[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sNjbOlgzE0/springsettings.1188003.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f00b80ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1050 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1188003/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b87380] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b87380] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 550ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 622ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1188003/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae839 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae839 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-bf6ae839.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae849 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae849 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-bf6ae849.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (222ms, checksum 2ca3ba24)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11952,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1188003/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x504c9f80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b4952e61bb2a1235b52a3dd318df2838 [f=-000001] Connection attempt from DrDoom [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DrDoom changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[Game::Load][lua{Rules,Gaia}={0000000101087e50,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000b07be030,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [2608,617.384033,5001]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2569,617.386108,161]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2895, userid: 518109 [f=0000000] [0] DrDoom, team: 1, elo:2351, userid: 408007 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [2528,617.383179,4832]: 0 finished unit Rover Assembly [f=0000007] [7] Event [2632,617.383179,280]: 1 finished unit Amphbot Factory [f=0000240] [240] Event [2504,617.383179,5048]: 0 finished unit Metal Extractor [f=0000241] [241] Event [2616,617.383179,72]: 1 finished unit Metal Extractor [f=0000440] [440] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0000480] [480] Event [2648,617.383179,4904]: 0 finished unit Metal Extractor [f=0000481] [481] Event [2472,617.383179,216]: 1 finished unit Metal Extractor [f=0000484] [484] Event [2632,617.383179,316]: 1 finished unit Conch [f=0000739] [739] Event [2760,617.383179,5064]: 0 finished unit Metal Extractor [f=0000870] [870] Event [2360,617.383179,56]: 1 finished unit Metal Extractor [f=0001082] [1082] Event [2424,617.383179,136]: 1 finished unit Solar Collector [f=0001084] [1084] Event [2408,617.383179,5032]: 0 finished unit Solar Collector [f=0001324] [1324] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0001431] [1431] Event [2536,617.383179,136]: 1 finished unit Solar Collector [f=0001512] [1512] Event [2264,617.383179,5032]: 0 finished unit Solar Collector [f=0001517] [1517] Event [2632,617.383179,316]: 1 finished unit Duck [f=0001806] [1806] Event [2232,617.383179,88]: 1 finished unit Solar Collector [f=0001845] [1845] Event [2392,617.377869,952]: 1 finished unit Metal Extractor [f=0001922] [1922] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Mason [f=0001940] [1940] Event [2088,617.383179,5032]: 0 finished unit Solar Collector [f=0002009] [2009] Event [3693.4541,524.373596,906.448364]: 1 lost unit Duck [f=0002155] [2155] Event [2040,617.383179,88]: 