[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.udVkLth4mh/springsettings.1189497.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f01680ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1083 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1189497/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463f7d20] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463f7d20] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 554ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 625ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1189497/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (163ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11952,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1189497/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527d2ab0,0x5bde4c30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 83513261589c3306f7d5729e52e9c7a9 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001102fec70,000000011397fea0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c269b400,0000000059d1b160}]" [f=-000001] Allies: I choose: engi! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000009b01cb20,00000000b535f090}]" [f=-000001] [0] Event [3807,195.765991,5298]: 0 finished unit Engineer Commander [f=-000001] [0] Event [493,195.763916,1194]: 1 finished unit Engineer Commander [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:3215, userid: 529166 [f=0000000] [0] RiposteR, team: 0, elo:2912, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [432,195.761719,1280]: 1 finished unit Tank Foundry [f=0000230] [230] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000241] [241] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0000465] [465] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000525] [525] Event [3888,195.761719,5024]: 0 finished unit Rover Assembly [f=0000602] [602] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0000691] [691] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0000703] [703] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Dart [f=0000834] [834] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Dart [f=0000883] [883] Event [984,338.818359,1448]: 1 finished unit Wind/Tidal Generator [f=0000970] [970] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Dart [f=0000973] [973] Event [936,338.818359,1448]: 1 finished unit Wind/Tidal Generator [f=0001063] [1063] Event [888,338.818359,1416]: 1 finished unit Wind/Tidal Generator [f=0001152] [1152] Event [824,338.818359,1384]: 1 finished unit Wind/Tidal Generator [f=0001200] [1200] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001294] [1294] Event [848,338.818359,1424]: 1 finished unit Radar Tower [f=0001302] [1302] Event [3304,338.197266,4728]: 0 finished unit Wind/Tidal Generator [f=0001356] [1356] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0001407] [1407] Event [3304,334.646484,4680]: 0 finished unit Wind/Tidal Generator [f=0001527] [1527] Event [3256,338.818359,4680]: 0 finished unit Wind/Tidal Generator [f=0001569] [1569] Event [752,195.761719,1184]: 1 finished unit Lotus [f=0001617] [1617] Event [3256,338.818359,4728]: 0 finished unit Wind/Tidal Generator [f=0001929] [1929] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0001953] [1953] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002031] [2031] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0002287] [2287] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0002316] [2316] Event [3660.73584,195.761719,5478.82715]: 0 lost unit Dart [f=0002322] [2322] Event [3688,195.761719,5448]: 0 lost unit Metal Extractor [f=0002419] [2419] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0002500] [2500] Event [168,195.761719,968]: 1 finished unit Solar Collector [f=0002522] [2522] Event [3168,338.818359,4624]: 0 finished unit Radar Tower [f=0002622] [2622] Event [3208,338.818359,4680]: 0 finished unit Wind/Tidal Generator [f=0002712] [2712] Event [3224,338.818359,4632]: 0 finished unit Wind/Tidal Generator [f=0002802] [2802] Event [3272,338.607422,4632]: 0 finished unit Wind/Tidal Generator [f=0002912] [2912] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0003101] [3101] Event [376,195.761719,776]: 1 finished unit Solar Collector [f=0003163] [3163] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0003192] [3192] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0003330] [3330] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0003657] [3657] Event [3648,195.761719,4400]: 0 finished unit Lotus [f=0003749] [3749] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Mason [f=0003750] [3750] Event [432,197.081726,1308]: 1 finished unit Welder [f=0004050] [4050] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0004171] [4171] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Fencer [f=0004298] [4298] Event [1224,195.761719,72]: 1 finished unit Solar Collector [f=0004320] [4320] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0004347] [4347] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0004418] [4418] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0004510] [4510] Event [3704,195.761719,3576]: 0 finished unit Solar Collector [f=0004545] [4545] Event [1320,195.761719,88]: 1 finished unit Solar Collector [f=0004683] [4683] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0004762] [4762] Event [320,195.761719,1952]: 1 finished unit Lotus [f=0004808] [4808] Event [3688,194.859161,5448]: 0 finished unit Metal Extractor [f=0004860] [4860] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0004869] [4869] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0005067] [5067] Event [200,195.761719,1912]: 1 finished unit Solar Collector [f=0005084] [5084] Event [3768,195.761719,3560]: 0 lost unit Metal Extractor [f=0005103] [5103] Event [1328,195.761719,176]: 1 finished unit Lotus [f=0005209] [5209] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0005359] [5359] Event [200,195.761719,1768]: 1 finished unit Solar Collector [f=0005436] [5436] Event [2277.19849,195.761719,5046.6748]: 1 lost unit Kodachi [f=0005442] [5442] Event [2313.74097,195.761719,5149.55908]: 0 lost unit Scorcher [f=0005495] [5495] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0005535] [5535] Event [3768,194.859161,3560]: 0 finished unit Metal Extractor [f=0005536] [5536] Event [2307.89331,195.818527,5185.35938]: 0 lost unit Fencer [f=0005581] [5581] Event [2157.94702,195.761719,5472.93945]: 1 lost unit Kodachi [f=0005647] [5647] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0005694] [5694] Event [1232,195.761719,160]: 1 finished unit Lotus [f=0005749] [5749] Event [3784,195.811005,3448]: 0 finished unit Solar Collector [f=0005798] [5798] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0006008] [6008] Event [400,195.761719,2544]: 1 finished unit Lotus [f=0006038] [6038] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0006075] [6075] Event [3704,195.761719,3432]: 0 finished unit Solar Collector [f=0006125] [6125] Event [2848.95386,195.249374,401.757385]: 0 lost unit Dart [f=0006141] [6141] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0006265] [6265] Event [3624,195.761719,3512]: 0 finished unit Solar Collector [f=0006288] [6288] Event [1869.45398,195.761719,686.018066]: 1 finished unit Engineer Commander [f=0006412] [6412] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0006470] [6470] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0006532] [6532] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Mason [f=0006600] [6600] Event [432,197.081726,1308]: 1 finished unit Welder [f=0006675] [6675] Event [3680,195.816849,3488]: 0 finished unit Lotus [f=0006685] [6685] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0006891] [6891] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0006927] [6927] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0006945] [6945] Event [3584,195.761719,3584]: 0 finished unit Lotus [f=0007060] [7060] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0007265] [7265] Event [384,195.761719,2704]: 1 finished unit Lotus [f=0007316] [7316] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0007496] [7496] Event [200,195.761719,1352]: 1 finished unit Caretaker [f=0007512] [7512] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0007562] [7562] Event [2192,195.761719,1280]: 1 finished unit Lotus [f=0007710] [7710] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0007739] [7739] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Fencer [f=0007752] [7752] Event [3784,195.761719,5144]: 0 finished unit Caretaker [f=0007783] [7783] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0007883] [7883] Event [2400,195.761719,1520]: 1 finished unit Lotus [f=0007919] [7919] Event [470.359711,195.761719,3059.72217]: 0 lost unit Dart [f=0007945] [7945] Event [2984,195.761719,3736]: 0 finished unit Solar Collector [f=0008081] [8081] Event [184,195.761719,1240]: 1 finished unit Caretaker [f=0008163] [8163] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Ripper [f=0008185] [8185] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0008220] [8220] Event [3768,195.761719,5048]: 0 finished unit Solar Collector [f=0008350] [8350] Event [2392,195.914063,1640]: 1 finished unit Solar Collector [f=0008396] [8396] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0008450] [8450] Event [232,195.761719,1048]: 1 finished unit Solar Collector [f=0008490] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=0008490] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0008502] Connection attempt from Fine [f=0008502] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0008502] -> Connection established (given id 3) [f=0008509] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0008509] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008540] [8540] Event [3624,195.761719,5160]: 0 finished unit Solar Collector [f=0008575] [8575] Event [2504,195.761719,1672]: 1 finished unit Solar Collector [f=0008581] [8581] Event [3572.9397,94.5419006,1117.73425]: 1 lost unit Kodachi [f=0008704] [8704] Event [2672,195.761719,5760]: 0 finished unit Lotus [f=0008733] [8733] Event [152,195.761719,1096]: 1 finished unit Solar Collector [f=0008740] [8740] Event [2536,195.761719,1576]: 1 finished unit Solar Collector [f=0008819] [8819] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Fencer [f=0008843] [8843] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0008843] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0008857] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0008857] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x899d68c0,0x81cbcd40}]" [f=0008879] [8879] Event [3704,195.761719,5224]: 0 finished unit Caretaker [f=0008986] [8986] Event [2424,195.820313,1720]: 1 finished unit Solar Collector [f=0009001] [9001] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0009071] [9071] Event [1024,195.761719,3232]: 1 finished unit Lotus [f=0009088] [9088] Event [3480,195.761719,5272]: 0 finished unit Solar Collector [f=0009183] [9183] Event [2185.9502,195.808517,5488.24316]: 1 lost unit Kodachi [f=0009205] [9205] Event [2440,195.761719,1816]: 1 finished unit Solar Collector [f=0009213] [9213] Event [472,195.761719,712]: 1 finished unit Solar Collector [f=0009215] [9215] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Fencer [f=0009225] [9225] Event [2736,223.576172,3536]: 0 finished unit Lotus [f=0009243] [9243] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0009355] [9355] Event [3336,195.761719,5384]: 0 finished unit Solar Collector [f=0009408] [9408] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0009440] [9440] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0009452] [9452] Event [2640,196.365234,3536]: 0 finished unit Radar Tower [f=0009500] [9500] Event [344,195.761719,680]: 1 finished unit Solar Collector [f=0009558] [9558] Event [2352,195.761719,5264]: 0 finished unit Lotus [f=0009563] [9563] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0009581] [9581] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Fencer [f=0009745] [9745] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Scorcher [f=0009770] [9770] Event [2496,195.761719,1968]: 1 finished unit Lotus [f=0009806] [9806] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0009842] [9842] Event [424,195.761719,632]: 1 finished unit Solar Collector [f=0009877] [9877] Event [3192,195.761719,5496]: 0 finished unit Solar Collector [f=0009980] [9980] Event [2304,195.761719,2064]: 1 finished unit Lotus [f=0010106] [10106] Event [432,197.081726,1308]: 1 finished unit Welder [f=0010144] [10144] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0010203] [10203] Event [2352,195.761719,3472]: 0 finished unit Lotus [f=0010303] [10303] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0010339] [10339] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Dominatrix [f=0010398] [10398] Event [680,195.761719,1400]: 1 finished unit Solar Collector [f=0010432] [10432] Event [3048,195.761719,5608]: 0 finished unit Solar Collector [f=0010456] [10456] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0010482] [10482] Event [1824,224.097656,4672]: 0 finished unit Radar Tower [f=0010550] [10550] Event [816,195.761719,3856]: 1 finished unit Lotus [f=0010687] [10687] Event [600,195.761719,1448]: 1 finished unit Solar Collector [f=0010759] [10759] Event [2240,195.761719,2496]: 1 finished unit Lotus [f=0010776] [10776] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0010796] [10796] Event [1671.3418,195.761719,3884.70947]: 0 lost unit Fencer [f=0010842] [10842] Event [552,195.761719,1368]: 1 finished unit Solar Collector [f=0010957] [10957] Event [2904,195.761719,5720]: 0 finished unit Solar Collector [f=0010958] [10958] Event [688,195.761719,3952]: 1 finished unit Lotus [f=0010961] [Game::ClientReadNet] added new player MorOtesiFelaket with number 4 to team 0 [f=0010961] > SPRINGIE:User MorOtesiFelaket|turretemp|4_3||False|||TR [f=0010975] [10975] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Dominatrix [f=0010976] Connection attempt from MorOtesiFelaket [f=0010976] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010976] -> Connection established (given id 4) [f=0011009] [11009] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0011048] [Game::ClientReadNet][LOGMSG] sender="MorOtesiFelaket" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0011048] [Game::ClientReadNet][LOGMSG] sender="MorOtesiFelaket" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011076] [11076] Event [632,195.761719,1320]: 1 finished unit Solar Collector [f=0011150] [11150] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0011152] [11152] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Fencer [f=0011316] [11316] Event [1835.55945,195.761719,5256.6333]: 0 lost unit Scorcher [f=0011364] [11364] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0011411] [11411] Event [1848,195.761719,5160]: 0 lost unit Metal Extractor [f=0011488] [11488] Event [1943.64661,195.762695,5067.49023]: 0 lost unit Scorcher [f=0011500] [11500] Event [1824,224.097656,4672]: 0 lost unit Radar Tower [f=0011510] [11510] Event [1711.32849,195.761719,4939.41113]: 1 lost unit Kodachi [f=0011511] [11511] Event [2760,195.761719,5832]: 0 finished unit Solar Collector [f=0011537] [11537] Event [1032,195.761719,1256]: 1 finished unit Solar Collector [f=0011553] [11553] Event [1752.7854,195.761719,4992.7417]: 0 lost unit Scorcher [f=0011564] [11564] Event [1768.61658,195.755417,5014.01855]: 0 lost unit Scorcher [f=0011596] [11596] Event [1738.36316,195.761719,4843.58887]: 0 lost unit Scorcher [f=0011636] [11636] Event [1815.44128,195.763687,5023.78027]: 0 lost unit Scorcher [f=0011654] [11654] Event [1870.74731,195.701172,5093.41406]: 0 lost unit Scorcher [f=0011705] [11705] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0011718] [11718] Event [1697.15051,195.761719,4799.70947]: 1 lost unit Blitz [f=0011770] [11770] Event [1699.26221,195.822052,4563.55615]: 0 lost unit Fencer [f=0011771] [11771] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Badger [f=0011772] [11772] Event [1779.29126,195.761719,4904.0083]: 0 lost unit Scorcher [f=0011794] [11794] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0011822] [11822] Event [952,195.761719,1304]: 1 finished unit Solar Collector [f=0011833] [11833] Event [1649.65222,195.762405,4553.76758]: 0 lost unit Scorcher [f=0011860] [11860] Event [1700.02502,195.813202,4381.10791]: 0 lost unit Fencer [f=0011879] [11879] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0011886] [11886] Event [1656.01208,195.761719,4429.99072]: 0 lost unit Scorcher [f=0011989] [11989] Event [1792,214.089142,4624]: 0 lost unit Lotus [f=0012056] [12056] Event [1776.75085,195.800079,4833.79688]: 0 lost unit Fencer [f=0012092] [12092] Event [2120,195.761719,2712]: 1 finished unit Stinger [f=0012107] [12107] Event [904,195.761719,1224]: 1 finished unit Solar Collector [f=0012114] [12114] Event [1949.26221,195.761719,4787.75928]: 0 lost unit Fencer [f=0012150] [12150] Event [1904.72668,195.761719,4882.08594]: 0 lost unit Scorcher [f=0012169] [12169] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0012171] [12171] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0012198] [12198] Event [3887.99805,196.406815,5006.00781]: 0 finished unit Badger [f=0012219] [12219] Event [2024,195.761719,3304]: 0 lost unit Stinger [f=0012258] [12258] Event [2184,195.762634,3288]: 0 lost unit Metal Extractor [f=0012262] [12262] Event [1975.61206,198.623886,4461.44043]: 0 lost unit Mason [f=0012281] i dont know [f=0012316] why is suck [f=0012358] but sorry man [f=0012374] [12374] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0012390] [12390] Event [984,195.761719,1176]: 1 finished unit Solar Collector [f=0012422] [Game::ClientReadNet][LOGMSG] sender="MorOtesiFelaket" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0012433] [12433] Event [undefined]: RiposteR resigned [f=0012433] game_message: RiposteR has been destroyed! [f=0012433] game_message: nr1_rANDY_FAN wins! [f=0012433] Submitting stats [f=0012433] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012433] Part| Total Time|Time of the last 0.5s [f=0012433] Draw 20452.09ms 31.20% [f=0012433] Lua::Callins::Synced 7722.90ms 9.70% [f=0012433] Lua::Callins::Unsynced 28211.86ms 40.20% [f=0012433] Lua::CollectGarbage::Synced 337.41ms 0.10% [f=0012433] Lua::CollectGarbage::Unsynced 1158.54ms 0.60% [f=0012433] Misc::Profiler::AddTime 84.28ms 0.10% [f=0012433] Sim 29128.23ms 50.10% [f=0012433] [12433] Received game_message: RiposteR has been destroyed! [f=0012433] [12433] Received game_message: nr1_rANDY_FAN wins! [f=0012434] [12434] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012434] [12434] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012434] [12434] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012434] [12434] Game End Stats Values: 2,1365,2065,2065,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,0,0,0,0,0,0,0,90,790,790,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012434] [12434] Game End Stats Values: 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28,7025,10175,10175,7025,204.638077,433.857361,433.857361,204.638077,0,0,0,0,0,0,0,0,0,0,0,0,1913.18994,3556.76587,3556.76587,1913.18994,630,1710,1710,630,49.1673965,59.8680267,59.8680267,49.1673965,1385,1410,1410,1385,32.0052986,42.3831635,42.3831635,32.0052986,1475,2250,2250,1475,1175,2666.33325,2666.33325,1175,3535,4805,4805,3535,2916.33325,1175,1175,2916.33325,80.1668472,0,0,80.1668472,3781.7522,2174.73901,2174.73901,3781.7522 [f=0012434] [12434] Game End Stats Values: 29,6870,10720,10720,6870,231.709152,499.761017,499.761017,231.709152,0,0,0,0,0,0,0,0,0,0,0,0,1929.87903,3933.36328,3933.36328,1929.87903,630,1710,1710,630,49.5815659,63.1045227,63.1045227,49.5815659,1385,1410,1410,1385,29.9071045,44.5903664,44.5903664,29.9071045,1620,2725,2725,1620,1175,3498.53149,3498.53149,1175,3235,4875,4875,3235,3748.53149,1175,1175,3748.53149,80.1668472,0,0,80.1668472,4161.6958,2263.05127,2263.05127,4161.6958 [f=0012440] [Game::ClientReadNet][LOGMSG] sender="MorOtesiFelaket" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0012440] [Game::ClientReadNet][LOGMSG] sender="MorOtesiFelaket" string="[Game::Load][lua{Rules,Gaia}={000000005f293900,00000000d1417430}]" [f=0012567] Spectator Dave[tB] left the game: normal quit [f=0012567] [12567] Event [undefined]: Dave[tB] quit [f=0012573] [12573] Event [336,77.7304688,4944]: 1 finished unit Lotus [f=0012573] Spectator RiposteR left the game: normal quit [f=0012573] [12573] Event [undefined]: RiposteR quit [f=0012671] Player nr1_rANDY_FAN left the game: normal quit [f=0012671] [12671] Event [undefined]: nr1_rANDY_FAN quit [f=0012677] No clients connected, shutting down server [f=0012677] Server shutdown [f=0012677] [12677] all players disconnected [f=0012679] [12679] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0012737] [12737] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0012835] [12835] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0012882] [12882] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0012994] [12994] Event [1968,195.761719,2960]: 1 finished unit Lotus [f=0013054] [13054] Event [336,75.3691406,5168]: 1 finished unit Lotus [f=0013221] [13221] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0013286] [13286] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0013422] [13422] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0013427] [13427] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0013742] [13742] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0013763] [13763] Event [4016,75.4628906,1328]: 1 finished unit Lotus [f=0013846] [13846] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0013932] [13932] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0014198] [14198] Event [3760,87.4980469,1392]: 1 finished unit Lotus [f=0014252] [14252] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0014457] [14457] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0014678] [14678] Event [3568,137.103516,1440]: 1 finished unit Lotus [f=0014777] [14777] Event [432,197.081726,1308]: 1 finished unit Blitz [f=0014967] [14967] Event [432,197.081726,1308]: 1 finished unit Kodachi [f=0015005] Autoquit sending quit command. [f=0015005] [QuitAction] user exited to system [f=0015005] [SpringApp::Kill][1] fromRun=1 [f=0015005] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015005] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015005] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015005] [ThreadPool::SetThreadCount][2] workers=0 [f=0015005] [SpringApp::Kill][2] [f=0015005] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015005] [Game::KillLua][3] dtor=0 luaUI=0x523f7eb0 [f=0015005] Start widgetHandler:Shutdown [f=0015005] Shutdown - SaveOrderList Complete [f=0015005] Writing last game win data [f=0015005] Shutdown - SaveConfigData Complete [f=0015005] Shutdown Widget - Save/Load API [f=0015005] Shutdown Widget - Chili Highlight [f=0015005] Shutdown Widget - Draw After Chili [f=0015005] Shutdown Widget - EPIC Menu [f=0015005] Shutdown Widget - Chili Widget Selector [f=0015005] Shutdown Widget - Chili Minimap [f=0015005] Shutdown Widget - Local Team Colors [f=0015005] Shutdown Widget - Display Keys 2 [f=0015005] Shutdown Widget - Save Game Menu [f=0015005] Shutdown Widget - Unit Icons [f=0015005] Shutdown Widget - Noises [f=0015005] Shutdown Widget - HealthBars [f=0015005] Shutdown Widget - Win Counter [f=0015005] Shutdown Widget - BuildETA [f=0015005] Shutdown Widget - SpringRTS Replay Stats [f=0015005] Shutdown Widget - Modular Comm Info [f=0015005] Shutdown Widget - Stereo3D [f=0015005] Shutdown Widget - Showeco and Grid Drawer [f=0015005] Shutdown Widget - Point Tracker [f=0015005] Shutdown Widget - Missile Silo Range [f=0015005] Shutdown Widget - MetalFeatures (new) [f=0015005] Shutdown Widget - MinimapEvents [f=0015005] Shutdown Widget - Local Widgets Config [f=0015005] Shutdown Widget - Highlight Geos [f=0015005] Shutdown Widget - Grab Input [f=0015005] Input grabbing is disabled! [f=0015005] Shutdown Widget - Defense Range Zero-K [f=0015005] Shutdown Widget - Darkening [f=0015005] Shutdown Widget - Context Menu [f=0015005] Shutdown Widget - Chili Spectator Panels [f=0015005] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015005] Shutdown Widget - Chili Nuke Warning [f=0015005] Shutdown Widget - Chili EndGame Window [f=0015005] Shutdown Widget - Chili Economy Panel Default [f=0015005] Shutdown Widget - CameraShake [f=0015005] Shutdown Widget - State Reverse and Latency [f=0015005] Shutdown Widget - Music Player v2 [f=0015005] Shutdown Widget - Attack AoE [f=0015005] Shutdown Widget - Map Edge Extension [f=0015005] Shutdown Widget - Selection Send [f=0015005] Shutdown Widget - LupsManager [f=0015005] Shutdown Widget - Newton Firezone [f=0015005] Shutdown Widget - Chili Pro Console [f=0015005] Shutdown Widget - Persistent Build Height [f=0015005] Shutdown Widget - Lasso Terraform GUI [f=0015005] Shutdown Widget - Lups [f=0015005] Shutdown Widget - Chili Framework [f=0015005] Shutdown Widget - Mex Placement Handler [f=0015005] Shutdown Widget - Chili Core Selector [f=0015005] Shutdown Widget - Custom Markers [f=0015005] Shutdown Widget - Select Keys [f=0015005] Shutdown Widget - Pause Screen [f=0015005] Shutdown Widget - Text To Speech Control [f=0015005] Shutdown Widget - Layout Handler [f=0015005] End widgetHandler:Shutdown [f=0015005] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={585859,69125986} {int,ext,rec}Allocs={15776991,0,0} {chunk,block}Bytes={69125986,0} [f=0015005] [Game::KillLua][1] dtor=0 luaGaia=0x5bde4c30 [f=0015005] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380647,56553631} {int,ext,rec}Allocs={15776992,0,0} {chunk,block}Bytes={56553631,0} [f=0015005] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380647,56553631} {int,ext,rec}Allocs={15776992,0,0} {chunk,block}Bytes={56553631,0} [f=0015005] [Game::KillLua][2] dtor=0 luaRules=0x527d2ab0 [f=0015005] Start gadgetHandler:Shutdown [f=0015005] Shutdown - StartSetup [f=0015005] Shutdown - UnitMorph [f=0015005] Shutdown - Carrier Drones [f=0015005] Shutdown - LupsNanoSpray [f=0015005] Shutdown - Missile Silo Controller [f=0015005] Shutdown - Modular Comm Info [f=0015005] Shutdown - Terrain Texture Handler [f=0015005] Shutdown - UnitCloakShield [f=0015005] Shutdown - Starlight Handler [f=0015005] End gadgetHandler:Shutdown [f=0015005] Start gadgetHandler:Shutdown [f=0015005] Shutdown - Save/Load [f=0015005] Shutdown - Teleport Throw [f=0015005] Shutdown - UnitMorph [f=0015005] Shutdown - Modular Comm Info [f=0015005] Shutdown - Retreat Command [f=0015005] Shutdown - Shockwaves [f=0015005] Shutdown - UnitCloakShield [f=0015005] Shutdown - Lups Cloak FX [f=0015005] Shutdown - Lups [f=0015005] Shutdown - Lups Shield [f=0015005] End gadgetHandler:Shutdown [f=0015005] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15777024,0,0} {chunk,block}Bytes={0,0} [f=0015005] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15777024,0,0} {chunk,block}Bytes={0,0} [f=0015005] [Game::KillLua][4] dtor=0 [f=0015005] [Game::~CGame][1] [f=0015005] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015005] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015005] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015005] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015005] [Game::KillLua][4] dtor=1 [f=0015005] [Game::KillMisc][1] [f=0015005] [Game::KillMisc][2] [f=0015005] [Game::KillMisc][3] [f=0015005] [Game::KillRendering][1] [f=0015005] [3DOParser::Kill] allocated 1 pieces [f=0015005] [S3OParser::Kill] allocated 353 pieces [f=0015005] [AssParser::Kill] allocated 21 pieces [f=0015005] [Game::KillInterface][1] [f=0015005] [Game::KillInterface][2] [f=0015005] [Game::KillSimulation][1] [f=0015005] [Game::KillSimulation][2] [f=0015005] [CCollisionHandler] dis-/continuous tests: 0/258285 [f=0015005] [Game::KillSimulation][3] [f=0015005] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015005] [~CPathCache(16x24)] cacheHits=29 hitPercentage=20% numHashColls=0 maxCacheSize=10 [f=0015005] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015005] [~CPathCache(32x48)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015005] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015005] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015005] [LosHandler::Kill] raycast instance cache-{hits,misses}={4955,14774}; shared=1%; cached=24% [f=0015005] [Game::KillSimulation][4] [f=0015005] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015005] [Game::~CGame][2] [f=0015005] [Game::~CGame][3] [f=0015005] [SpringApp::Kill][3] [f=0015005] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158776 bytes sent 265948 bytes recv'd [f=0015005] [SpringApp::Kill][4] font=0x46329aa0 [f=0015005] [SpringApp::Kill][5] [f=0015005] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4639edc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2092ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=51ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=25ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=13ms file="bitmaps/gpl/smoke_orange.png" indx=488 inflSize=7kb readTime=12ms file="bitmaps/sonic_glow.png" indx=599 inflSize=5kb readTime=11ms file="luaui/images/commands/states/goo_cloak.png" indx=3244 inflSize=5kb readTime=11ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=11ms file="objects3d/logkoda.s3o" indx=5284 inflSize=46kb readTime=11ms file="units/fakeunit_aatarget.lua" indx=6823 inflSize=1kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 39388964 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4648e9b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4648bf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463f3c50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f01680010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]