[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rzNWxHYS9a/springsettings.1188089.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faa200ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1265 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1188089/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450783e0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450783e0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 619ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1188089/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11950,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1188089/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58ef6d20,0x54d05c40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4cca2e6128f0e1acc7a9b2ed7b2b8cda [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001262f8e60,0000000071782a20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000eeccd440,00000000ee141070}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hf gl [f=-000001] u2 u2 [f=-000001] Allies: I choose: DavetheGreedy! [f=-000001] i can feel you picking your strat [f=-000001] actually changing some settings [f=-000001] =) [f=-000001] what settings are there [f=-000001] > Game will be force started in 48 seconds [f=-000001] unit behaviour defaults [f=-000001] like roam or dont roam? [f=-000001] right [f=-000001] [0] Event [682,241.44812,1947]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5483,241.488892,2160]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2983, userid: 535154 [f=0000000] [0] Dave[tB], team: 1, elo:2757, userid: 81459 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [736,241.485596,1856]: 0 finished unit Rover Assembly [f=0000007] [7] Event [5352,241.485596,2152]: 1 finished unit Jumpbot Factory [f=0000240] [240] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000476] [476] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0000480] [480] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000520] [520] Event [5328,241.47644,2152]: 1 finished unit Pyro [f=0000670] [670] Event [536,241.448975,1896]: 0 finished unit Solar Collector [f=0000706] [706] Event [5576,238.043213,2296]: 1 finished unit Solar Collector [f=0000850] [850] Event [664,241.467285,2136]: 0 finished unit Solar Collector [f=0000981] [981] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0001188] [1188] Event [5496,241.192627,2296]: 1 finished unit Solar Collector [f=0001200] [1200] Event [784,261.494751,1936]: 0 finished unit Lotus [f=0001446] [1446] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0001832] [1832] Event [5328,241.47644,2152]: 1 finished unit Constable [f=0001881] [1881] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0002027] [2027] Event [5504,361.485596,2112]: 1 finished unit Lotus [f=0002078] [2078] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0002263] [2263] Event [344,241.47644,2904]: 0 finished unit Solar Collector [f=0002449] [2449] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [f=0002616] [2616] Event [5328,241.47644,2152]: 1 finished unit Pyro [f=0002655] [2655] Event [736,241.485596,2912]: 0 finished unit Lotus [f=0002707] [2707] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0002731] [2731] Event [520,241.47644,1832]: 0 lost unit Metal Extractor [f=0003047] [3047] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0003116] [3116] Event [5239.29004,241.383698,3637.22803]: 1 lost unit Constable [f=0003183] [3183] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0003191] [3191] Event [5168,236.120605,3856]: 1 lost unit Lotus [f=0003237] [3237] Event [664,241.485596,3192]: 0 finished unit Solar Collector [f=0003328] [Game::ClientReadNet] added new player louisheeg with number 2 to team 0 [f=0003328] > SPRINGIE:User louisheeg|spiderskirm|1_0||False|||NZ [f=0003659] [3659] Event [4320,241.485596,2016]: 1 finished unit Lotus [f=0003781] [3781] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0003903] [3903] Event [753.99231,242.139847,1855.97034]: 0 finished unit Ripper [f=0003918] [3918] Event [5328,241.47644,2152]: 1 finished unit Pyro [f=0003985] [3985] Event [1032,241.494751,3448]: 0 finished unit Solar Collector [f=0004334] [4334] Event [753.99231,242.139847,1855.97034]: 0 finished unit Mason [f=0004357] [4357] Event [5328,241.47644,2152]: 1 finished unit Constable [f=0004515] [4515] Event [1312,239.901733,3632]: 0 finished unit Lotus [f=0004620] [4620] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0004703] [4703] Event [650.728394,241.485596,3333.48267]: 1 lost unit Pyro [f=0004754] [4754] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0004890] [4890] Event [5246.56787,241.395538,421.697662]: 0 lost unit Scorcher [f=0005093] [5093] Event [520,238.227234,1832]: 0 finished unit Metal Extractor [f=0005155] [5155] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0005202] [5202] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0005295] [5295] Event [5640,235.123596,2280]: 1 finished unit Metal Extractor [f=0005385] [5385] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0005470] [5470] Event [3896,241.47644,2664]: 1 finished unit Solar Collector [f=0005510] [5510] Event [5328,241.47644,2152]: 1 finished unit Pyro [f=0005590] [5590] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0005620] [5620] Event [1848,241.494751,2904]: 0 finished unit Solar Collector [f=0005653] [5653] Event [3912,241.485596,2744]: 1 finished unit Solar Collector [f=0005850] [5850] Event [1872,241.494751,2976]: 0 finished unit Lotus [f=0005933] [5933] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0005998] [5998] Event [5462.05713,241.47644,1484.74133]: 1 lost unit Pyro [f=0006038] [6038] Event [3984,241.485596,2752]: 1 finished unit Lotus [f=0006093] [6093] Event [423.126404,241.144272,616.623352]: 0 lost unit Fencer [f=0006129] [6129] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0006224] [6224] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0006232] [6232] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [f=0006261] [6261] Event [223.540329,374.383484,531.363098]: 1 lost unit Pyro [f=0006405] [6405] Event [4048,241.485596,2848]: 1 finished unit Picket [f=0006465] [6465] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0006509] [6509] Event [5328,241.47644,2152]: 1 finished unit Pyro [f=0006554] [6554] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0006700] [6700] Event [2440,238.574219,3144]: 0 finished unit Solar Collector [f=0006848] [6848] Event [5782.34912,241.015076,3785.76855]: 0 lost unit Scorcher [f=0006941] [6941] Event [753.99231,242.139847,1855.97034]: 0 finished unit Mason [f=0007020] [7020] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0007125] [7125] Event [3512,241.494751,3368]: 1 finished unit Metal Extractor [f=0007173] [7173] Event [5328,241.47644,2152]: 1 finished unit Pyro [f=0007205] [7205] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0007240] [7240] Event [2488,238.876343,3368]: 0 finished unit Solar Collector [f=0007320] [7320] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0007338] [7338] Event [3528,241.485596,3288]: 1 finished unit Solar Collector [f=0007420] [7420] Event [2488,237.960815,3256]: 0 finished unit Solar Collector [f=0007585] [7585] Event [3560,241.494751,3464]: 1 finished unit Solar Collector [f=0007650] [7650] Event [2432,238.604736,3200]: 0 finished unit Lotus [f=0007695] [7695] Event [753.99231,242.139847,1855.97034]: 0 finished unit Mason [f=0007819] [7819] Event [5328,241.47644,2152]: 1 finished unit Constable [f=0007950] [7950] Event [2512,240.991211,3440]: 0 finished unit Lotus [f=0007983] [7983] Event [3440,241.494751,3360]: 1 finished unit Picket [f=0008050] [8050] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0008058] [8058] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0008141] [8141] Event [632,241.651764,1800]: 0 finished unit Caretaker [f=0008250] [8250] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0008336] [8336] Event [5544,241.727295,2008]: 1 finished unit Solar Collector [f=0008371] [8371] Event [3424,241.485596,3200]: 1 finished unit Picket [f=0008445] [8445] Event [5328,241.47644,2152]: 1 finished unit Constable [f=0008618] [8618] Event [753.99231,242.139847,1855.97034]: 0 