1 finished unit Solar Collector [f=0002179] [2179] Event [2632,617.383179,316]: 1 finished unit Duck [f=0002346] [2346] Event [2632,617.383179,316]: 1 finished unit Duck [f=0002563] [2563] Event [1848,602.477661,104]: 1 finished unit Solar Collector [f=0002642] [2642] Event [2632,617.383179,316]: 1 finished unit Duck [f=0002647] [2647] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Mason [f=0002873] [2873] Event [2760,617.364502,4168]: 0 finished unit Metal Extractor [f=0002893] [2893] Event [2632,617.383179,316]: 1 finished unit Duck [f=0002925] [2925] Event [1224,500,4488]: 0 finished unit Metal Extractor [f=0003012] [3012] Event [1656,574.364868,136]: 1 finished unit Solar Collector [f=0003099] [3099] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0003134] [3134] Event [3519.80127,537.602112,955.692078]: 0 lost unit Scorcher [f=0003144] [3144] Event [2632,617.383179,316]: 1 finished unit Duck [f=0003339] [3339] Event [1224,500,4376]: 0 finished unit Solar Collector [f=0003401] [3401] Event [2632,617.383179,316]: 1 finished unit Duck [f=0003451] [3451] Event [2632,617.383179,5032]: 0 finished unit Solar Collector [f=0003513] [3513] Event [2672,617.375183,4224]: 0 finished unit Radar Tower [f=0003557] [3557] Event [3896,500,632]: 1 finished unit Metal Extractor [f=0003630] [3630] Event [1176,500.221619,296]: 1 finished unit Metal Extractor [f=0003665] [3665] Event [2632,617.383179,316]: 1 finished unit Duck [f=0003732] [3732] Event [1360,500,4368]: 0 finished unit Lotus [f=0003813] [3813] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0003928] [3928] Event [2632,617.383179,316]: 1 finished unit Duck [f=0003975] [3975] Event [1216,500.659546,512]: 1 finished unit Lotus [f=0004075] [4075] Event [2776,617.383179,4264]: 0 finished unit Solar Collector [f=0004118] [4118] Event [2856,617.383179,5048]: 0 finished unit Solar Collector [f=0004170] [4170] Event [2632,617.383179,316]: 1 finished unit Duck [f=0004234] [4234] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0004425] [4425] Event [2632,617.383179,316]: 1 finished unit Duck [f=0004935] [4935] Event [1368,500,1240]: 1 finished unit Metal Extractor [f=0004964] [4964] Event [2632,617.383179,316]: 1 finished unit Conch [f=0004966] [4966] Event [4856,617.383179,1768]: 1 finished unit Metal Extractor [f=0005181] [5181] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Ripper [f=0005205] [5205] Event [2632,617.383179,316]: 1 finished unit Duck [f=0005284] [5284] Event [2552,617.383179,4984]: 0 finished unit Caretaker [f=0005293] [5293] Event [280,617.383179,3352]: 0 finished unit Metal Extractor [f=0005460] [5460] Event [2632,617.383179,316]: 1 finished unit Duck [f=0005715] [5715] Event [2632,617.383179,316]: 1 finished unit Duck [f=0005891] [5891] Event [2680,617.383179,168]: 1 finished unit Caretaker [f=0006076] [6076] Event [344,617.383179,3224]: 0 finished unit Solar Collector [f=0006081] [6081] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Ripper [f=0006086] [6086] Event [4808,617.383179,1880]: 1 finished unit Stardust [f=0006113] [6113] Event [3944,500,4824]: 0 finished unit Metal Extractor [f=0006199] [6199] Event [421.348785,617.383179,3364.2998]: 0 finished unit Engineer Commander [f=0006199] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006199] [6199] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006236] [6236] Event [248,617.383179,3240]: 0 finished unit Solar Collector [f=0006332] [6332] Event [3944,500,4824]: 0 lost unit Metal Extractor [f=0006451] [6451] Event [4880,617.383179,1888]: 1 finished unit Lotus [f=0006486] [6486] Event [3618.30444,521.127563,4948.03516]: 1 lost unit Duck [f=0006490] [6490] Event [3637.80444,514.644958,4951.22607]: 1 lost unit Duck [f=0006495] [6495] Event [3639.5354,515.433411,4979.71289]: 1 lost unit Duck [f=0006495] [6495] Event [296,617.383179,1688]: 1 finished unit Metal Extractor [f=0006534] [6534] Event [3529.15405,557.117981,5053.04688]: 1 lost unit Duck [f=0006543] [6543] Event [2632,617.383179,316]: 1 finished unit Buoy [f=0006766] [6766] Event [2808,617.383179,216]: 1 finished unit Caretaker [f=0006886] [6886] Event [512,617.383179,3472]: 0 finished unit Lotus [f=0006926] [6926] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0006964] [6964] Event [232,617.383179,1608]: 1 finished unit Solar Collector [f=0007082] [7082] Event [512,617.383179,3280]: 0 finished unit Lotus [f=0007100] [7100] Event [1318.52991,500,4353.66943]: 1 lost unit Duck [f=0007102] [7102] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0007135] [7135] Event [1360,500.014038,4368]: 0 lost unit Lotus [f=0007142] [7142] Event [3944,498.153992,4824]: 0 finished unit Metal Extractor [f=0007150] [7150] Event [312,617.383179,1448]: 1 finished unit Solar Collector [f=0007248] [7248] Event [1224,500,4488]: 0 lost unit Metal Extractor [f=0007271] [7271] Event [440,617.383179,3256]: 0 finished unit Solar Collector [f=0007333] [7333] Event [3534.29883,504.844482,558.207397]: 1 lost unit Duck [f=0007337] [7337] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0007355] [7355] Event [4872,617.383179,1672]: 1 finished unit Solar Collector [f=0007358] [7358] Event [3407.9126,527.664429,513.441528]: 1 lost unit Duck [f=0007359] [7359] Event [3456.00464,502.129913,585.083618]: 0 lost unit Scorcher [f=0007405] [7405] Event [1188.5271,498.894409,4471.22754]: 1 lost unit Duck [f=0007411] [7411] Event [1402.20886,499.378876,4405.77051]: 0 lost unit Scorcher [f=0007450] [7450] Event [2760,617.383179,88]: 1 finished unit Solar Collector [f=0007544] [7544] Event [2632,617.383179,316]: 1 finished unit Buoy [f=0007549] [7549] Event [1088.0592,500,4429.7041]: 1 lost unit Duck [f=0007556] [7556] Event [152,617.383179,3272]: 0 finished unit Solar Collector [f=0007620] [7620] Event [3928,503.714142,4712]: 0 finished unit Solar Collector [f=0007628] [7628] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0007646] [7646] Event [1034.28284,501.720276,4289.17285]: 0 lost unit Scorcher [f=0007701] [7701] Event [1111.20459,500.068939,4524.38184]: 1 lost unit Duck [f=0007706] [7706] Event [2808,617.383179,216]: 1 lost unit Caretaker [f=0007757] [7757] Event [2694.17969,617.383179,370.168152]: 1 lost unit Buoy [f=0007767] [7767] Event [2632,617.383179,316]: 1 finished unit Archer [f=0007805] [7805] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0007818] [7818] Event [2687.16064,617.383179,305.823883]: 0 lost unit Scorcher [f=0007878] [7878] Event [2579.89624,617.383179,190.91835]: 1 lost unit Archer [f=0007939] [7939] Event [2632,617.369751,316]: 1 lost unit Archer [f=0007990] [7990] Event [2632,617.369751,316]: 1 lost unit Archer [f=0007993] [7993] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0008036] [8036] Event [2632,617.369751,316]: 1 lost unit Archer [f=0008131] [8131] Event [2680,617.383179,168]: 1 lost unit Caretaker [f=0008165] [8165] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0008171] [8171] Event [2632,617.458862,316]: 1 lost unit Archer [f=0008185] [8185] Event [2632,617.458862,316]: 