[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.r00Sbz9bhI/springsettings.1186858.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f856801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1546 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1186858/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467364a0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467364a0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 582ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1186858/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (231ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1186858/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5391c1c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d1052c61a75cc0384d0c80d94596f592 [f=-000001] Connection attempt from DrDoom [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DrDoom changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from oldtroll [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: oldtroll changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oldtroll" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oldtroll" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[Game::Load][lua{Rules,Gaia}={0000000104ff92b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oldtroll" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oldtroll" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oldtroll" string="[Game::Load][lua{Rules,Gaia}={00000000f9cbc860,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Trollbster! [f=-000001] !resign [f=-000001] [0] Event [4740,-18.211304,4439]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1366,-17.997314,649]: 1 finished unit Recon Commander [f=0000000] [0] DrDoom, team: 0, elo:2439, userid: 408007 [f=0000000] [0] oldtroll, team: 1, elo:2341, userid: 362599 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000014] [14] Event [1264,0,736]: 1 finished unit Shipyard [f=0000045] [45] Event [4752,0,4176]: 0 finished unit Shipyard [f=0000285] [285] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000304] [304] Event [4744,-2,4175.98779]: 0 finished unit Cutter [f=0000353] [353] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000416] [416] Event [1272,0,736]: 1 finished unit Hunter [f=0000522] [522] Event [1528,0,584]: 1 finished unit Wind/Tidal Generator [f=0000525] [525] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000530] [530] Event [4744,-2,4175.98779]: 0 finished unit Cutter [f=0000627] [627] Event [4664,0,4504]: 0 finished unit Wind/Tidal Generator [f=0000742] [742] Event [1272,0,736]: 1 finished unit Hunter [f=0000791] [791] Event [4776,0,4568]: 0 finished unit Wind/Tidal Generator [f=0000863] [863] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000883] [883] Event [4744,-2,4175.98779]: 0 finished unit Cutter [f=0000968] [968] Event [4872,0,4568]: 0 finished unit Wind/Tidal Generator [f=0001078] [1078] Event [1464,0,632]: 1 finished unit Wind/Tidal Generator [f=0001188] [1188] Event [4968,0,4568]: 0 finished unit Wind/Tidal Generator [f=0001311] [1311] Event [1368,0,520]: 1 finished unit Wind/Tidal Generator [f=0001580] [1580] Event [1272,0,520]: 1 finished unit Wind/Tidal Generator [f=0001663] [1663] Event [1272,0,736]: 1 finished unit Mariner [f=0001776] [1776] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0001881] [1881] Event [4744,0,4175.98779]: 0 finished unit Mariner [f=0002171] [2171] Event [4744,-2,4175.98779]: 0 finished unit Cutter [f=0002342] [2342] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0002397] [2397] Event [4744,-2,4175.98779]: 0 finished unit Cutter [f=0002559] [2559] Event [1064,3.6020813,568]: 1 finished unit Wind/Tidal Generator [f=0002604] [2604] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0002618] [2618] Event [4744,-2,4175.98779]: 0 finished unit Cutter [f=0002773] [2773] Event [1160,0,520]: 1 finished unit Wind/Tidal Generator [f=0002887] [2887] Event [4744,-2,4175.98779]: 0 finished unit Cutter [f=0003014] [3014] Event [1256,0,456]: 1 finished unit Wind/Tidal Generator [f=0003051] [3051] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0003337] [3337] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0003596] [3596] Event [2592,164.090363,1984]: 1 finished unit Radar Tower [f=0003636] [3636] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0003789] [3789] Event [2363.55933,-2,1959.67456]: 0 lost unit Cutter [f=0003853] [3853] Event [4744,-4,4175.98779]: 0 finished unit Mistral [f=0003860] [3860] Event [1272,0,736]: 1 finished unit Siren [f=0004087] [4087] Event [1784.28235,-2,2205.74512]: 0 lost unit Cutter [f=0004231] [4231] Event [1272,-2,736]: 1 finished unit Cutter [f=0004454] [4454] Event [1272,-2,736]: 1 finished unit Cutter [f=0004541] [4541] Event [4744,-4,4175.98779]: 0 finished unit Mistral [f=0004677] [4677] Event [1272,-2,736]: 1 finished unit Cutter [f=0004729] [4729] Event [1864,-1,1960]: 1 finished unit Urchin [f=0004948] [4948] Event [2624,152.438446,2000]: 1 finished unit Picket [f=0004995] [4995] Event [3384,-1,3672]: 0 finished unit Urchin [f=0005172] [5172] Event [4744,0,4175.98779]: 0 finished unit Mariner [f=0005185] [5185] Event [2487.09326,-2,2807.0249]: 0 lost unit Cutter [f=0005187] [5187] Event [2523.85327,-2,2791.35107]: 0 lost unit Cutter [f=0005274] [5274] Event [5240,0,3000]: 0 finished unit Wind/Tidal Generator [f=0005465] [5465] Event [5288,0,2968]: 0 finished unit Wind/Tidal Generator [f=0005689] [5689] Event [3016,-1,3528]: 0 lost unit Urchin [f=0005726] [5726] Event [5320,0,2904]: 0 finished unit Wind/Tidal Generator [f=0005842] [5842] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0005863] [5863] Event [3340.54224,-2,3609.64502]: 1 lost unit Cutter [f=0005933] [5933] Event [4744,0,4175.98779]: 0 finished unit Mariner [f=0005947] [5947] Event [3400.46265,0,3752.49243]: 1 lost unit Hunter [f=0006058] [6058] Event [3340.42017,-2,3700.00342]: 1 lost unit Cutter [f=0006141] [6141] Event [3404.64648,-2,3848.86353]: 0 lost unit Cutter [f=0006141] [6141] Event [3433.62671,-2,3877.95142]: 0 lost unit Cutter [f=0006203] [6203] Event [1272,-45,736]: 1 finished unit Seawolf [f=0006217] [6217] Event [3384,-1,3672]: 0 lost unit Urchin [f=0006250] [6250] Event [4744,0,4175.98779]: 0 finished unit Hunter [f=0006305] [6305] Event [3744.73486,-2,3825.37427]: 0 lost unit Cutter [f=0006327] [6327] Event [3826.91821,0,3807.09351]: 1 lost unit Hunter [f=0006361] [6361] Event [3704,-1,3880]: 0 lost unit Metal Extractor [f=0006382] [6382] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0006428] [6428] Event [4008,-1,2552]: 0 finished unit Urchin [f=0006474] [6474] Event [4744,-2,4175.98779]: 0 finished unit Cutter [f=0006521] [6521] Event [2488,0,1432]: 1 finished unit Wind/Tidal Generator [f=0006551] [6551] Event [3819.1084,-85.177063,3590.00415]: 0 lost unit Engineer Commander [f=0006597] [6597] Event [3793.96875,0,3657.125]: 0 lost unit Hunter [f=0006656] [6656] Event [2504,0,1336]: 1 finished unit Wind/Tidal Generator [f=0006699] [6699] Event [4744,-2,4175.98779]: 0 finished unit Cutter [f=0006699] [6699] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0006791] [6791] Event [2504,0,1240]: 1 finished unit Wind/Tidal Generator [f=0006880] [6880] Event [1272,-45,736]: 1 finished unit Seawolf [f=0006986] [6986] Event [2424,0,1160]: 1 finished unit Wind/Tidal Generator [f=0007181] [7181] Event [2408,0,1064]: 1 finished unit Wind/Tidal Generator [f=0007188] [7188] Event [4280,-85.177063,3256]: 0 finished unit Storage [f=0007391] [7391] Event [2392,0,968]: 1 finished unit Wind/Tidal Generator [f=0007401] [7401] Event [5352,0,2824]: 0 finished unit Wind/Tidal Generator [f=0007554] [7554] Event [1272,-45,736]: 1 finished unit Seawolf [f=0007586] [7586] Event [2376,0,872]: 1 finished unit Wind/Tidal Generator [f=0007621] [7621] Event [3063.57251,-4,3553.54761]: 0 lost unit Mistral [f=0007651] [7651] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0007756] [7756] Event [2376,-1,2616]: 1 finished unit Urchin [f=0007796] [7796] Event [2360,0,776]: 1 finished unit Wind/Tidal Generator [f=0007833] [7833] Event [3396.74951,-4,3501.85938]: 0 lost unit Mistral [f=0008006] [8006] Event [2344,0,680]: 1 finished unit Wind/Tidal Generator [f=0008048] [8048] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0008074] [8074] Event [4744,0,4175.98779]: 0 finished unit Hunter [f=0008293] [8293] Event [3800,-1,3720]: 0 finished unit Urchin [f=0008525] [8525] Event [3264.66675,-45,3392.68896]: 1 lost unit Seawolf [f=0008549] [8549] Event [2536,-1,760]: 1 finished unit Urchin [f=0008673] [8673] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0008924] [8924] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0008978] [8978] Event [2691.13062,-2,773.104614]: 0 lost unit Cutter [f=0009300] [9300] Event [3720,0,3816]: 0 finished unit Wind/Tidal Generator [f=0009308] [9308] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0009339] [9339] Event [4744,0,4175.98779]: 0 finished unit Hunter [f=0009403] [9403] Event [3688,0,3688]: 0 finished unit Wind/Tidal Generator [f=0009495] [9495] Event [3704,0,3608]: 0 finished unit Wind/Tidal Generator [f=0009585] [9585] Event [3656,0,3752]: 0 finished unit Wind/Tidal Generator [f=0009591] [9591] Event [1272,-45,736]: 1 finished unit Seawolf [f=0009659] [9659] Event [3559.06836,-2,1979.60718]: 0 lost unit Cutter [f=0009930] [9930] Event [3672,0,3960]: 0 finished unit Wind/Tidal Generator [f=0010028] [10028] Event [3688,0,4072]: 0 finished unit Wind/Tidal Generator [f=0010093] [10093] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0010096] [10096] Event [3240,-1,2376]: 1 finished unit Urchin [f=0010155] [10155] Event [3704,0,4184]: 0 finished unit Wind/Tidal Generator [f=0010271] [10271] Event [1272,-45,736]: 1 finished unit Seawolf [f=0010283] [10283] Event [3720,0,4280]: 0 finished unit Wind/Tidal Generator [f=0010364] [10364] Event [4008,-1,2552]: 0 lost unit Urchin [f=0010409] [10409] Event [3768,0,4360]: 0 finished unit Wind/Tidal Generator [f=0010462] [10462] Event [4744,-45,4175.98779]: 0 finished unit Seawolf [f=0010537] [10537] Event [1954.49414,0,2973.05762]: 0 lost unit Hunter [f=0010541] [10541] Event [5496,0,456]: 0 finished unit Wind/Tidal Generator [f=0010875] [10875] Event [3160,74.0473328,504]: 1 finished unit Caretaker [f=0010875] [10875] Event [3704,0,3752]: 0 lost unit Wind/Tidal Generator [f=0010912] [10912] Event [3832,0,4440]: 0 finished unit Wind/Tidal Generator [f=0010948] [10948] Event [1272,-45,736]: 1 finished unit Seawolf [f=0011041] [11041] Event [5256,-1,632]: 0 finished unit Urchin [f=0011054] [11054] Event [3896,0,4536]: 0 finished unit Wind/Tidal Generator [f=0011080] [11080] Event [4744,0,4175.98779]: 0 finished unit Mariner [f=0011159] [11159] Event [3976,0,4568]: 0 finished unit Wind/Tidal Generator [f=0011272] [11272] Event [4056,0,4616]: 0 finished unit Wind/Tidal Generator [f=0011348] [11348] Event [3800,-1,3720]: 0 lost unit Urchin [f=0011365] [11365] Event [3672,0,3960]: 0 lost unit Wind/Tidal Generator [f=0011391] [11391] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0011405] [11405] Event [3704,0,3608]: 0 lost unit Wind/Tidal Generator [f=0011407] [11407] Event [4136,0,4648]: 0 finished unit Wind/Tidal Generator [f=0011432] [11432] Event [3688,0,4072]: 0 lost unit Wind/Tidal Generator [f=0011457] [11457] Event [3688,0,3688]: 0 lost unit Wind/Tidal Generator [f=0011497] [11497] Event [3704,0,4184]: 0 lost unit Wind/Tidal Generator [f=0011509] [11509] Event [3656,0,3752]: 0 lost unit Wind/Tidal Generator [f=0011528] [11528] Event [4744,-45,4175.98779]: 0 finished unit Seawolf [f=0011551] [11551] Event [5304,-1,760]: 0 finished unit Urchin [f=0011566] [11566] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0011624] [11624] Event [3720,0,3816]: 0 lost unit Wind/Tidal Generator [f=0011650] [11650] Event [4216,0,4696]: 0 finished unit Wind/Tidal Generator [f=0011657] [11657] Event [3893.93335,0,4642.93506]: 0 lost unit Mariner [f=0011662] [11662] Event [3704,-1,3880]: 0 lost unit Metal Extractor [f=0011695] [11695] Event [1272,0,736]: 1 finished unit Corsair [f=0011737] [11737] Event [3915.12207,-45,4757.70313]: 0 lost unit Seawolf [f=0011744] [11744] Event [undefined]: DrDoom resigned [f=0011744] game_message: DrDoom has been destroyed! [f=0011744] game_message: oldtroll wins! [f=0011744] Submitting stats [f=0011744] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011744] Part| Total Time|Time of the last 0.5s [f=0011744] Draw 11433.34ms 19.09% [f=0011744] Lua::Callins::Synced 3443.86ms 12.03% [f=0011744] Lua::Callins::Unsynced 15238.49ms 25.75% [f=0011744] Lua::CollectGarbage::Synced 235.62ms 0.00% [f=0011744] Lua::CollectGarbage::Unsynced 579.95ms 1.99% [f=0011744] Misc::Profiler::AddTime 40.83ms 0.00% [f=0011744] Sim 24465.19ms 65.51% [f=0011744] [11744] Received game_message: DrDoom has been destroyed! [f=0011744] [11744] Received game_message: oldtroll wins! [f=0011745] [11745] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4360,2795,4360,2795,158.861816,74.0139694,158.861816,74.0139694,0,0,0,0,0,0,0,0,0,891.465942,0,891.465942,2371.31494,858.041504,2371.31494,858.041504,220,120,220,120,21.1487465,10.3999996,21.1487465,10.3999996,1330,0,1330,0,17.7932568,13.5144472,17.7932568,13.5144472,1040,580,1040,580,2215.7998,240,2215.7998,240,1770,2095,1770,2095,410,2215.7998,410,2215.7998,0,0,0,0,1108.7948,2496.1394,1108.7948,2496.1394 [f=0011745] [11745] Game End Stats Values: 18,4650,2610,4650,2610,179.984055,77.7271576,179.984055,77.7271576,0,0,0,0,0,0,0,0,0,891.465942,0,891.465942,2455.927,895.449158,2455.927,895.449158,220,120,220,120,24.0390892,10.960001,24.0390892,10.960001,1330,0,1330,0,17.4081478,14.647543,17.4081478,14.647543,1260,360,1260,360,2435.7998,240,2435.7998,240,1840,2130,1840,2130,410,2435.7998,410,2435.7998,0,36.25,0,36.25,1146.20239,2580.75146,1146.20239,2580.75146 [f=0011745] [11745] Game End Stats Values: 19,4840,2490,4840,2490,238.154892,79.0366821,238.154892,79.0366821,0,0,0,0,0,0,0,0,0,891.465942,0,891.465942,2754.0813,895.449158,2754.0813,895.449158,340,120,340,120,26.3209229,11.6000004,26.3209229,11.6000004,1330,0,1330,0,19.8780556,13.5033007,19.8780556,13.5033007,1260,240,1260,240,2745.7998,240,2745.7998,240,1910,2130,1910,2130,410,2745.7998,410,2745.7998,0,36.25,0,36.25,1146.20239,2878.90576,1146.20239,2878.90576 [f=0011745] [11745] Game End Stats Values: 20,4740,2610,4740,2610,291.224762,80.7965546,291.224762,80.7965546,0,0,0,0,0,0,0,0,141.956604,891.465942,141.956604,891.465942,2948.73169,1123.68445,2948.73169,1123.68445,460,240,460,240,27.40275,11.6000013,27.40275,11.6000013,1330,0,1330,0,19.5379887,12.1173239,19.5379887,12.1173239,1040,240,1040,240,2745.7998,460,2745.7998,460,1910,2130,1910,2130,630,2745.7998,630,2745.7998,0,36.25,0,36.25,1374.43774,3073.55615,1374.43774,3073.55615 [f=0011745] [11745] Game End Stats Values: 21,4740,2720,4740,2720,356.131805,82.0963287,356.131805,82.0963287,0,0,0,0,0,0,0,0,425.798065,891.465942,425.798065,891.465942,3018.73169,1153.3573,3018.73169,1153.3573,460,240,460,240,26.8748207,11.6000004,26.8748207,11.6000004,1330,0,1330,0,20.327137,13.4199839,20.327137,13.4199839,1040,170,1040,170,2815.7998,460,2815.7998,460,1910,2310,1910,2310,630,2815.7998,630,2815.7998,0,36.25,0,36.25,1404.1106,3143.55615,1404.1106,3143.55615 [f=0011745] [11745] Game End Stats Values: 22,4740,2980,4740,2980,408.703217,84.6234818,408.703217,84.6234818,0,0,0,0,0,0,0,0,568.375122,891.465942,568.375122,891.465942,3018.73169,1157.47498,3018.73169,1157.47498,460,240,460,240,26.9738407,11.9200001,26.9738407,11.9200001,1330,0,1330,0,19.5047569,16.5684776,19.5047569,16.5684776,1040,270,1040,270,2815.7998,460,2815.7998,460,1910,2470,1910,2470,630,2815.7998,630,2815.7998,0,36.25,0,36.25,1408.22827,3143.55615,1408.22827,3143.55615 [f=0011745] [11745] Game End Stats Values: 23,4960,2980,4960,2980,467.086334,87.6238861,467.086334,87.6238861,0,0,0,0,0,0,0,0,659.928284,891.465942,659.928284,891.465942,3166.39185,1286.09045,3166.39185,1286.09045,460,240,460,240,27.194479,15.6799965,27.194479,15.6799965,1330,0,1330,0,19.8922043,18.2000256,19.8922043,18.2000256,1260,200,1260,200,2885.7998,460,2885.7998,460,1910,2540,1910,2540,630,2885.7998,630,2885.7998,0,36.25,0,36.25,1536.84375,3291.21631,1536.84375,3291.21631 [f=0011745] [11745] Game End Stats Values: 24,5300,3210,5300,3210,521.939697,91.2294083,521.939697,91.2294083,0,0,0,0,0,0,0,0,721.685181,891.465942,721.685181,891.465942,3166.39185,1286.09045,3166.39185,1286.09045,580,240,580,240,27.6359272,18.6400013,27.6359272,18.6400013,1330,0,1330,0,19.656889,19.1737003,19.656889,19.1737003,1480,200,1480,200,2885.7998,460,2885.7998,460,1910,2770,1910,2770,630,2885.7998,630,2885.7998,0,36.25,0,36.25,1536.84375,3291.21631,1536.84375,3291.21631 [f=0011745] [11745] Game End Stats Values: 25,5300,3280,5300,3280,570.743835,104.11554,570.743835,104.11554,0,0,0,0,0,0,0,0,740.492065,891.465942,740.492065,891.465942,3287.72827,1286.09045,3287.72827,1286.09045,580,120,580,120,27.563755,22.7200031,27.563755,22.7200031,1330,0,1330,0,19.2536068,20.8590755,19.2536068,20.8590755,1480,320,1480,320,3105.7998,460,3105.7998,460,1910,2840,1910,2840,630,3105.7998,630,3105.7998,0,36.25,0,36.25,1536.84375,3412.55273,1536.84375,3412.55273 [f=0011745] [11745] Game End Stats Values: 26,5700,3705,5700,3705,607.586121,116.213943,607.586121,116.213943,0,0,0,0,0,0,0,0,767.526855,891.465942,767.526855,891.465942,3336.86353,1308.01355,3336.86353,1308.01355,580,240,580,240,27.1181469,24.9600029,27.1181469,24.9600029,1330,0,1330,0,18.4561481,20.8065605,18.4561481,20.8065605,1700,320,1700,320,3115.5498,460,3115.5498,460,2090,3145,2090,3145,630,3115.5498,630,3115.5498,0,36.25,0,36.25,1558.76685,3461.68799,1558.76685,3461.68799 [f=0011745] [11745] Game End Stats Values: 27,6030,3405,6030,3405,607.586121,118.606323,607.586121,118.606323,0,0,0,0,0,0,0,0,767.526855,891.465942,767.526855,891.465942,3994.09863,1417.97046,3994.09863,1417.97046,580,240,580,240,27.1042118,25.1808033,27.1042118,25.1808033,1330,0,1330,0,16.3999996,18.9594936,16.3999996,18.9594936,1940,540,1940,540,3860.5498,460,3860.5498,460,2180,2625,2180,2625,630,3860.5498,630,3860.5498,0,36.25,0,36.25,1679.12109,4142.81396,1679.12109,4142.81396 [f=0011745] [11745] Game End Stats Values: 28,6030,3185,6030,3185,607.761292,118.656258,607.761292,118.656258,0,0,0,0,0,0,0,0,767.526855,891.465942,767.526855,891.465942,4214.09863,1417.97046,4214.09863,1417.97046,580,240,580,240,27.1607857,22.0160007,27.1607857,22.0160007,1330,0,1330,0,18.0875797,16.0249672,18.0875797,16.0249672,1940,320,1940,320,4080.5498,460,4080.5498,460,2180,2625,2180,2625,630,4080.5498,630,4080.5498,0,36.25,0,36.25,1679.12109,4362.81348,1679.12109,4362.81348 [f=0011756] [11756] Event [824.383972,0,2624.27808]: 0 lost unit Hunter [f=0011757] [11757] Event [3720,0,4280]: 0 lost unit Wind/Tidal Generator [f=0011896] Spectator DrDoom left the game: normal quit [f=0011896] [11896] Event [undefined]: DrDoom quit [f=0012030] No clients connected, shutting down server [f=0012030] Server shutdown [f=0012030] [12030] all players disconnected [f=0012228] [12228] Event [3080,71.4994202,360]: 1 finished unit Gunship Plant [f=0012445] [12445] Event [1272,0,736]: 1 finished unit Corsair [f=0015785] Autoquit sending quit command. [f=0015785] [QuitAction] user exited to system [f=0015785] [SpringApp::Kill][1] fromRun=1 [f=0015785] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015785] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015785] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015785] [ThreadPool::SetThreadCount][2] workers=0 [f=0015785] [SpringApp::Kill][2] [f=0015785] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015785] [Game::KillLua][3] dtor=0 luaUI=0x539b1bd0 [f=0015785] Start widgetHandler:Shutdown [f=0015785] Shutdown - SaveOrderList Complete [f=0015785] Writing last game win data [f=0015785] Shutdown - SaveConfigData Complete [f=0015785] Shutdown Widget - Chili Highlight [f=0015785] Shutdown Widget - Save/Load API [f=0015785] Shutdown Widget - Draw After Chili [f=0015785] Shutdown Widget - EPIC Menu [f=0015785] Shutdown Widget - Chili Minimap [f=0015785] Shutdown Widget - Chili Widget Selector [f=0015785] Shutdown Widget - Local Team Colors [f=0015785] Shutdown Widget - Display Keys 2 [f=0015785] Shutdown Widget - Save Game Menu [f=0015785] Shutdown Widget - HealthBars [f=0015785] Shutdown Widget - Noises [f=0015785] Shutdown Widget - Unit Icons [f=0015785] Shutdown Widget - Win Counter [f=0015785] Shutdown Widget - SpringRTS Replay Stats [f=0015785] Shutdown Widget - BuildETA [f=0015785] Shutdown Widget - Modular Comm Info [f=0015785] Shutdown Widget - Music Player v2 [f=0015785] Shutdown Widget - State Reverse and Latency [f=0015785] Shutdown Widget - CameraShake [f=0015785] Shutdown Widget - Chili Economy Panel Default [f=0015785] Shutdown Widget - Chili EndGame Window [f=0015785] Shutdown Widget - Chili Nuke Warning [f=0015785] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015785] Shutdown Widget - Chili Spectator Panels [f=0015785] Shutdown Widget - Context Menu [f=0015785] Shutdown Widget - Darkening [f=0015785] Shutdown Widget - Defense Range Zero-K [f=0015785] Shutdown Widget - Grab Input [f=0015785] Input grabbing is disabled! [f=0015785] Shutdown Widget - Highlight Geos [f=0015785] Shutdown Widget - Local Widgets Config [f=0015785] Shutdown Widget - MinimapEvents [f=0015785] Shutdown Widget - MetalFeatures (new) [f=0015785] Shutdown Widget - Missile Silo Range [f=0015785] Shutdown Widget - Point Tracker [f=0015785] Shutdown Widget - Showeco and Grid Drawer [f=0015785] Shutdown Widget - Stereo3D [f=0015785] Shutdown Widget - Attack AoE [f=0015785] Shutdown Widget - Map Edge Extension [f=0015785] Shutdown Widget - Selection Send [f=0015785] Shutdown Widget - LupsManager [f=0015785] Shutdown Widget - Newton Firezone [f=0015785] Shutdown Widget - Chili Pro Console [f=0015785] Shutdown Widget - Persistent Build Height [f=0015785] Shutdown Widget - Lasso Terraform GUI [f=0015785] Shutdown Widget - Chili Framework [f=0015785] Shutdown Widget - Lups [f=0015785] Shutdown Widget - Custom Markers [f=0015785] Shutdown Widget - Chili Core Selector [f=0015785] Shutdown Widget - Mex Placement Handler [f=0015785] Shutdown Widget - Select Keys [f=0015785] Shutdown Widget - Pause Screen [f=0015785] Shutdown Widget - Layout Handler [f=0015785] Shutdown Widget - Text To Speech Control [f=0015785] End widgetHandler:Shutdown [f=0015785] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={415686,56996713} {int,ext,rec}Allocs={10617319,0,0} {chunk,block}Bytes={56996713,0} [f=0015785] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015785] [Game::KillLua][2] dtor=0 luaRules=0x5391c1c0 [f=0015785] Start gadgetHandler:Shutdown [f=0015785] Shutdown - StartSetup [f=0015785] Shutdown - UnitMorph [f=0015785] Shutdown - Carrier Drones [f=0015785] Shutdown - LupsNanoSpray [f=0015785] Shutdown - Missile Silo Controller [f=0015785] Shutdown - Modular Comm Info [f=0015785] Shutdown - Terrain Texture Handler [f=0015785] Shutdown - UnitCloakShield [f=0015785] Shutdown - Starlight Handler [f=0015785] End gadgetHandler:Shutdown [f=0015785] Start gadgetHandler:Shutdown [f=0015785] Shutdown - Save/Load [f=0015785] Shutdown - Teleport Throw [f=0015785] Shutdown - UnitMorph [f=0015785] Shutdown - Modular Comm Info [f=0015785] Shutdown - Retreat Command [f=0015785] Shutdown - Shockwaves [f=0015785] Shutdown - UnitCloakShield [f=0015785] Shutdown - Lups Cloak FX [f=0015785] Shutdown - Lups [f=0015785] Shutdown - Lups Shield [f=0015785] End gadgetHandler:Shutdown [f=0015785] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10617350,0,0} {chunk,block}Bytes={0,0} [f=0015785] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10617350,0,0} {chunk,block}Bytes={0,0} [f=0015785] [Game::KillLua][4] dtor=0 [f=0015785] [Game::~CGame][1] [f=0015785] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015785] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015785] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015785] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015785] [Game::KillLua][4] dtor=1 [f=0015785] [Game::KillMisc][1] [f=0015785] [Game::KillMisc][2] [f=0015785] [Game::KillMisc][3] [f=0015785] [Game::KillRendering][1] [f=0015785] [3DOParser::Kill] allocated 1 pieces [f=0015785] [S3OParser::Kill] allocated 280 pieces [f=0015785] [AssParser::Kill] allocated 13 pieces [f=0015785] [Game::KillInterface][1] [f=0015785] [Game::KillInterface][2] [f=0015785] [Game::KillSimulation][1] [f=0015785] [Game::KillSimulation][2] [f=0015785] [CCollisionHandler] dis-/continuous tests: 0/1171665 [f=0015785] [Game::KillSimulation][3] [f=0015785] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015785] [~CPathCache(24x20)] cacheHits=52 hitPercentage=44% numHashColls=0 maxCacheSize=11 [f=0015785] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015785] [~CPathCache(48x40)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015785] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015785] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015785] [LosHandler::Kill] raycast instance cache-{hits,misses}={3043,8042}; shared=1%; cached=27% [f=0015785] [Game::KillSimulation][4] [f=0015785] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015785] [Game::~CGame][2] [f=0015785] [Game::~CGame][3] [f=0015785] [SpringApp::Kill][3] [f=0015785] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166901 bytes sent 158189 bytes recv'd [f=0015785] [SpringApp::Kill][4] font=0x4666caa0 [f=0015785] [SpringApp::Kill][5] [f=0015785] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x466dfc10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1881ms file="bitmaps/other/bubble.tga" indx=529 inflSize=13kb readTime=19ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=16ms file="bitmaps/loadpictures/buildpower.png" indx=504 inflSize=2718kb readTime=13ms file="luaui/widgets/api_chili_docking.lua" indx=3858 inflSize=13kb readTime=11ms file="luaui/widgets/unit_transport_ai.lua" indx=4833 inflSize=32kb readTime=11ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=11ms file="luaui/widgets/gui_pausescreen.lua" indx=4719 inflSize=12kb readTime=10ms file="scripts/factoryshield.lua" indx=5757 inflSize=2kb readTime=10ms file="bitmaps/pd/burncircle.tga" indx=548 inflSize=256kb readTime=10ms file="luaui/widgets/api_chili.lua" indx=3857 inflSize=11kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 29390218 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x467c15d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467cda70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466de730) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f856801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]