[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FVtRbOA74V/springsettings.1188369.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6de40ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1269 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1188369/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4683b380] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4683b380] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 729ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] TheVisitor, spectator, false, allyTeamID, 0, customKeys.elo, , 1992, nil [f=-000001] SteelTurtle, spectator, false, allyTeamID, 1, customKeys.elo,
, 1658, nil [f=-000001] Team 0, 1, 1992 [f=-000001] Team 1, 1, 1658 [f=-000001] firstAllyTeamMean, 1992 [f=-000001] secondAllyTeamMean, 1658 [f=-000001] lowerWinChance, 0.1275654 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] LooChenChanCZ was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1188369/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (207ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11952,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1188369/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a5b5e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8e9b2f615cb5a0258aabb3c04596f592 [f=-000001] Connection attempt from SteelTurtle [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SteelTurtle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SteelTurtle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SteelTurtle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SteelTurtle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SteelTurtle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SteelTurtle" string="[Game::Load][lua{Rules,Gaia}={00000001123d1870,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000000009a27fcb0,0000000000000000}]" [f=-000001] glhf [f=-000001] Allies: I choose: Bob the Builder! [f=-000001] glhf [f=-000001] [0] Event [5061,3.17919922,4515]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1075,-1.8726578,660]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] TheVisitor, team: 0, elo:1992, userid: 490695 [f=0000000] [0] SteelTurtle, team: 1, elo:1658, userid: 540998 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [1208,-15.614265,648]: 1 finished unit Amphbot Factory [f=0000013] [13] Event [4936,-14.998688,4488]: 0 finished unit Amphbot Factory [f=0000211] [211] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0000257] [257] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0000302] [302] Event [1176,0,568]: 1 finished unit Wind/Tidal Generator [f=0000334] [334] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0000392] [392] Event [1256,0,568]: 1 finished unit Wind/Tidal Generator [f=0000485] [485] Event [1244,-17.239441,648]: 1 finished unit Conch [f=0000527] [527] Event [1336,0,568]: 1 finished unit Wind/Tidal Generator [f=0000592] [592] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0000630] [630] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000709] [709] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0000915] [915] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0001165] [1165] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0001177] [1177] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0001212] [1212] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0001392] [1392] Event [1432,0,632]: 1 finished unit Wind/Tidal Generator [f=0001420] [1420] Event [4648,0,4504]: 0 finished unit Wind/Tidal Generator [f=0001564] [1564] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0001606] [1606] Event [4792,0,4616]: 0 finished unit Wind/Tidal Generator [f=0001662] [1662] Event [1448,0,696]: 1 finished unit Wind/Tidal Generator [f=0001731] [1731] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0001853] [1853] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0001956] [1956] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0002179] [2179] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0002221] [2221] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0002234] [2234] Event [5224,24.5140991,4520]: 0 finished unit Solar Collector [f=0002380] [2380] Event [1128,0,584]: 1 finished unit Wind/Tidal Generator [f=0002450] [2450] Event [2962.00195,-85.024162,2610.92285]: 1 lost unit Duck [f=0002556] [2556] Event [5096,9.63952637,4520]: 0 finished unit Solar Collector [f=0002588] [2588] Event [1048,6.03921509,600]: 1 finished unit Wind/Tidal Generator [f=0002644] [2644] Event [4900,-16.716761,4488]: 