[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6CaQJXIuYf/springsettings.1186479.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f21d801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1575 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1186479/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452f8970] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452f8970] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 586ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 113ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skrid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1186479/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (183ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1186479/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5155a5d0,0x515f4c30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 038a2b616af3a675b0cb2f1c5fb36b56 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000013a3a4440,0000000106b93ac0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000a8f6c2d0,000000016d1af190}]" [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [335,195.765686,931]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3795,195.764038,5307]: 1 finished unit Engineer Commander [f=0000000] [0] TheWarning, team: 1, elo:2721, userid: 514032 [f=0000000] [0] PRO_Clopse, team: 0, elo:2550, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [3744,195.761719,5184]: 1 finished unit Tank Foundry [f=0000184] [184] Event [280,195.761719,888]: 0 finished unit Solar Collector [f=0000241] [241] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000450] [450] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000496] [496] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000672] [672] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0000686] [686] Event [3704,195.761719,5384]: 1 finished unit Solar Collector [f=0000690] [690] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000880] [880] Event [216,195.761719,968]: 0 finished unit Solar Collector [f=0000952] [952] Event [3760,195.761719,5280]: 1 finished unit Lotus [f=0001060] [1060] Event [328,195.761719,776]: 0 finished unit Solar Collector [f=0001290] [1290] Event [432,195.761719,832]: 0 finished unit Lotus [f=0001530] [1530] Event [336,195.761719,1024]: 0 finished unit Lotus [f=0001557] [1557] Event [3256,338.818359,4712]: 1 finished unit Wind/Tidal Generator [f=0001665] [1665] Event [448,195.761719,1264]: 0 finished unit Rover Assembly [f=0001677] [1677] Event [3208,338.818359,4712]: 1 finished unit Wind/Tidal Generator [f=0001741] [1741] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0001827] [1827] Event [3208,338.818359,4648]: 1 finished unit Wind/Tidal Generator [f=0002068] [Game::ClientReadNet] added new player Skrid with number 2 to team 0 [f=0002069] > SPRINGIE:User Skrid|turretgauss|3_2||False|WW||US [f=0002070] [2070] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0002089] [2089] Event [448.029633,196.406815,1281.99231]: 0 finished unit Mason [f=0002102] Connection attempt from Skrid [f=0002102] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002102] -> Connection established (given id 2) [f=0002112] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0002112] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002118] [2118] Event [3136,338.818359,4608]: 1 finished unit Radar Tower [f=0002227] [2227] Event [3256,338.818359,4648]: 1 finished unit Wind/Tidal Generator [f=0002260] [2260] Event [632,195.761719,1304]: 0 finished unit Solar Collector [f=0002382] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0002397] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0002397] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000618b6e00,00000000d274b680}]" [f=0002484] [2484] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0002484] [2484] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0002718] [2718] Event [3456,195.761719,4656]: 1 finished unit Lotus [f=0002931] [2931] Event [648,195.761719,1224]: 0 finished unit Caretaker [f=0003062] [3062] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0003230] [3230] Event [592,195.761719,1216]: 0 finished unit Lotus [f=0003340] [3340] Event [384,195.761719,2736]: 0 finished unit Lotus [f=0003495] [3495] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0003503] [3503] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0003599] [3599] Event [824,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0003692] [3692] Event [3744.04297,197.081726,5156]: 1 finished unit Welder [f=0003695] [3695] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0003807] [3807] Event [872,338.818359,1496]: 0 finished unit Wind/Tidal Generator [f=0003988] [3988] Event [936,338.818359,1448]: 0 finished unit Wind/Tidal Generator [f=0004095] [4095] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0004270] [4270] Event [3032,195.761719,3832]: 1 finished unit Solar Collector [f=0004297] [4297] Event [936,338.818359,1512]: 0 finished unit Wind/Tidal Generator [f=0004315] [4315] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0004400] [4400] Event [984,338.818359,1480]: 0 finished unit Wind/Tidal Generator [f=0004481] [4481] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0004513] [4513] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0004657] [4657] Event [1056,195.761719,1280]: 0 finished unit Lotus [f=0004672] [4672] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0004710] [4710] Event [3104,195.761719,3552]: 1 finished unit Lotus [f=0004755] [4755] Event [872,338.818359,1416]: 0 finished unit Wind/Tidal Generator [f=0004909] [4909] Event [1024,338.818359,1488]: 0 finished unit Radar Tower [f=0005067] [5067] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0005113] [5113] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0005205] [5205] Event [2576,195.761719,4064]: 1 finished unit Lotus [f=0005278] [5278] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0005363] [5363] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0005394] [5394] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0005610] [5610] Event [384,195.761719,2736]: 0 lost unit Lotus [f=0005653] [5653] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0005787] [5787] Event [485.328979,195.87413,2714.7063]: 0 lost unit Scorcher [f=0005789] [5789] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0005826] [5826] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0005828] [5828] Event [569.811646,195.761719,2583.09131]: 0 lost unit Scorcher [f=0005924] [5924] Event [623.684753,195.761719,2692.51514]: 1 lost unit Kodachi [f=0005998] [5998] Event [452.096069,195.761719,2537.74048]: 0 lost unit Scorcher [f=0006008] [6008] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0006136] [6136] Event [405.77301,195.068863,2754.61401]: 0 lost unit Mason [f=0006179] [6179] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0006216] [6216] Event [320,195.761719,2816]: 0 lost unit Lotus [f=0006220] [6220] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0006348] [6348] Event [248,195.761719,2728]: 0 lost unit Metal Extractor [f=0006429] [6429] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0006506] [6506] Event [2520,195.761719,3912]: 1 finished unit Solar Collector [f=0006539] [6539] Event [213.732513,195.761719,3002.90918]: 1 lost unit Kodachi [f=0006632] [6632] Event [448.029633,196.406815,1281.99231]: 0 finished unit Mason [f=0006717] [6717] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0006745] [6745] Event [2440,195.761719,4024]: 1 finished unit Solar Collector [f=0006762] [6762] Event [832.002991,195.761719,3152.75195]: 0 lost unit Scorcher [f=0006781] [6781] Event [798.369263,195.761719,3244.19897]: 0 lost unit Scorcher [f=0006822] [6822] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0006966] Spectator Skrid left the game: timeout [f=0006966] [6966] Event [undefined]: Skrid timed out [f=0007020] [7020] Event [448.029633,196.406815,1281.99231]: 0 finished unit Mason [f=0007030] [7030] Event [2328,195.761719,4072]: 1 finished unit Solar Collector [f=0007176] [7176] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0007220] [7220] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0007285] [7285] Event [3744.04297,197.081726,5156]: 1 finished unit Welder [f=0007335] [7335] Event [2272,195.761719,3808]: 1 finished unit Lotus [f=0007448] [7448] Event [2069.58301,195.761719,3226.10815]: 0 lost unit Scorcher [f=0007516] [7516] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0007530] [7530] Event [2263.43799,195.761719,3200.35791]: 0 lost unit Scorcher [f=0007564] [7564] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0007655] [7655] Event [2640,195.761719,5696]: 1 finished unit Lotus [f=0007750] [7750] Event [328,195.761719,2584]: 0 lost unit Metal Extractor [f=0007757] [7757] Event [2240,195.761719,1216]: 0 finished unit Lotus [f=0007825] [7825] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0007875] [7875] Event [2288,195.761719,3376]: 1 finished unit Lotus [f=0007909] [7909] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0008155] [8155] Event [3608,195.761719,5160]: 1 finished unit Caretaker [f=0008205] [8205] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0008233] [8233] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0008262] [8262] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0008280] [8280] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0008545] [8545] Event [3744.04297,197.081726,5156]: 1 finished unit Kodachi [f=0008564] [8564] Event [4024,195.761719,5192]: 1 finished unit Solar Collector [f=0008586] [8586] Event [688,195.761719,1456]: 0 finished unit Lotus [f=0008639] [8639] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0008744] [8744] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0008895] [8895] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0008920] [8920] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0008929] [8929] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0008952] [8952] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0009074] [9074] Event [3928,195.761719,5304]: 1 finished unit Solar Collector [f=0009135] [9135] Event [1824,195.761719,3024]: 1 finished unit Lotus [f=0009166] [9166] Event [1024,338.818359,1488]: 0 lost unit Radar Tower [f=0009270] [9270] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0009323] [9323] Event [1255.01221,195.761719,1658.78308]: 1 lost unit Kodachi [f=0009331] [9331] Event [3744.04297,197.081726,5156]: 1 finished unit Blitz [f=0009385] [9385] Event [488,195.761719,632]: 0 finished unit Solar Collector [f=0009404] [9404] Event [3832,195.761719,5416]: 1 finished unit Solar Collector [f=0009429] [9429] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0009507] [9507] Event [448.029633,196.406815,1281.99231]: 0 finished unit Ripper [f=0009550] [9550] Event [1440,195.761719,320]: 0 finished unit Lotus [f=0009784] [9784] Event [3736,195.761719,5528]: 1 finished unit Solar Collector [f=0009854] [9854] Event [3744.04297,197.081726,5156]: 1 finished unit Blitz [f=0009863] [9863] Event [568,195.761719,568]: 0 finished unit Solar Collector [f=0009899] [9899] Event [448.029633,196.406815,1281.99231]: 0 finished unit Ripper [f=0010050] [10050] Event [2480,195.761719,2096]: 0 finished unit Lotus [f=0010154] [10154] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0010345] [10345] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0010357] [10357] Event [648,195.761719,504]: 0 finished unit Solar Collector [f=0010599] [10599] Event [760.836609,195.762787,2610.35083]: 1 lost unit Kodachi [f=0010604] [10604] Event [3744.04297,197.081726,5156]: 1 finished unit Blitz [f=0010739] [10739] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0010755] [10755] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0010843] [10843] Event [2240,195.761719,1216]: 0 lost unit Lotus [f=0010867] [10867] Event [728,195.761719,424]: 0 finished unit Solar Collector [f=0010868] [10868] Event [1624,195.761719,4840]: 1 finished unit Stardust [f=0010918] [10918] Event [2248,195.761719,984]: 0 lost unit Metal Extractor [f=0010990] [10990] Event [2040,195.761719,2904]: 1 finished unit Stinger [f=0011076] [11076] Event [2120,195.761719,1288]: 0 lost unit Metal Extractor [f=0011129] [11129] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0011196] [11196] Event [3800,195.761719,5608]: 1 finished unit Solar Collector [f=0011310] [11310] Event [2472,195.761719,1608]: 0 lost unit Metal Extractor [f=0011345] [11345] Event [2390.86279,195.761719,1963.14258]: 