[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wKl8v0O80l/springsettings.1189420.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f00840ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1077 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1189420/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fbee50] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fbee50] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 41ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] DoubleD, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [f=-000001] Droops, spectator, false, allyTeamID, 0, customKeys.elo,
, 1676, nil [f=-000001] Team 0, 1, 1676 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1676 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.2663663 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] 64_Bit_Dragon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1189420/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11953,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1189420/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527a1b60,0x52c69880}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e12c3261933e6f9cd304ece148b97af0 [f=-000001] Connection attempt from DoubleD [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DoubleD changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Droops [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Droops changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleD" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleD" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[Game::Load][lua{Rules,Gaia}={00000000e5b88430,00000000f2518d90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleD" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleD" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoubleD" string="[Game::Load][lua{Rules,Gaia}={00000000e686a2d0,00000000e686bd10}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Hopla! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1028,192.418518,336]: 0 finished unit Strike Commander [f=-000001] [0] Event [4728,184.73381,3862]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Droops, team: 1, elo:1676, userid: 456357 [f=0000000] [0] DoubleD, team: 0, elo:1500, userid: 499803 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4736,191.031876,3776]: 1 finished unit Tank Foundry [f=0000025] [25] Event [968,192.866745,464]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000275] [275] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000358] [358] Event [4488,196.065369,3896]: 1 finished unit Wind/Tidal Generator [f=0000498] [498] Event [968,191.853943,473.600006]: 0 finished unit Conjurer [f=0000530] [530] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000537] [537] Event [4536,189.526978,3816]: 1 finished unit Solar Collector [f=0000723] [723] Event [4736.04297,192.545288,3748]: 1 finished unit Kodachi [f=0000847] [847] Event [808,186.398926,264]: 0 finished unit Solar Collector [f=0000916] [916] Event [968,191.853943,473.600006]: 0 finished unit Conjurer [f=0000949] [949] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0001235] [1235] Event [808,191.998901,344]: 0 finished unit Solar Collector [f=0001265] [1265] Event [968,191.853943,473.600006]: 0 finished unit Glaive [f=0001333] [1333] Event [4808,192.937317,4024]: 1 finished unit Solar Collector [f=0001563] [1563] Event [808,190.244141,424]: 0 finished unit Solar Collector [f=0001576] [1576] Event [968,191.853943,473.600006]: 0 finished unit Glaive [f=0001704] [1704] Event [4856,192.929688,3944]: 1 finished unit Solar Collector [f=0001843] [1843] Event [4736.04297,192.545288,3748]: 1 finished unit Welder [f=0001884] [1884] Event [968,191.853943,473.600006]: 0 finished unit Glaive [f=0002025] [2025] Event [808,190.343323,504]: 0 finished unit Solar Collector [f=0002246] [2246] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0002338] [2338] Event [968,191.853943,473.600006]: 0 finished unit Glaive [f=0002473] [2473] Event [4776,191.174927,4216]: 1 finished unit Solar Collector [f=0002619] [2619] Event [808,193.90625,584]: 0 finished unit Solar Collector [f=0002702] [2702] Event [4736.04297,192.545288,3748]: 1 finished unit Kodachi [f=0002718] [2718] Event [4568,192.037048,3944]: 1 finished