1 lost unit Archer [f=0008198] [8198] Event [2632,617.458862,316]: 1 lost unit Archer [f=0008213] [8213] Event [2632,617.458862,316]: 1 lost unit Archer [f=0008228] [8228] Event [2632,617.458862,316]: 1 lost unit Archer [f=0008230] [8230] Event [2692.32935,617.390137,280.288208]: 1 lost unit Conch [f=0008243] [8243] Event [2632,617.45459,316]: 1 lost unit Archer [f=0008258] [8258] Event [2632,617.45459,316]: 1 lost unit Archer [f=0008273] [8273] Event [2632,617.45459,316]: 1 lost unit Archer [f=0008288] [8288] Event [2632,617.45459,316]: 1 lost unit Archer [f=0008303] [8303] Event [2632,617.45459,316]: 1 lost unit Archer [f=0008314] [8314] Event [undefined]: DrDoom resigned [f=0008314] game_message: DrDoom has been destroyed! [f=0008314] game_message: Masper wins! [f=0008314] Submitting stats [f=0008314] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008314] Part| Total Time|Time of the last 0.5s [f=0008314] Draw 7482.84ms 26.10% [f=0008314] Lua::Callins::Synced 3460.49ms 11.90% [f=0008314] Lua::Callins::Unsynced 10258.79ms 33.80% [f=0008314] Lua::CollectGarbage::Synced 167.00ms 1.10% [f=0008314] Lua::CollectGarbage::Unsynced 422.76ms 0.10% [f=0008314] Misc::Profiler::AddTime 29.00ms 0.10% [f=0008314] Sim 17134.13ms 55.80% [f=0008314] [8314] Received game_message: DrDoom has been destroyed! [f=0008314] [8314] Received game_message: Masper wins! [f=0008315] [8315] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008315] [8315] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008315] [8315] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008315] [8315] Game End Stats Values: 2,2065,2190,2065,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,0,125,0,125,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008315] [8315] Game End Stats Values: 3,2395,2370,2395,2370,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.60000038,10.2666664,9.60000038,10.2666664,0,125,0,125,0,0,0,0,1120,970,1120,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008315] [8315] Game End Stats Values: 4,2465,2565,2465,2565,1.25359464,0.17352293,1.25359464,0.17352293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8.9333334,8.9333334,8.9333334,1275,1275,1275,1275,12.0835724,12.0115681,12.0835724,12.0115681,0,250,0,250,0,0,0,0,1190,1040,1190,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008315] [8315] Game End Stats Values: 5,2615,2635,2615,2635,2.50910616,0.54015088,2.50910616,0.54015088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,11.0666666,11.4666662,11.0666666,1275,1275,1275,1275,12.0837002,12.0244417,12.0837002,12.0244417,80,250,80,250,0,0,0,0,1260,1110,1260,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008315] [8315] Game End Stats Values: 6,2845,2825,2845,2825,6.04523087,5.78410387,6.04523087,5.78410387,0,0,0,0,0,0,0,0,0,0,0,0,33.8567696,79.9999924,33.8567696,79.9999924,0,0,0,0,14,13.1999998,14,13.1999998,1275,1275,1275,1275,13.835742,12.349596,13.835742,12.349596,80,250,80,250,0,80,0,80,1490,1300,1490,1300,80,0,80,0,0,0,0,0,79.9999924,67.7135391,79.9999924,67.7135391 [f=0008315] [8315] Game End Stats Values: 7,3075,2945,3075,2945,9.42342663,9.69660664,9.42342663,9.69660664,0,0,0,0,0,0,0,0,0,0,0,0,33.8567696,79.9999924,33.8567696,79.9999924,0,0,0,0,16.3999996,14,16.3999996,14,1275,1275,1275,1275,14.225214,12.2608337,14.225214,12.2608337,240,250,240,250,0,80,0,80,1560,1420,1560,1420,80,0,80,0,0,0,0,0,79.9999924,67.7135391,79.9999924,67.7135391 [f=0008315] [8315] Game End Stats Values: 