[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lfxGSlIlaN/springsettings.1187241.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f086401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1366 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1187241/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a74970] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a74970] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 639ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 747ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 89ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] egoLego was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1187241/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1187241/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50e8ad90,0x5a1daba0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ba042d61c1e57f96710f78609a071acf [f=-000001] Connection attempt from Cheeseburger [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Cheeseburger changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cheeseburger" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cheeseburger" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cheeseburger" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cheeseburger" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cheeseburger" string="[Game::Load][lua{Rules,Gaia}={00000000ba7dc970,00000000cbf20720}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={000000005dd339a0,00000000c69c9c80}]" [f=-000001] Allies: I choose: Eddie Bravo! [f=-000001] Allies: I choose: ROBO 1! [f=-000001] [0] Event [280,195.772705,979]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3842,195.768555,5111]: 1 finished unit Engineer Commander [f=0000000] [0] Cheeseburger, team: 0, elo:1795, userid: 540605 [f=0000000] [0] R0B0L0VER, team: 1, elo:1435, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [320,195.761719,1056]: 0 finished unit Rover Assembly [f=0000163] [163] Event [3760,195.761719,5216]: 1 finished unit Rover Assembly [f=0000191] [191] Event [320.029633,196.406815,1073.99231]: 0 finished unit Dart [f=0000284] [284] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000415] [415] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000559] [559] Event [320.029633,196.406815,1073.99231]: 0 finished unit Mason [f=0000689] [689] Event [362.173187,272.761719,814.50177]: 0 finished unit Firefly [f=0000719] [719] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000766] [766] Event [320.029633,196.406815,1073.99231]: 0 finished unit Dart [f=0000777] [777] Event [3759.99805,196.406815,5198.00781]: 1 finished unit Mason [f=0000839] [839] Event [328,195.761719,728]: 0 finished unit Wind/Tidal Generator [f=0001020] [1020] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0001069] [1069] Event [232,195.761719,856]: 0 finished unit Solar Collector [f=0001184] [1184] Event [248,195.761719,760]: 0 finished unit Wind/Tidal Generator [f=0001208] [1208] Event [3759.99805,196.406815,5198.00781]: 1 finished unit Fencer [f=0001379] [1379] Event [232,195.761719,968]: 0 finished unit Wind/Tidal Generator [f=0001412] [1412] Event [3264,338.818359,4704]: 1 finished unit Radar Tower [f=0001556] [1556] Event [360,195.761719,824]: 0 finished unit Wind/Tidal Generator [f=0001775] [1775] Event [3480.79419,195.761719,4583.83789]: 0 lost unit Dart [f=0001797] [1797] Event [320.029633,196.406815,1073.99231]: 0 finished unit Mason [f=0001852] [1852] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0002018] [2018] Event [3759.99805,196.406815,5198.00781]: 1 finished unit Fencer [f=0002143] [2143] Event [4002.81616,195.761719,5106.84814]: 0 lost unit Dart [f=0002239] [2239] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0002435] [2435] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0002435] [2435] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0002450] [2450] Event [320.029633,196.406815,1073.99231]: 0 finished unit Scorcher [f=0002761] [2761] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0003070] [3070] Event [1024,338.818359,1456]: 0 finished unit Radar Tower [f=0003123] [3123] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0003183] [3183] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0003210] [3210] Event [320.029633,196.406815,1073.99231]: 0 finished unit Scorcher [f=0003283] [3283] Event [3759.99805,196.406815,5198.00781]: 1 finished unit Fencer [f=0003398] [3398] Event [3400,195.761719,4840]: 1 finished unit Solar Collector [f=0003467] [3467] Event [216,195.761719,1848]: 0 finished unit Wind/Tidal Generator [f=0003609] [3609] Event [320.029633,196.406815,1073.99231]: 0 finished unit Scorcher [f=0003699] [3699] Event [3415.55591,195.761719,3785.12329]: 1 lost unit Fencer [f=0003707] [3707] Event [200,195.761719,1752]: 0 finished unit Wind/Tidal Generator [f=0003824] [3824] Event [3928,195.761719,5224]: 1 finished unit Solar Collector [f=0003854] [3854] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0003884] [3884] Event [3256,195.761719,4904]: 1 finished unit Solar Collector [f=0003947] [3947] Event [200,195.761719,1656]: 0 finished unit Wind/Tidal Generator [f=0004001] [4001] Event [320.029633,196.406815,1073.99231]: 0 finished unit Scorcher [f=0004139] [4139] Event [1504,195.761719,1856]: 0 finished unit Lotus [f=0004246] [4246] Event [184,195.761719,1560]: 0 finished unit Wind/Tidal Generator [f=0004321] [4321] Event [3759.99805,196.406815,5198.00781]: 1 finished unit Fencer [f=0004336] [4336] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0004357] [4357] Event [3296,338.742188,4736]: 1 finished unit Lotus [f=0004392] [4392] Event [320.029633,196.406815,1073.99231]: 0 finished unit Scorcher [f=0004489] [4489] Event [3759.99805,196.406815,5198.00781]: 1 finished unit Dart [f=0004531] [4531] Event [168,195.761719,1464]: 0 finished unit Wind/Tidal Generator [f=0004541] [4541] Event [2386.38281,195.761719,4942.86328]: 1 lost unit Fencer [f=0004548] [4548] Event [3816,195.761719,5432]: 1 finished unit Solar Collector [f=0004766] [4766] Event [320.029633,196.406815,1073.99231]: 0 finished unit Mason [f=0004816] [4816] Event [152,195.761719,1368]: 0 finished unit Wind/Tidal Generator [f=0005012] [5012] Event [3896,195.761719,5336]: 1 finished unit Solar Collector [f=0005069] [5069] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0005072] [5072] Event [1134.54089,195.761719,2328.9165]: 0 finished unit Guardian Commander [f=0005072] game_message: Morph complete: Eddie Bravo lvl 1 -> Eddie Bravo lvl 2 [f=0005072] [5072] Received game_message: Morph complete: Eddie Bravo lvl 1 -> Eddie Bravo lvl 2 [f=0005086] [5086] Event [152,195.761719,1272]: 0 finished unit Wind/Tidal Generator [f=0005156] [5156] Event [320.029633,196.406815,1073.99231]: 0 finished unit Scorcher [f=0005371] [5371] Event [136,195.761719,1176]: 0 finished unit Wind/Tidal Generator [f=0005430] [5430] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0005502] [5502] Event [2976.21948,195.761719,5813.00391]: 0 lost unit Scorcher [f=0005532] [5532] Event [320.029633,196.406815,1073.99231]: 0 finished unit Mason [f=0005581] [5581] Event [3904,195.761719,5424]: 1 finished unit Lotus [f=0005656] [5656] Event [120,195.761719,1080]: 0 finished unit Wind/Tidal Generator [f=0005794] [5794] Event [440,195.761719,1256]: 0 finished unit Caretaker [f=0005862] [5862] Event [320.029633,196.406815,1073.99231]: 0 finished unit Scorcher [f=0005895] [5895] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0005971] [5971] Event [104,195.761719,984]: 0 finished unit Wind/Tidal Generator [f=0005979] [5979] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0006075] [6075] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0006215] [6215] Event [520,195.761719,1176]: 0 finished unit Caretaker [f=0006226] [6226] Event [320.029633,196.406815,1073.99231]: 0 finished unit Mason [f=0006243] [6243] Event [104,195.761719,888]: 0 finished unit Wind/Tidal Generator [f=0006270] [6270] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0006460] [6460] Event [2792,195.761719,6040]: 1 finished unit Solar Collector [f=0006759] [6759] Event [320.029633,196.406815,1073.99231]: 0 finished unit Scorcher [f=0006795] [6795] Event [2512,211.458984,5920]: 1 finished unit Lotus [f=0006798] [6798] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0006970] [6970] Event [3759.99805,196.406815,5198.00781]: 1 finished unit Mason [f=0007014] [7014] Event [2216,195.761719,3192]: 0 finished unit Solar Collector [f=0007262] [7262] Event [320.029633,196.406815,1073.99231]: 0 finished unit Mason [f=0007353] [7353] Event [696,195.761719,1416]: 0 finished unit Wind/Tidal Generator [f=0007365] [7365] Event [2784,195.761719,5296]: 1 finished unit Lotus [f=0007421] [7421] Event [504,195.761719,664]: 0 finished unit Wind/Tidal Generator [f=0007694] [7694] Event [3759.99805,196.406815,5198.00781]: 1 finished unit Ripper [f=0007719] [7719] Event [2104,195.761719,3384]: 0 finished unit Stardust [f=0007743] [7743] Event [320.029633,196.406815,1073.99231]: 0 finished unit Scorcher [f=0007781] [7781] Event [680,195.761719,1320]: 0 finished unit Wind/Tidal Generator [f=0007931] [7931] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0007937] [7937] Event [520,195.761719,568]: 0 finished unit Wind/Tidal Generator [f=0007987] [7987] Event [1973.46838,195.761719,3550.09155]: 0 finished unit Guardian Commander [f=0007987] game_message: Morph complete: Eddie Bravo lvl 2 -> Eddie Bravo lvl 3 [f=0007987] [7987] Received game_message: Morph complete: Eddie Bravo lvl 2 -> Eddie Bravo lvl 3 [f=0008024] [8024] Event [1048,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0008054] [8054] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0008096] [8096] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0008125] [8125] Event [320.029633,196.406815,1073.99231]: 0 finished unit Ravager [f=0008142] [8142] Event [776,195.761719,1272]: 0 finished unit Wind/Tidal Generator [f=0008207] [8207] Event [536,195.761719,472]: 0 finished unit Wind/Tidal Generator [f=0008259] [8259] Event [1128,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0008283] [8283] Event [320.029633,196.406815,1073.99231]: 0 finished unit Mason [f=0008309] [8309] Event [1791.63916,275.761719,3933.34937]: 0 finished unit Firefly [f=0008317] [8317] Event [872,195.761719,1208]: 0 finished unit Wind/Tidal Generator [f=0008444] [8444] Event [3759.99805,196.406815,5198.00781]: 1 finished unit Ravager [f=0008490] [8490] Event [536,195.761719,376]: 0 finished unit Wind/Tidal Generator [f=0008529] [8529] Event [1208,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0008569] [8569] Event [320.029633,196.406815,1073.99231]: 0 finished unit Ravager [f=0008577] [8577] Event [968,195.761719,1160]: 0 finished unit Wind/Tidal Generator [f=0008589] [8589] Event [3840,228.662109,4064]: 1 finished unit Lotus [f=0008627] [8627] Event [2949.70142,195.761719,4748.63916]: 0 lost unit Scorcher [f=0008636] [8636] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0008669] [8669] Event [3027.67212,195.764404,4760.63232]: 1 lost unit Engineer Commander [f=0008676] [8676] Event [2960.41479,194.3396,4704.14307]: 0 lost unit Scorcher [f=0008677] [8677] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0008681] [8681] Event [2949.97607,194.482376,4662.09131]: 0 lost unit Scorcher [f=0008682] [8682] Event [2923.33301,194.916397,4666.49316]: 0 lost unit Scorcher [f=0008687] [8687] Event [2909.86694,195.721558,4634.10645]: 0 lost unit Scorcher [f=0008694] [8694] Event [2850.42529,196.315292,4630.88672]: 0 lost unit Scorcher [f=0008733] [8733] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0008771] [8771] Event [2624.76172,195.761719,4624.00684]: 0 lost unit Scorcher [f=0008791] [8791] Event [552,195.761719,280]: 0 finished unit Wind/Tidal Generator [f=0008805] [8805] Event [3759.99805,196.406815,5198.00781]: 1 finished unit Mason [f=0008815] [8815] Event [1288,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0008864] [8864] Event [320.029633,196.406815,1073.99231]: 