[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4SaAnPbdgj/springsettings.1187542.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f547c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1256 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1187542/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 245ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464a0cb0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464a0cb0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 702ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 805ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 786ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 143ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Cheeseburger was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1187542/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (209ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1187542/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52be1fa0,0x52c7c500}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fd862d616f951af8a1effe732c9ceb70 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000d9681eb0,0000000180a86f30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000001004c6a40,00000000f58a3db0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: DAVETHEBRAVE! [f=-000001] [0] Event [4649,188.678955,423]: 0 finished unit Engineer Commander [f=-000001] [0] Event [951,188.676392,4453]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2896, userid: 518109 [f=0000000] [0] Dave[tB], team: 1, elo:2768, userid: 81459 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [840,188.671875,4496]: 1 finished unit Cloakbot Factory [f=0000023] [23] Event [4512,188.671875,512]: 0 finished unit Rover Assembly [f=0000255] [255] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000313] [313] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0000353] [353] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0000442] [442] Event [4512.02979,189.316971,529.99231]: 0 finished unit Mason [f=0000492] [492] Event [1000,188.671875,4344]: 1 finished unit Wind/Tidal Generator [f=0000510] [510] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000612] [612] Event [4760,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0000642] [642] Event [1048,188.671875,4344]: 1 finished unit Wind/Tidal Generator [f=0000682] [682] Event [840.014709,188.671875,4486.3999]: 1 finished unit Conjurer [f=0000702] [702] Event [4856,188.671875,408]: 0 finished unit Wind/Tidal Generator [f=0000776] [776] Event [1048,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0000792] [792] Event [4872,188.671875,488]: 0 finished unit Wind/Tidal Generator [f=0000911] [911] Event [1000,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0000912] [912] Event [4872,188.671875,584]: 0 finished unit Wind/Tidal Generator [f=0000975] [975] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0001177] [1177] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0001264] [1264] Event [4872,188.671875,696]: 0 finished unit Wind/Tidal Generator [f=0001332] [1332] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001414] [1414] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0001488] [1488] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0001578] [1578] Event [4120,188.671875,744]: 0 finished unit Wind/Tidal Generator [f=0001838] [1838] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0001934] [1934] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0001971] [1971] Event [4080,188.671875,736]: 0 finished unit Radar Tower [f=0002220] [2220] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002263] [2263] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0002307] [2307] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0002492] [2492] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002493] [2493] Event [3316.01636,21.3750286,1913.53149]: 1 lost unit Glaive [f=0002672] [2672] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0002682] [2682] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0002866] [2866] Event [432,77.104187,3248]: 