[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UDu3ynhGzN/springsettings.1188474.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f821c0ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1276 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1188474/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 233ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46150ed0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46150ed0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 565ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kwaszati was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1188474/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11950,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1188474/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52908860,0x5d1726e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ead12f618ea9634beaacb1084596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000078b68bd0,000000011903d200}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000ddce7c80,00000000a1df9140}]" [f=-000001] Allies: I choose: gay sex daniel! [f=-000001] Allies: I choose: RollingOut! [f=-000001] g hf [f=-000001] you too [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4742,188.674011,347]: 0 finished unit Engineer Commander [f=-000001] [0] Event [355,188.6745,4782]: 1 finished unit Recon Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2570, userid: 529075 [f=0000000] [0] Loocheenchancz, team: 0, elo:2116, userid: 465969 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [384,188.671875,4640]: 1 finished unit Rover Assembly [f=0000024] [24] Event [4712,188.671875,488]: 0 finished unit Shieldbot Factory [f=0000255] [255] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000368] [368] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000434] [434] Event [383.997955,189.316971,4622.00781]: 1 finished unit Mason [f=0000445] [445] Event [4776,188.671875,264]: 0 finished unit Solar Collector [f=0000624] [624] Event [4712,188.671875,500]: 0 finished unit Convict [f=0000675] [675] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000713] [713] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000831] [831] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0000998] [998] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0001014] [1014] Event [4904,188.671875,392]: 0 finished unit Solar Collector [f=0001337] [1337] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0001432] [1432] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001457] [1457] Event [232,188.671875,4696]: 1 finished unit Wind/Tidal Generator [f=0001697] [1697] Event [216,188.671875,4632]: 1 finished unit Wind/Tidal Generator [f=0001723] [1723] Event [383.997955,189.316971,4622.00781]: 1 finished unit Mason [f=0001913] [1913] Event [4640,186.871643,912]: 0 finished unit Lotus [f=0001952] [1952] Event [200,188.671875,4568]: 1 finished unit Wind/Tidal Generator [f=0001988] [1988] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0002104] [2104] Event [4712,188.671875,500]: 0 finished unit Convict [f=0002125] [2125] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0002207] [2207] Event [200,188.671875,4504]: 1 finished unit Wind/Tidal Generator [f=0002389] [2389] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0002447] [2447] Event [200,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0002497] [2497] Event [4200,188.671875,696]: 0 finished unit Solar Collector [f=0002643] [2643] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0002752] [2752] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0002780] [2780] Event [184,188.671875,4376]: 1 finished unit Wind/Tidal Generator [f=0002813] [2813] Event [3537.19238,78.432312,522.503418]: 0 lost unit Bandit [f=0003053] [3053] Event [200,188.671875,4280]: 1 finished unit Wind/Tidal Generator [f=0003056] [3056] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0003056] [3056] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0003182] [3182] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0003194] [3194] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003329] [3329] Event [216,188.671875,4216]: 1 finished unit Wind/Tidal Generator [f=0003454] [3454] Event [4680,77.104187,1832]: 0 finished unit Solar Collector [f=0003517] [3517] Event [4112,180.552673,528]: 0 finished unit Lotus [f=0003545] [3545] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0003566] [3566] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0003586] [3586] Event [232,188.1427,4152]: 1 finished unit Wind/Tidal Generator [f=0003697] [3697] Event [1936,51.0449219,4112]: 1 finished unit Lotus [f=0003785] [3785] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003852] [3852] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0003908] [3908] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0003956] [3956] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0004312] [4312] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0004360] [4360] Event [4368,79.4387817,1840]: 0 finished unit Lotus [f=0004382] [4382] Event [4584,188.671875,248]: 0 finished unit Solar Collector [f=0004415] [4415] Event [720,78.1054688,3232]: 1 finished unit Lotus [f=0004483] [4483] Event [4712,188.671875,500]: 0 finished unit Rogue [f=0004511] [4511] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0004787] [4787] Event [264,188.671875,4552]: 1 finished unit Caretaker [f=0004848] [4848] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0004860] [4860] Event [4384,88.2064819,2016]: 0 finished unit Lotus [f=0004989] [4989] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0005035] [5035] Event [4504,188.671875,376]: 0 finished unit Solar Collector [f=0005055] [5055] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0005057] [5057] Event [4712,188.671875,500]: 0 finished unit Rogue [f=0005130] [5130] Event [248,111.599121,4040]: 1 finished unit Wind/Tidal Generator [f=0005262] [5262] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0005306] [5306] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0005430] [5430] Event [248,109.51355,3976]: 1 finished unit Wind/Tidal Generator [f=0005470] [5470] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0005538] [5538] Event [4408,188.671875,504]: 0 finished unit Solar Collector [f=0005547] [5547] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0005580] [5580] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0005680] [5680] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0005807] [5807] Event [1328,159.354553,2144]: 1 finished unit Lotus [f=0005857] [5857] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0005865] [5865] Event [264,113.394165,3912]: 1 finished unit Wind/Tidal Generator [f=0005923] [5923] Event [4712,188.671875,500]: 0 finished unit Rogue [f=0005930] [5930] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0006063] [6063] Event [4328,188.671875,632]: 0 finished unit Solar Collector [f=0006135] [6135] Event [264,108.922119,3848]: 1 finished unit Wind/Tidal Generator [f=0006176] [6176] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0006225] [6225] Event [3136,77.104187,704]: 0 finished unit Lotus [f=0006247] [6247] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0006390] [6390] Event [264,100.927429,3784]: 1 finished unit Wind/Tidal Generator [f=0006552] [6552] Event [4712,188.671875,500]: 0 finished unit Rogue [f=0006576] [6576] Event [4088,188.464355,632]: 0 finished unit Solar Collector [f=0006616] [6616] Event [3040,83.8226318,736]: 0 finished unit Radar Tower [f=0006660] [6660] Event [264,92.9223633,3720]: 1 finished unit Wind/Tidal Generator [f=0006662] [6662] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0006673] [6673] Event [3776,160.843506,2992]: 0 lost unit Lotus [f=0006697] [6697] Event [3120,123.67157,4464]: 1 finished unit Lotus [f=0006741] [6741] Event [3763.11035,21.322937,2758.71606]: 