[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UUgBng23rS/springsettings.1190265.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6dd00ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1064 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1190265/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b2f110] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b2f110] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 562ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 632ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] FeHFuRyReGoNe was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1190265/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (178ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11950,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1190265/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f61e90,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 22b53361ddcf6c96982976449a071acf [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000dc7c3690,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000d0a174f0,0000000000000000}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [1392,-18.09668,619]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4773,-18.57959,4407]: 1 finished unit Engineer Commander [f=0000000] [0] therxyy, team: 1, elo:2487, userid: 391158 [f=0000000] [0] KingLunchBox, team: 0, elo:2382, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [1424,0,800]: 0 finished unit Shipyard [f=0000007] [7] Event [4784,0,4208]: 1 finished unit Shipyard [f=0000240] [240] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000276] [276] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000385] [385] Event [1432,0,800]: 0 finished unit Hunter [f=0000404] [404] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0000480] [480] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000511] [511] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000582] [582] Event [1496,0,600]: 0 finished unit Wind/Tidal Generator [f=0000711] [711] Event [1432,0,800]: 0 finished unit Hunter [f=0000724] [724] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0000901] [901] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0000960] [960] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0001062] [1062] Event [1032,7.86203003,520]: 0 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [5304,105.795532,4360]: 1 finished unit Wind/Tidal Generator [f=0001173] [1173] Event [1112,0,520]: 0 finished unit Wind/Tidal Generator [f=0001227] [1227] Event [5320,90.7296143,4424]: 1 finished unit Wind/Tidal Generator [f=0001279] [1279] Event [1192,0,504]: 0 finished unit Wind/Tidal Generator [f=0001383] [1383] Event [1272,0,504]: 0 finished unit Wind/Tidal Generator [f=0001392] [1392] Event [5384,81.6054688,4456]: 1 finished unit Wind/Tidal Generator [f=0001482] [1482] Event [1352,0,488]: 0 finished unit Wind/Tidal Generator [f=0001617] [1617] Event [1432,0,488]: 0 finished unit Wind/Tidal Generator [f=0001972] [1972] Event [4776,0,4207.98779]: 1 finished unit Mariner [f=0002168] [2168] Event [1432,0,800]: 0 finished unit Mariner [f=0002252] [2252] Event [608,142.574097,848]: 0 finished unit Radar Tower [f=0002364] [2364] Event [2597.72461,0,1845.88599]: 0 lost unit Hunter [f=0002447] [2447] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0002497] [2497] Event [1432,0,800]: 0 finished unit Hunter [f=0002723] [2723] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0002767] [2767] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0002818] [2818] Event [1432,0,800]: 0 finished unit Hunter [f=0002910] [2910] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0003127] [3127] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0003144] [3144] Event [1432,0,800]: 0 finished unit Hunter [f=0003180] [3180] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0003360] [3360] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0003461] [3461] Event [1432,0,800]: 0 finished unit Hunter [f=0003511] [3511] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0003585] [3585] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0003747] [3747] Event [5224,0,2904]: 1 finished unit Wind/Tidal Generator [f=0003777] [3777] Event [1432,0,800]: 0 finished unit Hunter [f=0003837] [3837] Event [5208,0,3000]: 1 finished unit Wind/Tidal Generator [f=0003897] [3897] Event [2068.31567,0,2063.62354]: 0 lost unit Hunter [f=0003927] [3927] Event [5320,0,2920]: 1 finished unit Wind/Tidal Generator [f=0003989] [3989] Event [2278.14551,0,2374.53735]: 0 lost unit Hunter [f=0003994] [3994] Event [3768,0,3848]: 1 finished unit Wind/Tidal Generator [f=0004059] [4059] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0004164] [4164] Event [3768,0,3912]: 1 finished unit Wind/Tidal Generator [f=0004174] [4174] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0004328] [4328] Event [3768,0,3976]: 1 finished unit Wind/Tidal Generator [f=0004376] [4376] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0004393] [4393] Event [1432,0,800]: 0 finished unit Mariner [f=0004607] [4607] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0004680] [4680] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0004691] [4691] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0005056] [5056] Event [1432,0,800]: 0 finished unit Corsair [f=0005132] [5132] Event [5192,-1,504]: 0 finished unit Urchin [f=0005147] [5147] Event [3800,-1,3576]: 1 finished unit Urchin [f=0005306] [5306] Event [4776,0,4207.98779]: 1 finished unit Mariner [f=0005610] [5610] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0005623] [5623] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0005733] [5733] Event [1432,0,800]: 0 finished unit Corsair [f=0005915] [5915] Event [5464,-1,712]: 0 finished unit Urchin [f=0005938] [5938] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0006019] [6019] Event [1416,0,600]: 0 finished unit Wind/Tidal Generator [f=0006162] [6162] Event [4792,0,4376]: 1 finished unit Caretaker [f=0006178] [6178] Event [1336,0,616]: 0 finished unit Wind/Tidal Generator [f=0006221] [6221] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0006304] [6304] Event [2936,-1,3384]: 1 finished unit Urchin [f=0006343] [6343] Event [1256,0,616]: 0 finished unit Wind/Tidal Generator [f=0006372] [6372] Event [5696,170.319153,640]: 0 finished unit Radar Tower [f=0006404] [6404] Event [1432,0,800]: 0 finished unit Mariner [f=0006515] [6515] Event [1176,0,632]: 0 finished unit Wind/Tidal Generator [f=0006515] [6515] Event [744,-1,2248]: 0 lost unit Metal Extractor [f=0006674] [6674] Event [936,-1,2056]: 0 lost unit Metal Extractor [f=0006700] [6700] Event [4920,0,4328]: 1 finished unit Caretaker [f=0006701] [6701] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0006731] [6731] Event [1096,0,632]: 0 finished unit Wind/Tidal Generator [f=0006875] [6875] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0006897] [6897] Event [1016,9.52371216,648]: 0 finished unit Wind/Tidal Generator [f=0006951] [6951] Event [5320,-1,616]: 0 finished unit Urchin [f=0006978] [6978] Event [4776,-2,4207.98779]: 1 finished unit Cutter [f=0007085] [7085] Event [4776,-2,4207.98779]: 1 finished unit Cutter [f=0007185] [7185] Event [4776,-2,4207.98779]: 1 finished unit Cutter [f=0007210] [7210] Event [1432,0,800]: 0 finished unit Corsair [f=0007306] [7306] Event [5256,-1,1128]: 1 lost unit Urchin [f=0007316] [7316] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0007422] [7422] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0007517] [7517] Event [4776,-2,4207.98779]: 1 finished unit Cutter [f=0007611] [7611] Event [4776,-2,4207.98779]: 1 finished unit Cutter [f=0007641] [7641] Event [1256,0,728]: 0 finished unit Caretaker [f=0007714] [7714] Event [4776,-2,4207.98779]: 1 finished unit Cutter [f=0007778] [7778] Event [2536,-1,3368]: 1 finished unit Urchin [f=0007803] [7803] Event [1432,0,800]: 0 finished unit Corsair [f=0007829] [7829] Event [2536,-1,3368]: 1 lost unit Urchin [f=0007886] [7886] Event [5376,0,704]: 0 finished unit Picket [f=0007948] [7948] Event [2806.77905,0,3400.51855]: 0 lost unit Hunter [f=0007974] [7974] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0008005] [8005] Event [2936,-1,3384]: 1 lost unit Urchin [f=0008052] [8052] Event [2839.25781,0,3463.42358]: 1 lost unit Mariner [f=0008087] [8087] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0008135] [8135] Event [1432,0,800]: 0 finished unit Mariner [f=0008289] [8289] Event [3229.39258,0,3706.36133]: 0 lost unit Hunter [f=0008340] [8340] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0008524] [8524] Event [1432,0,800]: 0 finished unit Corsair [f=0008580] [8580] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0008706] [8706] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0008715] [8715] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0008889] [8889] Event [1272,0,840]: 0 finished unit Caretaker [f=0009011] [9011] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0009090] [9090] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0009186] [9186] Event [2248.92798,0,2753.15771]: 0 lost unit Hunter [f=0009247] [9247] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0009308] [9308] Event [5560,0,344]: 0 finished unit Wind/Tidal Generator [f=0009311] [9311] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0009397] [9397] Event [1432,0,800]: 0 finished unit Corsair [f=0009401] [9401] Event [1096,0,680]: 0 finished unit Wind/Tidal Generator [f=0009405] [9405] Event [888,-1,4760]: 0 finished unit Urchin [f=0009510] [9510] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0009552] [9552] Event [2504,-1,1496]: 0 lost unit Metal Extractor [f=0009577] [9577] Event [1096,0,760]: 0 finished unit Wind/Tidal Generator [f=0009631] [9631] Event [2134.448,0,1212.04419]: 0 lost unit Mariner [f=0009633] [9633] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0009670] [9670] Event [5560,0,392]: 0 finished unit Wind/Tidal Generator [f=0009687] [9687] Event [2440,-1,1240]: 0 lost unit Metal Extractor [f=0009720] [9720] Event [952,-1,4616]: 0 finished unit Urchin [f=0009886] [9886] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0010032] [10032] Event [1096,0,840]: 0 finished unit Wind/Tidal Generator [f=0010035] [10035] Event [824,-1,4520]: 0 finished unit Urchin [f=0010065] [10065] Event [1432,0,800]: 0 finished unit Mariner [f=0010137] [10137] Event [664,0,4728]: 0 finished unit Wind/Tidal Generator [f=0010146] [10146] Event [5512,0,392]: 0 finished unit Wind/Tidal Generator [f=0010160] [10160] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0010182] [10182] Event [1096,0,920]: 0 finished unit Wind/Tidal Generator [f=0010227] [10227] Event [680,0,4648]: 0 finished unit Wind/Tidal Generator [f=0010317] [10317] Event [728,0,4696]: 0 finished unit Wind/Tidal Generator [f=0010443] [10443] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0010502] [10502] Event [480,179.544006,4560]: 0 finished unit Radar Tower [f=0010512] [10512] Event [5464,0,392]: 0 finished unit Wind/Tidal Generator [f=0010546] [10546] Event [1096,0,1000]: 0 finished unit Wind/Tidal Generator [f=0010622] [10622] Event [1432,0,800]: 0 finished unit Corsair [f=0010665] [10665] Event [1096,0,1080]: 0 finished unit Wind/Tidal Generator [f=0010719] [10719] Event [5464,0,344]: 0 finished unit Wind/Tidal Generator [f=0010787] [10787] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0010859] [10859] Event [1808.99731,0,2075.60547]: 0 lost unit Corsair [f=0010882] [10882] Event [1879.40125,0,2265.19165]: 0 lost unit Hunter [f=0010906] [10906] Event [1032,0,1096]: 