unit Solar Collector [f=0002773] [2773] Event [968,191.853943,473.600006]: 0 finished unit Glaive [f=0002932] [2932] Event [4808,192.861023,4136]: 1 finished unit Solar Collector [f=0002960] [2960] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0003008] [3008] Event [744,189.389648,248]: 0 finished unit Wind/Tidal Generator [f=0003154] [3154] Event [4888,192.761841,4072]: 1 finished unit Solar Collector [f=0003192] [3192] Event [744,190.244141,296]: 0 finished unit Wind/Tidal Generator [f=0003322] [3322] Event [4736.04297,192.545288,3748]: 1 finished unit Kodachi [f=0003379] [3379] Event [744,191.037598,344]: 0 finished unit Wind/Tidal Generator [f=0003608] [3608] Event [744,190.022888,392]: 0 finished unit Wind/Tidal Generator [f=0003964] [3964] Event [4736.04297,192.545288,3748]: 1 finished unit Kodachi [f=0004131] [4131] Event [744,191.243591,440]: 0 finished unit Wind/Tidal Generator [f=0004141] [4141] Event [968,191.853943,473.600006]: 0 finished unit Scythe [f=0004319] [4319] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0004360] [4360] Event [744,192.601624,488]: 0 finished unit Wind/Tidal Generator [f=0004380] [4380] Event [4432,249.837341,3984]: 1 finished unit Advanced Radar [f=0004551] [4551] Event [744,192.922058,536]: 0 finished unit Wind/Tidal Generator [f=0004619] [4619] Event [4736.04297,192.545288,3748]: 1 finished unit Welder [f=0004950] [4950] Event [4632,192.578735,3816]: 1 finished unit Caretaker [f=0005065] [5065] Event [808,192.662659,184]: 0 finished unit Solar Collector [f=0005128] [5128] Event [1240,192.937317,568]: 0 lost unit Metal Extractor [f=0005189] [5189] Event [4736.04297,192.545288,3748]: 1 finished unit Kodachi [f=0005240] [5240] Event [1112,192.746582,248]: 0 lost unit Metal Extractor [f=0005265] [5265] Event [744,191.625061,200]: 0 finished unit Wind/Tidal Generator [f=0005339] [5339] Event [968,191.853943,473.600006]: 0 finished unit Scythe [f=0005399] [5399] Event [1262.68787,193.063019,632.832397]: 0 lost unit Glaive [f=0005449] [5449] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0005545] [5545] Event [4680,192.14386,4072]: 1 finished unit Energy Pylon [f=0005609] [5609] Event [744,192.944946,584]: 0 finished unit Wind/Tidal Generator [f=0005816] [5816] Event [4736.04297,192.545288,3748]: 1 finished unit Kodachi [f=0005956] [5956] Event [744,190.320435,152]: 0 finished unit Wind/Tidal Generator [f=0006004] [6004] Event [648,192.937317,1384]: 0 lost unit Metal Extractor [f=0006194] [6194] Event [376,190.968933,824]: 0 lost unit Metal Extractor [f=0006295] [6295] Event [968,191.853943,473.600006]: 0 finished unit Scythe [f=0006296] [6296] Event [476.028564,193.792953,1428.85583]: 0 lost unit Scythe [f=0006354] [6354] Event [496.023346,204.084824,1526.83301]: 0 lost unit Scythe [f=0006609] [6609] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0007079] [7079] Event [2856,192.929688,4632]: 1 finished unit Solar Collector [f=0007365] [7365] Event [968,191.853943,473.600006]: 0 finished unit Scythe [f=0007602] [7602] Event [2904,191.037598,4552]: 1 finished unit Solar Collector [f=0007823] [7823] Event [4584,191.617432,4096]: 1 finished unit Fusion Reactor [f=0007884] [7884] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0008205] [8205] Event [4632,192.883911,3752]: 1 finished unit Caretaker [f=0008230] [8230] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0008325] [8325] Event [968,191.853943,473.600006]: 0 finished unit Scythe [f=0008516] [8516] Event [544,192.929688,272]: 0 finished unit Strider Hub [f=0008537] [8537] Event [2984,192.89917,4968]: 1 finished unit Solar Collector [f=0008824] [8824] Event [3032,190.671387,4888]: 1 finished unit Solar Collector [f=0009071] [9071] Event [4736.04297,192.545288,3748]: 1 finished unit Ogre [f=0009734] [9734] Event [504,192.929688,2200]: 0 lost unit Metal Extractor [f=0009821] [9821] Event [704.814575,163.602783,2071.57715]: 1 lost unit Kodachi [f=0009846] [9846] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0009857] [9857] Event [503.687347,192.755798,2116.58643]: 0 lost unit Glaive [f=0009861] [9861] Event [500.225983,191.618759,2092.18311]: 0 lost unit Glaive [f=0009876] [9876] Event [456.902985,189.841705,2080.01831]: 0 lost unit Glaive [f=0010305] [10305] Event [1944,192.197266,4584]: 1 