[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SRHD8N1Jvp/springsettings.1185497.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8b0801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1669 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1185497/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46870160] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46870160] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 572ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 640ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 746ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] TheVisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1185497/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (235ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1185497/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53aceda0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f21b2a61da84eacc2897ec134596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from lxa4000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: lxa4000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000116c39ab0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={0x4e798bf0,(nil)}]" [f=-000001] Allies: I choose: Comm 5! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [1400,-19.752106,752]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4684,-25.286133,4319]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2569, userid: 529075 [f=0000000] [0] lxa4000, team: 1, elo:1852, userid: 524365 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1312,0,880]: 0 finished unit Shipyard [f=0000008] [8] Event [4816,0,4256]: 1 finished unit Shipyard [f=0000241] [241] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000247] [247] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1320,0,880]: 0 finished unit Hunter [f=0000495] [495] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000526] [526] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000642] [642] Event [4536,0,4488]: 1 finished unit Wind/Tidal Generator [f=0000758] [758] Event [4808,0,4255.98779]: 1 finished unit Mariner [f=0000802] [802] Event [1320,0,880]: 0 finished unit Hunter [f=0000839] [839] Event [1560,0,760]: 0 finished unit Wind/Tidal Generator [f=0000843] [843] Event [4600,0,4568]: 1 finished unit Wind/Tidal Generator [f=0000942] [942] Event [1608,0,856]: 0 finished unit Wind/Tidal Generator [f=0001059] [1059] Event [4648,0,4632]: 1 finished unit Wind/Tidal Generator [f=0001077] [1077] Event [1672,0,920]: 0 finished unit Wind/Tidal Generator [f=0001242] [1242] Event [1736,0,968]: 0 finished unit Wind/Tidal Generator [f=0001264] [1264] Event [4744,0,4632]: 1 finished unit Wind/Tidal Generator [f=0001351] [1351] Event [1320,0,880]: 0 finished unit Hunter [f=0001395] [1395] Event [4808,0,4255.98779]: 1 finished unit Hunter [f=0001498] [1498] Event [4776,0,4552]: 1 finished unit Wind/Tidal Generator [f=0001672] [1672] Event [1320,0,880]: 0 finished unit Hunter [f=0001776] [1776] Event [4888,0,4568]: 1 finished unit Wind/Tidal Generator [f=0001961] [1961] Event [4016.1311,0,3589.52905]: 1 lost unit Hunter [f=0001991] [1991] Event [1320,0,880]: 0 finished unit Hunter [f=0002057] [2057] Event [4984,0,4536]: 1 finished unit Wind/Tidal Generator [f=0002157] [2157] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0002287] [2287] Event [5064,4.21136475,4536]: 1 finished unit Wind/Tidal Generator [f=0002537] [2537] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0002591] [2591] Event [4808,-4,4255.98779]: 1 finished unit Mistral [f=0002766] [2766] Event [4808,-2,4255.98779]: 1 finished unit Cutter [f=0002924] [2924] Event [1320,0,880]: 0 finished unit Mariner [f=0003147] [3147] Event [2568,-1,1400]: 0 finished unit Urchin [f=0003404] [3404] Event [4808,-4,4255.98779]: 1 finished unit Mistral [f=0003438] [3438] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0003471] [3471] Event [1320,0,880]: 0 finished unit Hunter [f=0003599] [3599] Event [1144,0,584]: 0 finished unit Wind/Tidal Generator [f=0003633] [3633] Event [3704,-1,3880]: 1 lost unit Metal Extractor [f=0003764] [3764] Event [1208,0,600]: 0 finished unit Wind/Tidal Generator [f=0003929] [3929] Event [1272,0,600]: 0 finished unit Wind/Tidal Generator [f=0003987] [3987] Event [5433.62012,0,3325.45264]: 0 lost unit Hunter [f=0004092] [4092] Event [4808,-45,4255.98779]: 1 finished unit Seawolf [f=0004094] [4094] Event [1336,0,616]: 0 finished unit Wind/Tidal Generator [f=0004258] [4258] Event [1400,0,616]: 0 finished unit Wind/Tidal Generator [f=0004260] [4260] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0004308] [4308] Event [4792,-1,3992]: 1 finished unit Urchin [f=0004423] [4423] Event [1320,0,880]: 0 finished unit Mariner [f=0004423] [4423] Event [1464,0,632]: 0 finished unit Wind/Tidal Generator [f=0004432] [4432] Event [4568.52783,-2,4726.93213]: 1 lost unit Cutter [f=0004511] [4511] Event [4648,0,4632]: 1 lost unit Wind/Tidal Generator [f=0004603] [4603] Event [1016,0,760]: 0 finished unit Wind/Tidal Generator [f=0004614] [4614] Event [4744,0,4632]: 1 lost unit Wind/Tidal Generator [f=0004692] [4692] Event [4657.26221,-36.428997,4673.69727]: 1 lost unit Seawolf [f=0004751] [4751] Event [1320,0,880]: 0 finished unit Hunter [f=0004768] [4768] Event [1016,0,824]: 0 finished unit Wind/Tidal Generator [f=0004888] [4888] Event [4776,0,4552]: 1 lost unit Wind/Tidal Generator [f=0004931] [4931] Event [1016,0,888]: 0 finished unit Wind/Tidal Generator [f=0004939] [4939] Event [4808,-4,4255.98779]: 1 finished unit Mistral [f=0004943] [4943] Event [4888,0,4568]: 1 lost unit Wind/Tidal Generator [f=0005068] [5068] Event [1320,0,880]: 0 finished unit Hunter [f=0005079] [5079] Event [4600,0,4568]: 1 lost unit Wind/Tidal Generator [f=0005097] [5097] Event [1016,0,952]: 0 finished unit Wind/Tidal Generator [f=0005146] [5146] Event [4696,-1,4568]: 1 lost unit Metal Extractor [f=0005190] [5190] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0005221] [5221] Event [4536,0,4488]: 1 lost unit Wind/Tidal Generator [f=0005290] [5290] Event [1016,0,1016]: 0 finished unit Wind/Tidal Generator [f=0005395] [5395] Event [1320,0,880]: 0 finished unit Hunter [f=0005454] [5454] Event [1016,0,1080]: 0 finished unit Wind/Tidal Generator [f=0005671] [5671] Event [4424,-1,2472]: 0 finished unit Urchin [f=0005676] [5676] Event [1016,0,1144]: 0 finished unit Wind/Tidal Generator [f=0005782] [5782] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0005827] [5827] Event [3863.27881,0,4603.50586]: 0 lost unit Hunter [f=0005848] [5848] Event [3839.6709,0,4636.71826]: 0 lost unit Hunter [f=0005878] [5878] Event [1016,0,1208]: 0 finished unit Wind/Tidal Generator [f=0005933] [5933] Event [4808,-4,4255.98779]: 1 finished unit Mistral [f=0005963] [5963] Event [4208,-5,2352]: 0 finished unit Lotus [f=0006057] [6057] Event [4456,0,2184]: 0 finished unit Wind/Tidal Generator [f=0006188] [6188] Event [4456,0,2120]: 0 finished unit Wind/Tidal Generator [f=0006196] [6196] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0006314] [6314] Event [3260.65015,0,3764.80176]: 0 lost unit Hunter [f=0006332] [6332] Event [4456,0,2056]: 0 finished unit Wind/Tidal Generator [f=0006367] [6367] Event [1320,0,880]: 0 finished unit Hunter [f=0006483] [6483] Event [4456,0,1992]: 0 finished unit Wind/Tidal Generator [f=0006564] [6564] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0006632] [6632] Event [4456,0,1928]: 0 finished unit Wind/Tidal Generator [f=0006636] [6636] Event [4984,0,4312]: 1 finished unit Caretaker [f=0006731] [6731] Event [1000,-1,2376]: 0 finished unit Urchin [f=0006733] [6733] Event [4872,0,4536]: 1 finished unit Wind/Tidal Generator [f=0006807] [6807] Event [4456,0,1864]: 0 finished unit Wind/Tidal Generator [f=0006830] [6830] Event [1464,0,840]: 0 finished unit Caretaker [f=0006836] [6836] Event [4760,0,4520]: 1 finished unit Wind/Tidal Generator [f=0006866] [6866] Event [1320,0,880]: 0 finished unit Hunter [f=0006913] [6913] Event [3787.79053,-4,4705.35938]: 1 lost unit Mistral [f=0006963] [6963] Event [4696,0,4472]: 1 finished unit Wind/Tidal Generator [f=0006976] [6976] Event [4456,0,1800]: 0 finished unit Wind/Tidal Generator [f=0007063] [7063] Event [3716.66138,0,4147.43457]: 0 lost unit Hunter [f=0007152] [7152] Event [3643.71948,0,4058.74316]: 0 lost unit Hunter [f=0007254] [7254] Event [984,-1,2632]: 0 finished unit Urchin [f=0007289] [7289] Event [1480,0,952]: 0 finished unit Caretaker [f=0007459] [7459] Event [1320,0,880]: 0 finished unit Corsair [f=0007623] [7623] Event [1160,0,808]: 0 finished unit Caretaker [f=0007759] [7759] Event [1320,-45,880]: 0 finished unit Seawolf [f=0007941] [7941] Event [1176,0,936]: 0 finished unit Caretaker [f=0008011] [8011] Event [3640,-1,3624]: 1 lost unit Metal Extractor [f=0008141] [8141] Event [1320,-45,880]: 0 finished unit Seawolf [f=0008200] [8200] Event [3831.36035,0,3842.88501]: 1 lost unit Mariner [f=0008211] [8211] Event [984,0,1320]: 0 finished unit Wind/Tidal Generator [f=0008284] [8284] Event [3896,0,3896]: 1 lost unit Caretaker [f=0008377] [8377] Event [984,0,1384]: 0 finished unit Wind/Tidal Generator [f=0008395] [8395] Event [5160,19.1388855,4520]: 1 finished unit Metal Extractor [f=0008438] [8438] Event [1320,-45,880]: 0 finished unit Seawolf [f=0008452] [8452] Event [824,-1,4392]: 0 finished unit Urchin [f=0008542] [8542] Event [984,0,1448]: 0 finished unit Wind/Tidal Generator [f=0008735] [8735] Event [984,0,1512]: 0 finished unit Wind/Tidal Generator [f=0008761] [8761] Event [1320,-45,880]: 0 finished unit Seawolf [f=0008825] [8825] Event [4742.8457,-4,3077.6084]: 1 lost unit Mistral [f=0008922] [8922] Event [984,0,1576]: 0 finished unit Wind/Tidal Generator [f=0009031] [9031] Event [1320,-45,880]: 0 finished unit Seawolf [f=0009084] [9084] Event [952,-1,4664]: 0 