[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CcoqiMCqWs/springsettings.1189973.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0d280ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1097 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1189973/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46381e20] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46381e20] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 553ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 624ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 746ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Gorthauer, spectator, false, allyTeamID, 1, customKeys.elo, , 1569, nil [f=-000001] Droops, spectator, false, allyTeamID, 0, customKeys.elo,
, 1690, nil [f=-000001] Team 0, 1, 1690 [f=-000001] Team 1, 1, 1569 [f=-000001] firstAllyTeamMean, 1690 [f=-000001] secondAllyTeamMean, 1569 [f=-000001] lowerWinChance, 0.33258158 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Astrobe was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1189973/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae839 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae839 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-bf6ae839.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae849 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae849 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-bf6ae849.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 2ca3ba24)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11952,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1189973/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c2e290,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 14343361a076b6afb0fd06cb275d2964 [f=-000001] Connection attempt from Gorthauer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorthauer changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Droops [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Droops changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[Game::Load][lua{Rules,Gaia}={0000000093967440,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[Game::Load][lua{Rules,Gaia}={00000000640078a0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Hopla! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [2487,617.387146,109]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2459,617.383728,4922]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Droops, team: 1, elo:1690, userid: 456357 [f=0000000] [0] Gorthauer, team: 0, elo:1569, userid: 448804 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [2416,617.383179,4736]: 1 finished unit Tank Foundry [f=0000007] [7] Event [2608,617.383179,256]: 0 finished unit Hovercraft Platform [f=0000191] [191] Event [2520,617.383179,4984]: 1 finished unit Solar Collector [f=0000297] [297] Event [2472,617.383179,216]: 0 finished unit Metal Extractor [f=0000371] [371] Event [2440,617.383179,5032]: 1 finished unit Solar Collector [f=0000460] [460] Event [2408,617.383179,152]: 0 finished unit Solar Collector [f=0000513] [513] Event [2608,617.383179,224]: 0 finished unit Quill [f=0000558] [558] Event [2664,617.383179,4840]: 1 finished unit Solar Collector [f=0000669] [669] Event [2360,617.383179,56]: 0 finished unit Metal Extractor [f=0000929] [929] Event [2416.04297,618.703186,4708]: 1 finished unit Welder [f=0000997] [997] Event [2488,617.383179,40]: 0 finished unit Solar Collector [f=0001003] [1003] Event [2608,617.383179,224]: 0 finished unit Dagger [f=0001526] [1526] Event [2616,617.383179,72]: 0 finished unit Metal Extractor [f=0001579] [1579] Event [2608,617.383179,224]: 0 finished unit Dagger [f=0001744] [1744] Event [2504,617.383179,5048]: 1 finished unit Metal Extractor [f=0001876] [1876] Event [2552,617.383179,120]: 0 finished unit Solar Collector [f=0001920] [1920] Event [2392,617.377869,952]: 0 finished unit Metal Extractor [f=0001989] [1989] Event [2608,617.383179,224]: 0 finished unit