finished unit Ravager [f=0008865] [8865] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0008878] [8878] Event [584,241.053162,1816]: 0 finished unit Wind/Tidal Generator [f=0008885] [8885] Event [3656.93628,241.351639,877.992249]: 1 lost unit Pyro [f=0008916] [8916] Event [5328,241.47644,2152]: 1 finished unit Constable [f=0008977] [8977] Event [5616,241.357422,2000]: 1 finished unit Lotus [f=0009063] [9063] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0009108] [9108] Event [4328,241.421509,3992]: 1 finished unit Metal Extractor [f=0009199] [9199] Event [792,241.485596,2104]: 0 finished unit Solar Collector [f=0009233] [9233] Event [3184,241.47644,2960]: 1 finished unit Picket [f=0009325] [9325] Event [2824,241.403198,3128]: 0 finished unit Stinger [f=0009397] [9397] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0009483] [9483] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0009550] [9550] Event [5432,238.236389,2008]: 1 finished unit Metal Extractor [f=0009607] [9607] Event [3184,241.47644,2960]: 1 lost unit Picket [f=0009607] [9607] Event [4328,241.467285,1960]: 1 lost unit Metal Extractor [f=0009742] [9742] Event [3424,241.485596,3200]: 1 lost unit Picket [f=0009777] [9777] Event [5456,241.495209,1936]: 1 finished unit Radar Tower [f=0009872] [9872] Event [3168,241.467285,2848]: 1 lost unit Picket [f=0009901] [9901] Event [4320,241.485596,2016]: 1 lost unit Lotus [f=0009905] [9905] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0009909] [9909] Event [753.99231,242.139847,1855.97034]: 0 finished unit Ravager [f=0010011] [10011] Event [3216,241.494751,2992]: 1 lost unit Lotus [f=0010104] [10104] Event [5336,241.957397,2040]: 1 finished unit Caretaker [f=0010142] [10142] Event [5328,241.47644,2152]: 1 finished unit Moderator [f=0010157] [10157] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [f=0010158] [10158] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0010178] [10178] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0010375] [10375] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0010397] [10397] Event [4986.83594,241.485596,1500.7229]: 0 lost unit Scorcher [f=0010410] [10410] Event [2976,241.439819,2896]: 0 finished unit Lotus [f=0010578] [10578] Event [753.99231,242.139847,1855.97034]: 0 finished unit Mason [f=0010643] [10643] Event [1912,241.494751,2152]: 0 finished unit Solar Collector [f=0010736] [10736] Event [5200.64404,241.485596,1451.45068]: 0 lost unit Scorcher [f=0010770] [10770] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0010826] [10826] Event [4891.64941,240.749237,1859.02185]: 0 lost unit Fencer [f=0010828] [10828] Event [4875.646,240.364899,1830.31543]: 0 lost unit Scorcher [f=0010851] [10851] Event [4845.92188,238.085129,1854.93359]: 1 lost unit Pyro [f=0010878] [10878] Event [4833.26123,237.872696,1786.9447]: 0 lost unit Fencer [f=0010878] [10878] Event [4817.9165,236.701767,1825.07434]: 0 lost unit Fencer [f=0010934] [10934] Event [4834.10693,236.448715,1770.67017]: 1 lost unit Pyro [f=0010953] [10953] Event [5272,241.494751,2040]: 1 finished unit Stinger [f=0010960] [10960] Event [2872,241.494751,2664]: 0 finished unit Solar Collector [f=0010972] [10972] Event [4955.04248,241.418762,1626.29688]: 0 lost unit Scorcher [f=0011060] [11060] Event [753.99231,242.139847,1855.97034]: 0 finished unit Ravager [f=0011068] [11068] Event [4875.93213,241.451782,1512.7395]: 0 lost unit Ripper [f=0011141] [11141] Event [4112,235.910034,2544]: 1 finished unit Lotus [f=0011149] [11149] Event [376,241.47644,1864]: 0 finished unit Solar Collector [f=0011240] [11240] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0011326] [11326] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0011412] [11412] Event [2176,236.166382,2048]: 0 finished unit Lotus [f=0011423] [11423] Event [376,241.494751,1736]: 0 finished unit Solar Collector [f=0011498] [11498] Event [3584,241.503906,3600]: 1 finished unit Picket [f=0011532] [11532] Event [5544,241.494751,1880]: 1 finished unit Solar Collector [f=0011574] [11574] Event [753.99231,242.139847,1855.97034]: 0 finished unit Mason [f=0011682] [11682] Event [376,241.494751,1608]: 0 finished unit Solar Collector [f=0011735] [11735] Event [5328,241.47644,2152]: 1 finished unit Moderator [f=0011781] [11781] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0011792] [11792] Event [5656,241.320801,1880]: 1 finished unit Solar Collector [f=0011817] [11817] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0011853] [11853] Event [3776,242.346191,2608]: 1 finished unit Picket [f=0011893] [11893] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0012001] [12001] Event [5720,238.912964,1960]: 1 finished unit Solar Collector [f=0012161] [12161] Event [3640,237.850952,3784]: 1 finished unit Solar Collector [f=0012191] [12191] Event [376,241.494751,1480]: 0 finished unit Solar Collector [f=0012238] [12238] Event [5768,237.887573,2056]: 1 finished unit Solar Collector [f=0012265] [12265] Event [2264,241.567993,1480]: 0 finished unit Solar Collector [f=0012468] [12468] Event [648,241.412354,1896]: 0 finished unit Caretaker [f=0012487] [12487] Event [5704,239.315796,2152]: 1 finished unit Solar Collector [f=0012508] [12508] Event [5784,237.887573,2168]: 1 finished unit Solar Collector [f=0012537] [12537] Event [5328,241.47644,2152]: 1 finished unit Placeholder [f=0012563] [12563] Event [3336,242.025757,2648]: 0 finished unit Stinger [f=0012607] [12607] Event [3627.9043,241.485596,2615.85547]: 0 lost unit Scorcher [f=0012633] [12633] Event [3624,241.403198,3864]: 1 finished unit Solar Collector [f=0012658] [12658] Event [3761.99854,241.485596,2725.82275]: 0 lost unit Scorcher [f=0012660] [12660] Event [5704,240.569305,2248]: 1 finished unit Solar Collector [f=0012671] [12671] Event [3568,241.494751,3728]: 1 lost unit Picket [f=0012680] [12680] Event [3696,241.650391,2512]: 1 lost unit Picket [f=0012690] [12690] Event [392,241.494751,1352]: 0 finished unit Solar Collector [f=0012707] [12707] Event [3776.46069,241.507278,2767.46851]: 1 lost unit Engineer Commander [f=0012707] [12707] Event [3760.65454,241.494003,2786.46582]: 0 lost unit Scorcher [f=0012717] [12717] Event [3584,241.503906,3600]: 1 lost unit Picket [f=0012730] [12730] Event [753.99231,242.139847,1855.97034]: 0 finished unit Ravager [f=0012764] [12764] Event [3440,241.494751,3360]: 1 lost unit Picket [f=0012798] [12798] Event [3776,241.082764,2608]: 1 lost unit Picket [f=0012853] [12853] Event [3896,239.979248,2664]: 1 lost unit Solar Collector [f=0012894] [12894] Event [2024,241.47644,1080]: 0 finished unit Solar Collector [f=0012940] [12940] Event [5328,241.47644,2152]: 1 finished unit Pyro [f=0012951] [12951] Event [3179.99658,241.494751,2639.59424]: 0 finished unit Engineer Commander [f=0012951] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012951] [12951] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012973] [12973] Event [3912,241.485596,2744]: 1 lost unit Solar Collector [f=0012978] [12978] Event [3640,237.850952,3784]: 1 lost unit Solar Collector [f=0012985] [12985] Event [2816,241.293335,976]: 0 finished unit Lotus [f=0012997] [12997] Event [3512,241.494751,3368]: 1 lost unit Metal Extractor [f=0013000] [13000] Event [664,241.412354,1976]: 0 finished unit Caretaker [f=0013019] your too good [f=0013064] !resign [f=0013064] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013065] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013065] > Poll: Resign team 2? [END:SUCCESS] [f=0013065] [13065] Event [undefined]: Dave[tB] resigned [f=0013065] game_message: Dave[tB] has been destroyed! [f=0013065] game_message: RiposteR wins! [f=0013065] Submitting stats [f=0013065] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013065] Part| Total Time|Time of the last 0.5s [f=0013065] Draw 24112.26ms 9.38% [f=0013065] Lua::Callins::Synced 6358.71ms 23.15% [f=0013065] Lua::Callins::Unsynced 33779.12ms 15.87% [f=0013065] Lua::CollectGarbage::Synced 433.05ms 2.99% [f=0013065] Lua::CollectGarbage::Unsynced 1136.40ms 0.80% [f=0013065] Misc::Profiler::AddTime 91.37ms 0.00% [f=0013065] Sim 30299.82ms 76.15% [f=0013065] [13065] Received game_message: Dave[tB] has been destroyed! [f=0013065] [13065] Received game_message: RiposteR