[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lobxxznNks/springsettings.1187894.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f322c0ac5d0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1098 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1187894/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d842c0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d842c0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 613ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 104ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 787ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 42ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] PRO_Dregs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1187894/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (226ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11953,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1187894/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51307580,0x517bda30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a4722e61018278386b6f41d2cd5ba393 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000b2579a90,00000000cce9ad90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000013455da80,00000001159e1890}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: WFH! [f=-000001] hi masp [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={0000000091781640,000000009153ead0}]" [f=-000001] [0] Event [1215,46.3764648,593]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4902,46.3302002,3488]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3214, userid: 85949 [f=0000000] [0] Masper, team: 0, elo:2900, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [4848,46.3319931,3280]: 1 finished unit Rover Assembly [f=0000007] [7] Event [1360,46.3260803,768]: 0 finished unit Rover Assembly [f=0000069] yo [f=0000240] [240] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000334] [334] Event [4830.00781,46.3260803,3280.02954]: 1 finished unit Mason [f=0000426] [426] Event [1360.02966,46.97118,785.99231]: 0 finished unit Mason [f=0000471] [471] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Dart [f=0000480] [480] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000584] [584] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000720] [720] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000730] [730] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Dart [f=0000914] [914] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000937] [937] Event [1112,47.4897156,744]: 0 finished unit Solar Collector [f=0001086] [1086] Event [4952,46.8227539,3288]: 1 finished unit Solar Collector [f=0001273] [1273] Event [1048,46.5200195,600]: 0 finished unit Solar Collector [f=0001509] [1509] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0001593] [1593] Event [1320,46.4916382,568]: 0 finished unit Solar Collector [f=0001593] [1593] Event [5032,46.5200195,3288]: 1 finished unit Solar Collector [f=0001851] [1851] Event [3992,75.4311523,3208]: 1 finished unit Solar Collector [f=0001854] [1854] Event [2908.70239,-9.2600536,1843.9032]: 0 lost unit Mason [f=0001875] [1875] Event [1112,46.3591919,472]: 0 finished unit Solar Collector [f=0002030] [2030] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0002043] [2043] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Mason [f=0002145] [2145] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002167] [2167] Event [1512,46.3260803,632]: 0 finished unit Solar Collector [f=0002359] [2359] Event [5112,46.3260803,3288]: 1 finished unit Solar Collector [f=0002458] [2458] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0002510] [2510] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0002580] [2580] Event [1232,102.406494,624]: 0 finished unit Lotus [f=0002730] [2730] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002915] [2915] Event [4976,47.3052368,3344]: 1 finished unit Lotus [f=0002929] [2929] Event [2004.74023,74.286438,735.717407]: 1 lost unit Dart [f=0002955] [2955] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0002975] [2975] Event [3656,74.286438,3192]: 1 finished unit Solar Collector [f=0003331] [3331] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0003367] [3367] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Fencer [f=0003373] [3373] Event [3760,74.8256836,3216]: 1 finished unit Lotus [f=0003405] [3405] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003635] [3635] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Fencer [f=0003748] [3748] Event [1360.02966,46.97118,785.99231]: 0 finished unit Mason [f=0003798] [3798] Event [4430.77637,59.443924,3722.37866]: 0 lost unit Scorcher [f=0003802] [3802] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0003874] [3874] Event [5032,47.5370178,3368]: 1 finished unit Solar Collector [f=0003930] [3930] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0004084] [4084] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Fencer [f=0004123] [4123] Event [1360.02966,46.97118,785.99231]: 0 finished unit Mason [f=0004140] [4140] Event [3736,75.256134,3112]: 1 finished unit Solar Collector [f=0004330] [4330] Event [2712,74.286438,968]: 0 finished unit Solar Collector [f=0004344] [4344] Event [5096,42.2646103,3576]: 1 finished unit Metal Extractor [f=0004510] [4510] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0004511] [4511] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0004675] [4675] Event [2840,74.286438,1080]: 0 finished unit Solar Collector [f=0004724] [4724] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0004757] [4757] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0004875] [4875] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0004953] [4953] Event [3899.55811,70.0199356,2787.6355]: 1 lost unit Scorcher [f=0004971] [4971] Event [3980.7644,72.8654175,2772.75977]: 0 lost unit Scorcher [f=0005006] [5006] Event [1360.02966,46.97118,785.99231]: 0 finished unit Mason [f=0005020] [5020] Event [3901.19189,64.8703918,2735.63501]: 0 lost unit Scorcher [f=0005032] [5032] Event [3965.40503,74.2398224,2824.76099]: 1 lost unit Fencer [f=0005042] [5042] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0005055] [5055] Event [4032.76099,62.3993378,2623.78101]: 0 lost unit Scorcher [f=0005123] [5123] Event [1504,75.1520691,1872]: 0 finished unit Radar Tower [f=0005354] [5354] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0005370] [5370] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0005431] [5431] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0005492] [5492] Event [4912,46.8700562,3600]: 1 finished unit Lotus [f=0005608] [5608] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0005730] [5730] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0005746] [5746] Event [1360.02966,46.97118,785.99231]: 0 finished unit Fencer [f=0005841] [5841] Event [477.350739,17.7745972,1874.23804]: 1 lost unit Dart [f=0005931] [5931] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0006055] [6055] Event [4984,47.3005066,3480]: 1 finished unit Caretaker [f=0006067] [6067] Event [1360.02966,46.97118,785.99231]: 0 finished unit Fencer [f=0006089] [6089] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0006103] [6103] Event [1662.01672,24.2097301,2091.56787]: 0 lost unit Scorcher [f=0006283] [6283] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0006312] [6312] Event [1829.37122,19.4940777,2025.42078]: 0 lost unit Mason [f=0006360] [6360] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0006370] [6370] Event [4840,46.3970337,3512]: 1 finished unit Solar Collector [f=0006403] [6403] Event [1360.02966,46.97118,785.99231]: 0 finished unit Fencer [f=0006454] [6454] Event [2768,-5,2160]: 0 finished unit Lotus [f=0006464] [6464] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0006469] [6469] Event [2056,15.9343872,2088]: 0 lost unit Metal Extractor [f=0006544] [6544] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Fencer [f=0006562] [6562] Event [424,17.1595154,2184]: 0 lost unit Metal Extractor [f=0006583] [6583] Event [4920,46.3260803,3512]: 1 finished unit Solar Collector [f=0006586] [6586] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0006607] [Game::ClientReadNet] added new player izirayd with number 3 to team 0 [f=0006608] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|PRTeam||RU [f=0006627] Connection attempt from izirayd [f=0006627] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006627] -> Connection