[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6vHAk0FjlI/springsettings.1186698.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f374801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1570 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1186698/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fe7460] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fe7460] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 514ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kumbi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1186698/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f5026748 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f50294d7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f50294d7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-f50294d7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f5026748 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f50294e7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f50294e7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-f50294e7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (280ms, checksum cad40a9a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11945,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1186698/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53e96440,0x5f135a00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 72d42b61ac6140c48f0fb040dbab37ef [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000007ec9a540,0000000149aab680}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={00000000e02365c0,00000001336d8980}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Davinki! [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 57 seconds [f=-000001] [0] Event [1787,259.881104,5213]: 0 finished unit Recon Commander [f=-000001] [0] Event [4282,259.880432,799]: 1 finished unit Recon Commander [f=0000000] [0] RiposteR, team: 1, elo:2868, userid: 535154 [f=0000000] [0] LooChenChanCZ, team: 0, elo:2131, userid: 440263 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1688,259.877167,5224]: 0 finished unit Jumpbot Factory [f=0000031] [31] Event [4400,259.877167,912]: 1 finished unit Rover Assembly [f=0000383] [383] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0000412] [412] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0000551] [551] Event [1832,259.877167,5080]: 0 finished unit Wind/Tidal Generator [f=0000574] [574] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0000627] [627] Event [4056,259.877167,760]: 1 finished unit Wind/Tidal Generator [f=0000686] [686] Event [1848,259.877167,5176]: 0 finished unit Wind/Tidal Generator [f=0000792] [792] Event [3992,259.877167,824]: 1 finished unit Wind/Tidal Generator [f=0000829] [829] Event [1688.03687,259.877167,5200]: 0 finished unit Constable [f=0000866] [866] Event [1880,259.877167,5272]: 0 finished unit Wind/Tidal Generator [f=0000966] [966] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0001091] [1091] Event [1928,259.877167,5368]: 0 finished unit Wind/Tidal Generator [f=0001437] [1437] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0001780] [1780] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0001824] [1824] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0001841] [1841] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0001926] [1926] Event [1688.03687,259.877167,5200]: 0 finished unit Pyro [f=0002244] [2244] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0002337] [2337] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0002453] [2453] Event [4400.02979,260.522278,929.99231]: 1 finished unit Mason [f=0002574] [2574] Event [3544,56.5861511,1112]: 1 