[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iXX15Rsy01/springsettings.1189983.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f34600ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1098 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1189983/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460cb310] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460cb310] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 566ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 649ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Kurikaktus, spectator, false, allyTeamID, 0, customKeys.elo, , 2012, nil [f=-000001] Gorthauer, spectator, false, allyTeamID, 1, customKeys.elo,
, 1569, nil [f=-000001] Team 0, 1, 2012 [f=-000001] Team 1, 1, 1569 [f=-000001] firstAllyTeamMean, 2012 [f=-000001] secondAllyTeamMean, 1569 [f=-000001] lowerWinChance, 0.0724189 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 95ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Apofenas was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1189983/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11953,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1189983/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529409f0,0x530dc150}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ca38336144765a61ede20ba1d1311a9d [f=-000001] Connection attempt from Kurikaktus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kurikaktus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Gorthauer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorthauer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[Game::Load][lua{Rules,Gaia}={00000000d2536140,000000009d14a8a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[Game::Load][lua{Rules,Gaia}={000000006686f3a0,00000000c6078f30}]" [f=-000001] Allies: I choose: Defense Builder! [f=-000001] [0] Event [4667,192.560425,3961]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1078,189.671936,438]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Kurikaktus, team: 0, elo:2012, userid: 452567 [f=0000000] [0] Gorthauer, team: 1, elo:1569, userid: 448804 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4704,188.544693,3824]: 0 finished unit Rover Assembly [f=0000061] [61] Event [800,190.686646,432]: 1 finished unit Hovercraft Platform [f=0000255] [255] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000263] [263] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000450] [450] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0000457] [457] Event [1032,192.296448,344]: 1 finished unit Solar Collector [f=0000468] [468] Event [800,191.167297,400]: 1 finished unit Quill [f=0000530] [530] Event [4616,192.105713,3944]: 0 finished unit Solar Collector [f=0000680] [680] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000875] [875] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Mason [f=0000933] [933] Event [4744,192.906799,4008]: 0 finished unit Solar Collector [f=0001070] [1070] Event [800,191.167297,400]: 1 finished unit Quill [f=0001077] [1077] Event [1160,192.258301,488]: 1 finished unit Solar Collector [f=0001420] [1420] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0001437] [1437] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0001721] [1721] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0001791] [1791] Event [800,191.167297,400]: 1 finished unit Dagger [f=0001824] [1824] Event [1232,187.993469,416]: 1 finished unit Picket [f=0001828] [1828] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Fencer [f=0001957] [1957] Event [472,192.479553,728]: 1 finished unit Solar Collector [f=0002066] [2066] Event [800,191.167297,400]: 1 finished unit Dagger [f=0002282] [2282] Event [800,191.167297,400]: 1 finished unit Dagger [f=0002300] [2300] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0002369] [2369] Event [632,192.937317,632]: 1 finished unit Solar Collector [f=0002497] [2497] Event [800,191.167297,400]: 1 finished unit Dagger [f=0002642] [2642] Event [664,186.940613,456]: 1 finished unit Solar Collector [f=0002704] [2704] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Fencer [f=0002714] [2714] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0002855] [2855] Event [800,191.167297,400]: 1 finished unit Dagger [f=0002924] [2924] Event [647.433105,183.718155,1971.72412]: 1 lost unit Dagger [f=0002929] [2929] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0002949] [2949] Event [4400,268.369141,4128]: 0 finished unit Radar Tower [f=0003015] [3015] Event [712,192.113342,296]: 1 finished unit Solar Collector [f=0003062] [3062] Event [4792,192.868652,4120]: 0 finished unit Solar Collector [f=0003072] [3072] Event [1101.15747,55.0609665,2307.2854]: 1 lost unit Dagger [f=0003122] [3122] Event [800,191.167297,400]: 1 finished unit Dagger [f=0003334] [3334] Event [856,192.502441,216]: 1 finished unit Solar Collector [f=0003339] [3339] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Fencer [f=0003357] [3357] Event [4776,191.525879,4200]: 0 finished unit Solar Collector [f=0003385] [3385] Event [1741.75684,55.1431046,2764.03955]: 0 lost unit Scorcher [f=0003405] [3405] Event [616,192.937317,1240]: 1 finished unit Solar Collector [f=0003425] [3425] Event [800,191.167297,400]: 1 finished unit Dagger [f=0003580] [3580] Event [584,192.5177,1048]: 1 finished unit Solar Collector [f=0003655] [3655] Event [4192,192.937317,4656]: 0 finished unit Radar Tower [f=0003665] [3665] Event [800,191.167297,400]: 1 finished unit Dagger [f=0003676] [3676] Event [4192,192.937317,4656]: 0 lost unit Radar Tower [f=0003795] [3795] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Fencer [f=0003821] [3821] Event [520,192.937317,888]: 1 finished unit Solar Collector [f=0003888] [3888] Event [800,191.167297,400]: 1 finished unit Dagger [f=0003889] [3889] Event [4103.375,192.131607,4761.65771]: 1 lost unit Dagger [f=0004101] [4101] Event [800,191.167297,400]: 1 finished unit Dagger [f=0004302] [4302] Event [4403.85986,155.764069,3608.11621]: 1 lost unit Dagger [f=0004324] [4324] Event [800,191.167297,400]: 1 finished unit Dagger [f=0004536] [4536] Event [800,191.167297,400]: 1 finished unit Dagger [f=0004628] [4628] Event [4428.47266,76.7977142,3277.46655]: 1 lost unit Dagger [f=0004641] [4641] Event [4419.77979,77.4104156,3299.88013]: 1 lost unit Dagger [f=0004755] [4755] Event [800,191.167297,400]: 1 finished unit Dagger [f=0004861] [4861] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0004937] [4937] Event [3520,192.616882,4512]: 0 finished unit Lotus [f=0004965] [4965] Event [800,191.167297,400]: 1 finished unit Dagger [f=0004986] [4986] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0005161] [5161] Event [3382.96118,190.458572,4457.7959]: 1 lost unit Dagger [f=0005165] [5165] Event [2600,191.754761,168]: 1 finished unit Solar Collector [f=0005176] [5176] Event [800,191.167297,400]: 1 finished unit Dagger [f=0005381] [5381] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0005391] [5391] Event [800,191.167297,400]: 1 finished unit Dagger [f=0005521] [5521] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0005590] [5590] Event [4694.5332,167.179092,3578.71948]: 0 finished unit Engineer Commander [f=0005590] game_message: Morph complete: Defense Builder lvl 1 -> Defense Builder lvl 2 [f=0005590] [5590] Received game_message: Morph complete: Defense Builder lvl 1 -> Defense Builder lvl 2 [f=0005612] [5612] Event [800,191.167297,400]: 1 finished unit Dagger [f=0005772] [5772] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0005789] [5789] Event [3380.13501,171.325455,4352.81982]: 1 lost unit Dagger [f=0005825] [5825] Event [800,191.167297,400]: 1 finished unit Dagger [f=0005827] [5827] Event [3361.69458,189.008804,4422.95215]: 1 lost unit Dagger [f=0005851] [5851] Event [3341.31787,192.853058,4532.89844]: 1 lost unit Dagger [f=0005889] [5889] Event [3331.65796,192.830505,4510.83936]: 1 lost unit Dagger [f=0005893] [5893] Event [4600,192.670288,3768]: 0 finished unit Caretaker [f=0005916] [5916] Event [2024,90.062561,264]: 1 finished unit Energy Pylon [f=0005919] [5919] Event [3520,192.616882,4512]: 0 lost unit Lotus [f=0005961] [5961] Event [3299.63062,188.338272,4457.13135]: 1 lost unit Dagger [f=0006041] [6041] Event [800,191.167297,400]: 1 finished unit Dagger [f=0006104] [6104] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0006257] [6257] Event [800,191.167297,400]: 1 finished unit Dagger [f=0006302] [6302] Event [3189.2002,75.9578247,3956.66162]: 1 lost unit Dagger [f=0006388] [6388] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0006447] [6447] Event [1464,192.914429,440]: 1 finished unit Solar Collector [f=0006592] [6592] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Mason [f=0006763] [6763] Event [1320,191.342773,488]: 1 finished unit Solar Collector [f=0006820] [6820] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0007245] [7245] Event [536,192.937317,360]: 1 finished unit Caretaker [f=0007322] [7322] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0007330] [7330] Event [1474.67261,130.347198,4125.11035]: 1 lost unit Dagger [f=0007347] [7347] Event [4904,192.761841,4200]: 0 finished unit Wind/Tidal Generator [f=0007496] [7496] Event [536,192.929688,408]: 1 finished unit Caretaker [f=0007584] [7584] Event [4952,190.473022,4200]: 