0 finished unit Wind/Tidal Generator [f=0010930] [10930] Event [1432,0,800]: 0 finished unit Corsair [f=0010949] [10949] Event [5464,0,296]: 0 finished unit Wind/Tidal Generator [f=0010976] [10976] Event [1032,0,1016]: 0 finished unit Wind/Tidal Generator [f=0011144] [11144] Event [5512,0,296]: 0 finished unit Wind/Tidal Generator [f=0011162] [11162] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0011164] [11164] Event [1432,0,800]: 0 finished unit Mariner [f=0011172] [11172] Event [1032,0,936]: 0 finished unit Wind/Tidal Generator [f=0011456] [11456] Event [5560,0,296]: 0 finished unit Wind/Tidal Generator [f=0011524] [11524] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0011572] [11572] Event [1048,0,856]: 0 finished unit Wind/Tidal Generator [f=0011710] [11710] Event [1432,0,800]: 0 finished unit Corsair [f=0011748] [11748] Event [1868.69922,0,2219.0686]: 0 lost unit Corsair [f=0011805] [11805] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0011860] [11860] Event [1975.17542,0,2105.06812]: 0 lost unit Corsair [f=0011885] [11885] Event [1048,0,776]: 0 finished unit Wind/Tidal Generator [f=0011908] [11908] Event [2079.55127,0,1887.18872]: 0 lost unit Corsair [f=0011911] [11911] Event [2313.80396,-2,1781.62402]: 1 lost unit Cutter [f=0011938] [11938] Event [5528,0,536]: 0 finished unit Wind/Tidal Generator [f=0011947] [11947] Event [2281.3562,0,1925.86072]: 0 lost unit Corsair [f=0011953] [11953] Event [2201.08154,0,1894.53857]: 1 lost unit Hunter [f=0011967] [11967] Event [2145.15405,0,1816.49316]: 0 lost unit Corsair [f=0011991] [11991] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0012015] [12015] Event [2151.21045,0,2016.65894]: 1 lost unit Hunter [f=0012018] [12018] Event [2140.79272,0,2080.30591]: 1 lost unit Hunter [f=0012027] [12027] Event [2125.61621,0,1810.54517]: 0 lost unit Corsair [f=0012225] [12225] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0012357] [12357] Event [872,0,4584]: 0 finished unit Stinger [f=0012394] [12394] Event [5528,0,584]: 0 finished unit Wind/Tidal Generator [f=0012453] [12453] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0012685] [12685] Event [5480,0,584]: 0 finished unit Wind/Tidal Generator [f=0012691] [12691] Event [1432,-45,800]: 0 finished unit Seawolf [f=0012720] [12720] Event [1352,0,984]: 0 finished unit Stinger [f=0012783] [12783] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0012808] [12808] Event [2114.50146,-2,1231.09363]: 1 lost unit Cutter [f=0012826] [12826] Event [1950.83142,0,1280.20374]: 0 lost unit Corsair [f=0012827] [12827] Event [2044.83545,0,1249.53247]: 1 lost unit Hunter [f=0012871] [12871] Event [1865.95581,0,1208.89978]: 1 lost unit Hunter [f=0012884] [12884] Event [1946.86084,-2,1433.9137]: 1 lost unit Cutter [f=0012890] [12890] Event [1801.94299,0,1392.20044]: 1 lost unit Hunter [f=0012937] [12937] Event [2002.9342,0,1253.67627]: 0 lost unit Corsair [f=0012940] [12940] Event [5432,0,584]: 0 finished unit Wind/Tidal Generator [f=0012957] [12957] Event [1432,-45,800]: 0 finished unit Seawolf [f=0013090] [13090] Event [5432,0,536]: 0 finished unit Wind/Tidal Generator [f=0013115] [13115] Event [4776,-4,4207.98779]: 1 finished unit Mistral [f=0013204] [13204] Event [1432,-45,800]: 0 finished unit Seawolf [f=0013269] [13269] Event [1968.47083,-4,1024.40369]: 1 lost unit Mistral [f=0013324] [13324] Event [1544,-1,664]: 0 lost unit Metal Extractor [f=0013326] [13326] Event [5432,0,488]: 0 finished unit Wind/Tidal Generator [f=0013468] [13468] Event [1432,-45,800]: 0 finished unit Seawolf [f=0013494] [13494] Event [5480,0,488]: 0 finished unit Wind/Tidal Generator [f=0013573] [13573] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0013731] [13731] Event [5528,0,488]: 0 finished unit Wind/Tidal Generator [f=0013744] [13744] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0013755] [13755] Event [2262.79565,-4,1566.12854]: 1 lost unit Mistral [f=0013798] [13798] Event [1432,-45,800]: 0 finished unit Seawolf [f=0013834] [13834] Event [2389.46265,-4,1507.52869]: 1 lost unit Mistral [f=0013879] [13879] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0013879] [13879] Event [2411.52246,-45,1291.84656]: 0 lost unit Seawolf [f=0014024] [14024] Event [4824,0,4568]: 1 finished unit Caretaker [f=0014055] [14055] Event [2440,-1,1240]: 1 lost unit Metal Extractor [f=0014078] [14078] Event [1432,-45,800]: 0 finished unit Seawolf [f=0014104] [14104] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0014235] [14235] Event [5240,-1,568]: 0 finished unit Urchin [f=0014247] [14247] Event [2616.66626,-45,1372.90906]: 0 lost unit Seawolf [f=0014250] [14250] Event [2629.3291,-45,1327.47449]: 0 lost unit Seawolf [f=0014255] [14255] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0014323] [14323] Event [1432,-45,800]: 0 finished unit Seawolf [f=0014407] [14407] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0014493] [14493] Event [2426.62573,0,1614.46765]: 1 lost unit Hunter [f=0014509] [14509] Event [2417.93457,-45,1532.74622]: 0 lost unit Seawolf [f=0014563] [14563] Event [1432,-45,800]: 0 finished unit Seawolf [f=0014563] [14563] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0014739] [14739] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0014803] [14803] Event [1432,-45,800]: 0 finished unit Seawolf [f=0014913] [14913] Event [4776,0,4207.98779]: 1 finished unit Hunter [f=0015043] [15043] Event [1432,-45,800]: 0 finished unit Seawolf [f=0015233] [15233] Event [1432,-45,800]: 0 finished unit Seawolf [f=0015237] [15237] Event [1812.73621,0,1038.25598]: 0 lost unit Mariner [f=0015284] [15284] Event [1864.32751,0,1405.61804]: 1 lost unit Hunter [f=0015360] [15360] Event [1975.90198,0,1546.84753]: 1 lost unit Hunter [f=0015369] [15369] Event [1909.83203,-45,1390.12219]: 0 lost unit Seawolf [f=0015390] [15390] Event [1945.87109,0,1583.00696]: 1 lost unit Hunter [f=0015411] [15411] Event [1432,-45,800]: 0 finished unit Seawolf [f=0015482] [15482] Event [2262.55396,-45,1571.80945]: 0 lost unit Seawolf [f=0015482] [15482] Event [2243.68188,-4,1620.92407]: 1 lost unit Mistral [f=0015511] [15511] Event [2382.86963,-4,1682.65454]: 1 lost unit Mistral [f=0015553] [15553] Event [2428.57593,-4,1745.82312]: 1 lost unit Mistral [f=0015556] [15556] Event [2479.60376,-45,1618.35242]: 0 lost unit Seawolf [f=0015561] [15561] Event [2362.56104,-4,1559.78052]: 1 lost unit Mistral [f=0015594] [15594] Event [1432,-45,800]: 0 finished unit Seawolf [f=0015605] [15605] Event [2538.84888,-45,1591.85559]: 0 lost unit Seawolf [f=0015622] [15622] Event [2506.40991,-4,1684.09021]: 1 lost unit Mistral [f=0015643] [15643] Event [undefined]: therxyy resigned [f=0015643] game_message: therxyy has been destroyed! [f=0015643] game_message: KingLunchBox wins! [f=0015643] Submitting stats [f=0015643] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015643] Part| Total Time|Time of the last 0.5s [f=0015643] Draw 18477.96ms 21.47% [f=0015643] Lua::Callins::Synced 6567.55ms 12.13% [f=0015643] Lua::Callins::Unsynced 24165.44ms 27.83% [f=0015643] Lua::CollectGarbage::Synced 290.02ms 0.10% [f=0015643] Lua::CollectGarbage::Unsynced 744.00ms 0.30% [f=0015643] Misc::Profiler::AddTime 70.54ms 0.00% [f=0015643] Sim 41245.44ms 63.82% [f=0015643] [15643] Received game_message: therxyy has been destroyed! [f=0015643] [15643] Received game_message: KingLunchBox wins! [f=0015644] [15644] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015644] [15644] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015644] [15644] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015644] [15644] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.13333321,6.13333321,6.4000001,100,100,100,100,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015644] [15644] Game