[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BFfq7ANXFY/springsettings.1189446.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb6dc0ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1078 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1189446/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454ad0d0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454ad0d0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 604ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Droops, spectator, false, allyTeamID, 0, customKeys.elo, , 1672, nil [f=-000001] cabbaginka, spectator, false, allyTeamID, 1, customKeys.elo,
, 1404, nil [f=-000001] Team 0, 1, 1672 [f=-000001] Team 1, 1, 1404 [f=-000001] firstAllyTeamMean, 1672 [f=-000001] secondAllyTeamMean, 1404 [f=-000001] lowerWinChance, 0.17613848 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Gorthauer was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1189446/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (454ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11951,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1189446/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526908b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bb39326140734427b8726b324596f592 [f=-000001] Connection attempt from Droops [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Droops changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from cabbaginka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabbaginka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[Game::Load][lua{Rules,Gaia}={00000000e5b8b8b0,0000000000000000}]" [f=-000001] Allies: I choose: Hopla! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[Game::Load][lua{Rules,Gaia}={000000005eee1820,0000000000000000}]" [f=-000001] Allies: I choose: Trust me Im enginer! [f=-000001] [0] Event [1281,-25.416302,821]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5118,12.9655151,4588]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Droops, team: 0, elo:1672, userid: 456357 [f=0000000] [0] cabbaginka, team: 1, elo:1404, userid: 531723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1264,0,960]: 0 finished unit Shipyard [f=0000315] [315] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000417] [417] Event [1528,0,728]: 0 finished unit Wind/Tidal Generator [f=0000537] [537] Event [1608,0,680]: 0 finished unit Wind/Tidal Generator [f=0000631] [631] Event [5272,22.4017487,4600]: 1 finished unit Amphbot Factory [f=0000747] [747] Event [1264,0,952.000061]: 0 finished unit Mariner [f=0000851] [851] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0000892] [892] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0001085] [1085] Event [1432,0,616]: 0 finished unit Wind/Tidal Generator [f=0001114] [1114] Event [5236,21.6600399,4600]: 1 finished unit Conch [f=0001278] [1278] Event [1512,0,568]: 0 finished unit Wind/Tidal Generator [f=0001366] [1366] Event [1264,0,952.000061]: 0 finished unit Hunter [f=0001539] [1539] Event [5236,21.6600399,4600]: 1 finished unit Conch [f=0001863] [1863] Event [1264,0,952.000061]: 0 finished unit Hunter [f=0001916] [1916] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0002174] [2174] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0002222] [2222] Event [5236,21.6600399,4600]: 1 finished unit Duck [f=0002343] [2343] Event [968,16.8804321,664]: 0 finished unit Solar Collector [f=0002554] [2554] Event [1048,5.49035645,616]: 0 finished unit Wind/Tidal Generator [f=0002590] [2590] Event [1264,0,952.000061]: 0 finished unit Hunter [f=0002654] [2654] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0002783] [2783] Event [1480,0,712]: 0 finished unit Wind/Tidal Generator [f=0002872] [2872] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0002966] [2966] Event [1400,0,680]: 0 finished unit Wind/Tidal Generator [f=0003116] [3116] Event [1264,0,952.000061]: 0 finished unit Hunter [f=0003142] [3142] Event [1112,0,600]: 