[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tYXYtWx6tA/springsettings.1189493.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1cb40ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1082 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1189493/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46870d30] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46870d30] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 566ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 745ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 108ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1189493/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (182ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11952,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1189493/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e61800,0x5332ab90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ca4f3261bbc41c681d40242048b97af0 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001100126e0,000000011397e460}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000d0533e70,0000000059d1c510}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: engi! [f=-000001] [0] Event [1210,46.3833008,591]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4898,46.355835,3462]: 1 finished unit Engineer Commander [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:3207, userid: 529166 [f=0000000] [0] RiposteR, team: 0, elo:2920, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1224,47.182251,488]: 0 finished unit Shieldbot Factory [f=0000006] [6] Event [4816,46.3438187,3376]: 1 finished unit Rover Assembly [f=0000071] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=0000071] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_1,player_elo|False|PRO||GB [f=0000085] Connection attempt from PRO_rANDY [f=0000085] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000085] -> Connection established (given id 2) [f=0000091] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0000091] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000240] [240] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000337] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0000337] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0000337] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f7e355d0,000000010c88c8a0}]" [f=0000436] [436] Event [1236,46.6004333,488]: 0 finished unit Convict [f=0000444] [444] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Scorcher [f=0000480] [480] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000720] [720] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000721] [721] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000965] [965] Event [1192,46.7423401,392]: 0 finished unit Solar Collector [f=0000965] [965] Event [4808,46.4679871,3544]: 1 finished unit Solar Collector [f=0001180] [1180] Event [1272,47.456604,392]: 0 finished unit Solar Collector [f=0001180] [1180] Event [4888,46.3260803,3544]: 1 finished unit Solar Collector [f=0001332] [1332] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0001360] [1360] Event [5048,47.5180969,3464]: 1 finished unit Solar Collector [f=0001668] [1668] Event [4864,46.3308105,3456]: 1 finished unit Lotus [f=0001749] [1749] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0001802] [1802] Event [1280,66.3308105,560]: 0 finished unit Lotus [f=0001806] [1806] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Mason [f=0001990] [1990] Event [1464,46.3308105,616]: 0 finished unit Solar Collector [f=0002175] [2175] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0002401] [2401] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0002641] [2641] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0002775] [2775] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002779] [2779] Event [3728,74.5986328,3184]: 1 finished unit Lotus [f=0002881] [2881] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0002935] [2935] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0002940] [2940] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0003040] [3040] Event [2312,75.5021057,856]: 0 finished unit Solar Collector [f=0003138] [3138] Event [3808,75.5021057,3168]: 1 finished unit Radar Tower [f=0003171] [3171] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0003213] [Game::ClientReadNet] added new player Dave[tB] with number 3 to team 0 [f=0003213] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0003232] Connection attempt from Dave[tB] [f=0003232] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003232] -> Connection established (given id 3) [f=0003243] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0003243] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003285] [3285] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0003360] [3360] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0003495] [3495] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003551] [3551] Event [1236,46.6004333,488]: 0 finished unit Convict [f=0003636] [3636] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0003639] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0003660] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0003660] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000005efb0ab0,000000005d77ddf0}]" [f=0003700] [3700] Event [2584,75.4689941,824]: 0 finished unit Solar Collector [f=0003820] [3820] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0003856] [3856] Event [5800,17.362915,2088]: 1 finished unit Solar Collector [f=0003948] [3948] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0004022] [4022] Event [5436.7666,26.7301064,1887.46338]: 0 lost unit Bandit [f=0004040] [4040] Event [2528,74.6806259,864]: 0 finished unit Lotus [f=0004292] [4292] Event [2368,75.0543137,832]: 0 finished unit Radar Tower [f=0004318] [4318] Event [5800,18.3136902,1992]: 1 finished unit Solar Collector [f=0004338] [4338] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0004381] [4381] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Mason [f=0004456] [4456] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0004495] [4495] Event [5800,17.4811707,1896]: 1 finished unit Solar Collector [f=0004622] [4622] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0004667] [4667] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0004787] [4787] Event [5872,18.2947693,1968]: 1 finished unit Lotus [f=0004860] [4860] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0004916] [4916] Event [3640,74.286438,3224]: 1 finished unit Solar Collector [f=0005038] [5038] Event [5856,18.3452244,2016]: 1 finished unit Lotus [f=0005039] [5039] Event [1192,46.4301453,584]: 0 finished unit Caretaker [f=0005047] [5047] Event [5160,46.3308105,3592]: 1 finished unit Solar Collector [f=0005079] [5079] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0005372] [5372] Event [3672,74.3006287,3128]: 1 finished unit Solar Collector [f=0005384] [5384] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0005400] [5400] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0005439] [5439] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0005477] [5477] Event [1288,46.340271,296]: 0 finished unit Solar Collector [f=0005512] [5512] Event [5080,46.3260803,3640]: 1 finished unit Solar Collector [f=0005691] [5691] Event [3536,74.286438,416]: 0 finished unit Lotus [f=0005804] [5804] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0005837] [5837] Event [3816,75.5021057,3112]: 1 finished unit Solar Collector [f=0005925] [5925] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0005947] [5947] Event [1304,46.2882385,216]: 0 finished unit Solar Collector [f=0006105] [6105] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0006115] [6115] Event [3480,74.286438,568]: 0 finished unit Solar Collector [f=0006192] [6192] Event [1236,46.6004333,488]: 0 finished unit Convict [f=0006224] [6224] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0006342] [6342] Event [4677.94482,59.3679085,2044.18567]: 1 finished unit Engineer Commander [f=0006342] [6342] Event [4677.94482,59.3679085,2044.18567]: 1 lost unit Engineer Commander [f=0006391] [6391] Event [3928,75.5021057,3112]: 1 finished unit Solar Collector [f=0006425] [6425] Event [1320,45.1151428,136]: 0 finished unit Solar Collector [f=0006495] [6495] Event [3712,74.286438,752]: 0 finished unit Lotus [f=0006573] [6573] Event [1236,46.6004333,488]: 0 finished unit Rogue [f=0006585] [6585] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Mason [f=0006625] [6625] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0006637] [6637] Event [5176,46.3260803,3480]: 1 finished unit Caretaker [f=0006765] [6765] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0006846] [6846] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0006905] [6905] Event [1320,45.1104126,40]: 0 finished unit Solar Collector [f=0006909] [6909] Event [1760,22.1499023,2048]: 0 finished unit Lotus [f=0006986] [6986] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Ripper [f=0007001] [7001] Event [3672,71.9638977,904]: 0 finished unit Solar Collector [f=0007033] [7033] Event [5032,46.340271,3560]: 1 finished unit Solar Collector [f=0007045] [7045] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0007110] [7110] Event [3584,75.5021057,3600]: 1 finished unit Lotus [f=0007130] [7130] Event [1236,46.6004333,488]: 0 finished unit Rogue [f=0007226] [7226] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0007282] [7282] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0007322] [7322] Event [5000,47.5464783,3368]: 1 finished unit Solar Collector [f=0007354] [7354] Event [1464,45.1104126,40]: 0 finished unit Solar Collector [f=0007373] [7373] Event [3936,12.62323,2016]: 1 finished unit Lotus [f=0007495] [7495] Event [1236,46.6004333,488]: 0 finished unit Rogue [f=0007568] [7568] Event [4000,6.9185791,1872]: 1 finished unit Lotus [f=0007598] [7598] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0007618] [7618] Event [1472,64.0265808,2256]: 0 finished unit Lotus [f=0007631] [7631] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0007652] [7652] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Ripper [f=0007712] [7712] Event [4920,47.2626648,3416]: 1 finished unit Solar Collector [f=0007849] [7849] Event [1608,45.3894958,136]: 0 finished unit Solar Collector [f=0007877] [7877] Event [4168,16.0526428,1976]: 1 finished unit Solar Collector [f=0007908] [7908] Event [1236,46.6004333,488]: 0 finished unit Rogue [f=0007910] [7910] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0008006] [8006] Event [4952,46.8227539,3288]: 1 finished unit Solar Collector [f=0008109] [8109] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0008184] [8184] Event [3656,61.1647949,1000]: 0 lost unit Stinger [f=0008227] [8227] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0008328] [8328] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Ripper [f=0008340] [8340] Event [2608,74.286438,3392]: 1 lost unit Lotus [f=0008422] [8422] Event [3672,71.9638977,904]: 0 lost unit Solar Collector [f=0008446] [8446] Event [1616,27.2301636,2096]: 0 finished unit Picket [f=0008451] [8451] Event [4728,46.4585266,3560]: 1 finished unit Solar Collector [f=0008483] [8483] Event [5264,75.7480774,480]: 1 finished unit Lotus [f=0008528] [8528] Event [1368,47.1112976,360]: 0 finished unit Caretaker [f=0008541] [8541] Event [1236,46.6004333,488]: 0 finished unit Rogue [f=0008564] [8564] Event [3688,74.286438,840]: 0 lost unit Metal Extractor [f=0008582] [8582] Event [3030.36011,74.286438,3553.73853]: 0 lost unit Bandit [f=0008610] [8610] Event [3584,75.5021057,3776]: 1 finished unit Lotus [f=0008615] [8615] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0008634] [8634] Event [3045.85498,74.4685974,3640.60767]: 0 lost unit Bandit [f=0008635] [8635] Event [3068.53394,74.286438,3663.91089]: 0 