finished unit Solar Collector [f=0010344] [10344] Event [445.928101,191.089371,541.150513]: 1 lost unit Kodachi [f=0010358] [10358] Event [4736.04297,192.545288,3748]: 1 finished unit Minotaur [f=0010394] [10394] Event [409.076233,190.745361,576.820618]: 1 lost unit Kodachi [f=0010404] [10404] Event [409.346832,192.049713,665.572998]: 0 lost unit Scythe [f=0010418] [10418] Event [407.476349,191.045425,618.44458]: 0 lost unit Scythe [f=0010453] [10453] Event [456,192.937317,360]: 0 finished unit Caretaker [f=0010476] [10476] Event [439.778534,188.545944,604.471924]: 0 lost unit Scythe [f=0010592] [10592] Event [601.666565,191.562271,443.454468]: 0 lost unit Glaive [f=0010603] [10603] Event [524.453979,192.9263,737.909058]: 1 lost unit Kodachi [f=0010639] [10639] Event [4736.04297,192.545288,3748]: 1 finished unit Welder [f=0010645] [10645] Event [544,192.937317,336]: 0 lost unit Dante [f=0010686] [10686] Event [456,192.937317,360]: 0 lost unit Caretaker [f=0010689] [10689] Event [1992,192.334595,4504]: 1 finished unit Solar Collector [f=0010690] [10690] Event [493.651886,192.521835,372.556244]: 0 lost unit Conjurer [f=0010720] [10720] Event [561.168945,192.983398,753.661377]: 1 lost unit Kodachi [f=0010879] [10879] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0011311] [11311] Event [376,189.808502,824]: 0 finished unit Metal Extractor [f=0011349] [11349] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0011510] [11510] Event [4856,177.442017,2408]: 1 finished unit Wind/Tidal Generator [f=0011521] [11521] Event [4736.04297,192.545288,3748]: 1 finished unit Ogre [f=0011796] [11796] Event [2104,192.754211,4520]: 1 finished unit Caretaker [f=0011797] [11797] Event [968,191.853943,473.600006]: 0 finished unit Phantom [f=0011882] [11882] Event [4904,191.541138,2328]: 1 finished unit Solar Collector [f=0013017] [13017] Event [4736.04297,192.545288,3748]: 1 finished unit Minotaur [f=0013156] [13156] Event [2072,151.0672,4344]: 1 finished unit Stinger [f=0013872] [13872] Event [968,191.853943,473.600006]: 0 finished unit Phantom [f=0013877] [13877] Event [4736.04297,192.545288,3748]: 1 finished unit Ogre [f=0013943] [13943] Event [4952,192.357483,2248]: 1 finished unit Stinger [f=0014242] [14242] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0014572] [14572] Event [968,191.853943,473.600006]: 0 finished unit Conjurer [f=0014829] [14829] Event [4984,192.929688,2376]: 1 finished unit Caretaker [f=0014830] [14830] Event [808,106.618347,4952]: 1 finished unit Solar Collector [f=0014849] [14849] Event [1784,188.153687,4584]: 1 finished unit Stinger [f=0015136] [15136] Event [856,106.618347,4872]: 1 finished unit Solar Collector [f=0015225] [15225] Event [4736.04297,192.545288,3748]: 1 finished unit Minotaur [f=0015875] [15875] Event [4736.04297,192.545288,3748]: 1 finished unit Ogre [f=0015964] [15964] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0016422] [16422] Event [104,106.58783,4984]: 1 finished unit Solar Collector [f=0016835] [16835] Event [152,106.648865,4904]: 1 finished unit Solar Collector [f=0017051] [17051] Event [4736.04297,192.545288,3748]: 1 finished unit Minotaur [f=0017597] [17597] Event [4832,85.904541,3080]: 1 finished unit Airplane Plant [f=0017687] [17687] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0017828] [17828] Event [4736.04297,192.545288,3748]: 1 finished unit Ogre [f=0018230] [18230] Event [120,106.557312,4264]: 1 finished unit Solar Collector [f=0018321] [18321] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0018767] [18767] Event [4778.8125,84.7399445,3259.19336]: 1 finished unit Engineer Commander [f=0018800] [18800] Event [168,106.664124,4184]: 1 finished unit Solar Collector [f=0018843] [18843] Event [3672,192.937317,4488]: 1 finished unit Solar Collector [f=0019004] [19004] Event [4870.03125,89.904541,3059.55835]: 1 finished unit Sparrow [f=0019041] [19041] Event [3720,188.61145,4408]: 1 finished unit Wind/Tidal Generator [f=0019246] [19246] Event [4736.04297,192.545288,3748]: 1 finished unit Minotaur [f=0019459] [19459] Event [920,191.009644,280]: 0 lost unit Metal Extractor [f=0019559] [19559] Event [744,191.037598,344]: 0 lost unit Wind/Tidal Generator [f=0019562] [19562] Event [808,191.907806,344]: 0 lost unit Solar Collector [f=0019566] [19566] Event [744,189.811768,392]: 0 lost unit Wind/Tidal Generator [f=0019567] [19567] Event [744,190.068054,296]: 0 lost unit Wind/Tidal Generator [f=0019569] [19569] Event [744,191.325897,440]: 0 lost unit Wind/Tidal Generator [f=0019577] [19577] Event [744,192.601624,488]: 0 lost unit Wind/Tidal Generator [f=0019623] [19623] Event [744,192.587128,536]: 0 lost unit Wind/Tidal Generator [f=0019633] [19633] Event [744,193.080673,584]: 0 lost unit Wind/Tidal Generator [f=0019637] [19637] Event [936,106.664124,4952]: 1 finished unit Solar Collector [f=0019638] [19638] Event [744,189.120483,248]: 0 lost unit Wind/Tidal Generator [f=0019694] [19694] Event [744,191.289673,200]: 0 lost unit Wind/Tidal Generator [f=0019704] [19704] Event [744,190.317078,152]: 0 lost unit Wind/Tidal Generator [f=0019743] [19743] Event [808,189.830322,424]: 0 lost unit Solar Collector [f=0019776] [19776] Event [808,188.959808,504]: 0 lost unit Solar Collector [f=0019791] [19791] Event [579.169983,192.909973,403.357849]: 0 lost unit Conjurer [f=0019884] [19884] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0019941] [19941] Event [544,192.52533,208]: 0 lost unit Scorpion [f=0019951] [19951] Event [808,192.606979,584]: 0 lost unit Solar Collector [f=0019966] [19966] Event [4736.04297,192.545288,3748]: 1 finished unit Ogre [f=0020034] [20034] Event [808,185.966187,264]: 0 lost unit Solar Collector [f=0020076] [20076] Event [311.770905,188.399857,793.465576]: 0 lost unit Phantom [f=0020143] [20143] Event [376,188.683472,824]: 0 lost unit Metal Extractor [f=0020272] [20272] Event [4232,192.89917,4760]: 1 finished unit Solar Collector [f=0020273] [20273] Event [567.609009,192.773697,1181.58826]: 0 lost unit Phantom [f=0020295] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0020296] [20296] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0020407] [20407] Event [4870.03125,89.904541,3059.55835]: 1 finished unit Owl [f=0020493] [20493] Event [568.893066,191.028152,425.286591]: 0 lost unit Conjurer [f=0020619] [20619] Event [808,192.300461,184]: 0 lost unit Solar Collector [f=0020638] [20638] Event [3992,192.76947,4568]: 1 finished unit Energy Pylon [f=0020695] [20695] Event [4280,192.937317,4680]: 1 finished unit Solar Collector [f=0021070] [21070] Event [4736.04297,192.545288,3748]: 1 finished unit Minotaur [f=0021339] Player DoubleD left the game: normal quit [f=0021339] [21339] Event [undefined]: DoubleD quit [f=0021490] [21490] Event [168,192.861023,2088]: 0 lost unit Metal Extractor [f=0021577] [21577] Event [4736.04297,192.545288,3748]: 1 finished unit Ogre [f=0021690] [21690] Event [3096,191.571655,4680]: 1 finished unit Energy Pylon [f=0022464] [22464] Event [4736.04297,192.545288,3748]: 1 finished unit Minotaur [f=0022607] [22607] Event [2216,192.746582,4664]: 1 finished unit Energy Pylon [f=0022956] game_message: DoubleD has been destroyed! [f=0022956] [22956] Event [undefined]: DoubleD resigned [f=0022956] game_message: Droops wins! [f=0022956] Submitting stats [f=0022956] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022956] Part| Total Time|Time of the last 0.5s [f=0022956] Draw 25163.27ms 37.80% [f=0022956] Lua::Callins::Synced 9639.20ms 7.20% [f=0022956] Lua::Callins::Unsynced 30502.21ms 43.10% [f=0022956] Lua::CollectGarbage::Synced 418.85ms 1.50% [f=0022956] Lua::CollectGarbage::Unsynced 911.72ms 0.40% [f=0022956] Misc::Profiler::AddTime 84.92ms 0.10% [f=0022956] Sim 55239.32ms 39.20% [f=0022956] [22956] Event [2728,192.479553,200]: 0 lost unit Metal Extractor [f=0022956] [22956] Received game_message: DoubleD has been destroyed! [f=0022956] [22956] Received game_message: Droops wins! [f=0022957] [22957] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0022957] [22957] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0022957] [22957] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022957] [22957] Game End Stats Values: 2,2065,2100,2100,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333504,7.52490759,7.52490759,8.21333504,1275,1275,1275,1275,6.74666691,6.26666689,6.26666689,6.74666691,0,0,0,0,0,0,0,0,790,825,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022957] [22957] Game End Stats Values: 