[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rzC0lyRoEk/springsettings.1190010.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f17980ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1048 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1190010/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45297920] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45297920] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 560ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 636ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 195ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 803ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 116ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_Dregs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1190010/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (208ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11953,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1190010/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5915add0,0x591430b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e04933619296a8813617d3b62c9ceb70 [f=-000001] Connection attempt from Kurikaktus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kurikaktus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from NIKITQR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: NIKITQR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NIKITQR" string="[Game::Load][lua{Rules,Gaia}={00000000f7b108e0,000000005ac3d550}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[Game::Load][lua{Rules,Gaia}={00000000c607a970,00000000660e5490}]" [f=-000001] Allies: I choose: Defense Builder! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [834,312.964722,3610]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5236,311.136292,405]: 1 finished unit Strike Commander [f=0000000] [0] NIKITQR, team: 1, elo:2012, userid: 471962 [f=0000000] [0] Kurikaktus, team: 0, elo:1820, userid: 452567 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000027] [27] Event [5184,309.648132,288]: 1 finished unit Rover Assembly [f=0000064] [64] Event [800,313.440704,3504]: 0 finished unit Rover Assembly [f=0000324] [324] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000326] [326] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000456] [456] Event [5166.00781,310.957001,288.029633]: 1 finished unit Mason [f=0000525] [525] Event [817.99231,313.604706,3503.97046]: 0 finished unit Scorcher [f=0000613] [613] Event [952,313.296509,3640]: 0 finished unit Solar Collector [f=0000868] [868] Event [904,313.690186,3752]: 0 finished unit Solar Collector [f=0000929] [929] Event [817.99231,313.604706,3503.97046]: 0 finished unit Mason [f=0001291] [1291] Event [5166.00781,310.957001,288.029633]: 1 finished unit Mason [f=0001499] [1499] Event [5352,310.302734,344]: 1 finished unit Solar Collector [f=0001506] [1506] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0001765] [1765] Event [817.99231,313.604706,3503.97046]: 0 finished unit Fencer [f=0001949] [1949] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0002036] [2036] Event [5166.00781,310.957001,288.029633]: 1 finished unit Mason [f=0002165] [2165] Event [5272,311.026001,392]: 1 finished unit Solar Collector [f=0002278] [2278] Event [1088,312.564087,3488]: 0 finished unit Lotus [f=0002349] [2349] Event [817.99231,313.604706,3503.97046]: 0 finished unit Fencer [f=0002501] [2501] Event [5166.00781,310.957001,288.029633]: 1 finished unit Scorcher [f=0002677] [2677] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0002840] [2840] Event [5128,311.181641,600]: 1 lost unit Metal Extractor [f=0002943] [2943] Event [5166.00781,310.957001,288.029633]: 1 finished unit Scorcher [f=0003001] [3001] Event [817.99231,313.604706,3503.97046]: 0 finished unit