1 finished unit Lotus [f=0002878] [2878] Event [2096,77.104187,4672]: 1 finished unit Lotus [f=0003061] [3061] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003072] [3072] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0003192] [3192] Event [840.014709,188.671875,4486.3999]: 1 finished unit Imp [f=0003195] [3195] Event [4352,81.3946533,1952]: 0 finished unit Lotus [f=0003469] [3469] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003547] [3547] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0003625] [3625] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0003631] [3631] Event [3984,66.4428711,1680]: 0 finished unit Lotus [f=0003676] [3676] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0004013] [4013] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0004033] [4033] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0004041] [4041] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0004116] [4116] Event [840.014709,188.671875,4486.3999]: 1 finished unit Conjurer [f=0004335] [4335] Event [3056,86.6137695,768]: 0 finished unit Lotus [f=0004421] [4421] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0004442] [4442] Event [416,116.455078,3072]: 1 finished unit Radar Tower [f=0004491] [4491] Event [3904,25.7171631,2592]: 0 finished unit Lotus [f=0004495] [4495] Event [840.014709,188.671875,4486.3999]: 1 finished unit Conjurer [f=0004560] [4560] Event [3232,160.890198,4624]: 1 finished unit Picket [f=0004794] [4794] Event [4512.02979,189.316971,529.99231]: 0 finished unit Mason [f=0004831] [4831] Event [3048,77.104187,472]: 0 finished unit Solar Collector [f=0004962] [4962] Event [3808,163.380432,2976]: 0 finished unit Radar Tower [f=0004987] [4987] Event [3216,23.5745239,4832]: 1 finished unit Lotus [f=0005072] [5072] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0005101] [5101] Event [736,88.2064819,3104]: 1 finished unit Lotus [f=0005264] [5264] Event [840.014709,188.671875,4486.3999]: 1 finished unit Imp [f=0005295] [5295] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0005296] [5296] Event [3016,77.124939,616]: 0 finished unit Solar Collector [f=0005378] [5378] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0005459] [5459] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0005542] [5542] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0005574] [5574] Event [2007.09509,77.104187,4721.25781]: 0 lost unit Scorcher [f=0005580] [5580] Event [2096,77.2629547,4672]: 1 lost unit Lotus [f=0005654] [5654] Event [2120,77.1246338,4792]: 1 lost unit Metal Extractor [f=0005667] [5667] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0005681] [5681] Event [4512.02979,189.316971,529.99231]: 0 finished unit Ripper [f=0005685] [5685] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0005784] [5784] Event [1806.01843,56.4476509,4086.30566]: 1 lost unit Glaive [f=0005876] [5876] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0006041] [6041] Event [4648,188.671875,376]: 0 finished unit Caretaker [f=0006086] [6086] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0006165] [6165] Event [3952,26.7184448,3312]: 0 finished unit Lotus [f=0006228] [6228] Event [4512.02979,189.316971,529.99231]: 0 finished unit Ripper [f=0006297] [6297] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0006405] [6405] Event [4048,22.651062,3312]: 0 finished unit Lotus [f=0006412] [6412] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0006427] [6427] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006507] [6507] Event [840.014709,188.671875,4486.3999]: 1 finished unit Glaive [f=0006580] lol [f=0006639] [6639] Event [4056,25.2294922,3128]: 0 finished unit Solar Collector [f=0006640] [6640] Event [631.448242,188.671875,4635.61523]: 1 lost unit Imp [f=0006654] it wont stop moving [f=0006665] [6665] Event [564.278198,101.766167,3959.08374]: 1 lost unit Glaive [f=0006666] [6666] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006684] [6684] Event [952,188.671875,4344]: 1 lost unit Metal Extractor [f=0006699] [6699] Event [808.755676,188.671875,4390.04883]: 1 lost unit Glaive [f=0006716] [6716] Event [840.014709,188.676758,4486.3999]: 1 finished unit Glaive [f=0006741] [6741] Event [915.19574,188.711761,4457.38477]: 1 lost unit Glaive [f=0006768] i give it the stop command [f=0006794] [6794] Event [1000,188.553009,4392]: 1 lost unit Wind/Tidal Generator [f=0006854] [6854] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006862] and it keeps walking around [f=0006892] [6892] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0006915] [6915] Event [840,188.671875,4496]: 1 lost unit Cloakbot Factory [f=0007025] [7025] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007078] [7078] Event [2096.62866,22.9063072,3572.49829]: 1 lost unit Glaive [f=0007084] game_message: Dave[tB] has been destroyed! [f=0007084] [7084] Event [undefined]: Dave[tB] resigned [f=0007084] game_message: Masper wins! [f=0007084] Submitting stats [f=0007084] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007084] Part| Total Time|Time of the last 0.5s [f=0007084] Draw 8876.29ms 18.84% [f=0007084] Lua::Callins::Synced 3130.06ms 16.15% [f=0007084] Lua::Callins::Unsynced 11866.44ms 24.73% [f=0007084] Lua::CollectGarbage::Synced 171.24ms 0.10% [f=0007084] Lua::CollectGarbage::Unsynced 410.58ms 0.30% [f=0007084] Misc::Profiler::AddTime 32.40ms 0.00% [f=0007084] Sim 18750.47ms 68.00% [f=0007084] [7084] Received game_message: Dave[tB] has been destroyed! [f=0007084] [7084] Received game_message: Masper wins! [f=0007085] [7085] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007085] [7085] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007085] [7085] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007085] [7085] Game End Stats Values: 2,2130,2185,2130,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,5.86666679,6.26666689,65,0,65,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007085] [7085] Game End Stats Values: 3,2355,2380,2355,2380,0,0.83972335,0,0.83972335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9471169,10.1050844,10.9471169,10.1050844,1275,1275,1275,1275,8,9.65598106,8,9.65598106,65,0,65,0,0,0,0,0,1015,1105,1015,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007085] [7085] Game End Stats Values: 4,2520,2540,2520,2540,8.26887608,7.32113647,8.26887608,7.32113647,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.7703724,14.8580465,14.7703724,14.8580465,1275,1275,1275,1275,8.55125809,10.4320936,8.55125809,10.4320936,195,0,195,0,0,0,0,0,1050,1265,1050,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007085] [7085] Game End Stats Values: 5,2585,2700,2585,2700,17.4087257,13.5905828,17.4087257,13.5905828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.2604485,15.0139303,13.2604485,15.0139303,1275,1275,1275,1275,8.6093235,12.2846279,8.6093235,12.2846279,260,125,260,125,0,0,0,0,1050,1300,1050,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007085] [7085] Game End Stats Values: 6,2675,2970,2675,2970,25.9715424,25.4047928,25.9715424,25.4047928,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.567441,16.351162,13.567441,16.351162,1275,1330,1275,1330,10.1708536,12.7876139,10.1708536,12.7876139,260,250,260,250,0,0,0,0,1140,1390,1140,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007085] [7085] Game End Stats Values: 7,2830,3185,2830,3185,32.9242058,36.2563286,32.9242058,36.2563286,0,0,0,0,0,0,0,0,0,0,0,0,43.75,85.3056717,43.75,85.3056717,0,0,0,0,14.2837563,17.425642,14.2837563,17.425642,1275,1330,1275,1330,12.1968441,15.3901024,12.1968441,15.3901024,325,375,325,375,0,65,0,65,1230,1480,1230,1480,65,0,65,0,0,0,0,0,85.3056717,49.21875,85.3056717,49.21875 [f=0007085] [7085] Game End Stats Values: 8,3010,3400,3010,3400,39.039463,43.7840919,39.039463,43.7840919,0,0,0,0,0,0,0,0,0,0,0,0,43.75,85.3056717,43.75,85.3056717,180,0,180,0,14.2843103,17.426466,14.2843103,17.426466,1275,1330,1275,1330,12.4076843,16.6351852,12.4076843,16.6351852,325,500,325,500,0,65,0,65,1230,1570,1230,1570,65,0,65,0,0,0,0,0,85.3056717,49.21875,85.3056717,49.21875 [f=0007085] [7085] Game End Stats Values: 