Dagger [f=0002198] [2198] Event [2648,617.383179,4904]: 1 finished unit Metal Extractor [f=0002223] [2223] Event [2608,617.383179,224]: 0 finished unit Dagger [f=0002415] [2415] Event [2416.04297,618.703186,4708]: 1 finished unit Kodachi [f=0002420] [2420] Event [2440,617.383179,680]: 0 finished unit Solar Collector [f=0002512] [2512] Event [2440,617.383179,856]: 0 finished unit Solar Collector [f=0002552] [2552] Event [2608,617.383179,224]: 0 finished unit Dagger [f=0002741] [2741] Event [3057.26978,617.369263,4664.69092]: 0 lost unit Dagger [f=0002744] [2744] Event [2760,617.383179,5064]: 1 finished unit Metal Extractor [f=0002762] [2762] Event [2456,617.383179,488]: 0 finished unit Solar Collector [f=0002833] [2833] Event [2608,617.383179,224]: 0 finished unit Dagger [f=0002942] [2942] Event [2776,617.383179,5000]: 1 finished unit Solar Collector [f=0003062] [3062] Event [2608,617.383179,224]: 0 finished unit Dagger [f=0003100] [3100] Event [2456,617.383179,344]: 0 finished unit Solar Collector [f=0003139] [3139] Event [2696,617.383179,5048]: 1 finished unit Solar Collector [f=0003303] [3303] Event [2608,617.383179,224]: 0 finished unit Dagger [f=0003520] [3520] Event [2416.04297,618.703186,4708]: 1 finished unit Kodachi [f=0003544] [3544] Event [2608,617.383179,224]: 0 finished unit Dagger [f=0003772] [3772] Event [2760,617.364502,4168]: 1 finished unit Metal Extractor [f=0003834] [3834] Event [4704,617.383179,3280]: 1 finished unit Picket [f=0003948] [3948] Event [4704,617.383179,3280]: 1 lost unit Picket [f=0004113] [4113] Event [2776,617.265686,4104]: 1 finished unit Solar Collector [f=0004118] [4118] Event [4896,617.383179,3248]: 1 lost unit Picket [f=0004167] [4167] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0004267] [4267] Event [4812.85156,617.383179,2842.63428]: 0 lost unit Dagger [f=0004292] [4292] Event [4678.73584,617.383179,3112.22729]: 1 lost unit Kodachi [f=0004297] [4297] Event [2696,617.16156,4152]: 1 finished unit Wind/Tidal Generator [f=0004403] [4403] Event [4727.8208,617.383179,3164.02563]: 0 lost unit Dagger [f=0004464] [4464] Event [4678.65283,617.383179,3209.9668]: 0 lost unit Dagger [f=0004567] [4567] Event [2416.04297,618.703186,4708]: 1 finished unit Kodachi [f=0004797] [4797] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0004871] [4871] Event [4824,617.383179,3432]: 1 lost unit Metal Extractor [f=0005300] [5300] Event [2416.04297,618.703186,4708]: 1 finished unit Kodachi [f=0005427] [5427] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0005676] [5676] Event [2656,617.380493,4256]: 1 finished unit Advanced Radar [f=0005822] [5822] Event [1176,500.221619,296]: 0 finished unit Metal Extractor [f=0005939] [5939] Event [2416.04297,618.703186,4708]: 1 finished unit Kodachi [f=0006027] [6027] Event [1304,500,296]: 0 finished unit Solar Collector [f=0006057] [6057] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0006188] [6188] Event [4030.26514,510.414032,4686.26416]: 0 lost unit Dagger [f=0006194] [6194] Event [4028.99268,508.977509,4696.66553]: 0 lost unit Dagger [f=0006434] [6434] Event [2552,617.383179,4808]: 1 finished unit Caretaker [f=0006519] [6519] Event [2416.04297,618.703186,4708]: 1 finished unit Kodachi [f=0006531] [6531] Event [2584,617.383179,4888]: 1 finished unit Solar Collector [f=0006570] [6570] Event [1176,500.221619,296]: 0 lost unit Metal Extractor [f=0006685] [6685] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0006694] [6694] Event [1568.75891,564.893005,64.1235733]: 1 lost unit Kodachi [f=0006786] [6786] Event [3867.90283,517.279724,3445.89355]: 0 lost unit Scalpel [f=0006863] [6863] Event [2416.04297,618.703186,4708]: 1 finished unit Kodachi [f=0007127] [7127] Event [3640.00293,500,3471.63525]: 1 lost unit Kodachi [f=0007195] [7195] Event [2416.04297,618.703186,4708]: 1 finished unit Kodachi [f=0007315] [7315] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0007527] [7527] Event [4691.42822,617.188538,2460.55957]: 