established (given id 3) [f=0006645] [6645] Event [477.175507,17.2007523,2147.46216]: 0 lost unit Scorcher [f=0006654] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0006654] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006691] [6691] Event [1372.58545,74.0836487,2189.59888]: 1 lost unit Scorcher [f=0006692] [6692] Event [1360.02966,46.97118,785.99231]: 0 finished unit Fencer [f=0006732] [6732] Event [2880,-5,2016]: 0 finished unit Lotus [f=0006735] [6735] Event [521.468079,18.5678463,2107.49365]: 0 lost unit Mason [f=0006786] [6786] Event [408,17.1358643,1944]: 0 lost unit Metal Extractor [f=0006794] [6794] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Fencer [f=0007009] [7009] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Fencer [f=0007037] [7037] Event [4816,75.5021057,2720]: 1 finished unit Radar Tower [f=0007078] [7078] Event [2784,0,1872]: 0 finished unit Picket [f=0007180] [7180] Event [3360,-5,2304]: 1 finished unit Lotus [f=0007188] [7188] Event [2828.80176,74.286438,975.855835]: 1 lost unit Scorcher [f=0007189] [7189] Event [2712,74.286438,968]: 0 lost unit Solar Collector [f=0007218] [7218] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0007225] [7225] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0007382] [7382] Event [3288,16.8898926,1480]: 0 lost unit Metal Extractor [f=0007398] [7398] Event [978.173706,46.3260803,572.612427]: 1 lost unit Scorcher [f=0007435] [7435] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0007470] [7470] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0007471] [7471] Event [1088.8468,46.3453712,409.722168]: 1 lost unit Scorcher [f=0007479] [7479] Event [2928,13.9429626,1680]: 0 finished unit Picket [f=0007500] [7500] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0007536] [7536] Event [2880,-5,2016]: 0 lost unit Lotus [f=0007621] [7621] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0007645] [7645] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0007685] [7685] Event [3043.59912,15.5944052,1635.65002]: 0 lost unit Fencer [f=0007753] [7753] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0007800] [7800] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0007804] [7804] Event [3479.27295,-12.692932,1882.32361]: 1 lost unit Fencer [f=0007854] [7854] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0007891] [7891] Event [2928,13.9429626,1680]: 0 lost unit Picket [f=0007932] [7932] Event [3132.32129,15.9343872,2427.34448]: 1 lost unit Fencer [f=0008053] [8053] Event [4895.86523,47.1759605,3625.62427]: 0 lost unit Scorcher [f=0008064] [8064] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0008072] [8072] Event [1360.02966,46.97118,785.99231]: 0 finished unit Scorcher [f=0008113] [8113] Event [3427.68164,10.2685251,1497.69287]: 0 lost unit Fencer [f=0008187] !resign [f=0008188] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0008188] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0008188] > Poll: Resign team 2? [END:SUCCESS] [f=0008188] [8188] Event [undefined]: Masper resigned [f=0008188] game_message: Masper has been destroyed! [f=0008188] game_message: PRO_rANDY wins! [f=0008188] Submitting stats [f=0008188] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008188] Part| Total Time|Time of the last 0.5s [f=0008188] Draw 18931.29ms 23.63% [f=0008188] Lua::Callins::Synced 4003.21ms 15.39% [f=0008188] Lua::Callins::Unsynced 25410.65ms 31.18% [f=0008188] Lua::CollectGarbage::Synced 281.30ms 0.20% [f=0008188] Lua::CollectGarbage::Unsynced 868.11ms 0.20% [f=0008188] Misc::Profiler::AddTime 72.17ms 0.00% [f=0008188] Sim 23346.90ms 60.18% [f=0008188] [8188] Received game_message: Masper has been destroyed! [f=0008188] [8188] Received game_message: PRO_rANDY wins! [f=0008188] > Team 2 resigned [f=0008189] [8189] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008189] [8189] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008189] [8189] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008189] [8189] Game End Stats Values: 2,2185,2185,2185,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,0,0,0,0,0,0,0,910,910,910,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008189] [8189] Game End Stats