0 finished unit Ravager [f=0008911] [8911] Event [856,195.761719,1080]: 0 finished unit Solar Collector [f=0009034] gg [f=0009167] [9167] Event [undefined]: R0B0L0VER resigned [f=0009167] game_message: R0B0L0VER has been destroyed! [f=0009167] game_message: Cheeseburger wins! [f=0009167] Submitting stats [f=0009167] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009167] Part| Total Time|Time of the last 0.5s [f=0009167] Draw 8572.23ms 26.49% [f=0009167] Lua::Callins::Synced 4058.00ms 11.95% [f=0009167] Lua::Callins::Unsynced 12216.16ms 35.16% [f=0009167] Lua::CollectGarbage::Synced 205.64ms 1.00% [f=0009167] Lua::CollectGarbage::Unsynced 409.06ms 0.90% [f=0009167] Misc::Profiler::AddTime 34.95ms 0.00% [f=0009167] Sim 19560.37ms 56.27% [f=0009167] [9167] Received game_message: R0B0L0VER has been destroyed! [f=0009167] [9167] Received game_message: Cheeseburger wins! [f=0009168] [9168] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009168] [9168] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009168] [9168] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009168] [9168] Game End Stats Values: 2,2065,2105,2065,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.13333321,5.5999999,6.13333321,0,40,0,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009168] [9168] Game End Stats Values: 3,2185,2390,2185,2390,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,8.66666698,8,8.66666698,0,80,0,80,0,0,0,0,910,1035,910,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009168] [9168] Game End Stats Values: 4,2415,2495,2415,2495,0,2.8177278,0,2.8177278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.7913446,8,10.7913446,1275,1275,1275,1275,9.33333302,10.1878481,9.33333302,10.1878481,140,80,140,80,0,0,0,0,1000,1140,1000,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009168] [9168] Game End Stats Values: 5,2470,2645,2470,2645,0,10.4146814,0,10.4146814,0,0,0,0,0,0,0,0,0,0,0,0,40,4.921875,40,4.921875,0,0,0,0,8,17.7899361,8,17.7899361,1330,1275,1330,1275,10,10.506464,10,10.506464,140,40,140,40,40,0,40,0,1000,1330,1000,1330,0,40,0,40,0,0,0,0,4.921875,40,4.921875,40 [f=0009168] [9168] Game End Stats Values: 6,2610,2785,2610,2785,0,25.2208729,0,25.2208729,0,0,0,0,0,0,0,0,0,0,0,0,80,24.609375,80,24.609375,0,0,0,0,8,19.6232719,8,19.6232719,1330,1275,1330,1275,9.55066776,12.587079,9.55066776,12.587079,280,0,280,0,80,0,80,0,1000,1510,1000,1510,0,80,0,80,0,0,0,0,30.2357807,80,30.2357807,80 [f=0009168] [9168] Game End Stats Values: 7,2790,2910,2790,2910,0,38.697567,0,38.697567,0,0,0,0,0,0,0,0,0,0,0,0,80,24.609375,80,24.609375,0,0,0,0,8,19.3569317,8,19.3569317,1330,1275,1330,1275,11.5733337,14.7651129,11.5733337,14.7651129,280,125,280,125,80,0,80,0,1180,1510,1180,1510,0,80,0,80,0,0,0,0,30.2357807,80,30.2357807,80 [f=0009168] [9168] Game End Stats Values: 8,2790,3145,2790,3145,0,49.1493111,0,49.1493111,0,0,0,0,0,0,0,0,0,0,0,0,80,24.609375,80,24.609375,0,0,0,0,8,18.4830055,8,18.4830055,1330,1330,1330,1330,14,16.1634502,14,16.1634502,280,125,280,125,80,0,80,0,1180,1690,1180,1690,0,80,0,80,0,0,0,0,30.2357807,80,30.2357807,80 [f=0009168] [9168] Game End Stats Values: 9,3000,3395,3000,3395,0.25633213,54.7631454,0.25633213,54.7631454,0,0,0,0,0,0,0,0,0,0,0,0,121.677063,24.609375,121.677063,24.609375,0,0,0,0,8.66666698,14.924674,8.66666698,14.924674,1330,1330,1330,1330,14.0170879,19.8409214,14.0170879,19.8409214,420,250,420,250,80,0,80,0,1250,1815,1250,1815,0,80,0,80,0,0,0,0,30.2357807,121.677063,30.2357807,121.677063 [f=0009168] [9168] Game End Stats Values: 10,3000,3805,3000,3805,1.10278928,54.8907356,1.10278928,54.8907356,0,0,0,0,0,0,0,0,0,0,0,0,152.93486,164.609375,152.93486,164.609375,0,0,0,0,11.333333,17.0176563,11.333333,17.0176563,1330,1330,1330,1330,14.0564308,20.6751728,14.0564308,20.6751728,280,500,280,500,80,140,80,140,1390,1975,1390,1975,140,80,140,80,0,0,0,0,170.235779,155.398331,170.235779,155.398331 [f=0009168] [9168] Game End Stats Values: 