1 lost unit Kodachi [f=0007529] [7529] Event [2416.04297,618.703186,4708]: 1 finished unit Kodachi [f=0007556] [7556] Event [3896,500,632]: 0 finished unit Metal Extractor [f=0007861] [7861] Event [2416.04297,618.703186,4708]: 1 finished unit Kodachi [f=0007945] [7945] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0007958] [7958] Event [3784,500,600]: 0 finished unit Solar Collector [f=0008088] [8088] Event [4689.94336,500.728058,4512.01709]: 0 lost unit Dagger [f=0008315] [8315] Event [2608,617.383179,224]: 0 finished unit Quill [f=0008523] [8523] Event [1176,498.37561,296]: 0 finished unit Metal Extractor [f=0008804] [8804] Event [2416.04297,618.703186,4708]: 1 finished unit Ogre [f=0008937] [8937] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0008997] [8997] Event [2083.13965,526.57196,3975.1145]: 0 lost unit Dagger [f=0009274] [9274] Event [4852.31201,617.39032,2456.41772]: 0 lost unit Scalpel [f=0009278] [9278] Event [4808.95361,617.277588,2439.73413]: 1 lost unit Kodachi [f=0009307] [9307] Event [2608,617.383179,224]: 0 finished unit Quill [f=0009362] [9362] Event [3944,500,4824]: 1 finished unit Metal Extractor [f=0009716] [9716] Event [4856,617.383179,1768]: 0 finished unit Metal Extractor [f=0009747] [9747] Event [1368,500,424]: 0 finished unit Gauss [f=0009788] [9788] Event [3960,501.401917,4760]: 1 finished unit Solar Collector [f=0009928] [9928] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0009929] [9929] Event [4824,617.383179,3432]: 1 lost unit Metal Extractor [f=0010118] [10118] Event [4872,617.383179,1688]: 0 finished unit Solar Collector [f=0010178] [10178] Event [3880,500,4808]: 1 finished unit Solar Collector [f=0010558] [10558] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0010594] [10594] Event [969.12085,513.218994,4799.76318]: 0 lost unit Scalpel [f=0010659] [10659] Event [1208,500.089111,408]: 0 finished unit Gauss [f=0010715] [10715] Event [711.361328,500.9151,4191.84082]: 1 lost unit Kodachi [f=0010729] [10729] Event [3792,501.39389,4640]: 1 finished unit Picket [f=0010877] [10877] Event [2416.04297,618.703186,4708]: 1 finished unit Minotaur [f=0011186] [11186] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0011341] [11341] Event [3939.56812,519.457397,4550.82129]: 1 lost unit Engineer Commander [f=0011350] [11350] Event [4016,517.477051,4624]: 1 finished unit Picket [f=0011361] [11361] Event [296,617.383179,1688]: 0 finished unit Metal Extractor [f=0011531] [11531] Event [2416.04297,618.703186,4708]: 1 finished unit Blitz [f=0011569] [11569] Event [376,617.383179,1704]: 0 finished unit Solar Collector [f=0011816] [11816] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0011884] [11884] Event [3960,501.401917,4760]: 1 lost unit Solar Collector [f=0011890] [11890] Event [4380.71436,500.396423,4699.33643]: 0 lost unit Scalpel [f=0011964] gg error on start :( [f=0012123] feels bad [f=0012214] [12214] Event [2808,617.383179,152]: 0 finished unit Caretaker [f=0012334] [12334] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0012337] [12337] Event [4856,617.383179,1848]: 0 finished unit Gauss [f=0012501] [12501] Event [2808,617.383179,232]: 0 finished unit Caretaker [f=0012551] [12551] Event [4631.99316,617.383179,2269.8186]: 1 lost unit Kodachi [f=0012580] [12580] Event [2416.04297,618.703186,4708]: 1 finished unit Ogre [f=0012606] kodachi's so good though [f=0012657] [12657] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0012694] [12694] Event [328,617.383179,1768]: 0 finished unit Gauss [f=0012739] [12739] Event [undefined]: Droops resigned [f=0012739] game_message: Droops has been destroyed! [f=0012739] game_message: Gorthauer wins! [f=0012739] Submitting stats [f=0012739] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012739] Part| Total Time|Time of the last 0.5s [f=0012739] Draw 16602.28ms 27.02% [f=0012739] Lua::Callins::Synced 4666.65ms 10.57% [f=0012739] Lua::Callins::Unsynced 21672.83ms 33.90% [f=0012739] Lua::CollectGarbage::Synced 