1 lost unit Kodachi [f=0011361] [11361] Event [808,195.761719,360]: 0 finished unit Solar Collector [f=0011369] [11369] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0011370] [11370] Event [448.029633,196.406815,1281.99231]: 0 finished unit Mason [f=0011412] [11412] Event [2480,195.761719,2096]: 0 lost unit Lotus [f=0011415] [11415] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0011463] [11463] Event [1521.60107,195.761719,2732.3064]: 0 lost unit Scorcher [f=0011476] [11476] Event [2408,195.761719,2024]: 0 lost unit Metal Extractor [f=0011483] [11483] Event [3744.04297,197.081726,5156]: 1 finished unit Blitz [f=0011545] [11545] Event [1848,195.761719,2888]: 1 finished unit Stardust [f=0011618] [11618] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0011782] [11782] Event [3688,195.761719,5672]: 1 finished unit Solar Collector [f=0011790] [11790] Event [3440,195.791016,2496]: 0 finished unit Lotus [f=0011812] [11812] Event [1080.41736,195.761719,3464.20654]: 0 lost unit Scorcher [f=0011826] [11826] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0011841] [11841] Event [888,195.761719,296]: 0 finished unit Solar Collector [f=0011890] [11890] Event [992.102417,195.761719,3760.02246]: 0 lost unit Scorcher [f=0011928] [11928] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0012036] [12036] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0012148] [12148] Event [1715.79858,195.761719,2475.79517]: 0 lost unit Scorcher [f=0012155] [12155] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0012245] [12245] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0012276] [12276] Event [3744.04297,197.081726,5156]: 1 finished unit Ogre [f=0012350] [12350] Event [968,195.761719,232]: 0 finished unit Solar Collector [f=0012411] [12411] Event [3592,195.761719,5496]: 1 finished unit Caretaker [f=0012457] [12457] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0012470] [12470] Event [3992.41162,195.630615,4597.77393]: 0 lost unit Scorcher [f=0012522] [12522] Event [3576,195.761719,5736]: 1 finished unit Solar Collector [f=0012535] [12535] Event [936,195.761719,4488]: 1 lost unit Metal Extractor [f=0012590] [12590] Event [1040,195.761719,4352]: 1 lost unit Lotus [f=0012667] [12667] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0012693] [12693] Event [1082.93616,195.761719,4237.19336]: 0 lost unit Ripper [f=0012697] [12697] Event [2632,195.761719,4200]: 1 lost unit Metal Extractor [f=0012713] [12713] Event [2584.39746,195.793503,4309.27393]: 0 lost unit Scorcher [f=0012753] [12753] Event [1544.66418,195.763245,2688.91113]: 0 lost unit Scorcher [f=0012794] [12794] Event [1168.76843,195.761871,4723.6499]: 0 lost unit Ripper [f=0012826] [12826] Event [2423.42822,195.761719,4282.56787]: 0 lost unit Scorcher [f=0012845] [12845] Event [1048,195.761719,152]: 0 finished unit Solar Collector [f=0012871] [12871] Event [3464,195.761719,5800]: 1 finished unit Solar Collector [f=0012878] [12878] Event [448.029633,196.406815,1281.99231]: 0 finished unit Scorcher [f=0012911] [12911] Event [2120,194.859161,1288]: 0 finished unit Metal Extractor [f=0012913] [12913] Event [3744.04297,197.081726,5156]: 1 finished unit Ogre [f=0013000] [13000] Event [1760.8938,195.761719,2441.74243]: 0 lost unit Scorcher [f=0013071] [13071] Event [undefined]: PRO_Clopse resigned [f=0013071] game_message: PRO_Clopse has been destroyed! [f=0013071] game_message: TheWarning wins! [f=0013071] Submitting stats [f=0013071] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013071] Part| Total Time|Time of the last 0.5s [f=0013071] Draw 21248.39ms 27.19% [f=0013071] Lua::Callins::Synced 6827.07ms 11.16% [f=0013071] Lua::Callins::Unsynced 29070.85ms 34.96% [f=0013071] Lua::CollectGarbage::Synced 368.29ms 2.29% [f=0013071] Lua::CollectGarbage::Unsynced 994.10ms 0.60% [f=0013071] Misc::Profiler::AddTime 83.91ms 0.00% [f=0013071] Sim 29728.51ms 54.68% [f=0013071] [13071] Received game_message: PRO_Clopse has been destroyed! [f=0013071] [13071] Received game_message: TheWarning wins! [f=0013072] [13072] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013072] [13072] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013072] [13072] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013072] [13072] Game