finished unit Solar Collector [f=0002619] [2619] Event [1688.03687,259.877167,5200]: 0 finished unit Constable [f=0002847] [2847] Event [3416,56.5861511,984]: 1 finished unit Solar Collector [f=0002853] [2853] Event [1402.58752,259.877167,5308.81201]: 1 lost unit Scorcher [f=0002855] [2855] Event [2712.47119,56.5861511,2865.5376]: 0 lost unit Pyro [f=0002954] [2954] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0003100] [3100] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0003268] [3268] Event [3472,56.5861511,1008]: 1 finished unit Lotus [f=0003415] [3415] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0003497] [3497] Event [2592,56.5861511,5056]: 0 finished unit Lotus [f=0003803] [3803] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0003860] [3860] Event [4480,259.877167,944]: 1 finished unit Lotus [f=0003876] [3876] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0003927] [3927] Event [1688.03687,259.877167,5200]: 0 finished unit Pyro [f=0004260] [4260] Event [2432,56.5861511,4992]: 0 finished unit Lotus [f=0004308] [4308] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0004327] [4327] Event [3432,56.5861511,2232]: 1 finished unit Metal Extractor [f=0004538] [4538] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0004582] [4582] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0004608] [4608] Event [1688.03687,259.877167,5200]: 0 finished unit Pyro [f=0004767] [4767] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0004910] [4910] Event [5256,259.877167,1000]: 1 finished unit Wind/Tidal Generator [f=0005004] [5004] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0005157] [5157] Event [4400.02979,260.522278,929.99231]: 1 finished unit Mason [f=0005163] [5163] Event [5240,259.877167,1096]: 1 finished unit Wind/Tidal Generator [f=0005167] [5167] Event [3224,56.5861511,2888]: 1 finished unit Metal Extractor [f=0005202] [5202] Event [1608,153.467026,3864]: 0 finished unit Metal Extractor [f=0005343] [5343] Event [1688.03687,259.877167,5200]: 0 finished unit Pyro [f=0005521] [5521] Event [2680,56.5861511,5304]: 0 finished unit Solar Collector [f=0005535] [5535] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0005590] [5590] Event [4104,259.877167,680]: 1 finished unit Wind/Tidal Generator [f=0005602] [5602] Event [3184,55.1586151,2992]: 1 finished unit Lotus [f=0005816] [5816] Event [3232,56.1659241,3024]: 1 finished unit Radar Tower [f=0005830] [5830] Event [4184,259.877167,680]: 1 finished unit Wind/Tidal Generator [f=0005930] [5930] Event [1840,153.467026,3152]: 0 finished unit Radar Tower [f=0005956] [5956] Event [2600,56.5861511,5208]: 0 finished unit Solar Collector [f=0006072] [6072] Event [4264,259.877167,664]: 1 finished unit Wind/Tidal Generator [f=0006078] [6078] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0006104] [6104] Event [1688.03687,259.877167,5200]: 0 finished unit Placeholder [f=0006123] [6123] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0006278] [6278] Event [2920,56.5861511,3256]: 1 finished unit Metal Extractor [f=0006324] [6324] Event [2949.25928,56.5861511,3667.59375]: 0 lost unit Pyro [f=0006352] [6352] Event [4344,259.877167,664]: 1 finished unit Wind/Tidal Generator [f=0006354] [6354] Event [2975.9834,56.2534485,3599.48462]: 1 lost unit Scorcher [f=0006385] [6385] Event [2777.63428,56.6020889,3637.11011]: 0 lost unit Pyro [f=0006419] [6419] Event [2812.35547,55.9876442,3645.59546]: 1 lost unit Scorcher [f=0006458] [6458] Event [2887.46411,56.5760078,3737.69995]: 1 lost unit Scorcher [f=0006461] [6461] Event [2981.22461,56.3661308,3744.47876]: 0 lost unit Pyro [f=0006520] [6520] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0006524] [6524] Event [1688.03687,259.877167,5200]: 0 finished unit Constable [f=0006550] [6550] Event [2897.82617,56.8105469,3549.4812]: 1 lost unit Fencer [f=0006622] [6622] Event [4424,259.877167,664]: 1 finished unit Wind/Tidal Generator [f=0006642] [6642] Event [2992,56.5861511,3360]: 1 finished unit Lotus [f=0006780] [6780] Event [2715.07861,56.6093674,3728.33716]: 0 finished unit Recon Commander [f=0006780] game_message: Morph complete: Davinki lvl 1 -> Davinki lvl 2 [f=0006780] [6780] Received game_message: Morph complete: Davinki lvl 1 -> Davinki lvl 2 [f=0006917] [6917] Event [2784,56.5861511,3840]: 0 finished unit Picket [f=0006939] [6939] Event [2472,56.5861511,5112]: 0 finished unit Solar Collector [f=0006953] [6953] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0007008] [7008] Event [4552,153.467026,2280]: 1 finished unit Metal Extractor [f=0007074] [7074] Event [3056,56.5861511,3440]: 1 finished unit Lotus [f=0007176] [7176] Event [2608,56.5914917,3696]: 0 finished unit Picket [f=0007358] [7358] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0007455] [7455] Event [3104,56.5861511,3472]: 1 finished unit Picket [f=0007494] [7494] Event [2784,56.5861511,3840]: 0 lost unit Picket [f=0007620] [7620] Event [2704,56.5870285,3808]: 0 finished unit Picket [f=0007661] [7661] Event [3104,56.5861511,3472]: 1 lost unit Picket [f=0007698] [7698] Event [4496,153.467026,3136]: 1 finished unit Radar Tower [f=0007762] [7762] Event [4504,259.877167,808]: 1 finished unit Caretaker [f=0007781] [7781] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0007799] [7799] Event [2704,56.5870285,3808]: 0 lost unit Picket [f=0007879] [7879] Event [4504,259.877167,648]: 1 finished unit Wind/Tidal Generator [f=0007910] [7910] Event [1688.03687,259.877167,5200]: 0 finished unit Moderator [f=0008024] [8024] Event [2608,56.5914917,3696]: 0 lost unit Picket [f=0008028] [8028] Event [4400.02979,260.522278,929.99231]: 1 finished unit Mason [f=0008069] [8069] Event [4584,259.877167,648]: 1 finished unit Wind/Tidal Generator [f=0008230] [8230] Event [1816,259.877167,5480]: 0 finished unit Solar Collector [f=0008254] [8254] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0008289] [8289] Event [4664,259.877167,632]: 1 finished unit Wind/Tidal Generator [f=0008501] [8501] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0008612] [8612] Event [5464,153.467026,2872]: 1 finished unit Metal Extractor [f=0008651] [8651] Event [1688.03687,259.877167,5200]: 0 finished unit Moderator [f=0008842] [8842] Event [4552,259.877167,872]: 1 finished unit Caretaker [f=0008865] [8865] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0008905] [8905] Event [4744,259.877167,632]: 1 finished unit Wind/Tidal Generator [f=0008957] [8957] Event [1672,259.877167,5464]: 0 finished unit Solar Collector [f=0009011] [9011] Event [2932.20557,56.6964493,3884.33521]: 0 lost unit Placeholder [f=0009041] [9041] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0009075] [9075] Event [4824,259.877167,632]: 1 finished unit Wind/Tidal Generator [f=0009197] [9197] Event [1544,56.5861511,2344]: 0 finished unit Metal Extractor [f=0009206] [9206] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0009240] [9240] Event [4904,259.877167,616]: 1 finished unit Wind/Tidal Generator [f=0009326] [9326] Event [1688.03687,259.877167,5200]: 0 finished unit Pyro [f=0009383] [9383] Event [1528,259.877167,5432]: 0 finished unit Solar Collector [f=0009391] [9391] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0009551] [9551] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0009573] [9573] Event [3000,56.5861511,4056]: 