0 finished unit Conch [f=0002647] [2647] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0002760] [2760] Event [3317.88428,-85.054543,3488.53687]: 1 lost unit Duck [f=0002822] [2822] Event [5160,15.1885376,4440]: 0 finished unit Solar Collector [f=0002823] [2823] Event [2376,0,1288]: 1 finished unit Wind/Tidal Generator [f=0003066] [3066] Event [5160,17.4846802,4600]: 0 finished unit Solar Collector [f=0003087] [3087] Event [1244,-17.239441,648]: 1 finished unit Scallop [f=0003226] [3226] Event [4900,-16.716761,4488]: 0 finished unit Conch [f=0003479] [3479] Event [2376,-1,1576]: 1 finished unit Urchin [f=0003481] [3481] Event [1244,-17.239441,648]: 1 finished unit Conch [f=0003649] [3649] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0003785] [3785] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0003898] [3898] Event [1244,-17.239441,648]: 1 finished unit Conch [f=0003920] [3920] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0003983] [3983] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0004055] [4055] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0004228] [4228] Event [4361.06738,-85.177063,3765.73218]: 1 lost unit Duck [f=0004228] [4228] Event [4343.00098,-85.177063,3642.20532]: 0 lost unit Duck [f=0004291] [4291] Event [1244,-17.239441,648]: 1 finished unit Conch [f=0004307] [4307] Event [2440,0,1304]: 1 finished unit Wind/Tidal Generator [f=0004442] [4442] Event [2504,0,1384]: 1 finished unit Wind/Tidal Generator [f=0004523] [4523] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0004565] [4565] Event [2104,-1,2552]: 1 finished unit Urchin [f=0004592] [4592] Event [2568,0,1464]: 1 finished unit Wind/Tidal Generator [f=0004750] [4750] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0004963] [4963] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0004995] [4995] Event [1752,-1,2856]: 1 finished unit Metal Extractor [f=0005044] [5044] Event [3560,-1,3768]: 0 finished unit Urchin [f=0005186] [5186] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0005221] [5221] Event [1640,0,2728]: 1 finished unit Wind/Tidal Generator [f=0005264] [5264] Event [5184.59619,-19.802914,4299.83643]: 1 lost unit Duck [f=0005311] [5311] Event [1720,0,2728]: 1 finished unit Wind/Tidal Generator [f=0005340] [5340] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0005347] [5347] Event [4900,-16.716761,4488]: 0 finished unit Buoy [f=0005402] [5402] Event [1800,0,2728]: 1 finished unit Wind/Tidal Generator [f=0005417] [5417] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0005541] [5541] Event [1240,0,504]: 1 finished unit Caretaker [f=0005560] [5560] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0005604] [5604] Event [1800,0,2808]: 1 finished unit Wind/Tidal Generator [f=0005664] [5664] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0005737] [5737] Event [5191.26367,15.4144106,4387.36133]: 0 finished unit Engineer Commander [f=0005737] game_message: Morph complete: Bob the Builder lvl 1 -> Bob the Builder lvl 2 [f=0005737] [5737] Received game_message: Morph complete: Bob the Builder lvl 1 -> Bob the Builder lvl 2 [f=0005805] [5805] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0005848] [5848] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0006016] [6016] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0006216] [6216] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0006224] [6224] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0006248] [6248] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [f=0006353] [6353] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0006389] [6389] Event [4900,-16.716761,4488]: 0 finished unit Buoy [f=0006457] [6457] Event [4376,168.77832,4536]: 0 finished unit Gauss [f=0006520] [6520] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0006558] [6558] Event [3848,-1,2264]: 1 finished unit Urchin [f=0006642] [6642] Event [2552,-1,3064]: 1 finished unit Urchin [f=0006659] [6659] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0006785] [6785] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0006862] [6862] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0006880] [6880] Event [4900,-16.716761,4488]: 0 finished unit Conch [f=0006896] [6896] Event [2970.52271,-70.62674,3164.61719]: 0 lost unit Duck [f=0006938] [6938] Event [4264,-1,3272]: 0 finished unit Urchin [f=0006947] [6947] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0006982] [6982] Event [1528,0,712]: 1 finished unit Wind/Tidal Generator [f=0007018] [7018] Event [920,0,1976]: 1 finished unit