0 finished unit Wind/Tidal Generator [f=0007647] [7647] Event [488,192.937317,408]: 1 finished unit Caretaker [f=0007656] [7656] Event [826.875977,174.548325,4155.87793]: 1 lost unit Dagger [f=0007765] [7765] Event [488,192.937317,360]: 1 finished unit Caretaker [f=0007792] [7792] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0007839] [7839] Event [4952,191.625061,4248]: 0 finished unit Wind/Tidal Generator [f=0007852] [7852] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0007956] [7956] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Ravager [f=0008047] [8047] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0008079] [8079] Event [4904,192.922058,4248]: 0 finished unit Wind/Tidal Generator [f=0008079] [8079] Event [2171.81128,78.257309,4032.00586]: 0 lost unit Scorcher [f=0008335] [8335] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0008349] [8349] Event [4904,192.861023,4296]: 0 finished unit Wind/Tidal Generator [f=0008357] [8357] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Ravager [f=0008445] [8445] Event [2450.96582,65.3582687,2931.28906]: 1 lost unit Dagger [f=0008459] [8459] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0008589] [8589] Event [4952,192.822876,4296]: 0 finished unit Wind/Tidal Generator [f=0008604] [8604] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0008665] [8665] Event [1977.60876,50.1257668,3398.41211]: 0 lost unit Scorcher [f=0008679] [8679] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0008763] [8763] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Ravager [f=0008771] [8771] Event [1391.45691,145.045975,4058.41431]: 0 lost unit Scorcher [f=0008867] [8867] Event [408,192.296448,2104]: 1 finished unit Solar Collector [f=0008869] [8869] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0009083] [9083] Event [4952,192.89917,4344]: 0 finished unit Wind/Tidal Generator [f=0009090] [9090] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0009156] [9156] Event [2976,74.0637207,2976]: 0 finished unit Radar Tower [f=0009197] [9197] Event [1509.76331,77.0424957,3782.23193]: 1 lost unit Dagger [f=0009235] [9235] Event [1851.39661,76.8012619,3893.16382]: 0 lost unit Fencer [f=0009295] [9295] Event [1348.35291,74.3135986,3552.48877]: 1 lost unit Scalpel [f=0009322] [9322] Event [4904,191.77002,4344]: 0 finished unit Wind/Tidal Generator [f=0009349] [9349] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0009395] [9395] Event [296,191.953125,2040]: 1 finished unit Solar Collector [f=0009541] [9541] Event [2792,192.403259,4616]: 0 finished unit Stardust [f=0009561] [9561] Event [4904,192.349854,4392]: 0 finished unit Wind/Tidal Generator [f=0009597] [9597] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0009771] [9771] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0009801] [9801] Event [4952,192.868652,4392]: 0 finished unit Wind/Tidal Generator [f=0009804] [9804] Event [456,192.716064,1928]: 1 finished unit Solar Collector [f=0009846] [9846] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0009984] [9984] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0009992] [9992] Event [2027.66956,48.6989288,3008.54028]: 0 lost unit Scorcher [f=0010056] [10056] Event [4952,192.426147,4440]: 0 finished unit Wind/Tidal Generator [f=0010084] [10084] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0010125] [10125] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0010194] [10194] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0010220] [10220] Event [552,192.616882,1768]: 1 finished unit Solar Collector [f=0010223] [10223] Event [2203.02344,53.4383392,3063.31641]: 0 lost unit Ravager [f=0010270] [10270] Event [2976,74.0637207,2976]: 0 lost unit Radar Tower [f=0010296] [10296] Event [4904,192.815247,4440]: 0 finished unit Wind/Tidal Generator [f=0010313] [10313] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0010403] [10403] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0010404] [10404] Event [2632.53638,73.4531631,3160.61401]: 1 lost unit Scalpel [f=0010417] [10417] Event [1984.14197,42.3796768,3075.03857]: 0 lost unit Fencer [f=0010550] [10550] Event [4904,190.930786,4488]: 0 finished unit Wind/Tidal Generator [f=0010561] [10561] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0010613] [10613] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0010613] [10613] Event [2263.79736,56.7579498,2773.61499]: 0 lost unit Ravager [f=0010638] [10638] Event [584,192.952576,1592]: 1 finished unit Solar Collector [f=0010680] [10680] Event [1990.39026,42.3612518,3117.86401]: 0 lost unit Fencer [f=0010789] [10789] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0010796] [10796] Event [2637.65649,76.210022,2060.43848]: 1 lost unit Scalpel [f=0010851] [10851] Event [4952,188.268127,4488]: 0 finished unit Wind/Tidal Generator [f=0010870] [10870] Event [2599.07983,77.1605911,2247.23755]: 0 lost unit Ravager [f=0010918] [10918] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0010963] [10963] Event [3136,58.3831787,2944]: 0 finished unit Radar Tower [f=0010967] [10967] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0011034] [11034] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0011075] [11075] Event [536,192.830505,1416]: 1 finished unit Solar Collector [f=0011158] [11158] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0011161] [11161] Event [5000,190.457764,4296]: 0 finished unit Wind/Tidal Generator [f=0011238] [11238] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0011329] [11329] Event [2726.74268,77.0489197,2391.95801]: 0 lost unit Scorcher [f=0011364] [11364] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0011388] [11388] Event [2572.88672,75.4747086,2498.85645]: 0 lost unit Scorcher [f=0011441] [11441] Event [2412.88184,73.4948807,2468.31421]: 0 lost unit Scorcher [f=0011441] [11441] Event [2436.30884,75.1702118,2473.67944]: 0 lost unit Scorcher [f=0011449] [11449] Event [3064,73.8882446,3032]: 0 lost unit Metal Extractor [f=0011461] [11461] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0011570] [11570] Event [5048,183.202209,4296]: 0 finished unit Wind/Tidal Generator [f=0011574] [11574] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0011703] [11703] Event [2661.19263,77.1764679,2836.60498]: 0 lost unit Scorcher [f=0011711] [11711] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0011776] [11776] Event [2782.56079,76.8575516,2178.54321]: 0 lost unit Scorcher [f=0011784] [11784] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0011810] [11810] Event [5048,190.587463,4344]: 0 finished unit Wind/Tidal Generator [f=0011866] [11866] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0011942] [11942] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0011958] [11958] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0012017] [12017] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0012050] [12050] Event [5000,192.540588,4344]: 0 finished unit Wind/Tidal Generator [f=0012092] [12092] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0012167] [12167] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0012208] [12208] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0012275] [12275] Event [3136,58.3831787,2944]: 0 lost unit Radar Tower [f=0012289] [12289] Event [5000,192.906799,4392]: 0 finished unit Wind/Tidal Generator [f=0012460] [12460] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0012529] [12529] Event [5048,192.845764,4392]: 0 finished unit Wind/Tidal Generator [f=0012710] [12710] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0012713] [12713] Event [3398.21973,55.5726089,3031.16016]: 0 lost unit Dart [f=0012714] [12714] Event [3451.77979,54.272274,3000.0105]: 0 lost unit Dart [f=0012738] [12738] Event [3283.23022,55.8310204,3003.09766]: 0 lost unit Dart [f=0012776] [12776] Event [3413.54785,54.0529861,2781.73804]: 0 lost unit Dart [f=0012791] [12791] Event [3290.26563,48.7621803,2821.94189]: 1 lost unit Scalpel [f=0012824] [12824] Event [3335.29541,52.9296188,2743.98633]: 0 lost unit Scorcher [f=0012874] [12874] Event [5048,192.296448,4440]: 0 finished unit Wind/Tidal Generator [f=0012906] [12906] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0012913] [12913] Event [2851.56909,66.1223297,2823.15601]: 1 lost unit Scalpel [f=0012959] [12959] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0012973] [12973] Event [360,189.412537,2184]: 1 finished unit Gauss [f=0013064] [13064] Event [2405.39404,58.7114334,2954.77588]: 1 lost unit Scalpel [f=0013114] [13114] Event [5000,190.823975,4440]: 0 finished unit Wind/Tidal Generator [f=0013118] [13118] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0013118] [13118] Event [2484.04395,76.9090042,2714.33374]: 0 lost unit Scorcher [f=0013120] [13120] Event [2440.71143,77.0526886,2629.27002]: 1 lost unit Scalpel [f=0013189] [13189] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0013219] [13219] Event [2668.0105,73.4808807,2520.41064]: 0 lost unit Scorcher [f=0013250] [13250] Event [2412.4126,192.668335,4586.3042]: 1 lost unit Scalpel [f=0013280] [13280] Event [3150.65259,55.6973152,2298.8186]: 0 lost unit Dart [f=0013319] [13319] Event [3031.08984,61.0122948,2260.88867]: 1 lost unit Scalpel [f=0013328] [13328] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0013332] [13332] Event [520,185.59021,2328]: 