Values: 3,2365,2355,2355,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.3999996,9.19999981,9.19999981,10.3999996,0,80,80,0,0,0,0,0,1090,1000,1000,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008189] [8189] Game End Stats Values: 4,2505,2515,2515,2505,0.044892,2.02997756,2.02997756,0.044892,0,0,0,0,0,0,0,0,0,0,0,0,0,4.19999981,4.19999981,0,0,0,0,0,9.73333359,8.9333334,8.9333334,9.73333359,1275,1275,1275,1275,12.4918909,11.8686657,11.8686657,12.4918909,0,80,80,0,0,0,0,0,1230,1160,1160,1230,0,0,0,0,10.3833332,0,0,10.3833332,4.19999981,0,0,4.19999981 [f=0008189] [8189] Game End Stats Values: 5,2700,2585,2585,2700,0.10803613,4.88033724,4.88033724,0.10803613,0,0,0,0,0,0,0,0,0,0,0,0,0,104.999977,104.999977,0,0,0,0,0,12.666667,10.666667,10.666667,12.666667,1275,1275,1275,1275,14.6117229,12.1900234,12.1900234,14.6117229,125,80,80,125,0,0,0,0,1300,1230,1230,1300,0,0,0,0,48.8861618,0,0,48.8861618,104.999977,0,0,104.999977 [f=0008189] [8189] Game End Stats Values: 6,2845,2865,2865,2845,0.90192878,6.11385584,6.11385584,0.90192878,0,0,0,0,0,0,0,0,0,0,0,0,0,119.999969,119.999969,0,0,0,0,0,15.6000004,13.6000004,13.6000004,15.6000004,1275,1275,1275,1275,12.4115896,12.3489017,12.3489017,12.4115896,250,80,80,250,0,120,120,0,1320,1510,1510,1320,120,0,0,120,51.8261223,0,0,51.8261223,119.999969,0.72205591,0.72205591,119.999969 [f=0008189] [8189] Game End Stats Values: 7,3060,3060,3060,3060,4.82305288,8.74059486,8.74059486,4.82305288,0,0,0,0,0,0,0,0,0,0,0,0,38.6663704,119.999969,119.999969,38.6663704,90,0,0,90,18,15.333333,15.333333,18,1275,1275,1275,1275,12.2614079,14.1751165,14.1751165,12.2614079,375,205,205,375,0,120,120,0,1320,1580,1580,1320,120,0,0,120,51.8261223,0,0,51.8261223,119.999969,39.3884277,39.3884277,119.999969 [f=0008189] [8189] Game End Stats Values: 8,3185,3270,3270,3185,20.5150509,14.7041817,14.7041817,20.5150509,0,0,0,0,0,0,0,0,0,0,0,0,143.783875,203.333023,203.333023,143.783875,90,90,90,90,18,16.5333328,16.5333328,18,1275,1275,1275,1275,13.0461321,16.1309052,16.1309052,13.0461321,500,165,165,500,40,120,120,40,1320,1740,1740,1320,120,40,40,120,51.8261223,0,0,51.8261223,203.333023,144.505936,144.505936,203.333023 [f=0008189] [8189] Game End Stats Values: 9,3400,3500,3500,3400,32.7202225,18.8003387,18.8003387,32.7202225,0,0,0,0,0,0,0,0,0,0,0,0,147.369446,213.749649,213.749649,147.369446,90,180,180,90,18,18,18,18,1275,1275,1275,1275,13.4803448,16.273077,16.273077,13.4803448,625,305,305,625,40,120,120,40,1410,1740,1740,1410,120,40,40,120,51.8261223,0,0,51.8261223,213.749649,148.091507,148.091507,213.749649 [f=0008189] [8189] Game End Stats Values: 10,3485,3620,3620,3485,44.0780907,23.8315144,23.8315144,44.0780907,0,0,0,0,0,0,0,0,0,0,0,0,238.110977,340.064453,340.064453,238.110977,90,180,180,90,18,18.5333328,18.5333328,18,1275,1275,1275,1275,15.1571922,17.802084,17.802084,15.1571922,500,445,445,500,130,245,245,130,1620,1720,1720,1620,245,130,130,245,51.8261223,36.1666489,36.1666489,51.8261223,353.042603,238.833038,238.833038,353.042603 [f=0008189] [8189] Game End Stats Values: 11,3675,3920,3920,3675,57.1685677,31.1259174,31.1259174,57.1685677,0,0,0,0,0,0,0,0,0,0,0,0,238.110977,340.064453,340.064453,238.110977,90,180,180,90,18.5333328,21.4666672,21.4666672,18.5333328,1275,1275,1275,1275,16.8726978,15.0196266,15.0196266,16.8726978,500,585,585,500,130,245,245,130,1810,1880,1880,1810,245,130,130,245,51.8261223,36.1666489,36.1666489,51.8261223,353.042603,238.833038,238.833038,353.042603 [f=0008189] [8189] Game End Stats Values: 12,3960,4260,4260,3960,74.208374,43.5447426,43.5447426,74.208374,0,0,0,0,0,0,0,0,0,0,0,0,395.898499,540.209839,540.209839,395.898499,90,180,180,90,21.0666676,22,22,21.0666676,1275,1275,1275,1275,17.8026543,16.9612541,16.9612541,17.8026543,625,835,835,625,130,245,245,130,1970,1970,1970,1970,245,130,130,245,51.8261223,36.1666489,36.1666489,51.8261223,560.105835,396.620544,396.620544,560.105835 [f=0008189] [8189] Game End Stats Values: 13,3850,4245,4245,3850,83.3415222,58.8042984,58.8042984,83.3415222,0,0,0,0,0,0,0,0,0,0,0,0,550.376282,701.878113,701.878113,550.376282,90,180,180,90,22,22,22,22,1330,1275,1275,1330,18.6088772,25.6839657,25.6839657,18.6088772,250,820,820,250,395,620,620,395,2180,1970,1970,2180,620,395,395,620,51.8261223,136.16687,136.16687,51.8261223,736.442505,560.08606,560.08606,736.442505 [f=0008189] [8189] Game End Stats Values: 14,4205,4420,4420,4205,95.126297,71.964447,71.964447,95.126297,0,0,0,0,0,0,0,0,0,0,0,0,593.126831,778.002136,778.002136,593.126831,90,270,270,90,22,22,22,22,1330,1275,1275,1330,21.7189865,25.9040241,25.9040241,21.7189865,515,905,905,515,435,620,620,435,2270,1970,1970,2270,620,435,435,620,51.8261223,253.765076,253.765076,51.8261223,812.566528,602.836548,602.836548,812.566528 [f=0008189] [8189] Game End Stats Values: 15,4310,4850,4850,4310,106.499992,84.4090805,84.4090805,106.499992,0,0,0,0,0,0,0,0,0,0,0,0,694.857361,1070.84705,1070.84705,694.857361,90,270,270,90,22,22,22,22,1330,1275,1275,1330,25.9582462,20.5363026,20.5363026,25.9582462,530,1155,1155,530,435,745,745,435,2360,2150,2150,2360,745,435,435,745,77.8262177,267.764862,267.764862,77.8262177,1106.07739,709.903076,709.903076,1106.07739 [f=0008189] [8189] Game End Stats Values: 16,4225,5005,5005,4225,108.43808,93.2769394,93.2769394,108.43808,0,0,0,0,0,0,0,0,0,0,0,0,866.84021,1584.55981,1584.55981,866.84021,270,270,270,270,22,24,24,22,1330,1275,1275,1330,21.9958725,25.4178829,25.4178829,21.9958725,685,1170,1170,685,560,1382.83337,1382.83337,560,1940,2290,2290,1940,1382.83337,560,560,1382.83337,77.8262177,381.763123,381.763123,77.8262177,1628.07117,887.811279,887.811279,1628.07117 [f=0008189] [8189] Game End Stats Values: 17,4165,5305,5305,4165,114.415474,103.150467,103.150467,114.415474,0,0,0,0,0,0,0,0,0,0,0,0,991.96698,1867.57495,1867.57495,991.96698,370,360,360,370,19.333334,26,26,19.333334,1330,1330,1330,1330,27.6163006,21.0981941,21.0981941,27.6163006,685,1325,1325,685,685,1542.83337,1542.83337,685,1780,2290,2290,1780,1651.50049,685,685,1651.50049,101.826309,406.962738,406.962738,101.826309,1911.0863,1032.33533,1032.33533,1911.0863 [f=0008189] [8189] Game End Stats Values: 18,4245,5520,5520,4245,117.220032,113.440155,113.440155,117.220032,0,0,0,0,0,0,0,0,0,0,0,0,1209.31006,2172.66675,2172.66675,1209.31006,380,360,360,380,18.2666664,26,26,18.2666664,1330,1330,1330,1330,16.5869713,18.6859779,18.6859779,16.5869713,935,1450,1450,935,935,1812.83337,1812.83337,935,1600,2380,2380,1600,1921.50049,935,935,1921.50049,101.826309,406.962738,406.962738,101.826309,2234.16626,1249.67542,1249.67542,2234.16626 [f=0008189] [8189] Game End Stats Values: 19,4220,5490,5490,4220,120.530907,134.110184,134.110184,120.530907,0,0,0,0,0,0,0,0,0,0,0,0,1606.30237,2616.052,2616.052,1606.30237,280,360,360,280,19.7333336,26,26,19.7333336,1330,1330,1330,1330,15.9807262,21.244669,21.244669,15.9807262,920,1420,1420,920,1215,2177.8335,2177.8335,1215,1690,2380,2380,1690,2286.50049,1215,1215,2286.50049,108.226334,406.962738,406.962738,108.226334,2690.88818,1657.901,1657.901,2690.88818 [f=0008189] [8189] Game End Stats Values: 20,4080,5490,5490,4080,121.012245,136.863007,136.863007,121.012245,0,0,0,0,0,0,0,0,0,0,0,0,1606.30237,2703.95117,2703.95117,1606.30237,280,360,360,280,20,26,26,20,1330,1330,1330,1330,16.1604481,20.9176044,20.9176044,16.1604481,780,1420,1420,780,1215,2317.8335,2317.8335,1215,1690,2380,2380,1690,2426.50049,1215,1215,2426.50049,108.226334,406.962738,406.962738,108.226334,2778.78735,1668.32031,1668.32031,2778.78735 [f=0008191] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0008216] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0008216] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000007fad9850,00000000bce67500}]" [f=0008228] [8228] Event [2768,-5,2160]: 0 lost unit Lotus [f=0008234] [8234] Event [3200,-5,1808]: 0 lost unit Lotus [f=0008274] [8274] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0008329] Player PRO_rANDY left the game: normal quit [f=0008329] [8329] Event [undefined]: PRO_rANDY quit [f=0008392] Spectator Masper left the game: normal quit [f=0008392] [8392] Event [undefined]: Masper quit [f=0008432] [8432] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0008448] No clients connected, shutting down server [f=0008448] Server shutdown [f=0008448] [8448] all players disconnected [f=0008641] [8641] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0008732] [8732] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0008950] [8950] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0008963] [8963] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0009160] [9160] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0009256] [9256] Event [5856,18.2096252,1936]: 1 finished unit Lotus [f=0009355] [9355] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0009550] [9550] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0009570] [9570] Event [5616,20.1064453,1968]: 1 finished unit Lotus [f=0009745] [9745] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0009953] [9953] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0009967] [9967] Event [5728,17.1737061,2032]: 1 finished unit Lotus [f=0010163] [10163] Event [4830.00781,46.97118,3280.02954]: 1 finished unit Scorcher [f=0010251] Autoquit sending quit command. [f=0010251] [QuitAction] user exited to system [f=0010251] [SpringApp::Kill][1] fromRun=1 [f=0010251] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010251] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010251] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010251] [ThreadPool::SetThreadCount][2] workers=0 [f=0010251] [SpringApp::Kill][2] [f=0010251] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010251] [Game::KillLua][3] dtor=0 luaUI=0x51c62c60 [f=0010251] Start widgetHandler:Shutdown [f=0010251] Shutdown - SaveOrderList Complete [f=0010251] Writing last game win data [f=0010251] Shutdown - SaveConfigData Complete [f=0010251] Shutdown Widget - Chili Highlight [f=0010251] Shutdown Widget - Save/Load API [f=0010251] Shutdown Widget - Draw After Chili [f=0010251] Shutdown Widget - EPIC Menu [f=0010251] Shutdown Widget - Chili Minimap [f=0010251] Shutdown Widget - Chili Widget Selector [f=0010251] Shutdown Widget - Local Team Colors [f=0010251] Shutdown Widget - Display Keys 2 [f=0010251] Shutdown Widget - Save Game Menu [f=0010251] Shutdown Widget - HealthBars [f=0010251] Shutdown Widget - Noises [f=0010251] Shutdown Widget - Unit Icons [f=0010251] Shutdown Widget - Win Counter [f=0010251] Shutdown Widget - SpringRTS Replay Stats [f=0010251] Shutdown Widget - BuildETA [f=0010251] Shutdown Widget - Modular Comm Info [f=0010251] Shutdown Widget - Music Player v2 [f=0010251] Shutdown Widget - State Reverse and Latency [f=0010251] Shutdown Widget - CameraShake [f=0010251] Shutdown Widget - Chili Economy Panel Default [f=0010251] Shutdown Widget - Chili EndGame Window [f=0010251] Shutdown Widget - Chili Nuke Warning [f=0010251] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010251] Shutdown Widget - Chili Spectator Panels [f=0010251] Shutdown Widget - Context Menu [f=0010251] Shutdown Widget - Darkening [f=0010251] Shutdown Widget - Defense Range Zero-K [f=0010251] Shutdown Widget - Grab Input [f=0010251] Input grabbing is disabled! [f=0010251] Shutdown Widget - Highlight Geos [f=0010251] Shutdown Widget - Local Widgets Config [f=0010251] Shutdown Widget - MinimapEvents [f=0010251] Shutdown Widget - MetalFeatures (new) [f=0010251] Shutdown Widget - Missile Silo Range [f=0010251] Shutdown Widget - Point Tracker [f=0010251] Shutdown Widget - Showeco and Grid Drawer [f=0010251] Shutdown Widget - Stereo3D [f=0010251] Shutdown Widget - Attack AoE [f=0010251] Shutdown Widget - UnitShapes [f=0010251] Shutdown Widget - Map Edge Extension [f=0010251] Shutdown Widget - Selection Send [f=0010251] Shutdown Widget - LupsManager [f=0010251] Shutdown Widget - Newton Firezone [f=0010251] Shutdown Widget - Chili Pro Console [f=0010251] Shutdown Widget - Persistent Build Height [f=0010251] Shutdown Widget - Lasso Terraform GUI [f=0010251] Shutdown Widget - Chili Framework [f=0010251] Shutdown Widget - Lups [f=0010251] Shutdown Widget - Custom Markers [f=0010251] Shutdown Widget - Chili Core Selector [f=0010251] Shutdown Widget - Mex Placement Handler [f=0010251] Shutdown Widget - Select Keys [f=0010251] Shutdown Widget - Pause Screen [f=0010251] Shutdown Widget - Layout Handler [f=0010251] Shutdown Widget - Text To Speech Control [f=0010251] End widgetHandler:Shutdown [f=0010251] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={514667,64816036} {int,ext,rec}Allocs={14114447,0,0} {chunk,block}Bytes={64816036,0} [f=0010251] [Game::KillLua][1] dtor=0 