3,2345,2345,2345,2345,0,1.42229939,1.42229939,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,10.3402777,10.3402777,8.80000114,1275,1275,1275,1275,10.4133329,8.09482002,8.09482002,10.4133329,0,175,175,0,0,0,0,0,1070,895,895,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022957] [22957] Game End Stats Values: 4,2600,2505,2505,2600,0.47680411,3.93749452,3.93749452,0.47680411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2933331,10.7623625,10.7623625,11.2933331,1275,1275,1275,1275,11.0317869,9.76767921,9.76767921,11.0317869,65,175,175,65,0,0,0,0,1260,1055,1055,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022957] [22957] Game End Stats Values: 5,2735,2575,2575,2735,1.85186493,10.5874319,10.5874319,1.85186493,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.0799971,12.7502184,12.7502184,14.0799971,1275,1275,1275,1275,11.091671,10.4433298,10.4433298,11.091671,130,175,175,130,0,0,0,0,1330,1125,1125,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022957] [22957] Game End Stats Values: 6,2870,2850,2850,2870,8.59095669,20.3779716,20.3779716,8.59095669,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.2800026,14.8132906,14.8132906,16.2800026,1275,1275,1275,1275,11.4492741,10.6527042,10.6527042,11.4492741,195,175,175,195,0,0,0,0,1400,1400,1400,1400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022957] [22957] Game End Stats Values: 7,3005,2920,2920,3005,19.359478,27.120924,27.120924,19.359478,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.7466679,16.0715714,16.0715714,17.7466679,1275,1275,1275,1275,11.7179012,15.8495302,15.8495302,11.7179012,260,175,175,260,0,0,0,0,1470,1470,1470,1470,0,0,0,0,0,80.5998611,80.5998611,0,0,0,0,0 [f=0022957] [22957] Game End Stats Values: 8,3195,3235,3235,3195,33.3859978,36.7685852,36.7685852,33.3859978,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.9644814,19.6455708,19.6455708,19.9644814,1275,1275,1275,1275,12.6684351,17.4765091,17.4765091,12.6684351,325,350,350,325,0,0,0,0,1595,1610,1610,1595,0,0,0,0,0,136.974854,136.974854,0,0,0,0,0 [f=0022957] [22957] Game End Stats Values: 9,3265,3480,3480,3265,48.5724869,48.9995613,48.9995613,48.5724869,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.7686367,22.1684055,22.1684055,20.7686367,1275,1275,1275,1275,14.2124319,17.7820644,17.7820644,14.2124319,325,525,525,325,0,0,0,0,1665,1680,1680,1665,0,0,0,0,0,195.974854,195.974854,0,0,0,0,0 [f=0022957] [22957] Game End Stats Values: 10,3300,3655,3655,3300,65.7803421,66.1625366,66.1625366,65.7803421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21.7220497,22.4632835,22.4632835,21.7220497,1275,1275,1275,1275,14.3471928,18.6775322,18.6775322,14.3471928,325,700,700,325,0,0,0,0,1700,1680,1680,1700,0,0,0,0,0,286.45108,286.45108,0,0,0,0,0 [f=0022957] [22957] Game End Stats Values: 11,3710,4055,4055,3710,85.0850143,82.0060806,82.0060806,85.0850143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24.2741013,22.8406105,22.8406105,24.2741013,1275,1675,1675,1275,15.2203112,18.0062351,18.0062351,15.2203112,575,700,700,575,0,0,0,0,1860,1680,1680,1860,0,0,0,0,0,336.876434,336.876434,0,0,0,0,0 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42,2870,15365,15365,2870,1308.61902,2980.81128,2980.81128,1308.61902,0,0,0,0,0,0,0,0,2844.19727,0,0,2844.19727,851.967529,2888.95142,2888.95142,851.967529,0,1350,1350,0,25.8668213,87.8497162,87.8497162,25.8668213,0,1675,1675,0,17.8981495,32.5606575,32.5606575,17.8981495,1500,6075,6075,1500,875,2523.6521,2523.6521,875,1370,6265,6265,1370,3476.3855,875,875,3476.3855,187.367203,1633.09912,1633.09912,187.367203,3776.49609,1071.41406,1071.41406,3776.49609 [f=0022957] [22957] Game End Stats Values: 43,2870,15735,15735,2870,1345.59631,3118.80444,3118.80444,1345.59631,0,0,0,0,0,0,0,0,3128.67456,0,0,3128.67456,851.967529,2888.95142,2888.95142,851.967529,0,1350,1350,0,22.2929306,86.8790665,86.8790665,22.2929306,0,1905,1905,0,18.9651737,34.1995621,34.1995621,18.9651737,1500,6075,6075,1500,875,2523.6521,2523.6521,875,1370,6405,6405,1370,3476.3855,875,875,3476.3855,187.367203,1633.09912,1633.09912,187.367203,3776.49609,1071.41406,1071.41406,3776.49609 [f=0022957] [22957] Game End Stats Values: 44,2870,16855,16855,2870,1382.46399,3270.00513,3270.00513,1382.46399,0,0,0,0,0,0,0,0,3363.74463,0,0,3363.74463,851.967529,2888.95142,2888.95142,851.967529,0,1350,1350,0,22.1723385,89.8720398,89.8720398,22.1723385,0,1905,1905,0,15.6713686,35.0800552,35.0800552,15.6713686,1500,7160,7160,1500,875,2523.6521,2523.6521,875,1370,6440,6440,1370,3476.3855,875,875,3476.3855,187.367203,1633.09912,1633.09912,187.367203,3776.49609,1071.41406,1071.41406,3776.49609 [f=0022957] [22957] Game End Stats Values: 45,1980,16925,16925,1980,1395.44519,3421.40625,3421.40625,1395.44519,0,0,0,0,0,0,0,0,3556.94312,0,0,3556.94312,1424.12097,3732.77002,3732.77002,1424.12097,0,1350,1350,0,17.0630074,89.9451447,89.9451447,17.0630074,0,1905,1905,0,12.8798552,35.0934334,35.0934334,12.8798552,1500,7160,7160,1500,875,3293.6521,3293.6521,875,480,6510,6510,480,4246.38574,875,875,4246.38574,187.367203,1633.09912,1633.09912,187.367203,4846.41455,1725.64441,1725.64441,4846.41455 [f=0022957] [22957] Game End Stats Values: 46,1000,17515,17515,1000,1395.44519,3574.69727,3574.69727,1395.44519,0,0,0,0,0,0,0,0,3686.56055,0,0,3686.56055,1808.76196,5354.13965,5354.13965,1808.76196,0,1350,1350,0,3.66666698,96.567894,96.567894,3.66666698,0,1905,1905,0,8.64111137,36.6860924,36.6860924,8.64111137,750,7660,7660,750,875,4683.21436,4683.21436,875,250,6600,6600,250,5635.94824,875,875,5635.94824,187.367203,1633.09912,1633.09912,187.367203,6473.34863,2110.2854,2110.2854,6473.34863 [f=0022957] [22957] Game End Stats Values: 47,180,18195,18195,180,1395.44519,3734.85596,3734.85596,1395.44519,0,0,0,0,0,0,0,0,3785.56201,0,0,3785.56201,1808.76196,5756.87939,5756.87939,1808.76196,0,1350,1350,0,4.25333405,98.0099792,98.0099792,4.25333405,0,2245,2245,0,6.59999895,37.6772232,37.6772232,6.59999895,0,7660,7660,0,875,5544.74707,5544.74707,875,180,6940,6940,180,6497.48096,875,875,6497.48096,187.367203,1633.09912,1633.09912,187.367203,6876.08838,2110.2854,2110.2854,6876.08838 [f=0022957] [22957] Game End Stats Values: 48,180,19045,19045,180,1395.44519,3912.0791,3912.0791,1395.44519,0,0,0,0,0,0,0,0,3884.56348,0,0,3884.56348,1808.76196,5756.87939,5756.87939,1808.76196,0,1350,1350,0,2.20000029,98.3838425,98.3838425,2.20000029,0,2245,2245,0,6.59999895,38.8148842,38.8148842,6.59999895,0,8510,8510,0,875,5544.74707,5544.74707,875,180,6940,6940,180,6497.48096,875,875,6497.48096,187.367203,1633.09912,1633.09912,187.367203,6876.08838,2110.2854,2110.2854,6876.08838 [f=0022957] [22957] Game End Stats Values: 49,90,19545,19545,90,1395.44519,4077.07104,4077.07104,1395.44519,0,0,0,0,0,0,0,0,3979.16455,0,0,3979.16455,1808.76196,5846.87939,5846.87939,1808.76196,0,1350,1350,0,2.20000029,96.1064682,96.1064682,2.20000029,0,2245,2245,0,6.3066659,37.9994621,37.9994621,6.3066659,0,9010,9010,0,875,5634.74707,5634.74707,875,90,6940,6940,90,6587.48096,875,875,6587.48096,187.367203,1633.09912,1633.09912,187.367203,6966.08838,2110.2854,2110.2854,6966.08838 [f=0022957] [22957] Game End Stats Values: 50,90,19745,19745,90,1395.44519,4248.26807,4248.26807,1395.44519,0,0,0,0,0,0,0,0,4045.16309,0,0,4045.16309,1808.76196,5846.87939,5846.87939,1808.76196,0,1350,1350,0,2.20000029,98.8774719,98.8774719,2.20000029,0,2245,2245,0,4.40000057,38.4132195,38.4132195,4.40000057,0,9010,9010,0,875,5634.74707,5634.74707,875,90,7140,7140,90,6587.48096,875,875,6587.48096,187.367203,1633.09912,1633.09912,187.367203,6966.08838,2110.2854,2110.2854,6966.08838 [f=0022957] [22957] Game End Stats Values: 51,90,20595,20595,90,1395.44519,4424.23535,4424.23535,1395.44519,0,0,0,0,0,0,0,0,4111.16162,0,0,4111.16162,1808.76196,5846.87939,5846.87939,1808.76196,0,1350,1350,0,2.20000029,101.337303,101.337303,2.20000029,0,2245,2245,0,4.40000057,38.7311745,38.7311745,4.40000057,0,9860,9860,0,875,5634.74707,5634.74707,875,90,7140,7140,90,6587.48096,875,875,6587.48096,187.367203,1633.09912,1633.09912,187.367203,6966.08838,2110.2854,2110.2854,6966.08838 [f=0022957] [22957] Game End Stats Values: 52,90,20795,20795,90,1395.44519,4592.77393,4592.77393,1395.44519,0,0,0,0,0,0,0,0,4177.16016,0,0,4177.16016,1808.76196,5846.87939,5846.87939,1808.76196,0,1350,1350,0,2.20000029,102.130486,102.130486,2.20000029,0,2245,2245,0,4.40000057,38.2358017,38.2358017,4.40000057,0,9860,9860,0,875,5634.74707,5634.74707,875,90,7340,7340,90,6587.48096,875,875,6587.48096,187.367203,1633.09912,1633.09912,187.367203,6966.08838,2110.2854,2110.2854,6966.08838 [f=0022957] [22957] Game End Stats Values: 