lost unit Bandit [f=0008636] [8636] Event [3048.85742,74.286438,3457.12695]: 0 lost unit Bandit [f=0008640] [8640] Event [3056.22534,72.7999496,3581.15845]: 0 lost unit Bandit [f=0008673] [8673] Event [3369.22852,75.5021057,3714.57788]: 1 lost unit Ripper [f=0008674] [8674] Event [3952,14.3970642,1168]: 1 finished unit Lotus [f=0008686] [8686] Event [3208.34033,74.286438,3632.40088]: 0 lost unit Bandit [f=0008700] [8700] Event [3194.27002,73.3404007,3456.20972]: 0 lost unit Bandit [f=0008705] [8705] Event [3237.99976,72.567337,3485.53345]: 0 lost unit Bandit [f=0008715] [8715] Event [4680,46.3497314,3480]: 1 finished unit Solar Collector [f=0008731] [8731] Event [3465.29565,75.5021057,3798.40869]: 1 lost unit Scorcher [f=0008741] [8741] Event [3440.5249,75.4239349,3805.41162]: 0 lost unit Bandit [f=0008754] [8754] Event [3712,74.286438,752]: 0 lost unit Lotus [f=0008762] [8762] Event [3417.97339,75.5021057,3345.45483]: 0 lost unit Bandit [f=0008810] [8810] Event [3626.33301,75.4687958,3705.05664]: 0 lost unit Bandit [f=0008848] [8848] Event [1236,46.6004333,488]: 0 finished unit Bandit [f=0008850] [8850] Event [3678.72266,74.1670609,3672.76538]: 0 lost unit Bandit [f=0008863] [8863] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0008873] [8873] Event [3601.9856,75.0199051,3283.13599]: 0 lost unit Bandit [f=0008876] gg [f=0008882] [8882] Event [3581.82349,75.5021057,3384.2981]: 1 lost unit Fencer [f=0008900] [8900] Event [3916.90063,73.607666,3862.83887]: 0 lost unit Bandit [f=0008944] [8944] Event [undefined]: RiposteR resigned [f=0008944] game_message: RiposteR has been destroyed! [f=0008944] game_message: nr1_rANDY_FAN wins! [f=0008944] Submitting stats [f=0008944] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008944] Part| Total Time|Time of the last 0.5s [f=0008944] Draw 20450.80ms 19.74% [f=0008944] Lua::Callins::Synced 4605.68ms 20.34% [f=0008944] Lua::Callins::Unsynced 27746.19ms 26.25% [f=0008944] Lua::CollectGarbage::Synced 313.38ms 0.00% [f=0008944] Lua::CollectGarbage::Unsynced 960.97ms 0.30% [f=0008944] Misc::Profiler::AddTime 86.92ms 0.00% [f=0008944] Sim 26801.35ms 67.33% [f=0008944] [8944] Received game_message: RiposteR has been destroyed! [f=0008944] [8944] Received game_message: nr1_rANDY_FAN wins! [f=0008945] [8945] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008945] [8945] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008945] [8945] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008945] [8945] Game End Stats Values: 2,2185,2190,2190,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,125,125,0,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008945] [8945] Game End Stats Values: 3,2365,2370,2370,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.3999996,10.1333332,10.1333332,10.3999996,0,125,125,0,0,0,0,0,1090,970,970,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008945] [8945] Game End Stats Values: 4,2580,2510,2510,2580,0,0.00269508,0.00269508,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,1275,1275,1275,1275,12,12.0001793,12.0001793,12,75,125,125,75,0,0,0,0,1230,1110,1110,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008945] [8945] Game End Stats Values: 5,2655,2670,2670,2655,0,2.15399718,2.15399718,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,13.7333336,13.7333336,12,1275,1275,1275,1275,13.9778147,12.1434202,12.1434202,13.9778147,150,125,125,150,0,0,0,0,1230,1180,1180,1230,0,0,0,0,34.4999695,0,0,34.4999695,0,0,0,0 [f=0008945] [8945] Game End Stats Values: 6,2890,2790,2790,2890,1.969648,19.245863,19.245863,1.969648,0,0,0,0,0,0,0,0,0,0,0,0,0,4.67715311,4.67715311,0,90,90,90,90,12.9333334,14,14,12.9333334,1275,1275,1275,1275,17.1313515,13.1394567,13.1394567,17.1313515,225,125,125,225,0,0,0,0,1300,1300,1300,1300,0,0,0,0,109.499496,0,0,109.499496,4.67715311,0,0,4.67715311 [f=0008945] [8945] Game End Stats Values: 