Wind/Tidal Generator [f=0007104] [7104] Event [1244,-17.239441,648]: 1 finished unit Duck [f=0007181] [7181] Event [1608,0,776]: 1 finished unit Wind/Tidal Generator [f=0007183] [7183] Event [840,0,2040]: 1 finished unit Wind/Tidal Generator [f=0007278] [7278] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0007347] [7347] Event [4900,-16.716761,4488]: 0 finished unit Conch [f=0007371] [7371] Event [760,0,2104]: 1 finished unit Wind/Tidal Generator [f=0007396] [7396] Event [1688,0,824]: 1 finished unit Wind/Tidal Generator [f=0007550] [7550] Event [680,0,2168]: 1 finished unit Wind/Tidal Generator [f=0007609] [7609] Event [1768,0,888]: 1 finished unit Wind/Tidal Generator [f=0007657] [7657] Event [1244,-17.239441,648]: 1 finished unit Buoy [f=0007745] [7745] Event [600,0,2248]: 1 finished unit Wind/Tidal Generator [f=0007768] [7768] Event [3519.56689,-85.000824,2786.56543]: 1 lost unit Duck [f=0007772] [7772] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0007835] [7835] Event [1848,0,952]: 1 finished unit Wind/Tidal Generator [f=0007842] [7842] Event [3760.67163,-85.036491,2395.86499]: 0 lost unit Duck [f=0007940] [7940] Event [520,0,2312]: 1 finished unit Wind/Tidal Generator [f=0007960] [7960] Event [3478.45581,-81.784477,2114.84229]: 0 lost unit Duck [f=0007983] [7983] Event [3848,-1,2264]: 1 lost unit Urchin [f=0008060] [8060] Event [1928,0,1000]: 1 finished unit Wind/Tidal Generator [f=0008067] [8067] Event [1244,-17.239441,648]: 1 finished unit Buoy [f=0008143] [8143] Event [4900,-16.716761,4488]: 0 finished unit Scallop [f=0008150] [8150] Event [4122.45068,-85.156654,2450.02319]: 0 lost unit Duck [f=0008205] [8205] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0008245] [8245] Event [5064,-1,2120]: 1 finished unit Urchin [f=0008285] [8285] Event [2008,0,1064]: 1 finished unit Wind/Tidal Generator [f=0008334] [8334] Event [4482.31689,-85.174416,2457.47363]: 1 lost unit Duck [f=0008340] [8340] Event [4532.72363,-85.151535,2557.91235]: 0 lost unit Duck [f=0008347] [8347] Event [4532.10254,-85.066689,2604.22778]: 0 lost unit Duck [f=0008353] [8353] Event [4202.46875,-85.177063,2843.49438]: 1 lost unit Duck [f=0008396] [8396] Event [4522.70752,-83.831871,2731.05664]: 0 lost unit Duck [f=0008453] [8453] Event [2952,-1,2648]: 1 finished unit Urchin [f=0008454] [8454] Event [4662.47363,-85.004211,2560.62988]: 0 lost unit Conch [f=0008474] [8474] Event [1244,-17.239441,648]: 1 finished unit Buoy [f=0008523] [8523] Event [2088,0,1128]: 1 finished unit Wind/Tidal Generator [f=0008730] [8730] Event [3640,0,3672]: 0 finished unit Wind/Tidal Generator [f=0008763] [8763] Event [2888,-1,2760]: 1 finished unit Urchin [f=0008780] [8780] Event [2168,0,1176]: 1 finished unit Wind/Tidal Generator [f=0008855] [8855] Event [4728,-1,2376]: 1 finished unit Urchin [f=0008877] [8877] Event [4900,-16.716761,4488]: 0 finished unit Scallop [f=0008880] [8880] Event [3640,0,3720]: 0 finished unit Wind/Tidal Generator [f=0008914] [8914] Event [1244,-17.239441,648]: 1 finished unit Buoy [f=0009004] [9004] Event [2248,0,1240]: 1 finished unit Wind/Tidal Generator [f=0009030] [9030] Event [3640,0,3768]: 0 finished unit Wind/Tidal Generator [f=0009180] [9180] Event [3656,0,3816]: 0 finished unit Wind/Tidal Generator [f=0009218] [9218] Event [4900,-16.716761,4488]: 0 finished unit Scallop [f=0009230] [9230] Event [2328,0,1304]: 1 finished unit Wind/Tidal Generator [f=0009358] [9358] Event [3656,0,3864]: 0 finished unit Wind/Tidal Generator [f=0009434] [9434] Event [1244,-17.239441,648]: 1 finished unit Conch [f=0009489] [9489] Event [5208,-1,3080]: 0 lost unit Metal Extractor [f=0009522] [9522] Event [5210.98584,-80.593796,3152.63159]: 0 lost unit Conch [f=0009523] [9523] Event [3656,0,3912]: 0 finished unit Wind/Tidal Generator [f=0009576] [9576] Event [4900,-16.716761,4488]: 0 finished unit Scallop [f=0009633] [9633] Event [1244,-17.239441,648]: 1 finished unit Conch [f=0009703] [9703] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0009857] [9857] Event [1244,-17.239441,648]: 1 finished unit Conch [f=0009939] [9939] Event [4900,-16.716761,4488]: 0 finished unit Scallop [f=0010068] [10068] Event [1244,-17.239441,648]: 1 finished unit Conch [f=0010094] [10094] Event [3512,-1,2024]: 1 lost unit Metal Extractor [f=0010123] [10123] Event [3151.56616,-85.010895,2634.35278]: 1 finished unit Engineer Commander [f=0010144] [10144] Event [3688,-1,3528]: 0 finished unit Urchin [f=0010186] [10186] Event [5324.38281,-85.005394,3204.91528]: 0 lost unit Scallop [f=0010278] [10278] Event [1244,-17.239441,648]: 1 finished unit Conch [f=0010298] [10298] Event [5259.40869,-85.172028,3399.68066]: 0 lost unit Scallop [f=0010538] [10538] Event [4755.03809,-84.924408,3487.05347]: 0 lost unit Conch [f=0010575] [10575] Event [2312,-1,3704]: 1 finished unit Urchin [f=0010586] scallops that shit underwater? [f=0010624] [10624] Event [760,0,4472]: 1 finished unit Wind/Tidal Generator [f=0010691] [10691] Event [1240,0,840]: 1 finished unit Caretaker [f=0010759] [10759] Event [760,0,4552]: 1 finished unit Wind/Tidal Generator [f=0010813] yep [f=0010843] [10843] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0010909] [10909] Event [776,0,4632]: 1 finished unit Wind/Tidal Generator [f=0010956] [10956] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0011026] what was i doing avoiding it ahhaahah [f=0011089] [11089] Event [776,0,4712]: 1 finished unit Wind/Tidal Generator [f=0011090] [11090] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0011225] [11225] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0011237] [11237] Event [1512,0,520]: 1 finished unit Wind/Tidal Generator [f=0011269] [11269] Event [776,0,4792]: 1 finished unit Wind/Tidal Generator [f=0011342] [11342] Event [1592,0,520]: 1 finished unit Wind/Tidal Generator [f=0011360] [11360] Event [4900,-16.716761,4488]: 0 finished unit Duck [f=0011363] [11363] Event [undefined]: TheVisitor resigned [f=0011363] game_message: TheVisitor has been destroyed! [f=0011363] game_message: SteelTurtle wins! [f=0011363] Submitting stats [f=0011363] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011363] Part| Total Time|Time of the last 0.5s [f=0011363] Draw 12701.66ms 23.56% [f=0011363] Lua::Callins::Synced 4385.25ms 10.40% [f=0011363] Lua::Callins::Unsynced 16922.08ms 29.70% [f=0011363] Lua::CollectGarbage::Synced 233.86ms 0.00% [f=0011363] Lua::CollectGarbage::Unsynced 558.45ms 2.28% [f=0011363] Misc::Profiler::AddTime 48.73ms 0.10% [f=0011363] Sim 28101.68ms 57.33% [f=0011363] [11363] Received game_message: TheVisitor has been destroyed! [f=0011363] [11363] Received game_message: SteelTurtle wins! [f=0011364] [11364] Event [2898.45264,-77.860352,1060.33496]: 0 lost unit Scallop [f=0011364] [11364] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011364] [11364] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011364] [11364] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011364] [11364] Game End Stats Values: 2,2135,2145,2135,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.86266613,7.4666667,8.86266613,7.4666667,1275,1275,1275,1275,7.35999918,6.26666689,7.35999918,6.26666689,0,80,0,80,0,0,0,0,860,790,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011364] [11364] Game End Stats Values: 3,2400,2315,2400,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9719982,8,12.9719982,8,1275,1275,1275,1275,9.19999886,9.0666666,9.19999886,9.0666666,80,160,80,160,0,0,0,0,1045,880,1045,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011364] [11364] Game End Stats Values: 4,2570,2485,2570,2485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.3399973,8,13.3399973,8,1275,1275,1275,1275,9.96666622,10.5333338,9.96666622,10.5333338,160,240,160,240,0,0,0,0,1135,970,1135,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011364] [11364] Game End Stats Values: 5,2720,2635,2720,2635,6.40985775,0.93948889,6.40985775,0.93948889,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.7200012,9.27999878,14.7200012,9.27999878,1275,1275,1275,1275,11.9273233,12.0626326,11.9273233,12.0626326,240,320,240,320,0,0,0,0,1205,1040,1205,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011364] [11364] Game End Stats Values: 6,2980,2785,2980,2785,15.4389601,2.24390125,15.4389601,2.24390125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.1000023,10.3999987,16.1000023,10.3999987,1275,1275,1275,1275,13.4819403,12.0869608,13.4819403,12.0869608,320,400,320,400,0,0,0,0,1385,1110,1385,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011364] [11364] Game End Stats Values: 7,3060,2925,3060,2925,24.6986866,3.23802829,24.6986866,3.23802829,0,0,0,0,0,0,0,0,0,0,0,0,57.7822189,84.9833374,57.7822189,84.9833374,0,0,0,0,16.9290829,12.666666,16.9290829,12.666666,1275,1275,1275,1275,16.7173138,12.0662746,16.7173138,12.0662746,240,320,240,320,0,80,0,80,1545,1330,1545,1330,80,80,80,80,0,0,0,0,84.9833374,84.3333359,84.9833374,84.3333359 [f=0011364] [11364] Game End Stats Values: 