End Stats Values: 2,1345,2065,2065,1345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,7.4666667,7.4666667,8.39999962,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,0,0,0,0,0,0,0,70,790,790,70,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013072] [13072] Game End Stats Values: 3,1595,2400,2400,1595,0,0.12860262,0.12860262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.80000019,8.80000019,10,1275,1275,1275,1275,8.66666698,9.60857296,9.60857296,8.66666698,0,175,175,0,0,0,0,0,320,950,950,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013072] [13072] Game End Stats Values: 4,1755,2490,2490,1755,5.9826045,0.89364183,0.89364183,5.9826045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,12.9333334,10,10,12.9333334,1275,1275,1275,1275,10.398839,10.0510015,10.0510015,10.398839,0,175,175,0,0,0,0,0,390,950,950,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013072] [13072] Game End Stats Values: 5,2545,2735,2735,2545,24.1595688,1.75292683,1.75292683,24.1595688,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,14,10.4368162,10.4368162,14,1275,1275,1275,1275,11.2117977,10.0572853,10.0572853,11.2117977,0,350,350,0,0,0,0,0,1090,1020,1020,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013072] [13072] Game End Stats Values: 6,2755,2860,2860,2755,28.0559044,4.51974726,4.51974726,28.0559044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,90,180,14,13.6920223,13.6920223,14,1275,1330,1330,1275,10.9264221,10.184454,10.184454,10.9264221,0,350,350,0,0,0,0,0,1300,1090,1090,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013072] [13072] Game End Stats Values: 7,2950,2950,2950,2950,34.7896919,13.3291407,13.3291407,34.7896919,0,0,0,0,0,0,0,0,0,0,0,0,32.8125153,0,0,32.8125153,180,90,90,180,15.7333336,19.3345051,19.3345051,15.7333336,1275,1330,1330,1275,12.4489183,11.3872938,11.3872938,12.4489183,125,350,350,125,0,0,0,0,1370,1180,1180,1370,0,0,0,0,0,0,0,0,0,32.8125153,32.8125153,0 [f=0013072] [13072] Game End Stats Values: 8,3130,3215,3215,3130,46.5048332,23.8431911,23.8431911,46.5048332,0,0,0,0,0,0,0,0,0,0,0,0,32.8125153,0,0,32.8125153,180,180,180,180,16,19.305582,19.305582,16,1275,1330,1330,1275,12.7810078,12.7009363,12.7009363,12.7810078,125,525,525,125,0,0,0,0,1550,1180,1180,1550,0,0,0,0,0,0,0,0,0,32.8125153,32.8125153,0 [f=0013072] 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31,6345,9665,9665,6345,433.000946,147.8703,147.8703,433.000946,0,0,0,0,0,0,0,0,0,0,0,0,2236.60791,4274.6958,4274.6958,2236.60791,630,1610,1610,630,38.3788261,38.2525482,38.2525482,38.3788261,1275,1330,1330,1275,27.0474644,33.8664055,33.8664055,27.0474644,1250,3075,3075,1250,1038.99988,3525.66675,3525.66675,1038.99988,3190,3650,3650,3190,3650.66675,1213.99988,1213.99988,3650.66675,83.6665497,0,0,83.6665497,4408.6499,2313.40894,2313.40894,4408.6499 [f=0013074] [13074] Event [3352,195.761719,5880]: 1 finished unit Solar Collector [f=0013076] [13076] Event [3606.07251,195.761719,2262.10425]: 0 lost unit Scorcher [f=0013078] [13078] Event [3622.74707,195.340927,2051.36084]: 0 lost unit Scorcher [f=0013101] [13101] Event [3606.89185,195.740112,2124.69678]: 0 lost unit Scorcher [f=0013105] [13105] Event [3613.76343,195.761719,2202.02417]: 0 lost unit Scorcher [f=0013113] [13113] Event [3609.89136,195.156998,2046.83179]: 0 lost unit Scorcher [f=0013120] [13120] Event [3618.91455,195.425705,2121.92578]: 0 lost unit Scorcher [f=0013154] TheWarning paused the game [f=0013154] TheWarning unpaused the game [f=0013164] Spectator PRO_Clopse left the game: normal quit [f=0013164] [13164] Event [undefined]: PRO_Clopse quit [f=0013234] [13234] Event [3744.04297,197.081726,5156]: 1 finished unit Welder [f=0013267] Player TheWarning left the game: normal quit [f=0013267] [13267] Event [undefined]: TheWarning quit [f=0013273] No clients connected, shutting down server [f=0013273] Server shutdown [f=0013273] [13273] all players disconnected [f=0013293] [13293] Event [1248,195.835571,4320]: 1 finished unit Lotus [f=0013440] [13440] Event [3240,195.761719,5944]: 1 finished unit Solar Collector [f=0013449] [13449] Event [3744.04297,197.081726,5156]: 