8,3305,3125,3305,3125,18.6279697,10.3154736,18.6279697,10.3154736,0,0,0,0,0,0,0,0,0,0,0,0,91.1432266,113.187683,91.1432266,113.187683,0,0,0,0,18.3999996,14,18.3999996,14,1275,1275,1275,1275,14.6136351,14.1079245,14.6136351,14.1079245,400,250,400,250,125,80,125,80,1630,1600,1630,1600,80,125,80,125,0,0,0,0,113.187683,125,113.187683,125 [f=0008315] [8315] Game End Stats Values: 9,3475,3320,3475,3320,28.6185265,10.3560438,28.6185265,10.3560438,0,0,0,0,0,0,0,0,0,0,0,0,91.1432266,113.187683,91.1432266,113.187683,0,0,0,0,20,15.333333,20,15.333333,1275,1330,1275,1330,14.6660357,16.5027046,14.6660357,16.5027046,480,250,480,250,125,80,125,80,1720,1740,1720,1740,80,125,80,125,0,0,0,0,113.187683,125,113.187683,125 [f=0008315] [8315] Game End Stats Values: 10,3815,3535,3815,3535,35.4524879,10.5692501,35.4524879,10.5692501,0,0,0,0,0,0,0,0,0,0,0,0,91.1432266,113.187683,91.1432266,113.187683,90,90,90,90,20,18,20,18,1275,1330,1275,1330,19.122263,16.5142155,19.122263,16.5142155,640,375,640,375,125,80,125,80,1810,1740,1810,1740,80,125,80,125,0,0,0,0,113.187683,125,113.187683,125 [f=0008315] [8315] Game End Stats Values: 11,3975,3800,3975,3800,60.4847755,21.5367832,60.4847755,21.5367832,0,0,0,0,0,0,0,0,0,0,0,0,91.1432266,113.187683,91.1432266,113.187683,90,90,90,90,20,21.2000008,20,21.2000008,1275,1330,1275,1330,20.6688194,17.2311687,20.6688194,17.2311687,800,500,800,500,125,80,125,80,1810,1880,1810,1880,80,125,80,125,0,0,0,0,113.187683,125,113.187683,125 [f=0008315] [8315] Game End Stats Values: 12,4065,3800,4065,3800,74.6530838,26.836853,74.6530838,26.836853,0,0,0,0,0,0,0,0,0,0,0,0,91.1432266,113.187683,91.1432266,113.187683,90,90,90,90,20,22,20,22,1275,1330,1275,1330,21.388998,16.8533382,21.388998,16.8533382,800,500,800,500,125,80,125,80,1900,1880,1900,1880,101.666656,125,101.666656,125,0,0,0,0,113.187683,125,113.187683,125 [f=0008315] [8315] Game End Stats Values: 13,4385,4310,4385,4310,89.1476288,38.8307152,89.1476288,38.8307152,0,0,0,0,0,0,0,0,0,0,0,0,91.1432266,113.187683,91.1432266,113.187683,90,90,90,90,20,22,20,22,1275,1330,1275,1330,26.6329708,17.9662571,26.6329708,17.9662571,880,740,880,740,125,80,125,80,2140,2150,2140,2150,101.666656,125,101.666656,125,0,0,0,0,113.187683,125,113.187683,125 [f=0008315] [8315] Game End Stats Values: 14,4545,4310,4545,4310,89.1476288,38.8307152,89.1476288,38.8307152,0,0,0,0,0,0,0,0,0,0,0,0,91.1432266,113.187683,91.1432266,113.187683,90,90,90,90,20,22,20,22,1275,1330,1275,1330,26.5,21.5,26.5,21.5,1040,740,1040,740,125,80,125,80,2140,2150,2140,2150,101.666656,125,101.666656,125,0,0,0,0,113.187683,125,113.187683,125 [f=0008315] [8315] Game End Stats Values: 15,4945,5010,4945,5010,89.1483154,44.77985,89.1483154,44.77985,0,0,0,0,0,0,0,0,0,0,0,0,145.991074,113.187683,145.991074,113.187683,310,90,310,90,20,22.9333324,20,22.9333324,1275,1560,1275,1560,26.5000439,22.7299442,26.5000439,22.7299442,1040,980,1040,980,125,80,125,80,2320,2380,2320,2380,101.666656,125,101.666656,125,0,0,0,0,113.187683,179.847855,113.187683,179.847855 [f=0008315] [8315] Game End Stats Values: 16,5085,4920,5085,4920,90.6469955,93.5615997,90.6469955,93.5615997,0,0,0,0,0,0,0,0,27.9640808,0,27.9640808,0,211.73381,423.509277,211.73381,423.509277,400,90,400,90,20,26,20,26,1275,1560,1275,1560,28.9332466,25.2521152,28.9332466,25.2521152,1000,980,1000,980,215,400,215,400,2410,2290,2410,2290,421.666656,215,421.666656,215,0,0,0,0,433.187683,247.059845,433.187683,247.059845 [f=0008315] [8315] Game End Stats Values: 