9,3310,3490,3310,3490,46.1020737,48.8258667,46.1020737,48.8258667,0,0,0,0,0,0,0,0,0,0,0,0,43.75,85.3056717,43.75,85.3056717,180,90,180,90,14.2866535,17.4299812,14.2866535,17.4299812,1275,1330,1275,1330,12.870841,18.3361187,12.870841,18.3361187,445,500,445,500,0,65,0,65,1410,1570,1410,1570,65,0,65,0,0,0,0,0,85.3056717,49.21875,85.3056717,49.21875 [f=0007085] [7085] Game End Stats Values: 10,3490,3920,3490,3920,47.7114258,60.1853981,47.7114258,60.1853981,0,0,0,0,0,0,0,0,0,0,0,0,43.75,85.3056717,43.75,85.3056717,180,180,180,180,14.654067,17.981102,14.654067,17.981102,1275,1330,1275,1330,16.1072903,20.2239685,16.1072903,20.2239685,445,750,445,750,0,65,0,65,1590,1660,1590,1660,65,0,65,0,0,0,0,0,85.3056717,49.21875,85.3056717,49.21875 [f=0007085] [7085] Game End Stats Values: 11,3785,4225,3785,4225,52.7915802,72.6006546,52.7915802,72.6006546,0,0,0,0,0,0,0,0,0,0,0,0,51.953125,120.092232,51.953125,120.092232,180,360,180,360,17.7153492,22.573019,17.7153492,22.573019,1330,1330,1330,1330,20.2053432,20.8276844,20.2053432,20.8276844,445,875,445,875,0,65,0,65,1830,1660,1830,1660,65,0,65,0,0,0,0,0,120.092232,83.7246552,120.092232,83.7246552 [f=0007085] [7085] Game End Stats Values: 12,3885,4415,3885,4415,60.7270164,94.3112793,60.7270164,94.3112793,0,0,0,0,0,0,0,0,0,0,0,0,51.953125,126.727737,51.953125,126.727737,280,360,280,360,17.8185558,22.9945011,17.8185558,22.9945011,1330,1330,1330,1330,20.5290279,21.4473763,20.5290279,21.4473763,445,875,445,875,0,65,0,65,1830,1850,1830,1850,65,0,65,0,0,0,0,0,126.727737,83.7246552,126.727737,83.7246552 [f=0007085] [7085] Game End Stats Values: 13,4365,4630,4365,4630,60.7270164,100.016815,60.7270164,100.016815,0,0,0,0,0,0,0,0,0,0,0,0,90.234375,189.383179,90.234375,189.383179,460,360,460,360,14.9138384,20.6374283,14.9138384,20.6374283,1330,1385,1330,1385,21.2000008,20.6470375,21.2000008,20.6470375,565,875,565,875,0,65,0,65,2010,2010,2010,2010,65,0,65,0,0,0,0,0,189.383179,122.005905,189.383179,122.005905 [f=0007085] [7085] Game End Stats Values: 14,4160,4835,4160,4835,67.4817123,110.773438,67.4817123,110.773438,0,0,0,0,0,0,0,0,0,0,0,0,231.249512,522.978271,231.249512,522.978271,370,360,370,360,14.4280005,21.6420059,14.4280005,21.6420059,1330,1385,1330,1385,22.4503136,23.2504444,22.4503136,23.2504444,630,990,630,990,125,400,125,400,1830,2100,1830,2100,400,125,400,125,0,0,0,0,524.38324,287.199768,524.38324,287.199768 [f=0007085] [7085] Game End Stats Values: 15,4355,5345,4355,5345,73.8622437,117.835854,73.8622437,117.835854,0,0,0,0,0,0,0,0,0,0,0,0,231.249512,570.764099,231.249512,570.764099,370,450,370,450,15.5680256,23.3520393,15.5680256,23.3520393,1330,1385,1330,1385,20.4253674,24.470829,20.4253674,24.470829,825,1230,825,1230,125,400,125,400,1830,2280,1830,2280,400,125,400,125,0,0,0,0,572.169067,287.199768,572.169067,287.199768 [f=0007085] [7085] Game End Stats Values: 16,4170,5755,4170,5755,77.2523422,119.941437,77.2523422,119.941437,0,0,0,0,0,0,0,0,20.9811401,0,20.9811401,0,302.343262,1086.62109,302.343262,1086.62109,370,540,370,540,15.9312191,24.163496,15.9312191,24.163496,1330,1385,1330,1385,21.4260063,24.1403732,21.4260063,24.1403732,640,1480,640,1480,125,805,125,805,1830,2350,1830,2350,805,125,805,125,0,0,0,0,1109.35669,401.713989,1109.35669,401.713989 [f=0007085] [7085] Game End Stats Values: 17,65,5505,65,5505,77.2523422,124.297981,77.2523422,124.297981,0,0,0,0,0,0,0,0,164.915833,0,164.915833,0,302.343262,1719.27283,302.343262,1719.27283,0,540,0,540,15.0363169,27.0632877,15.0363169,27.0632877,0,1385,0,1385,21,24.3630466,21,24.3630466,65,1230,65,1230,125,1540,125,1540,0,2350,0,2350,5062.33301,625,5062.33301,625,0,0,0,0,1789.396,638.78363,1789.396,638.78363 [f=0007105] [7105] Event [4088,23.979187,3240]: 0 finished unit Solar Collector [f=0007197] Player Masper left the game: normal quit [f=0007197] [7197] Event [undefined]: Masper quit [f=0007223] [7223] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007224] Spectator Dave[tB] left the game: normal quit [f=0007224] [7224] Event [undefined]: Dave[tB] quit [f=0007230] No clients connected, shutting down server [f=0007230] Server shutdown [f=0007230] [7230] all players disconnected [f=0007302] [7302] Event [3960,24.0206909,3240]: 0 finished unit Solar Collector [f=0007496] [7496] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007767] [7767] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0008036] [8036] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0008304] [8304] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0008574] [8574] Event [4512.