7,3040,2790,2790,3040,6.62812805,34.9240494,34.9240494,6.62812805,0,0,0,0,0,0,0,0,0,0,0,0,0,27.0057526,27.0057526,0,90,90,90,90,14,14,14,14,1275,1275,1275,1275,15.2437601,13.0452127,13.0452127,15.2437601,375,125,125,375,0,0,0,0,1300,1300,1300,1300,0,0,0,0,153.499985,0,0,153.499985,27.0057526,0,0,27.0057526 [f=0008945] [8945] Game End Stats Values: 8,3275,3165,3165,3275,8.09251499,34.9240494,34.9240494,8.09251499,0,0,0,0,0,0,0,0,0,0,0,0,55.9895782,46.0323105,46.0323105,55.9895782,90,180,180,90,14.2666664,14,14,14.2666664,1275,1330,1330,1275,18.5643635,12.8000002,12.8000002,18.5643635,450,265,265,450,0,0,0,0,1460,1390,1390,1460,0,0,0,0,228.502274,0,0,228.502274,46.0323105,55.9895782,55.9895782,46.0323105 [f=0008945] [8945] Game End Stats Values: 9,3560,3395,3395,3560,11.82656,34.9240494,34.9240494,11.82656,0,0,0,0,0,0,0,0,0,0,0,0,55.9895782,46.0323105,46.0323105,55.9895782,90,180,180,90,16,14,14,16,1275,1330,1330,1275,18.1376686,15.1999998,15.1999998,18.1376686,525,405,405,525,0,0,0,0,1670,1480,1480,1670,0,0,0,0,278.00177,0,0,278.00177,46.0323105,55.9895782,55.9895782,46.0323105 [f=0008945] [8945] Game End Stats Values: 10,3720,3645,3645,3720,12.5961952,36.8304939,36.8304939,12.5961952,0,0,0,0,0,0,0,0,0,0,0,0,151.212021,135.679443,135.679443,151.212021,180,180,180,180,17.333334,14.666667,14.666667,17.333334,1275,1330,1330,1275,16.0513096,18.5270958,18.5270958,16.0513096,525,405,405,525,0,75,75,0,1740,1730,1730,1740,75,0,0,75,278.00177,0,0,278.00177,137.576477,154.097549,154.097549,137.576477 [f=0008945] [8945] Game End Stats Values: 11,3850,3995,3995,3850,13.0963593,37.7846565,37.7846565,13.0963593,0,0,0,0,0,0,0,0,0,0,0,0,151.212021,191.929169,191.929169,151.212021,180,180,180,180,18,16.666666,16.666666,18,1330,1330,1330,1330,16.0333443,20.0636101,20.0636101,16.0333443,600,405,405,600,0,75,75,0,1740,2080,2080,1740,75,0,0,75,278.00177,0,0,278.00177,193.826202,154.097549,154.097549,193.826202 [f=0008945] [8945] Game End Stats Values: 12,4090,4155,4155,4090,15.9065104,39.8380814,39.8380814,15.9065104,0,0,0,0,0,0,0,0,0,0,0,0,151.212021,191.929169,191.929169,151.212021,180,270,270,180,18,19.8666668,19.8666668,18,1330,1330,1330,1330,17.2540112,22.1368961,22.1368961,17.2540112,750,405,405,750,0,75,75,0,1830,2150,2150,1830,75,0,0,75,278.00177,0,0,278.00177,193.826202,154.097549,154.097549,193.826202 [f=0008945] [8945] Game End Stats Values: 13,4345,4525,4525,4345,16.2857742,46.6474419,46.6474419,16.2857742,0,0,0,0,0,0,0,0,0,0,0,0,151.212021,218.406326,218.406326,151.212021,180,360,360,180,18,23.333334,23.333334,18,1330,1330,1330,1330,18.0252857,22.4539566,22.4539566,18.0252857,825,545,545,825,0,75,75,0,2010,2290,2290,2010,75,0,0,75,278.00177,0,0,278.00177,220.30336,154.097549,154.097549,220.30336 [f=0008945] [8945] Game End Stats Values: 14,4670,4805,4805,4670,17.6907673,68.0577164,68.0577164,17.6907673,0,0,0,0,0,0,0,0,0,0,0,0,151.212021,218.406326,218.406326,151.212021,270,360,360,270,19.4666672,27.2000008,27.2000008,19.4666672,1330,1330,1330,1330,19.960331,23.4273491,23.4273491,19.960331,900,685,685,900,0,75,75,0,2170,2430,2430,2170,75,0,0,75,278.00177,0,0,278.00177,220.30336,154.097549,154.097549,220.30336 [f=0008945] [8945] Game End Stats Values: 15,5020,5035,5035,5020,19.8969879,77.6736069,77.6736069,19.8969879,0,0,0,0,0,0,0,0,0,0,0,0,151.212021,218.406326,218.406326,151.212021,270,360,360,270,22,29.8666668,29.8666668,22,1330,1330,1330,1330,21.6137466,23.3077278,23.3077278,21.6137466,900,825,825,900,0,75,75,0,2520,2520,2520,2520,75,0,0,75,278.00177,0,0,278.00177,220.30336,154.097549,154.097549,220.30336 [f=0008945] [8945] Game End Stats Values: 16,5300,5575,5575,5300,21.5602055,97.6395645,97.6395645,21.5602055,0,0,0,0,0,0,0,0,0,0,0,0,151.212021,253.709244,253.709244,151.212021,360,360,360,360,25.2000008,31.333334,31.333334,25.2000008,1330,1410,1410,1330,22.1108799,25.7310658,25.7310658,22.1108799,1020,825,825,1020,0,75,75,0,2590,2980,2980,2590,75,0,0,75,278.00177,0,0,278.00177,255.606277,154.097549,154.097549,255.606277 [f=0008945] [8945] Game End Stats Values: 