Fencer [f=0003218] [3218] Event [5673.81543,311.35434,939.07074]: 1 lost unit Mason [f=0003258] [3258] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0003360] [3360] Event [5166.00781,310.957001,288.029633]: 1 finished unit Scorcher [f=0003429] [3429] Event [736,313.35144,3824]: 0 finished unit Lotus [f=0003433] [3433] Event [5896,310.83374,1016]: 1 lost unit Metal Extractor [f=0003517] [3517] Event [5912,311.427612,1080]: 1 lost unit Solar Collector [f=0003523] [3523] Event [5917.45459,312.027802,1126.68762]: 0 lost unit Scorcher [f=0003613] [3613] Event [817.99231,313.604706,3503.97046]: 0 finished unit Fencer [f=0003785] [3785] Event [3288,311.767578,1112]: 1 lost unit Metal Extractor [f=0003897] [3897] Event [5166.00781,310.957001,288.029633]: 1 finished unit Scorcher [f=0004074] [4074] Event [3288,311.767578,1112]: 1 lost unit Metal Extractor [f=0004077] [4077] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0004241] [4241] Event [817.99231,313.604706,3503.97046]: 0 finished unit Fencer [f=0004341] [4341] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0004468] [4468] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0004484] [4484] Event [5166.00781,310.957001,288.029633]: 1 finished unit Scorcher [f=0004490] [4490] Event [3321.37817,313.409515,1605.45703]: 0 lost unit Fencer [f=0004567] [4567] Event [2768,459.854126,2432]: 0 finished unit Radar Tower [f=0004685] [4685] Event [817.99231,313.604706,3503.97046]: 0 finished unit Mason [f=0004914] [4914] Event [5166.00781,310.957001,288.029633]: 1 finished unit Fencer [f=0005170] [5170] Event [817.99231,313.604706,3503.97046]: 0 finished unit Scorcher [f=0005363] [5363] Event [5166.00781,310.957001,288.029633]: 1 finished unit Fencer [f=0005438] [5438] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0005522] [5522] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0005561] [5561] Event [3336,311.474609,2472]: 0 lost unit Metal Extractor [f=0005571] [5571] Event [3008,312.289429,1744]: 1 lost unit Picket [f=0005590] [5590] Event [1056,313.113403,3680]: 0 lost unit Faraday [f=0005613] [5613] Event [3392.77295,310.951965,2343.07666]: 1 lost unit Scorcher [f=0005711] [5711] Event [5896,305.907288,1016]: 1 finished unit Metal Extractor [f=0005754] [5754] Event [256,312.811279,2784]: 0 lost unit Lotus [f=0005845] [5845] Event [817.99231,313.604706,3503.97046]: 0 finished unit Scorcher [f=0005902] [5902] Event [120,312.774658,2760]: 0 lost unit Metal Extractor [f=0005993] [5993] Event [5166.00781,310.957001,288.029633]: 1 finished unit Fencer [f=0006014] [6014] Event [168.000916,313.309235,2910.96338]: 0 lost unit Mason [f=0006173] [6173] Event [248,312.710571,3144]: 0 lost unit Metal Extractor [f=0006237] [6237] Event [817.99231,313.604706,3503.97046]: 0 finished unit Scorcher [f=0006399] [6399] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0006502] [6502] Event [2991.03809,310.372925,2618.36255]: 1 lost unit Scorcher [f=0006678] [6678] Event [5166.00781,310.957001,288.029633]: 1 finished unit Fencer [f=0006731] [6731] Event [5912,307.287903,1080]: 1 finished unit Solar Collector [f=0006850] [6850] Event [817.99231,313.604706,3503.97046]: 0 finished unit Scorcher [f=0007027] [7027] Event [3336,306.961975,2472]: 0 finished unit Metal Extractor [f=0007066] [7066] Event [2552,308.66394,296]: 1 finished unit Solar Collector [f=0007328] [7328] Event [5166.00781,310.957001,288.029633]: 1 finished unit Fencer [f=0007392] [7392] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0007396] [Game::ClientReadNet] added new player Astran with number 2 to team 0 [f=0007397] > SPRINGIE:User Astran|turretaafar|7_4||False|void||ZA [f=0007425] Connection attempt from Astran [f=0007425] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007425] -> Connection established (given