8,3275,3065,3275,3065,45.341095,4.5096736,45.341095,4.5096736,0,0,0,0,0,0,0,0,0,0,0,0,86.6733246,167.198166,86.6733246,167.198166,0,0,0,0,19.2401428,15.7333317,19.2401428,15.7333317,1275,1275,1275,1275,19.7761593,12.0847769,19.7761593,12.0847769,420,320,420,320,0,160,0,160,1580,1470,1580,1470,160,80,160,80,0,0,0,0,167.198166,142.115555,167.198166,142.115555 [f=0011364] [11364] Game End Stats Values: 9,3545,3215,3545,3215,51.4190331,27.5918484,51.4190331,27.5918484,0,0,0,0,0,0,0,0,0,0,0,0,86.6733246,167.198166,86.6733246,167.198166,120,0,120,0,19.9765625,18.3999977,19.9765625,18.3999977,1275,1275,1275,1275,18.8051949,13.5388126,18.8051949,13.5388126,420,320,420,320,0,160,0,160,1730,1620,1730,1620,160,80,160,80,0,0,0,0,167.198166,142.115555,167.198166,142.115555 [f=0011364] [11364] Game End Stats Values: 10,3695,3545,3695,3545,88.5554504,30.5455589,88.5554504,30.5455589,0,0,0,0,0,0,0,0,0,0,0,0,86.6733246,167.198166,86.6733246,167.198166,120,0,120,0,20.0964355,18.3999977,20.0964355,18.3999977,1275,1275,1275,1275,20.875761,12.3302479,20.875761,12.3302479,420,560,420,560,0,160,0,160,1880,1710,1880,1710,160,80,160,80,0,0,0,0,167.198166,142.115555,167.198166,142.115555 [f=0011364] [11364] Game End Stats Values: 11,3835,3545,3835,3545,112.660355,37.9194794,112.660355,37.9194794,0,0,0,0,0,0,0,0,0,0,0,0,171.006668,252.181519,171.006668,252.181519,120,0,120,0,21.5166092,18.3999977,21.5166092,18.3999977,1275,1275,1275,1275,20.0069923,15.3049278,20.0069923,15.3049278,340,560,340,560,80,240,80,240,2100,1710,2100,1710,240,172.200012,240,172.200012,0,0,0,0,252.181519,226.448898,252.181519,226.448898 [f=0011364] [11364] Game End Stats Values: 12,4150,3545,4150,3545,138.567154,49.6201859,138.567154,49.6201859,0,0,0,0,0,0,0,0,0,0,0,0,171.006668,252.181519,171.006668,252.181519,240,0,240,0,24.6938,18.3999977,24.6938,18.3999977,1275,1275,1275,1275,20.1271191,14.7800474,20.1271191,14.7800474,500,560,500,560,80,240,80,240,2135,1710,2135,1710,240,172.200012,240,172.200012,0,0,0,0,252.181519,226.448898,252.181519,226.448898 [f=0011364] [11364] Game End Stats Values: 13,4390,4035,4390,4035,144.182236,54.0804329,144.182236,54.0804329,0,0,0,0,0,0,0,0,0,0,0,0,244.136978,333.552368,244.136978,333.552368,240,120,240,120,23.1616211,13.0666647,23.1616211,13.0666647,1275,1275,1275,1275,20.6143398,14.4306831,20.6143398,14.4306831,580,840,580,840,80,320,80,320,2295,1800,2295,1800,320,172.200012,320,172.200012,0,0,0,0,333.552368,343.200989,333.552368,343.200989 [f=0011364] [11364] Game End Stats Values: 14,5060,4115,5060,4115,157.338654,58.9278831,157.338654,58.9278831,0,0,0,0,0,0,0,0,0,0,0,0,244.136978,333.552368,244.136978,333.552368,240,120,240,120,26.9123249,18.3999977,26.9123249,18.3999977,1275,1355,1275,1355,22.8037605,16.3231621,22.8037605,16.3231621,820,840,820,840,80,320,80,320,2725,1800,2725,1800,320,172.200012,320,172.200012,0,0,0,0,333.552368,343.200989,333.552368,343.200989 [f=0011364] [11364] Game End Stats Values: 15,5400,4115,5400,4115,183.218811,66.5894318,183.218811,66.5894318,0,0,0,0,0,0,0,0,0,0,0,0,244.136978,333.552368,244.136978,333.552368,240,120,240,120,31.1512623,18.3999977,31.1512623,18.3999977,1275,1355,1275,1355,27.1786747,16.5107708,27.1786747,16.5107708,980,840,980,840,80,320,80,320,2905,1800,2905,1800,320,172.200012,320,172.200012,0,0,0,0,333.552368,343.200989,333.552368,343.200989 [f=0011364] [11364] Game End Stats Values: 16,5880,4795,5880,4795,199.173904,75.2616806,199.173904,75.2616806,0,0,0,0,0,0,0,0,0,0,0,0,244.136978,333.552368,244.136978,333.552368,480,520,480,520,32.208622,18.3999958,32.208622,18.3999958,1275,1355,1275,1355,30.9636726,16.5781498,30.9636726,16.5781498,1220,1120,1220,1120,80,320,80,320,2905,1800,2905,1800,320,172.200012,320,172.200012,0,0,0,0,333.552368,343.200989,333.552368,343.200989 [f=0011364] [11364] Game End Stats Values: 17,6350,4985,6350,4985,205.408218,90.8471298,205.408218,90.8471298,0,0,0,0,0,0,0,0,0,0,0,0,486.460968,417.983643,486.460968,417.983643,480,640,480,640,32.280468,18.3999958,32.280468,18.3999958,1275,1355,1275,1355,31.2157383,17.0390301,31.2157383,17.0390301,1460,1040,1460,1040,160,320,160,320,3135,1950,3135,1950,320,252.200012,320,252.200012,0,0,0,0,417.983643,587.462646,417.983643,587.462646 [f=0011364] [11364] Game End Stats Values: 18,6580,5135,6580,5135,220.431763,116.744057,220.431763,116.744057,0,0,0,0,0,0,0,0,0,0,0,0,515.352051,417.983643,515.352051,417.983643,480,640,480,640,37.624157,18.3999958,37.624157,18.3999958,1275,1355,1275,1355,39.2133675,17.7264633,39.2133675,17.7264633,1460,1040,1460,1040,160,320,160,320,3365,2100,3365,2100,385.550079,252.200012,385.550079,252.200012,0,0,0,0,417.983643,616.35376,417.983643,616.35376 [f=0011364] [11364] Game End Stats Values: 19,7170,4975,7170,4975,237.520538,145.04538,237.520538,145.04538,0,0,0,0,0,0,0,0,0,0,0,0,718.687683,625.954285,718.687683,625.954285,360,640,360,640,42.6819115,18.3999977,42.6819115,18.3999977,1275,1355,1275,1355,37.0192451,17.8867531,37.0192451,17.8867531,1940,880,1940,880,320,520,320,520,3595,2100,3595,2100,585.550049,412.200012,585.550049,412.200012,0,0,0,0,641.249573,896.711365,641.249573,896.711365 [f=0011364] [11364] Game End Stats Values: 20,7690,4765,7690,4765,265.141357,175.149628,265.141357,175.149628,0,0,0,0,0,0,0,0,0,0,0,0,1073.49243,901.669373,1073.49243,901.669373,600,640,600,640,45.8996582,18.3999977,45.8996582,18.3999977,1275,1355,1275,1355,42.3080482,18.0069523,42.3080482,18.0069523,2060,820,2060,820,710,680,710,680,3755,1950,3755,1950,745.550049,882.200012,745.550049,882.200012,32.1999702,0,32.1999702,0,1034.92334,1282.51953,1034.92334,1282.51953 [f=0011364] [11364] Game End Stats Values: 21,8245,5095,8245,5095,316.952911,191.400269,316.952911,191.400269,0,0,0,0,0,0,0,0,0,0,0,0,1073.49243,901.669373,1073.49243,901.669373,840,640,840,640,48.1017647,19.2800007,48.1017647,19.2800007,1275,1355,1275,1355,42.5541115,17.0833778,42.5541115,17.0833778,2340,1080,2340,1080,710,680,710,680,3790,2020,3790,2020,745.550049,882.200012,745.550049,882.200012,32.1999702,0,32.1999702,0,1034.92334,1282.51953,1034.92334,1282.51953 [f=0011364] [11364] Game End Stats Values: 22,8465,5460,8465,5460,417.079376,195.045242,417.079376,195.045242,0,0,0,0,0,0,0,0,133.983093,0,133.983093,0,1073.49243,901.669373,1073.49243,901.669373,840,640,840,640,50.1239586,22.6400013,50.1239586,22.6400013,1275,1355,1275,1355,59.8307266,16.2429981,59.8307266,16.2429981,2340,1340,2340,1340,710,680,710,680,4010,2125,4010,2125,956.384399,882.200012,956.384399,882.200012,32.1999702,0,32.1999702,0,1034.92334,1282.51953,1034.92334,1282.51953 [f=0011364] [11364] Game End Stats Values: 23,8855,5605,8855,5605,505.017914,201.87912,505.017914,201.87912,0,0,0,0,0,0,0,0,294.942871,0,294.942871,0,1231.06555,901.669373,1231.06555,901.669373,840,640,840,640,51.7941284,25.2800026,51.7941284,25.2800026,1275,1355,1275,1355,45.7292366,16.4555912,45.7292366,16.4555912,2340,1600,2340,1600,864.5,680,864.5,680,4400,2010,4400,2010,956.384399,1036.69995,956.384399,1036.69995,32.1999702,0,32.1999702,0,1034.92334,1440.09265,1034.92334,1440.09265 [f=0011364] [11364] Game End Stats Values: 24,9295,5465,9295,5465,616.691956,244.281906,616.691956,244.281906,0,0,0,0,0,0,0,0,568.028198,0,568.028198,0,1761.30762,1118.62683,1761.30762,1118.62683,840,760,840,760,53.8600693,25.6000042,53.8600693,25.6000042,1505,1355,1505,1355,47.7715988,18.8268528,47.7715988,18.8268528,2340,1340,2340,1340,1384.5,770,1384.5,770,4610,2010,4610,2010,1046.3844,1556.69995,1046.3844,1556.69995,32.1999702,0,32.1999702,0,1251.88135,1970.33472,1251.88135,1970.33472 [f=0011364] [11364] Game End Stats Values: 25,9665,5315,9665,5315,738.02948,310.191132,738.02948,310.191132,0,0,0,0,0,0,0,0,883.455444,7.36117554,883.455444,7.36117554,1917.42554,1118.62683,1917.42554,1118.62683,960,760,960,760,54.1828766,25.6000042,54.1828766,25.6000042,1505,1355,1505,1355,47.1891708,20.3939571,47.1891708,20.3939571,2340,1340,2340,1340,1534.5,770,1534.5,770,4860,1860,4860,1860,1046.3844,1706.69995,1046.3844,1706.69995,32.1999702,0,32.1999702,0,1251.88135,2126.45239,1251.88135,2126.45239 [f=0011364] [11364] Game End Stats Values: 26,9860,5555,9860,5555,909.054016,354.129669,909.054016,354.129669,0,0,0,0,0,0,0,0,1453.01306,69.5610962,1453.01306,69.5610962,2007.24365,1143.8324,2007.24365,1143.8324,960,760,960,760,57.4911346,25.6000042,57.4911346,25.6000042,1505,1355,1505,1355,52.3416328,18.9292431,52.3416328,18.9292431,2340,1580,2340,1580,1534.5,770,1534.5,770,5055,1860,5055,1860,1046.3844,1706.69995,1046.3844,1706.69995,32.1999702,0,32.1999702,0,1277.08691,2216.27075,1277.08691,2216.27075 [f=0011364] [11364] Game End Stats Values: 27,9930,5635,9930,5635,944.618042,364.674896,944.618042,364.674896,0,0,0,0,0,0,0,0,1516.61938,72.9162292,1516.61938,72.9162292,2007.24365,1143.8324,2007.24365,1143.8324,960,760,960,760,60.6699905,25.6000004,60.6699905,25.6000004,1505,1355,1505,1355,50.2910004,18.6363125,50.2910004,18.6363125,2340,1660,2340,1660,1534.5,770,1534.5,770,5125,1860,5125,1860,1046.3844,1706.69995,1046.3844,1706.69995,32.1999702,0,32.1999702,0,1277.08691,2216.27075,1277.08691,2216.27075 [f=0011382] [11382] Event [5320,-1,3096]: 1 finished unit Urchin [f=0011392] [11392] Event [3625.70361,-85.118782,2193.56616]: 0 