284.13ms 0.30% [f=0012739] Lua::CollectGarbage::Unsynced 623.27ms 1.60% [f=0012739] Misc::Profiler::AddTime 53.48ms 0.00% [f=0012739] Sim 27996.62ms 56.23% [f=0012739] [12739] Received game_message: Droops has been destroyed! [f=0012739] [12739] Received game_message: Gorthauer wins! [f=0012740] [12740] Game End Stats Header: 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18,4450,4500,4500,4450,564.125061,305.183594,305.183594,564.125061,0,0,0,0,0,0,0,0,633.401855,0,0,633.401855,984.807373,974.098511,974.098511,984.807373,0,0,0,0,26.3999996,22.4658298,22.4658298,26.3999996,1275,1675,1675,1275,19.3259106,15.7371817,15.7371817,19.3259106,1340,875,875,1340,868.250061,790,790,868.250061,1835,1950,1950,1835,790,868.250061,868.250061,790,36.0800171,32,32,36.0800171,1014.07294,1040.61816,1040.61816,1014.07294 [f=0012740] [12740] Game End Stats Values: 19,4660,4675,4675,4660,621.840576,331.541962,331.541962,621.840576,0,0,0,0,0,0,0,0,747.440186,0,0,747.440186,1191.94775,1063.47229,1063.47229,1191.94775,0,0,0,0,26.8399982,22.9187088,22.9187088,26.8399982,1275,1675,1675,1275,21.9977036,15.7572289,15.7572289,21.9977036,1480,1050,1050,1480,868.250061,870,870,868.250061,1905,1950,1950,1905,870,868.250061,868.250061,870,36.0800171,32,32,36.0800171,1103.4469,1247.75867,1247.75867,1103.4469 [f=0012740] [12740] Game End Stats Values: 20,4875,4675,4675,4875,688.466675,361.198578,361.198578,688.466675,0,0,0,0,0,0,0,0,857.878235,0,0,857.878235,1191.94775,1063.47229,1063.47229,1191.94775,0,0,0,0,28.6000042,23.3715839,23.3715839,28.6000042,1275,1675,1675,1275,22.591753,15.9771061,15.9771061,22.591753,1480,1050,1050,1480,868.250061,870,870,868.250061,2120,1950,1950,2120,870,868.250061,868.250061,870,36.0800171,32,32,36.0800171,1103.4469,1247.75867,1247.75867,1103.4469 [f=0012740] [12740] Game End Stats Values: 21,5015,5175,5175,5015,766.088501,390.753235,390.753235,766.088501,0,0,0,0,0,0,0,0,1014.91736,0,0,1014.91736,1404.93176,1143.47253,1143.47253,1404.93176,0,0,0,0,28.6000042,23.3225994,23.3225994,28.6000042,1275,1675,1675,1275,25.8914585,15.9703131,15.9703131,25.8914585,1620,1550,1550,1620,868.250061,950,950,868.250061,2120,1950,1950,2120,950,868.250061,868.250061,950,36.0800171,32,32,36.0800171,1183.44714,1460.74268,1460.74268,1183.44714 [f=0012740] [12740] Game End Stats Values: 22,4920,5090,5090,4920,801.592834,420.491333,420.491333,801.592834,0,0,0,0,0,0,0,0,1017.05359,0,0,1017.05359,1664.4176,1322.40173,1322.40173,1664.4176,0,0,0,0,28.6000042,23.237978,23.237978,28.6000042,1275,1675,1675,1275,23.2669506,16.1492043,16.1492043,23.2669506,1400,1375,1375,1400,868.250061,950,950,868.250061,2245,2040,2040,2245,1170,1043.25,1043.25,1170,36.0800171,32,32,36.0800171,1403.44653,1760.33337,1760.33337,1403.44653 [f=0012740] [12740] Game End Stats Values: 23,5410,5160,5160,5410,804.12915,444.408203,444.408203,804.12915,0,0,0,0,0,0,0,0,1017.05359,0,0,1017.05359,1664.4176,1322.40173,1322.40173,1664.4176,400,0,0,400,28.6000042,23.7199078,23.7199078,28.6000042,1275,1675,1675,1275,22.9024181,18.0944595,18.0944595,22.9024181,1400,1375,1375,1400,868.250061,950,950,868.250061,2335,2110,2110,2335,1170,1043.25,1043.25,1170,36.0800171,32,32,36.0800171,1403.44653,1760.33337,1760.33337,1403.44653 [f=0012740] [12740] Game End Stats Values: 24,5700,5230,5230,5700,824.77417,481.406158,481.406158,824.77417,0,0,0,0,0,0,0,0,1017.05359,0,0,1017.05359,1720.03174,1322.40173,1322.40173,1720.03174,400,0,0,400,29.4800034,26.6622429,26.6622429,29.4800034,1275,1675,1675,1275,27.7763329,18.9665318,18.9665318,27.7763329,1620,1375,1375,1620,923.850037,950,950,923.850037,2405,2180,2180,2405,1170,1098.84998,1098.84998,1170,36.0800171,32,32,36.0800171,1403.44653,1815.94751,1815.94751,1403.44653 [f=0012740] [12740] Game End Stats Values: 