1 finished unit Welder [f=0013772] [13772] Event [936,194.894562,4488]: 1 finished unit Metal Extractor [f=0013800] [13800] Event [3128,195.761719,6008]: 1 finished unit Solar Collector [f=0014190] [14190] Event [2888,195.761719,6008]: 1 finished unit Solar Collector [f=0014520] [14520] Event [2776,195.761719,5960]: 1 finished unit Solar Collector [f=0014865] [14865] Event [2664,195.761719,5912]: 1 finished unit Solar Collector [f=0015674] [15674] Event [3744.04297,197.081726,5156]: 1 finished unit Cyclops [f=0016031] Autoquit sending quit command. [f=0016031] [QuitAction] user exited to system [f=0016031] [SpringApp::Kill][1] fromRun=1 [f=0016031] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016031] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016031] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016031] [ThreadPool::SetThreadCount][2] workers=0 [f=0016031] [SpringApp::Kill][2] [f=0016031] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016031] [Game::KillLua][3] dtor=0 luaUI=0x51eb77f0 [f=0016031] Start widgetHandler:Shutdown [f=0016031] Shutdown - SaveOrderList Complete [f=0016031] Writing last game win data [f=0016031] Shutdown - SaveConfigData Complete [f=0016031] Shutdown Widget - Chili Highlight [f=0016031] Shutdown Widget - Save/Load API [f=0016031] Shutdown Widget - Draw After Chili [f=0016031] Shutdown Widget - EPIC Menu [f=0016031] Shutdown Widget - Chili Minimap [f=0016031] Shutdown Widget - Chili Widget Selector [f=0016031] Shutdown Widget - Local Team Colors [f=0016031] Shutdown Widget - Display Keys 2 [f=0016031] Shutdown Widget - Save Game Menu [f=0016031] Shutdown Widget - HealthBars [f=0016031] Shutdown Widget - Noises [f=0016031] Shutdown Widget - Unit Icons [f=0016031] Shutdown Widget - Win Counter [f=0016031] Shutdown Widget - SpringRTS Replay Stats [f=0016031] Shutdown Widget - BuildETA [f=0016031] Shutdown Widget - Modular Comm Info [f=0016031] Shutdown Widget - Music Player v2 [f=0016031] Shutdown Widget - State Reverse and Latency [f=0016031] Shutdown Widget - CameraShake [f=0016031] Shutdown Widget - Chili Economy Panel Default [f=0016031] Shutdown Widget - Chili EndGame Window [f=0016031] Shutdown Widget - Chili Nuke Warning [f=0016031] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016031] Shutdown Widget - Chili Spectator Panels [f=0016031] Shutdown Widget - Context Menu [f=0016031] Shutdown Widget - Darkening [f=0016031] Shutdown Widget - Defense Range Zero-K [f=0016031] Shutdown Widget - Grab Input [f=0016031] Input grabbing is disabled! [f=0016031] Shutdown Widget - Highlight Geos [f=0016031] Shutdown Widget - Local Widgets Config [f=0016031] Shutdown Widget - MinimapEvents [f=0016031] Shutdown Widget - MetalFeatures (new) [f=0016031] Shutdown Widget - Missile Silo Range [f=0016031] Shutdown Widget - Point Tracker [f=0016031] Shutdown Widget - Showeco and Grid Drawer [f=0016031] Shutdown Widget - Stereo3D [f=0016031] Shutdown Widget - Attack AoE [f=0016031] Shutdown Widget - Map Edge Extension [f=0016031] Shutdown Widget - Selection Send [f=0016031] Shutdown Widget - LupsManager [f=0016031] Shutdown Widget - Newton Firezone [f=0016031] Shutdown Widget - Chili Pro Console [f=0016031] Shutdown Widget - Persistent Build Height [f=0016031] Shutdown Widget - Lasso Terraform GUI [f=0016031] Shutdown Widget - Chili Framework [f=0016031] Shutdown Widget - Lups [f=0016031] Shutdown Widget - Custom Markers [f=0016031] Shutdown Widget - Chili Core Selector [f=0016031] Shutdown Widget - Mex Placement Handler [f=0016031] Shutdown Widget - Select Keys [f=0016031] Shutdown Widget - Pause Screen [f=0016031] Shutdown Widget - Layout Handler [f=0016031] Shutdown Widget - Text To Speech Control [f=0016031] End widgetHandler:Shutdown [f=0016031] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={548989,65887388} {int,ext,rec}Allocs={15981425,0,0} {chunk,block}Bytes={65887388,0} [f=0016031] [Game::KillLua][1] dtor=0 luaGaia=0x515f4c30 [f=0016031] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334402,52839117} {int,ext,rec}Allocs={15981426,0,0} {chunk,block}Bytes={52839117,0} [f=0016031] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334402,52839117} {int,ext,rec}Allocs={15981426,0,0} {chunk,block}Bytes={52839117,0} [f=0016031] [Game::KillLua][2] dtor=0 