1 finished unit Solar Collector [f=0013337] [13337] Event [2792,192.485657,4616]: 0 lost unit Stardust [f=0013340] [13340] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0013341] [13341] Event [3107.86597,55.9435158,2289.05054]: 0 lost unit Scorcher [f=0013354] [13354] Event [5000,185.933533,4488]: 0 finished unit Wind/Tidal Generator [f=0013416] [13416] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0013486] [13486] Event [2920,192.533875,4616]: 0 lost unit Metal Extractor [f=0013531] [13531] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Mason [f=0013594] [13594] Event [5048,189.191284,4488]: 0 finished unit Wind/Tidal Generator [f=0013638] [13638] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0013708] [13708] Event [3048,192.937317,4952]: 0 lost unit Metal Extractor [f=0013740] [13740] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Mason [f=0013779] [13779] Event [520,191.350403,2520]: 1 finished unit Solar Collector [f=0013863] [13863] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0013944] [13944] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0013996] [13996] Event [3360.81104,191.267136,4474.75732]: 0 lost unit Mason [f=0014026] [14026] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0014071] [14071] Event [3210.35742,191.508667,4541.43115]: 0 lost unit Scorcher [f=0014084] [14084] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0014102] [14102] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0014177] [14177] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0014220] [14220] Event [520,192.929688,2696]: 1 finished unit Solar Collector [f=0014252] [14252] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0014305] [14305] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0014327] [14327] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0014376] [14376] Event [4293.12988,77.8094559,3376.03027]: 0 lost unit Dart [f=0014402] [14402] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0014477] [14477] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0014491] [14491] Event [4186.90625,75.1067963,3105.95044]: 1 lost unit Scalpel [f=0014522] [14522] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0014552] [14552] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0014581] [14581] Event [4323.0625,67.263443,2608.13428]: 1 lost unit Scalpel [f=0014590] [14590] Event [3488.56836,188.532578,4531.24609]: 0 lost unit Fencer [f=0014627] [14627] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0014638] [14638] Event [4808,190.701904,4344]: 0 finished unit Storage [f=0014670] [14670] Event [520,192.861023,2888]: 1 finished unit Solar Collector [f=0014680] [14680] Event [3201.58862,141.280334,4303.83203]: 0 lost unit Scorcher [f=0014694] [14694] Event [3950.72388,53.6895294,2988.54736]: 0 lost unit Dart [f=0014702] [14702] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Dart [f=0014718] [14718] Event [4920,191.670837,2392]: 0 lost unit Metal Extractor [f=0014743] [14743] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0014746] [14746] Event [3136.96387,162.220673,4394.20996]: 0 lost unit Scorcher [f=0014843] [14843] Event [3909.63867,41.2598724,2731.60889]: 0 lost unit Scorcher [f=0014904] [14904] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0014943] [14943] Event [3736,192.922058,4472]: 0 lost unit Metal Extractor [f=0014959] [14959] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0014989] [14989] Event [4113.1709,55.5463943,2407.91113]: 0 lost unit Dart [f=0014990] [14990] Event [3799.88623,51.5629082,2424.22363]: 0 lost unit Dart [f=0015046] [15046] Event [4015.05029,47.6237564,2396.81836]: 0 lost unit Dart [f=0015065] [15065] Event [4334.42188,72.1378632,2481.20459]: 0 lost unit Dart [f=0015093] [15093] Event [4345.00488,70.4889069,2431.24976]: 0 lost unit Dart [f=0015097] [15097] Event [504,191.907349,3064]: 1 finished unit Solar Collector [f=0015114] [15114] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0015180] [15180] Event [3907.68433,45.8052063,2394.50269]: 0 lost unit Dart [f=0015189] [15189] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0015259] [15259] Event [3410.70313,89.4624634,4139.6416]: 0 lost unit Scorcher [f=0015269] [15269] Event [4760,189.198914,4344]: 0 finished unit Storage [f=0015324] [15324] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0015326] [15326] Event [4828.60303,89.1767044,3255.07129]: 0 finished unit Engineer Commander [f=0015326] [15326] Event [4828.60303,89.1767044,3255.07129]: 0 lost unit Engineer Commander [f=0015326] game_message: Morph complete: Defense Builder lvl 2 -> Defense Builder lvl 3 [f=0015326] [15326] Received game_message: Morph complete: Defense Builder lvl 2 -> Defense Builder lvl 3 [f=0015330] [15330] Event [4296,192.784729,4744]: 0 lost unit Metal Extractor [f=0015334] [15334] Event [4233.31055,62.1404266,2421.98486]: 0 lost unit Dart [f=0015371] [15371] Event [4263.09717,63.8797112,2585.22778]: 1 lost unit Scalpel [f=0015423] [15423] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0015466] [15466] Event [3970.56787,53.5236855,3009.72192]: 0 lost unit Scorcher [f=0015476] [15476] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0015597] [15597] Event [4703.99805,192.325089,3806.00757]: 0 finished unit Scorcher [f=0015613] [15613] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0015648] [15648] Event [4032.18066,71.1972733,3181.17041]: 0 lost unit Dart [f=0015759] [15759] Event [undefined]: Kurikaktus resigned [f=0015759] game_message: Kurikaktus has been destroyed! [f=0015759] game_message: Gorthauer wins! [f=0015759] Submitting stats [f=0015759] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015759] Part| Total Time|Time of the last 0.5s [f=0015759] Draw 21496.57ms 31.70% [f=0015759] Lua::Callins::Synced 8841.50ms 8.60% [f=0015759] Lua::Callins::Unsynced 25109.47ms 35.50% [f=0015759] Lua::CollectGarbage::Synced 358.33ms 0.10% [f=0015759] Lua::CollectGarbage::Unsynced 852.24ms 2.60% [f=0015759] Misc::Profiler::AddTime 67.94ms 0.00% [f=0015759] Sim 47485.90ms 50.00% [f=0015759] [15759] Received game_message: Kurikaktus has been destroyed! [f=0015759] [15759] Received game_message: Gorthauer wins! [f=0015760] [15760] Game End Stats Header: 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31,9665,5035,9665,5035,1881.12805,524.128357,1881.12805,524.128357,0,0,0,0,0,0,0,0,568.202881,408.282379,568.202881,408.282379,3977.55249,3886.81714,3977.55249,3886.81714,500,0,500,0,55.8400002,34.1767998,55.8400002,34.1767998,1275,1560,1275,1560,33.7870712,22.4771366,33.7870712,22.4771366,3900,640,3900,640,3900,3340,3900,3340,3990,2835,3990,2835,3420,3900,3420,3900,0,261.169525,0,261.169525,4157.87305,4065.92432,4157.87305,4065.92432 [f=0015760] [15760] Game End Stats Values: 32,10175,5345,10175,5345,1998.14331,603.476318,1998.14331,603.476318,0,0,0,0,0,0,0,0,568.202881,489.126984,568.202881,489.126984,4067.55249,3964.48315,4067.55249,3964.48315,500,0,500,0,58.2399979,62.1125641,58.2399979,62.1125641,1275,1560,1275,1560,34.2010002,31.156517,34.2010002,31.156517,4340,765,4340,765,3990,3340,3990,3340,4060,3020,4060,3020,3420,3990,3420,3990,0,382.131012,0,382.131012,4235.53906,4155.92432,4235.53906,4155.92432 [f=0015760] [15760] Game End Stats Values: 33,10685,5260,10685,5260,2120.5686,696.746582,2120.5686,696.746582,0,0,0,0,0,0,0,0,568.202881,561.900513,568.202881,561.900513,4613.94727,4126.43896,4613.94727,4126.43896,500,0,500,0,60.8000107,71.5812302,60.8000107,71.5812302,1275,1560,1275,1560,34.5616798,24.2180157,34.5616798,24.2180157,4780,800,4780,800,4275,3340,4275,3340,4130,2900,4130,2900,3420,4275,3420,4275,0,382.131012,0,382.131012,4407.15381,4702.31934,4407.15381,4702.31934 [f=0015760] [15760] Game End Stats Values: 34,10535,4915,10535,4915,2251.36377,766.155273,2251.36377,766.155273,0,0,0,0,0,0,0,0,568.202881,577.09375,568.202881,577.09375,5779.5127,4777.69336,5779.5127,4777.69336,500,0,500,0,63.2000084,66.4924698,63.2000084,66.4924698,1275,1560,1275,1560,35.1196671,22.2272549,35.1196671,22.2272549,4560,445,4560,445,4920,3780,4920,3780,4200,2910,4200,2910,4080,4920,4080,4920,0,382.131012,0,382.131012,5073.28027,5870.67139,5073.28027,5870.67139 [f=0015760] [15760] Game End Stats Values: 35,11045,4810,11045,4810,2381.83325,816.530518,2381.83325,816.530518,0,0,0,0,0,0,0,0,568.202881,577.09375,568.202881,577.09375,6262.14014,4789.01709,6262.14014,4789.01709,500,0,500,0,65.6000061,62.6010666,65.6000061,62.6010666,1275,1560,1275,1560,35.0979729,18.0250244,35.0979729,18.0250244,5000,330,5000,330,5375,3780,5375,3780,4270,2920,4270,2920,4080,5375,4080,5375,0,382.131012,0,382.131012,5092.9624,6353.29883,5092.9624,6353.29883 [f=0015760] [15760] Game End Stats Values: 36,11355,5165,11355,5165,2523.58325,875.130432,2523.58325,875.130432,0,0,0,0,0,0,0,0,568.202881,577.09375,568.202881,577.09375,6608.1499,4853.72266,6608.1499,4853.72266,500,0,500,0,67.2000122,58.8519936,67.2000122,58.8519936,1275,1960,1275,1960,37.1299667,16.1733284,37.1299667,16.1733284,5220,375,5220,375,5670,4000,5670,4000,4360,2830,4360,2830,4300,5670,4300,5670,0,382.131012,0,382.131012,5157.66797,6699.30859,5157.66797,6699.30859 [f=0015760] [15760] Game End Stats Values: 