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015317] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015317] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015317] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015317] [Game::KillLua][4] dtor=1 [f=0015317] [Game::KillMisc][1] [f=0015317] [Game::KillMisc][2] [f=0015317] [Game::KillMisc][3] [f=0015317] [Game::KillRendering][1] [f=0015317] [3DOParser::Kill] allocated 19 pieces [f=0015317] [S3OParser::Kill] allocated 331 pieces [f=0015317] [AssParser::Kill] allocated 23 pieces [f=0015317] [Game::KillInterface][1] [f=0015317] [Game::KillInterface][2] [f=0015317] [Game::KillSimulation][1] [f=0015317] [Game::KillSimulation][2] [f=0015317] [CCollisionHandler] dis-/continuous tests: 0/192874 [f=0015317] [Game::KillSimulation][3] [f=0015317] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015317] [~CPathCache(28x20)] cacheHits=82 hitPercentage=38% numHashColls=0 maxCacheSize=17 [f=0015317] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015317] [~CPathCache(56x40)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015317] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015317] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015317] [LosHandler::Kill] raycast instance cache-{hits,misses}={17362,8198}; shared=1%; cached=67% [f=0015317] [Game::KillSimulation][4] [f=0015317] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015317] [Game::~CGame][2] [f=0015317] [Game::~CGame][3] [f=0015317] [SpringApp::Kill][3] [f=0015317] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162515 bytes sent 143497 bytes recv'd [f=0015317] [SpringApp::Kill][4] font=0x45bf4aa0 [f=0015317] [SpringApp::Kill][5] [f=0015317] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45c623e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2366ms file="bitmaps/loadpictures/firestates.png" indx=513 inflSize=2945kb readTime=30ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=25ms file="bitmaps/pd/lightningball_purple.png" indx=559 inflSize=32kb readTime=20ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=15ms file="luaui/widgets/unit_nostuck_infactory.lua" indx=4817 inflSize=2kb readTime=14ms file="scripts/shiparty.lua" indx=5870 inflSize=9kb readTime=13ms file="luaui/images/commands/bold/detonate.png" indx=3137 inflSize=6kb readTime=13ms file="luaui/widgets/gui_planetwars_info.lua" indx=4722 inflSize=16kb readTime=12ms file="lups/lups.cfg" indx=4845 inflSize=1kb readTime=12ms file="luaui/widgets/unit_transport_ai.lua" indx=4833 inflSize=32kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32093834 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45d4e2f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d41be0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c76580) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f63e80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]