0 finished unit Stinger [f=0009596] [9596] Event [2945.56787,55.9579315,3636.55054]: 1 lost unit Fencer [f=0009616] [9616] Event [4600,56.5861511,3800]: 1 finished unit Metal Extractor [f=0009694] [9694] Event [4984,259.877167,616]: 1 finished unit Wind/Tidal Generator [f=0009697] [9697] Event [3000,56.5861511,4056]: 0 lost unit Stinger [f=0009699] [9699] Event [3024.94189,56.430397,4088.72485]: 0 lost unit Recon Commander [f=0009700] [9700] Event [3036.11255,55.8245506,4045.82324]: 1 lost unit Scorcher [f=0009714] [9714] Event [2991.27734,51.799675,4014.1189]: 1 lost unit Scorcher [f=0009735] [9735] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0009893] [9893] Event [1384,259.877167,5416]: 0 finished unit Solar Collector [f=0009896] [9896] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0009949] [9949] Event [undefined]: LooChenChanCZ resigned [f=0009949] game_message: LooChenChanCZ has been destroyed! [f=0009949] game_message: RiposteR wins! [f=0009949] Submitting stats [f=0009949] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009949] Part| Total Time|Time of the last 0.5s [f=0009949] Draw 12142.75ms 24.20% [f=0009949] Lua::Callins::Synced 4053.76ms 17.80% [f=0009949] Lua::Callins::Unsynced 14869.12ms 30.50% [f=0009949] Lua::CollectGarbage::Synced 202.05ms 0.10% [f=0009949] Lua::CollectGarbage::Unsynced 509.21ms 0.50% [f=0009949] Misc::Profiler::AddTime 37.38ms 0.00% [f=0009949] Sim 20627.29ms 58.50% [f=0009949] [9949] Received game_message: LooChenChanCZ has been destroyed! [f=0009949] [9949] Received game_message: RiposteR wins! [f=0009950] [9950] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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6,2655,2780,2780,2655,27.6142921,0,0,27.6142921,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.3119926,11.6559963,11.6559963,15.3119926,1275,1275,1275,1275,10.0646276,10.9866676,10.9866676,10.0646276,220,375,375,220,0,0,0,0,1160,1130,1130,1160,13.9999952,0,0,13.9999952,0,0,0,0,0,0,0,0 [f=0009950] [9950] Game End Stats Values: 7,2885,2970,2970,2885,30.7149925,0,0,30.7149925,0,0,0,0,0,0,0,0,0,0,0,0,54.6874847,12.9660645,12.9660645,54.6874847,0,0,0,0,10.4052582,9.60262871,9.60262871,10.4052582,1275,1275,1275,1275,10.8533802,12.6866674,12.6866674,10.8533802,220,375,375,220,0,0,0,0,1390,1320,1320,1390,13.9999952,0,0,13.9999952,0,0,0,0,12.9660645,54.6874847,54.6874847,12.9660645 [f=0009950] [9950] Game End Stats Values: 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10,3155,3310,3310,3155,56.4743805,17.1840897,17.1840897,56.4743805,0,0,0,0,0,0,0,0,0,0,0,0,273.02774,333.964874,333.964874,273.02774,90,180,180,90,14.7200308,15.3600149,15.3600149,14.7200308,1275,1275,1275,1275,13.3177643,15.0089006,15.0089006,13.3177643,220,375,375,220,125,220,220,125,1570,1480,1480,1570,234,250,250,234,0,0,0,0,341.756622,281.25,281.25,341.756622 [f=0009950] [9950] Game End Stats Values: 11,3245,3525,3525,3245,56.4743805,19.0924606,19.0924606,56.4743805,0,0,0,0,0,0,0,0,0,0,0,0,273.02774,333.964874,333.964874,273.02774,180,180,180,180,13.2534533,14.626729,14.626729,13.2534533,1275,1275,1275,1275,14.5,15.0805569,15.0805569,14.5,220,500,500,220,125,220,220,125,1570,1570,1570,1570,234,250,250,234,0,0,0,0,341.756622,281.25,281.25,341.756622 [f=0009950] [9950] Game End Stats Values: 12,3555,3790,3790,3555,56.6030312,23.902462,23.902462,56.6030312,0,0,0,0,0,0,0,0,0,0,0,0,301.100677,356.006378,356.006378,301.100677,180,180,180,180,13.2343359,14.6171694,14.6171694,13.2343359,1275,1275,1275,1275,15.8685751,17.767334,17.767334,15.8685751,440,640,640,440,125,220,220,125,1660,1695,1695,1660,234,250,250,234,0,0,0,0,363.798126,309.322937,309.322937,363.798126 [f=0009950] [9950] Game End Stats Values: 13,3955,4035,4035,3955,58.3672104,28.2576981,28.2576981,58.3672104,0,0,0,0,0,0,0,0,0,0,0,0,323.756927,356.006378,356.006378,323.756927,180,180,180,180,15.2475948,18.0928593,18.0928593,15.2475948,1275,1275,1275,1275,18.2442799,18.8703499,18.8703499,18.2442799,660,640,640,660,125,220,220,125,1840,1940,1940,1840,234,250,250,234,0,0,0,0,363.798126,331.979187,331.979187,363.798126 [f=0009950] [9950] Game End Stats Values: 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16,3880,4375,4375,3880,70.7874451,53.3213387,53.3213387,70.7874451,0,0,0,0,0,0,0,0,0,0,0,0,688.243713,979.310608,979.310608,688.243713,180,360,360,180,22.0819645,28.8778801,28.8778801,22.0819645,1330,1330,1330,1330,19.7772751,23.8254089,23.8254089,19.7772751,250,390,390,250,640,880,880,640,2120,2295,2295,2120,894,890,890,894,0.00100333,0,0,0.00100333,1081.26917,931.429443,931.429443,1081.26917 [f=0009950] [9950] Game End Stats Values: 17,4380,4695,4695,4380,87.1414566,65.2081985,65.2081985,87.1414566,0,0,0,0,0,0,0,0,0,0,0,0,810.643677,1115.9209,1115.9209,810.643677,380,450,450,380,20.4428272,28.8963528,28.8963528,20.4428272,1560,1330,1330,1560,20.6902676,24.3591232,24.3591232,20.6902676,250,530,530,250,640,880,880,640,2190,2385,2385,2190,894,890,890,894,0.00100333,0,0,0.00100333,1238.78064,1053.82947,1053.82947,1238.78064 [f=0009950] [9950] Game End Stats Values: 18,4380,4920,4920,4380,103.962532,80.9204102,80.9204102,103.962532,0,0,0,0,0,0,0,0,0,0,0,0,1124.77686,1568.75208,1568.75208,1124.77686,380,550,550,380,22.2885723,27.4993019,27.4993019,22.2885723,1560,1330,1330,1560,20.7214355,25.7474785,25.7474785,20.7214355,250,655,655,250,640,980,980,640,2190,2385,2385,2190,994,890,890,994,0.00151999,0,0,0.00151999,1691.61182,1367.96301,1367.96301,1691.61182 [f=0009950] [9950] Game End Stats Values: 19,4420,5385,5385,4420,126.077477,94.168808,94.168808,126.077477,0,0,0,0,0,0,0,0,0,0,0,0,1305.31531,1792.70728,1792.70728,1305.31531,180,450,450,180,21.1916695,24.1499252,24.1499252,21.1916695,1560,1385,1385,1560,21.0743732,25.5832291,25.5832291,21.0743732,490,795,795,490,740,1180,1180,740,2190,2755,2755,2190,1194,990,990,1194,0.00200666,0,0,0.00200666,1915.56702,1548.50146,1548.50146,1915.56702 [f=0009950] [9950] Game End Stats Values: 20,4490,5685,5685,4490,140.563599,94.6094894,94.6094894,140.563599,0,0,0,0,0,0,0,0,0,0,0,0,1305.31531,2311.48145,2311.48145,1305.31531,180,450,450,180,20.8281059,22.3401127,22.3401127,20.8281059,1560,1385,1385,1560,20.5658131,28.4626999,28.4626999,20.5658131,490,1060,1060,490,740,1180,1180,740,2260,2790,2790,2260,1194,990,990,1194,0.00300666,55.999958,55.999958,0.00300666,2434.34033,1548.50146,1548.50146,2434.34033 [f=0009950] [9950] Game End Stats Values: 21,4800,6115,6115,4800,140.563599,95.6298599,95.6298599,140.563599,0,0,0,0,0,0,0,0,0,0,0,0,1305.31531,2833.1731,2833.1731,1305.31531,180,450,450,180,20.0325851,24.1766071,24.1766071,20.0325851,1560,1385,1385,1560,19.6000023,27.0991249,27.0991249,19.6000023,730,1185,1185,730,740,1180,1180,740,2330,3095,3095,2330,1194,990,990,1194,0.00300666,72.2667236,72.2667236,0.00300666,2956.03198,1548.50146,1548.50146,2956.03198 [f=0009950] [9950] Game End Stats Values: 22,4930,6590,6590,4930,145.709549,96.429451,96.429451,145.709549,0,0,0,0,0,0,0,0,0,0,0,0,1305.31531,3133.96362,3133.96362,1305.31531,180,450,450,180,22.864563,30.0926285,30.0926285,22.864563,1560,1385,1385,1560,20.7363968,26.4533596,26.4533596,20.7363968,700,1590,1590,700,740,1430,1430,740,2490,3165,3165,2490,1444,990,990,1444,0.00300666,72.2679977,72.2679977,0.00300666,3256.82251,1548.50146,1548.50146,3256.82251 [f=0009950] [9950] Game