[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ty5JBq66RJ/springsettings.1188416.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3b380ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1274 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1188416/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fa6db0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fa6db0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 634ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1188416/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (169ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11953,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1188416/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a1d2070,0x64674630}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 97b32f61101f436314728829572f8789 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000a81a2700,0000000078b698f0}]" [f=-000001] gl hf [f=-000001] yoyo [f=-000001] [Game::ClientReadNet] added new player TheVisitor with number 2 to team 0 [f=-000001] > SPRINGIE:User TheVisitor|gunshipkrow|4_4||False|TVST||LT [f=-000001] > SPRINGIE:User TheVisitor|gunshipkrow|4_4||False|TVST||LT [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000ae66a830,00000000fc12e140}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] yoo [f=-000001] u2 [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={0000000090a06000,00000000929539e0}]" [f=-000001] Spectator TheVisitor left the game: normal quit [f=-000001] [0] Event [undefined]: TheVisitor quit [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [0] Event [5217,312.249268,491]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1075,312.32605,3754]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2914, userid: 518109 [f=0000000] [0] PRO_Clopse, team: 1, elo:2525, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0000000] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000001] Playback continued [f=0000011] [11] Event [5088,311.582184,448]: 0 finished unit Tank Foundry [f=0000233] [233] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000240] [240] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000466] [466] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000480] [480] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000532] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0000541] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0000541] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={0000000090a06000,00000000929539e0}]" [f=0000619] [619] Event [5060,312.812927,448]: 0 finished unit Kodachi [f=0000656] [656] Event [968,313.305664,3624]: 1 finished unit Solar Collector [f=0000670] [670] Event [5224,309.524536,328]: 0 finished unit Solar Collector [f=0000672] [672] Event [1200,313.735962,3584]: 1 finished unit Hovercraft Platform [f=0000873] [873] Event [5144,310.064697,328]: 0 finished unit Solar Collector [f=0001138] [1138] Event [5072,310.302734,336]: 0 finished unit Lotus [f=0001406] [1406] Event [1168,313.349609,3584]: 1 finished unit Mace [f=0001577] [1577] Event [888,313.699341,3736]: 1 finished unit Solar Collector [f=0001687] [1687] Event [5060,312.812927,448]: 0 finished unit Kodachi [f=0001765] [1765] Event [872,313.040161,3624]: 1 finished unit Solar Collector [f=0001995] [1995] Event [960,313.543701,3712]: 1 finished unit Lotus [f=0002022] [2022] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0002295] [2295] Event [976,312.774658,3440]: 1 finished unit Lotus [f=0002555] [2555] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0002952] [2952] Event [6088,313.168335,1448]: 0 finished unit Solar Collector [f=0003132] [3132] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0003228] [3228] Event [5976,312.243652,1448]: 0 finished unit Solar Collector [f=0003493] [3493] Event [5864,310.916138,1432]: 0 finished unit Solar Collector [f=0003615] [3615] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0003769] [3769] Event [1168,313.349609,3584]: 1 finished unit Mace [f=0003804] [3804] Event [5952,312.023926,1360]: 0 finished unit Lotus [f=0003855] [3855] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0003855] [3855] Event [5060,312.812927,448]: 0 finished unit Welder [f=0003993] [3993] Event [5128,311.181641,600]: 0 lost unit Metal Extractor [f=0004056] [4056] Event [4927.93994,310.399323,829.179077]: 0 lost unit Kodachi [f=0004096] [4096] Event [256,312.811279,2784]: 1 finished unit Lotus [f=0004128] [4128] Event [4800.0957,311.54306,940.5849]: 0 lost unit Kodachi [f=0004189] [4189] Event [1168,313.349609,3584]: 1 finished unit Dagger [f=0004287] [4287] Event [4547.76953,313.378052,1051.60547]: 0 lost unit Blitz [f=0004449] [4449] Event [1168,313.349609,3584]: 1 finished unit Dagger [f=0004633] [4633] Event [5088,310.128784,896]: 0 finished unit Lotus [f=0004704] [4704] Event [1168,313.349609,3584]: 1 finished unit Dagger [f=0004960] [4960] Event [1168,313.349609,3584]: 1 finished unit Dagger [f=0005101] [5101] Event [5128,306.669006,600]: 0 finished unit Metal Extractor [f=0005216] [5216] Event [1168,313.349609,3584]: 1 finished unit Dagger [f=0005348] [5348] Event [5060,312.812927,448]: 0 finished unit Ogre [f=0005457] [5457] Event [5224,311.952515,632]: 0 finished unit Solar Collector [f=0005463] [5463] Event [1168,313.349609,3584]: 1 finished unit Dagger [f=0005862] [5862] Event [1168,313.349609,3584]: 1 finished unit Quill [f=0005871] [5871] Event [5060,312.812927,448]: 0 finished unit Welder [f=0005940] [5940] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0006030] [6030] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0006108] [6108] Event [1168,313.349609,3584]: 1 finished unit Dagger [f=0006160] [6160] Event [6008,309.963989,2296]: 0 finished unit Solar Collector [f=0006370] [6370] Event [1168,313.349609,3584]: 1 finished unit Dagger [f=0006476] [6476] Event [5872,312.747192,1936]: 0 finished unit Lotus [f=0006499] [6499] Event [5060,312.812927,448]: 0 finished unit Welder [f=0006504] [6504] Event [872,312.875366,3496]: 1 finished unit Solar Collector [f=0006626] [6626] Event [1168,313.349609,3584]: 1 finished unit Dagger [f=0006752] [6752] Event [5744,309.121704,2336]: 0 finished unit Lotus [f=0006902] [6902] Event [5256,312.271118,472]: 0 finished unit Caretaker [f=0006993] [6993] Event [4363.87109,313.048523,2641.77148]: 1 lost unit Dagger [f=0006999] [6999] Event [776,313.067627,3544]: 1 finished unit Solar Collector [f=0007015] [7015] Event [4325.6792,311.471771,2626.97437]: 1 lost unit Dagger [f=0007017] [7017] Event [4339.39648,311.632324,2593.87964]: 1 lost unit Dagger [f=0007031] [7031] Event [4262.49902,309.285431,2495.73706]: 1 lost unit Dagger [f=0007055] [7055] Event [4196.15723,308.706268,2369.36841]: 1 lost unit Dagger [f=0007082] [7082] Event [4158.43555,307.888397,2345.58032]: 1 lost unit Dagger [f=0007197] [7197] Event [1168,313.349609,3584]: 1 finished unit Bolas [f=0007359] [7359] Event [4032,313.525391,944]: 0 finished unit Radar Tower [f=0007455] [7455] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0007455] [Game::ClientReadNet] added new player katastrophe with number 3 to team 0 [f=0007455] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0007471] Connection attempt from katastrophe [f=0007471] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007471] -> Connection established (given id 3) [f=0007479] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0007479] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007532] [7532] Event [696,314.01062,3496]: 1 finished unit Solar Collector [f=0007560] [7560] Event [5064,309.359741,2584]: 0 finished unit Metal Extractor [f=0007842] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0007858] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0007858] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={00000000471198a0,000000006310fe50}]" [f=0007953] [7953] Event [5832,312.133789,1320]: 0 finished unit Solar Collector [f=0007962] [7962] Event [1168,313.349609,3584]: 1 finished unit Bolas [f=0008039] [8039] Event [5060,312.812927,448]: 0 finished unit Ogre [f=0008144] [8144] Event [3920,313.323975,1072]: 0 finished unit Lotus [f=0008160] [8160] Event [1728,308.901978,1120]: 1 finished unit Lotus [f=0008431] [8431] Event [5784,312.32605,1192]: 0 finished unit Solar Collector [f=0008484] [8484] Event [1792,309.268188,1040]: 1 finished unit Picket [f=0008533] [8533] Event [1168,313.349609,3584]: 1 finished unit Quill [f=0008540] [8540] Event [3864.54688,305.764984,149.389435]: 1 lost unit Dagger [f=0008541] [8541] Event [3853.12402,307.060699,127.850922]: 1 lost unit Dagger [f=0008588] [8588] Event [3968.37622,311.169098,304.890778]: 1 lost unit Dagger [f=0008599] [8599] Event [4600,308.380127,3208]: 0 finished unit Metal Extractor [f=0008786] [8786] Event [4000,314.038086,1184]: 0 finished unit Lotus [f=0008984] [8984] Event [5800,312.380981,1048]: 0 finished unit Solar Collector [f=0009062] [9062] Event [1080,312.399292,3384]: 1 finished unit Caretaker [f=0009080] [9080] Event [1168,313.349609,3584]: 1 finished unit Bolas [f=0009240] [9240] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0009246] [9246] Event [1048,313.195801,3304]: 1 finished unit Solar Collector [f=0009400] [9400] Event [5060,312.812927,448]: 0 finished unit Ogre [f=0009407] [9407] Event [4520,308.526611,3224]: 0 finished unit Solar Collector [f=0009462] [9462] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0009527] [9527] Event [1168,313.349609,3584]: 1 finished unit Bolas [f=0009701] [9701] Event [1144,312.573242,3304]: 1 finished unit Solar Collector [f=0009756] [9756] Event [4432,308.444214,3312]: 0 finished unit Lotus [f=0009780] [9780] Event [1637.74341,312.718536,3376.02124]: 0 lost unit Ogre [f=0009795] [9795] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0009832] [9832] Event [3728,312.582397,1344]: 0 finished unit Lotus [f=0010035] [10035] Event [2432,308.288574,464]: 1 finished unit Lotus [f=0010154] [10154] Event [4240,352.893066,3232]: 0 finished unit Lotus [f=0010210] [10210] Event [3832,313.543701,1512]: 0 finished unit Solar Collector [f=0010265] [10265] Event [1168,313.349609,3584]: 1 finished unit Bolas [f=0010275] [10275] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0010290] [10290] Event [2592,308.590698,384]: 1 finished unit Lotus [f=0010357] [10357] Event [1240,312.088013,3304]: 1 finished unit Solar Collector [f=0010448] [10448] Event [4504,309.716797,3128]: 0 finished unit Solar Collector [f=0010517] [10517] Event [2440,309.359741,280]: 1 finished unit Solar Collector [f=0010541] [10541] Event [3220.07397,309.331329,746.924316]: 0 lost unit Ogre [f=0010630] [10630] Event [3520,312.875366,1152]: 0 finished unit Lotus [f=0010705] [10705] Event [2328,309.689331,296]: 1 finished unit Solar Collector [f=0010756] [10756] Event [5060,312.812927,448]: 0 finished unit Ogre [f=0010758] [10758] Event [1168,313.349609,3584]: 1 finished unit Bolas [f=0010869] [10869] Event [1320,312.197876,3304]: 1 finished unit Solar Collector [f=0010885] [10885] Event [2264,308.398438,440]: 1 finished unit Solar Collector [f=0010957] [10957] Event [5272,312.582397,536]: 0 finished unit Caretaker [f=0011054] [11054] Event [4144,309.30481,2992]: 0 finished unit Lotus [f=0011068] [11068] Event [4002.59204,309.206635,3033.07788]: 1 lost unit Bolas [f=0011133] [11133] Event [1168,313.349609,3584]: 1 finished unit Bolas [f=0011150] [11150] Event [4229.15137,311.445068,2887.09619]: 1 lost unit Bolas [f=0011177] [11177] Event [5060,312.812927,448]: 0 finished unit Kodachi [f=0011212] [11212] Event [1416,312.8479,3304]: 1 finished unit Solar Collector [f=0011246] [11246] Event [4180.2876,311.207611,2901.04883]: 1 lost unit Bolas [f=0011263] [11263] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0011329] [11329] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0011380] [11380] Event [4077.87671,309.445374,3078.10938]: 1 lost unit Bolas [f=0011434] [11434] Event [4144,309.30481,2992]: 0 lost unit Lotus [f=0011457] [11457] Event [3678.86792,305.671021,2516.57251]: 1 lost unit Mace [f=0011469] [11469] Event [1168,313.349609,3584]: 1 finished unit Bolas [f=0011531] [11531] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0011561] [11561] Event [3906.88062,310.945343,3002.64575]: 1 lost unit Bolas [f=0011761] [11761] Event [1208,311.694336,3400]: 1 finished unit Caretaker [f=0011860] [11860] Event [1168,313.349609,3584]: 1 finished unit Bolas [f=0011962] [11962] Event [424,312.280273,760]: 1 finished unit Metal Extractor [f=0012018] [12018] Event [4360,308.782959,3128]: 0 finished unit Caretaker [f=0012065] [12065] Event [1336,312.051392,3400]: 1 finished unit Caretaker [f=0012098] [12098] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0012140] [12140] Event [3152,308.654785,896]: 0 finished unit Lotus [f=0012190] [12190] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0012340] [12340] Event [1528,313.516235,3288]: 1 finished unit Solar Collector [f=0012433] [12433] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0012516] [12516] Event [328,311.776733,792]: 1 finished unit Solar Collector [f=0012565] [12565] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0012763] [12763] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0012764] [12764] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0012777] [12777] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0012875] [12875] Event [2893.79346,310.713379,1819.54773]: 1 lost unit Bolas [f=0012938] [12938] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0013024] [13024] Event [3264,310.83374,832]: 0 finished unit Lotus [f=0013026] [13026] Event [248,311.392212,824]: 1 finished unit Solar Collector [f=0013130] [13130] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0013186] [13186] Event [3496.80933,309.429077,2748.94849]: 1 lost unit Bolas [f=0013271] [13271] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0013279] Spectator TheVisitor left the game: normal quit [f=0013279] [13279] Event [undefined]: TheVisitor quit [f=0013326] [13326] Event [3712,308.288574,2080]: 0 finished unit Lotus [f=0013327] [13327] Event [3920,312.042236,2880]: 0 finished unit Lotus [f=0013411] [13411] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0013549] [13549] Event [4224,311.64856,2800]: 0 finished unit Lotus [f=0013589] [13589] Event [3192,310.879517,1160]: 0 finished unit Solar Collector [f=0013590] [13590] Event [3896,312.252808,2744]: 0 finished unit Metal Extractor [f=0013676] [13676] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0013903] [13903] Event [1096,312.738037,1608]: 1 lost unit Metal Extractor [f=0013931] [13931] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0013974] [13974] Event [2312,308.535767,632]: 1 finished unit Stinger [f=0014013] [14013] Event [3304,311.584473,1240]: 0 finished unit Solar Collector [f=0014013] [14013] Event [168,311.84082,856]: 1 finished unit Solar Collector [f=0014191] [14191] Event [3880,309.103394,2168]: 0 finished unit Solar Collector [f=0014212] [14212] Event [72,310.83374,1928]: 1 lost unit Metal Extractor [f=0014330] [14330] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0014380] [14380] Event [2963.45044,310.44223,510.96582]: 1 finished unit Engineer Commander [f=0014380] [14380] Event [2963.45044,310.44223,510.96582]: 1 lost unit Engineer Commander [f=0014416] [14416] Event [3840,312.142944,2784]: 0 finished unit Lotus [f=0014424] [14424] Event [424,312.280273,760]: 1 lost unit Metal Extractor [f=0014508] [14508] Event [5060,312.812927,448]: 0 finished unit Emissary [f=0014623] [14623] Event [3992,309.240723,2168]: 0 finished unit Solar Collector [f=0014637] [14637] Event [256,312.811279,2784]: 1 lost unit Lotus [f=0014647] [14647] Event [3816,312.078857,2680]: 0 finished unit Solar Collector [f=0014670] [14670] Event [294.251709,311.165253,2920.31592]: 0 lost unit Blitz [f=0014737] [14737] Event [495.14151,312.132355,2864.02393]: 1 lost unit Scalpel [f=0014740] [14740] Event [2896,310.998535,480]: 1 finished unit Picket [f=0014741] [14741] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0014814] [14814] Event [2824,310.263367,1688]: 0 finished unit Metal Extractor [f=0014814] [14814] Event [120,308.069763,2760]: 1 lost unit Metal Extractor [f=0014873] [14873] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0014878] [14878] Event [248,310.835815,3144]: 1 lost unit Metal Extractor [f=0014917] [14917] Event [3040,308.956909,384]: 1 finished unit Picket [f=0015090] [15090] Event [3120,308.270264,368]: 1 finished unit Picket [f=0015113] [15113] Event [72,311.538696,952]: 1 lost unit Metal Extractor [f=0015146] [15146] Event [3152,308.654785,896]: 0 lost unit Lotus [f=0015184] [15184] Event [696,309.971924,3496]: 1 lost unit Solar Collector [f=0015207] [15207] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0015284] [15284] Event [690.756287,311.254028,3950.8811]: 0 lost unit Blitz [f=0015295] [15295] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0015320] [15320] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0015387] [15387] Event [5064,309.359741,2584]: 0 lost unit Metal Extractor [f=0015405] [15405] Event [3624,302.769165,2408]: 0 finished unit Caretaker [f=0015405] [15405] Event [872,309.507568,3832]: 1 lost unit Metal Extractor [f=0015469] [15469] Event [3040,308.956909,384]: 1 lost unit Picket [f=0015527] [15527] Event [3264,310.83374,832]: 0 lost unit Lotus [f=0015538] [15538] Event [960,308.741455,3712]: 1 lost unit Lotus [f=0015560] [15560] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0015629] [15629] Event [1040.57043,312.860901,3970.86914]: 0 lost unit Ogre [f=0015659] [15659] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0015680] [15680] Event [2992,310.247803,432]: 1 lost unit Picket [f=0015718] [15718] Event [448,319.274902,992]: 1 finished unit Lotus [f=0015825] [15825] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0015896] [15896] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0015918] [15918] Event [308.00705,331.343628,947.925842]: 1 lost unit Quill [f=0015933] [15933] Event [3152,308.261108,480]: 1 finished unit Picket [f=0015954] [15954] Event [2896,310.998535,480]: 1 lost unit Picket [f=0016014] [16014] Event [115.260689,310.368225,927.390442]: 0 lost unit Kodachi [f=0016035] [16035] Event [3456,309.991455,2384]: 0 finished unit Lotus [f=0016048] [16048] Event [3880,308.370972,2072]: 0 lost unit Metal Extractor [f=0016052] [16052] Event [3744,310.458374,1776]: 0 lost unit Lotus [f=0016180] [16180] Event [3648,308.233643,2288]: 0 finished unit Lotus [f=0016206] [16206] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0016234] [16234] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0016305] [16305] Event [3200,308.453369,608]: 1 finished unit Picket [f=0016550] [16550] Event [3248,309.487915,688]: 1 finished unit Picket [f=0016572] [16572] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0016616] [16616] Event [5195.59375,310.972076,1956.23193]: 1 lost unit Bolas [f=0016622] [16622] Event [5242.03516,309.244873,1909.95337]: 1 lost unit Bolas [f=0016671] [16671] Event [5210.81494,311.208832,2014.30103]: 1 lost unit Scalpel [f=0016700] [16700] Event [5348.4585,308.917633,1926.83008]: 0 lost unit Ogre [f=0016724] [16724] Event [1168,313.349609,3584]: 1 finished unit Scalpel [f=0016744] [16744] Event [5188.65137,307.800049,1962.10999]: 1 lost unit Scalpel [f=0016749] [16749] Event [5239.67383,308.350861,1950.85742]: 1 lost unit Scalpel [f=0016779] [16779] Event [3880,303.299561,2072]: 0 finished unit Metal Extractor [f=0016783] [16783] Event [5295.46533,310.501801,2033.83167]: 1 lost unit Scalpel [f=0016795] [16795] Event [3296,308.499146,2704]: 0 finished unit Lotus [f=0016819] [16819] Event [5211.04492,312.084167,2088.02515]: 1 lost unit Scalpel [f=0016910] [16910] Event [2560,309.204102,1696]: 0 finished unit Lotus [f=0016927] [16927] Event [3040,308.929443,944]: 1 finished unit Picket [f=0016991] [16991] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0017031] [17031] Event [3520,312.875366,1152]: 0 lost unit Lotus [f=0017046] [17046] Event [3184,310.247803,2496]: 0 finished unit Lotus [f=0017090] [17090] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0017107] [17107] Event [3288,311.767578,1112]: 0 lost unit Metal Extractor [f=0017153] [17153] Event [2560,309.204102,1696]: 0 lost unit Lotus [f=0017195] [17195] Event [3040,308.929443,944]: 1 lost unit Picket [f=0017331] [17331] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0017372] [17372] Event [2824,310.263367,1688]: 0 lost unit Metal Extractor [f=0017390] [17390] Event [3200,308.453369,608]: 1 lost unit Picket [f=0017400] [17400] Event [3104,308.572388,2752]: 0 finished unit Lotus [f=0017504] [17504] Event [2709.14087,304.069061,1618.24622]: 0 lost unit Welder [f=0017674] [17674] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0017706] [17706] Event [2856,310.824585,3032]: 1 lost unit Metal Extractor [f=0017723] [17723] Event [2264,312.948608,2088]: 1 lost unit Metal Extractor [f=0017745] [17745] Event [3120,308.590698,2944]: 0 finished unit Lotus [f=0017776] [17776] Event [2794.72583,305.395477,1683.84961]: 1 lost unit Quill [f=0017784] [17784] Event [3192,310.879517,1160]: 0 lost unit Solar Collector [f=0017795] [17795] Event [1168,313.349609,3584]: 1 finished unit Lance [f=0017798] [17798] Event [3248,309.487915,688]: 1 lost unit Picket [f=0017883] [17883] Event [2482.31812,310.367157,1666.00269]: 0 lost unit Blitz [f=0017940] [17940] Event [2312,312.957764,2744]: 1 lost unit Metal Extractor [f=0018000] [18000] Event [1962.99182,312.944366,2946.56763]: 1 lost unit Scalpel [f=0018013] [18013] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0018020] [18020] Event [2137.11084,312.551605,2922.1814]: 0 lost unit Blitz [f=0018202] [18202] Event [3304,311.584473,1240]: 0 lost unit Solar Collector [f=0018246] [18246] Event [1631.51978,312.839935,3265.40503]: 1 lost unit Lance [f=0018286] [18286] Event [1168,313.349609,3584]: 1 finished unit Mace [f=0018332] [18332] Event [1336,312.051392,3400]: 1 lost unit Caretaker [f=0018416] gg [f=0018446] [18446] Event [1434.8042,312.629333,3510.1958]: 0 lost unit Blitz [f=0018456] [18456] Event [3316.9939,310.753906,1077.22217]: 1 lost unit Engineer Commander [f=0018486] ggg [f=0018492] [18492] Event [1208,311.694336,3400]: 1 lost unit Caretaker [f=0018500] [18500] Event [1495.40942,312.784149,3497.87695]: 0 lost unit Blitz [f=0018529] [18529] Event [undefined]: PRO_Clopse resigned [f=0018529] game_message: PRO_Clopse has been destroyed! [f=0018529] game_message: Masper wins! [f=0018529] Submitting stats [f=0018529] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018529] Part| Total Time|Time of the last 0.5s [f=0018529] Draw 26832.24ms 11.79% [f=0018529] Lua::Callins::Synced 9528.95ms 31.97% [f=0018529] Lua::Callins::Unsynced 37684.18ms 17.78% [f=0018529] Lua::CollectGarbage::Synced 525.97ms 0.20% [f=0018529] Lua::CollectGarbage::Unsynced 1289.50ms 0.70% [f=0018529] Misc::Profiler::AddTime 118.04ms 0.00% [f=0018529] Sim 46237.06ms 77.92% [f=0018529] [18529] Received game_message: PRO_Clopse has been destroyed! [f=0018529] [18529] Received game_message: Masper wins! [f=0018530] [18530] Game End Stats Header: 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Game End Stats Values: 40,7525,10990,7525,10990,612.979492,569.140442,612.979492,569.140442,0,0,0,0,0,0,0,0,73.4255066,0,73.4255066,0,5942.33643,7894.98779,5942.33643,7894.98779,1300,1710,1300,1710,42,42,42,42,1500,1330,1500,1330,38.5718422,34.3168106,38.5718422,34.3168106,1540,4000,1540,4000,4519.75,5434.7998,4519.75,5434.7998,3185,3950,3185,3950,5914.7998,4568.75,5914.7998,4568.75,531.167664,1108.64624,531.167664,1108.64624,8232.56152,6182.54883,8232.56152,6182.54883 [f=0018530] [18530] Game End Stats Values: 41,8030,11010,8030,11010,651.861755,601.811768,651.861755,601.811768,0,0,0,0,0,0,0,0,73.4255066,0,73.4255066,0,6703.80566,8343.56055,6703.80566,8343.56055,1200,1800,1200,1800,42,41.2000008,42,41.2000008,1500,1330,1500,1330,29.2852535,36.5231094,29.2852535,36.5231094,2540,4000,2540,4000,4889.75,5929.7998,4889.75,5929.7998,2790,3880,2790,3880,6409.7998,4938.75,6409.7998,4938.75,641.896118,1221.89661,641.896118,1221.89661,8681.13379,6959.73633,8681.13379,6959.73633 [f=0018530] [18530] Game End Stats Values: 42,6810,10640,6810,10640,699.303162,714.38623,699.303162,714.38623,0,0,0,0,0,0,0,0,73.4255066,157.625397,73.4255066,157.625397,7712.90723,10625.3721,7712.90723,10625.3721,1200,1800,1200,1800,39.5999985,40,39.5999985,40,1500,1330,1500,1330,21.1074162,44.6001511,21.1074162,44.6001511,1500,3700,1500,3700,5559.75,7329.7998,5559.75,7329.7998,2610,3810,2610,3810,8029.7998,5608.75,8029.7998,5608.75,706.693481,1364.39844,706.693481,1364.39844,11202.4678,7992.51465,11202.4678,7992.51465 [f=0018530] [18530] Game End Stats Values: 43,5130,10340,5130,10340,709.79425,714.38623,709.79425,714.38623,0,0,0,0,0,0,0,0,149.502899,157.625397,149.502899,157.625397,7910.12451,10828.3721,7910.12451,10828.3721,1200,1800,1200,1800,34,40,34,40,0,1330,0,1330,16.6416779,34.6949997,16.6416779,34.6949997,1500,3400,1500,3400,5859.75,9009.7998,5859.75,9009.7998,2430,3810,2430,3810,9709.7998,5908.75,9709.7998,5908.75,706.693481,1384.39844,706.693481,1384.39844,11406.8975,8276.79297,11406.8975,8276.79297 [f=0018534] [18534] Event [1163.53833,312.938293,3498.02686]: 0 lost unit Blitz [f=0018566] [18566] Event [1200,313.349609,3584]: 1 lost unit Hovercraft Platform [f=0018576] [18576] Event [1528,313.516235,3288]: 1 lost unit Solar Collector [f=0018606] [18606] Event [2864,308.966064,2832]: 0 finished unit Lotus [f=0018641] Spectator PRO_Clopse left the game: normal quit [f=0018641] [18641] Event [undefined]: PRO_Clopse quit [f=0018685] [18685] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0018792] Player Masper left the game: normal quit [f=0018792] [18792] Event [undefined]: Masper quit [f=0018798] No clients connected, shutting down server [f=0018798] Server shutdown [f=0018798] [18798] all players disconnected [f=0018930] [18930] Event [2768,310.31189,2912]: 0 finished unit Lotus [f=0019017] [19017] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0019170] [19170] Event [2856,306.311951,3032]: 0 finished unit Metal Extractor [f=0019347] [19347] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0019677] [19677] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0020007] [20007] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0020337] [20337] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0020667] [20667] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0020912] [20912] Event [5064,301.660156,2584]: 0 finished unit Metal Extractor [f=0020996] [20996] Event [5060,312.812927,448]: 0 finished unit Blitz [f=0021187] Autoquit sending quit command. [f=0021187] [QuitAction] user exited to system [f=0021187] [SpringApp::Kill][1] fromRun=1 [f=0021187] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021187] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021187] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021187] [ThreadPool::SetThreadCount][2] workers=0 [f=0021187] [SpringApp::Kill][2] [f=0021187] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021187] [Game::KillLua][3] dtor=0 luaUI=0x5a26ea00 [f=0021187] Start widgetHandler:Shutdown [f=0021187] Shutdown - SaveOrderList Complete [f=0021187] Writing last game win data [f=0021187] Shutdown - SaveConfigData Complete [f=0021187] Shutdown Widget - Save/Load API [f=0021187] Shutdown Widget - Chili Highlight [f=0021187] Shutdown Widget - Draw After Chili [f=0021187] Shutdown Widget - EPIC Menu [f=0021187] Shutdown Widget - Chili Widget Selector [f=0021187] Shutdown Widget - Chili Minimap [f=0021187] Shutdown Widget - Local Team Colors [f=0021187] Shutdown Widget - Display Keys 2 [f=0021187] Shutdown Widget - Save Game Menu [f=0021187] Shutdown Widget - Unit Icons [f=0021187] Shutdown Widget - Noises [f=0021187] Shutdown Widget - HealthBars [f=0021187] Shutdown Widget - Win Counter [f=0021187] Shutdown Widget - BuildETA [f=0021187] Shutdown Widget - SpringRTS Replay Stats [f=0021187] Shutdown Widget - Modular Comm Info [f=0021187] Shutdown Widget - Stereo3D [f=0021187] Shutdown Widget - Showeco and Grid Drawer [f=0021187] Shutdown Widget - Point Tracker [f=0021187] Shutdown Widget - Missile Silo Range [f=0021187] Shutdown Widget - MetalFeatures (new) [f=0021187] Shutdown Widget - MinimapEvents [f=0021187] Shutdown Widget - Local Widgets Config [f=0021187] Shutdown Widget - Highlight Geos [f=0021187] Shutdown Widget - Grab Input [f=0021187] Input grabbing is disabled! [f=0021187] Shutdown Widget - Defense Range Zero-K [f=0021187] Shutdown Widget - Darkening [f=0021187] Shutdown Widget - Context Menu [f=0021187] Shutdown Widget - Chili Spectator Panels [f=0021187] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021187] Shutdown Widget - Chili Nuke Warning [f=0021187] Shutdown Widget - Chili EndGame Window [f=0021187] Shutdown Widget - Chili Economy Panel Default [f=0021187] Shutdown Widget - CameraShake [f=0021187] Shutdown Widget - State Reverse and Latency [f=0021187] Shutdown Widget - Music Player v2 [f=0021187] Shutdown Widget - Attack AoE [f=0021187] Shutdown Widget - Map Edge Extension [f=0021187] Shutdown Widget - Selection Send [f=0021187] Shutdown Widget - LupsManager [f=0021187] Shutdown Widget - Newton Firezone [f=0021187] Shutdown Widget - Chili Pro Console [f=0021187] Shutdown Widget - Persistent Build Height [f=0021187] Shutdown Widget - Lasso Terraform GUI [f=0021187] Shutdown Widget - Lups [f=0021187] Shutdown Widget - Chili Framework [f=0021187] Shutdown Widget - Mex Placement Handler [f=0021187] Shutdown Widget - Chili Core Selector [f=0021187] Shutdown Widget - Custom Markers [f=0021187] Shutdown Widget - Select Keys [f=0021187] Shutdown Widget - Pause Screen [f=0021187] Shutdown Widget - Text To Speech Control [f=0021187] Shutdown Widget - Layout Handler [f=0021187] End widgetHandler:Shutdown [f=0021187] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1291653,119760482} {int,ext,rec}Allocs={20776666,0,0} {chunk,block}Bytes={119760482,0} [f=0021187] [Game::KillLua][1] dtor=0 luaGaia=0x64674630 [f=0021187] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1224672,114276675} {int,ext,rec}Allocs={20776668,0,0} {chunk,block}Bytes={114276675,0} [f=0021187] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1224672,114276675} {int,ext,rec}Allocs={20776668,0,0} {chunk,block}Bytes={114276675,0} [f=0021187] [Game::KillLua][2] dtor=0 luaRules=0x5a1d2070 [f=0021187] Start gadgetHandler:Shutdown [f=0021187] Shutdown - StartSetup [f=0021187] Shutdown - UnitMorph [f=0021187] Shutdown - Carrier Drones [f=0021187] Shutdown - LupsNanoSpray [f=0021187] Shutdown - Missile Silo Controller [f=0021187] Shutdown - Modular Comm Info [f=0021187] Shutdown - Terrain Texture Handler [f=0021187] Shutdown - UnitCloakShield [f=0021187] Shutdown - Starlight Handler [f=0021187] End gadgetHandler:Shutdown [f=0021187] Start gadgetHandler:Shutdown [f=0021187] Shutdown - Save/Load [f=0021187] Shutdown - Teleport Throw [f=0021187] Shutdown - UnitMorph [f=0021187] Shutdown - Modular Comm Info [f=0021187] Shutdown - Retreat Command [f=0021187] Shutdown - Shockwaves [f=0021187] Shutdown - UnitCloakShield [f=0021187] Shutdown - Lups Cloak FX [f=0021187] Shutdown - Lups [f=0021187] Shutdown - Lups Shield [f=0021187] End gadgetHandler:Shutdown [f=0021187] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20776700,0,0} {chunk,block}Bytes={0,0} [f=0021187] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20776700,0,0} {chunk,block}Bytes={0,0} [f=0021187] [Game::KillLua][4] dtor=0 [f=0021187] [Game::~CGame][1] [f=0021187] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021187] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021187] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021187] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021187] [Game::KillLua][4] dtor=1 [f=0021187] [Game::KillMisc][1] [f=0021187] [Game::KillMisc][2] [f=0021187] [Game::KillMisc][3] [f=0021187] [Game::KillRendering][1] [f=0021187] [3DOParser::Kill] allocated 1 pieces [f=0021187] [S3OParser::Kill] allocated 376 pieces [f=0021187] [AssParser::Kill] allocated 8 pieces [f=0021187] [Game::KillInterface][1] [f=0021187] [Game::KillInterface][2] [f=0021187] [Game::KillSimulation][1] [f=0021187] [Game::KillSimulation][2] [f=0021187] [CCollisionHandler] dis-/continuous tests: 0/584097 [f=0021187] [Game::KillSimulation][3] [f=0021187] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021187] [~CPathCache(24x16)] cacheHits=106 hitPercentage=33% numHashColls=0 maxCacheSize=17 [f=0021187] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021187] [~CPathCache(48x32)] cacheHits=103 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021187] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021187] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021187] [LosHandler::Kill] raycast instance cache-{hits,misses}={5389,14124}; shared=2%; cached=26% [f=0021187] [Game::KillSimulation][4] [f=0021187] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021187] [Game::~CGame][2] [f=0021187] [Game::~CGame][3] [f=0021187] [SpringApp::Kill][3] [f=0021187] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 224660 bytes sent 326250 bytes recv'd [f=0021187] [SpringApp::Kill][4] font=0x45ed5aa0 [f=0021187] [SpringApp::Kill][5] [f=0021187] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45f589e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2127ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=50ms file="bitmaps/loadpictures/commandqueueing.png" indx=507 inflSize=3444kb readTime=40ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=25ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=18ms file="objects3d/lordmuffe_pene_dead.dae" indx=5293 inflSize=881kb readTime=12ms file="luaui/widgets/unit_terraform_draw.lua" indx=4832 inflSize=6kb readTime=12ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4602 inflSize=13kb readTime=11ms file="objects3d/penetrator_lordmuffe.s3o" indx=5337 inflSize=463kb readTime=11ms file="luarules/configs/award_names.lua" indx=1237 inflSize=0kb readTime=10ms file="objects3d/logkoda.s3o" indx=5284 inflSize=46kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 41051300 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x460334d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46029620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f577c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3b380010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]