1 lost unit Scorcher [f=0006793] [6793] Event [4712,188.671875,500]: 0 finished unit Bandit [f=0006843] [6843] Event [3815.42993,23.0922718,2781.89941]: 1 lost unit Scorcher [f=0006857] [6857] Event [3992,151.344299,536]: 0 finished unit Wind/Tidal Generator [f=0006862] [6862] Event [3829.5647,119.068336,2872.32568]: 0 lost unit Engineer Commander [f=0006882] [6882] Event [3797.52393,21.8287506,2803.66943]: 1 lost unit Scorcher [f=0006930] [6930] Event [280,82.2143555,3656]: 1 finished unit Wind/Tidal Generator [f=0006947] [6947] Event [3623.16431,27.1790047,2892.12549]: 1 lost unit Scorcher [f=0006950] [6950] Event [3803.5564,20.7526264,2669.37891]: 1 lost unit Scorcher [f=0006952] [6952] Event [3666.30664,24.0819416,2861.93506]: 1 lost unit Scorcher [f=0007066] [7066] Event [3136,77.104187,704]: 0 lost unit Lotus [f=0007085] [7085] Event [3040,83.9878845,736]: 0 lost unit Radar Tower [f=0007087] [7087] Event [3184,158.472595,4560]: 1 finished unit Lotus [f=0007169] [7169] Event [4712,188.671875,500]: 0 finished unit Rogue [f=0007171] [7171] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0007199] [7199] Event [280,78.6968994,3592]: 1 finished unit Wind/Tidal Generator [f=0007199] [7199] Event [2984,77.104187,360]: 0 lost unit Metal Extractor [f=0007292] [7292] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0007373] [7373] Event [3880,122.545776,472]: 0 finished unit Solar Collector [f=0007399] [7399] Event [3040,25.0634766,4512]: 1 finished unit Radar Tower [f=0007454] [7454] Event [280,77.4102783,3528]: 1 finished unit Wind/Tidal Generator [f=0007465] [7465] Event [383.997955,189.316971,4622.00781]: 1 finished unit Mason [f=0007487] [7487] Event [3686.05615,89.9561615,406.043579]: 1 lost unit Scorcher [f=0007578] [7578] Event [3796.30518,84.3694153,561.892151]: 1 lost unit Scorcher [f=0007700] [7700] Event [4712,188.671875,500]: 0 finished unit Thug [f=0007739] [7739] Event [280,77.104187,3464]: 1 finished unit Wind/Tidal Generator [f=0007769] [7769] Event [2230.11011,21.3863354,545.912659]: 0 lost unit Convict [f=0007871] [7871] Event [2296,22.2671509,456]: 0 lost unit Metal Extractor [f=0007877] [7877] Event [1136,23.979187,1904]: 1 finished unit Lotus [f=0007903] [7903] Event [3024,15.0506592,4432]: 1 finished unit Picket [f=0007975] [7975] Event [2182.57422,33.468071,4064.66504]: 0 lost unit Bandit [f=0007994] [7994] Event [296,77.104187,3400]: 1 finished unit Wind/Tidal Generator [f=0008071] [8071] Event [2145.46802,37.3369637,4088.39868]: 0 lost unit Bandit [f=0008080] [8080] Event [1936,51.0449219,4112]: 1 lost unit Lotus [f=0008081] [8081] Event [4623.85107,126.605904,1079.85901]: 1 lost unit Scorcher [f=0008233] [8233] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [f=0008247] [8247] Event [4712,188.671875,500]: 0 finished unit Thug [f=0008279] [8279] Event [296,77.104187,3336]: 1 finished unit Wind/Tidal Generator [f=0008327] [8327] Event [1216,29.291687,1808]: 1 finished unit Radar Tower [f=0008494] [8494] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0008534] [8534] Event [296,77.104187,3272]: 1 finished unit Wind/Tidal Generator [f=0008630] [8630] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0008634] [8634] Event [552,188.671875,4632]: 1 finished unit Caretaker [f=0008787] [8787] Event [4712,188.671875,500]: 0 finished unit Thug [f=0008791] [8791] Event [2968,75.9437561,536]: 0 finished unit Metal Extractor [f=0008804] [8804] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0008816] [8816] Event [2120,77.104187,4792]: 1 lost unit Metal Extractor [f=0009145] [9145] Event [536,188.671875,4504]: 1 finished unit Caretaker [f=0009174] [9174] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0009197] [9197] Event [4105.17969,40.5124855,2328.2959]: 1 lost unit Scorcher [f=0009254] [9254] Event [416,77.104187,3392]: 1 finished unit Lotus [f=0009315] [9315] Event [4464,158.944702,4656]: 1 finished unit Picket [f=0009552] [9552] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0009566] [9566] Event [4712,188.671875,500]: 0 finished unit Outlaw [f=0009616] [9616] Event [2984,75.9437561,360]: 0 finished unit Metal Extractor [f=0009691] [9691] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0009747] [9747] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0009824] [9824] Event [464,77.104187,3328]: 1 finished unit Lotus [f=0009943] [9943] Event [4712,188.671875,500]: 0 finished unit Convict [f=0009947] [9947] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0010086] [10086] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0010230] [10230] Event [4512,160.402527,4592]: 1 finished unit Picket [f=0010248] [10248] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0010306] [10306] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0010394] [10394] Event [544,77.104187,3328]: 1 finished unit Lotus [f=0010419] [10419] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0010496] [10496] Event [927.185669,69.3782501,3407.50073]: 0 lost unit Bandit [f=0010539] [10539] Event [933.025269,69.2727737,3370.89111]: 0 lost unit Bandit [f=0010585] [10585] Event [2727.86572,22.8207703,4122.35205]: 0 lost unit Bandit [f=0010661] [10661] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0010705] [10705] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0010774] [10774] Event [1590.15356,30.2848434,3346.62036]: 0 lost unit Rogue [f=0010873] [10873] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0010898] [10898] Event [544,29.3746948,400]: 1 finished unit Lotus [f=0011032] [11032] Event [624,77.104187,3312]: 1 finished unit Lotus [f=0011071] [11071] Event [2059.61816,22.5420551,3374.53223]: 1 lost unit Scorcher [f=0011087] [11087] Event [2049.16553,21.6851692,3487.13184]: 0 lost unit Bandit [f=0011090] [11090] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0011127] [11127] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0011142] [11142] Event [2228.073,24.2285995,3481.95825]: 1 lost unit Scorcher [f=0011177] [11177] Event [2335.33691,31.0857372,3376.40186]: 1 lost unit Scorcher [f=0011244] [11244] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0011320] [11320] Event [2205.7854,24.0660858,3466.39771]: 0 lost unit Thug [f=0011322] [11322] Event [2126.28394,24.2802753,3307.37451]: 1 lost unit Scorcher [f=0011335] [11335] Event [2110.14795,22.6159687,3371.73462]: 0 lost unit Thug [f=0011419] [11419] Event [2263.41675,23.6092243,3558.11328]: 1 lost unit Scorcher [f=0011420] [11420] Event [383.997955,189.316971,4622.00781]: 1 finished unit Scorcher [f=0011476] [11476] Event [2459.01172,30.9337311,3541.43579]: 0 lost unit Bandit [f=0011515] [11515] Event [480,25.6756592,560]: 1 finished unit Lotus [f=0011550] [11550] Event [4768,25.6393433,4688]: 1 finished unit Lotus [f=0011669] [11669] Event [4712,188.671875,500]: 0 finished unit Rogue [f=0011741] [11741] Event [2585.84058,2.68428326,4252.45361]: 0 lost unit Rogue [f=0011743] [11743] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0011749] [11749] Event [2715.46729,29.291687,3819.57568]: 0 lost unit Bandit [f=0011758] [11758] Event [2898.11646,24.3917465,4198.69775]: 0 lost unit Rogue [f=0011852] [11852] Event [2648.15015,29.291687,3770.34497]: 0 lost unit Bandit [f=0011869] [11869] Event [undefined]: Loocheenchancz resigned [f=0011869] game_message: Loocheenchancz has been destroyed! [f=0011869] game_message: PRO_Clopse wins! [f=0011869] Submitting stats [f=0011869] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011869] Part| Total Time|Time of the last 0.5s [f=0011869] Draw 17745.57ms 26.35% [f=0011869] Lua::Callins::Synced 6838.25ms 15.97% [f=0011869] Lua::Callins::Unsynced 22919.33ms 32.63% [f=0011869] Lua::CollectGarbage::Synced 313.39ms 0.10% [f=0011869] Lua::CollectGarbage::Unsynced 707.00ms 0.40% [f=0011869] Misc::Profiler::AddTime 59.84ms 0.00% [f=0011869] Sim 35871.64ms 55.59% [f=0011869] [11869] Received game_message: Loocheenchancz has been destroyed! [f=0011869] [11869] Received game_message: PRO_Clopse wins! [f=0011870] [11870] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011870] [11870] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011870] [11870] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011870] [11870] Game End Stats Values: 2,2135,2185,2185,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.73333311,5.73333311,6.26666689,0,0,0,0,0,0,0,0,860,910,910,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011870] [11870] Game End Stats Values: 3,2345,2400,2400,2345,0.04779806,0,0,0.04779806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,11.3333225,11.3333225,9.86666679,1275,1275,1275,1275,8.80318642,8.66666698,8.66666698,8.80318642,0,125,125,0,0,0,0,0,1070,1000,1000,1070,0,0,0,0,0,0.00054833,0.00054833,0,0,0,0,0 [f=0011870] [11870] Game End Stats Values: 4,2565,2400,2400,2565,2.91887498,0,0,2.91887498,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,11.3333492,11.3333492,11.333333,1275,1275,1275,1275,10.1914063,10,10,10.1914063,150,125,125,150,0,0,0,0,1140,1000,1000,1140,0,0,0,0,0,0.00100166,0.00100166,0,0,0,0,0 [f=0011870] [11870] Game End Stats Values: 5,2565,2680,2680,2565,7.70010042,0.69072509,0.69072509,7.70010042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.5294495,12.5294495,12,1275,1275,1275,1275,10.3187475,11.5127144,11.5127144,10.3187475,150,125,125,150,0,0,0,0,1140,1280,1280,1140,0,0,0,0,0,0.00166298,0.00166298,0,0,0,0,0 [f=0011870] [11870] Game End Stats Values: 6,2865,2875,2875,2865,11.9829216,0.92027509,0.92027509,11.9829216,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,12.2320852,12.2320852,12,1275,1275,1275,1275,11.2188549,12.0153036,12.0153036,11.2188549,150,250,250,150,0,0,0,0,1350,1350,1350,1350,0,0,0,0,0,0.00183365,0.00183365,0,0,0,0,0 [f=0011870] [11870] Game End Stats Values: 7,3085,2910,2910,3085,16.1778946,3.57971859,3.57971859,16.1778946,0,0,0,0,0,0,0,0,0,0,0,0,2.23958349,6.01032352,6.01032352,2.23958349,90,0,0,90,12.666667,12.9180145,12.9180145,12.666667,1275,1275,1275,1275,12.279665,12.1772957,12.1772957,12.279665,300,250,250,300,0,0,0,0,1420,1385,1385,1420,0,0,0,0,0,0.00183365,0.00183365,0,6.01032352,2.23958349,2.23958349,6.01032352 [f=0011870] [11870] Game End Stats Values: 8,3175,3070,3070,3175,22.0655251,6.49087048,6.49087048,22.0655251,0,0,0,0,0,0,0,0,0,0,0,0,13.4375019,80.9230881,80.9230881,13.4375019,90,0,0,90,14,14.8215084,14.8215084,14,1275,1275,1275,1275,12.6591759,13.7940779,13.7940779,12.6591759,300,250,250,300,0,75,75,0,1510,1545,1545,1510,75,0,0,75,0,0.00183365,0.00183365,0,80.9230881,13.4375019,13.4375019,80.9230881 [f=0011870] [11870] Game End Stats Values: 9,3410,3445,3445,3410,24.7103329,14.1145439,14.1145439,24.7103329,0,0,0,0,0,0,0,0,0,0,0,0,13.4375019,80.9230881,80.9230881,13.4375019,180,0,0,180,14.3999996,18.4497986,18.4497986,14.3999996,1275,1275,1275,1275,14.176321,17.7082462,17.7082462,14.176321,375,375,375,375,0,75,75,0,1580,1795,1795,1580,75,0,0,75,0,0.00183365,0.00183365,0,80.9230881,13.4375019,13.4375019,80.9230881 [f=0011870] [11870] Game End Stats Values: 10,3575,3750,3750,3575,34.6804962,17.2072601,17.2072601,34.6804962,0,0,0,0,0,0,0,0,0,0,0,0,33.5937576,151.777344,151.777344,33.5937576,180,90,90,180,16,20.1239414,20.1239414,16,1275,1275,1275,1275,15.3313456,19.1395149,19.1395149,15.3313456,450,500,500,450,0,75,75,0,1670,1885,1885,1670,75,0,0,75,0,0.00183365,0.00183365,0,151.777344,33.5937576,33.5937576,151.777344 [f=0011870] [11870] Game End Stats Values: 11,3855,3930,3930,3855,37.1289368,17.8695278,17.8695278,37.1289368,0,0,0,0,0,0,0,0,0,0,0,0,33.5937576,151.777344,151.777344,33.5937576,270,180,180,270,16.2666664,17.5651836,17.5651836,16.2666664,1275,1275,1275,1275,16.163229,20.7108173,20.7108173,16.163229,570,500,500,570,0,75,75,0,1740,1975,1975,1740,75,0,0,75,0,0.00183365,0.00183365,0,151.777344,33.5937576,33.5937576,151.777344 [f=0011870] [11870] Game End Stats Values: 