17,5325,5350,5325,5350,91.3824005,101.917236,91.3824005,101.917236,0,0,0,0,0,0,0,0,183.451172,0,183.451172,0,338.019257,520.173584,338.019257,520.173584,400,180,400,180,20.7999992,26,20.7999992,26,1275,1560,1275,1560,31.5490284,22.0570412,31.5490284,22.0570412,920,1230,920,1230,305,480,305,480,2730,2380,2730,2380,501.666656,305,501.666656,305,0,0,0,0,554.495789,373.625183,554.495789,373.625183 [f=0008315] [8315] Game End Stats Values: 18,5425,5345,5425,5345,100.938583,111.832413,100.938583,111.832413,0,0,0,0,0,0,0,0,307.822693,0,307.822693,0,802.856689,859.865417,802.856689,859.865417,400,180,400,180,25.7333336,26.2666664,25.7333336,26.2666664,1275,1560,1275,1560,32.1370773,22.6610126,32.1370773,22.6610126,880,1105,880,1105,770,800,770,800,2870,2500,2870,2500,821.666626,770,821.666626,770,0,0,0,0,895.852966,840.927246,895.852966,840.927246 [f=0008315] [8315] Game End Stats Values: 19,4885,5470,4885,5470,129.064575,146.785431,129.064575,146.785431,0,0,0,0,0,0,0,0,550.447632,0,550.447632,0,998.763367,1948.34875,998.763367,1948.34875,400,180,400,180,27.333334,31.0666676,27.333334,31.0666676,1275,1560,1275,1560,33.3750648,26.6524258,33.3750648,26.6524258,520,1230,520,1230,895,1615.08325,895,1615.08325,2690,2500,2690,2500,1654.74988,895,1654.74988,895,0.5,47.1667328,0.5,47.1667328,2045.03748,1064.45203,2045.03748,1064.45203 [f=0008315] [8315] Game End Stats Values: 20,4555,5595,4555,5595,169.63649,172.638794,169.63649,172.638794,0,0,0,0,0,0,0,0,814.856628,0,814.856628,0,998.763367,2301.52271,998.763367,2301.52271,400,180,400,180,27.5,32,27.5,32,1275,1560,1275,1560,40.7589836,27.6900005,40.7589836,27.6900005,520,1355,520,1355,895,2016.74988,895,2016.74988,2360,2500,2360,2500,2056.4165,895,2056.4165,895,33.5,66.0001602,33.5,66.0001602,2400.97974,1078.11523,2400.97974,1078.11523 [f=0008318] [8318] Event [2632,617.45459,316]: 1 lost unit Archer [f=0008334] [8334] Event [2536,617.383179,136]: 1 lost unit Solar Collector [f=0008341] [8341] Event [2472,617.383179,216]: 1 lost unit Metal Extractor [f=0008350] [8350] Event [2760,617.383179,88]: 1 lost unit Solar Collector [f=0008353] [8353] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0008359] [8359] Event [2632,617.477173,280]: 1 lost unit Amphbot Factory [f=0008478] Spectator DrDoom left the game: normal quit [f=0008478] [8478] Event [undefined]: DrDoom quit [f=0008493] Player Masper left the game: normal quit [f=0008493] [8493] Event [undefined]: Masper quit [f=0008499] No clients connected, shutting down server [f=0008499] Server shutdown [f=0008499] [8499] all players disconnected [f=0008541] [8541] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0008719] [8719] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0008998] [8998] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0009283] [9283] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0009554] [9554] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0009824] [9824] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0010094] [10094] Event [2527.99805,618.028259,4814.00781]: 0 finished unit Scorcher [f=0011646] Autoquit sending quit command. [f=0011646] [QuitAction] user exited to system [f=0011646] [SpringApp::Kill][1] fromRun=1 [f=0011646] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011646] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011646] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011646] [ThreadPool::SetThreadCount][2] workers=0 [f=0011646] [SpringApp::Kill][2] [f=0011646] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011646] [Game::KillLua][3] dtor=0 luaUI=0x4fd52ca0 [f=0011646] Start