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0009320] Autoquit sending quit command. [f=0009320] [QuitAction] user exited to system [f=0009320] [SpringApp::Kill][1] fromRun=1 [f=0009320] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009320] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009320] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009320] [ThreadPool::SetThreadCount][2] workers=0 [f=0009320] [SpringApp::Kill][2] [f=0009320] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009320] [Game::KillLua][3] dtor=0 luaUI=0x52c76b30 [f=0009320] Start widgetHandler:Shutdown [f=0009320] Shutdown - SaveOrderList Complete [f=0009320] Writing last game win data [f=0009320] Shutdown - SaveConfigData Complete [f=0009320] Shutdown Widget - Chili Highlight [f=0009320] Shutdown Widget - Save/Load API [f=0009320] Shutdown Widget - Draw After Chili [f=0009320] Shutdown Widget - EPIC Menu [f=0009320] Shutdown Widget - Chili Minimap [f=0009320] Shutdown Widget - Chili Widget Selector [f=0009320] Shutdown Widget - Local Team Colors [f=0009320] Shutdown Widget - Display Keys 2 [f=0009320] Shutdown Widget - Save Game Menu [f=0009320] Shutdown Widget - HealthBars [f=0009320] Shutdown Widget - Noises [f=0009320] Shutdown Widget - Unit Icons [f=0009320] Shutdown Widget - Win Counter [f=0009320] Shutdown Widget - SpringRTS Replay Stats [f=0009320] Shutdown Widget - BuildETA [f=0009320] Shutdown Widget - Modular Comm Info [f=0009320] Shutdown Widget - Music Player v2 [f=0009320] Shutdown Widget - State Reverse and Latency [f=0009320] Shutdown Widget - CameraShake [f=0009320] Shutdown Widget - Chili Economy Panel Default [f=0009320] Shutdown Widget - Chili EndGame Window [f=0009320] Shutdown Widget - Chili Nuke Warning [f=0009320] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009320] Shutdown Widget - Chili Spectator Panels [f=0009320] Shutdown Widget - Context Menu [f=0009320] Shutdown Widget - Darkening [f=0009320] Shutdown Widget - Defense Range Zero-K [f=0009320] Shutdown Widget - Grab Input [f=0009320] Input grabbing is disabled! [f=0009320] Shutdown Widget - Highlight Geos [f=0009320] Shutdown Widget - Local Widgets Config [f=0009320] Shutdown Widget - MinimapEvents [f=0009320] Shutdown Widget - MetalFeatures (new) [f=0009320] Shutdown Widget - Missile Silo Range [f=0009320] Shutdown Widget - Point Tracker [f=0009320] Shutdown Widget - Showeco and Grid Drawer [f=0009320] Shutdown Widget - Stereo3D [f=0009320] Shutdown Widget - Attack AoE [f=0009320] Shutdown Widget - Map Edge Extension [f=0009320] Shutdown Widget - Selection Send [f=0009320] Shutdown Widget - LupsManager [f=0009320] Shutdown Widget - Newton Firezone [f=0009320] Shutdown Widget - Chili Pro Console [f=0009320] Shutdown Widget - Persistent Build Height [f=0009320] Shutdown Widget - Lasso Terraform GUI [f=0009320] Shutdown Widget - Chili Framework [f=0009320] Shutdown Widget - Lups [f=0009320] Shutdown Widget - Custom Markers [f=0009320] Shutdown Widget - Chili Core Selector [f=0009320] Shutdown Widget - Mex Placement Handler [f=0009320] Shutdown Widget - Select Keys [f=0009320] Shutdown Widget - Pause Screen [f=0009320] Shutdown Widget - Layout Handler [f=0009320] Shutdown Widget - Text To Speech Control [f=0009320] End widgetHandler:Shutdown [f=0009320] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={497102,64032416} {int,ext,rec}Allocs={9568047,0,0} {chunk,block}Bytes={64032416,0} [f=0009320] [Game::KillLua][1] dtor=0 luaGaia=0x52c7c500 [f=0009320] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343614,54080635} {int,ext,rec}Allocs={9568048,0,0} {chunk,block}Bytes={54080635,0} [f=0009320] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343614,54080635} {int,ext,rec}Allocs={9568048,0,0} {chunk,block}Bytes={54080635,0} [f=0009320] [Game::KillLua][2] dtor=0 