luaGaia=0x517bda30 [f=0010251] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352515,54422973} {int,ext,rec}Allocs={14114448,0,0} {chunk,block}Bytes={54422973,0} [f=0010251] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352515,54422973} {int,ext,rec}Allocs={14114448,0,0} {chunk,block}Bytes={54422973,0} [f=0010251] [Game::KillLua][2] dtor=0 luaRules=0x51307580 [f=0010251] Start gadgetHandler:Shutdown [f=0010251] Shutdown - StartSetup [f=0010251] Shutdown - UnitMorph [f=0010251] Shutdown - Carrier Drones [f=0010251] Shutdown - LupsNanoSpray [f=0010251] Shutdown - Missile Silo Controller [f=0010251] Shutdown - Modular Comm Info [f=0010251] Shutdown - Terrain Texture Handler [f=0010251] Shutdown - UnitCloakShield [f=0010251] Shutdown - Starlight Handler [f=0010251] End gadgetHandler:Shutdown [f=0010251] Start gadgetHandler:Shutdown [f=0010251] Shutdown - Save/Load [f=0010251] Shutdown - Teleport Throw [f=0010251] Shutdown - UnitMorph [f=0010251] Shutdown - Modular Comm Info [f=0010251] Shutdown - Retreat Command [f=0010251] Shutdown - Shockwaves [f=0010251] Shutdown - UnitCloakShield [f=0010251] Shutdown - Lups Cloak FX [f=0010251] Shutdown - Lups [f=0010251] Shutdown - Lups Shield [f=0010251] End gadgetHandler:Shutdown [f=0010251] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14114480,0,0} {chunk,block}Bytes={0,0} [f=0010251] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14114480,0,0} {chunk,block}Bytes={0,0} [f=0010251] [Game::KillLua][4] dtor=0 [f=0010251] [Game::~CGame][1] [f=0010251] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010251] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010251] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010251] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010251] [Game::KillLua][4] dtor=1 [f=0010251] [Game::KillMisc][1] [f=0010251] [Game::KillMisc][2] [f=0010251] [Game::KillMisc][3] [f=0010251] [Game::KillRendering][1] [f=0010251] [3DOParser::Kill] allocated 1 pieces [f=0010251] [S3OParser::Kill] allocated 222 pieces [f=0010251] [AssParser::Kill] allocated 21 pieces [f=0010251] [Game::KillInterface][1] [f=0010251] [Game::KillInterface][2] [f=0010251] [Game::KillSimulation][1] [f=0010251] [Game::KillSimulation][2] [f=0010251] [CCollisionHandler] dis-/continuous tests: 0/1776550 [f=0010251] [Game::KillSimulation][3] [f=0010251] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010251] [~CPathCache(24x16)] cacheHits=9 hitPercentage=16% numHashColls=0 maxCacheSize=6 [f=0010251] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010251] [~CPathCache(48x32)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010251] [LosHandler::Kill] raycast instance cache-{hits,misses}={1604,5931}; shared=2%; cached=19% [f=0010251] [Game::KillSimulation][4] [f=0010251] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010251] [Game::~CGame][2] [f=0010251] [Game::~CGame][3] [f=0010251] [SpringApp::Kill][3] [f=0010251] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109313 bytes sent 134833 bytes recv'd [f=0010251] [SpringApp::Kill][4] font=0x44cbcaa0 [f=0010251] [SpringApp::Kill][5] [f=0010251] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44d2ad00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2358ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=80ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=20ms file="luaui/widgets/unit_transport_ai.lua" indx=4833 inflSize=32kb readTime=19ms file="bitmaps/other/bubble.tga" indx=529 inflSize=13kb readTime=18ms file="luaui/widgets/cmd_customformations2.lua" indx=4582 inflSize=42kb readTime=14ms file="luaui/widgets/cmd_commandinsert.lua" indx=4581 inflSize=8kb readTime=14ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=13ms file="icons/hoverspecial.png" indx=1039 inflSize=1kb readTime=13ms file="gamedata/explosions.lua" indx=863 inflSize=0kb readTime=13ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 30382573 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44e5c380) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e57350) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d34990) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f322c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]