0 finished unit Wind/Tidal Generator [f=0003272] [3272] Event [5336,107.240692,4376]: 1 finished unit Stinger [f=0003310] [3310] Event [1192,0,568]: 0 finished unit Wind/Tidal Generator [f=0003471] [3471] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0003481] [3481] Event [1272,0,552]: 0 finished unit Wind/Tidal Generator [f=0003617] [3617] Event [1352,0,520]: 0 finished unit Wind/Tidal Generator [f=0003654] [3654] Event [1264,0,952.000061]: 0 finished unit Hunter [f=0003742] [3742] Event [1432,0,488]: 0 finished unit Wind/Tidal Generator [f=0003912] [3912] Event [1512,0,456]: 0 finished unit Wind/Tidal Generator [f=0004048] [4048] Event [1512,0,520]: 0 finished unit Wind/Tidal Generator [f=0004127] [4127] Event [776,-1,2424]: 0 finished unit Urchin [f=0004577] [4577] Event [1264,0,952.000061]: 0 finished unit Mariner [f=0004606] [4606] Event [4728,0,4456]: 1 finished unit Stinger [f=0004649] [4649] Event [1176,0,840]: 0 finished unit Caretaker [f=0004926] [4926] Event [5236,21.6600399,4600]: 1 finished unit Duck [f=0004983] [4983] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0005164] [5164] Event [5236,21.6600399,4600]: 1 finished unit Duck [f=0005484] [5484] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0005486] [5486] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0005739] [5739] Event [2072.00049,-85.177063,1714.18042]: 1 lost unit Duck [f=0006040] [6040] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0006168] [6168] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0006435] [6435] Event [2480.82813,-77.382805,3624.41919]: 1 lost unit Duck [f=0006507] [6507] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0006702] [6702] Event [2402.40723,-45.025108,3750.71021]: 1 lost unit Duck [f=0007021] [7021] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0007054] [7054] Event [1628.1344,-68.627525,3866.61084]: 1 lost unit Conch [f=0007113] [7113] Event [2248,0,2696]: 0 finished unit Razor [f=0007168] [7168] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0007746] [7746] Event [1264,0,952.000061]: 0 finished unit Corsair [f=0007981] [7981] Event [5236,21.6600399,4600]: 1 finished unit Conch [f=0008018] [8018] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0008103] [8103] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0008493] [8493] Event [1264,0,952.000061]: 0 finished unit Corsair [f=0008693] [8693] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0008740] [8740] Event [3080,0,3576]: 0 finished unit Razor [f=0008854] [8854] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0009069] [9069] Event [5416,0,4808]: 1 finished unit Caretaker [f=0009242] [9242] Event [1264,0,952.000061]: 0 finished unit Corsair [f=0009598] [9598] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0009649] [9649] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0009673] [9673] Event [5416,14.5540771,4584]: 1 finished unit Storage [f=0010062] [10062] Event [1264,0,952.000061]: 0 finished unit Corsair [f=0010191] [10191] Event [1280,178.627563,2128]: 0 finished unit Advanced Radar [f=0010355] [10355] Event [1048,-0.4816284,696]: 0 finished unit Wind/Tidal Generator [f=0010427] [10427] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0010469] [10469] Event [1128,0,680]: 0 finished unit Wind/Tidal Generator [f=0010630] [10630] Event [5464,0,4808]: 1 finished unit Caretaker [f=0010640] [10640] Event [1208,0,648]: 0 finished unit Wind/Tidal Generator [f=0010820] [10820] Event [1288,0,632]: 0 finished unit Wind/Tidal Generator [f=0010824] [10824] Event [1264,0,952.000061]: 0 finished unit Corsair [f=0010909] [10909] Event [1368,0,616]: 0 finished unit Wind/Tidal Generator [f=0011075] [11075] Event [1544,0,824]: 0 finished unit Wind/Tidal Generator [f=0011214] [11214] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0011232] [11232] Event [1464,0,792]: 0 finished unit Wind/Tidal Generator [f=0011390] [11390] Event [1384,0,760]: 0 finished unit Wind/Tidal Generator [f=0011555] [11555] Event [1304,0,728]: 0 finished unit Wind/Tidal Generator [f=0011795] [11795] Event [1624,0,600]: 0 finished unit Wind/Tidal Generator [f=0011924] [11924] Event [5416,4.26675415,4632]: 1 finished unit Storage [f=0012074] [12074] Event [5464,0,4856]: 1 finished unit Caretaker [f=0012110] [12110] Event [1608,0,392]: 0 finished unit Wind/Tidal Generator [f=0012253] [12253] Event [5236,21.6600399,4600]: 1 finished unit Bulkhead [f=0012275] [12275] Event [1528,0,408]: 0 finished unit Wind/Tidal Generator [f=0012374] [12374] Event [1176,0,1112]: 0 finished unit Caretaker [f=0012432] [12432] Event [5398.31396,0,3866.36523]: 0 lost unit Hunter [f=0012455] [12455] Event [1448,0,424]: 0 finished unit Wind/Tidal Generator [f=0012470] [12470] Event [1264,0,952.000061]: 0 finished unit Envoy [f=0012725] [12725] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0012800] [12800] Event [1288,0,456]: 0 finished unit Wind/Tidal Generator [f=0012880] [12880] Event [6112,-85.177063,5080]: 1 finished unit Fusion Reactor [f=0012947] [12947] Event [5416,0,4856]: 1 finished unit Caretaker [f=0013031] [13031] Event [5236,21.6600399,4600]: 1 finished unit Conch [f=0013067] [13067] Event [1208,0,488]: 0 finished unit Wind/Tidal Generator [f=0013149] [13149] Event [5368,0,4856]: 1 finished unit Caretaker [f=0013207] [13207] Event [1264,0,952.000061]: 0 finished unit Siren [f=0013234] [13234] Event [5736,-1,5096]: 1 finished unit Urchin [f=0013239] [13239] Event [1352,0,424]: 0 finished unit Wind/Tidal Generator [f=0013279] [13279] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0013325] [13325] Event [5368,0,4808]: 1 finished unit Caretaker [f=0013425] [13425] Event [5880,-1,4968]: 1 finished unit Urchin [f=0013593] [13593] Event [5368,0,4760]: 1 finished unit Caretaker [f=0013874] [13874] Event [1264,0,952.000061]: 0 finished unit Siren [f=0014173] [14173] Event [5416,0,4760]: 1 finished unit Caretaker [f=0014399] [14399] Event [65.0643234,-83.993233,2350.67334]: 0 finished unit Engineer Commander [f=0014399] game_message: Morph complete: Hopla lvl 1 -> Hopla lvl 2 [f=0014399] [14399] Received game_message: Morph complete: Hopla lvl 1 -> Hopla lvl 2 [f=0014690] [14690] Event [4976,0,4576]: 1 finished unit Advanced Radar [f=0014780] [14780] Event [1264,0,952.000061]: 0 finished unit Corsair [f=0014907] [14907] Event [5464,0,4760]: 1 finished unit Caretaker [f=0014934] [14934] Event [6024,-1,4856]: 1 finished unit Urchin [f=0015128] [15128] Event [3496,0,2088]: 0 finished unit Wind/Tidal Generator [f=0015182] [15182] Event [1056,-22.370514,808]: 0 finished unit Fusion Reactor [f=0015306] [15306] Event [3576,0,2040]: 0 finished unit Wind/Tidal Generator [f=0015321] [15321] Event [5992,-1,4952]: 1 finished unit Urchin [f=0015326] [15326] Event [1264,0,952.000061]: 0 finished unit Corsair [f=0015684] [15684] Event [5816,-1,5096]: 1 finished unit Urchin [f=0015834] [15834] Event [2488,0,1560]: 0 finished unit Wind/Tidal Generator [f=0016044] [16044] Event [2568,0,1512]: 0 finished unit Wind/Tidal Generator [f=0016176] [16176] Event [3941.52319,-20.048632,4066.50024]: 1 lost unit Bulkhead [f=0016340] [16340] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0016387] [16387] Event [2424,0,1304]: 0 finished unit Wind/Tidal Generator [f=0016398] [16398] Event [1264,0,952.000061]: 0 finished unit Envoy [f=0016459] [16459] Event [648,0,4648]: 0 finished unit Wind/Tidal Generator [f=0016507] [16507] Event [4030.34521,-43.607471,4190.91895]: 1 lost unit Conch [f=0016548] [16548] Event [617.926636,-91.405884,4437.15283]: 0 finished unit Engineer Commander [f=0016548] game_message: Morph complete: Hopla lvl 2 -> Hopla lvl 3 [f=0016548] [16548] Received game_message: Morph complete: Hopla lvl 2 -> Hopla lvl 3 [f=0016565] [16565] Event [728,0,4600]: 0 finished unit Wind/Tidal Generator [f=0016605] [16605] Event [2504,0,1256]: 0 finished unit Wind/Tidal Generator [f=0016777] [16777] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0016856] [16856] Event [632,0,4840]: 0 finished unit Wind/Tidal Generator [f=0016905] [16905] Event [712,0,4792]: 0 finished unit Wind/Tidal Generator [f=0017252] [17252] Event [4696,-1,4568]: 1 lost unit Metal Extractor [f=0017303] [17303] Event [undefined]: cabbaginka resigned [f=0017303] game_message: cabbaginka has been destroyed! [f=0017303] game_message: Droops wins! [f=0017303] Submitting stats [f=0017303] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017303] Part| Total Time|Time of the last 0.5s [f=0017303] Draw 14360.37ms 31.14% [f=0017303] Lua::Callins::Synced 5476.65ms 8.76% [f=0017303] Lua::Callins::Unsynced 19189.19ms 39.10% [f=0017303] Lua::CollectGarbage::Synced 268.83ms 0.30% [f=0017303] Lua::CollectGarbage::Unsynced 653.18ms 0.80% [f=0017303] Misc::Profiler::AddTime 55.33ms 0.10% [f=0017303] Sim 31806.83ms 48.56% [f=0017303] [17303] Received game_message: cabbaginka has been destroyed! [f=0017303] [17303] Received game_message: Droops wins! [f=0017304] [17304] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017304] [17304] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017304] [17304] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017304] [17304] Game End Stats Values: 2,1275,2100,1275,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,8.21333408,7.4666667,1275,1275,1275,1275,6.15999889,6,6.15999889,6,0,0,0,0,0,0,0,0,0,825,0,825,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017304] [17304] Game End Stats Values: 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6,2535,2785,2535,2785,0,15.6880617,0,15.6880617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,12.8000021,8.80000114,12.8000021,1275,1275,1275,1275,8.94666767,11.6663208,8.94666767,11.6663208,80,200,80,200,0,0,0,0,1180,1310,1180,1310,69.9600525,0,69.9600525,0,0.001001,0,0.001001,0,0,0,0,0 [f=0017304] [17304] Game End Stats Values: 7,2535,3080,2535,3080,0,23.2392635,0,23.2392635,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,14.1629009,8.80000114,14.1629009,1275,1275,1275,1275,11,12.5034142,11,12.5034142,80,300,80,300,0,0,0,0,1180,1505,1180,1505,69.9600525,0,69.9600525,0,0.001001,0,0.001001,0,0,0,0,0 [f=0017304] [17304] Game End Stats Values: 8,2625,3285,2625,3285,0,31.8062325,0,31.8062325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,16.5025291,8.80000114,16.5025291,1275,1275,1275,1275,12.1733313,14.5711308,12.1733313,14.5711308,80,400,80,400,0,0,0,0,1270,1610,1270,1610,69.9600525,0,69.9600525,0,0.001001,0,0.001001,0,0,0,0,0 [f=0017304] [17304] Game End Stats Values: 9,3075,3445,3075,3445,0,49.1937561,0,49.1937561,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,450,0,450,0,8.80000114,20.9886456,8.80000114,20.9886456,1275,1275,1275,1275,13.1999979,15.5591679,13.1999979,15.5591679,80,400,80,400,0,0,0,0,1270,1770,1270,1770,69.9600525,0,69.9600525,0,0.001001,0,0.001001,0,0,0,0,0 [f=0017304] [17304] Game End Stats Values: 10,3075,3685,3075,3685,0,70.920372,0,70.920372,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,450,0,450,0,8.80000114,25.003582,8.80000114,25.003582,1275,1275,1275,1275,13.1999979,17.4484425,13.1999979,17.4484425,80,500,80,500,0,0,0,0,1270,1910,1270,1910,69.9600525,0,69.9600525,0,0.001001,0,0.001001,0,0,0,0,0 [f=0017304] [17304] Game End Stats Values: 11,3075,3805,3075,3805,0,103.301598,0,103.301598,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,450,120,450,120,8.80000114,29.1430416,8.80000114,29.1430416,1275,1275,1275,1275,13.1999979,18.1587486,13.1999979,18.1587486,80,500,80,500,0,0,0,0,1270,1910,1270,1910,69.9600525,0,69.9600525,0,0.001001,0,0.001001,0,0,0,0,0 [f=0017304] [17304] Game End Stats Values: 12,3605,4185,3605,4185,0,139.053452,0,139.053452,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,900,120,900,120,8.80000114,29.3309708,8.80000114,29.3309708,1275,1275,1275,1275,14.1327991,18.3834553,14.1327991,18.3834553,160,500,160,500,0,0,0,0,1270,2290,1270,2290,69.9600525,0,69.9600525,0,14.1519356,0,14.1519356,0,0,0,0,0 [f=0017304] [17304] Game End Stats Values: 13,3685,4405,3685,4405,0,176.191406,0,176.191406,0,0,0,0,0,0,0,0,0,0,0,0,36.1138878,48.9111137,36.1138878,48.9111137,900,120,900,120,8.80000114,29.2156181,8.80000114,29.2156181,1275,1275,1275,1275,13.1999979,18.4758625,13.1999979,18.4758625,240,720,240,720,0,0,0,0,1270,2290,1270,2290,69.9600525,0,69.9600525,0,14.1519356,0,14.1519356,0,48.9111137,36.1138878,48.9111137,36.1138878 [f=0017304] [17304] Game End Stats Values: 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16,3445,5145,3445,5145,0,259.116852,0,259.116852,0,0,0,0,0,0,0,0,332.527649,0,332.527649,0,144.455551,274.955536,144.455551,274.955536,900,120,900,120,8.80000114,24.7561417,8.80000114,24.7561417,1275,1275,1275,1275,21.1567383,21.3664627,21.1567383,21.3664627,0,1280,0,1280,0,240,0,240,1270,2470,1270,2470,309.960052,100,309.960052,100,141.477142,0,141.477142,0,274.955536,172.227783,274.955536,172.227783 [f=0017304] [17304] Game End Stats Values: 17,3295,5735,3295,5735,0,288.034393,0,288.034393,0,0,0,0,0,0,0,0,415.578674,0,415.578674,0,144.455551,430.177307,144.455551,430.177307,900,400,900,400,8.80000114,25.3466587,8.80000114,25.3466587,1275,1275,1275,1275,13.7866602,21.9278336,13.7866602,21.9278336,0,1500,0,1500,0,390,0,390,1120,2560,1120,2560,459.960052,100,459.960052,100,142.302124,0,142.302124,0,430.177307,172.227783,430.177307,172.227783 [f=0017304] [17304] Game End Stats Values: 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38,7265,15185,7265,15185,0,942.146118,0,942.146118,0,0,0,0,0,0,0,0,608.506836,0,608.506836,0,308.7099,855.380981,308.7099,855.380981,1500,680,1500,680,47.2999916,89.9016113,47.2999916,89.9016113,1675,2305,1675,2305,13.1999979,40.74226,13.1999979,40.74226,0,7080,0,7080,100,770,100,770,4090,5120,4090,5120,839.960083,200,839.960083,200,142.302124,0,142.302124,0,855.380981,365.833221,855.380981,365.833221 [f=0017304] [17304] Game End Stats Values: 39,7265,15345,7265,15345,0,1075.66431,0,1075.66431,0,0,0,0,0,0,0,0,608.506836,0,608.506836,0,308.7099,855.380981,308.7099,855.380981,1500,680,1500,680,47.2999916,94.5857391,47.2999916,94.5857391,1675,2305,1675,2305,13.1999979,44.1012039,13.1999979,44.1012039,0,7080,0,7080,100,770,100,770,4090,5280,4090,5280,839.960083,200,839.960083,200,142.302124,0,142.302124,0,855.380981,365.833221,855.380981,365.833221 [f=0017304] [17304] Game End Stats Values: 40,7175,15345,7175,15345,0,1146.07874,0,1146.07874,0,0,0,0,0,0,0,0,608.506836,0,608.506836,0,308.7099,1018.534,308.7099,1018.534,1500,680,1500,680,47.2999954,96.0257187,47.2999954,96.0257187,1675,2305,1675,2305,12.5839996,46.0592041,12.5839996,46.0592041,0,7080,0,7080,100,860,100,860,4000,5280,4000,5280,929.960083,200,929.960083,200,142.302124,0,142.302124,0,1018.534,365.833221,1018.534,365.833221 [f=0017312] [17312] Event [4600,-1,4456]: 1 lost unit Metal Extractor [f=0017349] [17349] Event [1264,0,952.000061]: 0 finished unit Envoy [f=0017438] [17438] Event [920,0,2120]: 0 finished unit Wind/Tidal Generator [f=0017588] [17588] Event [1000,0,2072]: 0 finished unit Wind/Tidal Generator [f=0017611] No clients connected, shutting down server [f=0017611] Server shutdown [f=0017611] [17611] all players disconnected [f=0017888] [17888] Event [728,0,2312]: 0 finished unit Wind/Tidal Generator [f=0018053] [18053] Event [808,0,2264]: 0 finished unit Wind/Tidal Generator [f=0018238] [18238] Event [1264,0,952.000061]: 0 finished unit Envoy [f=0018653] [18653] Event [600,1.60302734,3384]: 0 finished unit Wind/Tidal Generator [f=0018959] [18959] Event [680,9.38272095,3336]: 0 finished unit Solar Collector [f=0019123] [19123] Event [1264,0,952.000061]: 0 finished unit Envoy [f=0019386] [19386] Event [1736,0,2920]: 0 finished unit Wind/Tidal Generator [f=0019398] [19398] Event [1264,0,952.000061]: 0 finished unit Corsair [f=0019460] [19460] Event [1816,0,2872]: 0 finished unit Wind/Tidal Generator [f=0019668] [19668] Event [1264,0,952.000061]: 0 finished unit