End Stats Values: 3,2390,2355,2355,2390,0.28383648,0,0,0.28383648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.71999931,8,8,8.71999931,1275,1275,1275,1275,9.75225639,9.46666622,9.46666622,9.75225639,200,200,200,200,0,0,0,0,915,880,880,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015644] [15644] Game End Stats Values: 4,2585,2515,2515,2585,0.60883051,0,0,0.60883051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.48990726,8.18898869,8.18898869,9.48990726,1275,1275,1275,1275,11.6216669,11.7333336,11.7333336,11.6216669,200,200,200,200,0,0,0,0,1110,1040,1040,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015644] [15644] Game End Stats Values: 5,2690,2550,2550,2690,3.90079832,0,0,3.90079832,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,61.1388931,61.1388931,61.1388931,0,0,0,0,12.7108145,8.92934036,8.92934036,12.7108145,1275,1275,1275,1275,12.2194662,12,12,12.2194662,200,200,200,200,0,0,0,0,1215,1075,1075,1215,0,0,0,0,0,0,0,0,61.1388931,61.1388931,61.1388931,61.1388931 [f=0015644] [15644] Game End Stats Values: 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34,8845,7650,7650,8845,743.783691,81.6199036,81.6199036,743.783691,0,0,0,0,0,0,0,0,385.865967,1632.22681,1632.22681,385.865967,3255.17188,4059.36279,4059.36279,3255.17188,1840,120,120,1840,61.1215477,18.2089729,18.2089729,61.1215477,1440,1275,1275,1440,32.8083878,29.3555012,29.3555012,32.8083878,1100,3510,3510,1100,2002.80005,4132.5,4132.5,2002.80005,4465,2745,2745,4465,4335.8335,3400.46631,3400.46631,4335.8335,673.701477,47.8393898,47.8393898,673.701477,4490.21631,4914.2959,4914.2959,4490.21631 [f=0015644] [15644] Game End Stats Values: 35,9085,7650,7650,9085,835.26825,82.323204,82.323204,835.26825,0,0,0,0,0,0,0,0,385.865967,1951.87793,1951.87793,385.865967,3355.17188,4408.35303,4408.35303,3355.17188,1840,120,120,1840,57.7120819,18.1220379,18.1220379,57.7120819,1440,1275,1275,1440,32.0989647,39.4251251,39.4251251,32.0989647,1540,3510,3510,1540,2102.80005,4332.5,4332.5,2102.80005,4265,2745,2745,4265,4535.8335,3500.46631,3500.46631,4535.8335,673.701477,219.838272,219.838272,673.701477,4839.20654,5014.2959,5014.2959,4839.20654 [f=0015644] [15644] Game End Stats Values: 36,8645,6350,6350,8645,904.331055,83.5298767,83.5298767,904.331055,0,0,0,0,0,0,0,0,385.865967,2193.52124,2193.52124,385.865967,4334.71094,4983.87988,4983.87988,4334.71094,1840,120,120,1840,60.2265739,19.4943943,19.4943943,60.2265739,1440,1275,1275,1440,31.755228,39.600563,39.600563,31.755228,1100,2210,2210,1100,3402.80005,4992.5,4992.5,3402.80005,4265,2745,2745,4265,5415.8335,4800.46631,4800.46631,5415.8335,673.701477,352.236267,352.236267,673.701477,5638.54785,6091.14258,6091.14258,5638.54785 [f=0015686] [15686] Event [2560.31616,-85.177063,1405.44189]: 1 lost unit Engineer Commander [f=0015688] [15688] Event [2504,-1,1496]: 1 lost unit Metal Extractor [f=0015758] Spectator therxyy left the game: normal quit [f=0015758] [15758] Event [undefined]: therxyy quit [f=0015793] [15793] Event [1432,-45,800]: 0 finished unit Seawolf [f=0015927] No clients connected, shutting down server [f=0015927] Server shutdown [f=0015927] [15927] all players disconnected [f=0015992] [15992] Event [1432,-45,800]: 0 finished unit Seawolf [f=0016194] [16194] Event [1432,-45,800]: 0 finished unit Seawolf [f=0016393] [16393] Event [1432,-45,800]: 0 finished unit Seawolf [f=0016596] [16596] Event [1432,-45,800]: 0 finished unit Seawolf [f=0016804] [16804] Event [1432,-45,800]: 0 finished unit Seawolf [f=0017013] [17013] Event [1432,-45,800]: 0 finished unit Seawolf [f=0017222] [17222] Event [1432,-45,800]: 0 finished unit Seawolf [f=0017431] [17431] Event [1432,-45,800]: 0 finished unit Seawolf [f=0017640] [17640] Event [1432,-45,800]: 0 finished unit Seawolf [f=0017850] [17850] Event [1432,-45,800]: 0 finished unit Seawolf [f=0018061] [18061] Event [1432,-45,800]: 0 finished unit Seawolf [f=0018271] [18271] Event [1432,-45,800]: 0 finished unit Seawolf [f=0018478] [18478] Event [1432,-45,800]: 0 finished unit Seawolf [f=0018681] [18681] Event [1432,-45,800]: 0 finished unit Seawolf [f=0018884] [18884] Event [1432,-45,800]: 0 finished unit Seawolf [f=0018945] Autoquit sending quit command. [f=0018945] [QuitAction] user exited to system [f=0018945] [SpringApp::Kill][1] fromRun=1 [f=0018945] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018945] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018945] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018945] [ThreadPool::SetThreadCount][2] workers=0 [f=0018945] [SpringApp::Kill][2] [f=0018945] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018945] [Game::KillLua][3] dtor=0 luaUI=0x51d7baa0 [f=0018945] Start widgetHandler:Shutdown [f=0018945] Shutdown - SaveOrderList Complete [f=0018945] Writing last game win data [f=0018945] Shutdown - SaveConfigData Complete [f=0018945] Shutdown Widget - Save/Load API [f=0018945] Shutdown Widget - Chili Highlight [f=0018945] Shutdown Widget - Draw After Chili [f=0018945] Shutdown Widget - EPIC Menu [f=0018945] Shutdown Widget - Chili Widget Selector [f=0018945] Shutdown Widget - Chili Minimap [f=0018945] Shutdown Widget - Local Team Colors [f=0018945] Shutdown Widget - Display Keys 2 [f=0018945] Shutdown Widget - Save Game Menu [f=0018945] Shutdown Widget - Unit Icons [f=0018945] Shutdown Widget - Noises [f=0018945] Shutdown Widget - HealthBars [f=0018945] Shutdown Widget - Win Counter [f=0018945] Shutdown Widget - BuildETA [f=0018945] Shutdown Widget - SpringRTS Replay Stats [f=0018945] Shutdown Widget - Modular Comm Info [f=0018945] Shutdown Widget - Stereo3D [f=0018945] Shutdown Widget - Showeco and Grid Drawer [f=0018945] Shutdown Widget - Point Tracker [f=0018945] Shutdown Widget - Missile Silo Range [f=0018945] Shutdown Widget - MetalFeatures (new) [f=0018945] Shutdown Widget - MinimapEvents [f=0018945] Shutdown Widget - Local Widgets Config [f=0018945] Shutdown Widget - Highlight Geos [f=0018945] Shutdown Widget - Grab Input [f=0018945] Input grabbing is disabled! [f=0018945] Shutdown Widget - Defense Range Zero-K [f=0018945] Shutdown Widget - Darkening [f=0018945] Shutdown Widget - Context Menu [f=0018945] Shutdown Widget - Chili Spectator Panels [f=0018945] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018945] Shutdown Widget - Chili Nuke Warning [f=0018945] Shutdown Widget - Chili EndGame Window [f=0018945] Shutdown Widget - Chili Economy Panel Default [f=0018945] Shutdown Widget - CameraShake [f=0018945] Shutdown Widget - State Reverse and Latency [f=0018945] Shutdown Widget - Music Player v2 [f=0018945] Shutdown Widget - Attack AoE [f=0018945] Shutdown Widget - Map Edge Extension [f=0018945] Shutdown Widget - Selection Send [f=0018945] Shutdown Widget - LupsManager [f=0018945] Shutdown Widget - Newton Firezone [f=0018945] Shutdown Widget - Chili Pro Console [f=0018945] Shutdown Widget - Persistent Build Height [f=0018945] Shutdown Widget - Lasso Terraform GUI [f=0018945] Shutdown Widget - Lups [f=0018945] Shutdown Widget - Chili Framework [f=0018945] Shutdown Widget - Mex Placement Handler [f=0018945] Shutdown Widget - Chili Core Selector [f=0018945] Shutdown Widget - Custom Markers [f=0018945] Shutdown Widget - Select Keys [f=0018945] Shutdown Widget - Pause Screen [f=0018945] Shutdown Widget - Text To Speech Control [f=0018945] Shutdown Widget - Layout Handler [f=0018945] End widgetHandler:Shutdown [f=0018945] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={452154,61133243} {int,ext,rec}Allocs={14967085,0,0} {chunk,block}Bytes={61133243,0} [f=0018945] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018945] [Game::KillLua][2] dtor=0 luaRules=0x51f61e90 [f=0018945] Start gadgetHandler:Shutdown [f=0018945] Shutdown - StartSetup [f=0018945] Shutdown - UnitMorph [f=0018945] Shutdown - Carrier Drones [f=0018945] Shutdown - LupsNanoSpray [f=0018945] Shutdown - Missile Silo Controller [f=0018945] Shutdown - Modular Comm Info [f=0018945] Shutdown - Terrain Texture Handler [f=0018945] Shutdown - UnitCloakShield [f=0018945] Shutdown - Starlight Handler [f=0018945] End gadgetHandler:Shutdown [f=0018945] Start gadgetHandler:Shutdown [f=0018945] Shutdown - Save/Load [f=0018945] Shutdown - Teleport Throw [f=0018945] Shutdown - UnitMorph [f=0018945] Shutdown - Modular Comm Info [f=0018945] Shutdown - Retreat Command [f=0018945] Shutdown - Shockwaves [f=0018945] Shutdown - UnitCloakShield [f=0018945] Shutdown - Lups Cloak FX [f=0018945] Shutdown - Lups [f=0018945] Shutdown - Lups Shield [f=0018945] End gadgetHandler:Shutdown [f=0018945] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14967116,0,0} {chunk,block}Bytes={0,0} [f=0018945] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14967116,0,0} {chunk,block}Bytes={0,0} [f=0018945] [Game::KillLua][4] dtor=0 [f=0018945] [Game::~CGame][1] [f=0018945] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018945] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018945] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018945] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018945] [Game::KillLua][4] dtor=1 [f=0018945] [Game::KillMisc][1] [f=0018945] [Game::KillMisc][2] [f=0018945] [Game::KillMisc][3] [f=0018945] [Game::KillRendering][1] [f=0018945] [3DOParser::Kill] allocated 1 pieces [f=0018945] [S3OParser::Kill] allocated 254 pieces [f=0018945] [AssParser::Kill] allocated 13 pieces [f=0018945] [Game::KillInterface][1] [f=0018945] [Game::KillInterface][2] [f=0018945] [Game::KillSimulation][1] [f=0018945] [Game::KillSimulation][2] [f=0018945] [CCollisionHandler] dis-/continuous tests: 0/1208397 [f=0018945] [Game::KillSimulation][3] [f=0018945] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018945] [~CPathCache(24x20)] cacheHits=148 hitPercentage=36% numHashColls=0 maxCacheSize=19 [f=0018945] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018945] [~CPathCache(48x40)] cacheHits=86 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018945] [LosHandler::Kill] raycast instance cache-{hits,misses}={15943,17170}; shared=1%; cached=48% [f=0018945] [Game::KillSimulation][4] [f=0018945] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018945] [Game::~CGame][2] [f=0018945] [Game::~CGame][3] [f=0018945] [SpringApp::Kill][3] [f=0018945] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 199291 bytes sent 250789 bytes recv'd [f=0018945] [SpringApp::Kill][4] font=0x44ab7aa0 [f=0018945] [SpringApp::Kill][5] [f=0018945] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44b266c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2030ms file="bitmaps/loadpictures/manualfire.png" indx=518 inflSize=3361kb readTime=22ms file="bitmaps/pd/shield.png" indx=566 inflSize=260kb readTime=22ms file="luaui/widgets/gui_build_eta.lua" indx=4654 inflSize=8kb readTime=17ms file="bitmaps/other/burst.tga" indx=530 inflSize=39kb readTime=16ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow.png" indx=4123 inflSize=27kb readTime=15ms file="luarules/utilities/debugfunctions.lua" indx=1935 inflSize=0kb readTime=14ms file="objects3d/shipriot.s3o" indx=5481 inflSize=90kb readTime=12ms file="luaui/configs/lang/healthbars.en.json" indx=2912 inflSize=0kb readTime=12ms file="luarules/utilities/clampposition.lua" indx=1933 inflSize=2kb readTime=12ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29898246 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x44c23140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c15390) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b8df10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6dd00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]