End Stats Values: 23,3495,6715,6715,3495,176.256683,103.361717,103.361717,176.256683,0,0,0,0,0,0,0,0,401.850494,0,0,401.850494,1632.42456,3563.63159,3563.63159,1632.42456,180,450,450,180,23.2977886,34.0456696,34.0456696,23.2977886,55,1385,1385,55,22.0031414,27.7688637,27.7688637,22.0031414,700,1590,1590,700,1005,1880,1880,1005,2560,3290,3290,2560,3399,1380,1380,3399,0.00300666,72.2680969,72.2680969,0.00300666,3775.69629,1947.5022,1947.5022,3775.69629 [f=0009950] [9950] Game End Stats Values: 24,3495,6715,6715,3495,182.714874,105.879837,105.879837,182.714874,0,0,0,0,0,0,0,0,429.075684,0,0,429.075684,1634.14429,3563.63159,3563.63159,1634.14429,180,450,450,180,21.9738655,44.8954926,44.8954926,21.9738655,55,1385,1385,55,20.5290909,29.3591709,29.3591709,20.5290909,700,1590,1590,700,1005,1880,1880,1005,2560,3290,3290,2560,3399,1380,1380,3399,0.00300666,72.2680969,72.2680969,0.00300666,3775.69629,1949.22192,1949.22192,3775.69629 [f=0010060] [10060] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0010080] Spectator LooChenChanCZ left the game: normal quit [f=0010080] [10080] Event [undefined]: LooChenChanCZ quit [f=0010086] Player RiposteR left the game: normal quit [f=0010086] [10086] Event [undefined]: RiposteR quit [f=0010092] No clients connected, shutting down server [f=0010092] Server shutdown [f=0010092] [10092] all players disconnected [f=0010227] [10227] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0010374] [10374] Event [5048,259.877167,632]: 1 finished unit Wind/Tidal Generator [f=0010459] [10459] Event [4648,56.5861511,4472]: 1 finished unit Metal Extractor [f=0010536] [10536] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0010652] [10652] Event [2952,56.8054199,3832]: 1 finished unit Caretaker [f=0010758] [10758] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0010759] [10759] Event [5112,259.877167,712]: 1 finished unit Wind/Tidal Generator [f=0010797] [10797] Event [1600,56.5861511,1648]: 1 finished unit Lotus [f=0011137] [11137] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0011562] [11562] Event [5176,259.877167,792]: 1 finished unit Wind/Tidal Generator [f=0011649] [11649] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0011864] [11864] Event [4696,56.5861511,4600]: 1 finished unit Metal Extractor [f=0011955] [11955] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0012033] [12033] Event [5240,259.877167,872]: 1 finished unit Wind/Tidal Generator [f=0012042] [12042] Event [2920,56.5378952,3960]: 1 finished unit Stinger [f=0012091] [12091] Event [1496,55.5039215,1688]: 1 finished unit Metal Extractor [f=0012138] [12138] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0012314] [12314] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0012321] [12321] Event [5288,259.877167,952]: 1 finished unit Wind/Tidal Generator [f=0012473] [12473] Event [4400.02979,260.522278,929.99231]: 1 finished unit Scorcher [f=0012638] [12638] Event [4400.02979,260.522278,929.99231]: 1 finished unit Fencer [f=0012665] [12665] Event [5352,56.5861511,4200]: 1 finished unit Metal Extractor [f=0012717] [12717] Event [1448,56.5861511,1544]: 1 finished unit Metal Extractor [f=0012733] Autoquit sending quit command. [f=0012733] [QuitAction] user exited to system [f=0012733] [SpringApp::Kill][1] fromRun=1 [f=0012733] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012733] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012733] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012733] [ThreadPool::SetThreadCount][2] workers=0 [f=0012733] [SpringApp::Kill][2] [f=0012733] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012733] [Game::KillLua][3] dtor=0 luaUI=0x547f73a0 [f=0012733] Start widgetHandler:Shutdown [f=0012733] Shutdown - SaveOrderList Complete [f=0012733] Writing last game win data [f=0012733] Shutdown - SaveConfigData Complete [f=0012733] Shutdown Widget - Chili Highlight [f=0012733] Shutdown Widget - Save/Load API [f=0012733] Shutdown Widget - Draw After Chili [f=0012733] Shutdown Widget - EPIC Menu [f=0012733] Shutdown Widget - Chili Minimap [f=0012733] Shutdown Widget - Chili Widget Selector [f=0012733] Shutdown Widget - Local Team Colors [f=0012733] Shutdown Widget - Display Keys 2 [f=0012733] Shutdown Widget - Save Game Menu [f=0012733] Shutdown Widget - HealthBars [f=0012733] Shutdown Widget - Noises [f=0012733] Shutdown Widget - Unit Icons [f=0012733] Shutdown Widget - Win Counter [f=0012733] Shutdown Widget - SpringRTS Replay Stats [f=0012733] Shutdown Widget - BuildETA [f=0012733] Shutdown Widget - Modular Comm Info [f=0012733] Shutdown Widget - Music Player v2 [f=0012733] Shutdown Widget - State Reverse and Latency [f=0012733] Shutdown Widget - CameraShake [f=0012733] Shutdown Widget - Chili Economy Panel Default [f=0012733] Shutdown Widget - Chili EndGame Window [f=0012733] Shutdown Widget - Chili Nuke Warning [f=0012733] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012733] Shutdown Widget - Chili Spectator Panels [f=0012733] Shutdown Widget - Context Menu [f=0012733] Shutdown Widget - Darkening [f=0012733] Shutdown Widget - Defense Range Zero-K [f=0012733] Shutdown Widget - Grab Input [f=0012733] Input grabbing is disabled! [f=0012733] Shutdown Widget - Highlight Geos [f=0012733] Shutdown Widget - Local Widgets Config [f=0012733] Shutdown Widget - MinimapEvents [f=0012733] Shutdown Widget - MetalFeatures (new) [f=0012733] Shutdown Widget - Missile Silo Range [f=0012733] Shutdown Widget - Point Tracker [f=0012733] Shutdown Widget - Showeco and Grid Drawer [f=0012733] Shutdown Widget - Stereo3D [f=0012733] Shutdown Widget - Attack AoE [f=0012733] Shutdown Widget - Map Edge Extension [f=0012733] Shutdown Widget - Selection Send [f=0012733] Shutdown Widget - LupsManager [f=0012733] Shutdown Widget - Newton Firezone [f=0012733] Shutdown Widget - Chili Pro Console [f=0012733] Shutdown Widget - Persistent Build Height [f=0012733] Shutdown Widget - Lasso Terraform GUI [f=0012733] Shutdown Widget - Chili Framework [f=0012733] Shutdown Widget - Lups [f=0012733] Shutdown Widget - Custom Markers [f=0012733] Shutdown Widget - Chili Core Selector [f=0012733] Shutdown Widget - Mex Placement Handler [f=0012733] Shutdown Widget - Select Keys [f=0012733] Shutdown Widget - Pause Screen [f=0012733] Shutdown Widget - Layout Handler [f=0012733] Shutdown Widget - Text To Speech Control [f=0012733] End widgetHandler:Shutdown [f=0012733] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={591213,70073693} {int,ext,rec}Allocs={11086466,0,0} {chunk,block}Bytes={70073693,0} [f=0012733] [Game::KillLua][1] dtor=0 luaGaia=0x5f135a00 [f=0012733] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406336,58517432} {int,ext,rec}Allocs={11086467,0,0} {chunk,block}Bytes={58517432,0} [f=0012733] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406336,58517432} {int,ext,rec}Allocs={11086467,0,0} {chunk,block}Bytes={58517432,0} [f=0012733] [Game::KillLua][2] dtor=0 luaRules=0x53e96440 [f=0012733] Start gadgetHandler:Shutdown [f=0012733] Shutdown - StartSetup [f=0012733] Shutdown - UnitMorph [f=0012733] Shutdown - Carrier Drones [f=0012733] Shutdown - LupsNanoSpray [f=0012733] Shutdown - Missile Silo Controller [f=0012733] Shutdown - Modular Comm Info [f=0012733] Shutdown - Terrain Texture Handler [f=0012733] Shutdown - UnitCloakShield [f=0012733] Shutdown - Starlight Handler [f=0012733] End gadgetHandler:Shutdown [f=0012733] Start gadgetHandler:Shutdown [f=0012733] Shutdown - Save/Load [f=0012733] Shutdown - Teleport Throw [f=0012733] Shutdown - UnitMorph [f=0012733] Shutdown - Modular Comm Info [f=0012733] Shutdown - Retreat Command [f=0012733] Shutdown - Shockwaves [f=0012733] Shutdown - UnitCloakShield [f=0012733] Shutdown - Lups Cloak FX [f=0012733] Shutdown - Lups [f=0012733] Shutdown - Lups Shield [f=0012733] End gadgetHandler:Shutdown [f=0012733] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11086499,0,0} {chunk,block}Bytes={0,0} [f=0012733] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11086499,0,0} {chunk,block}Bytes={0,0} [f=0012733] [Game::KillLua][4] dtor=0 [f=0012733] [Game::~CGame][1] [f=0012733] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012733] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012733] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012733] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012733] [Game::KillLua][4] dtor=1 [f=0012733] [Game::KillMisc][1] [f=0012733] [Game::KillMisc][2] [f=0012733] [Game::KillMisc][3] [f=0012733] [Game::KillRendering][1] [f=0012733] [3DOParser::Kill] allocated 1 pieces [f=0012733] [S3OParser::Kill] allocated 304 pieces [f=0012733] [AssParser::Kill] allocated 21 pieces [f=0012733] [Game::KillInterface][1] [f=0012733] [Game::KillInterface][2] [f=0012733] [Game::KillSimulation][1] [f=0012733] [Game::KillSimulation][2] [f=0012733] [CCollisionHandler] dis-/continuous tests: 0/192415 [f=0012733] [Game::KillSimulation][3] [f=0012733] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012733] [~CPathCache(24x24)] cacheHits=82 hitPercentage=37% numHashColls=0 maxCacheSize=11 [f=0012733] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012733] [~CPathCache(48x48)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012733] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012733] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012733] [LosHandler::Kill] raycast instance cache-{hits,misses}={3356,5650}; shared=1%; cached=36% [f=0012733] [Game::KillSimulation][4] [f=0012733] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012733] [Game::~CGame][2] [f=0012733] [Game::~CGame][3] [f=0012733] [SpringApp::Kill][3] [f=0012733] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135032 bytes sent 124456 bytes recv'd [f=0012733] [SpringApp::Kill][4] font=0x45f1daa0 [f=0012733] [SpringApp::Kill][5] [f=0012733] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44cc27c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2072ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=45ms file="bitmaps/gpl/groundflash.tga" indx=457 inflSize=188kb readTime=37ms file="bitmaps/loadpictures/windgen.png" indx=527 inflSize=2589kb readTime=31ms file="unitpics/spidercon.png" indx=6642 inflSize=11kb readTime=20ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=18ms file="bitmaps/smoke/smoke04.tga" indx=591 inflSize=16kb readTime=17ms file="luarules/utilities.lua" indx=1930 inflSize=0kb readTime=15ms file="luaui/widgets/minimap_events.lua" indx=4761 inflSize=11kb readTime=15ms file="scripts/aimposterraform.lua" indx=5638 inflSize=1kb readTime=14ms file="luarules/utilities/clampposition.lua" indx=1933 inflSize=2kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31729413 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x460c25e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460e2ae0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f92200) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f374801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]