luaRules=0x5155a5d0 [f=0016031] Start gadgetHandler:Shutdown [f=0016031] Shutdown - StartSetup [f=0016031] Shutdown - UnitMorph [f=0016031] Shutdown - Carrier Drones [f=0016031] Shutdown - LupsNanoSpray [f=0016031] Shutdown - Missile Silo Controller [f=0016031] Shutdown - Modular Comm Info [f=0016031] Shutdown - Terrain Texture Handler [f=0016031] Shutdown - UnitCloakShield [f=0016031] Shutdown - Starlight Handler [f=0016031] End gadgetHandler:Shutdown [f=0016031] Start gadgetHandler:Shutdown [f=0016031] Shutdown - Save/Load [f=0016031] Shutdown - Teleport Throw [f=0016031] Shutdown - UnitMorph [f=0016031] Shutdown - Modular Comm Info [f=0016031] Shutdown - Retreat Command [f=0016031] Shutdown - Shockwaves [f=0016031] Shutdown - UnitCloakShield [f=0016031] Shutdown - Lups Cloak FX [f=0016031] Shutdown - Lups [f=0016031] Shutdown - Lups Shield [f=0016031] End gadgetHandler:Shutdown [f=0016031] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15981458,0,0} {chunk,block}Bytes={0,0} [f=0016031] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15981458,0,0} {chunk,block}Bytes={0,0} [f=0016031] [Game::KillLua][4] dtor=0 [f=0016031] [Game::~CGame][1] [f=0016031] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016031] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016031] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016031] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016031] [Game::KillLua][4] dtor=1 [f=0016031] [Game::KillMisc][1] [f=0016031] [Game::KillMisc][2] [f=0016031] [Game::KillMisc][3] [f=0016031] [Game::KillRendering][1] [f=0016031] [3DOParser::Kill] allocated 1 pieces [f=0016031] [S3OParser::Kill] allocated 304 pieces [f=0016031] [AssParser::Kill] allocated 23 pieces [f=0016031] [Game::KillInterface][1] [f=0016031] [Game::KillInterface][2] [f=0016031] [Game::KillSimulation][1] [f=0016031] [Game::KillSimulation][2] [f=0016031] [CCollisionHandler] dis-/continuous tests: 0/148998 [f=0016031] [Game::KillSimulation][3] [f=0016031] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016031] [~CPathCache(16x24)] cacheHits=112 hitPercentage=45% numHashColls=0 maxCacheSize=19 [f=0016031] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016031] [~CPathCache(32x48)] cacheHits=137 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016031] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016031] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016031] [LosHandler::Kill] raycast instance cache-{hits,misses}={4448,12270}; shared=5%; cached=22% [f=0016031] [Game::KillSimulation][4] [f=0016031] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016031] [Game::~CGame][2] [f=0016031] [Game::~CGame][3] [f=0016031] [SpringApp::Kill][3] [f=0016031] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169068 bytes sent 190563 bytes recv'd [f=0016031] [SpringApp::Kill][4] font=0x4521aaa0 [f=0016031] [SpringApp::Kill][5] [f=0016031] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45295d30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2138ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=51ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=27ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="luaui/configs/integral_menu_commands.lua" indx=2894 inflSize=14kb readTime=21ms file="luaui/widgets/mission_objectives.lua" indx=4766 inflSize=12kb readTime=17ms file="luarules/utilities/istargetreachable.lua" indx=1942 inflSize=1kb readTime=17ms file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4085 inflSize=6kb readTime=16ms file="objects3d/corseal.s3o" indx=5122 inflSize=105kb readTime=15ms file="scripts/bomberassault.lua" indx=5655 inflSize=3kb readTime=11ms file="units/chicken_dodo.lua" indx=6749 inflSize=2kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 40057075 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4537b810) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4536f420) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4529e030) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f21d801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]