[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.C91PBkOU92/springsettings.1185586.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f58ec01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1672 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1185586/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c5a650] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c5a650] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 576ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Apofenas was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1185586/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11941,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1185586/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ea1400,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 633f2a61e9653760be1b404e4596f592 [f=-000001] Connection attempt from alkash5555 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: alkash5555 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Zoli [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zoli changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zoli" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zoli" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="alkash5555" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="alkash5555" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zoli" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zoli" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zoli" string="[Game::Load][lua{Rules,Gaia}={000000007b4b2d80,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="alkash5555" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="alkash5555" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="alkash5555" string="[Game::Load][lua{Rules,Gaia}={000000006f341990,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Commander 1! [f=-000001] [0] Event [4803,211.793396,2348]: 0 finished unit Engineer Commander [f=-000001] [0] Event [327,211.801758,1846]: 1 finished unit Engineer Commander [f=0000000] [0] alkash5555, team: 0, elo:1302, userid: 527973 [f=0000000] [0] Zoli, team: 1, elo:923, userid: 476060 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000151] [151] Event [712,211.792023,1800]: 1 finished unit Shieldbot Factory [f=0000466] [466] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000757] [757] Event [724,211.792023,1800]: 1 finished unit Rogue [f=0000796] [796] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0001182] [1182] Event [724,211.792023,1800]: 1 finished unit Rogue [f=0001665] [1665] Event [5040,211.792023,2088]: 0 finished unit Cloakbot Factory [f=0001712] [1712] Event [104,211.792023,1800]: 1 finished unit Solar Collector [f=0001927] [1927] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0002279] [2279] Event [5030.3999,211.792023,2088]: 0 finished unit Conjurer [f=0002294] [2294] Event [296,211.792023,1608]: 1 finished unit Solar Collector [f=0002355] [2355] Event [341.086334,211.792023,1825.84155]: 1 finished unit Engineer Commander [f=0002370] [2370] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0002392] [2392] Event [724,211.792023,1800]: 1 finished unit Rogue [f=0002652] [2652] Event [5030.3999,211.792023,2088]: 0 finished unit Conjurer [f=0002820] [2820] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0003036] [3036] Event [5030.3999,211.792023,2088]: 0 finished unit Conjurer [f=0003080] [3080] Event [5032,211.792023,2328]: 0 finished unit Solar Collector [f=0003263] [3263] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0003360] [3360] Event [724,211.792023,1800]: 1 finished unit Rogue [f=0003414] [3414] Event [5030.3999,211.792023,2088]: 0 finished unit Conjurer [f=0003605] [3605] Event [4968,211.792023,2248]: 0 finished unit Solar Collector [f=0003773] [3773] Event [536,211.792023,2216]: 1 finished unit Solar Collector [f=0004108] [4108] Event [4888,211.792023,2328]: 0 finished unit Solar Collector [f=0004275] [4275] Event [724,211.792023,1800]: 1 finished unit Convict [f=0004355] [4355] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0004567] [4567] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0004713] [4713] Event [4968,211.792023,2408]: 0 finished unit Solar Collector [f=0004779] [4779] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0004989] [4989] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0005236] [5236] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0005498] [5498] Event [724,211.792023,1800]: 1 finished unit Convict [f=0005584] [5584] Event [4600,211.792023,1912]: 0 finished unit Solar Collector [f=0005610] [5610] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0006099] [6099] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0006162] [6162] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0006513] [6513] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0006557] [6557] Event [864.212158,211.792023,1900.60059]: 1 finished unit Engineer Commander [f=0006580] [6580] Event [4520,211.792023,1832]: 0 finished unit Solar Collector [f=0006648] [6648] Event [1252.31335,272.183319,1531.68909]: 0 lost unit Glaive [f=0006729] [6729] Event [907.251465,211.792023,1706.00171]: 0 lost unit Glaive [f=0006755] [6755] Event [1048,296.260773,2024]: 1 finished unit Stinger [f=0006808] [6808] Event [843.564941,211.792023,1673.93579]: 0 lost unit Glaive [f=0006822] [6822] Event [724,211.792023,1800]: 1 finished unit Convict [f=0006853] [6853] Event [748.978088,211.792023,1658.86841]: 0 lost unit Glaive [f=0006983] [6983] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0007171] [7171] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0007185] [7185] Event [724,211.792023,1800]: 1 finished unit Convict [f=0007225] [7225] Event [360,211.792023,1592]: 1 lost unit Metal Extractor [f=0007368] [7368] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0007497] [7497] Event [4456,211.792023,1912]: 0 finished unit Solar Collector [f=0007560] [7560] Event [724,211.792023,1800]: 1 finished unit Convict [f=0007597] [7597] Event [168,211.792023,1784]: 1 lost unit Metal Extractor [f=0007694] [7694] Event [317.78717,211.792023,2035.625]: 0 lost unit Glaive [f=0007801] [7801] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0007861] [7861] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0008101] [8101] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0008166] [8166] Event [724,211.792023,1800]: 1 finished unit Rogue [f=0008287] [8287] Event [4520,211.792023,1992]: 0 finished unit Solar Collector [f=0008293] [8293] Event [3744,304.956085,2768]: 0 finished unit Advanced Radar [f=0008405] [8405] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0008407] [8407] Event [360,207.730591,1592]: 1 finished unit Metal Extractor [f=0008520] [8520] Event [4968,211.792023,3752]: 0 finished unit Solar Collector [f=0008740] [8740] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0008879] [8879] Event [5064,211.792023,3976]: 0 finished unit Solar Collector [f=0009030] [9030] Event [1585.07825,211.792023,2192.64014]: 0 lost unit Glaive [f=0009039] [9039] Event [1580.80566,210.987656,2192.72705]: 0 lost unit Glaive [f=0009053] [9053] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0009182] [9182] Event [4856,211.792023,2520]: 0 finished unit Solar Collector [f=0009294] [9294] Event [724,211.792023,1800]: 1 finished unit Rogue [f=0009294] [9294] Event [899.422546,211.792023,1655.48865]: 0 lost unit Glaive [f=0009298] [9298] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0009300] [9300] Event [870.295166,211.865158,1610.38367]: 0 lost unit Glaive [f=0009302] [9302] Event [885.551025,211.802811,1610.8363]: 0 lost unit Glaive [f=0009307] [9307] Event [168,207.730591,1784]: 1 finished unit Metal Extractor [f=0009314] [9314] Event [902.729004,211.275146,1662.58594]: 0 lost unit Glaive [f=0009545] [9545] Event [610.578369,211.793747,1671.43713]: 0 lost unit Glaive [f=0009651] [9651] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0009671] [9671] Event [4312,211.792023,3304]: 0 finished unit Solar Collector [f=0009847] [9847] Event [605.322815,211.961777,1709.26245]: 1 finished unit Glaive [f=0009903] [9903] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0009909] [9909] Event [4776,211.792023,2440]: 0 finished unit Solar Collector [f=0010188] [10188] Event [714.809631,211.803818,1642.70789]: 1 finished unit Glaive [f=0010190] [10190] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0010380] [10380] Event [4474.18506,211.792023,3452.3501]: 0 finished unit Engineer Commander [f=0010380] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010380] [10380] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010487] [10487] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0010500] [10500] Event [3896,306.198273,2776]: 0 finished unit Stardust [f=0010507] [10507] Event [805.825195,211.792023,1676.02161]: 1 finished unit Glaive [f=0010563] [10563] Event [5040,211.792023,1968]: 0 finished unit Tank Foundry [f=0010593] [10593] Event [4696,211.792023,2520]: 0 finished unit Solar Collector [f=0010696] [10696] Event [5030.3999,211.792023,2088]: 0 finished unit Glaive [f=0010809] [10809] Event [862.08075,211.968704,1672.5791]: 1 finished unit Glaive [f=0011035] [11035] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0011085] [11085] Event [877.730835,211.792023,1729.18604]: 1 finished unit Glaive [f=0011144] [11144] Event [4776,211.792023,2600]: 0 finished unit Solar Collector [f=0011218] [11218] Event [5012,213.11203,1968]: 0 finished unit Welder [f=0011361] [11361] Event [853.303223,211.97377,1584.94165]: 1 finished unit Glaive [f=0011403] [11403] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0011646] [11646] Event [872.620239,211.057709,1615.24622]: 1 finished unit Glaive [f=0011751] [11751] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0011768] [11768] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0011858] [11858] Event [5012,213.11203,1968]: 0 finished unit Welder [f=0012090] [12090] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0012219] [12219] Event [724,211.792023,1800]: 1 finished unit Rogue [f=0012314] [12314] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0012493] [12493] Event [4504,100,1352]: 0 finished unit Solar Collector [f=0012499] [12499] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0012528] [12528] Event [5012,213.11203,1968]: 0 finished unit Welder [f=0012544] [12544] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0012824] [12824] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0013087] [13087] Event [4216,100,1352]: 0 finished unit Solar Collector [f=0013144] [13144] Event [5012,213.11203,1968]: 0 finished unit Welder [f=0013209] [13209] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0013366] [13366] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0013567] [13567] Event [632,100,2776]: 1 finished unit Solar Collector [f=0013637] [13637] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0013637] [13637] Event [4680,211.792023,2264]: 0 finished unit Caretaker [f=0013689] [13689] Event [724,211.792023,1800]: 1 finished unit Rogue [f=0013734] [13734] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0013805] [13805] Event [4424,100,936]: 0 finished unit Solar Collector [f=0013819] [13819] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0014000] [14000] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0014180] [14180] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0014360] [14360] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0014401] [14401] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0014540] [14540] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0014717] [14717] Event [4936,100,248]: 0 finished unit Solar Collector [f=0014720] [14720] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0014900] [14900] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0014988] [14988] Event [635.782288,211.793961,1653.73462]: 1 finished unit Engineer Commander [f=0015003] [15003] Event [600,211.792023,1432]: 1 finished unit Stinger [f=0015080] [15080] Event [5030.3999,211.792023,2088]: 0 finished unit Sling [f=0015158] [15158] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0015193] [15193] Event [724,211.792023,1800]: 1 finished unit Convict [f=0015374] [15374] Event [712,100,3192]: 1 finished unit Solar Collector [f=0015544] [15544] Event [968,100,2824]: 1 lost unit Solar Collector [f=0015625] [15625] Event [724,211.792023,1800]: 1 finished unit Convict [f=0015760] [15760] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0015886] [15886] Event [3192,211.792023,2216]: 0 finished unit Stardust [f=0016096] [16096] Event [984,100,2760]: 1 lost unit Metal Extractor [f=0016305] [16305] Event [724,211.792023,1800]: 1 finished unit Convict [f=0016394] [16394] Event [776,100,3176]: 1 lost unit Metal Extractor [f=0016650] [16650] Event [984,95.9385681,2760]: 1 lost unit Metal Extractor [f=0016942] [16942] Event [712,100,3192]: 1 lost unit Solar Collector [f=0017150] [17150] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0017287] [17287] Event [203.645996,304.956085,1027.97266]: 0 lost unit Glaive [f=0017302] [17302] Event [219.385254,304.956268,1045.52576]: 0 lost unit Glaive [f=0017380] [17380] Event [724,211.792023,1800]: 1 finished unit Convict [f=0017480] [17480] Event [360,207.730591,1592]: 1 lost unit Metal Extractor [f=0017553] [17553] Event [478.594269,211.792023,1498.64111]: 0 lost unit Glaive [f=0017560] [17560] Event [481.682983,211.152954,1494.73242]: 0 lost unit Glaive [f=0017567] [17567] Event [462.736328,211.968521,1502.64526]: 0 lost unit Glaive [f=0017641] [17641] Event [515.139343,213.312805,1592.05066]: 0 lost unit Glaive [f=0017691] [17691] Event [540.052246,211.792023,1570.16345]: 0 lost unit Glaive [f=0017737] [17737] Event [600,212.726471,1432]: 1 lost unit Stinger [f=0017762] [17762] Event [552.640137,212.702026,1570.54285]: 0 lost unit Glaive [f=0017771] [17771] Event [632,100,2776]: 1 lost unit Solar Collector [f=0017862] [17862] Event [438.268768,211.00972,1582.11401]: 0 lost unit Glaive [f=0017887] [17887] Event [696,95.5541229,2760]: 1 finished unit Metal Extractor [f=0017908] [17908] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0018010] [18010] Event [696,95.5541229,2760]: 1 lost unit Metal Extractor [f=0018160] Player Zoli left the game: normal quit [f=0018160] [18160] Event [undefined]: Zoli quit [f=0018289] alkash5555 has forced a win due to dropped opposition. [f=0018289] game_message: Zoli has been destroyed! [f=0018289] [18289] Event [undefined]: Zoli resigned [f=0018289] game_message: alkash5555 wins! [f=0018289] Submitting stats [f=0018289] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018289] Part| Total Time|Time of the last 0.5s [f=0018289] Draw 14583.76ms 18.43% [f=0018289] Lua::Callins::Synced 7124.72ms 16.53% [f=0018289] Lua::Callins::Unsynced 21492.35ms 27.09% [f=0018289] Lua::CollectGarbage::Synced 294.69ms 0.10% [f=0018289] Lua::CollectGarbage::Unsynced 769.07ms 0.40% [f=0018289] Misc::Profiler::AddTime 64.10ms 0.00% [f=0018289] Sim 37799.41ms 67.63% [f=0018289] [18289] Received game_message: Zoli has been destroyed! [f=0018289] [18289] Received game_message: alkash5555 wins! [f=0018289] Playback paused [f=0018290] [18290] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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40,7910,9370,7910,9370,131.172836,1615.87964,131.172836,1615.87964,0,0,0,0,0,0,0,0,219.875244,1942.24097,219.875244,1942.24097,1170.34814,1040.00977,1170.34814,1040.00977,900,440,900,440,14,46,14,46,3355,1755,3355,1755,11.872262,33.8351555,11.872262,33.8351555,1415,2055,1415,2055,910,642.5,910,642.5,2240,5120,2240,5120,688.500122,929,688.500122,929,36.1666489,0,36.1666489,0,1117.70691,1272.99329,1117.70691,1272.99329 [f=0018290] [18290] Game End Stats Values: 41,7480,9090,7480,9090,131.902161,1710.48633,131.902161,1710.48633,0,0,0,0,0,0,0,0,219.875244,2064.29907,219.875244,2064.29907,1392.82617,1363.77002,1392.82617,1363.77002,450,440,450,440,12,46,12,46,3355,1755,3355,1755,10.0300713,32.825634,10.0300713,32.825634,1415,1775,1415,1775,1365,1162.5,1365,1162.5,2260,5120,2260,5120,1208.50012,1384,1208.50012,1384,36.1666489,0,36.1666489,0,1453.80481,1495.71497,1453.80481,1495.71497 [f=0018290] [18290] Game End Stats Values: 42,7390,9090,7390,9090,132.583557,1773.05103,132.583557,1773.05103,0,0,0,0,0,0,0,0,219.875244,2142.05298,219.875244,2142.05298,1392.82617,1842.31812,1392.82617,1842.31812,450,440,450,440,13.3999996,46,13.3999996,46,3355,1755,3355,1755,10.1739407,32.7749901,10.1739407,32.7749901,1415,1775,1415,1775,1365,1252.5,1365,1252.5,2170,5120,2170,5120,1298.50012,1384,1298.50012,1384,36.1666489,0,36.1666489,0,1932.35291,1495.71497,1932.35291,1495.71497 [f=0018290] Playback continued [f=0018298] [18298] Event [233.576309,212.419281,1921.16846]: 1 lost unit Convict [f=0018311] [18311] Event [221.873856,208.518005,1942.14856]: 1 lost unit Convict [f=0018334] [18334] Event [501.665985,144.559433,2565.66284]: 1 lost unit Engineer Commander [f=0018335] [18335] Event [201.018005,206.193604,1929.4458]: 1 lost unit Convict [f=0018447] [18447] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0018478] Player alkash5555 left the game: normal quit [f=0018478] [18478] Event [undefined]: alkash5555 quit [f=0018484] No clients connected, shutting down server [f=0018484] Server shutdown [f=0018484] [18484] all players disconnected [f=0018517] [18517] Event [4432,211.792023,2144]: 0 finished unit Missile Silo [f=0018752] [18752] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0019045] [19045] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0019330] [19330] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0019615] [19615] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0019900] [19900] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0020185] [20185] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0020470] [20470] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0020756] [20756] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0021041] [21041] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0021326] [21326] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0021610] [21610] Event [5012,213.11203,1968]: 0 finished unit Kodachi [f=0021664] Autoquit sending quit command. [f=0021664] [QuitAction] user exited to system [f=0021664] [SpringApp::Kill][1] fromRun=1 [f=0021664] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021664] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021664] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021664] [ThreadPool::SetThreadCount][2] workers=0 [f=0021664] [SpringApp::Kill][2] [f=0021664] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021664] [Game::KillLua][3] dtor=0 luaUI=0x52f39960 [f=0021664] Start widgetHandler:Shutdown [f=0021664] Shutdown - SaveOrderList Complete [f=0021664] Writing last game win data [f=0021664] Shutdown - SaveConfigData Complete [f=0021664] Shutdown Widget - Save/Load API [f=0021664] Shutdown Widget - Chili Highlight [f=0021664] Shutdown Widget - Draw After Chili [f=0021664] Shutdown Widget - EPIC Menu [f=0021664] Shutdown Widget - Chili Widget Selector [f=0021664] Shutdown Widget - Chili Minimap [f=0021664] Shutdown Widget - Local Team Colors [f=0021664] Shutdown Widget - Display Keys 2 [f=0021664] Shutdown Widget - Save Game Menu [f=0021664] Shutdown Widget - Unit Icons [f=0021664] Shutdown Widget - Noises [f=0021664] Shutdown Widget - HealthBars [f=0021664] Shutdown Widget - Win Counter [f=0021664] Shutdown Widget - BuildETA [f=0021664] Shutdown Widget - SpringRTS Replay Stats [f=0021664] Shutdown Widget - Modular Comm Info [f=0021664] Shutdown Widget - Stereo3D [f=0021664] Shutdown Widget - Showeco and Grid Drawer [f=0021664] Shutdown Widget - Point Tracker [f=0021664] Shutdown Widget - Missile Silo Range [f=0021664] Shutdown Widget - MetalFeatures (new) [f=0021664] Shutdown Widget - MinimapEvents [f=0021664] Shutdown Widget - Local Widgets Config [f=0021664] Shutdown Widget - Highlight Geos [f=0021664] Shutdown Widget - Grab Input [f=0021664] Input grabbing is disabled! [f=0021664] Shutdown Widget - Defense Range Zero-K [f=0021664] Shutdown Widget - Darkening [f=0021664] Shutdown Widget - Context Menu [f=0021664] Shutdown Widget - Chili Spectator Panels [f=0021664] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021664] Shutdown Widget - Chili Nuke Warning [f=0021664] Shutdown Widget - Chili EndGame Window [f=0021664] Shutdown Widget - Chili Economy Panel Default [f=0021664] Shutdown Widget - CameraShake [f=0021664] Shutdown Widget - State Reverse and Latency [f=0021664] Shutdown Widget - Music Player v2 [f=0021664] Shutdown Widget - Attack AoE [f=0021664] Shutdown Widget - UnitShapes [f=0021664] Shutdown Widget - Map Edge Extension [f=0021664] Shutdown Widget - Selection Send [f=0021664] Shutdown Widget - LupsManager [f=0021664] Shutdown Widget - Newton Firezone [f=0021664] Shutdown Widget - Chili Pro Console [f=0021664] Shutdown Widget - Persistent Build Height [f=0021664] Shutdown Widget - Lasso Terraform GUI [f=0021664] Shutdown Widget - Lups [f=0021664] Shutdown Widget - Chili Framework [f=0021664] Shutdown Widget - Mex Placement Handler [f=0021664] Shutdown Widget - Chili Core Selector [f=0021664] Shutdown Widget - Custom Markers [f=0021664] Shutdown Widget - Select Keys [f=0021664] Shutdown Widget - Pause Screen [f=0021664] Shutdown Widget - Text To Speech Control [f=0021664] Shutdown Widget - Layout Handler [f=0021664] End widgetHandler:Shutdown [f=0021664] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357323,54326182} {int,ext,rec}Allocs={13588200,0,0} {chunk,block}Bytes={54326182,0} [f=0021664] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021664] [Game::KillLua][2] dtor=0 luaRules=0x52ea1400 [f=0021664] Start gadgetHandler:Shutdown [f=0021664] Shutdown - StartSetup [f=0021664] Shutdown - UnitMorph [f=0021664] Shutdown - Carrier Drones [f=0021664] Shutdown - LupsNanoSpray [f=0021664] Shutdown - Missile Silo Controller [f=0021664] Shutdown - Modular Comm Info [f=0021664] Shutdown - Terrain Texture Handler [f=0021664] Shutdown - UnitCloakShield [f=0021664] Shutdown - Starlight Handler [f=0021664] End gadgetHandler:Shutdown [f=0021664] Start gadgetHandler:Shutdown [f=0021664] Shutdown - Save/Load [f=0021664] Shutdown - Teleport Throw [f=0021664] Shutdown - UnitMorph [f=0021664] Shutdown - Modular Comm Info [f=0021664] Shutdown - Retreat Command [f=0021664] Shutdown - Shockwaves [f=0021664] Shutdown - UnitCloakShield [f=0021664] Shutdown - Lups Cloak FX [f=0021664] Shutdown - Lups [f=0021664] Shutdown - Lups Shield [f=0021664] End gadgetHandler:Shutdown [f=0021664] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13588256,0,0} {chunk,block}Bytes={0,0} [f=0021664] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13588256,0,0} {chunk,block}Bytes={0,0} [f=0021664] [Game::KillLua][4] dtor=0 [f=0021664] [Game::~CGame][1] [f=0021664] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021664] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021664] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021664] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021664] [Game::KillLua][4] dtor=1 [f=0021664] [Game::KillMisc][1] [f=0021664] [Game::KillMisc][2] [f=0021664] [Game::KillMisc][3] [f=0021664] [Game::KillRendering][1] [f=0021664] [3DOParser::Kill] allocated 1 pieces [f=0021664] [S3OParser::Kill] allocated 348 pieces [f=0021664] [AssParser::Kill] allocated 0 pieces [f=0021664] [Game::KillInterface][1] [f=0021664] [Game::KillInterface][2] [f=0021664] [Game::KillSimulation][1] [f=0021664] [Game::KillSimulation][2] [f=0021664] [CCollisionHandler] dis-/continuous tests: 0/19768 [f=0021664] [Game::KillSimulation][3] [f=0021664] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021664] [~CPathCache(20x16)] cacheHits=61 hitPercentage=45% numHashColls=0 maxCacheSize=17 [f=0021664] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021664] [~CPathCache(40x32)] cacheHits=136 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021664] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021664] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021664] [LosHandler::Kill] raycast instance cache-{hits,misses}={5700,6332}; shared=8%; cached=39% [f=0021664] [Game::KillSimulation][4] [f=0021664] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021664] [Game::~CGame][2] [f=0021664] [Game::~CGame][3] [f=0021664] [SpringApp::Kill][3] [f=0021664] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 226418 bytes sent 120202 bytes recv'd [f=0021664] [SpringApp::Kill][4] font=0x45b91aa0 [f=0021664] [SpringApp::Kill][5] [f=0021664] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45c09230) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1995ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=94ms file="bitmaps/loadpictures/skydust.png" indx=524 inflSize=3031kb readTime=29ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=24ms file="luaui/widgets/api_widget_disabler.lua" indx=3878 inflSize=2kb readTime=20ms file="luarules/configs/cai/teamunittrackerconfig.lua" indx=1249 inflSize=5kb readTime=17ms file="unitpics/factoryjump.png" indx=6489 inflSize=11kb readTime=17ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=13ms file="luaui/widgets/unit_healthbars.lua" indx=4811 inflSize=41kb readTime=12ms file="anims/cursormex_1.png" indx=60 inflSize=1kb readTime=11ms file="luaui/widgets/chili_old/handlers/themehandler.lua" indx=4271 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 38310601 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45ce6180) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ce11b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c50b00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f58ec01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]