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Game End Stats Values: 20,3915,5425,5425,3915,314.996857,176.71553,176.71553,314.996857,0,0,0,0,0,0,0,0,422.533142,445.531006,445.531006,422.533142,1459.651,2196.06396,2196.06396,1459.651,360,550,550,360,24.3638878,56.3329353,56.3329353,24.3638878,0,1385,1385,0,17.6329956,31.6819267,31.6819267,17.6329956,1550,490,490,1550,1305,2025.13354,2025.13354,1305,2005,3000,3000,2005,2025.13354,1305,1305,2025.13354,36.1666489,0.00484367,0.00484367,36.1666489,2317.44922,1513.50159,1513.50159,2317.44922 [f=0011870] [11870] Game End Stats Values: 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[f=0011870] [11870] Game End Stats Values: 23,4520,6695,6695,4520,476.1633,280.127319,280.127319,476.1633,0,0,0,0,0,0,0,0,675.535828,475.131226,475.131226,675.535828,1719.52441,2196.06396,2196.06396,1719.52441,360,830,830,360,23.8556614,55.7369003,55.7369003,23.8556614,0,1385,1385,0,18.7411594,27.6412106,27.6412106,18.7411594,1975,1210,1210,1975,1610,2025.13354,2025.13354,1610,2185,3270,3270,2185,2025.13354,1610,1610,2025.13354,72.3333969,0.00652694,0.00652694,72.3333969,2342.10986,1773.375,1773.375,2342.10986 [f=0011870] [11870] Game End Stats Values: 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26,4220,7960,7960,4220,693.535828,414.209137,414.209137,693.535828,0,0,0,0,0,0,0,0,1588.90833,475.131226,475.131226,1588.90833,2280.38159,3001.55127,3001.55127,2280.38159,360,1200,1200,360,23.7398357,45.9109344,45.9109344,23.7398357,0,1385,1385,0,20.8477039,32.5741844,32.5741844,20.8477039,1555,1835,1835,1555,1985,2445.13354,2445.13354,1985,2305,3540,3540,2305,2445.13354,1985,1985,2445.13354,72.3333969,0.00785355,0.00785355,72.3333969,3161.39111,2383.2666,2383.2666,3161.39111 [f=0011870] [11870] Game End Stats Values: 27,3915,8015,8015,3915,752.312378,441.362122,441.362122,752.312378,0,0,0,0,0,0,0,0,1734.35107,475.131226,475.131226,1734.35107,2582.61011,3301.3772,3301.3772,2582.61011,360,1380,1380,360,23.653017,43.9591599,43.9591599,23.653017,0,1385,1385,0,19.9184284,33.8101959,33.8101959,19.9184284,1250,1710,1710,1250,2235,2870.13354,2870.13354,2235,2305,3540,3540,2305,2870.13354,2235,2235,2870.13354,72.3333969,0.00785355,0.00785355,72.3333969,3464.15918,2685.49512,2685.49512,3464.15918 [f=0011870] [11870] Game End Stats Values: 28,3525,8155,8155,3525,771.848206,445.837677,445.837677,771.848206,0,0,0,0,0,0,0,0,1763.88684,475.131226,475.131226,1763.88684,2625.16064,3421.30273,3421.30273,2625.16064,360,1280,1280,360,23.0827579,31.1392059,31.1392059,23.0827579,0,1385,1385,0,19.2559719,32.7459221,32.7459221,19.2559719,860,1950,1950,860,2235,3260.13354,3260.13354,2235,2305,3540,3540,2305,3260.13354,2335,2335,3260.13354,72.3333969,0.00785355,0.00785355,72.3333969,3584.08472,2802.24561,2802.24561,3584.08472 [f=0011906] [11906] Event [4768,26.2307739,4592]: 1 finished unit Lotus [f=0011916] [11916] Event [2714.24805,22.2359753,1090.32837]: 0 lost unit Convict [f=0011977] Player PRO_Clopse left the game: normal quit [f=0011977] [11977] Event [undefined]: PRO_Clopse quit [f=0012033] Spectator Loocheenchancz left the game: normal quit [f=0012033] [12033] Event [undefined]: Loocheenchancz quit [f=0012039] No clients connected, shutting down server [f=0012039] Server shutdown [f=0012039] [12039] all players disconnected [f=0012093] [12093] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0012143] [12143] Event [704,147.878723,464]: 1 finished unit Lotus [f=0012294] [12294] Event [4864,24.8403931,4464]: 1 finished unit Lotus [f=0012374] [12374] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0012596] [12596] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0012818] [12818] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0013041] [13041] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0013261] [13261] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0013483] [13483] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0013705] [13705] Event [383.997955,189.316971,4622.00781]: 1 finished unit Ripper [f=0013824] Autoquit sending quit command. [f=0013824] [QuitAction] user exited to system [f=0013824] [SpringApp::Kill][1] fromRun=1 [f=0013824] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013824] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013824] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013824] [ThreadPool::SetThreadCount][2] workers=0 [f=0013824] [SpringApp::Kill][2] [f=0013824] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013824] [Game::KillLua][3] dtor=0 luaUI=0x532691c0 [f=0013824] Start widgetHandler:Shutdown [f=0013824] Shutdown - SaveOrderList Complete [f=0013824] Writing last game win data [f=0013824] Shutdown - SaveConfigData Complete [f=0013824] Shutdown Widget - Save/Load API [f=0013824] Shutdown Widget - Chili Highlight [f=0013824] Shutdown Widget - Draw After Chili [f=0013824] Shutdown Widget - EPIC Menu [f=0013824] Shutdown Widget - Chili Widget Selector [f=0013824] Shutdown Widget - Chili Minimap [f=0013824] Shutdown Widget - Local Team Colors [f=0013824] Shutdown Widget - Display Keys 2 [f=0013824] Shutdown Widget - Save Game Menu [f=0013824] Shutdown Widget - Unit Icons [f=0013824] Shutdown Widget - Noises [f=0013824] Shutdown Widget - HealthBars [f=0013824] Shutdown Widget - Win Counter [f=0013824] Shutdown Widget - BuildETA [f=0013824] Shutdown Widget - SpringRTS Replay Stats [f=0013824] Shutdown Widget - Modular Comm Info [f=0013824] Shutdown Widget - Stereo3D [f=0013824] Shutdown Widget - Showeco and Grid Drawer [f=0013824] Shutdown Widget - Point Tracker [f=0013824] Shutdown Widget - Missile Silo Range [f=0013824] Shutdown Widget - MetalFeatures (new) [f=0013824] Shutdown Widget - MinimapEvents [f=0013824] Shutdown Widget - Local Widgets Config [f=0013824] Shutdown Widget - Highlight Geos [f=0013824] Shutdown Widget - Grab Input [f=0013824] Input grabbing is disabled! [f=0013824] Shutdown Widget - Defense Range Zero-K [f=0013824] Shutdown Widget - Darkening [f=0013824] Shutdown Widget - Context Menu [f=0013824] Shutdown Widget - Chili Spectator Panels [f=0013824] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013824] Shutdown Widget - Chili Nuke Warning [f=0013824] Shutdown Widget - Chili EndGame Window [f=0013824] Shutdown Widget - Chili Economy Panel Default [f=0013824] Shutdown Widget - CameraShake [f=0013824] Shutdown Widget - State Reverse and Latency [f=0013824] Shutdown Widget - Music Player v2 [f=0013824] Shutdown Widget - Attack AoE [f=0013824] Shutdown Widget - Map Edge Extension [f=0013824] Shutdown Widget - Selection Send [f=0013824] Shutdown Widget - LupsManager [f=0013824] Shutdown Widget - Newton Firezone [f=0013824] Shutdown Widget - Chili Pro Console [f=0013824] Shutdown Widget - Persistent Build Height [f=0013824] Shutdown Widget - Lasso Terraform GUI [f=0013824] Shutdown Widget - Lups [f=0013824] Shutdown Widget - Chili Framework [f=0013824] Shutdown Widget - Mex Placement Handler [f=0013824] Shutdown Widget - Chili Core Selector [f=0013824] Shutdown Widget - Custom Markers [f=0013824] Shutdown Widget - Select Keys [f=0013824] Shutdown Widget - Pause Screen [f=0013824] Shutdown Widget - Text To Speech Control [f=0013824] Shutdown Widget - Layout Handler [f=0013824] End widgetHandler:Shutdown [f=0013824] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={631883,72316680} {int,ext,rec}Allocs={13836827,0,0} {chunk,block}Bytes={72316680,0} [f=0013824] [Game::KillLua][1] dtor=0 luaGaia=0x5d1726e0 [f=0013824] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={437765,60315447} {int,ext,rec}Allocs={13836828,0,0} {chunk,block}Bytes={60315447,0} [f=0013824] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={437765,60315447} {int,ext,rec}Allocs={13836828,0,0} {chunk,block}Bytes={60315447,0} [f=0013824] [Game::KillLua][2] dtor=0 luaRules=0x52908860 [f=0013824] Start gadgetHandler:Shutdown [f=0013824] Shutdown - StartSetup [f=0013824] Shutdown - UnitMorph [f=0013824] Shutdown - Carrier Drones [f=0013824] Shutdown - LupsNanoSpray [f=0013824] Shutdown - Missile Silo Controller [f=0013824] Shutdown - Modular Comm Info [f=0013824] Shutdown - Terrain Texture Handler [f=0013824] Shutdown - UnitCloakShield [f=0013824] Shutdown - Starlight Handler [f=0013824] End gadgetHandler:Shutdown [f=0013824] Start gadgetHandler:Shutdown [f=0013824] Shutdown - Save/Load [f=0013824] Shutdown - Teleport Throw [f=0013824] Shutdown - UnitMorph [f=0013824] Shutdown - Modular Comm Info [f=0013824] Shutdown - Retreat Command [f=0013824] Shutdown - Shockwaves [f=0013824] Shutdown - UnitCloakShield [f=0013824] Shutdown - Lups Cloak FX [f=0013824] Shutdown - Lups [f=0013824] Shutdown - Lups Shield [f=0013824] End gadgetHandler:Shutdown [f=0013824] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13836860,0,0} {chunk,block}Bytes={0,0} [f=0013824] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13836860,0,0} {chunk,block}Bytes={0,0} [f=0013824] [Game::KillLua][4] dtor=0 [f=0013824] [Game::~CGame][1] [f=0013824] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013824] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013824] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013824] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013824] [Game::KillLua][4] dtor=1 [f=0013824] [Game::KillMisc][1] [f=0013824] [Game::KillMisc][2] [f=0013824] [Game::KillMisc][3] [f=0013824] [Game::KillRendering][1] [f=0013824] [3DOParser::Kill] allocated 1 pieces [f=0013824] [S3OParser::Kill] allocated 338 pieces [f=0013824] [AssParser::Kill] allocated 31 pieces [f=0013824] [Game::KillInterface][1] [f=0013824] [Game::KillInterface][2] [f=0013824] [Game::KillSimulation][1] [f=0013824] [Game::KillSimulation][2] [f=0013824] [CCollisionHandler] dis-/continuous tests: 0/69645 [f=0013824] [Game::KillSimulation][3] [f=0013824] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013824] [~CPathCache(20x20)] cacheHits=219 hitPercentage=49% numHashColls=0 maxCacheSize=23 [f=0013824] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013824] [~CPathCache(40x40)] cacheHits=121 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013824] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013824] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013824] [LosHandler::Kill] raycast instance cache-{hits,misses}={5019,11115}; shared=7%; cached=24% [f=0013824] [Game::KillSimulation][4] [f=0013824] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013824] [Game::~CGame][2] [f=0013824] [Game::~CGame][3] [f=0013824] [SpringApp::Kill][3] [f=0013824] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146807 bytes sent 173710 bytes recv'd [f=0013824] [SpringApp::Kill][4] font=0x46089aa0 [f=0013824] [SpringApp::Kill][5] [f=0013824] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x460f7c50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2108ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="unittextures/factoryveh2.png" indx=7238 inflSize=582kb readTime=21ms file="unitpics/gunshipassault.png" indx=6500 inflSize=10kb readTime=15ms file="luaui/widgets/camera_cofc.lua" indx=3881 inflSize=94kb readTime=14ms file="bitmaps/loadpictures/cloaking.png" indx=506 inflSize=3633kb readTime=13ms file="luarules/gadgets/cmd_onoff.lua" indx=1686 inflSize=5kb readTime=13ms file="unittextures/tatex/corebridge00.bmp" indx=7610 inflSize=48kb readTime=12ms file="luaui/images/commands/bold/sprint.png" indx=3163 inflSize=5kb readTime=10ms file="luaui/widgets/gui_nukebutton.lua" indx=4718 inflSize=16kb readTime=9ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32793177 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x461e7990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461f4000) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46162770) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f821c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]