17,5815,6065,6065,5815,24.2473927,106.823997,106.823997,24.2473927,0,0,0,0,0,0,0,0,0,0,0,0,151.212021,253.709244,253.709244,151.212021,450,450,450,450,27.7333336,32.5333328,32.5333328,27.7333336,1330,1410,1410,1330,23.9124794,27.1456299,27.1456299,23.9124794,1215,1065,1065,1215,0,75,75,0,2820,3140,3140,2820,75,0,0,75,278.00177,0,0,278.00177,255.606277,154.097549,154.097549,255.606277 [f=0008945] [8945] Game End Stats Values: 18,6335,6455,6455,6335,27.1338234,113.464081,113.464081,27.1338234,0,0,0,0,0,0,0,0,0,0,0,0,151.212021,253.709244,253.709244,151.212021,540,630,630,540,31.0666676,35.2000008,35.2000008,31.0666676,1330,1410,1410,1330,24.1924267,28.4426708,28.4426708,24.1924267,1485,1205,1205,1485,0,75,75,0,2980,3210,3210,2980,75,0,0,75,278.00177,0,0,278.00177,255.606277,154.097549,154.097549,255.606277 [f=0008945] [8945] Game End Stats Values: 19,6525,7045,7045,6525,30.5440388,144.524155,144.524155,30.5440388,0,0,0,0,0,0,0,0,0,0,0,0,151.212021,293.719299,293.719299,151.212021,540,630,630,540,32.9333344,38.5333328,38.5333328,32.9333344,1330,1410,1410,1330,26.2273464,30.0706711,30.0706711,26.2273464,1605,1585,1585,1605,0,75,75,0,3050,3420,3420,3050,75,0,0,75,278.00177,0,0,278.00177,295.616333,154.097549,154.097549,295.616333 [f=0008945] [8945] Game End Stats Values: 20,7020,7445,7445,7020,35.415657,193.485565,193.485565,35.415657,0,0,0,0,0,0,0,0,0,0,0,0,174.390274,574.446777,574.446777,174.390274,640,720,720,640,32.7999992,42.2666664,42.2666664,32.7999992,1330,1410,1410,1330,27.5247746,31.2640972,31.2640972,27.5247746,1800,1825,1825,1800,23.1666908,328.199402,328.199402,23.1666908,3250,3490,3490,3250,328.199402,23.1666908,23.1666908,328.199402,278.00177,0,0,278.00177,581.786072,202.111206,202.111206,581.786072 [f=0008945] [8945] Game End Stats Values: 21,5955,7330,7330,5955,46.5523224,233.936813,233.936813,46.5523224,0,0,0,0,0,0,0,0,0,0,0,0,865.357605,1778.28479,1778.28479,865.357605,550,900,900,550,32,44.8571434,44.8571434,32,1330,1410,1410,1330,27.3669071,30.8893776,30.8893776,27.3669071,825,1460,1460,825,528.166687,1558.19946,1558.19946,528.166687,3250,3560,3560,3250,1558.19946,528.166687,528.166687,1558.19946,278.00177,0,0,278.00177,1797.92505,967.47522,967.47522,1797.92505 [f=0008976] [8976] Event [3226.14502,74.35746,3569.07446]: 0 lost unit Rogue [f=0008985] [8985] Event [3480,74.2881775,568]: 0 lost unit Solar Collector [f=0008991] [8991] Event [3412.96631,75.286087,3525.62305]: 0 lost unit Bandit [f=0009039] [9039] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Ripper [f=0009068] Spectator Dave[tB] left the game: normal quit [f=0009068] [9068] Event [undefined]: Dave[tB] quit [f=0009074] Spectator RiposteR left the game: normal quit [f=0009074] [9074] Event [undefined]: RiposteR quit [f=0009140] [9140] Event [3808,40.8153687,992]: 1 finished unit Lotus [f=0009142] [9142] Event [5232,75.5115662,640]: 1 finished unit Lotus [f=0009203] No clients connected, shutting down server [f=0009203] Server shutdown [f=0009203] [9203] all players disconnected [f=0009338] [9338] Event [4936,47.1727905,3608]: 1 finished unit Caretaker [f=0009397] [9397] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0009469] [9469] Event [3792,69.2263184,816]: 1 finished unit Lotus [f=0009773] [9773] Event [3984,53.8282166,704]: 1 finished unit Lotus [f=0009781] [9781] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Ripper [f=0009803] [9803] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0009864] [9864] Event [4600,46.3733826,3704]: 1 finished unit Solar Collector [f=0009970] [9970] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0010088] [10088] Event [4728,46.4916382,3720]: 1 finished unit Solar Collector [f=0010255] [10255] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Ripper [f=0010368] [10368] Event [4856,47.4045715,3720]: 1 finished unit Solar Collector [f=0010401] [10401] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0010440] [10440] Event [4815.99805,46.9882088,3358.00757]: 