finished unit Urchin [f=0009097] [9097] Event [984,0,1640]: 0 finished unit Wind/Tidal Generator [f=0009146] [9146] Event [1320,0,880]: 0 finished unit Hunter [f=0009277] [9277] Event [968,0,1704]: 0 finished unit Wind/Tidal Generator [f=0009371] [9371] Event [1320,0,880]: 0 finished unit Hunter [f=0009444] [9444] Event [968,0,1768]: 0 finished unit Wind/Tidal Generator [f=0009471] [9471] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0009537] [9537] Event [1320,0,880]: 0 finished unit Hunter [f=0009623] [9623] Event [3896,0,4008]: 1 lost unit Caretaker [f=0009626] [9626] Event [968,0,1832]: 0 finished unit Wind/Tidal Generator [f=0009666] [9666] Event [4808,0,4255.98779]: 1 finished unit Envoy [f=0009705] [9705] Event [1320,0,880]: 0 finished unit Hunter [f=0009806] [9806] Event [968,0,1896]: 0 finished unit Wind/Tidal Generator [f=0009948] [9948] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0009999] [9999] Event [968,0,1960]: 0 finished unit Wind/Tidal Generator [f=0010048] [10048] Event [4357.11768,0,3932.96533]: 1 lost unit Envoy [f=0010051] [10051] Event [1320,0,880]: 0 finished unit Mariner [f=0010216] [10216] Event [888,0,2040]: 0 finished unit Wind/Tidal Generator [f=0010217] [10217] Event [4808,-45,4255.98779]: 1 finished unit Seawolf [f=0010267] [10267] Event [1320,0,880]: 0 finished unit Hunter [f=0010270] [10270] Event [4239.36328,0,3678.70972]: 0 lost unit Corsair [f=0010285] [10285] Event [4605.23926,-45,4030.86108]: 0 lost unit Seawolf [f=0010348] [10348] Event [864,-5,4576]: 0 finished unit Lotus [f=0010372] [10372] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0010401] [10401] Event [4409.2793,-45,3942.32813]: 1 lost unit Seawolf [f=0010402] [10402] Event [856,0,2104]: 0 finished unit Wind/Tidal Generator [f=0010443] [10443] Event [1320,0,880]: 0 finished unit Hunter [f=0010538] [10538] Event [4554.6167,-45,3868.54419]: 0 lost unit Seawolf [f=0010547] [10547] Event [1320,0,880]: 0 finished unit Hunter [f=0010599] [10599] Event [824,0,2168]: 0 finished unit Wind/Tidal Generator [f=0010601] [10601] Event [4792,-1,3992]: 1 lost unit Urchin [f=0010650] [10650] Event [1320,0,880]: 0 finished unit Hunter [f=0010720] [10720] Event [4808,-45,4255.98779]: 1 finished unit Seawolf [f=0010748] [10748] Event [1320,0,880]: 0 finished unit Hunter [f=0010791] [10791] Event [5086.89355,-4,3995.53271]: 1 lost unit Mistral [f=0010853] [10853] Event [680,0,2296]: 0 finished unit Wind/Tidal Generator [f=0010856] [10856] Event [1320,0,880]: 0 finished unit Hunter [f=0011036] [11036] Event [680,0,2360]: 0 finished unit Wind/Tidal Generator [f=0011056] [11056] Event [5085.46777,-4,3977.78931]: 1 lost unit Mistral [f=0011069] [11069] Event [5138.9126,-45,3937.67285]: 0 lost unit Seawolf [f=0011078] [11078] Event [4808,-45,4255.98779]: 1 finished unit Seawolf [f=0011095] [11095] Event [1320,0,880]: 0 finished unit Corsair [f=0011213] [11213] Event [680,0,2424]: 0 finished unit Wind/Tidal Generator [f=0011378] [11378] Event [680,0,2488]: 0 finished unit Wind/Tidal Generator [f=0011425] [11425] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0011437] [11437] Event [1320,-45,880]: 0 finished unit Seawolf [f=0011557] [11557] Event [680,0,2552]: 0 finished unit Wind/Tidal Generator [f=0011575] [11575] Event [4350.07617,-45,4015.81104]: 1 lost unit Seawolf [f=0011591] [11591] Event [4355.93115,0,4063.00513]: 0 lost unit Hunter [f=0011595] [11595] Event [4808,-34.805851,4255.98779]: 1 finished unit Seawolf [f=0011622] [11622] Event [4323.14941,-45,3972.43188]: 1 lost unit Seawolf [f=0011705] [11705] Event [1320,-45,880]: 0 finished unit Seawolf [f=0011707] [11707] Event [4506.10645,-45,4015.12988]: 1 lost unit Seawolf [f=0011724] [11724] Event [4600,-1,4056]: 1 lost unit Urchin [f=0011726] [11726] Event [680,0,2616]: 0 finished unit Wind/Tidal Generator [f=0011757] [11757] Event [4808,-45,4255.98779]: 1 lost unit Seawolf [f=0011829] [11829] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0011832] [11832] Event [4808,-45,4255.98779]: 1 lost unit Seawolf [f=0011854] [11854] Event [4984,0,4312]: 1 lost unit Caretaker [f=0011882] [11882] Event [4808,-45,4255.98779]: 1 lost unit Seawolf [f=0011906] [11906] Event [680,0,2680]: 0 finished unit Wind/Tidal Generator [f=0012004] [12004] Event [4808,-45,4255.98779]: 1 lost unit Seawolf [f=0012016] [12016] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0012022] [12022] Event [4872,0,4536]: 1 lost unit Wind/Tidal Generator [f=0012045] [12045] Event [1320,-45,880]: 0 finished unit Seawolf [f=0012048] [12048] Event [4808,-45,4255.98779]: 1 lost unit Seawolf [f=0012065] [12065] Event [5448,0,584]: 0 finished unit Wind/Tidal Generator [f=0012092] [12092] Event [664,0,2744]: 0 finished unit Wind/Tidal Generator [f=0012097] [12097] Event [4984,0,4536]: 1 lost unit Wind/Tidal Generator [f=0012121] [12121] Event [4808,-45,4255.98779]: 1 lost unit Seawolf [f=0012141] [12141] Event [4760,0,4520]: 1 lost unit Wind/Tidal Generator [f=0012144] [12144] Event [4808,-45,4255.98779]: 1 lost unit Seawolf [f=0012162] [12162] Event [4696,0,4472]: 1 lost unit Wind/Tidal Generator [f=0012197] [12197] Event [4808,-45,4255.98779]: 1 lost unit Seawolf [f=0012222] [12222] Event [4808,-45,4255.98779]: 1 lost unit Seawolf [f=0012226] [12226] Event [4696,-1,4568]: 1 lost unit Metal Extractor [f=0012238] [12238] Event [undefined]: lxa4000 resigned [f=0012238] game_message: lxa4000 has been destroyed! [f=0012238] game_message: PRO_Clopse wins! [f=0012238] Submitting stats [f=0012238] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012238] Part| Total Time|Time of the last 0.5s [f=0012238] Draw 13075.44ms 10.75% [f=0012238] Lua::Callins::Synced 4219.57ms 16.22% [f=0012238] Lua::Callins::Unsynced 17664.91ms 19.50% [f=0012238] Lua::CollectGarbage::Synced 241.04ms 0.00% [f=0012238] Lua::CollectGarbage::Unsynced 545.20ms 0.40% [f=0012238] Misc::Profiler::AddTime 46.44ms 0.00% [f=0012238] Sim 28834.28ms 77.31% [f=0012238] [12238] Received game_message: lxa4000 has been destroyed! [f=0012238] [12238] Received game_message: PRO_Clopse wins! [f=0012239] [12239] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012239] [12239] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012239] [12239] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012239] [12239] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.73333311,6.26666689,6.73333311,0,0,0,0,0,0,0,0,790,790,790,790,0,7,0,7,0,0,0,0,0,0,0,0 [f=0012239] [12239] Game End Stats Values: 3,2425,2390,2425,2390,0.18612185,0,0.18612185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.55999851,8.07999992,8.55999851,8.07999992,1275,1275,1275,1275,9.47907543,9.60000038,9.47907543,9.60000038,0,200,0,200,0,0,0,0,1150,915,1150,915,0,7,0,7,0,0,0,0,0,0,0,0 [f=0012239] [12239] Game End Stats Values: 4,2495,2495,2495,2495,1.14740682,1.64754164,1.14740682,1.64754164,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1199999,10.96,11.1199999,10.96,1275,1275,1275,1275,10.064086,10.1098356,10.064086,10.1098356,0,200,0,200,0,0,0,0,1220,1020,1220,1020,0,7,0,7,0,0,0,0,0,0,0,0 [f=0012239] [12239] Game End Stats Values: 5,2665,2695,2665,2695,5.71466827,6.20615339,5.71466827,6.20615339,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5199995,12.8000021,13.5199995,12.8000021,1275,1275,1275,1275,10.3044844,10.3039064,10.3044844,10.3039064,100,400,100,400,0,0,0,0,1290,1020,1290,1020,0,7,0,7,0,0,0,0,0,0,0,0 [f=0012239] [12239] Game End Stats Values: 6,2600,2885,2600,2885,15.3001194,9.81369591,15.3001194,9.81369591,0,0,0,0,0,0,0,0,0,0,0,0,61.1387978,224.788849,61.1387978,224.788849,0,0,0,0,15.7363091,12.8000021,15.7363091,12.8000021,1275,1275,1275,1275,10.6390295,10.5071707,10.6390295,10.5071707,0,500,0,500,0,100,0,100,1325,1110,1325,1110,100,7,100,7,0,0,0,0,224.788849,61.1387978,224.788849,61.1387978 [f=0012239] [12239] Game End Stats Values: 7,2855,2975,2855,2975,35.0927429,13.375309,35.0927429,13.375309,0,0,0,0,0,0,0,0,0,0,0,0,104.19426,501.900269,104.19426,501.900269,0,0,0,0,19.3760376,12.8000021,19.3760376,12.8000021,1275,1275,1275,1275,11.3195076,12.7707739,11.3195076,12.7707739,220,500,220,500,0,100,0,100,1360,1200,1360,1200,100,7,100,7,0,0,0,0,501.900269,104.19426,501.900269,104.19426 [f=0012239] [12239] Game End Stats Values: 8,2925,3295,2925,3295,53.0211868,15.2578735,53.0211868,15.2578735,0,0,0,0,0,0,0,0,0,0,0,0,104.19426,501.900269,104.19426,501.900269,0,120,0,120,19.2760086,12.8000021,19.2760086,12.8000021,1275,1275,1275,1275,11.1952295,14.1255045,11.1952295,14.1255045,290,500,290,500,0,100,0,100,1360,1400,1360,1400,100,7,100,7,0,0,0,0,501.900269,104.19426,501.900269,104.19426 [f=0012239] [12239] Game End Stats Values: 9,3145,3520,3145,3520,53.9221458,15.877902,53.9221458,15.877902,0,0,0,0,0,0,0,0,0,0,0,0,104.19426,501.900269,104.19426,501.900269,0,120,0,120,16.8785744,12.8000021,16.8785744,12.8000021,1275,1275,1275,1275,10.0600634,14.5746698,10.0600634,14.5746698,510,600,510,600,0,100,0,100,1360,1525,1360,1525,100,7,100,7,0,0,0,0,501.900269,104.19426,501.900269,104.19426 [f=0012239] [12239] Game End Stats Values: 10,3145,3490,3145,3490,64.8209763,16.7765808,64.8209763,16.7765808,0,0,0,0,0,0,0,0,0,0,0,0,122.22213,529.997131,122.22213,529.997131,0,120,0,120,17.0660629,14.5028858,17.0660629,14.5028858,1275,1275,1275,1275,10.7265892,16.0599117,10.7265892,16.0599117,510,500,510,500,100,189.999725,100,189.999725,1360,1595,1360,1595,189.999725,107,189.999725,107,0,0,0,0,529.997131,122.816048,529.997131,122.816048 [f=0012239] [12239] Game End Stats Values: 11,3415,3885,3415,3885,85.532074,19.4497662,85.532074,19.4497662,0,0,0,0,0,0,0,0,0,0,0,0,131.944351,599.997131,131.944351,599.997131,120,120,120,120,19.1321106,18.7651501,19.1321106,18.7651501,1275,1275,1275,1275,11.3807392,17.1115475,11.3807392,17.1115475,660,500,660,500,100,259.999725,100,259.999725,1360,1990,1360,1990,259.999725,107,259.999725,107,0,0,0,0,600.606384,132.538269,600.606384,132.538269 [f=0012239] [12239] Game End Stats Values: 12,3275,4090,3275,4090,95.9741516,30.646059,95.9741516,30.646059,0,0,0,0,0,0,0,0,0,0,0,0,204.194351,969.352234,204.194351,969.352234,120,120,120,120,17.249918,22.4855309,17.249918,22.4855309,1275,1275,1275,1275,10.6961374,18.7464199,10.6961374,18.7464199,660,600,660,600,100,619.999756,100,619.999756,1220,2095,1220,2095,619.999756,107,619.999756,107,0,0,0,0,991.95343,251.023102,991.95343,251.023102 [f=0012239] [12239] Game End Stats Values: 13,3115,4450,3115,4450,99.1651535,38.3475914,99.1651535,38.3475914,0,0,0,0,0,0,0,0,0,0,0,0,244.472031,1090.4408,244.472031,1090.4408,120,120,120,120,10.7966566,23.3504963,10.7966566,23.3504963,1275,1275,1275,1275,9.27940083,19.3134365,9.27940083,19.3134365,660,800,660,800,100,779.999756,100,779.999756,1060,2255,1060,2255,779.999756,107,779.999756,107,0,0,0,0,1133.28027,299.590576,1133.28027,299.590576 [f=0012239] [12239] Game End Stats Values: 14,3115,4530,3115,4530,99.1651535,46.5275459,99.1651535,46.5275459,0,0,0,0,0,0,0,0,0,0,0,0,348.470673,1090.4408,348.470673,1090.4408,120,240,120,240,8.93412781,25.8072491,8.93412781,25.8072491,1275,1275,1275,1275,8,20.6786633,8,20.6786633,660,600,660,600,300,779.999756,300,779.999756,1060,2415,1060,2415,779.999756,307,779.999756,307,0,0,0,0,1133.28027,403.886841,1133.28027,403.886841 [f=0012239] [12239] Game End Stats Values: 15,3335,4815,3335,4815,99.1651535,66.6355438,99.1651535,66.6355438,0,0,0,0,0,0,0,0,0,0,0,0,355.339539,1090.4408,355.339539,1090.4408,120,330,120,330,11.6050682,31.3627129,11.6050682,31.3627129,1275,1275,1275,1275,8,23.6072006,8,23.6072006,880,600,880,600,300,779.999756,300,779.999756,1060,2610,1060,2610,779.999756,307,779.999756,307,0,0,0,0,1133.28027,410.755707,1133.28027,410.755707 [f=0012239] [12239] Game End Stats Values: 16,3640,5040,3640,5040,99.1651535,92.0603714,99.1651535,92.0603714,0,0,0,0,0,0,0,0,0,0,0,0,366.805939,1090.4408,366.805939,1090.4408,120,450,120,450,12.4559879,35.7350731,12.4559879,35.7350731,1275,1275,1275,1275,8.66666698,25.6949883,8.66666698,25.6949883,880,600,880,600,400,779.999756,400,779.999756,1365,2715,1365,2715,779.999756,407,779.999756,407,0,0,0,0,1133.28027,422.222107,1133.28027,422.222107 [f=0012239] [12239] Game End Stats Values: 17,3490,5190,3490,5190,115.955124,127.084488,115.955124,127.084488,0,0,0,0,0,0,0,0,0,0,0,0,566.246826,1341.39233,566.246826,1341.39233,120,450,120,450,15.0415335,40.4274712,15.0415335,40.4274712,1275,1275,1275,1275,13.5859985,26.3349686,13.5859985,26.3349686,660,500,660,500,600,999.999756,600,999.999756,1435,2965,1435,2965,1059.74976,607,1059.74976,607,45.9999695,0.00075,45.9999695,0.00075,1413.04419,622.222107,1413.04419,622.222107 [f=0012239] [12239] Game End Stats Values: 18,3490,5910,3490,5910,139.242981,158.240433,139.242981,158.240433,0,0,0,0,0,0,0,0,0,0,0,0,566.246826,1341.39233,566.246826,1341.39233,120,570,120,570,16.2226372,41.6620102,16.2226372,41.6620102,1275,1275,1275,1275,15.0858593,36.5036774,15.0858593,36.5036774,660,740,660,740,600,999.999756,600,999.999756,1435,3325,1435,3325,1059.74976,607,1059.74976,607,92.0001144,168.000732,92.0001144,168.000732,1413.04419,622.222107,1413.04419,622.222107 [f=0012239] [12239] Game End Stats Values: 19,3490,6310,3490,6310,147.684616,181.355392,147.684616,181.355392,0,0,0,0,0,0,0,0,0,0,0,0,685.86615,1410.04211,685.86615,1410.04211,120,570,120,570,15.5963421,42.2613258,15.5963421,42.2613258,1275,1275,1275,1275,10.5627756,32.0744247,10.5627756,32.0744247,660,960,660,960,600,1005.74976,600,1005.74976,1435,3505,1435,3505,1065.49976,607,1065.49976,607,92.0001144,266.400787,92.0001144,266.400787,1481.69397,741.841431,1481.69397,741.841431 [f=0012239] [12239] Game End Stats Values: 20,3380,6975,3380,6975,165.402145,203.385468,165.402145,203.385468,0,0,0,0,0,0,0,0,0,0,0,0,685.86615,1691.19324,685.86615,1691.19324,120,690,120,690,14.970048,40.9139633,14.970048,40.9139633,1275,1275,1275,1275,11.7145033,35.1754112,11.7145033,35.1754112,660,1400,660,1400,600,1349.75024,600,1349.75024,1325,3610,1325,3610,1409.50024,607,1409.50024,607,92.0001144,400.798737,92.0001144,400.798737,1762.84509,741.841431,1762.84509,741.841431 [f=0012239] [12239] Game End Stats Values: 21,3160,7265,3160,7265,175.550674,232.137711,175.550674,232.137711,0,0,0,0,0,0,0,0,0,0,0,0,685.86615,1911.19324,685.86615,1911.19324,120,690,120,690,13.8211241,51.8164253,13.8211241,51.8164253,1275,1275,1275,1275,12.6765709,34.743618,12.6765709,34.743618,440,1620,440,1620,600,1569.75024,600,1569.75024,1325,3680,1325,3680,1629.50024,607,1629.50024,607,92.0001144,544.799011,92.0001144,544.799011,1982.84509,741.841431,1982.84509,741.841431 [f=0012239] [12239] Game End Stats Values: 