widgetHandler:Shutdown [f=0011646] Shutdown - SaveOrderList Complete [f=0011646] Writing last game win data [f=0011646] Shutdown - SaveConfigData Complete [f=0011646] Shutdown Widget - Save/Load API [f=0011646] Shutdown Widget - Chili Highlight [f=0011646] Shutdown Widget - Draw After Chili [f=0011646] Shutdown Widget - EPIC Menu [f=0011646] Shutdown Widget - Chili Widget Selector [f=0011646] Shutdown Widget - Chili Minimap [f=0011646] Shutdown Widget - Local Team Colors [f=0011646] Shutdown Widget - Display Keys 2 [f=0011646] Shutdown Widget - Save Game Menu [f=0011646] Shutdown Widget - Unit Icons [f=0011646] Shutdown Widget - Noises [f=0011646] Shutdown Widget - HealthBars [f=0011646] Shutdown Widget - Win Counter [f=0011646] Shutdown Widget - BuildETA [f=0011646] Shutdown Widget - SpringRTS Replay Stats [f=0011646] Shutdown Widget - Modular Comm Info [f=0011646] Shutdown Widget - Stereo3D [f=0011646] Shutdown Widget - Showeco and Grid Drawer [f=0011646] Shutdown Widget - Point Tracker [f=0011646] Shutdown Widget - Missile Silo Range [f=0011646] Shutdown Widget - MetalFeatures (new) [f=0011646] Shutdown Widget - MinimapEvents [f=0011646] Shutdown Widget - Local Widgets Config [f=0011646] Shutdown Widget - Highlight Geos [f=0011646] Shutdown Widget - Grab Input [f=0011646] Input grabbing is disabled! [f=0011646] Shutdown Widget - Defense Range Zero-K [f=0011646] Shutdown Widget - Darkening [f=0011646] Shutdown Widget - Context Menu [f=0011646] Shutdown Widget - Chili Spectator Panels [f=0011646] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011646] Shutdown Widget - Chili Nuke Warning [f=0011646] Shutdown Widget - Chili EndGame Window [f=0011646] Shutdown Widget - Chili Economy Panel Default [f=0011646] Shutdown Widget - CameraShake [f=0011646] Shutdown Widget - State Reverse and Latency [f=0011646] Shutdown Widget - Music Player v2 [f=0011646] Shutdown Widget - Attack AoE [f=0011646] Shutdown Widget - UnitShapes [f=0011646] Shutdown Widget - Map Edge Extension [f=0011646] Shutdown Widget - Selection Send [f=0011646] Shutdown Widget - LupsManager [f=0011646] Shutdown Widget - Newton Firezone [f=0011646] Shutdown Widget - Chili Pro Console [f=0011646] Shutdown Widget - Persistent Build Height [f=0011646] Shutdown Widget - Lasso Terraform GUI [f=0011646] Shutdown Widget - Lups [f=0011646] Shutdown Widget - Chili Framework [f=0011646] Shutdown Widget - Mex Placement Handler [f=0011646] Shutdown Widget - Chili Core Selector [f=0011646] Shutdown Widget - Custom Markers [f=0011646] Shutdown Widget - Select Keys [f=0011646] Shutdown Widget - Pause Screen [f=0011646] Shutdown Widget - Text To Speech Control [f=0011646] Shutdown Widget - Layout Handler [f=0011646] End widgetHandler:Shutdown [f=0011646] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479231,65055631} {int,ext,rec}Allocs={9031346,0,0} {chunk,block}Bytes={65055631,0} [f=0011646] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011646] [Game::KillLua][2] dtor=0 luaRules=0x504c9f80 [f=0011646] Start gadgetHandler:Shutdown [f=0011646] Shutdown - StartSetup [f=0011646] Shutdown - UnitMorph [f=0011646] Shutdown - Carrier Drones [f=0011646] Shutdown - LupsNanoSpray [f=0011646] Shutdown - Missile Silo Controller [f=0011646] Shutdown - Modular Comm Info [f=0011646] Shutdown - Terrain Texture Handler [f=0011646] Shutdown - UnitCloakShield [f=0011646] Shutdown - Starlight Handler [f=0011646] End gadgetHandler:Shutdown [f=0011646] Start gadgetHandler:Shutdown [f=0011646] Shutdown - Save/Load [f=0011646] Shutdown - Teleport Throw [f=0011646] Shutdown - UnitMorph [f=0011646] Shutdown - Modular Comm Info [f=0011646] Shutdown - Retreat Command [f=0011646] Shutdown - Shockwaves [f=0011646] Shutdown - UnitCloakShield [f=0011646] Shutdown - Lups Cloak FX [f=0011646] Shutdown - Lups [f=0011646] Shutdown - Lups Shield [f=0011646] End gadgetHandler:Shutdown [f=0011646] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9031377,0,0} {chunk,block}Bytes={0,0} [f=0011646] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9031377,0,0} {chunk,block}Bytes={0,0} [f=0011646] [Game::KillLua][4] dtor=0 [f=0011646] [Game::~CGame][1] [f=0011646] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011646] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011646] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011646] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011646] [Game::KillLua][4] dtor=1 [f=0011646] [Game::KillMisc][1] [f=0011646] [Game::KillMisc][2] [f=0011646] [Game::KillMisc][3] [f=0011646] [Game::KillRendering][1] [f=0011646] [3DOParser::Kill] allocated 1 pieces [f=0011646] [S3OParser::Kill] allocated 243 pieces [f=0011646] [AssParser::Kill] allocated 27 pieces [f=0011646] [Game::KillInterface][1] [f=0011646] [Game::KillInterface][2] [f=0011646] [Game::KillSimulation][1] [f=0011646] [Game::KillSimulation][2] [f=0011646] [CCollisionHandler] dis-/continuous tests: 0/1156390 [f=0011646] [Game::KillSimulation][3] [f=0011646] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011646] [~CPathCache(20x20)] cacheHits=80 hitPercentage=34% numHashColls=0 maxCacheSize=13 [f=0011646] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011646] [~CPathCache(40x40)] cacheHits=586 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011646] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011646] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011646] [LosHandler::Kill] raycast instance cache-{hits,misses}={3802,5607}; shared=6%; cached=35% [f=0011646] [Game::KillSimulation][4] [f=0011646] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011646] [Game::~CGame][2] [f=0011646] [Game::~CGame][3] [f=0011646] [SpringApp::Kill][3] [f=0011646] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123063 bytes sent 107889 bytes recv'd [f=0011646] [SpringApp::Kill][4] font=0x44abdaa0 [f=0011646] [SpringApp::Kill][5] [f=0011646] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x438627c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2089ms file="bitmaps/loadpictures/facplop.png" indx=511 inflSize=3075kb readTime=47ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/widgets/api_win_counter.lua" indx=3879 inflSize=10kb readTime=21ms file="unitpics/jumpraid.png" indx=6528 inflSize=11kb readTime=21ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4834 inflSize=2kb readTime=16ms file="bitmaps/gpl/explo.png" indx=438 inflSize=48kb readTime=14ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=11ms file="scripts/factoryshield.lua" indx=5757 inflSize=2kb readTime=10ms file="luaui/headers/startbox_utilities.lua" indx=3004 inflSize=2kb readTime=10ms file="bitmaps/gpl/sporetrailblue.tga" indx=491 inflSize=40kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31745016 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x44c55950) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c5d450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b2b6e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f00b80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]