1 finished unit Fencer [f=0010531] [10531] Event [4984,46.340271,3736]: 1 finished unit Solar Collector [f=0010734] Autoquit sending quit command. [f=0010734] [QuitAction] user exited to system [f=0010734] [SpringApp::Kill][1] fromRun=1 [f=0010734] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010734] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010734] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010734] [ThreadPool::SetThreadCount][2] workers=0 [f=0010734] [SpringApp::Kill][2] [f=0010734] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010734] [Game::KillLua][3] dtor=0 luaUI=0x537bce90 [f=0010734] Start widgetHandler:Shutdown [f=0010734] Shutdown - SaveOrderList Complete [f=0010734] Writing last game win data [f=0010734] Shutdown - SaveConfigData Complete [f=0010734] Shutdown Widget - Chili Highlight [f=0010734] Shutdown Widget - Save/Load API [f=0010734] Shutdown Widget - Draw After Chili [f=0010734] Shutdown Widget - EPIC Menu [f=0010734] Shutdown Widget - Chili Minimap [f=0010734] Shutdown Widget - Chili Widget Selector [f=0010734] Shutdown Widget - Local Team Colors [f=0010734] Shutdown Widget - Display Keys 2 [f=0010734] Shutdown Widget - Save Game Menu [f=0010734] Shutdown Widget - HealthBars [f=0010734] Shutdown Widget - Noises [f=0010734] Shutdown Widget - Unit Icons [f=0010734] Shutdown Widget - Win Counter [f=0010734] Shutdown Widget - SpringRTS Replay Stats [f=0010734] Shutdown Widget - BuildETA [f=0010734] Shutdown Widget - Modular Comm Info [f=0010734] Shutdown Widget - Music Player v2 [f=0010734] Shutdown Widget - State Reverse and Latency [f=0010734] Shutdown Widget - CameraShake [f=0010734] Shutdown Widget - Chili Economy Panel Default [f=0010734] Shutdown Widget - Chili EndGame Window [f=0010734] Shutdown Widget - Chili Nuke Warning [f=0010734] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010734] Shutdown Widget - Chili Spectator Panels [f=0010734] Shutdown Widget - Context Menu [f=0010734] Shutdown Widget - Darkening [f=0010734] Shutdown Widget - Defense Range Zero-K [f=0010734] Shutdown Widget - Grab Input [f=0010734] Input grabbing is disabled! [f=0010734] Shutdown Widget - Highlight Geos [f=0010734] Shutdown Widget - Local Widgets Config [f=0010734] Shutdown Widget - MinimapEvents [f=0010734] Shutdown Widget - MetalFeatures (new) [f=0010734] Shutdown Widget - Missile Silo Range [f=0010734] Shutdown Widget - Point Tracker [f=0010734] Shutdown Widget - Showeco and Grid Drawer [f=0010734] Shutdown Widget - Stereo3D [f=0010734] Shutdown Widget - Attack AoE [f=0010734] Shutdown Widget - Map Edge Extension [f=0010734] Shutdown Widget - Selection Send [f=0010734] Shutdown Widget - LupsManager [f=0010734] Shutdown Widget - Newton Firezone [f=0010734] Shutdown Widget - Chili Pro Console [f=0010734] Shutdown Widget - Persistent Build Height [f=0010734] Shutdown Widget - Lasso Terraform GUI [f=0010734] Shutdown Widget - Chili Framework [f=0010734] Shutdown Widget - Lups [f=0010734] Shutdown Widget - Custom Markers [f=0010734] Shutdown Widget - Chili Core Selector [f=0010734] Shutdown Widget - Mex Placement Handler [f=0010734] Shutdown Widget - Select Keys [f=0010734] Shutdown Widget - Pause Screen [f=0010734] Shutdown Widget - Layout Handler [f=0010734] Shutdown Widget - Text To Speech Control [f=0010734] End widgetHandler:Shutdown [f=0010734] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={609368,77061804} {int,ext,rec}Allocs={15102407,0,0} {chunk,block}Bytes={77061804,0} [f=0010734] [Game::KillLua][1] dtor=0 luaGaia=0x5332ab90 [f=0010734] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={442883,66450533} {int,ext,rec}Allocs={15102408,0,0} {chunk,block}Bytes={66450533,0} [f=0010734] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={442883,66450533} {int,ext,rec}Allocs={15102408,0,0} {chunk,block}Bytes={66450533,0} [f=0010734] [Game::KillLua][2] dtor=0 luaRules=0x52e61800 [f=0010734] Start gadgetHandler:Shutdown [f=0010734] Shutdown - StartSetup [f=0010734] Shutdown - UnitMorph [f=0010734] Shutdown - Carrier Drones [f=0010734] Shutdown - LupsNanoSpray [f=0010734] Shutdown - Missile Silo Controller [f=0010734] Shutdown - Modular Comm Info [f=0010734] Shutdown - Terrain Texture Handler [f=0010734] Shutdown - UnitCloakShield [f=0010734] Shutdown - Starlight Handler [f=0010734] End gadgetHandler:Shutdown [f=0010734] Start gadgetHandler:Shutdown [f=0010734] Shutdown - Save/Load [f=0010734] Shutdown - Teleport Throw [f=0010734] Shutdown - UnitMorph [f=0010734] Shutdown - Modular Comm Info [f=0010734] Shutdown - Retreat Command [f=0010734] Shutdown - Shockwaves [f=0010734] Shutdown - UnitCloakShield [f=0010734] Shutdown - Lups Cloak FX [f=0010734] Shutdown - Lups [f=0010734] Shutdown - Lups Shield [f=0010734] End gadgetHandler:Shutdown [f=0010734] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15102440,0,0} {chunk,block}Bytes={0,0} [f=0010734] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15102440,0,0} {chunk,block}Bytes={0,0} [f=0010734] [Game::KillLua][4] dtor=0 [f=0010734] [Game::~CGame][1] [f=0010734] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010734] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010734] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010734] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010734] [Game::KillLua][4] dtor=1 [f=0010734] [Game::KillMisc][1] [f=0010734] [Game::KillMisc][2] [f=0010734] [Game::KillMisc][3] [f=0010734] [Game::KillRendering][1] [f=0010734] [3DOParser::Kill] allocated 1 pieces [f=0010734] [S3OParser::Kill] allocated 300 pieces [f=0010734] [AssParser::Kill] allocated 23 pieces [f=0010734] [Game::KillInterface][1] [f=0010734] [Game::KillInterface][2] [f=0010734] [Game::KillSimulation][1] [f=0010734] [Game::KillSimulation][2] [f=0010734] [CCollisionHandler] dis-/continuous tests: 0/1647729 [f=0010734] [Game::KillSimulation][3] [f=0010734] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010734] [~CPathCache(24x16)] cacheHits=57 hitPercentage=36% numHashColls=0 maxCacheSize=24 [f=0010734] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010734] [~CPathCache(48x32)] cacheHits=52 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010734] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010734] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010734] [LosHandler::Kill] raycast instance cache-{hits,misses}={4456,8169}; shared=2%; cached=33% [f=0010734] [Game::KillSimulation][4] [f=0010734] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010734] [Game::~CGame][2] [f=0010734] [Game::~CGame][3] [f=0010734] [SpringApp::Kill][3] [f=0010734] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 114549 bytes sent 154145 bytes recv'd [f=0010734] [SpringApp::Kill][4] font=0x467a2aa0 [f=0010734] [SpringApp::Kill][5] [f=0010734] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46821df0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2061ms file="bitmaps/pd/lightningball_purple.png" indx=559 inflSize=32kb readTime=32ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=28ms file="bitmaps/loadpictures/fire.png" indx=512 inflSize=3301kb readTime=28ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=25ms file="unitpics/planecon.png" indx=6558 inflSize=10kb readTime=15ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=12ms file="bitmaps/pd/shield2.png" indx=567 inflSize=119kb readTime=10ms file="anims/cursorramp.txt" indx=123 inflSize=0kb readTime=10ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=10ms file="objects3d/mbot.s3o" indx=5303 inflSize=47kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32069405 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x468fe250) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46916b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4686cc60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1cb40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]