lost unit Buoy [f=0011437] [11437] Event [1672,0,504]: 1 finished unit Wind/Tidal Generator [f=0011449] [11449] Event [792,0,4872]: 1 finished unit Wind/Tidal Generator [f=0011476] Spectator TheVisitor left the game: normal quit [f=0011476] [11476] Event [undefined]: TheVisitor quit [f=0011482] Player SteelTurtle left the game: normal quit [f=0011482] [11482] Event [undefined]: SteelTurtle quit [f=0011488] No clients connected, shutting down server [f=0011488] Server shutdown [f=0011488] [11488] all players disconnected [f=0011594] [11594] Event [2392,-1,1432]: 1 finished unit Urchin [f=0011622] [11622] Event [1752,8.00302124,504]: 1 finished unit Wind/Tidal Generator [f=0011628] [11628] Event [792,0,4952]: 1 finished unit Wind/Tidal Generator [f=0011802] [11802] Event [1832,27.8878174,504]: 1 finished unit Wind/Tidal Generator [f=0011817] [11817] Event [5432,-1,3112]: 1 finished unit Urchin [f=0012012] [12012] Event [1912,0,488]: 1 finished unit Wind/Tidal Generator [f=0012089] [12089] Event [2952,-1,3752]: 1 finished unit Urchin [f=0012192] [12192] Event [1992,0,488]: 1 finished unit Wind/Tidal Generator [f=0012297] [12297] Event [5544,-1,3128]: 1 finished unit Urchin [f=0012370] [12370] Event [2072,0,472]: 1 finished unit Wind/Tidal Generator [f=0012464] [12464] Event [1384,-1,4344]: 1 finished unit Urchin [f=0012509] [12509] Event [2920,-1,3864]: 1 finished unit Urchin [f=0012550] [12550] Event [2152,0,472]: 1 finished unit Wind/Tidal Generator [f=0012777] [12777] Event [5656,-1,3144]: 1 finished unit Urchin [f=0012884] [12884] Event [1368,-1,4456]: 1 finished unit Urchin [f=0015535] Autoquit sending quit command. [f=0015535] [QuitAction] user exited to system [f=0015535] [SpringApp::Kill][1] fromRun=1 [f=0015535] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015535] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015535] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015535] [ThreadPool::SetThreadCount][2] workers=0 [f=0015535] [SpringApp::Kill][2] [f=0015535] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015535] [Game::KillLua][3] dtor=0 luaUI=0x543b9e50 [f=0015535] Start widgetHandler:Shutdown [f=0015535] Shutdown - SaveOrderList Complete [f=0015535] Writing last game win data [f=0015535] Shutdown - SaveConfigData Complete [f=0015535] Shutdown Widget - Save/Load API [f=0015535] Shutdown Widget - Chili Highlight [f=0015535] Shutdown Widget - Draw After Chili [f=0015535] Shutdown Widget - EPIC Menu [f=0015535] Shutdown Widget - Chili Widget Selector [f=0015535] Shutdown Widget - Chili Minimap [f=0015535] Shutdown Widget - Local Team Colors [f=0015535] Shutdown Widget - Display Keys 2 [f=0015535] Shutdown Widget - Save Game Menu [f=0015535] Shutdown Widget - Unit Icons [f=0015535] Shutdown Widget - Noises [f=0015535] Shutdown Widget - HealthBars [f=0015535] Shutdown Widget - Win Counter [f=0015535] Shutdown Widget - BuildETA [f=0015535] Shutdown Widget - SpringRTS Replay Stats [f=0015535] Shutdown Widget - Modular Comm Info [f=0015535] Shutdown Widget - Stereo3D [f=0015535] Shutdown Widget - Showeco and Grid Drawer [f=0015535] Shutdown Widget - Point Tracker [f=0015535] Shutdown Widget - Missile Silo Range [f=0015535] Shutdown Widget - MetalFeatures (new) [f=0015535] Shutdown Widget - MinimapEvents [f=0015535] Shutdown Widget - Local Widgets Config [f=0015535] Shutdown Widget - Highlight Geos [f=0015535] Shutdown Widget - Grab Input [f=0015535] Input grabbing is disabled! [f=0015535] Shutdown Widget - Defense Range Zero-K [f=0015535] Shutdown Widget - Darkening [f=0015535] Shutdown Widget - Context Menu [f=0015535] Shutdown Widget - Chili Spectator Panels [f=0015535] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015535] Shutdown Widget - Chili Nuke Warning [f=0015535] Shutdown Widget - Chili EndGame Window [f=0015535] Shutdown Widget - Chili Economy Panel Default [f=0015535] Shutdown Widget - CameraShake [f=0015535] Shutdown Widget - State Reverse and Latency [f=0015535] Shutdown Widget - Music Player v2 [f=0015535] Shutdown Widget - Attack AoE [f=0015535] Shutdown Widget - Map Edge Extension [f=0015535] Shutdown Widget - Selection Send [f=0015535] Shutdown Widget - LupsManager [f=0015535] Shutdown Widget - Newton Firezone [f=0015535] Shutdown Widget - Chili Pro Console [f=0015535] Shutdown Widget - Persistent Build Height [f=0015535] Shutdown Widget - Lasso Terraform GUI [f=0015535] Shutdown Widget - Lups [f=0015535] Shutdown Widget - Chili Framework [f=0015535] Shutdown Widget - Mex Placement Handler [f=0015535] Shutdown