25,6100,5155,5155,6100,874.334656,522.987061,522.987061,874.334656,0,0,0,0,0,0,0,0,1017.05359,0,0,1017.05359,2728.60425,1583.73486,1583.73486,2728.60425,800,100,100,800,30.7999954,28.1518192,28.1518192,30.7999954,1275,1675,1675,1275,29.7040405,19.2720642,19.2720642,29.7040405,1620,1200,1200,1620,1098.8501,1170,1170,1098.8501,2405,2180,2180,2405,1390,1273.84998,1273.84998,1390,36.0800171,32,32,36.0800171,1718.79639,2824.52002,2824.52002,1718.79639 [f=0012740] [12740] Game End Stats Values: 26,6320,6005,6005,6320,972.608887,561.447754,561.447754,972.608887,0,0,0,0,0,0,0,0,1143.54614,0,0,1143.54614,3171.49878,1617.38196,1617.38196,3171.49878,800,100,100,800,30.7999973,28.2509518,28.2509518,30.7999973,1275,1675,1675,1275,32.9516106,19.0640488,19.0640488,32.9516106,1840,2050,2050,1840,1098.8501,1170,1170,1098.8501,2405,2180,2180,2405,1390,1273.84998,1273.84998,1390,36.0800171,32,32,36.0800171,1752.44348,3267.41455,3267.41455,1752.44348 [f=0012740] [12740] Game End Stats Values: 27,6480,5030,5030,6480,1042.74548,595.385315,595.385315,1042.74548,0,0,0,0,0,0,0,0,1270.74622,0,0,1270.74622,3388.75195,1684.67615,1684.67615,3388.75195,800,100,100,800,31.2399998,23.5352345,23.5352345,31.2399998,1275,400,400,1275,34.7424316,16.0958424,16.0958424,34.7424316,1840,2350,2350,1840,2373.8501,1170,1170,2373.8501,2565,2180,2180,2565,1390,2648.8501,2648.8501,1390,36.0800171,32,32,36.0800171,1853.38477,3714.69312,3714.69312,1853.38477 [f=0012740] [12740] Game End Stats Values: 28,6480,4960,4960,6480,1074.91272,619.882751,619.882751,1074.91272,0,0,0,0,0,0,0,0,1317.18896,0,0,1317.18896,3443.08789,1770.08801,1770.08801,3443.08789,800,100,100,800,33,19.6616802,19.6616802,33,1275,400,400,1275,34.0444794,14.1331682,14.1331682,34.0444794,1840,2350,2350,1840,2443.8501,1390,1390,2443.8501,2565,2110,2110,2565,1610,2718.8501,2718.8501,1610,36.0800171,32,32,36.0800171,1938.79663,3779.43726,3779.43726,1938.79663 [f=0012740] [12740] Game End Stats Values: 29,7460,5285,5285,7460,1074.91272,646.211609,646.211609,1074.91272,0,0,0,0,0,0,0,0,1317.18896,0,0,1317.18896,3618.08789,1988.34412,1988.34412,3618.08789,1200,100,100,1200,33.0000038,19.4249153,19.4249153,33.0000038,1275,400,400,1275,31.8999958,14.2552528,14.2552528,31.8999958,2060,2675,2675,2060,2618.8501,1390,1390,2618.8501,2925,2110,2110,2925,1610,2893.8501,2893.8501,1610,36.0800171,32,32,36.0800171,2157.04834,3954.43726,3954.43726,2157.04834 [f=0012740] [12740] Game End Stats Values: 30,8080,5285,5285,8080,1074.91272,654.145203,654.145203,1074.91272,0,0,0,0,0,0,0,0,1317.18896,0,0,1317.18896,3618.08789,1988.34412,1988.34412,3618.08789,1600,100,100,1600,33.0000038,18.8822823,18.8822823,33.0000038,1275,400,400,1275,31.8999996,14.0867252,14.0867252,31.8999996,2280,2675,2675,2280,2618.8501,1390,1390,2618.8501,2925,2110,2110,2925,1610,2893.8501,2893.8501,1610,36.0800171,32,32,36.0800171,2157.04834,3954.43726,3954.43726,2157.04834 [f=0012772] [12772] Event [4593.15479,502.041534,4639.19141]: 1 lost unit Ogre [f=0012775] [12775] Event [3880,499.80957,4808]: 1 lost unit Solar Collector [f=0012777] [12777] Event [2904,617.383179,168]: 0 finished unit Caretaker [f=0012961] Spectator Droops left the game: normal quit [f=0012961] [12961] Event [undefined]: Droops quit [f=0013017] Player Gorthauer left the game: normal quit [f=0013017] [13017] Event [undefined]: Gorthauer quit [f=0013023] No clients connected, shutting down server [f=0013023] Server shutdown [f=0013023] [13023] all players disconnected [f=0013029] [13029] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0013086] [13086] Event [2888,617.383179,264]: 0 finished unit Caretaker [f=0013298] [13298] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0013531] [13531] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0013745] [13745] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0013938] [13938] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0014143] [14143] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0014348] [14348] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0014553] [14553] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0014746] [14746] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0014951] [14951] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0015157] [15157] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0015362] [15362] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0015556] [15556] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0015761] [15761] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0015965] [15965] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0016171] [16171] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0016365] [16365] Event [2608,617.383179,224]: 0 finished unit Scalpel [f=0016567] Autoquit sending quit command. [f=0016567] [QuitAction] user exited to system [f=0016567] [SpringApp::Kill][1] fromRun=1 [f=0016567] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016567] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016567] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016567] [ThreadPool::SetThreadCount][2] workers=0 [f=0016567] [SpringApp::Kill][2] [f=0016567] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016567] [Game::KillLua][3] dtor=0 luaUI=0x51ebfe90 [f=0016567] Start widgetHandler:Shutdown [f=0016567] Shutdown - SaveOrderList Complete [f=0016567] Writing last game win data [f=0016567] Shutdown - SaveConfigData Complete [f=0016567] Shutdown Widget - Chili Highlight [f=0016567] Shutdown Widget - Save/Load API [f=0016567] Shutdown Widget - Draw After Chili [f=0016567] Shutdown Widget - EPIC Menu [f=0016567] Shutdown Widget - Chili Minimap [f=0016567] Shutdown Widget - Chili Widget Selector [f=0016567] Shutdown Widget - Local Team Colors [f=0016567] Shutdown Widget - Display Keys 2 [f=0016567] Shutdown Widget - Save Game Menu [f=0016567] Shutdown Widget - HealthBars [f=0016567] Shutdown Widget - Noises [f=0016567] Shutdown Widget - Unit Icons [f=0016567] Shutdown Widget - Win Counter [f=0016567] Shutdown Widget - SpringRTS Replay Stats [f=0016567] Shutdown Widget - BuildETA [f=0016567] Shutdown Widget - Modular Comm Info [f=0016567] Shutdown Widget - Music Player v2 [f=0016567] Shutdown Widget - State Reverse and Latency [f=0016567] Shutdown Widget - CameraShake [f=0016567] Shutdown Widget - Chili Economy Panel Default [f=0016567] Shutdown Widget - Chili EndGame Window [f=0016567] Shutdown Widget - Chili Nuke Warning [f=0016567] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016567] Shutdown Widget - Chili Spectator Panels [f=0016567] Shutdown Widget - Context Menu [f=0016567] Shutdown Widget - Darkening [f=0016567] Shutdown Widget - Defense Range Zero-K [f=0016567] Shutdown Widget - Grab Input [f=0016567] Input grabbing is disabled! [f=0016567] Shutdown Widget - Highlight Geos [f=0016567] Shutdown Widget - Local Widgets Config [f=0016567] Shutdown Widget - MinimapEvents [f=0016567] Shutdown Widget - MetalFeatures (new) [f=0016567] Shutdown Widget - Missile Silo Range [f=0016567] Shutdown Widget - Point Tracker [f=0016567] Shutdown Widget - Showeco and Grid Drawer [f=0016567] Shutdown Widget - Stereo3D [f=0016567] Shutdown Widget - Attack AoE [f=0016567] Shutdown Widget - Map Edge Extension [f=0016567] Shutdown Widget - Selection Send [f=0016567] Shutdown Widget - LupsManager [f=0016567] Shutdown Widget - Newton Firezone [f=0016567] Shutdown Widget - Chili Pro Console [f=0016567] Shutdown Widget - Persistent Build Height [f=0016567] Shutdown Widget - Lasso Terraform GUI [f=0016567] Shutdown Widget - Chili Framework [f=0016567] Shutdown Widget - Lups [f=0016567] Shutdown Widget - Custom Markers [f=0016567] Shutdown Widget - Chili Core Selector [f=0016567] Shutdown Widget - Mex Placement Handler [f=0016567] Shutdown Widget - Select Keys [f=0016567] Shutdown Widget - Pause Screen [f=0016567] Shutdown Widget - Layout Handler [f=0016567] Shutdown Widget - Text To Speech Control [f=0016567] End widgetHandler:Shutdown [f=0016567] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390830,57832987} {int,ext,rec}Allocs={13091928,0,0} {chunk,block}Bytes={57832987,0} [f=0016567] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016567] [Game::KillLua][2] dtor=0 