id 2) [f=0007444] [7444] Event [817.99231,313.604706,3503.97046]: 0 finished unit Scorcher [f=0007444] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0007444] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007669] [7669] Event [5832,311.910095,1032]: 1 finished unit Solar Collector [f=0007702] [7702] Event [2472,309.552002,248]: 1 finished unit Solar Collector [f=0007716] [7716] Event [3762.70581,311.465485,1739.56226]: 1 lost unit Fencer [f=0007745] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0007761] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0007761] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[Game::Load][lua{Rules,Gaia}={00000000cbbef410,00000000cbbf0130}]" [f=0007770] [7770] Event [3882.67065,313.084412,1517.5509]: 1 lost unit Fencer [f=0007793] [7793] Event [3995.94971,312.831085,1595.23291]: 1 lost unit Fencer [f=0007808] [7808] Event [5166.00781,310.957001,288.029633]: 1 finished unit Scorcher [f=0008198] [8198] Event [1056,313.269043,3664]: 0 finished unit Faraday [f=0008201] [8201] Event [5166.00781,310.957001,288.029633]: 1 finished unit Scorcher [f=0008325] [8325] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0008357] [8357] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0008460] [8460] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0008581] [8581] Event [421.204071,312.772949,3011.13696]: 0 lost unit Scorcher [f=0008591] [8591] Event [5166.00781,310.957001,288.029633]: 1 finished unit Scorcher [f=0008706] [8706] Event [1000,313.369751,3800]: 0 finished unit Solar Collector [f=0008777] [8777] Event [3241.46265,311.770477,2220.85742]: 0 lost unit Fencer [f=0008838] [8838] Event [6056,312.838745,1400]: 1 finished unit Solar Collector [f=0008911] [8911] Event [2168,308.563232,504]: 1 finished unit Solar Collector [f=0008982] [8982] Event [5166.00781,310.957001,288.029633]: 1 finished unit Scorcher [f=0009090] [9090] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0009105] [9105] Event [1669.75281,313.024231,1655.81091]: 0 lost unit Scorcher [f=0009156] [9156] Event [1080,312.271118,3800]: 0 finished unit Solar Collector [f=0009288] [9288] Event [5976,312.271118,1352]: 1 finished unit Solar Collector [f=0009372] [9372] Event [5166.00781,310.957001,288.029633]: 1 finished unit Scorcher [f=0009391] [9391] Event [2088,308.682251,456]: 1 finished unit Solar Collector [f=0009628] [9628] Event [3127.9917,311.748993,2024.6886]: 1 lost unit Scorcher [f=0009636] [9636] Event [1080,312.637329,3880]: 0 finished unit Solar Collector [f=0009679] [9679] Event [3646.75464,308.294159,2003.12354]: 0 lost unit Fencer [f=0009691] [9691] Event [3300.396,311.307648,2037.39246]: 1 lost unit Scorcher [f=0009699] [9699] Event [3580.02026,308.425812,1990.54822]: 0 lost unit Fencer [f=0009700] [9700] Event [undefined]: Kurikaktus resigned [f=0009700] game_message: Kurikaktus has been destroyed! [f=0009700] game_message: NIKITQR wins! [f=0009700] Submitting stats [f=0009700] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009700] Part| Total Time|Time of the last 0.5s [f=0009700] Draw 16253.31ms 27.42% [f=0009700] Lua::Callins::Synced 3904.20ms 14.46% [f=0009700] Lua::Callins::Unsynced 23193.51ms 37.39% [f=0009700] Lua::CollectGarbage::Synced 230.90ms 1.50% [f=0009700] Lua::CollectGarbage::Unsynced 808.36ms 0.90% [f=0009700] Misc::Profiler::AddTime 66.40ms 0.10% [f=0009700] Sim 18830.11ms 45.06% [f=0009700] [9700] Received game_message: Kurikaktus has been destroyed! [f=0009700] [9700] Received game_message: NIKITQR wins! [f=0009701] [9701] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,4105,4110,4110,4105,52.3200455,26.8254738,26.8254738,52.3200455,0,0,0,0,0,0,0,0,67.5365295,0,0,67.5365295,1459.87683,843.385498,843.385498,1459.87683,180,0,0,180,12,16,16,12,1330,1275,1275,1330,16.7930698,19.3426075,19.3426075,16.7930698,1185,1075,1075,1185,748.666992,573.833374,573.833374,748.666992,1410,1760,1760,1410,698.833374,748.666992,748.666992,698.833374,35.9999924,190.834534,190.834534,35.9999924,879.614929,1502.82788,1502.82788,879.614929 [f=0009701] [9701] Game End Stats Values: 19,4105,3955,3955,4105,64.4173431,34.0535469,34.0535469,64.4173431,0,0,0,0,0,0,0,0,253.587189,0,0,253.587189,1586.5011,856.973755,856.973755,1586.5011,180,0,0,180,12,19.333334,19.333334,12,1330,1275,1275,1330,17.403986,19.5544262,19.5544262,17.403986,1185,780,780,1185,1168.66699,573.833374,573.833374,1168.66699,1410,1900,1900,1410,698.833374,1168.66699,1168.66699,698.833374,35.9999924,205.834305,205.834305,35.9999924,893.203186,1629.45215,1629.45215,893.203186 [f=0009701] [9701] Game End Stats Values: 20,4455,4260,4260,4455,71.2928391,37.9485207,37.9485207,71.2928391,0,0,0,0,0,0,0,0,371.80777,45.9184875,45.9184875,371.80777,1722.13965,1060.95825,1060.95825,1722.13965,440,0,0,440,12,20,20,12,1330,1275,1275,1330,17.9036694,27.0768795,27.0768795,17.9036694,1185,905,905,1185,1168.66699,573.833374,573.833374,1168.66699,1500,2080,2080,1500,698.833374,1168.66699,1168.66699,698.833374,35.9999924,303.501648,303.501648,35.9999924,1097.18799,1765.09058,1765.09058,1097.18799 [f=0009701] [9701] Game End Stats Values: 21,4260,4650,4650,4260,86.0136108,43.52631,43.52631,86.0136108,0,0,0,0,0,0,0,0,554.876587,143.997284,143.997284,554.876587,1944.08289,1249.76965,1249.76965,1944.08289,440,0,0,440,13.0666666,20.666666,20.666666,13.0666666,1330,1275,1275,1330,19.6983852,25.194519,25.194519,19.6983852,920,1155,1155,920,1168.66699,838.833374,838.833374,1168.66699,1570,2220,2220,1570,963.833374,1168.66699,1168.66699,963.833374,35.9999924,331.502502,331.502502,35.9999924,1288.06946,1987.03381,1987.03381,1288.06946 [f=0009701] [9701] Game End Stats Values: 22,4295,4915,4915,4295,101.703209,67.957283,67.957283,101.703209,0,0,0,0,0,0,0,0,762.02948,261.097443,261.097443,762.02948,2053.39575,1343.34375,1343.34375,2053.39575,440,0,0,440,15.0666666,24.5333328,24.5333328,15.0666666,1330,1275,1275,1330,21.3172722,24.5847359,24.5847359,21.3172722,795,1280,1280,795,1168.66699,963.833374,963.833374,1168.66699,1730,2360,2360,1730,1088.83337,1168.66699,1168.66699,1088.83337,35.9999924,331.502502,331.502502,35.9999924,1381.64355,2096.34717,2096.34717,1381.64355 [f=0009701] [9701] Game End Stats Values: 23,4085,4665,4665,4085,117.662537,108.906349,108.906349,117.662537,0,0,0,0,0,0,0,0,925.512756,508.650482,508.650482,925.512756,2409.77515,1633.62793,1633.62793,2409.77515,440,0,0,440,16.2222214,28,28,16.2222214,1330,1275,1275,1330,22.6097584,27.5058975,27.5058975,22.6097584,515,1030,1030,515,1418.66699,1243.83337,1243.83337,1418.66699,1800,2360,2360,1800,1368.83337,1418.66699,1418.66699,1368.83337,35.9999924,331.502502,331.502502,35.9999924,1693.97705,2454.69482,2454.69482,1693.97705 [f=0009704] [9704] Event [1723.93909,308.576538,799.101013]: 1 lost unit Mason [f=0009713] [9713] Event [3150.08569,308.558289,2689.32471]: 0 lost unit Scorcher [f=0009749] [9749] Event [3397.54395,311.344849,2144.62891]: 0 lost unit Fencer [f=0009897] Spectator Kurikaktus left the game: normal quit [f=0009897] [9897] Event [undefined]: Kurikaktus quit [f=0009903] Player NIKITQR left the game: normal quit [f=0009903] [9903] Event [undefined]: NIKITQR quit [f=0009903] Spectator Astran left the game: normal quit [f=0009903] [9903] Event [undefined]: Astran quit [f=0009909] No clients connected, shutting down server [f=0009909] Server shutdown [f=0009909] [9909] all players disconnected [f=0014335] Autoquit sending quit command. [f=0014335] [QuitAction] user exited to system [f=0014335] [SpringApp::Kill][1] fromRun=1 [f=0014335] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014335] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014335] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014335] [ThreadPool::SetThreadCount][2] workers=0 [f=0014335] [SpringApp::Kill][2] [f=0014335] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014335] [Game::KillLua][3] dtor=0 luaUI=0x58f61260 [f=0014335] Start widgetHandler:Shutdown [f=0014335] Shutdown - SaveOrderList Complete [f=0014335] Writing last game win data [f=0014335] Shutdown - SaveConfigData Complete [f=0014335] Shutdown Widget - Save/Load API [f=0014335] Shutdown Widget - Chili Highlight [f=0014335] Shutdown Widget - Draw After Chili [f=0014335] Shutdown Widget - EPIC Menu [f=0014335] Shutdown Widget - Chili Widget Selector [f=0014335] Shutdown Widget - Chili Minimap [f=0014335] Shutdown Widget - Local Team Colors [f=0014335] Shutdown Widget - Display Keys 2 [f=0014335] Shutdown Widget - Save Game Menu [f=0014335] Shutdown Widget - Unit Icons [f=0014335] Shutdown Widget - Noises [f=0014335] Shutdown Widget - HealthBars [f=0014335] Shutdown Widget - Win Counter [f=0014335] Shutdown Widget - BuildETA [f=0014335] Shutdown Widget - SpringRTS Replay Stats [f=0014335] Shutdown Widget - Modular Comm Info [f=0014335] Shutdown Widget - Stereo3D [f=0014335] Shutdown Widget - Showeco and Grid Drawer [f=0014335] Shutdown Widget - Point Tracker [f=0014335] Shutdown Widget - Missile Silo Range [f=0014335] Shutdown Widget - MetalFeatures (new) [f=0014335] Shutdown Widget - MinimapEvents [f=0014335] Shutdown Widget - Local Widgets Config [f=0014335] Shutdown Widget - Highlight Geos [f=0014335] Shutdown Widget - Grab Input [f=0014335] Input grabbing is disabled! [f=0014335] Shutdown Widget - Defense Range Zero-K [f=0014335] Shutdown Widget - Darkening [f=0014335] Shutdown Widget - Context Menu [f=0014335] Shutdown Widget - Chili Spectator Panels [f=0014335] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014335] Shutdown Widget - Chili Nuke Warning [f=0014335] Shutdown Widget - Chili EndGame Window [f=0014335] Shutdown Widget - Chili Economy Panel Default [f=0014335] Shutdown Widget - CameraShake [f=0014335] Shutdown Widget - State Reverse and Latency [f=0014335] Shutdown Widget - Music Player v2 [f=0014335] Shutdown Widget - Attack AoE [f=0014335] Shutdown Widget - Map Edge Extension [f=0014335] Shutdown Widget - Selection Send [f=0014335] Shutdown Widget - LupsManager [f=0014335] Shutdown Widget - Newton Firezone [f=0014335] Shutdown Widget - Chili Pro Console [f=0014335] Shutdown Widget - Persistent Build Height [f=0014335] Shutdown Widget - Lasso Terraform GUI [f=0014335] Shutdown Widget - Lups [f=0014335] Shutdown Widget - Chili Framework [f=0014335] Shutdown Widget - Mex Placement Handler [f=0014335] Shutdown Widget - Chili Core Selector [f=0014335] Shutdown Widget - Custom Markers [f=0014335] Shutdown Widget - Select Keys [f=0014335] Shutdown Widget - Pause Screen [f=0014335] Shutdown Widget - Text To Speech Control [f=0014335] Shutdown Widget - Layout Handler [f=0014335] End widgetHandler:Shutdown [f=0014335] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={384635,56831642} {int,ext,rec}Allocs={13397562,0,0} {chunk,block}Bytes={56831642,0} [f=0014335] [Game::KillLua][1] dtor=0 luaGaia=0x591430b0 [f=0014335] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={317774,51356659} {int,ext,rec}Allocs={13397564,0,0} {chunk,block}Bytes={51356659,0} [f=0014335] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={317774,51356659} {int,ext,rec}Allocs={13397564,0,0} {chunk,block}Bytes={51356659,0} [f=0014335] [Game::KillLua][2] dtor=0 luaRules=0x5915add0 [f=0014335] Start gadgetHandler:Shutdown [f=0014335] Shutdown - StartSetup [f=0014335] Shutdown - UnitMorph [f=0014335] Shutdown - Carrier Drones [f=0014335] Shutdown - LupsNanoSpray [f=0014335] Shutdown - Missile Silo