wins! [f=0013065] > Team 2 resigned [f=0013066] [13066] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013066] [13066] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013066] [13066] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013066] [13066] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.36499929,6.51799917,6.36499929,6.51799917,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013066] [13066] Game End Stats Values: 3,2355,2420,2355,2420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8.80000019,8.66666698,8.80000019,1275,1275,1275,1275,8.29499912,10.2839985,8.29499912,10.2839985,220,125,220,125,0,0,0,0,860,1020,860,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013066] [13066] Game End Stats Values: 4,2515,2510,2515,2510,1.23461425,2.23541045,1.23461425,2.23541045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10.5333338,12,10.5333338,12,1275,1275,1275,1275,10.0603065,10.7390261,10.0603065,10.7390261,220,125,220,125,0,0,0,0,1020,1020,1020,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013066] [13066] Game End Stats Values: 5,2515,2635,2515,2635,3.862149,7.76443005,3.862149,7.76443005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,12,12,12,1275,1275,1275,1275,10.7651691,10.958601,10.7651691,10.958601,220,250,220,250,0,0,0,0,1020,1020,1020,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013066] [13066] Game End Stats Values: 6,2745,2865,2745,2865,7.69265985,10.0504494,7.69265985,10.0504494,0,0,0,0,0,0,0,0,0,0,0,0,0,17.459486,0,17.459486,90,90,90,90,12,12,12,12,1275,1275,1275,1275,10.8453665,11.3543997,10.8453665,11.3543997,220,390,220,390,0,0,0,0,1160,1110,1160,1110,0,0,0,0,0,0,0,0,17.459486,0,17.459486,0 [f=0013066] [13066] Game End Stats Values: 7,2875,3025,2875,3025,10.2444735,14.9630651,10.2444735,14.9630651,0,0,0,0,0,0,0,0,0,0,0,0,156.366226,122.799812,156.366226,122.799812,90,180,90,180,11.0666666,13.7333336,11.0666666,13.7333336,1275,1275,1275,1275,9.68912029,13.2125082,9.68912029,13.2125082,440,390,440,390,0,90,0,90,1070,1180,1070,1180,90,0,90,0,0,0,0,0,130.145737,162.403214,130.145737,162.403214 [f=0013066] [13066] Game End Stats Values: 8,2735,3150,2735,3150,10.2444735,19.3579922,10.2444735,19.3579922,0,0,0,0,0,0,0,0,0,0,0,0,208.322037,265.475403,208.322037,265.475403,90,180,90,180,12,12,12,12,1275,1275,1275,1275,8.29499912,11.647995,8.29499912,11.647995,440,515,440,515,90,230,90,230,930,1180,930,1180,230,90,230,90,0,0,0,0,272.821289,216.195541,272.821289,216.195541 [f=0013066] [13066] Game End Stats Values: 9,2825,3220,2825,3220,10.2444735,28.7411327,10.2444735,28.7411327,0,0,0,0,0,0,0,0,0,0,0,0,208.532028,277.644623,208.532028,277.644623,90,180,90,180,12,14.5333338,12,14.5333338,1275,1275,1275,1275,10.1309977,13.5105429,10.1309977,13.5105429,440,515,440,515,90,244.833344,90,244.833344,1020,1250,1020,1250,244.833344,90,244.833344,90,0,0,0,0,284.990509,216.405533,284.990509,216.405533 [f=0013066] [13066] Game End Stats Values: 10,3135,3620,3135,3620,10.2444735,33.1951523,10.2444735,33.1951523,0,0,0,0,0,0,0,0,0,0,0,0,208.532028,277.644623,208.532028,277.644623,180,180,180,180,12,16.1333332,12,16.1333332,1275,1275,1275,1275,10.5899982,14.2529335,10.5899982,14.2529335,660,755,660,755,90,244.833344,90,244.833344,1020,1410,1020,1410,244.833344,90,244.833344,90,0,0,0,0,284.990509,216.405533,284.990509,216.405533 [f=0013066] [13066] Game End Stats Values: 11,3275,3740,3275,3740,10.2444735,48.6359711,10.2444735,48.6359711,0,0,0,0,0,0,0,0,0,0,0,0,212.95752,332.644409,212.95752,332.644409,180,180,180,180,12,18,12,18,1275,1275,1275,1275,10.8233309,16.2093849,10.8233309,16.2093849,660,755,660,755,90,244.833344,90,244.833344,1160,1530,1160,1530,244.833344,90,244.833344,90,8.33333015,0,8.33333015,0,339.990295,220.831024,339.990295,220.831024 [f=0013066] [13066] Game End Stats Values: 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16,3655,4565,3655,4565,18.8775597,85.8218002,18.8775597,85.8218002,0,0,0,0,0,0,0,0,0,0,0,0,853.071167,1067.14673,853.071167,1067.14673,370,360,370,360,16,20,16,20,1275,1275,1275,1275,17.9960232,23.3996868,17.9960232,23.3996868,440,1020,440,1020,355,994.833374,355,994.833374,1570,1910,1570,1910,994.833374,615,994.833374,615,36.1666489,0,36.1666489,0,1081.49451,1102.44287,1081.49451,1102.44287 [f=0013066] [13066] Game End Stats Values: 17,3965,4650,3965,4650,21.3823986,99.0807648,21.3823986,99.0807648,0,0,0,0,0,0,0,0,0,0,0,0,922.237427,1125.50024,922.237427,1125.50024,370,360,370,360,16,22,16,22,1275,1275,1275,1275,17.7949905,26.008934,17.7949905,26.008934,660,895,660,895,480,994.833374,480,994.833374,1660,2120,1660,2120,994.833374,740,994.833374,740,36.1666489,0,36.1666489,0,1148.00293,1171.6106,1148.00293,1171.6106 [f=0013066] [13066] Game End Stats Values: 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20,4835,5660,4835,5660,30.010828,125.010399,30.010828,125.010399,0,0,0,0,0,0,0,0,0,0,0,0,930.050171,1214.40491,930.050171,1214.40491,570,540,570,540,20.7999992,26,20.7999992,26,1275,1275,1275,1275,24.7064438,28.6665154,24.7064438,28.6665154,660,1285,660,1285,480,994.833374,480,994.833374,2330,2560,2330,2560,994.833374,740,994.833374,740,36.1666489,18.3333302,36.1666489,18.3333302,1236.90759,1179.42261,1236.90759,1179.42261 [f=0013066] [13066] Game End Stats Values: 21,4935,5805,4935,5805,35.5019493,126.251556,35.5019493,126.251556,0,0,0,0,0,0,0,0,0,0,0,0,1140.05225,1434.40442,1140.05225,1434.40442,660,540,660,540,22,26.0571766,22,26.0571766,1275,1275,1275,1275,25.1850719,26.7377415,25.1850719,26.7377415,440,1395,440,1395,480,1214.83337,480,1214.83337,2560,2595,2560,2595,1214.83337,880,1214.83337,880,36.1666489,18.3333302,36.1666489,18.3333302,1456.9071,1460.57776,1456.9071,1460.57776 [f=0013066] [13066] Game End Stats Values: 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[f=0013067] [13067] Event [3736,241.512756,3896]: 1 finished unit Solar Collector [f=0013085] [13085] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0013100] [13100] Event [3984,241.36734,2752]: 1 lost unit Lotus [f=0013107] [13107] Event [3736,237.215118,3800]: 1 lost unit Metal Extractor [f=0013114] [13114] Event [3699.31201,240.33049,3848.1604]: 1 lost unit Constable [f=0013199] [13199] Event [392,241.494751,1224]: 0 finished unit Solar Collector [f=0013236] Player RiposteR left the game: normal quit [f=0013236] [13236] Event [undefined]: RiposteR quit [f=0013266] [13266] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0013284] > gg [f=0013347] No clients connected, shutting down server [f=0013347] Server shutdown [f=0013347] [13347] all players disconnected [f=0013481] [13481] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0013586] [13586] Event [753.99231,242.139847,1855.97034]: 0 finished unit Ravager [f=0013612] [13612] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0013718] [13718] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0013827] [13827] Event [3224,238.245544,2904]: 0 finished unit Metal Extractor [f=0013846] [13846] Event [392,241.494751,1096]: 0 finished unit Solar Collector [f=0013870] [13870] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0014052] [14052] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0014082] [14082] Event [753.99231,242.139847,1855.97034]: 0 finished unit Ravager [f=0014214] [14214] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0014312] [14312] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0014333] [14333] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0014346] [14346] Event [392,241.494751,968]: 0 finished unit Solar Collector [f=0014494] [14494] Event [1896,241.311646,136]: 0 finished unit Solar Collector [f=0014546] [14546] Event [753.99231,242.139847,1855.97034]: 0 finished unit Ravager [f=0014572] [14572] Event [2944,241.485596,704]: 0 finished unit Lotus [f=0014679] [14679] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0014798] [14798] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0014856] [14856] Event [392,241.494751,840]: 0 finished unit Solar Collector [f=0015011] [15011] Event [753.99231,242.139847,1855.97034]: 0 finished unit Ravager [f=0015107] [15107] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0015144] [15144] Event [753.99231,242.139847,1855.97034]: 0 finished unit Fencer [f=0015217] [15217] Event [2976,241.430664,496]: 