luaRules=0x52be1fa0 [f=0009320] Start gadgetHandler:Shutdown [f=0009320] Shutdown - StartSetup [f=0009320] Shutdown - UnitMorph [f=0009320] Shutdown - Carrier Drones [f=0009320] Shutdown - LupsNanoSpray [f=0009320] Shutdown - Missile Silo Controller [f=0009320] Shutdown - Modular Comm Info [f=0009320] Shutdown - Terrain Texture Handler [f=0009320] Shutdown - UnitCloakShield [f=0009320] Shutdown - Starlight Handler [f=0009320] End gadgetHandler:Shutdown [f=0009320] Start gadgetHandler:Shutdown [f=0009320] Shutdown - Save/Load [f=0009320] Shutdown - Teleport Throw [f=0009320] Shutdown - UnitMorph [f=0009320] Shutdown - Modular Comm Info [f=0009320] Shutdown - Retreat Command [f=0009320] Shutdown - Shockwaves [f=0009320] Shutdown - UnitCloakShield [f=0009320] Shutdown - Lups Cloak FX [f=0009320] Shutdown - Lups [f=0009320] Shutdown - Lups Shield [f=0009320] End gadgetHandler:Shutdown [f=0009320] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9568080,0,0} {chunk,block}Bytes={0,0} [f=0009320] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9568080,0,0} {chunk,block}Bytes={0,0} [f=0009320] [Game::KillLua][4] dtor=0 [f=0009320] [Game::~CGame][1] [f=0009320] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009320] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009320] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009320] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009320] [Game::KillLua][4] dtor=1 [f=0009320] [Game::KillMisc][1] [f=0009320] [Game::KillMisc][2] [f=0009320] [Game::KillMisc][3] [f=0009320] [Game::KillRendering][1] [f=0009320] [3DOParser::Kill] allocated 19 pieces [f=0009320] [S3OParser::Kill] allocated 260 pieces [f=0009320] [AssParser::Kill] allocated 31 pieces [f=0009320] [Game::KillInterface][1] [f=0009320] [Game::KillInterface][2] [f=0009320] [Game::KillSimulation][1] [f=0009320] [Game::KillSimulation][2] [f=0009320] [CCollisionHandler] dis-/continuous tests: 0/28348 [f=0009320] [Game::KillSimulation][3] [f=0009320] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009320] [~CPathCache(20x20)] cacheHits=42 hitPercentage=26% numHashColls=0 maxCacheSize=10 [f=0009320] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009320] [~CPathCache(40x40)] cacheHits=43 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009320] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009320] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009320] [LosHandler::Kill] raycast instance cache-{hits,misses}={3643,6142}; shared=5%; cached=32% [f=0009320] [Game::KillSimulation][4] [f=0009320] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009320] [Game::~CGame][2] [f=0009320] [Game::~CGame][3] [f=0009320] [SpringApp::Kill][3] [f=0009320] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 98871 bytes sent 151087 bytes recv'd [f=0009320] [SpringApp::Kill][4] font=0x4642caa0 [f=0009320] [SpringApp::Kill][5] [f=0009320] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46498680) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2399ms file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=38ms file="objects3d/sphere.s3o" indx=5498 inflSize=101kb readTime=24ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=24ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4662 inflSize=21kb readTime=22ms file="luaui/widgets/unit_terraform_draw.lua" indx=4832 inflSize=6kb readTime=18ms file="objects3d/cremfactorywreck.s3o" indx=5159 inflSize=82kb readTime=17ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=14ms file="effects/london.lua" indx=769 inflSize=12kb readTime=13ms file="luaui/widgets/mission_results.lua" indx=4767 inflSize=1kb readTime=11ms file="luaui/widgets/gui_havens.lua" indx=4702 inflSize=5kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 30048682 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x465ccae0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465c0670) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464ab740) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f547c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]