Controller [f=0014335] Shutdown - Modular Comm Info [f=0014335] Shutdown - Terrain Texture Handler [f=0014335] Shutdown - UnitCloakShield [f=0014335] Shutdown - Starlight Handler [f=0014335] End gadgetHandler:Shutdown [f=0014335] Start gadgetHandler:Shutdown [f=0014335] Shutdown - Save/Load [f=0014335] Shutdown - Teleport Throw [f=0014335] Shutdown - UnitMorph [f=0014335] Shutdown - Modular Comm Info [f=0014335] Shutdown - Retreat Command [f=0014335] Shutdown - Shockwaves [f=0014335] Shutdown - UnitCloakShield [f=0014335] Shutdown - Lups Cloak FX [f=0014335] Shutdown - Lups [f=0014335] Shutdown - Lups Shield [f=0014335] End gadgetHandler:Shutdown [f=0014335] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13397596,0,0} {chunk,block}Bytes={0,0} [f=0014335] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13397596,0,0} {chunk,block}Bytes={0,0} [f=0014335] [Game::KillLua][4] dtor=0 [f=0014335] [Game::~CGame][1] [f=0014335] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014335] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014335] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014335] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014335] [Game::KillLua][4] dtor=1 [f=0014335] [Game::KillMisc][1] [f=0014335] [Game::KillMisc][2] [f=0014335] [Game::KillMisc][3] [f=0014335] [Game::KillRendering][1] [f=0014335] [3DOParser::Kill] allocated 19 pieces [f=0014335] [S3OParser::Kill] allocated 181 pieces [f=0014335] [AssParser::Kill] allocated 54 pieces [f=0014335] [Game::KillInterface][1] [f=0014335] [Game::KillInterface][2] [f=0014335] [Game::KillSimulation][1] [f=0014335] [Game::KillSimulation][2] [f=0014335] [CCollisionHandler] dis-/continuous tests: 0/215129 [f=0014335] [Game::KillSimulation][3] [f=0014335] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014335] [~CPathCache(24x16)] cacheHits=26 hitPercentage=21% numHashColls=0 maxCacheSize=15 [f=0014335] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014335] [~CPathCache(48x32)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014335] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014335] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014335] [LosHandler::Kill] raycast instance cache-{hits,misses}={1479,6141}; shared=1%; cached=19% [f=0014335] [Game::KillSimulation][4] [f=0014335] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014335] [Game::~CGame][2] [f=0014335] [Game::~CGame][3] [f=0014335] [SpringApp::Kill][3] [f=0014335] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150173 bytes sent 113160 bytes recv'd [f=0014335] [SpringApp::Kill][4] font=0x451c6aa0 [f=0014335] [SpringApp::Kill][5] [f=0014335] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45234700) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=3507ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_small.png" indx=4124 inflSize=9kb readTime=64ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=32ms file="icons/spiderbuilder.png" indx=1144 inflSize=2kb readTime=26ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="objects3d/lmt2.s3o" indx=5283 inflSize=111kb readTime=23ms file="icons/staticskirmaa.png" indx=1161 inflSize=1kb readTime=22ms file="effects/nuclearmissile_trail.lua" indx=789 inflSize=2kb readTime=21ms file="effects/slasher.lua" indx=816 inflSize=3kb readTime=21ms file="effects/torpedolauncher.lua" indx=837 inflSize=1kb readTime=20ms file="bitmaps/cc/electnovaexplo.png" indx=424 inflSize=97kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31694774 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x45362b90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45359ae0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45297490) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f17980010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]