0 finished unit Lotus [f=0015263] [15263] Event [753.99231,242.139847,1855.97034]: 0 finished unit Scorcher [f=0015351] [15351] Event [392,241.412354,712]: 0 finished unit Solar Collector [f=0015364] [15364] Event [936,241.366577,200]: 0 finished unit Solar Collector [f=0015475] [15475] Event [753.99231,242.139847,1855.97034]: 0 finished unit Ravager [f=0015568] Autoquit sending quit command. [f=0015568] [QuitAction] user exited to system [f=0015568] [SpringApp::Kill][1] fromRun=1 [f=0015568] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015568] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015568] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015568] [ThreadPool::SetThreadCount][2] workers=0 [f=0015568] [SpringApp::Kill][2] [f=0015568] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015568] [Game::KillLua][3] dtor=0 luaUI=0x598524f0 [f=0015568] Start widgetHandler:Shutdown [f=0015568] Shutdown - SaveOrderList Complete [f=0015568] Writing last game win data [f=0015568] Shutdown - SaveConfigData Complete [f=0015568] Shutdown Widget - Chili Highlight [f=0015568] Shutdown Widget - Save/Load API [f=0015568] Shutdown Widget - Draw After Chili [f=0015568] Shutdown Widget - EPIC Menu [f=0015568] Shutdown Widget - Chili Minimap [f=0015568] Shutdown Widget - Chili Widget Selector [f=0015568] Shutdown Widget - Local Team Colors [f=0015568] Shutdown Widget - Display Keys 2 [f=0015568] Shutdown Widget - Save Game Menu [f=0015568] Shutdown Widget - HealthBars [f=0015568] Shutdown Widget - Noises [f=0015568] Shutdown Widget - Unit Icons [f=0015568] Shutdown Widget - Win Counter [f=0015568] Shutdown Widget - SpringRTS Replay Stats [f=0015568] Shutdown Widget - BuildETA [f=0015568] Shutdown Widget - Modular Comm Info [f=0015568] Shutdown Widget - Music Player v2 [f=0015568] Shutdown Widget - State Reverse and Latency [f=0015568] Shutdown Widget - CameraShake [f=0015568] Shutdown Widget - Chili Economy Panel Default [f=0015568] Shutdown Widget - Chili EndGame Window [f=0015568] Shutdown Widget - Chili Nuke Warning [f=0015568] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015568] Shutdown Widget - Chili Spectator Panels [f=0015568] Shutdown Widget - Context Menu [f=0015568] Shutdown Widget - Darkening [f=0015568] Shutdown Widget - Defense Range Zero-K [f=0015568] Shutdown Widget - Grab Input [f=0015568] Input grabbing is disabled! [f=0015568] Shutdown Widget - Highlight Geos [f=0015568] Shutdown Widget - Local Widgets Config [f=0015568] Shutdown Widget - MinimapEvents [f=0015568] Shutdown Widget - MetalFeatures (new) [f=0015568] Shutdown Widget - Missile Silo Range [f=0015568] Shutdown Widget - Point Tracker [f=0015568] Shutdown Widget - Showeco and Grid Drawer [f=0015568] Shutdown Widget - Stereo3D [f=0015568] Shutdown Widget - Attack AoE [f=0015568] Shutdown Widget - UnitShapes [f=0015568] Shutdown Widget - Map Edge Extension [f=0015568] Shutdown Widget - Selection Send [f=0015568] Shutdown Widget - LupsManager [f=0015568] Shutdown Widget - Newton Firezone [f=0015568] Shutdown Widget - Chili Pro Console [f=0015568] Shutdown Widget - Persistent Build Height [f=0015568] Shutdown Widget - Lasso Terraform GUI [f=0015568] Shutdown Widget - Chili Framework [f=0015568] Shutdown Widget - Lups [f=0015568] Shutdown Widget - Custom Markers [f=0015568] Shutdown Widget - Chili Core Selector [f=0015568] Shutdown Widget - Mex Placement Handler [f=0015568] Shutdown Widget - Select Keys [f=0015568] Shutdown Widget - Pause Screen [f=0015568] Shutdown Widget - Layout Handler [f=0015568] Shutdown Widget - Text To Speech Control [f=0015568] End widgetHandler:Shutdown [f=0015568] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={659017,80553181} {int,ext,rec}Allocs={18680424,0,0} {chunk,block}Bytes={80553181,0} [f=0015568] [Game::KillLua][1] dtor=0 luaGaia=0x54d05c40 [f=0015568] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449521,67782487} {int,ext,rec}Allocs={18680425,0,0} {chunk,block}Bytes={67782487,0} [f=0015568] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449521,67782487} {int,ext,rec}Allocs={18680425,0,0} {chunk,block}Bytes={67782487,0} [f=0015568] [Game::KillLua][2] dtor=0 