Widget - Chili Core Selector [f=0015535] Shutdown Widget - Custom Markers [f=0015535] Shutdown Widget - Select Keys [f=0015535] Shutdown Widget - Pause Screen [f=0015535] Shutdown Widget - Text To Speech Control [f=0015535] Shutdown Widget - Layout Handler [f=0015535] End widgetHandler:Shutdown [f=0015535] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427361,61595399} {int,ext,rec}Allocs={11085981,0,0} {chunk,block}Bytes={61595399,0} [f=0015535] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015535] [Game::KillLua][2] dtor=0 luaRules=0x53a5b5e0 [f=0015535] Start gadgetHandler:Shutdown [f=0015535] Shutdown - StartSetup [f=0015535] Shutdown - UnitMorph [f=0015535] Shutdown - Carrier Drones [f=0015535] Shutdown - LupsNanoSpray [f=0015535] Shutdown - Missile Silo Controller [f=0015535] Shutdown - Modular Comm Info [f=0015535] Shutdown - Terrain Texture Handler [f=0015535] Shutdown - UnitCloakShield [f=0015535] Shutdown - Starlight Handler [f=0015535] End gadgetHandler:Shutdown [f=0015535] Start gadgetHandler:Shutdown [f=0015535] Shutdown - Save/Load [f=0015535] Shutdown - Teleport Throw [f=0015535] Shutdown - UnitMorph [f=0015535] Shutdown - Modular Comm Info [f=0015535] Shutdown - Retreat Command [f=0015535] Shutdown - Shockwaves [f=0015535] Shutdown - UnitCloakShield [f=0015535] Shutdown - Lups Cloak FX [f=0015535] Shutdown - Lups [f=0015535] Shutdown - Lups Shield [f=0015535] End gadgetHandler:Shutdown [f=0015535] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11086012,0,0} {chunk,block}Bytes={0,0} [f=0015535] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11086012,0,0} {chunk,block}Bytes={0,0} [f=0015535] [Game::KillLua][4] dtor=0 [f=0015535] [Game::~CGame][1] [f=0015535] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015535] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015535] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015535] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015535] [Game::KillLua][4] dtor=1 [f=0015535] [Game::KillMisc][1] [f=0015535] [Game::KillMisc][2] [f=0015535] [Game::KillMisc][3] [f=0015535] [Game::KillRendering][1] [f=0015535] [3DOParser::Kill] allocated 1 pieces [f=0015535] [S3OParser::Kill] allocated 203 pieces [f=0015535] [AssParser::Kill] allocated 22 pieces [f=0015535] [Game::KillInterface][1] [f=0015535] [Game::KillInterface][2] [f=0015535] [Game::KillSimulation][1] [f=0015535] [Game::KillSimulation][2] [f=0015535] [CCollisionHandler] dis-/continuous tests: 0/1240842 [f=0015535] [Game::KillSimulation][3] [f=0015535] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015535] [~CPathCache(24x20)] cacheHits=38 hitPercentage=29% numHashColls=0 maxCacheSize=14 [f=0015535] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015535] [~CPathCache(48x40)] cacheHits=44 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015535] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015535] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015535] [LosHandler::Kill] raycast instance cache-{hits,misses}={4483,6406}; shared=10%; cached=31% [f=0015535] [Game::KillSimulation][4] [f=0015535] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015535] [Game::~CGame][2] [f=0015535] [Game::~CGame][3] [f=0015535] [SpringApp::Kill][3] [f=0015535] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162765 bytes sent 137295 bytes recv'd [f=0015535] [SpringApp::Kill][4] font=0x46770aa0 [f=0015535] [SpringApp::Kill][5] [f=0015535] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x467e0610) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1939ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=23ms file="unitpics/pw_mine2.png" indx=6590 inflSize=9kb readTime=20ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=20ms file="bitmaps/gpl/groundflash.tga" indx=457 inflSize=188kb readTime=17ms file="bitmaps/loadpictures/forcefiremods.png" indx=515 inflSize=3744kb readTime=13ms file="luaui/widgets/gui_chili_commander_upgrade.lua" indx=4660 inflSize=29kb readTime=12ms file="bitmaps/groundring.tga" indx=494 inflSize=51kb readTime=11ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=9ms file="bitmaps/smoke/smoke08.tga" indx=595 inflSize=16kb readTime=9ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33042852 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x469069f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4691cb60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467e4ad0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6de40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]