11,3270,4145,3270,4145,1.54004872,64.5773315,1.54004872,64.5773315,0,0,0,0,0,0,0,0,0,0,0,0,225.86972,242.903702,225.86972,242.903702,90,90,90,90,14,22.9673634,14,22.9673634,1330,1330,1330,1330,14.029151,23.1791039,14.029151,23.1791039,460,625,460,625,80,140,80,140,1390,2100,1390,2100,140,80,140,80,0,0,0,0,248.530106,228.333191,248.530106,228.333191 [f=0009168] [9168] Game End Stats Values: 12,3200,4335,3200,4335,19.4356823,79.7179489,19.4356823,79.7179489,0,0,0,0,0,0,0,0,70.6392822,0,70.6392822,0,225.86972,304.609344,225.86972,304.609344,90,90,90,90,15.6000004,26.2080784,15.6000004,26.2080784,1330,1330,1330,1330,15.1930428,25.0093727,15.1930428,25.0093727,320,625,320,625,80,280,80,280,1460,2290,1460,2290,280,80,280,80,0,0,0,0,310.235779,238.752457,310.235779,238.752457 [f=0009168] [9168] Game End Stats Values: 13,3270,4700,3270,4700,52.2013626,93.0526047,52.2013626,93.0526047,0,0,0,0,0,0,0,0,243.2323,0,243.2323,0,287.723969,382.080933,287.723969,382.080933,90,90,90,90,17.4666672,33.5834465,17.4666672,33.5834465,1330,1410,1330,1410,16.1843777,26.2223091,16.1843777,26.2223091,320,750,320,750,80,280,80,280,1530,2450,1530,2450,280,80,280,80,0,0,0,0,387.707367,300.606415,387.707367,300.606415 [f=0009168] [9168] Game End Stats Values: 14,3360,5000,3360,5000,89.6173782,120.496353,89.6173782,120.496353,0,0,0,0,0,0,0,0,395.077637,0,395.077637,0,339.789398,428.846283,339.789398,428.846283,180,90,180,90,18,38.0134277,18,38.0134277,1330,1410,1330,1410,16.4944019,29.5629177,16.4944019,29.5629177,320,625,320,625,205,280,205,280,1530,2875,1530,2875,280,205,280,205,0,0,0,0,444.94809,352.671844,444.94809,352.671844 [f=0009168] [9168] Game End Stats Values: 15,3540,5675,3540,5675,124.981949,121.260139,124.981949,121.260139,0,0,0,0,0,0,0,0,544.839233,0,544.839233,0,339.789398,428.846283,339.789398,428.846283,180,90,180,90,18,24.7152958,18,24.7152958,1330,1410,1330,1410,17.9576378,30.0509205,17.9576378,30.0509205,320,750,320,750,205,280,205,280,1710,3425,1710,3425,280,205,280,205,0,0,0,0,444.94809,352.671844,444.94809,352.671844 [f=0009168] [9168] Game End Stats Values: 16,3610,5675,3610,5675,158.367126,121.774948,158.367126,121.774948,0,0,0,0,0,0,0,0,692.373779,0,692.373779,0,339.789398,428.846283,339.789398,428.846283,180,90,180,90,19.0666676,20.7118587,19.0666676,20.7118587,1330,1410,1330,1410,20.2256775,32.0343208,20.2256775,32.0343208,320,750,320,750,205,280,205,280,1780,3425,1780,3425,280,205,280,205,0,0,0,0,444.94809,352.671844,444.94809,352.671844 [f=0009168] [9168] Game End Stats Values: 17,3820,5960,3820,5960,194.010284,123.951477,194.010284,123.951477,0,0,0,0,0,0,0,0,797.118286,0,797.118286,0,339.789398,428.846283,339.789398,428.846283,270,90,270,90,20,26.0164814,20,26.0164814,1330,1410,1330,1410,20.3762093,33.7451019,20.3762093,33.7451019,320,875,320,875,205,280,205,280,1900,3585,1900,3585,280,205,280,205,0,0,0,0,444.94809,352.671844,444.94809,352.671844 [f=0009168] [9168] Game End Stats Values: 18,3910,6150,3910,6150,210.536621,125.253441,210.536621,125.253441,0,0,0,0,0,0,0,0,816.891785,0,816.891785,0,339.789398,428.846283,339.789398,428.846283,360,90,360,90,20,31.1571217,20,31.1571217,1330,1410,1330,1410,19.1017532,34.0867996,19.1017532,34.0867996,320,875,320,875,205,280,205,280,1900,3775,1900,3775,280,205,280,205,0,0,0,0,444.94809,352.671844,444.94809,352.671844 [f=0009168] [9168] Game End Stats Values: 19,4240,7180,4240,7180,245.156326,129.965454,245.156326,129.965454,0,0,0,0,0,0,0,0,924.181763,0,924.181763,0,339.789398,428.846283,339.789398,428.846283,360,310,360,310,20,44.5619659,20,44.5619659,1330,1810,1330,1810,20.8413143,34.7141342,20.8413143,34.7141342,560,1000,560,1000,205,280,205,280,1990,4060,1990,4060,280,211,280,211,0,0,0,0,444.94809,352.671844,444.94809,352.671844 [f=0009168] [9168] Game End Stats Values: 20,4490,7760,4490,7760,260.123352,151.955902,260.123352,151.955902,0,0,0,0,0,0,0,0,967.748779,0,967.748779,0,374.945648,433.637848,374.945648,433.637848,360,310,360,310,20,66.0628357,20,66.0628357,1330,1810,1330,1810,20.9978008,39.3326988,20.9978008,39.3326988,810,1250,810,1250,205,280,205,280,1990,4390,1990,4390,280,211,280,211,0,0,0,0,449.739655,387.828094,449.739655,387.828094 [f=0009168] [9168] Game End Stats Values: 21,3425,7830,3425,7830,279.901917,182.187271,279.901917,182.187271,0,0,0,0,0,0,0,0,1483.72961,0,1483.72961,0,1163.50195,1709.71118,1163.50195,1709.71118,450,310,450,310,16,58.3434525,16,58.3434525,55,1810,55,1810,18.651907,43.6154213,18.651907,43.6154213,810,875,810,875,1080,1555,1080,1555,2110,4835,2110,4835,1555,1086,1555,1086,0,0,0,0,1778.21313,1227.67151,1778.21313,1227.67151 [f=0009168] [9168] Game End Stats Values: 22,3425,7830,3425,7830,291.901917,182.187271,291.901917,182.187271,0,0,0,0,0,0,0,0,1531.72961,0,1531.72961,0,1163.50195,1709.71118,1163.50195,1709.71118,450,310,450,310,14,28.5178089,14,28.5178089,55,1810,55,1810,18,44,18,44,810,875,810,875,1080,1555,1080,1555,2110,4835,2110,4835,1555,1086,1555,1086,0,0,0,0,1778.21313,1227.67151,1778.21313,1227.67151 [f=0009190] [9190] Event [568,195.761719,184]: 0 finished unit Wind/Tidal Generator [f=0009207] [9207] Event [1368,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0009263] Player Cheeseburger left the game: normal quit [f=0009263] [9263] Event [undefined]: Cheeseburger quit [f=0009325] [9325] Event [3784,155.638672,1144]: 0 finished unit Stardust [f=0009335] [9335] Event [320.029633,196.406815,1073.99231]: 0 finished unit Ravager [f=0009411] Spectator R0B0L0VER left the game: normal quit [f=0009411] [9411] Event [undefined]: R0B0L0VER quit [f=0009417] No clients connected, shutting down server [f=0009417] Server shutdown [f=0009417] [9417] all players disconnected [f=0009486] [9486] Event [808,195.761719,936]: 0 finished unit Solar Collector [f=0009683] [9683] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0009845] [9845] Event [616,195.761719,136]: 0 finished unit Wind/Tidal Generator [f=0009906] [9906] Event [1448,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0010178] [10178] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0010261] [10261] Event [320.029633,196.406815,1073.99231]: 0 finished unit Ravager [f=0010385] [10385] Event [664,195.761719,856]: 0 finished unit Solar Collector [f=0010539] [10539] Event [712,195.761719,136]: 0 finished unit Wind/Tidal Generator [f=0010622] [10622] Event [1528,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0010907] [10907] Event [320.029633,196.406815,1073.99231]: 0 finished unit Ravager [f=0010939] [10939] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0010969] [10969] Event [808,195.761719,120]: 0 finished unit Wind/Tidal Generator [f=0010982] [10982] Event [536,195.761719,824]: 0 finished unit Solar Collector [f=0011025] [11025] Event [1608,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0011034] [11034] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0011287] [11287] Event [320.029633,196.406815,1073.99231]: 0 finished unit Ravager [f=0011301] [11301] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0011303] [11303] Event [904,195.761719,120]: 0 finished unit Wind/Tidal Generator [f=0011349] [11349] Event [424,195.761719,824]: 0 finished unit Solar Collector [f=0011357] [11357] Event [1688,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0011435] [11435] Event [312,195.761719,2904]: 0 finished unit Stardust [f=0011475] [11475] Event [320.029633,196.406815,1073.99231]: 0 finished unit Mason [f=0011557] [11557] Event [1058.15173,195.761719,4450.13232]: 0 finished unit Guardian Commander [f=0011557] game_message: Morph complete: Eddie Bravo lvl 3 -> Eddie Bravo lvl 4 [f=0011557] [11557] Received game_message: Morph complete: Eddie Bravo lvl 3 -> Eddie Bravo lvl 4 [f=0011600] [11600] Event [1000,195.761719,104]: 0 finished unit Wind/Tidal Generator [f=0011632] [11632] Event [1768,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0011715] [11715] Event [320.029633,196.406815,1073.99231]: 0 finished unit Ravager [f=0011852] [11852] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0011879] [11879] Event [1096,195.761719,104]: 0 finished unit Wind/Tidal Generator [f=0011892] [11892] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0011900] [11900] Event [1848,195.761719,1224]: 0 finished unit Wind/Tidal Generator [f=0011963] [11963] Event [320.029633,196.406815,1073.99231]: 0 finished unit Ravager [f=0011965] Autoquit sending quit command. [f=0011965] [QuitAction] user exited to system [f=0011965] [SpringApp::Kill][1] fromRun=1 [f=0011965] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011965] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011965] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011965] [ThreadPool::SetThreadCount][2] workers=0 [f=0011965] [SpringApp::Kill][2] [f=0011965] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011965] [Game::KillLua][3] dtor=0 luaUI=0x50f24300 [f=0011965] Start widgetHandler:Shutdown [f=0011965] Shutdown - SaveOrderList Complete [f=0011965] Writing last game win data [f=0011965] Shutdown - SaveConfigData Complete [f=0011965] Shutdown Widget - Save/Load API [f=0011965] Shutdown Widget - Chili Highlight [f=0011965] Shutdown Widget - Draw After Chili [f=0011965] Shutdown Widget - EPIC Menu [f=0011965] Shutdown Widget - Chili Widget Selector [f=0011965] Shutdown Widget - Chili Minimap [f=0011965] Shutdown Widget - Local Team Colors [f=0011965] Shutdown Widget - Display Keys 2 [f=0011965] Shutdown Widget - Save Game Menu [f=0011965] Shutdown Widget - Unit Icons [f=0011965] Shutdown Widget - Noises [f=0011965] Shutdown Widget - HealthBars [f=0011965] Shutdown Widget - Win Counter [f=0011965] Shutdown Widget - BuildETA [f=0011965] Shutdown Widget - SpringRTS Replay Stats [f=0011965] Shutdown Widget - Modular Comm Info [f=0011965] Shutdown Widget - Stereo3D [f=0011965] Shutdown Widget - Showeco and Grid Drawer [f=0011965] Shutdown Widget - Point Tracker [f=0011965] Shutdown Widget - Missile Silo Range [f=0011965] Shutdown Widget - MetalFeatures (new) [f=0011965] Shutdown Widget - MinimapEvents [f=0011965] Shutdown Widget - Local Widgets Config [f=0011965] Shutdown Widget - Highlight Geos [f=0011965] Shutdown Widget - Grab Input [f=0011965] Input grabbing is disabled! [f=0011965] Shutdown Widget - Defense Range Zero-K [f=0011965] Shutdown Widget - Darkening [f=0011965] Shutdown Widget - Context Menu [f=0011965] Shutdown Widget - Chili Spectator Panels [f=0011965] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011965] Shutdown Widget - Chili Nuke Warning [f=0011965] Shutdown Widget - Chili EndGame Window [f=0011965] Shutdown Widget - Chili Economy Panel Default [f=0011965] Shutdown Widget - CameraShake [f=0011965] Shutdown Widget - State Reverse and Latency [f=0011965] Shutdown Widget - Music Player v2 [f=0011965] Shutdown Widget - Attack AoE [f=0011965] Shutdown Widget - Map Edge Extension [f=0011965] Shutdown Widget - Selection Send [f=0011965] Shutdown Widget - LupsManager [f=0011965] Shutdown Widget - Newton Firezone [f=0011965] Shutdown Widget - Chili Pro Console [f=0011965] Shutdown Widget - Persistent Build Height [f=0011965] Shutdown Widget - Lasso Terraform GUI [f=0011965] Shutdown Widget - Lups [f=0011965] Shutdown Widget - Chili Framework [f=0011965] Shutdown Widget - Mex Placement Handler [f=0011965] Shutdown Widget - Chili Core Selector [f=0011965] Shutdown Widget - Custom Markers [f=0011965] Shutdown Widget - Select Keys [f=0011965] Shutdown Widget - Pause Screen [f=0011965] Shutdown Widget - Text To Speech Control [f=0011965] Shutdown Widget - Layout Handler [f=0011965] End widgetHandler:Shutdown [f=0011965] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={964047,110570786} {int,ext,rec}Allocs={10399961,0,0} {chunk,block}Bytes={110570786,0} [f=0011965] [Game::KillLua][1] dtor=0 luaGaia=0x5a1daba0 [f=0011965] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={786530,99406163} {int,ext,rec}Allocs={10399962,0,0} {chunk,block}Bytes={99406163,0} [f=0011965] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={786530,99406163} {int,ext,rec}Allocs={10399962,0,0} {chunk,block}Bytes={99406163,0} [f=0011965] [Game::KillLua][2] dtor=0 