luaRules=0x58ef6d20 [f=0015568] Start gadgetHandler:Shutdown [f=0015568] Shutdown - StartSetup [f=0015568] Shutdown - UnitMorph [f=0015568] Shutdown - Carrier Drones [f=0015568] Shutdown - LupsNanoSpray [f=0015568] Shutdown - Missile Silo Controller [f=0015568] Shutdown - Modular Comm Info [f=0015568] Shutdown - Terrain Texture Handler [f=0015568] Shutdown - UnitCloakShield [f=0015568] Shutdown - Starlight Handler [f=0015568] End gadgetHandler:Shutdown [f=0015568] Start gadgetHandler:Shutdown [f=0015568] Shutdown - Save/Load [f=0015568] Shutdown - Teleport Throw [f=0015568] Shutdown - UnitMorph [f=0015568] Shutdown - Modular Comm Info [f=0015568] Shutdown - Retreat Command [f=0015568] Shutdown - Shockwaves [f=0015568] Shutdown - UnitCloakShield [f=0015568] Shutdown - Lups Cloak FX [f=0015568] Shutdown - Lups [f=0015568] Shutdown - Lups Shield [f=0015568] End gadgetHandler:Shutdown [f=0015568] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18680457,0,0} {chunk,block}Bytes={0,0} [f=0015568] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18680457,0,0} {chunk,block}Bytes={0,0} [f=0015568] [Game::KillLua][4] dtor=0 [f=0015568] [Game::~CGame][1] [f=0015568] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015568] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015568] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015568] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015568] [Game::KillLua][4] dtor=1 [f=0015568] [Game::KillMisc][1] [f=0015568] [Game::KillMisc][2] [f=0015568] [Game::KillMisc][3] [f=0015568] [Game::KillRendering][1] [f=0015568] [3DOParser::Kill] allocated 1 pieces [f=0015568] [S3OParser::Kill] allocated 347 pieces [f=0015568] [AssParser::Kill] allocated 23 pieces [f=0015568] [Game::KillInterface][1] [f=0015568] [Game::KillInterface][2] [f=0015568] [Game::KillSimulation][1] [f=0015568] [Game::KillSimulation][2] [f=0015568] [CCollisionHandler] dis-/continuous tests: 0/251847 [f=0015568] [Game::KillSimulation][3] [f=0015568] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015568] [~CPathCache(24x16)] cacheHits=63 hitPercentage=36% numHashColls=0 maxCacheSize=11 [f=0015568] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015568] [~CPathCache(48x32)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015568] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015568] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015568] [LosHandler::Kill] raycast instance cache-{hits,misses}={2543,10211}; shared=1%; cached=19% [f=0015568] [Game::KillSimulation][4] [f=0015568] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015568] [Game::~CGame][2] [f=0015568] [Game::~CGame][3] [f=0015568] [SpringApp::Kill][3] [f=0015568] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165507 bytes sent 189512 bytes recv'd [f=0015568] [SpringApp::Kill][4] font=0x44f94aa0 [f=0015568] [SpringApp::Kill][5] [f=0015568] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45016480) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2089ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=61ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=21ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=521 inflSize=2722kb readTime=14ms file="luarules/gadgets/unit_spawner.lua" indx=1831 inflSize=44kb readTime=13ms file="scripts/jumpretreat.lua" indx=5804 inflSize=0kb readTime=12ms file="luaui/widgets/gui_teamhighlight.lua" indx=4742 inflSize=0kb readTime=12ms file="objects3d/pulverizer_d.s3o" indx=5367 inflSize=65kb readTime=11ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=9ms file="luaui/widgets/gui_transporting.lua" indx=4743 inflSize=9kb readTime=9ms file="luaui/widgets/gui_team_platter.lua" indx=4741 inflSize=12kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32192858 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x450f2670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4528f060) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4500b890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faa200010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]