luaRules=0x51c2e290 [f=0016567] Start gadgetHandler:Shutdown [f=0016567] Shutdown - StartSetup [f=0016567] Shutdown - UnitMorph [f=0016567] Shutdown - Carrier Drones [f=0016567] Shutdown - LupsNanoSpray [f=0016567] Shutdown - Missile Silo Controller [f=0016567] Shutdown - Modular Comm Info [f=0016567] Shutdown - Terrain Texture Handler [f=0016567] Shutdown - UnitCloakShield [f=0016567] Shutdown - Starlight Handler [f=0016567] End gadgetHandler:Shutdown [f=0016567] Start gadgetHandler:Shutdown [f=0016567] Shutdown - Save/Load [f=0016567] Shutdown - Teleport Throw [f=0016567] Shutdown - UnitMorph [f=0016567] Shutdown - Modular Comm Info [f=0016567] Shutdown - Retreat Command [f=0016567] Shutdown - Shockwaves [f=0016567] Shutdown - UnitCloakShield [f=0016567] Shutdown - Lups Cloak FX [f=0016567] Shutdown - Lups [f=0016567] Shutdown - Lups Shield [f=0016567] End gadgetHandler:Shutdown [f=0016567] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13091960,0,0} {chunk,block}Bytes={0,0} [f=0016567] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13091960,0,0} {chunk,block}Bytes={0,0} [f=0016567] [Game::KillLua][4] dtor=0 [f=0016567] [Game::~CGame][1] [f=0016567] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016567] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016567] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016567] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016567] [Game::KillLua][4] dtor=1 [f=0016567] [Game::KillMisc][1] [f=0016567] [Game::KillMisc][2] [f=0016567] [Game::KillMisc][3] [f=0016567] [Game::KillRendering][1] [f=0016567] [3DOParser::Kill] allocated 1 pieces [f=0016567] [S3OParser::Kill] allocated 347 pieces [f=0016567] [AssParser::Kill] allocated 22 pieces [f=0016567] [Game::KillInterface][1] [f=0016567] [Game::KillInterface][2] [f=0016567] [Game::KillSimulation][1] [f=0016567] [Game::KillSimulation][2] [f=0016567] [CCollisionHandler] dis-/continuous tests: 0/1619789 [f=0016567] [Game::KillSimulation][3] [f=0016567] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016567] [~CPathCache(20x20)] cacheHits=155 hitPercentage=32% numHashColls=0 maxCacheSize=24 [f=0016567] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016567] [~CPathCache(40x40)] cacheHits=83 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016567] [LosHandler::Kill] raycast instance cache-{hits,misses}={6451,8577}; shared=1%; cached=42% [f=0016567] [Game::KillSimulation][4] [f=0016567] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016567] [Game::~CGame][2] [f=0016567] [Game::~CGame][3] [f=0016567] [SpringApp::Kill][3] [f=0016567] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173979 bytes sent 121419 bytes recv'd [f=0016567] [SpringApp::Kill][4] font=0x462b8aa0 [f=0016567] [SpringApp::Kill][5] [f=0016567] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4637f5b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2347ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=73ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="lups/lups.cfg" indx=4845 inflSize=1kb readTime=23ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=23ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=19ms file="unitpics/plategunship.png" indx=6565 inflSize=10kb readTime=17ms file="luaui/configs/chilitip_conf.lua" indx=1974 inflSize=0kb readTime=16ms file="luaui/widgets/cmd_area_attack_tweak.lua" indx=4579 inflSize=10kb readTime=16ms file="bitmaps/loadpictures/metalandenergy.png" indx=520 inflSize=1541kb readTime=14ms file="objects3d/correap.s3o" indx=5120 inflSize=61kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 40283928 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x4644d310) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46445b80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4632c3b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0d280010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]