luaRules=0x50e8ad90 [f=0011965] Start gadgetHandler:Shutdown [f=0011965] Shutdown - StartSetup [f=0011965] Shutdown - UnitMorph [f=0011965] Shutdown - Carrier Drones [f=0011965] Shutdown - LupsNanoSpray [f=0011965] Shutdown - Missile Silo Controller [f=0011965] Shutdown - Modular Comm Info [f=0011965] Shutdown - Terrain Texture Handler [f=0011965] Shutdown - UnitCloakShield [f=0011965] Shutdown - Starlight Handler [f=0011965] End gadgetHandler:Shutdown [f=0011965] Start gadgetHandler:Shutdown [f=0011965] Shutdown - Save/Load [f=0011965] Shutdown - Teleport Throw [f=0011965] Shutdown - UnitMorph [f=0011965] Shutdown - Modular Comm Info [f=0011965] Shutdown - Retreat Command [f=0011965] Shutdown - Shockwaves [f=0011965] Shutdown - UnitCloakShield [f=0011965] Shutdown - Lups Cloak FX [f=0011965] Shutdown - Lups [f=0011965] Shutdown - Lups Shield [f=0011965] End gadgetHandler:Shutdown [f=0011965] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10400006,0,0} {chunk,block}Bytes={0,0} [f=0011965] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10400006,0,0} {chunk,block}Bytes={0,0} [f=0011965] [Game::KillLua][4] dtor=0 [f=0011965] [Game::~CGame][1] [f=0011965] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011965] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011965] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011965] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011965] [Game::KillLua][4] dtor=1 [f=0011965] [Game::KillMisc][1] [f=0011965] [Game::KillMisc][2] [f=0011965] [Game::KillMisc][3] [f=0011965] [Game::KillRendering][1] [f=0011965] [3DOParser::Kill] allocated 1 pieces [f=0011965] [S3OParser::Kill] allocated 352 pieces [f=0011965] [AssParser::Kill] allocated 21 pieces [f=0011965] [Game::KillInterface][1] [f=0011965] [Game::KillInterface][2] [f=0011965] [Game::KillSimulation][1] [f=0011965] [Game::KillSimulation][2] [f=0011965] [CCollisionHandler] dis-/continuous tests: 0/82293 [f=0011965] [Game::KillSimulation][3] [f=0011965] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011965] [~CPathCache(16x24)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=4 [f=0011965] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011965] [~CPathCache(32x48)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011965] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011965] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011965] [LosHandler::Kill] raycast instance cache-{hits,misses}={2305,6380}; shared=1%; cached=26% [f=0011965] [Game::KillSimulation][4] [f=0011965] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011965] [Game::~CGame][2] [f=0011965] [Game::~CGame][3] [f=0011965] [SpringApp::Kill][3] [f=0011965] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126309 bytes sent 95659 bytes recv'd [f=0011965] [SpringApp::Kill][4] font=0x449a6aa0 [f=0011965] [SpringApp::Kill][5] [f=0011965] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44b48dd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2240ms file="scripts/nanoaim.h.lua" indx=5810 inflSize=2kb readTime=39ms file="bitmaps/loadpictures/fire.png" indx=512 inflSize=3301kb readTime=25ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_show_selected_range.lua" indx=4824 inflSize=3kb readTime=19ms file="bitmaps/smoke/smoke08.tga" indx=595 inflSize=16kb readTime=16ms file="luaui/widgets/unit_blobshadow.lua" indx=4798 inflSize=6kb readTime=10ms file="anims/cursornormal.txt" indx=75 inflSize=0kb readTime=10ms file="effects/gaatgun.lua" indx=674 inflSize=1kb readTime=7ms file="scripts/chickenspire.lua" indx=5712 inflSize=0kb readTime=7ms file="icons/amphtorpraider.png" indx=952 inflSize=1kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32651414 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x44b40ac0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b5b870) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a70a50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f086401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]