53,90,20795,20795,90,1395.44519,4605.1001,4605.1001,1395.44519,0,0,0,0,0,0,0,0,4181.56006,0,0,4181.56006,1808.76196,5936.87939,5936.87939,1808.76196,0,1350,1350,0,2.20000005,104.630463,104.630463,2.20000005,0,2245,2245,0,4.4000001,39.3259964,39.3259964,4.4000001,0,9860,9860,0,875,5634.74707,5634.74707,875,90,7340,7340,90,6587.48096,875,875,6587.48096,187.367203,1633.09912,1633.09912,187.367203,7056.08838,2110.2854,2110.2854,7056.08838 [f=0022971] [22971] Event [4736.04297,192.545288,3748]: 1 finished unit Ogre [f=0023264] No clients connected, shutting down server [f=0023264] Server shutdown [f=0023264] [23264] all players disconnected [f=0024059] [24059] Event [4736.04297,192.545288,3748]: 1 finished unit Minotaur [f=0024561] [24561] Event [4736.04297,192.545288,3748]: 1 finished unit Ogre [f=0025649] [25649] Event [4736.04297,192.545288,3748]: 1 finished unit Minotaur [f=0025956] Autoquit sending quit command. [f=0025956] [QuitAction] user exited to system [f=0025956] [SpringApp::Kill][1] fromRun=1 [f=0025956] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025956] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025956] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025956] [ThreadPool::SetThreadCount][2] workers=0 [f=0025956] [SpringApp::Kill][2] [f=0025956] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025956] [Game::KillLua][3] dtor=0 luaUI=0x530fe3b0 [f=0025956] Start widgetHandler:Shutdown [f=0025956] Shutdown - SaveOrderList Complete [f=0025956] Writing last game win data [f=0025956] Shutdown - SaveConfigData Complete [f=0025956] Shutdown Widget - Chili Highlight [f=0025956] Shutdown Widget - Save/Load API [f=0025956] Shutdown Widget - Draw After Chili [f=0025956] Shutdown Widget - EPIC Menu [f=0025956] Shutdown Widget - Chili Minimap [f=0025956] Shutdown Widget - Chili Widget Selector [f=0025956] Shutdown Widget - Local Team Colors [f=0025956] Shutdown Widget - Display Keys 2 [f=0025956] Shutdown Widget - Save Game Menu [f=0025956] Shutdown Widget - HealthBars [f=0025956] Shutdown Widget - Noises [f=0025956] Shutdown Widget - Unit Icons [f=0025956] Shutdown Widget - Win Counter [f=0025956] Shutdown Widget - SpringRTS Replay Stats [f=0025956] Shutdown Widget - BuildETA [f=0025956] Shutdown Widget - Modular Comm Info [f=0025956] Shutdown Widget - Music Player v2 [f=0025956] Shutdown Widget - State Reverse and Latency [f=0025956] Shutdown Widget - CameraShake [f=0025956] Shutdown Widget - Chili Economy Panel Default [f=0025956] Shutdown Widget - Chili EndGame Window [f=0025956] Shutdown Widget - Chili Nuke Warning [f=0025956] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025956] Shutdown Widget - Chili Spectator Panels [f=0025956] Shutdown Widget - Context Menu [f=0025956] Shutdown Widget - Darkening [f=0025956] Shutdown Widget - Defense Range Zero-K [f=0025956] Shutdown Widget - Grab Input [f=0025956] Input grabbing is disabled! [f=0025956] Shutdown Widget - Highlight Geos [f=0025956] Shutdown Widget - Local Widgets Config [f=0025956] Shutdown Widget - MinimapEvents [f=0025956] Shutdown Widget - MetalFeatures (new) [f=0025956] Shutdown Widget - Missile Silo Range [f=0025956] Shutdown Widget - Point Tracker [f=0025956] Shutdown Widget - Showeco and Grid Drawer [f=0025956] Shutdown Widget - Stereo3D [f=0025956] Shutdown Widget - Attack AoE [f=0025956] Shutdown Widget - Map Edge Extension [f=0025956] Shutdown Widget - Selection Send [f=0025956] Shutdown Widget - LupsManager [f=0025956] Shutdown Widget - Newton Firezone [f=0025956] Shutdown Widget - Chili Pro Console [f=0025956] Shutdown Widget - Persistent Build Height [f=0025956] Shutdown Widget - Lasso Terraform GUI [f=0025956] Shutdown Widget - Chili Framework [f=0025956] Shutdown Widget - Lups [f=0025956] Shutdown Widget - Custom Markers [f=0025956] Shutdown Widget - Chili Core Selector [f=0025956] Shutdown Widget - Mex Placement Handler [f=0025956] Shutdown Widget - Select Keys [f=0025956] Shutdown Widget - Pause Screen [f=0025956] Shutdown Widget - Layout Handler [f=0025956] Shutdown Widget - Text To Speech Control [f=0025956] End widgetHandler:Shutdown [f=0025956] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={604089,69538499} {int,ext,rec}Allocs={16303770,0,0} {chunk,block}Bytes={69538499,0} [f=0025956] [Game::KillLua][1] dtor=0 luaGaia=0x52c69880 [f=0025956] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={367413,55313298} {int,ext,rec}Allocs={16303771,0,0} {chunk,block}Bytes={55313298,0} [f=0025956] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={367413,55313298} {int,ext,rec}Allocs={16303771,0,0} {chunk,block}Bytes={55313298,0} [f=0025956] [Game::KillLua][2] dtor=0 luaRules=0x527a1b60 [f=0025956] Start gadgetHandler:Shutdown [f=0025956] Shutdown - StartSetup [f=0025956] Shutdown - UnitMorph [f=0025956] Shutdown - Carrier Drones [f=0025956] Shutdown - LupsNanoSpray [f=0025956] Shutdown - Missile Silo Controller [f=0025956] Shutdown - Modular Comm Info [f=0025956] Shutdown - Terrain Texture Handler [f=0025956] Shutdown - UnitCloakShield [f=0025956] Shutdown - Starlight Handler [f=0025956] End gadgetHandler:Shutdown [f=0025956] Start gadgetHandler:Shutdown [f=0025956] Shutdown - Save/Load [f=0025956] Shutdown - Teleport Throw [f=0025956] Shutdown - UnitMorph [f=0025956] Shutdown - Modular Comm Info [f=0025956] Shutdown - Retreat Command [f=0025956] Shutdown - Shockwaves [f=0025956] Shutdown - UnitCloakShield [f=0025956] Shutdown - Lups Cloak FX [f=0025956] Shutdown - Lups [f=0025956] Shutdown - Lups Shield [f=0025956] End gadgetHandler:Shutdown [f=0025956] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16303803,0,0} {chunk,block}Bytes={0,0} [f=0025956] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16303803,0,0} {chunk,block}Bytes={0,0} [f=0025956] [Game::KillLua][4] dtor=0 [f=0025956] [Game::~CGame][1] [f=0025956] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025956] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025956] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025956] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025956] [Game::KillLua][4] dtor=1 [f=0025956] [Game::KillMisc][1] [f=0025956] [Game::KillMisc][2] [f=0025956] [Game::KillMisc][3] [f=0025956] [Game::KillRendering][1] [f=0025956] [3DOParser::Kill] allocated 41 pieces [f=0025956] [S3OParser::Kill] allocated 649 pieces [f=0025956] [AssParser::Kill] allocated 86 pieces [f=0025956] [Game::KillInterface][1] [f=0025956] [Game::KillInterface][2] [f=0025956] [Game::KillSimulation][1] [f=0025956] [Game::KillSimulation][2] [f=0025956] [CCollisionHandler] dis-/continuous tests: 0/2713911 [f=0025956] [Game::KillSimulation][3] [f=0025956] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025956] [~CPathCache(20x20)] cacheHits=106 hitPercentage=54% numHashColls=0 maxCacheSize=8 [f=0025956] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025956] [~CPathCache(40x40)] cacheHits=598 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025956] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025956] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025956] [LosHandler::Kill] raycast instance cache-{hits,misses}={5920,13933}; shared=1%; cached=28% [f=0025956] [Game::KillSimulation][4] [f=0025956] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025956] [Game::~CGame][2] [f=0025956] [Game::~CGame][3] [f=0025956] [SpringApp::Kill][3] [f=0025956] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 272400 bytes sent 150375 bytes recv'd [f=0025956] [SpringApp::Kill][4] font=0x45ef5aa0 [f=0025956] [SpringApp::Kill][5] [f=0025956] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45fbc340) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2263ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=50ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="objects3d/funnelweb.dae" indx=5228 inflSize=1500kb readTime=19ms file="luaui/configs/unit_state_defaults.lua" indx=2979 inflSize=1kb readTime=18ms file="bitmaps/pd/lightningball4.tga" indx=558 inflSize=48kb readTime=14ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=13ms file="bitmaps/gpl/explosion2/exp00_5.tga" indx=444 inflSize=18kb readTime=13ms file="luaui/widgets/chili/skins/evolved/panel_0100.png" indx=4080 inflSize=0kb readTime=13ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4666 inflSize=55kb readTime=13ms file="scripts/dronelight.lua" indx=5736 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 40680459 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4604a4d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46054350) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f693b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f00840010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]