22,3160,7910,3160,7910,175.550674,268.522614,175.550674,268.522614,0,0,0,0,0,0,0,0,0,0,0,0,685.86615,1911.19324,685.86615,1911.19324,120,810,120,810,11.8366137,48.2818947,11.8366137,48.2818947,1275,1275,1275,1275,12,30.9325428,12,30.9325428,440,2040,440,2040,600,1569.75024,600,1569.75024,1325,3785,1325,3785,1629.50024,607,1629.50024,607,92.0001144,601.202454,92.0001144,601.202454,1982.84509,741.841431,1982.84509,741.841431 [f=0012239] [12239] Game End Stats Values: 23,4010,8270,4010,8270,180.508698,315.522491,180.508698,315.522491,0,0,0,0,0,0,0,0,0,0,0,0,821.60437,2436.53467,821.60437,2436.53467,120,810,120,810,10.9643726,47.0010185,10.9643726,47.0010185,1275,1275,1275,1275,11.1817007,28.8666592,11.1817007,28.8666592,1290,2240,1290,2240,600,1571.43274,600,1571.43274,1325,3945,1325,3945,1631.18274,607,1631.18274,607,92.0001144,601.202454,92.0001144,601.202454,2508.18652,877.579712,2508.18652,877.579712 [f=0012239] [12239] Game End Stats Values: 24,3380,8360,3380,8360,196.979431,377.520691,196.979431,377.520691,0,0,0,0,0,0,0,0,0,0,0,0,1180.08875,3596.5415,1180.08875,3596.5415,120,900,120,900,14.4944782,52.3967705,14.4944782,52.3967705,1275,1275,1275,1275,12.5218,31.7332153,12.5218,31.7332153,660,1880,660,1880,1060,2421.43262,1060,2421.43262,1325,4305,1325,4305,2481.18262,1067,2481.18262,1067,92.0001144,601.202454,92.0001144,601.202454,3770.76001,1237.17932,3770.76001,1237.17932 [f=0012239] [12239] Game End Stats Values: 25,3040,8700,3040,8700,212.389435,438.195313,212.389435,438.195313,0,0,0,0,0,0,0,0,0,0,0,0,1373.1189,3838.99805,1373.1189,3838.99805,0,900,0,900,15.0288277,54.7906532,15.0288277,54.7906532,1275,1275,1275,1275,15.0510244,33.7783127,15.0510244,33.7783127,440,2060,440,2060,1280,2981.43262,1280,2981.43262,1325,4465,1325,4465,3041.18262,1287,3041.18262,1287,134.000153,601.202454,134.000153,601.202454,4014.29199,1430.20947,4014.29199,1430.20947 [f=0012239] [12239] Game End Stats Values: 26,3040,8925,3040,8925,214.685715,504.562195,214.685715,504.562195,0,0,0,0,0,0,0,0,0,0,0,0,1584.75061,4057.92285,1584.75061,4057.92285,0,900,0,900,12.9879713,55.2218742,12.9879713,55.2218742,1275,1275,1275,1275,15.9930696,34.4244537,15.9930696,34.4244537,440,2180,440,2180,1500,3201.43262,1500,3201.43262,1325,4570,1325,4570,3261.18262,1507,3261.18262,1507,180.399445,601.202454,180.399445,601.202454,4233.21631,1641.84119,4233.21631,1641.84119 [f=0012239] [12239] Game End Stats Values: 27,2820,9205,2820,9205,215.30899,580.992188,215.30899,580.992188,0,0,0,0,0,0,0,0,0,0,0,0,1757.00061,4905.31641,1757.00061,4905.31641,0,900,0,900,12.9919348,58.3458481,12.9919348,58.3458481,1275,1275,1275,1275,12.0415516,36.1619835,12.0415516,36.1619835,220,2300,220,2300,1600,3641.43262,1600,3641.43262,1325,4730,1325,4730,3701.18262,1607,3701.18262,1607,180.399445,601.202454,180.399445,601.202454,5080.60986,1896.92505,5080.60986,1896.92505 [f=0012239] [12239] Game End Stats Values: 28,2315,9865,2315,9865,221.568085,666.215027,221.568085,666.215027,0,0,0,0,0,0,0,0,0,0,0,0,1757.00061,6197.15918,1757.00061,6197.15918,0,900,0,900,14.0086403,62.7647552,14.0086403,62.7647552,1275,1275,1275,1275,12.4172726,39.281517,12.4172726,39.281517,0,2640,0,2640,1600,4286.27148,1600,4286.27148,1040,5050,1040,5050,4346.02148,1707,4346.02148,1707,180.399445,601.202454,180.399445,601.202454,6377.55518,2056.68579,6377.55518,2056.68579 [f=0012239] [12239] Game End Stats Values: 29,2190,9865,2190,9865,221.792923,678.742615,221.792923,678.742615,0,0,0,0,0,0,0,0,0,0,0,0,1757.00061,6715.96826,1757.00061,6715.96826,0,900,0,900,10.2559443,66.0406189,10.2559443,66.0406189,1275,1275,1275,1275,12.0749445,40.1758766,12.0749445,40.1758766,0,2640,0,2640,1600,4419.64551,1600,4419.64551,915,5050,915,5050,4479.39551,1707,4479.39551,1707,180.399445,601.202454,180.399445,601.202454,6905.1001,2108.82031,6905.1001,2108.82031 [f=0012253] [12253] Event [4808,-45,4255.98779]: 1 lost unit Seawolf [f=0012257] [12257] Event [4703.48486,-78.737427,4072.23828]: 1 lost unit Engineer Commander [f=0012262] [12262] Event [5384,0,632]: 0 finished unit Wind/Tidal Generator [f=0012282] [12282] Event [664,0,2808]: 0 finished unit Wind/Tidal Generator [f=0012285] [12285] Event [4816,-34.152397,4256]: 1 lost unit Shipyard [f=0012285] [12285] Event [1320,-45,880]: 0 finished unit Seawolf [f=0012367] gg [f=0012396] Spectator lxa4000 left the game: normal quit [f=0012396] [12396] Event [undefined]: lxa4000 quit [f=0012461] [12461] Event [664,0,2872]: 0 finished unit Wind/Tidal Generator [f=0012463] [12463] Event [5320,0,696]: 0 finished unit Wind/Tidal Generator [f=0012471] Player PRO_Clopse left the game: normal quit [f=0012471] [12471] Event [undefined]: PRO_Clopse quit [f=0012477] No clients connected, shutting down server [f=0012477] Server shutdown [f=0012477] [12477] all players disconnected [f=0012534] [12534] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0012540] [12540] Event [1320,-45,880]: 0 finished unit Seawolf [f=0012621] [12621] Event [664,0,2936]: 0 finished unit Wind/Tidal Generator [f=0012647] [12647] Event [5256,0,744]: 0 finished unit Wind/Tidal Generator [f=0012652] [12652] Event [1320,0,880]: 0 finished unit Hunter [f=0012739] [12739] Event [1320,0,880]: 0 finished unit Hunter [f=0012816] [12816] Event [664,0,3000]: 0 finished unit Wind/Tidal Generator [f=0012831] [12831] Event [1320,0,880]: 0 finished unit Hunter [f=0012840] [12840] Event [5192,0,792]: 0 finished unit Wind/Tidal Generator [f=0012922] [12922] Event [1320,0,880]: 0 finished unit Hunter [f=0012981] [12981] Event [664,0,3064]: 0 finished unit Wind/Tidal Generator [f=0013044] [13044] Event [5128,0,856]: 0 finished unit Wind/Tidal Generator [f=0013104] [13104] Event [1320,0,880]: 0 finished unit Mariner [f=0013182] [13182] Event [664,0,3128]: 0 finished unit Wind/Tidal Generator [f=0013232] [13232] Event [1320,0,880]: 0 finished unit Hunter [f=0013233] [13233] Event [5064,0,904]: 0 finished unit Wind/Tidal Generator [f=0013325] [13325] Event [1320,0,880]: 0 finished unit Hunter [f=0013371] [13371] Event [664,0,3192]: 0 finished unit Wind/Tidal Generator [f=0013395] [13395] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0013427] [13427] Event [5000,0,952]: 0 finished unit Wind/Tidal Generator [f=0013441] [13441] Event [1320,0,880]: 0 finished unit Hunter [f=0013533] [13533] Event [1320,0,880]: 0 finished unit Hunter [f=0013623] [13623] Event [1320,0,880]: 0 finished unit Hunter [f=0013632] [13632] Event [4936,0,1016]: 0 finished unit Wind/Tidal Generator [f=0013713] [13713] Event [1320,0,880]: 0 finished unit Hunter [f=0013821] [13821] Event [4872,0,1064]: 0 finished unit Wind/Tidal Generator [f=0013852] [13852] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0013887] [13887] Event [1320,0,880]: 0 finished unit Corsair [f=0014014] [14014] Event [4808,0,1112]: 0 finished unit Wind/Tidal Generator [f=0014055] [14055] Event [1320,-45,880]: 0 finished unit Seawolf [f=0014214] [14214] Event [4744,0,1176]: 0 finished unit Wind/Tidal Generator [f=0014220] [14220] Event [1320,-45,880]: 0 finished unit Seawolf [f=0014385] [14385] Event [1320,-45,880]: 0 finished unit Seawolf [f=0014404] [14404] Event [4680,0,1224]: 0 finished unit Wind/Tidal Generator [f=0014550] [14550] Event [1320,-45,880]: 0 finished unit Seawolf [f=0014607] [14607] Event [4616,0,1272]: 0 finished unit Wind/Tidal Generator [f=0014715] [14715] Event [1320,-45,880]: 0 finished unit Seawolf [f=0014762] Autoquit sending quit command. [f=0014762] [QuitAction] user exited to system [f=0014762] [SpringApp::Kill][1] fromRun=1 [f=0014762] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014762] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014762] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014762] [ThreadPool::SetThreadCount][2] workers=0 [f=0014762] [SpringApp::Kill][2] [f=0014762] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014762] [Game::KillLua][3] dtor=0 luaUI=0x538eb430 [f=0014762] Start widgetHandler:Shutdown [f=0014762] Shutdown - SaveOrderList Complete [f=0014762] Writing last game win data [f=0014762] Shutdown - SaveConfigData Complete [f=0014762] Shutdown Widget - Save/Load API [f=0014762] Shutdown Widget - Chili Highlight [f=0014762] Shutdown Widget - Draw After Chili [f=0014762] Shutdown Widget - EPIC Menu [f=0014762] Shutdown Widget - Chili Widget Selector [f=0014762] Shutdown Widget - Chili Minimap [f=0014762] Shutdown Widget - Local Team Colors [f=0014762] Shutdown Widget - Display Keys 2 [f=0014762] Shutdown Widget - Save Game Menu [f=0014762] Shutdown Widget - Unit Icons [f=0014762] Shutdown Widget - Noises [f=0014762] Shutdown Widget - HealthBars [f=0014762] Shutdown Widget - Win Counter [f=0014762] Shutdown Widget - BuildETA [f=0014762] Shutdown Widget - SpringRTS Replay Stats [f=0014762] Shutdown Widget - Modular Comm Info [f=0014762] Shutdown Widget - Stereo3D [f=0014762] Shutdown Widget - Showeco and Grid Drawer [f=0014762] Shutdown Widget - Point Tracker [f=0014762] Shutdown Widget - Missile Silo Range [f=0014762] Shutdown Widget - MetalFeatures (new) [f=0014762] Shutdown Widget - MinimapEvents [f=0014762] Shutdown Widget - Local Widgets Config [f=0014762] Shutdown Widget - Highlight Geos [f=0014762] Shutdown Widget - Grab Input [f=0014762] Input grabbing is disabled! [f=0014762] Shutdown Widget - Defense Range Zero-K [f=0014762] Shutdown Widget - Darkening [f=0014762] Shutdown Widget - Context Menu [f=0014762] Shutdown Widget - Chili Spectator Panels [f=0014762] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014762] Shutdown Widget - Chili Nuke Warning [f=0014762] Shutdown Widget - Chili EndGame Window [f=0014762] Shutdown Widget - Chili Economy Panel Default [f=0014762] Shutdown Widget - CameraShake [f=0014762] Shutdown Widget - State Reverse and Latency [f=0014762] Shutdown Widget - Music Player v2 [f=0014762] Shutdown Widget - Attack AoE [f=0014762] Shutdown Widget - Map Edge Extension [f=0014762] Shutdown Widget - Selection Send [f=0014762] Shutdown Widget - LupsManager [f=0014762] Shutdown Widget - Newton Firezone [f=0014762] Shutdown Widget - Chili Pro Console [f=0014762] Shutdown Widget - Persistent Build Height [f=0014762] Shutdown Widget - Lasso Terraform GUI [f=0014762] Shutdown Widget - Lups [f=0014762] Shutdown Widget - Chili Framework [f=0014762] Shutdown Widget - Mex Placement Handler [f=0014762] Shutdown Widget - Chili Core Selector [f=0014762] Shutdown Widget - Custom Markers [f=0014762] Shutdown Widget - Select Keys [f=0014762] Shutdown Widget - Pause Screen [f=0014762] Shutdown Widget - Text To Speech Control [f=0014762] Shutdown Widget - Layout Handler [f=0014762] End widgetHandler:Shutdown [f=0014762] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323808,52521550} {int,ext,rec}Allocs={12045222,0,0} {chunk,block}Bytes={52521550,0} [f=0014762] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014762] [Game::KillLua][2] dtor=0 luaRules=0x53aceda0 [f=0014762] Start gadgetHandler:Shutdown [f=0014762] Shutdown - StartSetup [f=0014762] Shutdown - UnitMorph [f=0014762] Shutdown - Carrier Drones [f=0014762] Shutdown - LupsNanoSpray [f=0014762] Shutdown - Missile Silo Controller [f=0014762] Shutdown - Modular Comm Info [f=0014762] Shutdown - Terrain Texture Handler [f=0014762] Shutdown - UnitCloakShield [f=0014762] Shutdown - Starlight Handler [f=0014762] End gadgetHandler:Shutdown [f=0014762] Start gadgetHandler:Shutdown [f=0014762] Shutdown - Save/Load [f=0014762] Shutdown - Teleport Throw [f=0014762] Shutdown - UnitMorph [f=0014762] Shutdown - Modular Comm Info [f=0014762] Shutdown - Retreat Command [f=0014762] Shutdown - Shockwaves [f=0014762] Shutdown - UnitCloakShield [f=0014762] Shutdown - Lups Cloak FX [f=0014762] Shutdown - Lups [f=0014762] Shutdown - Lups Shield [f=0014762] End gadgetHandler:Shutdown [f=0014762] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12045253,0,0} {chunk,block}Bytes={0,0} [f=0014762] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12045253,0,0} {chunk,block}Bytes={0,0} [f=0014762] [Game::KillLua][4] dtor=0 [f=0014762] [Game::~CGame][1] [f=0014762] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014762] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014762] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014762] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014762] [Game::KillLua][4] dtor=1 [f=0014762] [Game::KillMisc][1] [f=0014762] [Game::KillMisc][2] [f=0014762] [Game::KillMisc][3] [f=0014762] [Game::KillRendering][1] [f=0014762] [3DOParser::Kill] allocated 1 pieces [f=0014762] [S3OParser::Kill] allocated 222 pieces [f=0014762] [AssParser::Kill] allocated 46 pieces [f=0014762] [Game::KillInterface][1] [f=0014762] [Game::KillInterface][2] [f=0014762] [Game::KillSimulation][1] [f=0014762] [Game::KillSimulation][2] [f=0014762] [CCollisionHandler] dis-/continuous tests: 0/1256479 [f=0014762] [Game::KillSimulation][3] [f=0014762] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014762] [~CPathCache(24x20)] cacheHits=52 hitPercentage=47% numHashColls=0 maxCacheSize=8 [f=0014762] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014762] [~CPathCache(48x40)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014762] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014762] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014762] [LosHandler::Kill] raycast instance cache-{hits,misses}={6631,8230}; shared=0%; cached=44% [f=0014762] [Game::KillSimulation][4] [f=0014762] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014762] [Game::~CGame][2] [f=0014762] [Game::~CGame][3] [f=0014762] [SpringApp::Kill][3] [f=0014762] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156291 bytes sent 144996 bytes recv'd [f=0014762] [SpringApp::Kill][4] font=0x467f9aa0 [f=0014762] [SpringApp::Kill][5] [f=0014762] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46878f80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2025ms file="bitmaps/gpl/groundflash.tga" indx=457 inflSize=188kb readTime=26ms file="units/athena.lua" indx=6738 inflSize=2kb readTime=19ms file="bitmaps/loadpictures/manualfire.png" indx=518 inflSize=3361kb readTime=19ms file="luarules/configs/award_names.lua" indx=1237 inflSize=0kb readTime=17ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=13ms file="bitmaps/cc/bluenovaexplo.tga" indx=420 inflSize=64kb readTime=11ms file="luarules/utilities/lobbystuff.lua" indx=1944 inflSize=0kb readTime=10ms file="luaui/widgets/unit_building_starter.lua" indx=4799 inflSize=3kb readTime=10ms file="bitmaps/groundring.tga" indx=494 inflSize=51kb readTime=9ms file="luaui/widgets/autoquit.lua" indx=3880 inflSize=1kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 30913902 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x46960c90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46958e90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468762f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8b0801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]