37,11355,5165,11355,5165,2530.68701,879.377319,2530.68701,879.377319,0,0,0,0,0,0,0,0,568.202881,577.09375,568.202881,577.09375,6608.1499,4853.72266,6608.1499,4853.72266,500,0,500,0,67.2000122,53.9493713,67.2000122,53.9493713,1275,1960,1275,1960,35.9038315,16.2468948,35.9038315,16.2468948,5220,375,5220,375,5670,4000,5670,4000,4360,2830,4360,2830,4300,5670,4300,5670,0,382.131012,0,382.131012,5157.66797,6699.30859,5157.66797,6699.30859 [f=0015772] [15772] Event [4633.83887,192.44751,4329.75586]: 0 lost unit Mason [f=0015787] [15787] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0015796] [15796] Event [3734.80933,72.7099533,3286.84692]: 0 lost unit Scorcher [f=0015958] [15958] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0016006] Spectator Kurikaktus left the game: normal quit [f=0016006] [16006] Event [undefined]: Kurikaktus quit [f=0016044] No clients connected, shutting down server [f=0016044] Server shutdown [f=0016044] [16044] all players disconnected [f=0016134] [16134] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0016306] [16306] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0016480] [16480] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0016651] [16651] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0016826] [16826] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0017001] [17001] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0017173] [17173] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0017347] [17347] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0017519] [17519] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0017694] [17694] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0017866] [17866] Event [800,191.167297,400]: 1 finished unit Scalpel [f=0017904] Autoquit sending quit command. [f=0017904] [QuitAction] user exited to system [f=0017904] [SpringApp::Kill][1] fromRun=1 [f=0017904] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017904] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017904] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017904] [ThreadPool::SetThreadCount][2] workers=0 [f=0017904] [SpringApp::Kill][2] [f=0017904] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017904] [Game::KillLua][3] dtor=0 luaUI=0x529dbff0 [f=0017904] Start widgetHandler:Shutdown [f=0017904] Shutdown - SaveOrderList Complete [f=0017904] Writing last game win data [f=0017904] Shutdown - SaveConfigData Complete [f=0017904] Shutdown Widget - Chili Highlight [f=0017904] Shutdown Widget - Save/Load API [f=0017904] Shutdown Widget - Draw After Chili [f=0017904] Shutdown Widget - EPIC Menu [f=0017904] Shutdown Widget - Chili Minimap [f=0017904] Shutdown Widget - Chili Widget Selector [f=0017904] Shutdown Widget - Local Team Colors [f=0017904] Shutdown Widget - Display Keys 2 [f=0017904] Shutdown Widget - Save Game Menu [f=0017904] Shutdown Widget - HealthBars [f=0017904] Shutdown Widget - Noises [f=0017904] Shutdown Widget - Unit Icons [f=0017904] Shutdown Widget - Win Counter [f=0017904] Shutdown Widget - SpringRTS Replay Stats [f=0017904] Shutdown Widget - BuildETA [f=0017904] Shutdown Widget - Modular Comm Info [f=0017904] Shutdown Widget - Music Player v2 [f=0017904] Shutdown Widget - State Reverse and Latency [f=0017904] Shutdown Widget - CameraShake [f=0017904] Shutdown Widget - Chili Economy Panel Default [f=0017904] Shutdown Widget - Chili EndGame Window [f=0017904] Shutdown Widget - Chili Nuke Warning [f=0017904] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017904] Shutdown Widget - Chili Spectator Panels [f=0017904] Shutdown Widget - Context Menu [f=0017904] Shutdown Widget - Darkening [f=0017904] Shutdown Widget - Defense Range Zero-K [f=0017904] Shutdown Widget - Grab Input [f=0017904] Input grabbing is disabled! [f=0017904] Shutdown Widget - Highlight Geos [f=0017904] Shutdown Widget - Local Widgets Config [f=0017904] Shutdown Widget - MinimapEvents [f=0017904] Shutdown Widget - MetalFeatures (new) [f=0017904] Shutdown Widget - Missile Silo Range [f=0017904] Shutdown Widget - Point Tracker [f=0017904] Shutdown Widget - Showeco and Grid Drawer [f=0017904] Shutdown Widget - Stereo3D [f=0017904] Shutdown Widget - Attack AoE [f=0017904] Shutdown Widget - Map Edge Extension [f=0017904] Shutdown Widget - Selection Send [f=0017904] Shutdown Widget - LupsManager [f=0017904] Shutdown Widget - Newton Firezone [f=0017904] Shutdown Widget - Chili Pro Console [f=0017904] Shutdown Widget - Persistent Build Height [f=0017904] Shutdown Widget - Lasso Terraform GUI [f=0017904] Shutdown Widget - Chili Framework [f=0017904] Shutdown Widget - Lups [f=0017904] Shutdown Widget - Custom Markers [f=0017904] Shutdown Widget - Chili Core Selector [f=0017904] Shutdown Widget - Mex Placement Handler [f=0017904] Shutdown Widget - Select Keys [f=0017904] Shutdown Widget - Pause Screen [f=0017904] Shutdown Widget - Layout Handler [f=0017904] Shutdown Widget - Text To Speech Control [f=0017904] End widgetHandler:Shutdown [f=0017904] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={601168,69997712} {int,ext,rec}Allocs={15596219,0,0} {chunk,block}Bytes={69997712,0} [f=0017904] [Game::KillLua][1] dtor=0 luaGaia=0x530dc150 [f=0017904] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={369377,56019131} {int,ext,rec}Allocs={15596220,0,0} {chunk,block}Bytes={56019131,0} [f=0017904] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={369377,56019131} {int,ext,rec}Allocs={15596220,0,0} {chunk,block}Bytes={56019131,0} [f=0017904] [Game::KillLua][2] dtor=0 luaRules=0x529409f0 [f=0017904] Start gadgetHandler:Shutdown [f=0017904] Shutdown - StartSetup [f=0017904] Shutdown - UnitMorph [f=0017904] Shutdown - Carrier Drones [f=0017904] Shutdown - LupsNanoSpray [f=0017904] Shutdown - Missile Silo Controller [f=0017904] Shutdown - Modular Comm Info [f=0017904] Shutdown - Terrain Texture Handler [f=0017904] Shutdown - UnitCloakShield [f=0017904] Shutdown - Starlight Handler [f=0017904] End gadgetHandler:Shutdown [f=0017904] Start gadgetHandler:Shutdown [f=0017904] Shutdown - Save/Load [f=0017904] Shutdown - Teleport Throw [f=0017904] Shutdown - UnitMorph [f=0017904] Shutdown - Modular Comm Info [f=0017904] Shutdown - Retreat Command [f=0017904] Shutdown - Shockwaves [f=0017904] Shutdown - UnitCloakShield [f=0017904] Shutdown - Lups Cloak FX [f=0017904] Shutdown - Lups [f=0017904] Shutdown - Lups Shield [f=0017904] End gadgetHandler:Shutdown [f=0017904] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15596252,0,0} {chunk,block}Bytes={0,0} [f=0017904] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15596252,0,0} {chunk,block}Bytes={0,0} [f=0017904] [Game::KillLua][4] dtor=0 [f=0017904] [Game::~CGame][1] [f=0017904] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017904] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017904] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017904] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017904] [Game::KillLua][4] dtor=1 [f=0017904] [Game::KillMisc][1] [f=0017904] [Game::KillMisc][2] [f=0017904] [Game::KillMisc][3] [f=0017904] [Game::KillRendering][1] [f=0017904] [3DOParser::Kill] allocated 1 pieces [f=0017904] [S3OParser::Kill] allocated 414 pieces [f=0017904] [AssParser::Kill] allocated 45 pieces [f=0017904] [Game::KillInterface][1] [f=0017904] [Game::KillInterface][2] [f=0017904] [Game::KillSimulation][1] [f=0017904] [Game::KillSimulation][2] [f=0017904] [CCollisionHandler] dis-/continuous tests: 0/1889839 [f=0017904] [Game::KillSimulation][3] [f=0017904] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017904] [~CPathCache(20x20)] cacheHits=136 hitPercentage=28% numHashColls=0 maxCacheSize=17 [f=0017904] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017904] [~CPathCache(40x40)] cacheHits=111 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017904] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017904] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017904] [LosHandler::Kill] raycast instance cache-{hits,misses}={11431,15271}; shared=2%; cached=41% [f=0017904] [Game::KillSimulation][4] [f=0017904] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017904] [Game::~CGame][2] [f=0017904] [Game::~CGame][3] [f=0017904] [SpringApp::Kill][3] [f=0017904] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188910 bytes sent 161213 bytes recv'd [f=0017904] [SpringApp::Kill][4] font=0x45fffaa0 [f=0017904] [SpringApp::Kill][5] [f=0017904] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4606d280) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2124ms file="luarules/configs/customcmds.h.lua" indx=1255 inflSize=0kb readTime=32ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=22ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=22ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=18ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=14ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=12ms file="bitmaps/pd/splashbase.tga" indx=579 inflSize=64kb readTime=12ms file="anims/cursorjump_4.png" indx=53 inflSize=1kb readTime=11ms file="bitmaps/cc/fireyexplo.tga" indx=425 inflSize=64kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33855846 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x461588a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4614b450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4607f180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f34600010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]