Corsair [f=0019918] [19918] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0019943] [19943] Event [2616,0,3160]: 0 finished unit Wind/Tidal Generator [f=0020007] [20007] Event [1264,-2,952.000061]: 0 finished unit Cutter [f=0020123] [20123] Event [2696,0,3112]: 0 finished unit Wind/Tidal Generator [f=0020247] [20247] Event [1264,-45,952.000061]: 0 finished unit Seawolf [f=0020566] Autoquit sending quit command. [f=0020566] [QuitAction] user exited to system [f=0020566] [SpringApp::Kill][1] fromRun=1 [f=0020566] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020566] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020566] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020566] [ThreadPool::SetThreadCount][2] workers=0 [f=0020566] [SpringApp::Kill][2] [f=0020566] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020566] [Game::KillLua][3] dtor=0 luaUI=0x52fef130 [f=0020566] Start widgetHandler:Shutdown [f=0020566] Shutdown - SaveOrderList Complete [f=0020566] Writing last game win data [f=0020566] Shutdown - SaveConfigData Complete [f=0020566] Shutdown Widget - Save/Load API [f=0020566] Shutdown Widget - Chili Highlight [f=0020566] Shutdown Widget - Draw After Chili [f=0020566] Shutdown Widget - EPIC Menu [f=0020566] Shutdown Widget - Chili Widget Selector [f=0020566] Shutdown Widget - Chili Minimap [f=0020566] Shutdown Widget - Local Team Colors [f=0020566] Shutdown Widget - Display Keys 2 [f=0020566] Shutdown Widget - Save Game Menu [f=0020566] Shutdown Widget - Unit Icons [f=0020566] Shutdown Widget - Noises [f=0020566] Shutdown Widget - HealthBars [f=0020566] Shutdown Widget - Win Counter [f=0020566] Shutdown Widget - BuildETA [f=0020566] Shutdown Widget - SpringRTS Replay Stats [f=0020566] Shutdown Widget - Modular Comm Info [f=0020566] Shutdown Widget - Stereo3D [f=0020566] Shutdown Widget - Showeco and Grid Drawer [f=0020566] Shutdown Widget - Point Tracker [f=0020566] Shutdown Widget - Missile Silo Range [f=0020566] Shutdown Widget - MetalFeatures (new) [f=0020566] Shutdown Widget - MinimapEvents [f=0020566] Shutdown Widget - Local Widgets Config [f=0020566] Shutdown Widget - Highlight Geos [f=0020566] Shutdown Widget - Grab Input [f=0020566] Input grabbing is disabled! [f=0020566] Shutdown Widget - Defense Range Zero-K [f=0020566] Shutdown Widget - Darkening [f=0020566] Shutdown Widget - Context Menu [f=0020566] Shutdown Widget - Chili Spectator Panels [f=0020566] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020566] Shutdown Widget - Chili Nuke Warning [f=0020566] Shutdown Widget - Chili EndGame Window [f=0020566] Shutdown Widget - Chili Economy Panel Default [f=0020566] Shutdown Widget - CameraShake [f=0020566] Shutdown Widget - State Reverse and Latency [f=0020566] Shutdown Widget - Music Player v2 [f=0020566] Shutdown Widget - Attack AoE [f=0020566] Shutdown Widget - Map Edge Extension [f=0020566] Shutdown Widget - Selection Send [f=0020566] Shutdown Widget - LupsManager [f=0020566] Shutdown Widget - Newton Firezone [f=0020566] Shutdown Widget - Chili Pro Console [f=0020566] Shutdown Widget - Persistent Build Height [f=0020566] Shutdown Widget - Lasso Terraform GUI [f=0020566] Shutdown Widget - Lups [f=0020566] Shutdown Widget - Chili Framework [f=0020566] Shutdown Widget - Mex Placement Handler [f=0020566] Shutdown Widget - Chili Core Selector [f=0020566] Shutdown Widget - Custom Markers [f=0020566] Shutdown Widget - Select Keys [f=0020566] Shutdown Widget - Pause Screen [f=0020566] Shutdown Widget - Text To Speech Control [f=0020566] Shutdown Widget - Layout Handler [f=0020566] End widgetHandler:Shutdown [f=0020566] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={602398,72924810} {int,ext,rec}Allocs={12108127,0,0} {chunk,block}Bytes={72924810,0} [f=0020566] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020566] [Game::KillLua][2] dtor=0 luaRules=0x526908b0 [f=0020566] Start gadgetHandler:Shutdown [f=0020566] Shutdown - StartSetup [f=0020566] Shutdown - UnitMorph [f=0020566] Shutdown - Carrier Drones [f=0020566] Shutdown - LupsNanoSpray [f=0020566] Shutdown - Missile Silo Controller [f=0020566] Shutdown - Modular Comm Info [f=0020566] Shutdown - Terrain Texture Handler [f=0020566] Shutdown - UnitCloakShield [f=0020566] Shutdown - Starlight Handler [f=0020566] End gadgetHandler:Shutdown [f=0020566] Start gadgetHandler:Shutdown [f=0020566] Shutdown - Save/Load [f=0020566] Shutdown - Teleport Throw [f=0020566] Shutdown - UnitMorph [f=0020566] Shutdown - Modular Comm Info [f=0020566] Shutdown - Retreat Command [f=0020566] Shutdown - Shockwaves [f=0020566] Shutdown - UnitCloakShield [f=0020566] Shutdown - Lups Cloak FX [f=0020566] Shutdown - Lups [f=0020566] Shutdown - Lups Shield [f=0020566] End gadgetHandler:Shutdown [f=0020566] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12108158,0,0} {chunk,block}Bytes={0,0} [f=0020566] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12108158,0,0} {chunk,block}Bytes={0,0} [f=0020566] [Game::KillLua][4] dtor=0 [f=0020566] [Game::~CGame][1] [f=0020566] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020566] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020566] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020566] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020566] [Game::KillLua][4] dtor=1 [f=0020566] [Game::KillMisc][1] [f=0020566] [Game::KillMisc][2] [f=0020566] [Game::KillMisc][3] [f=0020566] [Game::KillRendering][1] [f=0020566] [3DOParser::Kill] allocated 1 pieces [f=0020566] [S3OParser::Kill] allocated 362 pieces [f=0020566] [AssParser::Kill] allocated 21 pieces [f=0020566] [Game::KillInterface][1] [f=0020566] [Game::KillInterface][2] [f=0020566] [Game::KillSimulation][1] [f=0020566] [Game::KillSimulation][2] [f=0020566] [CCollisionHandler] dis-/continuous tests: 0/1012921 [f=0020566] [Game::KillSimulation][3] [f=0020566] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020566] [~CPathCache(24x20)] cacheHits=71 hitPercentage=32% numHashColls=0 maxCacheSize=9 [f=0020566] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020566] [~CPathCache(48x40)] cacheHits=335 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020566] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020566] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020566] [LosHandler::Kill] raycast instance cache-{hits,misses}={3517,9807}; shared=0%; cached=26% [f=0020566] [Game::KillSimulation][4] [f=0020566] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020566] [Game::~CGame][2] [f=0020566] [Game::~CGame][3] [f=0020566] [SpringApp::Kill][3] [f=0020566] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215455 bytes sent 135345 bytes recv'd [f=0020566] [SpringApp::Kill][4] font=0x453e2aa0 [f=0020566] [SpringApp::Kill][5] [f=0020566] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4544fb90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=3308ms file="unittextures/bcore_abc_1.tga" indx=7054 inflSize=3210kb readTime=51ms file="unitpics/amphtele.png" indx=6374 inflSize=9kb readTime=30ms file="unitpics/corcom.png" indx=6468 inflSize=10kb readTime=29ms file="unitpics/jumpskirm.png" indx=6530 inflSize=9kb readTime=26ms file="unittextures/bcore_abc_2.tga" indx=7056 inflSize=1800kb readTime=26ms file="luaui/widgets/chili/skins/evolved/tech_progressbar_full.png" indx=4131 inflSize=0kb readTime=22ms file="bitmaps/loadpictures/manualfire.png" indx=518 inflSize=3361kb readTime=22ms file="luaui/images/commands/states/capturekill_off.png" indx=3225 inflSize=2kb readTime=21ms file="unitpics/energygeo.png" indx=6478 inflSize=10kb readTime=19ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 35489126 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x45544d60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4554ea40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454a9b10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb6dc0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]